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True Ending NMG

Mar 25th, 2022 (edited)
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  1. Death's Door
  2. True Ending Current Patch NMG by kipoints
  3. Based on 100% notes by shreshthanigans, aThirdOfKansas, thedancinggrad, vorime, and kipoints
  4. ---
  5. Random notes:
  6. - (100) minimum total soul collected
  7. - [100] soul rewarded by boss
  8. - upgrade levels: 400/600/800/1000/1500
  9. ---
  10.  
  11. LOST CEMETERY
  12. First Door
  13. S&Q after Chandler
  14.  
  15. Demonic Forest Spirit
  16. Enter Grove
  17. Shoot button through wall
  18. BOSS: DFS [100] (100)
  19.  
  20. Guardian
  21. SEED: start of Cemetery (left detour) (S1)
  22. Grab Lost Cemetery Door
  23. SOUL: spider room (200)
  24. POT: first one in baby arenas (P1, S0)
  25. SOUL: to right after ladder (300)
  26. Heavy -> Rollslash Steadhone (skips one text box)
  27. SEED: chasm dead end (S1)
  28. Go down left and around
  29. KRONK LEVER for faster path to Stranded Sailor later
  30. SEED: past rollybois and bats (S2)
  31. POT: before mage arena (P2, S1)
  32. BOSS: Guardian of Doors [100] (400)
  33.  
  34. Crypt
  35. Go left after elevator and KRONK LEVER
  36. Enter sewer with plunge attack
  37. SOUL: through sewer (500)
  38. Skip pot on way to Grey Crow
  39. Grey Crow cutscene
  40. KRONK LEVER before mausoleum (for Jefferson quest later)
  41. SOUL: crypts soul (600)
  42. Enter Estate
  43.  
  44.  
  45. FLAME
  46. Estate to Manor
  47. SEED: left and down from estate entrance (S2)
  48. SOUL: left after first fire puzzles (700)
  49. Grab Estate Door (no pot)
  50. SOUL: Pothead skip (800)
  51. S&Q, Pothead skip and continue
  52. POT: in arenas (P3, S1)
  53. Fire puzzles up left from door
  54. SOUL: through hedges (900)
  55. POT: on platform (P4, S0)
  56. SEED: left after hookshot pillars (S1)
  57. SEED: through hedges to left after lever (S2)
  58. POT: after bench, near archers (P5, S1)
  59. Straight up middle to Manor
  60.  
  61. Crow 1
  62. Grab Manor Door
  63. UPGRADE: Str1 (-400), Str2 (-600) (0)
  64. S&Q -> Manor
  65. Key
  66. SEED: key room (S2)
  67. POT: before arena (P6, S1)
  68. right-side birb (NO S&Q)
  69.  
  70. Crow 2
  71. NO S&Q
  72. Backtrack through hole near Grandma
  73. POT: Drop down and grab pot to left (P7, S0)3
  74. SEED: opposite balcony (S1)
  75. Top-side key door
  76. SOUL: under top level of shelf (100)
  77. SEED: on top shelf on far side (S2)
  78. Key
  79. POT: before arena (P8, S1)
  80. grunt arena birb (S&Q)
  81.  
  82. Crow 3
  83. S&Q -> Manor
  84. Left-side key door
  85. SEED: in spinnies arena (S2)
  86. SEED: in boxes after ladder from key room (S3)
  87. BOSS: Viennese waltz mini-boss [100] (200)
  88. Imp loft
  89. POT: after imp loft (P9, S2)
  90. non-combat birb (NO S&Q)
  91.  
  92. Crow 4
  93. NO S&Q
  94. Backtrack to Big Pot room
  95. Knock down chandelier
  96. SEED: rafter planks (S3)
  97. POT: rafter planks (P10, S2)
  98. Fall down from left side
  99. SEED: bottom left of VWaltz boss room (S3)
  100. SOUL: Collect chandelier soul (300)
  101. Back to hallway, top right
  102. POT: before arena (P11, S2)
  103. mage arena birb (S&Q)
  104.  
  105. Enter Avarice 1
  106. S&Q -> Manor
  107.  
  108. Fireball
  109.  
  110.  
  111. RUINS
  112. Overgrown Ruins
  113. SOUL: collect both soul clusters after Avarice (500)
  114. Take Cemetery door
  115. Go through Guardian arena
  116. SOUL: fall off bridge, near hookshot anchors (600)
  117. Gondola
  118.  
  119. Horn
  120. Grab Ruins door
  121. SEED: behind crates next to Malformed Seed (S3)
  122. Open bomb wall shortcut back to door
  123. POT: green key arena (P12, S2)
  124. SOUL: to left under tree after green key arena (700)
  125. POT: half way through fire plant corridor (P13, S1), skip seed
  126. Roll skip from Mother's camp or go around
  127. KRONK LEVER near roll skip bomb wall for long ladder (for Owl access later)
  128. SOUL: three plant arena (800)
  129. SEED: visible en route to pot arena (S2)
  130. POT: in arena (P14, S1)
  131. SOUL: turn-cam, hidden ladder (900)
  132. Go around fountain and up vine, head through bomb wall
  133. Head down for another bomb wall to seed
  134. SEED: below the last bomb wall (S2)
  135. POT: before bomb plant arena (P15, S1)
  136. Bomb plant arena
  137. SHINY: Grab Horn
  138.  
  139. Mushroom Dungeon Door
  140. POT: back toward last arena then down left (P16, S0)
  141. KRONK LEVER to right (for Owl access) then roll down left
  142. SOUL: tree stump (1000)
  143. BEFORE DELIVERING HORN: KRONK LEVER for broken archway gate (after double-stacked bomb wall)
  144. Deliver Horn (NO S&Q YET)
  145. SEED: up settlement ladder on left (S1)
  146. SEED: drop down toward shrine, and then go get Fire Plant corridor seed (S2)
  147. S&Q -> Ruins
  148. UPGRADE: Str3 (-800) (200)
  149. S&Q -> Ruins -> Grab Mushroom Dungeon Door
  150.  
  151.  
  152. BOMB
  153. Crow 1
  154. Down-right exit from Avarice room
  155. POT: in corner roll room (P17, S1)
  156. SOUL: in corner roll room (300)
  157. spider arena (no S&Q)
  158.  
  159. Crow 2
  160. Back to corner roll room
  161. Roll across platform and skip breaking walls
  162. SEED: green key room (S2)
  163. Unlock shortcut to door
  164. Use key on bottom right door
  165. POT: before crow soul (P18, S1)
  166.  
  167. Crow 3
  168. SEED: up stairs after bird and around balcony (S2)
  169. Roll back down and walk to outside arena
  170.  
  171. Crow 4
  172. POT: en route to fire puzzle (P19, S1)
  173. water arena (NO S&Q) (if you finish near bottom left door, get next seed before soul)
  174. SEED: outside water arena exit (S2)
  175. Collect crow soul
  176.  
  177. Enter Avarice 2
  178. POT: plant pot to the left (P20, S1)
  179. SOUL: enter room to the right of pot, roll over vine for soul mass (400)
  180. Exit and climb ladder, arrow bomb plant to blow up wall
  181. SEED: climb up ladder and grab seed (S2)
  182. Drop to the right and exit top right, then bottom right
  183. Climb up ladder to Avarice door
  184. SEED: walkway to Avarice while door is opening (S3)
  185.  
  186. Bombs
  187.  
  188.  
  189. HOOKSHOT
  190. Sailor to Lockstone
  191. SOUL: Blow up wall left, head up stairs to soul mass (500)
  192. Then drop down and head right to fire puzzle
  193. SOUL: Near ancient model door (600)
  194. Walk back toward center platform
  195. UPGRADE: Str4 (-1000) (0)
  196. Go to Cemetery
  197. SEED: ladder up next to spider lair (S4)
  198. Head to Stranded Sailor
  199. SEED: crates in first cave room (S5)
  200. Grab Stranded Sailor door
  201. Bomb wall before Barb sees you
  202. SEED: up passed ice after post-bomb wall stairs (S6)
  203. Enter Castle Lockstone
  204.  
  205. Crow 1
  206. Grab Castle door
  207. POT: near Castle door (P21, S5)
  208. Close left path to arena (S&Q after if needed for health)
  209.  
  210. Crow 2
  211. Left exit from main room (open air), up ladder
  212. Arena (NO S&Q)
  213.  
  214. Crow 3
  215. POT: after arena (P22, S4)
  216. SEED: in crates (S5)
  217. KRONK LEVER for right gate in main room, S&Q
  218. right gate
  219. NO DIAGRAM STRATS
  220. SEED: tracking laser room (S6)
  221. POT: parallel laser room before arena (P23, S5)
  222. free birb (NO S&Q)
  223.  
  224. Crow 4
  225. Climb left ladder and head to outdoor room
  226. SEED: in crates before jumping off parapet (S6)
  227. Pink key puzzle, run back to central hub after interact
  228. far left path, key for arena
  229. POT: before arena (P24, S5)
  230. arena, S&Q
  231.  
  232. Enter Avarice 3
  233. SEED: in crates behind Avarice door (S6) (trigger door and roll passed to seed box)
  234. Enter Avarice door
  235.  
  236. Hookshot
  237.  
  238. BETTY
  239. Elevator
  240. SOUL: one mass en route from Ava3 (100)
  241. Walk back to Castle door
  242. Brazier 1 - close left exit up block elevators, S&Q
  243. Head back to top-left open-air exit, up ladder and left
  244. Walk passed Brazier, bottom left exit from brazier room
  245. SEED: past other anchors down right (S7)
  246. Brazier 2 - light it en route back to outside and roll to ladder during cutscene
  247. Brazier 3 - hookshot for pink key then 2nd floor puzzles, pink key gate first (no S&Q)
  248. other path, Brazier 4 (S&Q as soon as it is lit)
  249. Take elevator up
  250. SOUL: behind icicles post-elevator (200)
  251.  
  252. Camp of the Free Crows
  253. POT: right outside elevator room exit (P25, S6)
  254. SEED: crates near grunts (S7)
  255. SEED: up a ledge before hookshots to Camp of the Free Crows (S8)
  256. Grab Camp of the Free Crows door
  257. Key after talking to Vaga
  258. SEED: inside camp (S9)
  259. Take elevator up to Watchtowers
  260.  
  261. Watchtowers
  262. Grab Watchtowers door
  263. Normal path to right & jump down
  264. Skip pot on wooden platform, we get it later
  265. Kronk lever after boomers (optional but loses time to grunt RNG coming up)
  266. POT: Barb elevator (P26, S8)
  267. SEED: archer hookshot (S9)
  268. Hookshot back across to grunt (S&Q if grunt dies)
  269. Gate hookshot skip
  270. Follow ice skating section
  271. SEED: next to precipice (S10)
  272. POT: right after (P27, S9)
  273. *Kronk safety lever on ice roof if desired*
  274. Ice Arena
  275. POT: pre-Betty (P28, S8)
  276.  
  277. Betty
  278. Grab Betty's Lair door
  279. Backtrack through hookshot section before Ice Arena to the left
  280. POT: below near exit to skipped arena (P30, S7)
  281. S&Q -> Betty's Lair
  282. BOSS: Betty [700] (900)
  283.  
  284. FROG KING
  285. Enter Fortress
  286. S&Q -> Hall of Doors
  287. Ruins door
  288. SOUL: Down right to bombable wall (1000)
  289. SOUL: Bomb plant and wall, soul behind wall (1100)
  290. Drop down and proceed into Fortress
  291.  
  292. Fortress Door
  293. SEED: crates (on first straightway from entrance) (S8)
  294. SEED: Pink switch across water to tower with archer guarding seed in crate (S9)
  295. SEED: in crates right of kronk near Frog King mace statue (S10)
  296. SEED: left below Frog King mace statue (S11)
  297. Grab Flooded Fortress Door (not optional)
  298.  
  299. Fortress
  300. Hookshot to archer, kronk into fortress
  301. Hookshot to boomer, skip grunts
  302. POT: near site of magehook (which you are not doing) (P30, S10)
  303. Go vanilla route down right, no magehook or magehookn't
  304. Follow path through bomb wall to pink mace switches and water platforms
  305. POT: on left after a few pink switches (P31, S9)
  306. Right across bridges and then left to kronk
  307. POT: above kronk (P32, S8)
  308. SEED: hookshot to archer after drop, hookshot back (S9)
  309. Proceed through vanilla path to fortress arena
  310. POT: on right platform in fortress arena (P33, S8)
  311.  
  312. Frog King
  313. Grab Throne door
  314. BOSS: Frog King [500] (1600) (S&Q)
  315.  
  316. GRANDMA
  317. Observation
  318. S&Q -> Hall of Doors
  319. UPGRADE: Str 5 (-1500), Haste 1 (-400) (0)
  320. Go to Manor
  321. Elevator to Furnace
  322. Railing skip to left after elevator
  323. SEED: in crates in next room (S9)
  324. SEED: bottom left in 4 bullcart room in crates (S10)
  325. Activate furnace next to grandma before cutscene
  326.  
  327. Inner Furnace
  328. Grab Inner Furnace Door
  329. POT: arena with big bazooka bird shooting from above (P34, S9)
  330. SEED: under conveyor, then above 6 conjoined pistons (S10)
  331. POT: immediately after seed (ignore beforehand) (P35, S9)
  332. SEED: right side of long canyon behind big bird (S10)
  333. POT: after two rollers (P36, S9)
  334. SEED: conveyer room with 3 flames to light (near big bird on right) (S10)
  335. POT: top floor of door room after lighting furnace (P37, S9)
  336. POT: before Grandma (P38, S8)
  337.  
  338. Grandma
  339. Grab Lab door
  340. BOSS: Grandma [300] (300)
  341.  
  342. BOSS RUSH
  343. The Grey Crow
  344. S&Q -> Cemetery
  345. Enter Spider Den
  346. SOUL: no ladder soul, light brazier, roll down and collect soul
  347. SOUL: collect soul to left in next room
  348. POT: plant pot at the top of the room (P39, S7) (S&Q)
  349. Go straight up to first arena
  350. POT: up in first arena (P40, S6)
  351. POT: summit before Grey Crow (P41, S5)
  352. BOSS: Grey Crow [500]
  353.  
  354. Gauntlet
  355. S&Q -> Hall of Doors
  356. Try to roll and interact with Darwin before cutscene
  357. UPGRADE: Haste 2 (-600), Dex 1 (-400)
  358. Parkour
  359.  
  360. The Last Lord
  361. BOSS: Lord of Doors [500] (900)
  362.  
  363.  
  364. WATCHTOWERS TABLET
  365. Rusty Belltower Key
  366. UPGRADE: Dex 2 (-600)
  367. SHINY: Rusty Belltower Key en route to Cemetery
  368.  
  369. Mysterious Locket
  370. Cemetery door
  371. Go back to Crypts, light cobwebs
  372. POT: Flame Silent Servant Pot (P42, S4)
  373. S&Q -> Crypt Entrance
  374. Leave Crypt back to Cemetery
  375. Head to Belltower and make it night (S&Q)
  376. Ghost 1 - lead ghost north of door to statue
  377. Ghost 2 & 3 Walk back toward beginning and capture two ghosts near tall ladder
  378. S&Q -> Watchtowers
  379. Brazier 1 - down the 2 ladders to right (S&Q after lighting)
  380. Brazier 2 - back up to left before 1st hookshot
  381. Brazier 3 - crevasse after drop down (straight up) (shoot a fireball through crates)
  382. SEED: in crates near that brazier (S5)
  383. POT: skipped earlier, on right side after ladder (P43, S4)
  384. Brazier 4 - to right of pot
  385. S&Q -> Betty's Lair
  386. SHINY: Moon door to Mysterious Locket (S&Q)
  387.  
  388. Watchtowers Tablet
  389. S&Q
  390. Owl - through ice arena -> Kronk lever if unkronked -> windmill -> elevator -> ice skating section
  391. **Pick up owl tablet piece**
  392. Proceed back toward windmill
  393. Hookshot over to right of windmill
  394. Brazier 5 - Light before hookshot over to Boomer platform
  395. Brazier 6 - Just to the right of the 5th brazier
  396. Head back where we came from and straight after ladder
  397. SEED: before tablet door (S5)
  398. TABLET: Watchtowers Tablet (S&Q)
  399.  
  400.  
  401. JEFF'S TOUR
  402. Ink-Covered Teddy Bear
  403. S&Q -> Stranded Sailor
  404. SHINY: Right to Smough guarding Ink-Stained Teddy Bear (S&Q)
  405.  
  406. Steadhone Tablet
  407. Collect Jefferson and begin quest (***no S&Q till end of Jefferson quest***)
  408. Head towards Cemetery
  409. POT: Open up path to Hookshot Silent Servant (P44, S4)
  410. Ghost 4 - on bridge bottom left after dropping down long ladder
  411. Ghost 5 - above ladder near Steadhone, bring it down and right
  412. Go to Steadhone
  413. TABLET: Steadhone Tablet :(
  414.  
  415. Avarice Tablet
  416. Leave and go up sewer ladder near first arena, drop down passed elevator
  417. Ghost 6 - Guardian arena, smack him back where you came
  418. POT: blow up wall after falling off bridge for Bomb Silent Servant pot (P45, S3)
  419. Leave and go to Ruins gondola (need to relight flame)
  420. Down and left to Avarice in drained lake
  421. TABLET: Avarice 4 Tablet
  422.  
  423. Jefferson Tablet
  424. Climb up and back to door, take bomb shortcut back to Fortress
  425. Moon path to Jefferson Tablet
  426. TABLET: Pick up after cutscene (S&Q) (BYE JEFF)
  427.  
  428.  
  429. TABLET CLEANUP
  430. Owl Tablet
  431. POT: S&Q, hookshot back into Fortress, go up to the right, bomb wall, plant (P46, S2)
  432. S&Q -> Ruins
  433. Walk back up ladders to start and toward Ruins door
  434. Owl - up the long ladder up and slightly left behind door
  435. -> up right in a straight line through more ladders (Mom camp, double ladders)
  436. SEED: behind grunt mask arena before climbing back to Forest Horn platform (S3)
  437. Up to Horn platform, left and up vine, bomb wall and walk to owl
  438. **Pick up owl tablet piece**
  439. S&Q -> Estate
  440. POT: plant Pothead skip pot finally (P47, S2)
  441. Walk up passed fountain, passed Pothead bench, right toward Smough arena
  442. Bomb wall to skip Smough and cross bridge
  443. POT: plant pot near golden hammer bro (P48, S1)
  444. Blow up wall down right, kronk lever
  445. Go up ladder toward bridge
  446. TABLET: talk to the birb one final time (S&Q)
  447.  
  448. Seeds Tablet
  449. Run passed fountain and passed Pothead bench
  450. Turn left before giant slime
  451. Pot Puzzle (facing grave) 1x3, 4x4, 1x1, 5x5, 3x3
  452. SEED: left from puzzle while tunnel opens (S2)
  453. POT x2: two pots in front of rusty trowel (P49, S1 / P50, S0)
  454. Walk up stairs to door
  455. TABLET: Seeds Tablet (S&Q)
  456.  
  457. Cemetery Tablet:
  458. S&Q -> Cemetery
  459. Take Stranded Sailors ladders, back down right toward final ghost
  460. Ghost 7 - Up long ladder, ghost is above next ladder
  461. TABLET: Grab Cemetery (Ghosts) Tablet (S&Q)
  462.  
  463.  
  464. TRUTH ENDING
  465. S&Q -> Estate
  466. Camp of the Free Crows door
  467. Truth Ending
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