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Zeldaboy111

Skript Tutorial #26 LobbyCompass af!

Oct 10th, 2018
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  1. #Als je de coding in je video gebruikt, zet dan het volgende in je beschrijving (kopieer en plak):
  2. # Gemaakt door: Zeldaboy111/Tom Pampiermole
  3. # YouTube kanaal van de maker: https://www.youtube.com/channel/UClmeX0PpxrQd9q-4kRaBefg?view_as=subscriber
  4.  
  5. on load:
  6. set {LobbyCompassName} to "&3LobbyCompass"
  7. set {LobbyCompassLore} to "&kl"
  8. set {TitleMessage} to "&c<&4Lobby&c>"
  9.  
  10. on join:
  11. clear player's inventory
  12. wait 1 tick
  13. give player a compass named {LobbyCompassName} with lore {LobbyCompassLore}
  14.  
  15. command /setlobby [<text>]:
  16. trigger:
  17. if player has permission "lobby.set" OR "lobby.*":
  18. if arg 1 is "lobby":
  19. set {LobbyLocation} to location of player
  20. send "%{TitleMessage}% Je hebt de locatie van de &4lobby &cgezet op:%nl% &4%{LobbyLocation}%"
  21. stop
  22. if arg 1 is "survival":
  23. set {SurvivalLobbyLocation} to location of player
  24. send "%{TitleMessage}% Je hebt de locatie van de &4survival &cgezet op:%nl% &4%{LobbyLocation}%"
  25. stop
  26. if arg 1 is "kingdom":
  27. set {KingdomLobbyLocation} to location of player
  28. send "%{TitleMessage}% Je hebt de locatie van de &4kingdom &cgezet op:%nl% &4%{LobbyLocation}%"
  29. stop
  30. if arg 1 is "creative":
  31. set {CreativeLobbyLocation} to location of player
  32. send "%{TitleMessage}% Je hebt de locatie van de &4creative &cgezet op:%nl% &4%{LobbyLocation}%"
  33. stop
  34.  
  35. else:
  36. if arg 1 is not set:
  37. send "%{TitleMessage}% Je moet nog een lobbynaam invoeren."
  38. stop
  39. else:
  40. send "%{TitleMessage}% Deze lobby kan niet gezet worden."
  41.  
  42. else:
  43. send "%{TitleMessage}% Je hebt geen permissies om deze command uit te voeren."
  44. stop
  45.  
  46.  
  47. command /clobby [<offline player>] [<text>]:
  48. executable by: console
  49. trigger:
  50. if arg 1 is set:
  51. if arg 2 is "lobby":
  52. teleport arg 1 to {LobbyLocation}
  53. send "&d<&5Lobby&d> Welkom in de lobby!" to arg 1
  54. stop
  55. if arg 2 is "survival":
  56. teleport arg 1 to {SurvivalLobbyLocation}
  57. send "&d<&5Survival&d> Welkom op de server: Survival!" to arg 1
  58. stop
  59. if arg 2 is "kingdom":
  60. teleport arg 1 to {KingdomLobbyLocation}
  61. send "&d<&5Kingdom&d> Welkom op de server: Kingdom!" to arg 1
  62. stop
  63. if arg 2 is "creative":
  64. teleport arg 1 to {CreativeLobbyLocation}
  65. send "&d<&5Creative&d> Welkom op de server: Creative!" to arg 1
  66. stop
  67.  
  68.  
  69. command /lobby:
  70. trigger:
  71. teleport player to {LobbyLocation}
  72. send "&d<&5Lobby&d> &5Welkom in de lobby!"
  73. stop
  74.  
  75. command /alobby [<text>] [<offline player>]:
  76. trigger:
  77. if arg 2 is set:
  78. if arg 1 is "lobby":
  79. teleport arg 2 to {LobbyLocation}
  80. stop
  81. if arg 1 is "survival":
  82. teleport arg 2 to {SurvivalLobbyLocation}
  83. send "&d<&5Survival&d> Welkom op de server: Survival!"
  84. stop
  85. if arg 1 is "kingdom":
  86. teleport arg 2 to {KingdomLobbyLocation}
  87. send "&d<&5Kingdom&d> Welkom op de server: Kingdom!"
  88. stop
  89. if arg 1 is "creative":
  90. teleport arg 2 to {CreativeLobbyLocation}
  91. send "&d<&5Creative&d> Welkom op de server: Creative!"
  92. stop
  93. else:
  94. if arg 1 is "lobby":
  95. teleport player to {LobbyLocation}
  96. stop
  97. if arg 1 is "survival":
  98. teleport player to {SurvivalLobbyLocation}
  99. send "&d<&5Survival&d> Welkom op de server: Survival!"
  100. stop
  101. if arg 1 is "kingdom":
  102. teleport player to {KingdomLobbyLocation}
  103. send "&d<&5Kingdom&d> Welkom op de server: Kingdom!"
  104. stop
  105. if arg 1 is "creative":
  106. teleport player to {CreativeLobbyLocation}
  107. send "&d<&5Creative&d> Welkom op de server: Creative!"
  108. stop
  109. else:
  110. send "%{TitleMessage}% Je moet nog een server invoeren."
  111. stop
  112.  
  113. on rightclick:
  114. if player is holding a compass named {LobbyCompassName} with lore {LobbyCompassLore}:
  115. open chest with 1 rows named "&3LobbyCompass" to player
  116. format slot 0 of player with a grass block named "&5Survival" with lore "&7Survival, alleen of met vrienden!" to close then run [execute console command "/clobby %player% survival"]
  117. format slot 2 of player with a diamond sword named "&5Kingdom" with lore "&7Kingdom, welk kingdom wordt het sterkst?" to close then run [execute console command "/clobby %player% kingdom"]
  118. format slot 4 of player with a diamond block named "&5Creative" with lore "&7Creative, bouw maar los op je plot!" to close then run [execute console command "/clobby %player% creative"]
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