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- #if HAVE_LCD_FLIP==4
- void lcd_set_flip(bool yesno)
- {
- (void)yesno;
- }
- #else
- void lcd_set_flip(int direction)
- {
- (void)direction;
- }
- #endif
- #ifdef HAVE_LCD_FLIP
- #if HAVE_LCD_FLIP==4
- CHOICE_SETTING(1, flip_display, LANG_FLIP_DISPLAY,
- 0,"flip display",
- "none,upside down,landscape,flipped landscape",
- NULL, 4,
- "None","Upside down","Landscape","Flipped landscape"),
- #else
- OFFON_SETTING(0, flip_display, LANG_FLIP_DISPLAY, false, "flip display",
- NULL),
- #endif
- #endif
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