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- -- Gui to Lua
- -- Version: 3.2
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local main = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local iy = Instance.new("TextButton")
- local dex = Instance.new("TextButton")
- local esp = Instance.new("TextButton")
- local gui = Instance.new("TextButton")
- local cmd = Instance.new("TextButton")
- local spy = Instance.new("TextButton")
- local game = Instance.new("TextButton")
- local report = Instance.new("TextButton")
- local fly = Instance.new("TextButton")
- local dontdothis = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.Name = "main"
- main.Parent = ScreenGui
- main.BackgroundColor3 = Color3.fromRGB(29, 29, 29)
- main.Position = UDim2.new(0.205846533, 0, 0.267552167, 0)
- main.Size = UDim2.new(0, 483, 0, 263)
- main.Active = true
- main.Draggable = true
- TextLabel.Parent = main
- TextLabel.BackgroundColor3 = Color3.fromRGB(42, 42, 42)
- TextLabel.Size = UDim2.new(0, 483, 0, 32)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "KRNL"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextStrokeColor3 = Color3.fromRGB(154, 154, 154)
- TextLabel.TextWrapped = true
- iy.Name = "iy"
- iy.Parent = main
- iy.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- iy.Position = UDim2.new(0.658385098, 0, 0.14828898, 0)
- iy.Size = UDim2.new(0, 154, 0, 36)
- iy.Font = Enum.Font.SourceSans
- iy.Text = "Infinite Yield Admin"
- iy.TextColor3 = Color3.fromRGB(255, 255, 255)
- iy.TextScaled = true
- iy.TextSize = 14.000
- iy.TextWrapped = true
- iy.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
- end)
- dex.Name = "dex"
- dex.Parent = main
- dex.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- dex.Position = UDim2.new(0.362318844, 0, 0.14828898, 0)
- dex.Size = UDim2.new(0, 132, 0, 36)
- dex.Font = Enum.Font.SourceSans
- dex.Text = "Dark Dex"
- dex.TextColor3 = Color3.fromRGB(255, 255, 255)
- dex.TextScaled = true
- dex.TextSize = 14.000
- dex.TextWrapped = true
- dex.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://3025032531")[1].Source)()
- end)
- esp.Name = "esp"
- esp.Parent = main
- esp.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- esp.Position = UDim2.new(0.0144927427, 0, 0.14828898, 0)
- esp.Size = UDim2.new(0, 154, 0, 36)
- esp.Font = Enum.Font.SourceSans
- esp.Text = "ESP"
- esp.TextColor3 = Color3.fromRGB(255, 255, 255)
- esp.TextScaled = true
- esp.TextSize = 14.000
- esp.TextWrapped = true
- esp.MouseButton1Down:connect(function()
- local custom_theme = {} --soon
- local function CreateInstance(cls,props)
- local inst = Instance.new(cls)
- for i,v in pairs(props) do
- inst[i] = v
- end
- return inst
- end
- local age1 = CreateInstance('ScreenGui',{DisplayOrder=0,Enabled=true,ResetOnSpawn=true,Name='age1', Parent=game.CoreGui})
- local p_visuals = CreateInstance('Frame',{Style=Enum.FrameStyle.Custom,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=2,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 50, 0, 60),Rotation=0,Selectable=false,Size=UDim2.new(0, 200, 0, 254),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name = 'p_visuals',Parent = age1})
- local UIListLayout = CreateInstance('UIListLayout', {Padding = UDim.new(0, 1), FillDirection = Enum.FillDirection.Vertical, HorizontalAlignment = Enum.HorizontalAlignment.Left, SortOrder = Enum.SortOrder.LayoutOrder, VerticalAlignment = Enum.VerticalAlignment.Top, Name = 'UIListLayout', Parent = p_visuals })
- local title1 = CreateInstance('TextLabel',{Font=Enum.Font.GothamBlack,FontSize=Enum.FontSize.Size18,Text='Player visuals',TextColor3=Color3.new(1, 1, 1),TextScaled=false,TextSize=18,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, 0, 0, 24),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='title1',Parent = p_visuals})
- local b_b = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Bounding box',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_b',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_b})
- local b_f = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Fill alpha',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_f',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_f})
- local b_rt = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Render team',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_rt',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_rt})
- local b_tc = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Use TeamColor',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_tc',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_tc})
- local b_sn = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Show name',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_sn',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_sn})
- local b_sd = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Show distance',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_sd',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_sd})
- local b_sh = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Show health',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_sh',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='OFF',TextColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_sh})
- local b_ht = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Health type',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_ht',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Text',TextColor3=Color3.new(0, 1, 1),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_ht})
- local b_f_t = CreateInstance('TextButton',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Fill transparency',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,AutoButtonColor=true,Modal=false,Selected=false,Style=Enum.ButtonStyle.Custom,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_f_t',Parent = p_visuals})
- local v = CreateInstance('TextLabel',{Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,Text='1',TextColor3=Color3.new(0, 1, 1),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Right,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, 0, 0, 0),Rotation=0,Selectable=false,Size=UDim2.new(0, 18, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='v',Parent = b_f_t})
- local title1_2 = CreateInstance('TextLabel',{Font=Enum.Font.SourceSansBold,FontSize=Enum.FontSize.Size18,Text='ESP',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=18,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, 0, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='title1_2',Parent = p_visuals})
- local b_ct = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Team color',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_ct',Parent = p_visuals})
- local ct_b = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='',TextColor3=Color3.new(0, 0, 1), PlaceholderText='', PlaceholderColor3=Color3.new(0, 0, 1),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, -2, 0, 2),Rotation=0,Selectable=true,Size=UDim2.new(0, 27, 0, 14),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='ct_b',Parent = b_ct})
- local ct_g = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='',TextColor3=Color3.new(0, 1, 0), PlaceholderText='', PlaceholderColor3=Color3.new(0, 1, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, -29, 0, 2),Rotation=0,Selectable=true,Size=UDim2.new(0, 27, 0, 14),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='ct_g',Parent = b_ct})
- local ct_r = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='',TextColor3=Color3.new(1, 0, 0), PlaceholderText='', PlaceholderColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, -56, 0, 2),Rotation=0,Selectable=true,Size=UDim2.new(0, 27, 0, 14),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='ct_r',Parent = b_ct})
- local b_ce = CreateInstance('TextLabel',{Font=Enum.Font.SourceSans,FontSize=Enum.FontSize.Size18,Text='Enemy color',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=16,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Center,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 0, 0.498039),BackgroundTransparency=1,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=0,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 0, 0, 0),Rotation=0,Selectable=true,Size=UDim2.new(1, -2, 0, 18),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='b_ce',Parent = p_visuals})
- local ce_b = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='',TextColor3=Color3.new(0, 0, 1), PlaceholderText='', PlaceholderColor3=Color3.new(0, 0, 1),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, -2, 0, 2),Rotation=0,Selectable=true,Size=UDim2.new(0, 27, 0, 14),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='ce_b',Parent = b_ce})
- local ce_g = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='',TextColor3=Color3.new(0, 1, 0), PlaceholderText='', PlaceholderColor3=Color3.new(0, 1, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, -29, 0, 2),Rotation=0,Selectable=true,Size=UDim2.new(0, 27, 0, 14),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='ce_g',Parent = b_ce})
- local ce_r = CreateInstance('TextBox',{ClearTextOnFocus=true,Font=Enum.Font.Gotham,FontSize=Enum.FontSize.Size14,MultiLine=false,Text='',TextColor3=Color3.new(1, 0, 0), PlaceholderText='', PlaceholderColor3=Color3.new(1, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Center,TextYAlignment=Enum.TextYAlignment.Center,Active=true,AnchorPoint=Vector2.new(1, 0),BackgroundColor3=Color3.new(0.121569, 0.12549, 0.172549),BackgroundTransparency=0,BorderColor3=Color3.new(1, 0, 0.498039),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(1, -56, 0, 2),Rotation=0,Selectable=true,Size=UDim2.new(0, 27, 0, 14),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=1,Name='ce_r',Parent = b_ce})
- local watermark = CreateInstance('TextLabel',{Font=Enum.Font.Code,FontSize=Enum.FontSize.Size14,Text='lamehaxx v0.01',TextColor3=Color3.new(0, 0, 0),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=1,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Top,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, 2, 0, -34),Rotation=0,Selectable=false,Size=UDim2.new(0, 200, 0, 20),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=20,Name='watermark',Parent = age1})
- local watermark1 = CreateInstance('TextLabel',{Font=Enum.Font.Code,FontSize=Enum.FontSize.Size14,Text='lamehaxx v0.01',TextColor3=Color3.new(1, 0, 0.498039),TextScaled=false,TextSize=14,TextStrokeColor3=Color3.new(0, 0, 0),TextStrokeTransparency=0,TextTransparency=0,TextWrapped=false,TextXAlignment=Enum.TextXAlignment.Left,TextYAlignment=Enum.TextYAlignment.Top,Active=false,AnchorPoint=Vector2.new(0, 0),BackgroundColor3=Color3.new(1, 1, 1),BackgroundTransparency=1,BorderColor3=Color3.new(0.105882, 0.164706, 0.207843),BorderSizePixel=1,ClipsDescendants=false,Draggable=false,Position=UDim2.new(0, -2, 0, -2),Rotation=0,Selectable=false,Size=UDim2.new(0, 200, 0, 20),SizeConstraint=Enum.SizeConstraint.RelativeXY,Visible=true,ZIndex=20,Name='watermark1',Parent = watermark})
- p_visuals.Draggable = true
- title1.LayoutOrder = 0 title1_2.LayoutOrder = 1
- b_b.LayoutOrder = 1 b_f.LayoutOrder = 2 b_f_t.LayoutOrder = 3 b_sd.LayoutOrder = 4 b_sn.LayoutOrder = 5 b_sh.LayoutOrder = 6 b_ht.LayoutOrder = 7 b_rt.LayoutOrder = 8 b_tc.LayoutOrder = 9 b_ct.LayoutOrder = 10 b_ce.LayoutOrder = 11
- local localplayer = game:GetService"Players".LocalPlayer
- local uis = game:GetService"UserInputService"
- local cheats = {
- b_b = false;
- b_f = false;
- b_f_t = 1;
- b_sd = false;
- b_sn = false;
- b_sh = false;
- b_ht = "Text";
- b_rt = false;
- b_tc = false;
- }
- local cheatsf = Instance.new("Folder", game.CoreGui) cheatsf.Name = "cheats"
- local espf = Instance.new("Folder", cheatsf) espf.Name = "esp"
- function addEsp(player)
- local bbg = Instance.new("BillboardGui", espf)
- bbg.Name = player.Name
- bbg.AlwaysOnTop = true
- bbg.Size = UDim2.new(4,0,5.4,0)
- bbg.ClipsDescendants = false
- local outlines = Instance.new("Frame", bbg)
- outlines.Size = UDim2.new(1,0,1,0)
- outlines.BorderSizePixel = 0
- outlines.BackgroundTransparency = 1
- local left = Instance.new("Frame", outlines)
- left.BorderSizePixel = 0
- left.Size = UDim2.new(0,1,1,0)
- local right = left:Clone()
- right.Parent = outlines
- right.Size = UDim2.new(0,-1,1,0)
- right.Position = UDim2.new(1,0,0,0)
- local up = left:Clone()
- up.Parent = outlines
- up.Size = UDim2.new(1,0,0,1)
- local down = left:Clone()
- down.Parent = outlines
- down.Size = UDim2.new(1,0,0,-1)
- down.Position = UDim2.new(0,0,1,0)
- local info = Instance.new("BillboardGui", bbg)
- info.Name = "info"
- info.Size = UDim2.new(3,0,0,54)
- info.StudsOffset = Vector3.new(3.6,-3,0)
- info.AlwaysOnTop = true
- info.ClipsDescendants = false
- local namelabel = Instance.new("TextLabel", info)
- namelabel.Name = "namelabel"
- namelabel.BackgroundTransparency = 1
- namelabel.TextStrokeTransparency = 0
- namelabel.TextXAlignment = Enum.TextXAlignment.Left
- namelabel.Size = UDim2.new(0,100,0,18)
- namelabel.Position = UDim2.new(0,0,0,0)
- namelabel.Text = player.Name
- local distancel = Instance.new("TextLabel", info)
- distancel.Name = "distancelabel"
- distancel.BackgroundTransparency = 1
- distancel.TextStrokeTransparency = 0
- distancel.TextXAlignment = Enum.TextXAlignment.Left
- distancel.Size = UDim2.new(0,100,0,18)
- distancel.Position = UDim2.new(0,0,0,18)
- local healthl = Instance.new("TextLabel", info)
- healthl.Name = "healthlabel"
- healthl.BackgroundTransparency = 1
- healthl.TextStrokeTransparency = 0
- healthl.TextXAlignment = Enum.TextXAlignment.Left
- healthl.Size = UDim2.new(0,100,0,18)
- healthl.Position = UDim2.new(0,0,0,36)
- local uill = Instance.new("UIListLayout", info)
- local forhealth = Instance.new("BillboardGui", bbg)
- forhealth.Name = "forhealth"
- forhealth.Size = UDim2.new(5,0,6,0)
- forhealth.AlwaysOnTop = true
- forhealth.ClipsDescendants = false
- local healthbar = Instance.new("Frame", forhealth)
- healthbar.Name = "healthbar"
- healthbar.BackgroundColor3 = Color3.fromRGB(40,40,40)
- healthbar.BorderColor3 = Color3.fromRGB(0,0,0)
- healthbar.Size = UDim2.new(0.04,0,0.9,0)
- healthbar.Position = UDim2.new(0,0,0.05,0)
- local bar = Instance.new("Frame", healthbar)
- bar.Name = "bar"
- bar.BorderSizePixel = 0
- bar.BackgroundColor3 = Color3.fromRGB(94,255,69)
- bar.AnchorPoint = Vector2.new(0,1)
- bar.Position = UDim2.new(0,0,1,0)
- bar.Size = UDim2.new(1,0,1,0)
- local co = coroutine.create(function()
- while wait(0.1) do
- if (player.Character and player.Character:FindFirstChild"HumanoidRootPart") then
- bbg.Adornee = player.Character.HumanoidRootPart
- info.Adornee = player.Character.HumanoidRootPart
- forhealth.Adornee = player.Character.HumanoidRootPart
- if (player.Team ~= localplayer.Team) then
- bbg.Enabled = true
- info.Enabled = true
- forhealth.Enabled = true
- end
- if player.Character:FindFirstChild("ForceField") then
- outlines.BackgroundTransparency = 0.4
- left.BackgroundTransparency = 0.4
- right.BackgroundTransparency = 0.4
- up.BackgroundTransparency = 0.4
- down.BackgroundTransparency = 0.4
- healthl.TextTransparency = 0.4
- healthl.TextStrokeTransparency = 0.8
- distancel.TextTransparency = 0.4
- distancel.TextStrokeTransparency = 0.8
- namelabel.TextTransparency = 0.4
- namelabel.TextStrokeTransparency = 0.8
- bar.BackgroundTransparency = 0.4
- healthbar.BackgroundTransparency = 0.8
- else
- outlines.BackgroundTransparency = 0
- left.BackgroundTransparency = 0
- right.BackgroundTransparency = 0
- up.BackgroundTransparency = 0
- down.BackgroundTransparency = 0
- healthl.TextTransparency = 0
- healthl.TextStrokeTransparency = 0
- distancel.TextTransparency = 0
- distancel.TextStrokeTransparency = 0
- namelabel.TextTransparency = 0
- namelabel.TextStrokeTransparency = 0
- bar.BackgroundTransparency = 0
- healthbar.BackgroundTransparency = 0
- end
- if cheats.b_b == true then
- outlines.Visible = true
- else
- outlines.Visible = false
- end
- if cheats.b_f == true then
- if player.Character:FindFirstChild("ForceField") then
- outlines.BackgroundTransparency = 0.9
- else
- outlines.BackgroundTransparency = cheats.b_f_t
- end
- else
- outlines.BackgroundTransparency = 1
- end
- if cheats.b_sh == true then
- if (player.Character:FindFirstChild"Humanoid") then
- healthl.Text = "Health: "..math.floor(player.Character:FindFirstChild"Humanoid".Health)
- healthbar.bar.Size = UDim2.new(1,0,player.Character:FindFirstChild"Humanoid".Health/player.Character:FindFirstChild"Humanoid".MaxHealth,0)
- end
- if cheats.b_ht == "Text" then
- healthbar.Visible = false
- healthl.Visible = true
- end
- if cheats.b_ht == "Bar" then
- healthl.Visible = false
- healthbar.Visible = true
- end
- if cheats.b_ht == "Both" then
- healthl.Visible = true
- healthbar.Visible = true
- end
- else
- healthl.Visible = false
- healthbar.Visible = false
- end
- if cheats.b_sn then
- namelabel.Visible = true
- else
- namelabel.Visible = false
- end
- if cheats.b_sd == true then
- distancel.Visible = true
- if (localplayer.Character and localplayer.Character:FindFirstChild"HumanoidRootPart") then
- distancel.Text = "Distance: "..math.floor(0.5+(localplayer.Character:FindFirstChild"HumanoidRootPart".Position - player.Character:FindFirstChild"HumanoidRootPart".Position).magnitude)
- end
- else
- distancel.Visible = false
- end
- if cheats.b_rt == true then
- if (player.Team == localplayer.Team) then
- bbg.Enabled = true
- info.Enabled = true
- forhealth.Enabled = true
- end
- else
- if (player.Team == localplayer.Team) then
- bbg.Enabled = false
- info.Enabled = false
- forhealth.Enabled = false
- end
- end
- if cheats.b_tc == true then
- outlines.BackgroundColor3 = player.TeamColor.Color
- left.BackgroundColor3 = player.TeamColor.Color
- right.BackgroundColor3 = player.TeamColor.Color
- up.BackgroundColor3 = player.TeamColor.Color
- down.BackgroundColor3 = player.TeamColor.Color
- healthl.TextColor3 = player.TeamColor.Color
- distancel.TextColor3 = player.TeamColor.Color
- namelabel.TextColor3 = player.TeamColor.Color
- else
- if (player.Team == localplayer.Team) then
- outlines.BackgroundColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- left.BackgroundColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- right.BackgroundColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- up.BackgroundColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- down.BackgroundColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- healthl.TextColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- distancel.TextColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- namelabel.TextColor3 = Color3.fromRGB(ct_r.Text, ct_g.Text, ct_b.Text)
- else
- outlines.BackgroundColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- left.BackgroundColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- right.BackgroundColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- up.BackgroundColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- down.BackgroundColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- healthl.TextColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- distancel.TextColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- namelabel.TextColor3 = Color3.fromRGB(ce_r.Text, ce_g.Text, ce_b.Text)
- end
- end
- end
- if not (game:GetService"Players":FindFirstChild(player.Name)) then
- print(player.Name.." has left. Clearing esp.")
- espf:FindFirstChild(player.Name):Destroy()
- coroutine.yield()
- end
- end
- end)
- coroutine.resume(co)
- end
- --main
- do
- wait(2)
- --menu buttons
- for _,button in pairs(age1:GetDescendants()) do
- if button:IsA"TextButton" then
- button.MouseButton1Click:connect(function()
- if button.Name == "b_f_t" then
- if cheats.b_f_t >= 0 then
- cheats.b_f_t = cheats.b_f_t+0.1
- if cheats.b_f_t > 1 then
- cheats.b_f_t = 0
- end
- end
- button.v.Text = cheats.b_f_t
- elseif button.Name == "b_ht" then
- if cheats.b_ht == "Text" then
- cheats.b_ht = "Bar"
- elseif cheats.b_ht == "Bar" then
- cheats.b_ht = "Both"
- else
- cheats.b_ht = "Text"
- end
- button.v.Text = cheats.b_ht
- else
- if cheats[button.Name] == true then
- cheats[button.Name] = false
- button.v.Text = "OFF"
- button.v.TextColor3 = Color3.fromRGB(255,0,0)
- else
- cheats[button.Name] = true
- button.v.Text = "ON"
- button.v.TextColor3 = Color3.fromRGB(0,255,0)
- end
- end
- end)
- end
- end
- --initial player addition
- for _,v in pairs(game:GetService("Players"):GetChildren()) do
- if not (v.Name == localplayer.Name) then
- if not (espf:FindFirstChild(v.Name)) then
- addEsp(v)
- end
- end
- end
- --open/close gui
- game:GetService("UserInputService").InputBegan:connect(function(input, gameProcessed)
- if input.KeyCode == Enum.KeyCode.KeypadOne then
- if not gameProcessed then
- age1.Enabled = not age1.Enabled
- end
- end
- end)
- --auto-update
- while wait(10) do
- for _,v in pairs(game:GetService("Players"):GetChildren()) do
- if not (v.Name == localplayer.Name) then
- if not (espf:FindFirstChild(v.Name)) then
- addEsp(v)
- end
- end
- end
- end
- end
- end)
- gui.Name = "gui"
- gui.Parent = main
- gui.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- gui.Position = UDim2.new(0.658385098, 0, 0.323193908, 0)
- gui.Size = UDim2.new(0, 154, 0, 36)
- gui.Font = Enum.Font.SourceSans
- gui.Text = "Open Gui"
- gui.TextColor3 = Color3.fromRGB(255, 255, 255)
- gui.TextScaled = true
- gui.TextSize = 14.000
- gui.TextWrapped = true
- gui.MouseButton1Down:connect(function()
- {"Hotkeys":{"Flight_Movement":"","Rubberbanding_Player":"","Aimbot_Combat":"","Freecam_Render":"","Anti TP_Player":"","OpenGui_Render":"Enum.KeyCode.RightControl","Tracers_Render":"","No Collision_Player":"","ESP_Render":"","Chams_Render":""},"Options":{"Tracers_Render":{"Value":""},"Legit_Aimbot":{"Value":0},"Show Team_Tracers":{"Value":0},"Show Team_ESP":{"Value":0},"Show Descendants_ESP":{"Value":0},"ESP_Render":{"Value":1},"Show Direction_ESP":{"Value":0},"Background Color_OpenGui":{"Value":[0.15686275064945220947265625,0.15686275064945220947265625,0.15686275064945220947265625]},"Anti TP_Player":{"Value":""},"Opacity_OpenGui":{"Value":0.75},"Snap Radius_Aimbot Mode":{"Value":250},"ESP Color_ESP":{"Value":[1,1,1]},"Chams_Render":{"Value":""},"Team Color_Tracers":{"Value":0},"Easing_Aimbot":{"Value":2},"Show Self_Tracers":{"Value":0},"ESP Mode_ESP":{"Value":1},"Target On-Screen_Aimbot":{"Value":0},"Movement_TOP":{"Position":[0,613,0,382]},"Aimbot_Combat":{"Value":1},"Max Distance_ESP":{"Value":500},"Render_TOP":{"Position":[0,355,0,10]},"Update Speed_Anti TP":{"Value":100},"Aim Target_Aimbot":{"Value":1},"Show Self_ESP":{"Value":0},"Chams Color_Chams":{"Value":[1,1,1]},"Aimbot Mode_Aimbot":{"Value":1},"Team Color_Chams":{"Value":0},"Max Distance_Chams":{"Value":500},"Max Distance_Aimbot":{"Value":500},"Chams Mode_Chams":{"Value":1},"Freecam_Render":{"Value":""},"Tracers Color_Tracers":{"Value":[1,1,1]},"Opacity_Tracers":{"Value":1},"Player_TOP":{"Position":[0,876,0,111]},"Target Visible_Aimbot":{"Value":0},"Rubberbanding_Player":{"Value":0},"Width_Tracers":{"Value":2},"Opacity_Chams":{"Value":0.5},"Show Self_Chams":{"Value":0},"Show Team_Chams":{"Value":0},"Smoothness_Flight":{"Value":0.200000000000000011102230246252},"Show Descendants_Chams":{"Value":0},"OpenGui_Render":{"Value":"Enum.KeyCode.RightControl"},"Combat_TOP":{"Position":[0,334,0,89]},"Target Team_Aimbot":{"Value":0},"Max Distance_Tracers":{"Value":500},"Flight_Movement":{"Value":1},"Team Color_ESP":{"Value":0},"No Collision_Player":{"Value":""},"Update Speed_Rubberbanding":{"Value":100},"Width_OpenGui":{"Value":250},"Opacity_ESP":{"Value":0.5},"Speed_Freecam":{"Value":5},"Speed_Flight":{"Value":5},"Threshold_Rubberbanding":{"Value":150},"Threshold_Anti TP":{"Value":150},"Smoothness_Freecam":{"Value":0.200000000000000011102230246252}}}
- end)
- cmd.Name = "cmd"
- cmd.Parent = main
- cmd.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- cmd.Position = UDim2.new(0.362318844, 0, 0.323193908, 0)
- cmd.Size = UDim2.new(0, 132, 0, 36)
- cmd.Font = Enum.Font.SourceSans
- cmd.Text = "CMD-X"
- cmd.TextColor3 = Color3.fromRGB(255, 255, 255)
- cmd.TextScaled = true
- cmd.TextSize = 14.000
- cmd.TextWrapped = true
- cmd.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/CMD-X/CMD-X/master/Source", true))()
- end)
- spy.Name = "spy"
- spy.Parent = main
- spy.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- spy.Position = UDim2.new(0.0144927539, 0, 0.323193908, 0)
- spy.Size = UDim2.new(0, 154, 0, 36)
- spy.Font = Enum.Font.SourceSans
- spy.Text = "Remote Spy"
- spy.TextColor3 = Color3.fromRGB(255, 255, 255)
- spy.TextScaled = true
- spy.TextSize = 14.000
- spy.TextWrapped = true
- spy.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/CMD-X/CMD-X/master/Source", true))()
- end)
- game.Name = "game"
- game.Parent = main
- game.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- game.Position = UDim2.new(0.0144927539, 0, 0.49809885, 0)
- game.Size = UDim2.new(0, 458, 0, 36)
- game.Font = Enum.Font.SourceSans
- game.Text = "Game Sense"
- game.TextColor3 = Color3.fromRGB(255, 255, 255)
- game.TextScaled = true
- game.TextSize = 14.000
- game.TextWrapped = true
- game.MouseButton1Down:connect(function()
- local UIS = game:GetService("UserInputService")
- local RS = game:GetService("RunService")
- local Players = game:GetService("Players")
- local StarterGui = game:GetService("StarterGui")
- local Player = Players.LocalPlayer
- local Studio = RS:IsStudio()
- local PlayerGui = RS:IsStudio() and Player:WaitForChild("PlayerGui") or game.CoreGui
- local Mouse = Player:GetMouse()
- local Camera = workspace.CurrentCamera
- targetpart = "Head" -- Don"t change this.
- -- It can be changed with the targetpart_change hotkey ingame.
- local target
- local target_old
- local alert = false
- local lockedon = false
- local settingkey = false
- local upvals = nil
- local val = 1
- local windows = {}
- local function hb()
- RS.Heartbeat:wait()
- end
- local version = 1.25
- local Spawn = nil or game.PlaceId == 292439477 and workspace:WaitForChild("Lobby", 2):WaitForChild("Spawn1", 2)
- local spawned = false
- script.Name = "GameSense!"
- Mouse.TargetFilter = Camera
- -- hotkey
- toggle_aim = Enum.KeyCode.LeftShift
- toggle_aimbot = Enum.KeyCode.LeftAlt
- toggle_trigger = Enum.KeyCode.RightAlt
- toggle_esp = Enum.KeyCode.End
- toggle_gui = Enum.KeyCode.F6
- toggle_fov = Enum.KeyCode.F7
- toggle_bottompos = Enum.KeyCode.PageDown
- toggle_performance = Enum.KeyCode.F10
- toggle_bones = Enum.KeyCode.Delete
- toggle_chams = Enum.KeyCode.F3
- toggle_tracers = Enum.KeyCode.F2
- toggle_boxes = Enum.KeyCode.F4
- toggle_font = Enum.KeyCode.F1
- ffatoggle = Enum.KeyCode.Home
- targetpart_change = Enum.KeyCode.BackSlash
- priority_toggle = Enum.KeyCode.Insert
- sethotkey = Enum.KeyCode.RightControl
- -- aim fov
- fov_increase = Enum.KeyCode.KeypadPlus
- fov_decrease = Enum.KeyCode.KeypadMinus
- -- aim sens (how smooth your crosshair will move)
- sens_increase = Enum.KeyCode.RightBracket
- sens_decrease = Enum.KeyCode.LeftBracket
- tsens_increase = Enum.KeyCode.RightBracket
- tsens_decrease = Enum.KeyCode.LeftBracket
- -- parts
- parts = {
- "Head";
- "Torso"
- }
- fonts = {
- Enum.Font.SourceSansBold,
- Enum.Font.Cartoon,
- Enum.Font.Arcade,
- Enum.Font.SciFi,
- Enum.Font.Fantasy,
- Enum.Font.Code,
- Enum.Font.Highway,
- Enum.Font.Bodoni
- }
- textSet = false
- function writefileExploit()
- if writefile then
- return true
- end
- end
- DefaultSettings = {
- currentfont = 1;
- ffa = false;
- hidden = false;
- fovhidden = false;
- performancemode = false;
- fov = 20;
- oldfov = 20;
- tsens = 0.5;
- sens = 0.25;
- drop = 0;
- bottompos = true;
- aim_priority = 2;
- esp_toggled = true;
- esp_bones = true;
- esp_chams = true;
- esp_tracers = false;
- bounding_box = true
- }
- Defaults = game:GetService("HttpService"):JSONEncode(DefaultSettings)
- local NoSaves = false
- function Saves()
- if writefileExploit() then
- if pcall(function() readfile("GameSense.json") end) then
- if readfile("GameSense.json") ~= nil then
- local json = game:GetService("HttpService"):JSONDecode(readfile("GameSense.json"))
- if json.currentfont ~= nil then currentfont = json.currentfont else currentfont = 1 end
- if json.ffa ~= nil then ffa = json.ffa else ffa = false end
- if json.hidden ~= nil then hidden = json.hidden else hidden = false end
- if json.fovhidden ~= nil then fovhidden = json.fovhidden else fovhidden = false end
- if json.performancemode ~= nil then performancemode = json.performancemode else performancemode = false end
- if json.fov ~= nil then fov = json.fov oldfov = fov else fov = 20 oldfov = fov end
- if json.tsens ~= nil then tsens = json.tsens else tsens = 0.5 end
- if json.sens ~= nil then sens = json.sens else sens = 0.25 end
- if json.drop ~= nil then drop = json.drop else drop = 0 end
- if json.bottompos ~= nil then bottompos = json.bottompos else bottompos = true end
- if json.aim_priority ~= nil then aim_priority = json.aim_priority else aim_priority = 2 end
- if json.esp_toggled ~= nil then esp_toggled = json.esp_toggled else esp_toggled = true end
- if json.esp_bones ~= nil then esp_bones = json.esp_bones else esp_bones = true end
- if json.esp_chams ~= nil then esp_chams = json.esp_chams else esp_chams = true end
- if json.esp_tracers ~= nil then esp_tracers = json.esp_tracers else esp_tracers = false end
- if json.bounding_box ~= nil then bounding_box = json.bounding_box else bounding_box = true end
- else
- writefile("GameSense.json", Defaults)
- wait()
- Saves()
- end
- else
- writefile("GameSense.json", Defaults)
- wait()
- if pcall(function() readfile("GameSense.json") end) then
- Saves()
- else
- NoSaves = true
- currentfont = 1;
- ffa = false;
- hidden = false;
- fovhidden = false;
- oldfov = 20;
- performancemode = false;
- fov = 20;
- tsens = 0.5;
- sens = 0.25;
- drop = 0;
- bottompos = true;
- aim_priority = 2;
- esp_toggled = true;
- esp_bones = true;
- esp_chams = true;
- esp_tracers = false;
- bounding_box = true
- end
- end
- else
- currentfont = 1;
- ffa = false;
- hidden = false;
- fovhidden = false;
- oldfov = 20;
- performancemode = false;
- fov = 20;
- tsens = 0.5;
- sens = 0.25;
- drop = 0;
- bottompos = true;
- aim_priority = 2;
- esp_toggled = true;
- esp_bones = true;
- esp_chams = true;
- esp_tracers = false;
- bounding_box = true
- end
- end
- Saves()
- function UpdateSaves()
- if NoSaves == false and writefileExploit() then
- local Update = {
- currentfont = currentfont;
- ffa = ffa;
- hidden = hidden;
- fovhidden = fovhidden;
- oldfov = oldfov;
- performancemode = performancemode;
- fov = fovhidden and oldfov or fov;
- tsens = tsens;
- sens = sens;
- drop = drop;
- bottompos = bottompos;
- aim_priority = aim_priority;
- esp_toggled = esp_toggled;
- esp_bones = esp_bones;
- esp_chams = esp_chams;
- esp_tracers = esp_tracers;
- bounding_box = bounding_box
- }
- writefile("GameSense.json", game:GetService("HttpService"):JSONEncode(Update))
- end
- end
- -- aim
- aim_toggled = false
- bottompos = true
- -- [2] FOV or [1] Distance
- aimingcolor = Color3.fromRGB(0, 165, 255)
- aimbot_toggled = true
- aim_line = true
- locksoundid = 538769304
- -- trigger
- trigger_toggled = false
- trigger_delay = 1 / 20
- -- esp
- esp_toggled = true
- esp_bones = true
- esp_chams = true
- esp_tracers = false
- -- item_esp (coming soon)
- linesize = 1
- showdists = true
- textsize = 14
- textoffset = 20
- visiblecolor = Color3.fromRGB(38, 255, 99)
- hiddencolor = Color3.fromRGB(255, 37, 40)
- headboxsize = 4
- headboxaimsize = 6
- headboxshape = "diamond"
- -- rectangle or diamond
- -- box esp
- bounding_box = true
- -- box_pointsize = 0 [UNUSED]
- box_line_size = 1
- -- box_line_size_visible = 2 [UNUSED]
- local GUI = Instance.new("ScreenGui", PlayerGui)
- GUI.Name = "GameSense "..version
- GUI.ResetOnSpawn = false
- ESP = Instance.new("Folder", GUI)
- ESP.Name = "ESP"
- local Bottom = Instance.new("Frame", ESP)
- Bottom.Name = "Bottom"
- Bottom.BackgroundTransparency = 1
- Bottom.Size = UDim2.new(0, 1, 0, 1)
- Bottom.Position = UDim2.new(.5, 0, 1, 1)
- local Status = Instance.new("TextLabel", GUI)
- Status.Name = "Status"
- Status.BackgroundTransparency = 1
- Status.Size = UDim2.new(0, 500, 0, 50)
- Status.Position = UDim2.new(.5, -250, .85, 0)
- Status.TextSize = 24
- Status.Font = Enum.Font.SourceSansBold
- Status.TextColor3 = Color3.new(1, 1, 1)
- Status.TextStrokeColor3 = Color3.new(0, 0, 0)
- Status.TextStrokeTransparency = .6
- Status.Text = "On Standby"
- Status.ZIndex = 50
- local FovGui = Instance.new("ImageLabel", GUI)
- FovGui.Name = "FovGui"
- FovGui.Image = "rbxassetid://324848180"
- FovGui.Size = UDim2.new(0, (Camera.ViewportSize.X / (90 / fov)) * 2, 0, (Camera.ViewportSize.X / (90 / fov)) * 2)
- FovGui.Position = UDim2.new(0.5, -FovGui.AbsoluteSize.X / 2, 0.5, -FovGui.AbsoluteSize.Y / 2)
- FovGui.BackgroundTransparency = 1
- FovGui.ImageTransparency = .9
- FovGui.ImageColor3 = Color3.new(1, 0, 0)
- local Indicator = Instance.new("TextLabel", GUI)
- Indicator.Name = "Indicator"
- Indicator.Font = Enum.Font.SourceSans
- Indicator.TextSize = 14
- Indicator.TextXAlignment = Enum.TextXAlignment.Center
- Indicator.TextYAlignment = Enum.TextYAlignment.Center
- Indicator.TextStrokeTransparency = .75
- Indicator.Text = aim_priority > 1 and "FOV: "..fov or "Distance"
- local SensAdjust = Instance.new("TextBox", GUI)
- SensAdjust.Name = "SensAdjust"
- SensAdjust.Font = Enum.Font.SourceSans
- SensAdjust.BackgroundTransparency = .75
- SensAdjust.BackgroundColor3 = Color3.new(0, 0, 0)
- SensAdjust.BorderColor3 = Color3.new(1, 1, 1)
- SensAdjust.Size = UDim2.new(0, 50, 0, 20)
- SensAdjust.TextStrokeTransparency = .6
- SensAdjust.TextColor3 = Color3.new(1, 1, 1)
- SensAdjust.TextSize = 14
- SensAdjust.PlaceholderText = "Sens"
- SensAdjust.Text = tonumber(sens)
- SensAdjust.Position = UDim2.new(.5, -250, .85, -20) + UDim2.new(0, 250, 0, 65)
- local SensLabel = Instance.new("TextLabel", SensAdjust)
- SensLabel.Name = "SensLabel"
- SensLabel.Font = Enum.Font.SourceSans
- SensLabel.Size = UDim2.new(1, 0, 1, 0)
- SensLabel.BackgroundTransparency = 1
- SensLabel.TextSize = 14
- SensLabel.TextColor3 = Color3.new(1, 1, 1)
- SensLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
- SensLabel.TextStrokeTransparency = .6
- SensLabel.Text = "Sens:"
- SensLabel.Position = UDim2.new(-1, 0, 0, 0)
- SensLabel.TextXAlignment = Enum.TextXAlignment.Left
- local TSensAdjust = Instance.new("TextBox", GUI)
- TSensAdjust.Name = "TSensAdjust"
- TSensAdjust.Font = Enum.Font.SourceSans
- TSensAdjust.BackgroundTransparency = .75
- TSensAdjust.BackgroundColor3 = Color3.new(0, 0, 0)
- TSensAdjust.BorderColor3 = Color3.new(1, 1, 1)
- TSensAdjust.Size = UDim2.new(0, 50, 0, 20)
- TSensAdjust.TextStrokeTransparency = .6
- TSensAdjust.TextColor3 = Color3.new(1, 1, 1)
- TSensAdjust.TextSize = 14
- TSensAdjust.PlaceholderText = "Third Person Sens"
- TSensAdjust.Text = tonumber(tsens)
- TSensAdjust.Position = UDim2.new(.5, -250, .85, -20) + UDim2.new(0, 250, 0, 85)
- local TSensLabel = Instance.new("TextLabel", TSensAdjust)
- TSensLabel.Name = "TSensLabel"
- TSensLabel.Font = Enum.Font.SourceSans
- TSensLabel.Size = UDim2.new(1, 0, 1, 0)
- TSensLabel.BackgroundTransparency = 1
- TSensLabel.TextSize = 14
- TSensLabel.TextColor3 = Color3.new(1, 1, 1)
- TSensLabel.TextStrokeColor3 = Color3.new(0, 0, 0)
- TSensLabel.TextStrokeTransparency = .6
- TSensLabel.Text = "Third Person Sens:"
- TSensLabel.Position = UDim2.new(-2, 0, 0, 0)
- TSensLabel.TextXAlignment = Enum.TextXAlignment.Left
- local FovAdjust = SensAdjust:Clone()
- FovAdjust.Parent = GUI
- FovAdjust.PlaceholderText = "FOV"
- FovAdjust.Name = "FovAdjust"
- FovAdjust.Text = tonumber(fov)
- FovAdjust.Position = TSensAdjust.Position + UDim2.new(0, 0, 0, 20)
- FovAdjust.SensLabel.Name = "FovLabel"
- FovAdjust.FovLabel.Text = "Fov:"
- local DropAdjust = SensAdjust:Clone()
- DropAdjust.Parent = GUI
- DropAdjust.PlaceholderText = "Drop"
- DropAdjust.Name = "DropAdjust"
- DropAdjust.Text = tonumber(drop)
- DropAdjust.Position = TSensAdjust.Position + UDim2.new(0, 0, 0, 40)
- DropAdjust.SensLabel.Name = "DropLabel"
- DropAdjust.DropLabel.Text = "Drop:"
- local KeysList = Instance.new("TextLabel", GUI)
- KeysList.Name = "KeysList"
- KeysList.Font = Enum.Font.SourceSans
- KeysList.TextStrokeTransparency = .6
- KeysList.TextSize = 14
- KeysList.TextColor3 = Color3.new(1, 1, 1)
- KeysList.Size = UDim2.new(0, 0, 1, 0)
- KeysList.Position = UDim2.new(0, 5, 0, -280)
- KeysList.BackgroundTransparency = 1
- KeysList.Active = false
- KeysList.TextXAlignment = Enum.TextXAlignment.Left
- KeysList.TextYAlignment = Enum.TextYAlignment.Bottom
- KeysList.Text = "AimBot Toggle: "..toggle_aimbot.Name..
- "\nAim Toggle: "..toggle_aim.Name..
- "\nAim Part Toggle: "..targetpart_change.Name..
- "\nPriority Toggle: "..priority_toggle.Name..
- "\nESP Toggle: "..toggle_esp.Name..
- "\nBones Toggle: "..toggle_bones.Name..
- "\nChams Toggle: "..toggle_chams.Name..
- "\nBoxes Toggle: "..toggle_boxes.Name..
- "\nFOV Increase: "..fov_increase.Name..
- "\nFOV Decrease: "..fov_decrease.Name..
- "\nSens Increase: "..sens_increase.Name..
- "\nSens Decrease: "..sens_decrease.Name..
- "\nThird Person Sens Increase: "..tsens_increase.Name..
- "\nThird Person Sens Decrease: "..tsens_decrease.Name..
- "\nTrigger Toggle: "..toggle_trigger.Name..
- "\nFFA Toggle: "..ffatoggle.Name..
- "\nHide UI: "..toggle_gui.Name..
- "\nUse FOV Circle: "..toggle_fov.Name..
- "\nChange ESP Origin: "..toggle_bottompos.Name..
- "\nPerformance Mode: "..toggle_performance.Name..
- "\nChange Font: "..toggle_font.Name
- local n = 0
- spawn(function()
- while Status do
- Indicator.TextColor3 = Color3.fromHSV(n, .5, 1)
- FovGui.ImageColor3 = Indicator.TextColor3
- if not textSet then
- if aim_toggled and target then
- Status.TextColor3 = aimingcolor
- Status.Text = ("Aiming at "..target.Name)
- else
- Status.TextColor3 = Color3.fromHSV(n, .5, 1)
- Status.Text = "On Standby"
- end
- end
- n = (n + .005) % 1
- hb()
- end
- end)
- SensAdjust.InputEnded:Connect(function()
- if SensAdjust.Text ~= "" then
- sens = tonumber(SensAdjust.Text) > 0 and tonumber(SensAdjust.Text) or sens
- UpdateSaves()
- end
- end)
- TSensAdjust.InputEnded:Connect(function()
- if TSensAdjust.Text ~= "" then
- tsens = tonumber(TSensAdjust.Text) > 0 and tonumber(TSensAdjust.Text) or tsens
- UpdateSaves()
- end
- end)
- FovAdjust.InputEnded:Connect(function()
- if FovAdjust.Text ~= "" then
- fov = tonumber(FovAdjust.Text) > 0 and tonumber(FovAdjust.Text) or fov
- UpdateSaves()
- FovGui:TweenSize(UDim2.new(0, (Camera.ViewportSize.X / (90 / fov)) * 2, 0, (Camera.ViewportSize.X / (90 / fov)) * 2), Enum.EasingDirection.InOut, Enum.EasingStyle.Quad, .1, true)
- end
- end)
- DropAdjust.InputEnded:Connect(function()
- if DropAdjust.Text ~= "" then
- drop = tonumber(DropAdjust.Text) >= 0 and tonumber(DropAdjust.Text) or drop
- UpdateSaves()
- end
- end)
- local function distfromspawn(x)
- if Spawn then
- return x:DistanceFromCharacter(Spawn.Position)
- else
- return 201
- end
- end
- local function setText(text)
- spawn(function()
- textSet = true
- Status.Text = text
- Status.TextColor3 = Color3.new(1, 1, 1)
- wait(#text / 4)
- textSet = false
- end)
- end
- local function playsound(id)
- local sound = Instance.new("Sound", Camera)
- sound.SoundId = "rbxassetid://"..id
- sound.Volume = 3
- sound:Play()
- game:GetService("Debris"):AddItem(sound, 5)
- end
- playsound(1168009121)
- local function Notification(...)
- playsound(140910211)
- StarterGui:SetCore("SendNotification", ...)
- end
- local function DrawLine(Folder, P1, P2, Thickness, Color, LineTransparency, BorderThickness, BorderColor)
- -- Declare variables
- local Point1, Point2 = P1.Position, P2.Position
- if Point1 and Point2 then
- local X, Y = Camera.ViewportSize.X, Camera.ViewportSize.Y
- local X1, X2 = (X * Point1.X.Scale + Point1.X.Offset + P1.Size.X.Offset / 2), (X * Point2.X.Scale + Point2.X.Offset + P2.Size.X.Offset / 2)
- local Y1, Y2 = (Y * Point1.Y.Scale + Point1.Y.Offset + P1.Size.Y.Offset / 2), (Y * Point2.Y.Scale + Point2.Y.Offset + P2.Size.Y.Offset / 2)
- local MidX, MidY = (X1 + X2) / 2, (Y1 + Y2) / 2
- -- Set defaults to prevent errors
- Thickness = Thickness or 1
- Color = Color or Color3.new(1, 1, 1)
- LineTransparency = LineTransparency or 0
- BorderThickness = BorderThickness or 0
- BorderColor = BorderColor or Color3.new(0, 0, 0)
- -- Draw the line
- local Line = Folder:FindFirstChild(P1.Name.."-"..P2.Name) or Instance.new("Frame", Folder)
- Line.Visible = false
- Line.BackgroundTransparency = LineTransparency
- Line.BorderSizePixel = BorderThickness
- Line.BorderColor3 = BorderColor
- Line.Size = UDim2.new(0, (Vector2.new(X1, Y1) - Vector2.new(X2, Y2)).magnitude - 1, 0, Thickness)
- Line.Position = UDim2.new(0, MidX - Line.AbsoluteSize.X / 2, 0, MidY - Line.AbsoluteSize.Y)
- Line.BackgroundColor3 = Color
- Line.Rotation = math.deg(math.atan2((Y2 - Y1), (X2 - X1)))
- Line.Name = P1.Name.."-"..P2.Name
- Line.Visible = true
- return Line
- else
- return nil
- end
- end
- local function GetNearest(Mode)
- local lowest, nearest, gui = math.huge, nil, nil
- if Mode == 1 then
- for _, plr in next, Players:GetPlayers() do
- if plr.Name ~= Player.Name and plr.Character ~= nil and plr.Character:FindFirstChild(targetpart) then
- local dist = Player:DistanceFromCharacter(plr.Character[targetpart].Position)
- local ray = Ray.new(Player.Character.Head.Position, (plr.Character[targetpart].Position - Player.Character.Head.Position).unit * 5000)
- local part, point = workspace:FindPartOnRayWithIgnoreList(ray, {
- Camera,
- Player.Character,
- unpack(windows)
- })
- local Z = Camera:WorldToScreenPoint(plr.Character[targetpart].Position).Z
- if part and part:IsDescendantOf(plr.Character) and Z > 0 and dist < lowest and (ffa or plr.TeamColor ~= Player.TeamColor) then
- lowest = dist
- nearest = plr.Character
- end
- end
- end
- elseif Mode == 2 then
- for _, plr in next, Players:GetPlayers() do
- if plr.Name ~= Player.Name and plr.Character ~= nil and plr.Character:FindFirstChild(targetpart) then
- local pos = Camera:WorldToScreenPoint(plr.Character[targetpart].Position)
- local ray = Ray.new(Player.Character[targetpart].Position, (plr.Character[targetpart].Position - Player.Character[targetpart].Position).unit * 2048)
- local part, point = workspace:FindPartOnRayWithIgnoreList(ray, {
- Camera,
- Player.Character,
- unpack(windows)
- })
- local dist = (Vector2.new(Mouse.X, Mouse.Y) - Vector2.new(pos.X, pos.Y)).magnitude
- if part and part:IsDescendantOf(plr.Character) and pos.Z > 0 and dist <= Camera.ViewportSize.X / (90 / fov) and dist < lowest and (ffa or plr.TeamColor ~= Player.TeamColor) then
- lowest = dist
- nearest = plr.Character
- end
- end
- end
- end
- return nearest
- end
- Mouse.Move:Connect(function()
- cursor = ESP:FindFirstChild("Cursor") or Instance.new("Frame", ESP)
- cursor.Name = "Cursor"
- cursor.BackgroundTransparency = 1
- cursor.Size = UDim2.new(0, 1, 0, 1)
- cursor.Position = UDim2.new(0, Mouse.X, 0, Mouse.Y)
- end)
- if fovhidden then
- FovGui.Visible = false
- fov = 120
- end
- UIS.InputBegan:Connect(function(Input)
- if Input.KeyCode == toggle_aim or Input.UserInputType == toggle_aim then
- aim_toggled = true
- warn("GS: aim toggled", aim_toggled and "on" or "off")
- alert = true
- while aim_toggled and aimbot_toggled do
- target = GetNearest(aim_priority)
- if target then
- local dist = Player:DistanceFromCharacter(target[targetpart].Position)
- local headpos = Camera:WorldToScreenPoint(target[targetpart].Position + Vector3.new(0, dist / (100 / drop), 0))
- local moveto = Vector2.new((headpos.X - Mouse.X) * sens, (headpos.Y - Mouse.Y) * sens)
- if (Camera.focus.p - Camera.CFrame.p).magnitude > 0.6 and not (UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton3) or UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton2)) then
- moveto = Vector2.new((headpos.X - Mouse.X) * tsens, (headpos.Y - Mouse.Y) * tsens)
- end
- aimpos = GUI:FindFirstChild("AimPos") or Instance.new("Frame", GUI)
- if not GUI:FindFirstChild("AimPos") then
- aimpos.Name = "AimPos"
- aimpos.BorderSizePixel = 1
- aimpos.BorderColor3 = Color3.new(0, 0, 0)
- aimpos.BackgroundTransparency = 0
- aimpos.BackgroundColor3 = Color3.new(1, 1, 1)
- aimpos.Rotation = 45
- aimpos.ZIndex = 4
- aimpos.Size = UDim2.new(0, 3, 0, 3)
- end
- aimpos.Position = UDim2.new(0, headpos.X - aimpos.AbsoluteSize.X / 2, 0, headpos.Y - aimpos.AbsoluteSize.Y / 2)
- aimpos.Visible = true
- mousemoverel(moveto.X, moveto.Y)
- if alert or target ~= target_old then
- playsound(locksoundid)
- print("GS: locked onto", target.Name)
- lockedon = true
- alert = false
- end
- end
- RS.Heartbeat:wait()
- target_old = target
- if aimpos then
- aimpos.Visible = false
- end
- end
- lockedon = false
- elseif Input.KeyCode == toggle_trigger then
- trigger_toggled = not trigger_toggled
- setText("Toggled TriggerBot "..(trigger_toggled and "On" or "Off"))
- Notification({
- Title = "TriggerBot";
- Text = "TriggerBot was toggled "..(trigger_toggled and "On" or "Off");
- Duration = 2;
- })
- warn("trigger toggled", trigger_toggled and "on" or "off")
- local Box = Instance.new("SelectionBox", PlayerGui)
- Box.Color3 = Color3.new(1, 0, 0)
- Box.LineThickness = .05
- Box.Adornee = nil
- if trigger_delay > 0 then
- wait(trigger_delay)
- end
- while trigger_toggled do
- local Target = Mouse.Target
- local plr = Players:FindFirstChild(Target.Parent.Name)
- if Target and Target.Parent and plr ~= nil and plr ~= Player and ffa or plr ~= nil and plr.TeamColor ~= Player.TeamColor then
- Box.Adornee = Mouse.Target
- mouse1press()
- wait()
- mouse1release()
- end
- RS.Heartbeat:wait()
- end
- Box:Destroy()
- elseif Input.KeyCode == toggle_esp then
- esp_toggled = not esp_toggled
- UpdateSaves()
- Notification({
- Title = "ESP";
- Text = "ESP was toggled "..(esp_toggled and "On" or "Off");
- Duration = 2;
- })
- setText("Toggled ESP "..(esp_toggled and "On" or "Off"))
- elseif Input.KeyCode == toggle_aimbot then
- aimbot_toggled = not aimbot_toggled
- Notification({
- Title = "AimBot";
- Text = "AimBot was toggled "..(aimbot_toggled and "On" or "Off");
- Duration = 2;
- })
- setText("Toggled AimBot "..(aimbot_toggled and "On" or "Off"))
- elseif Input.KeyCode == fov_increase then
- fov = fov + .5
- UpdateSaves()
- FovAdjust.Text = tonumber(fov)
- if FovGui.Visible then
- FovGui:TweenSize(UDim2.new(0, (Camera.ViewportSize.X / (90 / fov)) * 2, 0, (Camera.ViewportSize.X / (90 / fov)) * 2), Enum.EasingDirection.InOut, Enum.EasingStyle.Quad, .1, true)
- end
- setText("Aim FOV: "..fov)
- elseif Input.KeyCode == fov_decrease and fov > 0 then
- fov = fov - .5
- UpdateSaves()
- FovAdjust.Text = tonumber(fov)
- if FovGui.Visible then
- FovGui:TweenSize(UDim2.new(0, (Camera.ViewportSize.X / (90 / fov)) * 2, 0, (Camera.ViewportSize.X / (90 / fov)) * 2), Enum.EasingDirection.InOut, Enum.EasingStyle.Quad, .1, true)
- end
- setText("Aim FOV: "..fov)
- elseif Input.KeyCode == sens_increase then
- sens = sens + .05
- UpdateSaves()
- SensAdjust.Text = tonumber(sens)
- setText("Sens: "..sens)
- elseif Input.KeyCode == sens_decrease then
- sens = sens - .05
- UpdateSaves()
- SensAdjust.Text = tonumber(sens)
- setText("Sens: "..sens)
- elseif Input.KeyCode == tsens_increase then
- tsens = tsens + .05
- UpdateSaves()
- SensAdjust.Text = tonumber(tsens)
- setText("Third Person Sens: "..tsens)
- elseif Input.KeyCode == tsens_decrease then
- tsens = tsens - .05
- UpdateSaves()
- SensAdjust.Text = tonumber(tsens)
- setText("Third Person Sens: "..tsens)
- elseif Input.KeyCode == targetpart_change then
- val = val + 1
- targetpart = val <= #parts and parts[val] or parts[1]
- if parts[1] == targetpart then
- val = 1
- end
- Notification({
- Title = "Target Part";
- Text = "Target part set to "..targetpart;
- Duration = 2;
- })
- setText("Target Part: "..targetpart)
- elseif Input.KeyCode == ffatoggle then
- ffa = not ffa
- UpdateSaves()
- Notification({
- Title = "FFA Mode";
- Text = "FFA Mode is "..(ffa and "Enabled" or "Disabled");
- Duration = 2;
- })
- setText("FFA Mode: "..(ffa and "Enabled" or "Disabled"))
- elseif Input.KeyCode == priority_toggle then
- aim_priority = aim_priority + 1 > 2 and 0 or 1
- aim_priority = aim_priority + 1
- UpdateSaves()
- FovGui.Visible = aim_priority > 1
- Notification({
- Title = "Aim Priority";
- Text = "Aim Priority: "..(aim_priority == 1 and "Distance" or "FOV");
- Duration = 2;
- })
- setText("Aim Priority: "..(aim_priority == 1 and "Distance" or "FOV"))
- elseif Input.KeyCode == toggle_bones then
- esp_bones = not esp_bones
- UpdateSaves()
- if not esp_bones then
- for _, v in next, ESP:GetDescendants() do
- if v:IsA("Frame") and v.Name:match("-") then
- v:Destroy()
- end
- end
- end
- Notification({
- Title = "ESP";
- Text = "ESP Bones: "..(esp_bones and "Enabled" or "Disabled");
- Duration = 2;
- })
- setText("Toggled ESP Bones "..(esp_bones and "Enabled" or "Disabled"))
- elseif Input.KeyCode == toggle_gui then
- hidden = not hidden
- UpdateSaves()
- for _, gui in next, GUI:GetDescendants() do
- if gui:IsA("GuiObject") and not hidden and not gui.Visible and gui.Name ~= "FovGui" and gui.Name ~= "Indicator" and gui.Name ~= "AimPos" then
- gui.Visible = true
- elseif gui:IsA("GuiObject") and gui.Visible and gui.Name ~= "FovGui" and gui.Name ~= "Indicator" and gui.Name ~= "AimPos" then
- gui.Visible = false
- end
- end
- elseif Input.KeyCode == toggle_fov then
- fovhidden = not fovhidden
- UpdateSaves()
- if not fovhidden then
- FovGui.Visible = true
- fov = oldfov
- elseif fovhidden then
- FovGui.Visible = false
- fov = 120
- end
- if not fovhidden then
- oldfov = fov
- end
- elseif Input.KeyCode == toggle_bottompos then
- bottompos = not bottompos
- UpdateSaves()
- if bottompos then
- Bottom.Position = UDim2.new(.5, 0, 1, 1)
- end
- elseif Input.KeyCode == toggle_performance then
- performancemode = not performancemode
- UpdateSaves()
- setText("Performance Mode "..(performancemode and "Enabled" or "Disabled"))
- elseif Input.KeyCode == toggle_chams then
- esp_chams = not esp_chams
- UpdateSaves()
- setText("Chams "..(esp_chams and "Enabled" or "Disabled"))
- Notification({
- Title = "ESP";
- Text = "Chams: "..(esp_chams and "Enabled" or "Disabled");
- Duration = 2;
- })
- elseif Input.KeyCode == toggle_tracers then
- esp_tracers = not esp_tracers
- UpdateSaves()
- setText("Tracers "..(esp_chams and "Enabled" or "Disabled"))
- Notification({
- Title = "ESP";
- Text = "Tracers: "..(esp_tracers and "Enabled" or "Disabled");
- Duration = 2;
- })
- elseif Input.KeyCode == toggle_boxes then
- bounding_box = not bounding_box
- UpdateSaves()
- setText("Bounding Boxes "..(bounding_box and "Enabled" or "Disabled"))
- Notification({
- Title = "ESP";
- Text = "Bounding Boxes: "..(bounding_box and "Enabled" or "Disabled");
- Duration = 2;
- })
- elseif Input.KeyCode == toggle_font then
- currentfont = (currentfont + 1) > #fonts and 1 or currentfont + 1
- UpdateSaves()
- for _, v in next, GUI:GetDescendants() do
- if v.Name ~= "KeysList" then
- if v:IsA("TextLabel") or v:IsA("TextButton") then
- v.Font = fonts[currentfont]
- end
- end
- end
- end
- end)
- UIS.InputEnded:Connect(function(Input)
- if Input.KeyCode == toggle_aim or Input.UserInputType == toggle_aim then
- aim_toggled = false
- end
- end)
- local function checkifspawned(x)
- spawned = false
- while not spawned and game.PlaceId == 292439477 do
- spawned = distfromspawn(x) > 200 and true or false
- wait(1 / 5)
- end
- spawned = true
- end
- checkifspawned(Player)
- Player.CharacterAdded:Connect(function(c)
- checkifspawned(Player)
- for _, v in next, ESP:GetDescendants() do
- if v:IsA("Frame") and v.Name:match("-") then
- v:Destroy()
- end
- end
- end)
- Notification({
- Title = "GameSense "..version;
- Text = "Cheat loaded successfully.";
- Icon = "rbxassetid://2572157833";
- Duration = 10;
- })
- RS.RenderStepped:Connect(function()
- if cursor then
- FovGui.Position = cursor.Position - UDim2.new(0, FovGui.AbsoluteSize.X / 2, 0, FovGui.AbsoluteSize.Y / 2)
- Indicator.Position = cursor.Position + UDim2.new(0, 0, 0, 40)
- end
- end)
- Mouse.Button1Down:Connect(function()
- spawn(function()
- if FovGui.Visible then
- FovGui:TweenSize(UDim2.new(0, Camera.ViewportSize.X / (90 / fov) * 2.35, 0, Camera.ViewportSize.X / (90 / fov) * 2.35), Enum.EasingDirection.InOut, Enum.EasingStyle.Quad, .1, true)
- wait(.1)
- FovGui:TweenSize(UDim2.new(0, Camera.ViewportSize.X / (90 / fov) * 2, 0, Camera.ViewportSize.X / (90 / fov) * 2), Enum.EasingDirection.InOut, Enum.EasingStyle.Quad, .1, true)
- end
- end)
- end)
- while true do
- Indicator.Text = (not fovhidden and (aim_priority > 1 and "FOV: "..fov.."\n" or "Distance\n") or "")..(((Camera.focus.p - Camera.CFrame.p).magnitude > 0.6 and not (UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton3) or UIS:IsMouseButtonPressed(Enum.UserInputType.MouseButton2))) and "Third Person Sens: "..tsens or "Sens: "..sens)..(aim_toggled and "\nAiming" or "")
- if not bottompos then
- Bottom.Position = cursor.Position
- end
- if esp_toggled then
- for _, v in next, ESP:children() do
- if v ~= Bottom and not Players:FindFirstChild(v.Name) then
- v:Destroy()
- end
- end
- for _, v in next, Players:GetPlayers() do
- local Char = v.Character
- if Char and spawned and v ~= Player and Char:FindFirstChild(targetpart) and distfromspawn(v) > 100 then
- if ffa or v.TeamColor ~= Player.TeamColor then
- local X = Camera:GetPartsObscuringTarget({
- Camera.CFrame.p,
- Char[targetpart].CFrame.p
- }, {
- v.Character,
- Char,
- Camera,
- unpack(windows)
- })
- local Dist = Player:DistanceFromCharacter(Char:FindFirstChild(targetpart).Position)
- local Color = hiddencolor
- local Folder = ESP:FindFirstChild(v.Name) or Instance.new("Folder", ESP)
- Folder.Name = v.Name
- -- ESP
- local Head = Folder:FindFirstChild("Head") or Instance.new("Frame", Folder)
- if not Folder:FindFirstChild("Head") then
- Head.Name = "Head"
- Head.BorderSizePixel = 1
- Head.BorderColor3 = Color3.new(0, 0, 0)
- Head.BackgroundTransparency = 0
- end
- Head.BackgroundColor3 = #X > 0 and hiddencolor or #X == 0 and visiblecolor
- Head.Rotation = headboxshape == "diamond" and 45 or 0
- Head.ZIndex = 3
- local HP = Folder:FindFirstChild("HP") or Instance.new("TextLabel", Folder)
- if not Folder:FindFirstChild("HP") then
- HP.Name = "HP"
- HP.TextTransparency = Head.BackgroundTransparency - .4
- HP.Font = fonts[currentfont]
- HP.TextStrokeTransparency = .6
- HP.BackgroundTransparency = 1
- HP.TextSize = 14
- end
- HP.Text = showdists and Char.Name.."\n"..math.floor(Dist + .5) or Char.Name
- if aim_toggled and target == Char then
- Head.Size = UDim2.new(0, headboxaimsize, 0, headboxaimsize)
- Head.BackgroundColor3 = aimingcolor
- HP.Text = showdists and "["..Char.Name.."]".."\n"..math.floor(Dist + .5) or "["..Char.Name.."]"
- HP.TextSize = 16
- else
- Head.Size = UDim2.new(0, headboxsize, 0, headboxsize)
- end
- HP.TextColor3 = Head.BackgroundColor3
- local toScreen = Camera:WorldToScreenPoint(Char[targetpart].CFrame.p)
- if #X == 0 then
- Color = visiblecolor
- end
- Head.Position = UDim2.new(0, toScreen.X - Head.Size.X.Offset / 2, 0, toScreen.Y - Head.Size.Y.Offset / 2)
- HP.Position = Head.Position - UDim2.new(0, 0, 0, textoffset)
- if esp_tracers then
- local Line = DrawLine(Folder, ESP.Bottom, Head, linesize, Head.BackgroundColor3, .75, 1, Color3.new(0, 0, 0))
- Line.Visible = Head.Visible
- else
- local imtired = Folder:FindFirstChild(ESP.Bottom.Name.."-"..Head.Name)
- if imtired then
- imtired:Destroy()
- end
- end
- if toScreen.Z <= 0 then
- Head.Visible = false
- else
- Head.Visible = true
- end
- HP.Visible = Head.Visible
- if Char:FindFirstChild("Humanoid") and Char.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- local Neck = Folder:FindFirstChild("Neck") or Instance.new("Frame", Folder)
- Neck.Name = "Neck"
- Neck.ZIndex = 2
- if Char["Torso"] ~= nil then
- local Pos = (Char.Torso.CFrame * CFrame.new(0, .8, 0)).p
- local X, Y, Z = Camera:WorldToScreenPoint(Pos).X, Camera:WorldToScreenPoint(Pos).Y, Camera:WorldToScreenPoint(Pos).Z
- Neck.Position = UDim2.new(0, X, 0, Y)
- Neck.BorderSizePixel = 0
- if Z <= 0 then
- Neck.Visible = false
- else
- Neck.Visible = true
- end
- else
- Neck.Visible = false
- end
- --
- local Pelvis = Folder:FindFirstChild("Pelvis") or Instance.new("Frame", Folder)
- Pelvis.Name = "Pelvis"
- Pelvis.ZIndex = 2
- Pelvis.BorderSizePixel = 0
- if Char["Torso"] ~= nil then
- local Pos = (Char.Torso.CFrame * CFrame.new(0, -1, 0)).p
- local X, Y, Z = Camera:WorldToScreenPoint(Pos).X, Camera:WorldToScreenPoint(Pos).Y, Camera:WorldToScreenPoint(Pos).Z
- Pelvis.Position = UDim2.new(0, X, 0, Y)
- if Z <= 0 then
- Pelvis.Visible = false
- else
- Pelvis.Visible = true
- end
- else
- Pelvis.Visible = false
- end
- --
- local RightFoot = Folder:FindFirstChild("Right Foot") or Instance.new("Frame", Folder)
- RightFoot.Name = "Right Foot"
- RightFoot.ZIndex = 2
- RightFoot.BorderSizePixel = 0
- if Char["Right Leg"] ~= nil then
- local Pos = (Char["Right Leg"].CFrame * CFrame.new(0, -1, 0)).p
- local X, Y, Z = Camera:WorldToScreenPoint(Pos).X, Camera:WorldToScreenPoint(Pos).Y, Camera:WorldToScreenPoint(Pos).Z
- RightFoot.Position = UDim2.new(0, X, 0, Y)
- if Z <= 0 then
- RightFoot.Visible = false
- else
- RightFoot.Visible = true
- end
- else
- RightFoot.Visible = false
- end
- --
- local LeftFoot = Folder:FindFirstChild("Left Foot") or Instance.new("Frame", Folder)
- LeftFoot.Name = "Left Foot"
- if Char["Left Leg"] ~= nil then
- local Pos = (Char["Left Leg"].CFrame * CFrame.new(0, -1, 0)).p
- local X, Y, Z = Camera:WorldToScreenPoint(Pos).X, Camera:WorldToScreenPoint(Pos).Y, Camera:WorldToScreenPoint(Pos).Z
- LeftFoot.Position = UDim2.new(0, X, 0, Y)
- LeftFoot.BorderSizePixel = 0
- if Z <= 0 then
- LeftFoot.Visible = false
- else
- LeftFoot.Visible = true
- end
- else
- LeftFoot.Visible = false
- end
- --
- local RightHand = Folder:FindFirstChild("Right Hand") or Instance.new("Frame", Folder)
- RightHand.Name = "Right Hand"
- RightHand.ZIndex = 2
- RightHand.BorderSizePixel = 0
- if Char["Right Arm"] ~= nil then
- local Pos = (Char["Right Arm"].CFrame * CFrame.new(0, -1, 0)).p
- local X, Y, Z = Camera:WorldToScreenPoint(Pos).X, Camera:WorldToScreenPoint(Pos).Y, Camera:WorldToScreenPoint(Pos).Z
- RightHand.Position = UDim2.new(0, X, 0, Y)
- if Z <= 0 then
- RightHand.Visible = false
- else
- RightHand.Visible = true
- end
- else
- RightHand.Visible = false
- end
- --
- local LeftHand = Folder:FindFirstChild("Left Hand") or Instance.new("Frame", Folder)
- LeftHand.Name = "Left Hand"
- LeftHand.ZIndex = 2
- LeftHand.BorderSizePixel = 0
- if Char["Left Arm"] ~= nil then
- local Pos = (Char["Left Arm"].CFrame * CFrame.new(0, -1, 0)).p
- local X, Y, Z = Camera:WorldToScreenPoint(Pos).X, Camera:WorldToScreenPoint(Pos).Y, Camera:WorldToScreenPoint(Pos).Z
- LeftHand.Position = UDim2.new(0, X, 0, Y)
- if Z <= 0 then
- LeftHand.Visible = false
- else
- LeftHand.Visible = true
- end
- else
- LeftHand.Visible = false
- end
- -- draw joints
- if esp_bones then
- if Head.Visible then
- DrawLine(Folder, Head, Neck, 1, Color3.new(1, 1, 1), Head.BackgroundTransparency)
- end
- if Neck.Visible then
- DrawLine(Folder, Neck, Pelvis, 1, Color3.new(1, 1, 1), Head.BackgroundTransparency)
- end
- if Neck.Visible then
- DrawLine(Folder, Neck, RightHand, 1, Color3.new(1, 1, 1), Head.BackgroundTransparency)
- end
- if Neck.Visible then
- DrawLine(Folder, Neck, LeftHand, 1, Color3.new(1, 1, 1), Head.BackgroundTransparency)
- end
- if Pelvis.Visible then
- DrawLine(Folder, Pelvis, RightFoot, 1, Color3.new(1, 1, 1), Head.BackgroundTransparency)
- end
- if Pelvis.Visible then
- DrawLine(Folder, Pelvis, LeftFoot, 1, Color3.new(1, 1, 1), Head.BackgroundTransparency)
- end
- end
- end
- if esp_chams then
- for _, Part in next, Char:children() do
- if Part:IsA("BasePart") and Part.Name ~= "HumanoidRootPart" then
- local Adornment = Folder:FindFirstChild(Part.Name.."_Cham") or Instance.new("BoxHandleAdornment", Folder)
- if not Folder:FindFirstChild(Part.Name.."_Cham") then
- Adornment.Name = Part.Name.."_Cham"
- Adornment.Adornee = Part
- Adornment.AlwaysOnTop = true
- Adornment.Size = Part.Name == "Head" and Vector3.new(1, 1, 1) or Part.Size
- Adornment.ZIndex = 1
- end
- Adornment.Color3 = Head.BackgroundColor3
- end
- end
- else
- for _, v in next, Folder:GetDescendants() do
- if v.Name:match("Cham") then
- v:Destroy()
- end
- end
- end
- if bounding_box and Char:FindFirstChild("HumanoidRootPart") then
- local Box = Char:FindFirstChild("Box") or Instance.new("BillboardGui", Char)
- if not Char:FindFirstChild("Box") then
- Box.Name = "Box"
- Box.Adornee = Char:FindFirstChild("HumanoidRootPart")
- Box.AlwaysOnTop = true
- Box.LightInfluence = 0
- Box.StudsOffset = Vector3.new(0, -Box.Adornee.Size.Y / 4, 0)
- Box.Size = UDim2.new(4, 1, 5, 1)
- local Top = Instance.new("Frame", Box)
- Top.Size = UDim2.new(1, 0, 0, box_line_size)
- Top.BorderSizePixel = 0
- local Bot = Top:Clone()
- Bot.Position = UDim2.new(0, 0, 1, -box_line_size)
- Bot.Parent = Box
- local Left = Top:Clone()
- Left.Size = UDim2.new(0, 1, 1, 0)
- Left.Parent = Box
- local Right = Left:Clone()
- Right.Position = UDim2.new(1, -box_line_size, 0, 0)
- Right.Parent = Box
- end
- for _, v in next, Box:children() do
- if v:IsA("Frame") then
- v.BackgroundColor3 = Head.BackgroundColor3
- end
- end
- else
- local Box = Char:FindFirstChild("Box")
- if Box then
- Box:Destroy()
- end
- end
- if lockedon and target and aim_line and ESP:FindFirstChild(target.Name) then
- DrawLine(ESP, cursor, ESP:FindFirstChild(target.Name).Head, 1, Head.BackgroundColor3, .5)
- end
- else
- if ESP:FindFirstChild(v.Name) then
- ESP:FindFirstChild(v.Name):Destroy()
- end
- end
- else
- if ESP:FindFirstChild(v.Name) then
- ESP:FindFirstChild(v.Name):Destroy()
- end
- end
- end
- else
- for _, v in next, ESP:children() do
- if v:IsA("Folder") then
- v:Destroy()
- end
- end
- end
- if performancemode then
- wait(1 / (workspace:GetRealPhysicsFPS() * .75))
- else
- RS.Stepped:wait()
- end
- end
- end)
- report.Name = "report"
- report.Parent = main
- report.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- report.Position = UDim2.new(0.635610759, 0, 0.680608392, 0)
- report.Size = UDim2.new(0, 154, 0, 36)
- report.Font = Enum.Font.SourceSans
- report.Text = "Report All (BAN ALL)"
- report.TextColor3 = Color3.fromRGB(255, 255, 255)
- report.TextScaled = true
- report.TextSize = 14.000
- report.TextWrapped = true
- fly.Name = "fly"
- fly.Parent = main
- fly.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- fly.Position = UDim2.new(0.349896491, 0, 0.680608392, 0)
- fly.Size = UDim2.new(0, 129, 0, 36)
- fly.Font = Enum.Font.SourceSans
- fly.Text = "Fly"
- fly.TextColor3 = Color3.fromRGB(255, 255, 255)
- fly.TextScaled = true
- fly.TextSize = 14.000
- fly.TextWrapped = true
- fly.MouseButton1Down:connect(function()
- fly.MouseButton1Down:connect(function()
- -- Fly GUI
- -- Instances:
- local fly = Instance.new("ScreenGui")
- local epic = Instance.new("Frame")
- local backgroundtitle = Instance.new("TextLabel")
- local creator = Instance.new("TextLabel")
- local title = Instance.new("TextLabel")
- local close = Instance.new("TextButton")
- local flybutton = Instance.new("TextButton")
- --Properties:
- fly.Name = "fly"
- fly.Parent = game.CoreGui
- fly.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- epic.Name = "epic"
- epic.Parent = fly
- epic.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- epic.Position = UDim2.new(0.0911376476, 0, 0.466830462, 0)
- epic.Size = UDim2.new(0, 181, 0, 178)
- epic.Active = true
- epic.Draggable = true
- backgroundtitle.Name = "backgroundtitle"
- backgroundtitle.Parent = epic
- backgroundtitle.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- backgroundtitle.Size = UDim2.new(0, 182, 0, 43)
- backgroundtitle.Font = Enum.Font.SciFi
- backgroundtitle.Text = ""
- backgroundtitle.TextColor3 = Color3.fromRGB(0, 0, 0)
- backgroundtitle.TextScaled = true
- backgroundtitle.TextSize = 14.000
- backgroundtitle.TextWrapped = true
- creator.Name = "creator"
- creator.Parent = epic
- creator.BackgroundColor3 = Color3.fromRGB(170, 0, 255)
- creator.Position = UDim2.new(0.00442049652, 0, 0.762519121, 0)
- creator.Size = UDim2.new(0, 181, 0, 42)
- creator.Font = Enum.Font.SourceSans
- creator.Text = "Made by Arowix"
- creator.TextColor3 = Color3.fromRGB(0, 0, 0)
- creator.TextScaled = true
- creator.TextSize = 14.000
- creator.TextWrapped = true
- title.Name = "title"
- title.Parent = epic
- title.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- title.BackgroundTransparency = 1.000
- title.Position = UDim2.new(0.0497237556, 0, 0, 0)
- title.Size = UDim2.new(0, 119, 0, 43)
- title.Font = Enum.Font.SciFi
- title.Text = "Fly"
- title.TextColor3 = Color3.fromRGB(0, 0, 0)
- title.TextScaled = true
- title.TextSize = 14.000
- title.TextWrapped = true
- close.Name = "close"
- close.Parent = epic
- close.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- close.Position = UDim2.new(0.76795578, 0, 0, 0)
- close.Size = UDim2.new(0, 43, 0, 43)
- close.Font = Enum.Font.GothamBlack
- close.Text = "X"
- close.TextColor3 = Color3.fromRGB(0, 0, 0)
- close.TextScaled = true
- close.TextSize = 14.000
- close.TextWrapped = true
- close.MouseButton1Down:connect(function()
- epic.Visible = false
- end)
- flybutton.Name = "flybutton"
- flybutton.Parent = epic
- flybutton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- flybutton.Position = UDim2.new(0.243093923, 0, 0.344781578, 0)
- flybutton.Size = UDim2.new(0, 84, 0, 42)
- flybutton.Font = Enum.Font.SourceSans
- flybutton.Text = "Click me to Fly"
- flybutton.TextColor3 = Color3.fromRGB(0, 0, 0)
- flybutton.TextSize = 14.000
- flybutton.MouseButton1Down:connect(function()
- loadstring(game:HttpGet("https://pastebin.com/raw/7rXZ9VNc", true))()
- flybutton.Text = "Press E to fly and unfly"
- flybutton.TextSize = 10.000
- end)
- end)
- end)
- dontdothis.Name = "dontdothis"
- dontdothis.Parent = main
- dontdothis.BackgroundColor3 = Color3.fromRGB(43, 43, 43)
- dontdothis.Position = UDim2.new(0.0372670889, 0, 0.680608332, 0)
- dontdothis.Size = UDim2.new(0, 132, 0, 36)
- dontdothis.Font = Enum.Font.SourceSans
- dontdothis.Text = "Sub to KScripts for more"
- dontdothis.TextColor3 = Color3.fromRGB(255, 255, 255)
- dontdothis.TextScaled = true
- dontdothis.TextSize = 14.000
- dontdothis.TextWrapped = true
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