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- function RankGained( player )
- {
- local xp = status[ player.ID ].XP,a;
- if ( xp >= 5 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Private I" );
- SendMessage( "[FIRST KILL] - Congratulations, you gained a new rank, reward: $1000, +10XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
- IncCash( player, 1000 );
- }
- else if ( xp >= 100 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Private II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $2000, +10XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
- IncCash( player, 2000 );
- }
- else if ( xp >= 1500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Private III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $3000, +10XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
- IncCash( player, 3000 );
- }
- else if ( xp >= 2000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Private First Class I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $4000, +10XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
- IncCash( player, 4000 );
- }
- else if ( xp >= 2500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Private First Class II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $5000, +10XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
- IncCash( player, 5000 );
- }
- else if ( xp >= 3000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Private First Class III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $6000, +10XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
- IncCash( player, 6000 );
- }
- else if ( xp >= 3500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Specialist I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $7000, +15XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
- IncCash( player, 7000 );
- }
- else if ( xp >= 4000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Specialist II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $8000, +15XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
- IncCash( player, 8000 );
- }
- else if ( xp >= 4500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Specialist III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $9000, +15XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
- IncCash( player, 9000 );
- }
- else if ( xp >= 5000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Corporal I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $10000, +15XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
- IncCash( player, 10000 );
- }
- else if ( xp >= 5500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Corporal II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $11000, +15XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
- IncCash( player, 11000 );
- }
- else if ( xp >= 6000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Corporal III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $12000, +15XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
- IncCash( player, 12000 );
- }
- else if ( xp >= 6500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $13000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 13000 );
- }
- else if ( xp >= 7000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $14000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 14000 );
- }
- else if ( xp >= 7500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $15000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 15000 );
- }
- else if ( xp >= 8000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Staff Sergeant I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $16000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 16000 );
- }
- else if ( xp >= 8500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Staff Sergeant II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $17000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 17000 );
- }
- else if ( xp >= 9000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Staff Sergeant III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $18000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 18000 );
- }
- else if ( xp >= 9500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant First Class I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $20000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 20000 );
- }
- else if ( xp >= 10000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant First Class II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $22000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 22000 );
- }
- else if ( xp >= 10500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant First Class III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $25000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 25000 );
- }
- else if ( xp >= 11000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant Major I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $26000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 26000 );
- }
- else if ( xp >= 11500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant Major II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $27000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 27000 );
- }
- else if ( xp >= 12000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant Major III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $28000, +20XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
- IncCash( player, 28000 );
- }
- else if ( xp >= 12500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $30000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 30000 );
- }
- else if ( xp >= 13000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $32000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 32000 );
- }
- else if ( xp >= 13500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $35000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 35000 );
- }
- else if ( xp >= 14000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Captain I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $38000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 38000 );
- }
- else if ( xp >= 14500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Captain II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $39000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 39000 );
- }
- else if ( xp >= 15000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Captain III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $40000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 40000 );
- }
- else if ( xp >= 15500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Major I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $41500, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 41500 );
- }
- else if ( xp >= 16000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Major II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $43000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 43000 );
- }
- else if ( xp >= 16500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Major III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $45000, +25XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
- IncCash( player, 45000 );
- }
- else if ( xp >= 17000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant Colonel I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $47000, +30XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
- IncCash( player, 47000 );
- }
- else if ( xp >= 17500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant Colonel II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $48000, +30XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
- IncCash( player, 48000 );
- }
- else if ( xp >= 18000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant Colonel III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $50000, +30XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
- IncCash( player, 50000 );
- }
- else if ( xp >= 18500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Colonel I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $52000, +30XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
- IncCash( player, 52000 );
- }
- else if ( xp >= 19000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Colonel II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $53000, +30XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
- IncCash( player, 53000 );
- }
- else if ( xp >= 19500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Colonel III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $55000, +30XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
- IncCash( player, 55000 );
- }
- else if ( xp >= 20000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Brigadier General I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $57000, +35XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
- IncCash( player, 57000 );
- }
- else if ( xp >= 20500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Brigadier General II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $58000, +35XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
- IncCash( player, 58000 );
- }
- else if ( xp >= 21000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Brigadier General III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $60000, +35XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
- IncCash( player, 60000 );
- }
- else if ( xp >= 21500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Major General I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $62000, +35XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
- IncCash( player, 62000 );
- }
- else if ( xp >= 22000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Major General II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $63500, +35XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
- IncCash( player, 63500 );
- }
- else if ( xp >= 22500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Major General III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $65000, +35XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
- IncCash( player, 65000 );
- }
- else if ( xp >= 23000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant General I" );
- SendMessage( "Congratulations, you gained a new rank, reward: $70000, +40XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 40;
- IncCash( player, 70000 );
- }
- else if ( xp >= 23500 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant General II" );
- SendMessage( "Congratulations, you gained a new rank, reward: $75000, +50XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 50;
- IncCash( player, 75000 );
- }
- else if ( xp >= 24000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant General III" );
- SendMessage( "Congratulations, you gained a new rank, reward: $80000, +60XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 60;
- IncCash( player, 80000 );
- }
- else if ( xp >= 35000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: General" );
- SendMessage( "Congratulations, you gained a new rank, reward: $100000, +100XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 100;
- IncCash( player, 100000 );
- }
- else if ( xp >= 50000 )
- {
- ServerMessage( player.Name + " has reached a new achievement, rank up: Commander" );
- SendMessage( "Congratulations, you gained a new rank, reward: $150000, +200XP", player );
- status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 200;
- IncCash( player, 150000 );
- }
- }
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