MuhammadZeeshan

fasfasfas

May 22nd, 2017
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  1. function RankGained( player )
  2. {
  3. local xp = status[ player.ID ].XP,a;
  4.  
  5. if ( xp >= 5 )
  6. {
  7. ServerMessage( player.Name + " has reached a new achievement, rank up: Private I" );
  8. SendMessage( "[FIRST KILL] - Congratulations, you gained a new rank, reward: $1000, +10XP", player );
  9. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
  10. IncCash( player, 1000 );
  11. }
  12.  
  13. else if ( xp >= 100 )
  14. {
  15. ServerMessage( player.Name + " has reached a new achievement, rank up: Private II" );
  16. SendMessage( "Congratulations, you gained a new rank, reward: $2000, +10XP", player );
  17. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
  18. IncCash( player, 2000 );
  19. }
  20.  
  21. else if ( xp >= 1500 )
  22. {
  23. ServerMessage( player.Name + " has reached a new achievement, rank up: Private III" );
  24. SendMessage( "Congratulations, you gained a new rank, reward: $3000, +10XP", player );
  25. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
  26. IncCash( player, 3000 );
  27. }
  28.  
  29. else if ( xp >= 2000 )
  30. {
  31. ServerMessage( player.Name + " has reached a new achievement, rank up: Private First Class I" );
  32. SendMessage( "Congratulations, you gained a new rank, reward: $4000, +10XP", player );
  33. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
  34. IncCash( player, 4000 );
  35. }
  36.  
  37. else if ( xp >= 2500 )
  38. {
  39. ServerMessage( player.Name + " has reached a new achievement, rank up: Private First Class II" );
  40. SendMessage( "Congratulations, you gained a new rank, reward: $5000, +10XP", player );
  41. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
  42. IncCash( player, 5000 );
  43. }
  44.  
  45. else if ( xp >= 3000 )
  46. {
  47. ServerMessage( player.Name + " has reached a new achievement, rank up: Private First Class III" );
  48. SendMessage( "Congratulations, you gained a new rank, reward: $6000, +10XP", player );
  49. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 10;
  50. IncCash( player, 6000 );
  51. }
  52.  
  53. else if ( xp >= 3500 )
  54. {
  55. ServerMessage( player.Name + " has reached a new achievement, rank up: Specialist I" );
  56. SendMessage( "Congratulations, you gained a new rank, reward: $7000, +15XP", player );
  57. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
  58. IncCash( player, 7000 );
  59. }
  60.  
  61. else if ( xp >= 4000 )
  62. {
  63. ServerMessage( player.Name + " has reached a new achievement, rank up: Specialist II" );
  64. SendMessage( "Congratulations, you gained a new rank, reward: $8000, +15XP", player );
  65. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
  66. IncCash( player, 8000 );
  67. }
  68.  
  69. else if ( xp >= 4500 )
  70. {
  71. ServerMessage( player.Name + " has reached a new achievement, rank up: Specialist III" );
  72. SendMessage( "Congratulations, you gained a new rank, reward: $9000, +15XP", player );
  73. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
  74. IncCash( player, 9000 );
  75. }
  76.  
  77. else if ( xp >= 5000 )
  78. {
  79. ServerMessage( player.Name + " has reached a new achievement, rank up: Corporal I" );
  80. SendMessage( "Congratulations, you gained a new rank, reward: $10000, +15XP", player );
  81. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
  82. IncCash( player, 10000 );
  83. }
  84.  
  85. else if ( xp >= 5500 )
  86. {
  87. ServerMessage( player.Name + " has reached a new achievement, rank up: Corporal II" );
  88. SendMessage( "Congratulations, you gained a new rank, reward: $11000, +15XP", player );
  89. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
  90. IncCash( player, 11000 );
  91. }
  92.  
  93. else if ( xp >= 6000 )
  94. {
  95. ServerMessage( player.Name + " has reached a new achievement, rank up: Corporal III" );
  96. SendMessage( "Congratulations, you gained a new rank, reward: $12000, +15XP", player );
  97. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 15;
  98. IncCash( player, 12000 );
  99. }
  100.  
  101. else if ( xp >= 6500 )
  102. {
  103. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant I" );
  104. SendMessage( "Congratulations, you gained a new rank, reward: $13000, +20XP", player );
  105. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  106. IncCash( player, 13000 );
  107. }
  108.  
  109. else if ( xp >= 7000 )
  110. {
  111. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant II" );
  112. SendMessage( "Congratulations, you gained a new rank, reward: $14000, +20XP", player );
  113. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  114. IncCash( player, 14000 );
  115. }
  116.  
  117. else if ( xp >= 7500 )
  118. {
  119. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant III" );
  120. SendMessage( "Congratulations, you gained a new rank, reward: $15000, +20XP", player );
  121. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  122. IncCash( player, 15000 );
  123. }
  124.  
  125. else if ( xp >= 8000 )
  126. {
  127. ServerMessage( player.Name + " has reached a new achievement, rank up: Staff Sergeant I" );
  128. SendMessage( "Congratulations, you gained a new rank, reward: $16000, +20XP", player );
  129. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  130. IncCash( player, 16000 );
  131. }
  132.  
  133. else if ( xp >= 8500 )
  134. {
  135. ServerMessage( player.Name + " has reached a new achievement, rank up: Staff Sergeant II" );
  136. SendMessage( "Congratulations, you gained a new rank, reward: $17000, +20XP", player );
  137. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  138. IncCash( player, 17000 );
  139. }
  140.  
  141. else if ( xp >= 9000 )
  142. {
  143. ServerMessage( player.Name + " has reached a new achievement, rank up: Staff Sergeant III" );
  144. SendMessage( "Congratulations, you gained a new rank, reward: $18000, +20XP", player );
  145. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  146. IncCash( player, 18000 );
  147. }
  148.  
  149. else if ( xp >= 9500 )
  150. {
  151. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant First Class I" );
  152. SendMessage( "Congratulations, you gained a new rank, reward: $20000, +20XP", player );
  153. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  154. IncCash( player, 20000 );
  155. }
  156.  
  157. else if ( xp >= 10000 )
  158. {
  159. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant First Class II" );
  160. SendMessage( "Congratulations, you gained a new rank, reward: $22000, +20XP", player );
  161. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  162. IncCash( player, 22000 );
  163. }
  164.  
  165. else if ( xp >= 10500 )
  166. {
  167. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant First Class III" );
  168. SendMessage( "Congratulations, you gained a new rank, reward: $25000, +20XP", player );
  169. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  170. IncCash( player, 25000 );
  171. }
  172.  
  173. else if ( xp >= 11000 )
  174. {
  175. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant Major I" );
  176. SendMessage( "Congratulations, you gained a new rank, reward: $26000, +20XP", player );
  177. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  178. IncCash( player, 26000 );
  179. }
  180.  
  181. else if ( xp >= 11500 )
  182. {
  183. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant Major II" );
  184. SendMessage( "Congratulations, you gained a new rank, reward: $27000, +20XP", player );
  185. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  186. IncCash( player, 27000 );
  187. }
  188.  
  189. else if ( xp >= 12000 )
  190. {
  191. ServerMessage( player.Name + " has reached a new achievement, rank up: Sergeant Major III" );
  192. SendMessage( "Congratulations, you gained a new rank, reward: $28000, +20XP", player );
  193. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 20;
  194. IncCash( player, 28000 );
  195. }
  196.  
  197. else if ( xp >= 12500 )
  198. {
  199. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant I" );
  200. SendMessage( "Congratulations, you gained a new rank, reward: $30000, +25XP", player );
  201. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  202. IncCash( player, 30000 );
  203. }
  204.  
  205. else if ( xp >= 13000 )
  206. {
  207. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant II" );
  208. SendMessage( "Congratulations, you gained a new rank, reward: $32000, +25XP", player );
  209. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  210. IncCash( player, 32000 );
  211. }
  212.  
  213. else if ( xp >= 13500 )
  214. {
  215. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant III" );
  216. SendMessage( "Congratulations, you gained a new rank, reward: $35000, +25XP", player );
  217. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  218. IncCash( player, 35000 );
  219. }
  220.  
  221. else if ( xp >= 14000 )
  222. {
  223. ServerMessage( player.Name + " has reached a new achievement, rank up: Captain I" );
  224. SendMessage( "Congratulations, you gained a new rank, reward: $38000, +25XP", player );
  225. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  226. IncCash( player, 38000 );
  227. }
  228.  
  229. else if ( xp >= 14500 )
  230. {
  231. ServerMessage( player.Name + " has reached a new achievement, rank up: Captain II" );
  232. SendMessage( "Congratulations, you gained a new rank, reward: $39000, +25XP", player );
  233. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  234. IncCash( player, 39000 );
  235. }
  236.  
  237. else if ( xp >= 15000 )
  238. {
  239. ServerMessage( player.Name + " has reached a new achievement, rank up: Captain III" );
  240. SendMessage( "Congratulations, you gained a new rank, reward: $40000, +25XP", player );
  241. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  242. IncCash( player, 40000 );
  243. }
  244.  
  245. else if ( xp >= 15500 )
  246. {
  247. ServerMessage( player.Name + " has reached a new achievement, rank up: Major I" );
  248. SendMessage( "Congratulations, you gained a new rank, reward: $41500, +25XP", player );
  249. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  250. IncCash( player, 41500 );
  251. }
  252.  
  253. else if ( xp >= 16000 )
  254. {
  255. ServerMessage( player.Name + " has reached a new achievement, rank up: Major II" );
  256. SendMessage( "Congratulations, you gained a new rank, reward: $43000, +25XP", player );
  257. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  258. IncCash( player, 43000 );
  259. }
  260.  
  261. else if ( xp >= 16500 )
  262. {
  263. ServerMessage( player.Name + " has reached a new achievement, rank up: Major III" );
  264. SendMessage( "Congratulations, you gained a new rank, reward: $45000, +25XP", player );
  265. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 25;
  266. IncCash( player, 45000 );
  267. }
  268.  
  269. else if ( xp >= 17000 )
  270. {
  271. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant Colonel I" );
  272. SendMessage( "Congratulations, you gained a new rank, reward: $47000, +30XP", player );
  273. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
  274. IncCash( player, 47000 );
  275. }
  276.  
  277. else if ( xp >= 17500 )
  278. {
  279. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant Colonel II" );
  280. SendMessage( "Congratulations, you gained a new rank, reward: $48000, +30XP", player );
  281. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
  282. IncCash( player, 48000 );
  283. }
  284.  
  285. else if ( xp >= 18000 )
  286. {
  287. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant Colonel III" );
  288. SendMessage( "Congratulations, you gained a new rank, reward: $50000, +30XP", player );
  289. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
  290. IncCash( player, 50000 );
  291. }
  292.  
  293. else if ( xp >= 18500 )
  294. {
  295. ServerMessage( player.Name + " has reached a new achievement, rank up: Colonel I" );
  296. SendMessage( "Congratulations, you gained a new rank, reward: $52000, +30XP", player );
  297. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
  298. IncCash( player, 52000 );
  299. }
  300.  
  301. else if ( xp >= 19000 )
  302. {
  303. ServerMessage( player.Name + " has reached a new achievement, rank up: Colonel II" );
  304. SendMessage( "Congratulations, you gained a new rank, reward: $53000, +30XP", player );
  305. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
  306. IncCash( player, 53000 );
  307. }
  308.  
  309. else if ( xp >= 19500 )
  310. {
  311. ServerMessage( player.Name + " has reached a new achievement, rank up: Colonel III" );
  312. SendMessage( "Congratulations, you gained a new rank, reward: $55000, +30XP", player );
  313. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 30;
  314. IncCash( player, 55000 );
  315. }
  316.  
  317. else if ( xp >= 20000 )
  318. {
  319. ServerMessage( player.Name + " has reached a new achievement, rank up: Brigadier General I" );
  320. SendMessage( "Congratulations, you gained a new rank, reward: $57000, +35XP", player );
  321. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
  322. IncCash( player, 57000 );
  323. }
  324.  
  325. else if ( xp >= 20500 )
  326. {
  327. ServerMessage( player.Name + " has reached a new achievement, rank up: Brigadier General II" );
  328. SendMessage( "Congratulations, you gained a new rank, reward: $58000, +35XP", player );
  329. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
  330. IncCash( player, 58000 );
  331. }
  332.  
  333. else if ( xp >= 21000 )
  334. {
  335. ServerMessage( player.Name + " has reached a new achievement, rank up: Brigadier General III" );
  336. SendMessage( "Congratulations, you gained a new rank, reward: $60000, +35XP", player );
  337. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
  338. IncCash( player, 60000 );
  339. }
  340.  
  341. else if ( xp >= 21500 )
  342. {
  343. ServerMessage( player.Name + " has reached a new achievement, rank up: Major General I" );
  344. SendMessage( "Congratulations, you gained a new rank, reward: $62000, +35XP", player );
  345. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
  346. IncCash( player, 62000 );
  347. }
  348.  
  349. else if ( xp >= 22000 )
  350. {
  351. ServerMessage( player.Name + " has reached a new achievement, rank up: Major General II" );
  352. SendMessage( "Congratulations, you gained a new rank, reward: $63500, +35XP", player );
  353. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
  354. IncCash( player, 63500 );
  355. }
  356.  
  357. else if ( xp >= 22500 )
  358. {
  359. ServerMessage( player.Name + " has reached a new achievement, rank up: Major General III" );
  360. SendMessage( "Congratulations, you gained a new rank, reward: $65000, +35XP", player );
  361. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 35;
  362. IncCash( player, 65000 );
  363. }
  364.  
  365. else if ( xp >= 23000 )
  366. {
  367. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant General I" );
  368. SendMessage( "Congratulations, you gained a new rank, reward: $70000, +40XP", player );
  369. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 40;
  370. IncCash( player, 70000 );
  371. }
  372.  
  373. else if ( xp >= 23500 )
  374. {
  375. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant General II" );
  376. SendMessage( "Congratulations, you gained a new rank, reward: $75000, +50XP", player );
  377. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 50;
  378. IncCash( player, 75000 );
  379. }
  380.  
  381. else if ( xp >= 24000 )
  382. {
  383. ServerMessage( player.Name + " has reached a new achievement, rank up: Lieutenant General III" );
  384. SendMessage( "Congratulations, you gained a new rank, reward: $80000, +60XP", player );
  385. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 60;
  386. IncCash( player, 80000 );
  387. }
  388.  
  389. else if ( xp >= 35000 )
  390. {
  391. ServerMessage( player.Name + " has reached a new achievement, rank up: General" );
  392. SendMessage( "Congratulations, you gained a new rank, reward: $100000, +100XP", player );
  393. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 100;
  394. IncCash( player, 100000 );
  395. }
  396.  
  397. else if ( xp >= 50000 )
  398. {
  399. ServerMessage( player.Name + " has reached a new achievement, rank up: Commander" );
  400. SendMessage( "Congratulations, you gained a new rank, reward: $150000, +200XP", player );
  401. status[ player.ID ].XP = status[ player.ID ].XP.tointeger() + 200;
  402. IncCash( player, 150000 );
  403. }
  404. }
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