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- local height = game.Workspace.tower.height.value
- local newPart = Instance.new("Part")
- newPart.Parent = game.Workspace
- newPart.Position = Vector3.new(-50, height, 0)
- newPart.Size = Vector3.new(5, 1, 5)
- newPart.Anchored = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-50, height + 5, 0)
- wait(5)
- newPart:Destroy()
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