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- [code]
- 21:36:51:383 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.4 BETA (www.hyperlaunch.net)
- 21:36:51:450 | HL | INFO | +78 | Main - System Specs:
- HyperLaunch Dir: D:\Arcade\HyperLaunch
- HyperLaunch is: 32-bit
- OS: Microsoft Windows 7 Professional
- SKU: Professional
- Total Memory: 8142.98 MB
- Free Memory: 5475.94 MB
- Used Memory: 2667.039 MB
- SystemType: 64-bit
- Physical Processors: 1
- Logical Processors: 4
- GPU 1 Name: LogMeIn Mirror Driver
- GPU 1 RAM: 0.00 MB
- GPU 1 Driver Version: 7.1.542.0
- GPU 2 Name: NVIDIA GeForce GTX 660
- GPU 2 RAM: -2048.00 MB
- GPU 2 Driver Version: 9.18.13.4725
- Sound 1 Device: NVIDIA High Definition Audio
- Sound 1 Status: Enabled
- Sound 2 Device: Bluetooth Hands-free Audio
- Sound 2 Status: Enabled
- Sound 3 Device: Realtek High Definition Audio
- Sound 3 Status: Enabled
- Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
- Sound 4 Status: Enabled
- OS Language: English_United_States
- OS Admin Status: Yes
- Monitor #1 (\\.\DISPLAY6): 1280x1000 (1280x960 work)
- Monitor #1 Orientation: Landscape
- Current AHK Desktop Width: 1280
- Current AHK Desktop Height: 1000
- AutoHotkey Path:
- AHK Version: 1.1.09.04
- Unicode: No
- 21:36:51:450 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\HyperLaunch.exe exists
- 21:36:51:451 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription Your favorite Front End companion! Visit us @ www.hyperlaunch.net
- FileVersion 3.1.0.4
- LegalCopyright �2014 HyperLaunch
- ProductName djvj's one swell guy!
- ProductVersion 1.1.9.4
- CompanyName HyperLaunch BETA
- File Size: 966656 bytes
- Created: 11/23/2013 - 9:21:01 AM
- Modified: 2/4/2015 - 9:18:54 PM
- 21:36:51:451 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
- 21:36:51:451 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 409 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:451 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
- 21:36:51:451 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription DxWnd MFC application
- FileVersion 1, 0, 0, 1
- InternalName DxWnd
- LegalCopyright Copyright (C) 2004/2012
- OriginalFilename DxWnd.exe
- ProductName DxWnd application
- ProductVersion 1, 0, 0, 1
- File Size: 539136 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:451 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\BinHexRW.ahk exists
- 21:36:51:455 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:455 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 4961 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:455 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe exists
- 21:36:51:455 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription
- FileVersion 1.1.09.04
- InternalName
- OriginalFilename
- ProductName
- ProductVersion 1.1.09.04
- File Size: 657920 bytes
- Created: 5/25/2014 - 11:38:29 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:455 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\CLR.ahk exists
- 21:36:51:456 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:456 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 10586 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:456 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\COM.ahk exists
- 21:36:51:457 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:457 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 26342 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:457 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Control_AniGif.ahk exists
- 21:36:51:457 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5716 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:458 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
- 21:36:51:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 409 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:458 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
- 21:36:51:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription DxWnd MFC application
- FileVersion 1, 0, 0, 1
- InternalName DxWnd
- LegalCopyright Copyright (C) 2004/2012
- OriginalFilename DxWnd.exe
- ProductName DxWnd application
- ProductVersion 1, 0, 0, 1
- File Size: 539136 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:458 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\gdip.ahk exists
- 21:36:51:460 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:460 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 88789 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:460 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\gdip_alt.ahk exists
- 21:36:51:460 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:461 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 3394 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:461 | HL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.1
- 21:36:51:461 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\gsdll32.dll exists
- 21:36:51:461 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 13090816 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:461 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\itextsharp.dll exists
- 21:36:51:461 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription iTextSharp
- FileVersion 5.4.2.0
- InternalName itextsharp.dll
- LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
- OriginalFilename itextsharp.dll
- ProductName iTextSharp
- ProductVersion 5.4.2.0
- CompanyName 1T3XT BVBA
- File Size: 3743744 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:461 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Java.ahk exists
- 21:36:51:462 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:462 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 7841 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:462 | HL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
- 21:36:51:462 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\JSON.ahk exists
- 21:36:51:462 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:463 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 9203 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:463 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Origin.ahk exists
- 21:36:51:463 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:463 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 4897 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:463 | HL | DEBUG1 | +0 | Origin.ahk Version: 1.0.0
- 21:36:51:463 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll exists
- 21:36:51:464 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 69120 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:464 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\RegRW64.ahk exists
- 21:36:51:464 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:464 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 6915 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:464 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\RIni.ahk exists
- 21:36:51:465 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:466 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 67561 bytes
- Created: 11/23/2013 - 9:21:18 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:466 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
- 21:36:51:466 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription SevenZipSharp
- FileVersion 0.64.4841.31212
- InternalName SevenZipSharp.dll
- LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
- OriginalFilename SevenZipSharp.dll
- ProductName SevenZipSharp
- ProductVersion 0.64.4841.31212
- CompanyName Markovtsev Vadim
- File Size: 165888 bytes
- Created: 11/23/2013 - 9:21:18 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:466 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Steam.ahk exists
- 21:36:51:467 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:467 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 5326 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:467 | HL | DEBUG1 | +0 | Steam.ahk Version: 1.0.0
- 21:36:51:467 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\VA.ahk exists
- 21:36:51:468 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
- 21:36:51:468 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 34688 bytes
- Created: 11/23/2013 - 9:21:18 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:468 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\VA_Extension.ahk exists
- 21:36:51:468 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:469 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 3833 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:469 | HL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
- 21:36:51:469 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Bezel.ahk exists
- 21:36:51:470 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:471 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 101720 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:471 | HL | DEBUG1 | +0 | Bezel.ahk Version: 1.0.8
- 21:36:51:471 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Fade.ahk exists
- 21:36:51:471 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:472 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 36402 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:472 | HL | DEBUG1 | +0 | Fade.ahk Version: 1.0.9
- 21:36:51:472 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Fade Init.ahk exists
- 21:36:51:472 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:472 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 999 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:472 | HL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1
- 21:36:51:472 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Fade Animations.ahk exists
- 21:36:51:473 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:474 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 67602 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:474 | HL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.1
- 21:36:51:474 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\HyperPause.ahk exists
- 21:36:51:479 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:480 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 392193 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:480 | HL | DEBUG1 | +0 | HyperPause.ahk Version: 1.0.7
- 21:36:51:480 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\HyperPause Init.ahk exists
- 21:36:51:480 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:480 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 537 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:480 | HL | DEBUG1 | +0 | HyperPause Init.ahk Version: 1.0.1
- 21:36:51:480 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Keymapper.ahk exists
- 21:36:51:481 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:481 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 32953 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:481 | HL | DEBUG1 | +0 | Keymapper.ahk Version: 1.0.9
- 21:36:51:481 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Keymapper Init.ahk exists
- 21:36:51:482 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:482 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 3435 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:482 | HL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.2
- 21:36:51:482 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\MultiGame.ahk exists
- 21:36:51:483 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:483 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 40584 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:483 | HL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.6
- 21:36:51:483 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\MultiGame Init.ahk exists
- 21:36:51:483 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:483 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 161 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:484 | HL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
- 21:36:51:484 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\MultiPlayer.ahk exists
- 21:36:51:484 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:485 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 58607 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:485 | HL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.3
- 21:36:51:485 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Password.ahk exists
- 21:36:51:485 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:485 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 10035 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:485 | HL | DEBUG1 | +0 | Password.ahk Version: 1.0.0
- 21:36:51:485 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
- 21:36:51:487 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:487 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 73560 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:487 | HL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.3
- 21:36:51:487 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Shared.ahk exists
- 21:36:51:489 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:489 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 140963 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 2/4/2015 - 9:18:55 PM
- 21:36:51:489 | HL | DEBUG1 | +0 | Shared.ahk Version: 1.2.1
- 21:36:51:489 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Statistics.ahk exists
- 21:36:51:490 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:490 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 26170 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:490 | HL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.2
- 21:36:51:491 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Statistics Init.ahk exists
- 21:36:51:491 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:491 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 33 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:491 | HL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
- 21:36:51:491 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\XHotkey.ahk exists
- 21:36:51:492 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:492 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 29623 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:492 | HL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.2
- 21:36:51:492 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\XHotkey Init.ahk exists
- 21:36:51:493 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
- 21:36:51:493 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 1236 bytes
- Created: 11/23/2013 - 9:21:02 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:493 | HL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.0
- 21:36:51:493 | HL | DEBUG1 | +0 | Main - Raw CLI received: "-s Pinball FX2 -r Biolab -f D:\Arcade\HyperSpin.exe -p HyperSpin"
- 21:36:51:493 | HL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Biolab"
- 21:36:51:493 | HL | DEBUG1 | +0 | Main - dbName: Biolab
- 21:36:51:494 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Plugins\HyperSpin.plugin exists
- 21:36:51:495 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 7998 bytes
- Created: 1/6/2015 - 1:01:52 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:495 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
- 21:36:51:495 | HL | INFO | +0 | Main - HyperLaunch received "Pinball FX2" and "Biolab"
- 21:36:51:499 | HL | INFO | +15 | Main - Biolab is using the default emulator: Pinball FX2
- 21:36:51:499 | HL | INFO | +0 | Main - Checking for a [Pinball FX2] section in D:\Arcade\HyperLaunch\Settings\Pinball FX2\Emulators.ini
- 21:36:51:499 | HL | INFO | +0 | Main - Checking for a [Pinball FX2] section in D:\Arcade\HyperLaunch\Settings\Global Emulators.ini
- 21:36:51:500 | HL | INFO | +0 | Main - Found [Pinball FX2] in D:\Arcade\HyperLaunch\Settings\Global Emulators.ini
- 21:36:51:500 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Modules\Pinball FX2\Pinball FX2.ahk exists
- 21:36:51:502 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 9683 bytes
- Created: 5/25/2014 - 8:43:41 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:503 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
- 21:36:51:503 | HL | INFO | +0 | Main - Biolab will use module: D:\Arcade\HyperLaunch\Modules\Pinball FX2\Pinball FX2.ahk
- 21:36:51:511 | HL | INFO | +0 | Main - Did not find a "D:\Arcade\HyperLaunch\Settings\Pinball FX2\Game Options.ini" file, skipping any game-specific options.
- 21:36:51:511 | HL | INFO | +0 | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher".
- 21:36:51:512 | HL | INFO | +16 | Main - INI Keys read
- 21:36:51:512 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\7z.exe exists
- 21:36:51:512 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription 7-Zip Console
- FileVersion 9.20
- InternalName 7z
- LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
- OriginalFilename 7z.exe
- ProductName 7-Zip
- ProductVersion 9.20
- CompanyName Igor Pavlov
- File Size: 163840 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:512 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\7z.dll exists
- 21:36:51:512 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription 7z Standalone Plugin
- FileVersion 9.20
- InternalName 7za
- LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
- OriginalFilename 7za.dll
- ProductName 7-Zip
- ProductVersion 9.20
- CompanyName Igor Pavlov
- File Size: 914432 bytes
- Created: 11/23/2013 - 9:21:17 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:512 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\FontReg.exe exists
- 21:36:51:513 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription Font Registration Utility (x86-32)
- FileVersion 2.1.3.0
- OriginalFilename FontReg.exe
- File Size: 6144 bytes
- Created: 1/6/2015 - 1:01:55 PM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:51:514 | HL | INFO | +0 | Main - "Biolab" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
- 21:36:51:514 | HL | WARNING | +0 | Main - SkipChecks is enabled and set to: Rom and Emu
- 21:36:51:514 | HL | INFO | +0 | CheckPaths - Started
- 21:36:51:514 | HL | DEBUG1 | +0 | CheckPaths - Current romName:
- 21:36:51:514 | HL | DEBUG1 | +0 | CheckPaths - Current romPath:
- 21:36:51:514 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension:
- 21:36:51:514 | HL | INFO | +0 | CheckPaths - Ended
- 21:36:51:514 | HL | INFO | +0 | BuildScript - User Variables:
- ;----------------------------------------------------------------------------
- ; INJECTED VARIABLES
- ;----------------------------------------------------------------------------
- #NoTrayIcon
- #InstallKeybdHook
- DetectHiddenWindows, ON
- SetTitleMatchMode, 2
- SendMode, Event
- 0 = 8
- pluginPath = D:\Arcade\HyperLaunch\Plugins
- pluginName = HyperSpin
- pluginExt = .plugin
- hlMode =
- hlTitle = HyperLaunch
- hlVersion = 3.1.0.4 BETA
- hlAuthor = djvj
- hlURL = www.hyperlaunch.net
- langFile = D:\Arcade\HyperLaunch\Data\Language\Localization.ini
- frontendPID = 0
- frontendPath = D:\Arcade
- frontendExe = HyperSpin.exe
- frontendExt = exe
- frontendName = HyperSpin
- frontendDrive = D:
- exitEmulatorKey = Esc
- exitEmulatorKeyWait = 0
- forceHoldKey = ~Esc
- restoreFE = false
- exitScriptKey = ~q & ~s
- toggleCursorKey = ~e & ~t
- emuFullPath =
- emuPath =
- emuName = Pinball FX2
- emuExt =
- romPath =
- romPathFromIni =
- romExtension =
- romExtensionOrig =
- romExtensions =
- executable =
- systemName = Pinball FX2
- dbPath =
- dbName = Biolab
- dbExt =
- romName =
- romMapPath =
- romMappingEnabled = false
- romMappingLaunchMenuEnabled = false
- romMappingFirstMatchingExt = false
- romMappingShowAllRomsInArchive = true
- romMappingNumberOfGamesByScreen = 7
- romMappingMenuWidth = 300
- romMappingMenuMargin = 50
- romMappingTextFont = Bebas Neue
- romMappingTextOptions = cFFFFFFFF r4 s40 Bold
- romMappingDisabledTextColor = ff888888
- romMappingTextSizeDifference = 5
- romMappingTextMargin = 10
- romMappingTitleTextFont = Bebas Neue
- romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
- romMappingTitle2TextFont = Bebas Neue
- romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
- romMappingGameInfoTextFont = Bebas Neue
- romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
- romMappingBackgroundBrush = aa000000
- romMappingColumnBrush = 33000000
- romMappingButtonBrush1 = 6f000000
- romMappingButtonBrush2 = 33000000
- romMappingBackgroundAlign = Stretch and Lose Aspect
- romMappingMenuFlagWidth = 40
- romMappingMenuFlagSeparation = 5
- romMappingDefaultMenuList = FullList
- romMappingSingleFilteredRomAutomaticLaunch = false
- altArchiveNameOnly =
- altRomNameOnly =
- altArchiveAndRomName =
- altArchiveAndManyRomNames =
- altRomNamesOnly =
- romMapScenario =
- skipchecks = Rom and Emu
- romMatchExt = true
- blockInputTime = 0
- blockInputFile = D:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe
- errorLevelReporting = false
- lockLaunch = false
- lockLaunchGame =
- screenRotationAngle = 0
- screenRotationAngleGame =
- logFile = D:\Arcade\HyperLaunch\HyperLaunch.log
- logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
- logLevel = 10
- logShowDebugConsole = false
- logIncludeModule = true
- logIncludeFileProperties = true
- logShowCommandWindow = false
- logCommandWindow = false
- hlDebugConsoleStdout =
- sysLang = English_United_States
- sysType = 64-bit
- navUpKey = Up
- navDownKey = Down
- navLeftKey = Left
- navRightKey = Right
- navSelectKey = Enter
- navP2UpKey = Numpad8
- navP2DownKey = Numpad2
- navP2LeftKey = Numpad4
- navP2RightKey = Numpad6
- navP2SelectKey = NumpadEnter
- originalWidth = 1280
- originalHeight = 1000
- dtEnabled = true
- dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
- dtUseSCSI = true
- dtAddDrive = true
- servoStikEnabled = false
- ledblinkyEnabled = false
- ledblinkyFullPath =
- ledblinkyProfilePath = D:\Arcade\HyperLaunch\Profiles\LEDBlinky
- ledblinkyHLProfile = D:\Arcade\HyperLaunch\Profiles\LEDBlinky\HyperLaunch
- emuIdleShutdown = 0
- launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
- hideCursor = true
- hideEmu = false
- hideFE = false
- fadeIn = true
- fadeInDuration = 500
- fadeInTransitionAnimation = DefaultAnimateFadeIn
- fadeInDelay = 0
- fadeInExitDelay = 0
- fadeOutExitDelay = 0
- fadeOut = false
- fadeOutExtraScreen = false
- fadeOutDuration = 500
- fadeOutTransitionAnimation = DefaultAnimateFadeOut
- fadeOutDelay = 0
- fadeLyrInterpolation = 7
- fadeMuteEmulator = false
- fadeUseBackgrounds = false
- fadeWidthBaseRes = 1920
- fadeHeightBaseRes = 1080
- fadeLyr1Color = FF000000
- fadeLyr1AlignImage = Stretch and Lose Aspect
- fadeLyr2Pos = Stretch and Lose Aspect
- fadeLyr2X = 0
- fadeLyr2Y = 0
- fadeLyr2W =
- fadeLyr2H =
- fadeLyr2Adjust = 1
- fadeLyr2PicPad = 0
- fadeLyr2Prefix = Extra Layer 1 - Console
- fadeLyr3Pos = Center
- fadeLyr3X = 450
- fadeLyr3Y = 450
- fadeLyr3W =
- fadeLyr3H =
- fadeLyr3Adjust = 1
- fadeLyr3PicPad = 0
- fadeLyr3Speed = 750
- fadeLyr3Animation = DefaultFadeAnimation
- fadeLyr37zAnimation = DefaultFadeAnimation
- fadeLyr3Type = imageandbar
- fadeLyr3ImgFollow7zProgress = true
- fadeLyr3Repeat = 1
- fadeLyr3BackImageTransparency = 30
- fadeLyr3StaticPos = No Alignment
- fadeLyr3StaticX = 0
- fadeLyr3StaticY = 870|1575
- fadeLyr3StaticW =
- fadeLyr3StaticH =
- fadeLyr3StaticAdjust = 1
- fadeLyr3StaticPicPad = 0
- fadeLyr3StaticPrefix = Info Bar
- fadeLyr4Adjust = 1
- fadeLyr4X = 1792|952
- fadeLyr4Y = 891|1596
- fadeLyr4W = 128
- fadeLyr4H =
- fadeLyr4Pos = No Alignment
- fadeLyr4FPS = 50
- fadeLyr4PicPad = 0
- fadeTranspGifColor = FFFFFF
- fadeBarWindow = Image
- fadeBarWindowX =
- fadeBarWindowY =
- fadeBarWindowW = 900
- fadeBarWindowH =
- fadeBarWindowR = 30
- fadeBarWindowM = 30
- fadeBarWindowHatchStyle = 8
- fadeBar = 7zOnly
- fadeBarNon7zProgressTime = 0
- fadeBarBack = true
- fadeBarBackColor = FF555555
- fadeBarH = 30
- fadeBarR = 10
- fadeBarColor = DD00BFFF
- fadeBarHatchStyle = 8
- fadeBarPercentageText = true
- fadeBarInfoText = true
- fadeBarXOffset = 0
- fadeBarYOffset = 150
- fadeRomInfoDescription = filtered text
- fadeRomInfoSystemName = image
- fadeRomInfoYear = text with label
- fadeRomInfoManufacturer = text with label
- fadeRomInfoGenre = disabled
- fadeRomInfoRating = image
- fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
- fadeRomInfoTextPlacement = User Defined
- fadeRomInfoTextMargin = 7
- fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
- fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
- fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
- fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
- fadeRomInfoText5Options = cFF555555 r4 s42 Bold
- fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
- fadeStats_Number_of_Times_Played = text with label
- fadeStats_Last_Time_Played = text with label
- fadeStats_Average_Time_Played = text with label
- fadeStats_Total_Time_Played = text with label
- fadeStats_System_Total_Played_Time = text with label
- fadeStats_Total_Global_Played_Time = text with label
- fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
- fadeStatsInfoTextPlacement = topRight
- fadeStatsInfoTextMargin = 7
- fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
- fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
- fadeText1X = 0
- fadeText1Y = 0
- fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
- fadeText1 = Loading Game
- fadeText2X = 0
- fadeText2Y = 0
- fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
- fadeText2 = Extraction Complete, Ready
- fadeText3 = Loading Game
- fadeText4 = Loading Complete
- fadeFont = Bebas Neue
- fadeSystemAndRomLayersOnly = false
- fadeExtractionTime = disabled
- fadeExtractionTimeTextX = 0
- fadeExtractionTimeTextY = 0
- fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
- fadeInterruptKey =
- detectFadeErrorEnabled = true
- fadeImgPath = D:\Arcade\HyperLaunch\Media\Fade
- HLDataPath = D:\Arcade\HyperLaunch\Data
- HLMediaPath = D:\Arcade\HyperLaunch\Media
- HLErrSoundPath = D:\Arcade\HyperLaunch\Media\Sounds\Error
- modulesPath = D:\Arcade\HyperLaunch\Modules
- moduleFullName = D:\Arcade\HyperLaunch\Modules\Pinball FX2\Pinball FX2.ahk
- moduleName = Pinball FX2
- modulePath = D:\Arcade\HyperLaunch\Modules\Pinball FX2
- moduleExtension = ahk
- moduleExtensionsPath = D:\Arcade\HyperLaunch\Module Extensions
- libPath = D:\Arcade\HyperLaunch\Lib
- 7zEnabled = true
- 7zPath = D:\Arcade\HyperLaunch\Module Extensions\7z.exe
- 7zDllPath = D:\Arcade\HyperLaunch\Module Extensions\7z.dll
- 7zExtractPath = D:\Arcade\cache
- 7zExtractPathOrig =
- 7zAttachSystemName = false
- 7zDelTemp = true
- 7zSounds = true
- 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
- 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
- mgEnabled = false
- mgKey = ~NumpadSub
- mgBackgroundColor = FF000000
- mgSidePadding = 0.2
- mgWidthBaseRes = 1920
- mgHeightBaseRes = 1080
- mgYOffset = 500
- mgFont = Arial
- mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
- mgText1Text = Please select a game
- mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
- mgText2Offset = 70
- mgUseSound = true
- mgSoundfreq = 300
- mgExitEffect = none
- mgSelectedEffect = rotate
- mgUseGameArt = false
- mgCandidate =
- mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
- mgOnLaunch = false
- hpEnabled = true
- hpKey = ~NumpadAdd
- hpBackToMenuBarKey = X
- hpZoomInKey = C
- hpZoomOutKey = V
- hpScreenshotKey = ~PrintScreen
- hpHiToTextPath = D:\Arcade\HyperLaunch\Module Extensions\HiToText.exe
- hpSaveStateKeyCodes =
- hpLoadStateKeyCodes =
- keymapperEnabled = false
- keymapperAHKMethod = Internal
- keymapper = xpadder
- xpadderFullPath = D:\Arcade\Tools\Xpadder\Xpadder.exe
- joyToKeyFullPath = C:\Windows\Utilities\VJoy\VJoy.exe
- keymapperProfilePath = D:\Arcade\HyperLaunch\Profiles\xpadder
- keymapperFrontEndProfileName = HyperSpin
- keymapperFrontEndProfile = false
- keymapperHyperLaunchProfileEnabled = false
- JoyIDsEnabled = false
- JoyIDsPreferredControllersSystem = use_global
- JoyIDsPreferredControllersGlobal =
- CustomJoyNamesEnabled = false
- CustomJoyNames =
- rotateMethod = false
- FEProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\HyperSpin
- defaultProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\_Default
- systemProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2
- xPadderSystemProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2\_Default
- emuProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2\Pinball FX2
- romProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2\Biolab
- HyperLaunchProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\HyperLaunch
- blankProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\_Default\blank
- ahkFEProfile = D:\Arcade\HyperLaunch\Profiles\AHK\HyperSpin
- ahkDefaultProfile = D:\Arcade\HyperLaunch\Profiles\AHK\_Default
- ahkSystemProfile = D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2
- ahkEmuProfile = D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Pinball FX2
- ahkRomProfile = D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Biolab
- ahkHyperLaunchProfile = D:\Arcade\HyperLaunch\Profiles\AHK\HyperLaunch
- bezelEnabled = false
- bezelICEnabled = false
- statisticsEnabled = true
- pressDuration = -1
- emuVolume = 1
- dxwndIni = D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini
- dxwndFullPath = D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe
- mon1O = 0
- pacDrivedllFile = D:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll
- userFadeAnimIniFile = D:\Arcade\HyperLaunch\Lib\User Fade Animations.ini
- 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
- 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
- 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts
- 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
- 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script
- 21:36:51:515 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
- 21:36:51:515 | HL | INFO | +0 | BuildScript - Validating module
- 21:36:51:516 | HL | INFO | +0 | BuildScript - Validation complete
- 21:36:51:516 | HL | INFO | +0 | BuildScript - Module:
- MEmu = Pinball FX2
- MEmuV = N/A
- MURL = http://www.pinballfx.com/
- MAuthor = djvj & bleasby
- MVersion = 2.0.2
- MCRC = DF1AB8F1
- iCRC = E55FC3CA
- mId = 635244873683327779
- MSystem = "Pinball FX2","Pinball"
- ;----------------------------------------------------------------------------
- ; Notes:
- ; If launching as a Steam game:
- ; When setting this up in HLHQ under the global emulators tab, make sure to select it as a Virtual Emulator. Also no rom extensions, executable, or rom paths need to be defined.
- ; Set Skip Checks to "Rom and Emu" when using this module as roms do not exist.
- ;
- ; If not launching through Steam:
- ; Add this as any other standard emulator and define the PInball FX2.exe as your executable, but still select Virtual Emulator as you do not need rom extensions or rom paths
- ; Set Skip Checks to "Rom and Emu" when using this module as roms do not exist.
- ;
- ;This module requires BlockInput.exe to exist in your Module Extensions folder. It is used to prevent users from messing up the table selection routine.
- ;
- ;Windowed mode:
- ; - To hide the game selection behind fade the game needs to be run in Windowed mode. The original game does not support windowed mode, therefore it is necessary to use the dxwnd for forcing this mode. Use this option at your own risk, as this could be eventually considered as an injected code and may end up in a banned licence (I did not had any problem in this subject until now).
- ; - Windowed mode requires to set the dxwnd to run as admin. Go to the folder HyperLaunch\Module Extensions\dxwnd\dxwnd.exe and righht click the executable to set it to run as admin.
- ; - If dxwnd is not closing, that is because dxwnd cannot be closed by a script not also running as admin. So make sure HyperLaunch.exe is set to run as admin also by right clicking it and going to Properties -> Compatibility -> Run as Administrator should be checked.
- ; - It is also required to set on the modules options the WindowedResolution to match your Pinball FX2 game resolution. If you don't do it, the game will crash as dxwnd will not be able to set the windowed mode.
- ;
- ; Optional Fade recomended settings:
- ; - On Windowed mode you can use these settings: Progress Bar - Enable = true, Progress Bar - Non 7z Progress Bar Time = 21500 (adjust this to the average time that it takes for getting to the table on your computer, mine was 21,5 secds), Fade In - Exit Delay = 3500 (time that the Pinball FX2 takes for loading the selected table. HL will know when Pinball FX2 reaches this screen but if you want to hide it also, you will need to set this option). This will give the user a approximate measure of how much time it takes for the table be ready to be played and the fade screen will only disapears after the Pinball FX2 table is ready to be played.
- ;
- ; Bezel:
- ; Bezel uses the fixResMode and requires the use of windowed mode, therefore you need to set the resolution on the module options to the same resolution that you set in Pinball FX2.
- ; By default, the module will use the resolution of your desktop. Your bezel is most likely smaller, so make sure to set the correct windowed resolution in HLHQ for this module.
- ;----------------------------------------------------------------------------
- StartModule()
- BezelGUI()
- settingsFile := modulePath . "\" . moduleName . ".ini"
- multiplayerMenu := IniReadCheck(settingsFile, "Settings", "Multiplayer_Menu","true",,1)
- if (multiplayerMenu = "true")
- SelectedNumberofPlayers := NumberOfPlayersSelectionMenu(4)
- FadeInStart()
- pinballTitleClass := "Pinball FX2 ahk_class PxWindowClass"
- Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
- WindowedResolution := IniReadCheck(settingsFile, "Settings", "Windowed_Resolution",A_ScreenWidth . "x" . A_ScreenHeight,,1)
- initialTableX := IniReadCheck(settingsFile, "Settings", "Initial_Table_X",1,,1)
- initialTableY := IniReadCheck(settingsFile, "Settings", "Initial_Table_Y",1,,1)
- sleepLogo := IniReadCheck(settingsFile, "Settings", "Sleep_Until_Logo",12000,,1)
- sleepMenu := IniReadCheck(settingsFile, "Settings", "Sleep_Until_Main_Menu",1500,,1)
- sleepBaseTime := IniReadCheck(settingsFile, "Settings", "Sleep_Base_Time",1,,1)
- tableNavX := IniReadCheck(settingsFile, romName, "x",,,1)
- tableNavY := IniReadCheck(settingsFile, romName, "y",,,1)
- tableNavX2 := IniReadCheck(settingsFile, romName, "x2",,,1)
- tableNavY2 := IniReadCheck(settingsFile, romName, "y2",,,1)
- BezelStart("fixResMode")
- CheckFile(moduleExtensionsPath . "\BlockInput.exe")
- If (tableNavX = "" || tableNavY = "")
- ScriptError("This game is not configured in the module ini. Please set the grid coordinates in HyperLaunchHQ so HyperLaunch can launch the game for you")
- DXWndGame :=
- If (!Fullscreen || Fullscreen = "false"){
- StringSplit, WindowedResolution, WindowedResolution, x
- DxwndIniRW("target", "sizx", WindowedResolution1,, "Pinball FX2")
- DxwndIniRW("target", "sizy", WindowedResolution2,, "Pinball FX2")
- If executable
- DxwndIniRW("target", "path", emuPath . "\" . executable,, "Pinball FX2")
- If !executable {
- If !steamPath
- GetSteamPath()
- DxwndIniRW("target", "path", steamPath . "\SteamApps\common\Pinball FX2\Pinball FX2.exe",, "Pinball FX2")
- }
- DxwndRun()
- DXWndGame := 1
- }
- If executable {
- Log("Module - Running Pinball FX2 as a stand alone game and not through Steam as an executable was defined.")
- Run(executable, emuPath)
- } Else {
- Log("Module - Running Pinball FX2 through Steam.")
- Steam(226980)
- }
- ; attempt to hide window components of the DMD (unable to prove this works still)
- ; DllCall( "RegisterShellHookWindow", UInt,hWnd )
- ; MsgNum := DllCall( "RegisterWindowMessage", Str,"SHELLHOOK" )
- ; OnMessage( MsgNum, "ShellMessage" )
- WinWait(pinballTitleClass)
- WinWaitActive(pinballTitleClass)
- Run("BlockInput.exe 30", moduleExtensionsPath) ; start the tool that blocks all input so user cannot interrupt the launch process for 30 seconds
- SetKeyDelay(50*sleepBaseTime) ; required otherwise pinball fx2 does not respond to the keys
- Sleep, %sleepLogo% ; sleep till Pinball FX2 logo appears
- ControlSend,, {Esc Down}{Esc Up}, %pinballTitleClass%
- Sleep, % 200*sleepBaseTime
- ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; cancel pinball fx2 logo
- Sleep, %sleepMenu% ; sleep till table select window appears
- tableNavX := tableNavX - initialTableX
- tableNavY := tableNavY - initialTableY
- If (tableNavX<0){
- Loop % -tableNavX
- { ControlSend,, {Left Down}{Left Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- } Else {
- Loop % tableNavX
- { ControlSend,, {Right Down}{Right Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- }
- If (tableNavY<0){
- Loop % -tableNavY
- { ControlSend,, {Up Down}{Up Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- } Else {
- Loop % tableNavY
- { ControlSend,, {Down Down}{Down Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- }
- If (tableNavX2) and (tableNavY2)
- { iniRead,currentFootballTable, %settingsFile%, Settings, Current_Football_Table
- if !(currentFootballTable=romName){
- ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select game
- Sleep, % 500*sleepBaseTime
- ControlSend,, {Up Down}{Up Up}, %pinballTitleClass% ; Move up
- Sleep, % 50*sleepBaseTime
- ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select team
- iniRead,initialX,%settingsFile%,%currentFootballTable%,X2, 1
- iniRead,initialY,%settingsFile%,%currentFootballTable%,Y2, 1
- NavX2 := tableNavX2 - initialX
- NavY2 := tableNavY2 - initialY
- Sleep, % 500*sleepBaseTime
- If (NavX2<0){
- Loop % -NavX2
- { ControlSend,, {Left Down}{Left Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- } Else {
- Loop % NavX2
- { ControlSend,, {Right Down}{Right Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- }
- If (NavY2<0){
- Loop % -NavY2
- { ControlSend,, {Up Down}{Up Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- } Else {
- Loop % NavY2
- { ControlSend,, {Down Down}{Down Up}, %pinballTitleClass%
- Sleep, % 50*sleepBaseTime
- }
- }
- iniWrite, %romName%, %settingsFile%, Settings, Current_Football_Table
- }
- }
- ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select team or game
- Sleep, % 750*sleepBaseTime
- If (tableNavX2 && tableNavY2)
- If !(currentFootballTable = romName)
- ControlSend,, {Down Down}{Down Up}, %pinballTitleClass% ; down to play single game
- If (SelectedNumberofPlayers > 1) ; select number of players
- { Sleep, % 50*sleepBaseTime
- ControlSend,, {Down Down}{Down Up}, %pinballTitleClass% ; down to hot seat
- ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select hot seat
- Sleep, % 500*sleepBaseTime
- Loop % SelectedNumberofPlayers-2
- { ControlSend,, {Down Down}{Down Up}, %pinballTitleClass% ;select number of players
- Sleep, % 50*sleepBaseTime
- }
- }
- ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; start game
- Process("Close", "BlockInput.exe") ; end script that blocks all input
- BezelDraw()
- FadeInExit()
- Process("WaitClose", "Pinball FX2.exe")
- BezelExit()
- FadeOutExit()
- ExitModule()
- ShellMessage(wParam, lParam) {
- Log("DEBUG - " . wParam,3)
- ; msgbox % wParam
- If (wParam = 1)
- IfWinExist Pinball FX2 DotMatrix
- {
- WinSet, Style, -0xC00000 ; hide title bar
- WinSet, Style, -0x800000 ; hide thin-line border
- WinSet, Style, -0x400000 ; hide dialog frame
- WinSet, Style, -0x40000 ; hide thickframe/sizebox
- ;WinMove, , , 0, 0, 1920, 1080
- }
- }
- CloseProcess:
- FadeOutStart()
- WinClose(pinballTitleClass)
- If DXWndGame
- DxwndClose()
- Return
- 21:36:51:522 | HL | INFO | +0 | BuildScript - Loaded HyperPause scripts
- 21:36:51:523 | HL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
- 21:36:51:525 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
- 21:36:51:525 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script
- 21:36:51:525 | HL | INFO | +0 | BuildScript - Finished injecting functions into module
- 21:36:51:526 | HL | INFO | +0 | Main - Module is built
- 21:36:51:526 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\AutoHotkey.dll exists
- 21:36:51:526 | HL | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription AutoHotkey_H ANSI 32-bit
- FileVersion 1.1.09.04
- InternalName AutoHotkey_H
- LegalCopyright Copyright (C) 2012
- OriginalFilename AutoHotkey.exe
- ProductName AutoHotkey_H
- ProductVersion 1.1.09.04
- File Size: 785408 bytes
- Created: 11/23/2013 - 9:21:00 AM
- Modified: 1/15/2015 - 6:19:04 PM
- 21:36:51:527 | HL | INFO | +15 | Main - Loading Internal AHK Keymapping
- 21:36:51:527 | HL | INFO | +0 | GetProfileAHK - Started
- 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Biolab.ahk
- 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Pinball FX2.ahk
- 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2.ahk
- 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\_Default.ahk
- 21:36:51:527 | HL | WARNING | +0 | GetProfileAHK - Keymapper support is enabled for AHK, but could not find a Biolab, Pinball FX2, Pinball FX2, or a default profile in
- 21:36:51:527 | HL | INFO | +0 | GetProfileAHK - Ended
- 21:36:51:527 | HL | DEBUG2 | +0 | Main - Attaching AHK remaps to module using:
- 21:36:51:527 | HL | DEBUG2 | +0 | Main - Finished building Internal AHK remaps
- 21:36:51:527 | HL | INFO | +0 | Main - Running module
- 21:36:51:527 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
- 21:36:51:645 | MD | INFO | +N/A | Module initialized
- 21:36:51:645 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 21:36:51:646 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
- 21:36:51:646 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
- 21:36:51:646 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
- 21:36:51:646 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
- 21:36:51:647 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
- 21:36:51:647 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
- 21:36:51:647 | MD | INFO | +0 | StartModule - Started
- 21:36:51:647 | MD | INFO | +0 | StartModule - MEmu: Pinball FX2
- MEmuV: N/A
- MURL: http://www.pinballfx.com/
- MAuthor: djvj & bleasby
- MVersion: 2.0.2
- MCRC: DF1AB8F1
- iCRC: E55FC3CA
- MID:
- MSystem: "Pinball FX2","Pinball"
- 21:36:51:647 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Pinball FX2"
- 21:36:51:648 | MD | INFO | +0 | PluginInit - Started
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Wheel\Biolab.png
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Main Menu\Images\Wheel\Pinball FX2.png
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork1\Biolab.png
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork2\Biolab.png
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork3\Biolab.png
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork4\Biolab.png
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Letters
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Other
- 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Video\Biolab.mp4
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Video\Biolab.flv
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Main Menu\Video\Pinball FX2.mp4
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Main Menu\Video\Pinball FX2.flv
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
- 21:36:51:649 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Databases\Pinball FX2\Pinball FX2.xml exists
- 21:36:51:649 | MD | DEBUG1 | +0 | CheckFile - Attributes:
- File Size: 10471 bytes
- Created: 5/25/2014 - 8:43:04 AM
- Modified: 5/26/2014 - 5:16:47 PM
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
- 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Biolab"
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Zen Studios"
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Year
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Genre
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Rating
- 21:36:51:650 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
- GameInfo Label: Manufacturer | GameInfo Value:
- GameInfo Label: Name | GameInfo Value:
- 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
- 21:36:51:650 | MD | INFO | +0 | PluginInit - Ended
- 21:36:51:650 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: Biolab
- 21:36:51:651 | MD | INFO | +0 | Hiding mouse cursor
- 21:36:51:673 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
- 21:36:51:673 | MD | INFO | +0 | StartModule - Ended
- 21:36:51:674 | MD | INFO | +0 | Module Setting - [Settings] - Multiplayer_Menu: true
- 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Enter" to call label: "PlayersMenuSelect"
- 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "PlayersMenuUP"
- 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "PlayersMenuDown"
- 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "NumpadEnter" to call label: "PlayersMenuSelect"
- 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad8" to call label: "PlayersMenuUP"
- 21:36:51:703 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad2" to call label: "PlayersMenuDown"
- 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "ClosePlayersMenu"
- 21:36:53:050 | MD | DEBUG2 | +1342 | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
- 21:36:53:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "Enter"
- 21:36:53:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
- 21:36:53:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Up"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Down"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "NumpadEnter"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Numpad8"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Numpad2"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "ClosePlayersMenu" standard Hotkey method for key(s): "~Esc"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
- 21:36:53:053 | MD | INFO | +0 | Number of Players Selected: 1
- 21:36:53:119 | MD | DEBUG1 | +78 | FadeInStart - Started
- 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
- 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
- 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
- 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
- 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn"
- 21:36:53:119 | MD | DEBUG2 | +0 | Fade screen scale factor: X=0.666667, Y= 0.925926
- 21:36:53:119 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Layer 1*.*
- 21:36:53:119 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Layer 1*.*
- 21:36:53:119 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Layer 1*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Layer 1*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.png
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1.png
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.gif
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.tif
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.bmp
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.jpg
- 21:36:53:120 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1.png
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Extra Layer 1 - Console*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Extra Layer 1 - Console*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Extra Layer 1 - Console*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
- 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Extra Layer 1 - Console*.*
- 21:36:53:181 | MD | INFO | +62 | DefaultAnimateFadeIn - Started
- 21:36:53:181 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
- 21:36:53:712 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
- 21:36:53:716 | MD | INFO | +0 | DefaultFadeAnimation - Started
- 21:36:53:716 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Info Bar*.*
- 21:36:53:716 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Info Bar*.*
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Info Bar*.*
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Info Bar*.*
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.*
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.png
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar.png
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.gif
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.tif
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.bmp
- 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.jpg
- 21:36:53:717 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar.png
- 21:36:53:745 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Layer 3*.*
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Layer 3*.*
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Layer 3*.*
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Layer 3*.*
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.*
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.png
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3.png
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.gif
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.tif
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.bmp
- 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.jpg
- 21:36:53:745 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3.png
- 21:36:53:776 | MD | DEBUG1 | +31 | FadeInDelay - Started
- 21:36:53:776 | MD | DEBUG1 | +0 | FadeInDelay - Ended
- 21:36:53:776 | MD | DEBUG1 | +0 | FadeInStart - Ended
- 21:36:53:776 | MD | INFO | +0 | StartGlobalUserFeatures - Starting
- 21:36:53:776 | MD | INFO | +0 | StartGlobalUserFeatures - Ending
- 21:36:53:776 | MD | DEBUG1 | +0 | CoverFE - Started
- 21:36:53:778 | MD | DEBUG1 | +0 | CoverFE - Ended
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Windowed_Resolution: 1280x1000
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Initial_Table_X: 1
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Initial_Table_Y: 1
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Until_Logo: 12000
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Until_Main_Menu: 1500
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Base_Time: 1
- 21:36:53:778 | MD | INFO | +0 | Module Setting - [Biolab] - x: 4
- 21:36:53:779 | MD | INFO | +0 | Module Setting - [Biolab] - y: 5
- 21:36:53:779 | MD | INFO | +0 | Module Setting - [Biolab] - x2:
- 21:36:53:779 | MD | INFO | +0 | Module Setting - [Biolab] - y2:
- 21:36:53:779 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe exists
- 21:36:53:779 | MD | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription
- FileVersion 1.1.09.04
- InternalName
- OriginalFilename
- ProductName
- ProductVersion 1.1.09.04
- File Size: 657920 bytes
- Created: 5/25/2014 - 11:38:29 AM
- Modified: 1/15/2015 - 6:19:05 PM
- 21:36:53:779 | MD | INFO | +0 | Module - Running Pinball FX2 through Steam.
- 21:36:53:779 | MD | INFO | +0 | Steam - Started
- 21:36:53:779 | MD | INFO | +0 | Steam - Received SteamID: "226980" | SteamProtocol: "" | Parameters: ""
- 21:36:53:779 | MD | INFO | +0 | GetSteamPath - Started
- 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=SteamExe,RegistryVersion=auto
- 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=SteamExe,RegistryVersion=64
- 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning c:/program files (x86)/steam/steam.exe
- 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=SteamExe,RegistryVersion=32
- 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning c:/program files (x86)/steam/steam.exe
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning c:/program files (x86)/steam/steam.exe
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=StartupMode,RegistryVersion=auto
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=StartupMode,RegistryVersion=64
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=StartupMode,RegistryVersion=32
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=Offline,RegistryVersion=auto
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=Offline,RegistryVersion=64
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=Offline,RegistryVersion=32
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
- 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
- 21:36:53:780 | MD | DEBUG1 | +0 | GetSteamPath - Steam is running in Online Mode
- 21:36:53:780 | MD | INFO | +0 | CheckFile - Checking if c:\program files (x86)\steam\steam.exe exists
- 21:36:53:782 | MD | DEBUG1 | +0 | CheckFile - Attributes:
- FileDescription Steam Client Bootstrapper
- FileVersion 02.59.12.64
- InternalName steamcmd (buildbot_steam-rel-win32-builder_steam_rel_client_win32@steam-rel-win32-builder)
- LegalCopyright Copyright (C) 2010 Valve Corporation
- OriginalFilename steam.exe
- ProductName Steam Client Bootstrapper
- ProductVersion 01.00.00.01
- CompanyName Valve Corporation
- File Size: 1942720 bytes
- Created: 2/7/2014 - 7:02:50 PM
- Modified: 1/23/2015 - 5:33:44 PM
- 21:36:53:782 | MD | INFO | +0 | GetSteamPath - Ended - Steam install path: c:\program files (x86)\steam\steam.exe
- 21:36:53:782 | MD | INFO | +0 | Process - Exist steam.exe
- 21:36:53:784 | MD | INFO | +0 | Steam - Steam is set to start in Standard Mode.
- 21:36:53:784 | MD | INFO | +0 | Steam - Steam is not running.
- 21:36:53:784 | MD | INFO | +0 | SteamLaunch - Steam is not running, launching it with credentials if defined.
- 21:36:53:784 | MD | INFO | +0 | Run - Running: c:\program files (x86)\steam\steam.exe -login 7;97Nq- KlqT47^G_ -applaunch 226980
- 21:36:53:828 | MD | DEBUG1 | +47 | Run - "steam.exe -login 7;97Nq- KlqT47^G_ -applaunch 226980 " Process ID: 5540
- 21:36:53:828 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1000 | Window HWND: 0x7003c6 | Process ID: 4956 | Process Path: D:\Arcade\HyperLaunch\HyperLaunch.exe
- 21:36:53:828 | MD | INFO | +0 | WinWait - Waiting for "Steam"
- 21:36:54:715 | MD | INFO | +889 | DefaultFadeAnimation - Ended
- 21:37:01:593 | MD | DEBUG1 | +6880 | GetActiveWindowStatus - Title: Steam - Error | Class: USurface_11291816 | State: 0 | X: 415 | Y: 386 | Width: 449 | Height: 187 | Window HWND: 0x5103ec | Process ID: 5540 | Process Path: C:\Program Files (x86)\Steam\Steam.exe
- 21:37:01:593 | MD | INFO | +0 | Run - Running: c:\program files (x86)\steam\steam.exe -applaunch 226980
- 21:37:01:600 | MD | DEBUG1 | +0 | Run - "steam.exe -applaunch 226980 " Process ID: 5892
- 21:37:01:600 | MD | INFO | +0 | Steam - Ended
- 21:37:01:600 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Steam - Error | Class: USurface_11291816 | State: 0 | X: 415 | Y: 386 | Width: 449 | Height: 187 | Window HWND: 0x5103ec | Process ID: 5540 | Process Path: C:\Program Files (x86)\Steam\Steam.exe
- 21:37:01:600 | MD | INFO | +0 | WinWait - Waiting for "Pinball FX2 ahk_class PxWindowClass"
- 21:37:20:946 | HL | ERROR | +29407 | ExitScript - User pressed Exit_Script_Key to force HyperLaunch shutdown
- 21:37:20:946 | HL | INFO | +0 | ExitScript - Started
- 21:37:20:951 | HL | INFO | +15 | SystemCursor - Restoring mouse cursor
- 21:37:20:955 | HL | INFO | +0 | ExitScript - Ended
- [/code]
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