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Feb 5th, 2015
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  1. [code]
  2. 21:36:51:383 | HL | INFO | +N/A | Main - HyperLaunch v3.1.0.4 BETA (www.hyperlaunch.net)
  3. 21:36:51:450 | HL | INFO | +78 | Main - System Specs:
  4. HyperLaunch Dir: D:\Arcade\HyperLaunch
  5. HyperLaunch is: 32-bit
  6. OS: Microsoft Windows 7 Professional
  7. SKU: Professional
  8. Total Memory: 8142.98 MB
  9. Free Memory: 5475.94 MB
  10. Used Memory: 2667.039 MB
  11. SystemType: 64-bit
  12. Physical Processors: 1
  13. Logical Processors: 4
  14. GPU 1 Name: LogMeIn Mirror Driver
  15. GPU 1 RAM: 0.00 MB
  16. GPU 1 Driver Version: 7.1.542.0
  17. GPU 2 Name: NVIDIA GeForce GTX 660
  18. GPU 2 RAM: -2048.00 MB
  19. GPU 2 Driver Version: 9.18.13.4725
  20. Sound 1 Device: NVIDIA High Definition Audio
  21. Sound 1 Status: Enabled
  22. Sound 2 Device: Bluetooth Hands-free Audio
  23. Sound 2 Status: Enabled
  24. Sound 3 Device: Realtek High Definition Audio
  25. Sound 3 Status: Enabled
  26. Sound 4 Device: NVIDIA Virtual Audio Device (Wave Extensible) (WDM)
  27. Sound 4 Status: Enabled
  28. OS Language: English_United_States
  29. OS Admin Status: Yes
  30. Monitor #1 (\\.\DISPLAY6): 1280x1000 (1280x960 work)
  31. Monitor #1 Orientation: Landscape
  32. Current AHK Desktop Width: 1280
  33. Current AHK Desktop Height: 1000
  34. AutoHotkey Path:
  35. AHK Version: 1.1.09.04
  36. Unicode: No
  37. 21:36:51:450 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\HyperLaunch.exe exists
  38. 21:36:51:451 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  39. FileDescription Your favorite Front End companion! Visit us @ www.hyperlaunch.net
  40. FileVersion 3.1.0.4
  41. LegalCopyright �2014 HyperLaunch
  42. ProductName djvj's one swell guy!
  43. ProductVersion 1.1.9.4
  44. CompanyName HyperLaunch BETA
  45. File Size: 966656 bytes
  46. Created: 11/23/2013 - 9:21:01 AM
  47. Modified: 2/4/2015 - 9:18:54 PM
  48. 21:36:51:451 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
  49. 21:36:51:451 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  50. File Size: 409 bytes
  51. Created: 1/6/2015 - 1:01:55 PM
  52. Modified: 1/15/2015 - 6:19:05 PM
  53. 21:36:51:451 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
  54. 21:36:51:451 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  55. FileDescription DxWnd MFC application
  56. FileVersion 1, 0, 0, 1
  57. InternalName DxWnd
  58. LegalCopyright Copyright (C) 2004/2012
  59. OriginalFilename DxWnd.exe
  60. ProductName DxWnd application
  61. ProductVersion 1, 0, 0, 1
  62. File Size: 539136 bytes
  63. Created: 1/6/2015 - 1:01:55 PM
  64. Modified: 1/15/2015 - 6:19:05 PM
  65. 21:36:51:451 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\BinHexRW.ahk exists
  66. 21:36:51:455 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  67. 21:36:51:455 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  68. File Size: 4961 bytes
  69. Created: 1/6/2015 - 1:01:55 PM
  70. Modified: 1/15/2015 - 6:19:05 PM
  71. 21:36:51:455 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe exists
  72. 21:36:51:455 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  73. FileDescription
  74. FileVersion 1.1.09.04
  75. InternalName
  76. OriginalFilename
  77. ProductName
  78. ProductVersion 1.1.09.04
  79. File Size: 657920 bytes
  80. Created: 5/25/2014 - 11:38:29 AM
  81. Modified: 1/15/2015 - 6:19:05 PM
  82. 21:36:51:455 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\CLR.ahk exists
  83. 21:36:51:456 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  84. 21:36:51:456 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  85. File Size: 10586 bytes
  86. Created: 11/23/2013 - 9:21:17 AM
  87. Modified: 1/15/2015 - 6:19:05 PM
  88. 21:36:51:456 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\COM.ahk exists
  89. 21:36:51:457 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  90. 21:36:51:457 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  91. File Size: 26342 bytes
  92. Created: 11/23/2013 - 9:21:17 AM
  93. Modified: 1/15/2015 - 6:19:05 PM
  94. 21:36:51:457 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Control_AniGif.ahk exists
  95. 21:36:51:457 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  96. 21:36:51:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  97. File Size: 5716 bytes
  98. Created: 11/23/2013 - 9:21:17 AM
  99. Modified: 1/15/2015 - 6:19:05 PM
  100. 21:36:51:458 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini exists
  101. 21:36:51:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  102. File Size: 409 bytes
  103. Created: 1/6/2015 - 1:01:55 PM
  104. Modified: 1/15/2015 - 6:19:05 PM
  105. 21:36:51:458 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe exists
  106. 21:36:51:458 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  107. FileDescription DxWnd MFC application
  108. FileVersion 1, 0, 0, 1
  109. InternalName DxWnd
  110. LegalCopyright Copyright (C) 2004/2012
  111. OriginalFilename DxWnd.exe
  112. ProductName DxWnd application
  113. ProductVersion 1, 0, 0, 1
  114. File Size: 539136 bytes
  115. Created: 1/6/2015 - 1:01:55 PM
  116. Modified: 1/15/2015 - 6:19:05 PM
  117. 21:36:51:458 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\gdip.ahk exists
  118. 21:36:51:460 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  119. 21:36:51:460 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  120. File Size: 88789 bytes
  121. Created: 11/23/2013 - 9:21:17 AM
  122. Modified: 1/15/2015 - 6:19:05 PM
  123. 21:36:51:460 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\gdip_alt.ahk exists
  124. 21:36:51:460 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  125. 21:36:51:461 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  126. File Size: 3394 bytes
  127. Created: 1/6/2015 - 1:01:55 PM
  128. Modified: 2/4/2015 - 9:18:55 PM
  129. 21:36:51:461 | HL | DEBUG1 | +0 | gdip_alt.ahk Version: 1.0.1
  130. 21:36:51:461 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\gsdll32.dll exists
  131. 21:36:51:461 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  132. File Size: 13090816 bytes
  133. Created: 11/23/2013 - 9:21:17 AM
  134. Modified: 1/15/2015 - 6:19:05 PM
  135. 21:36:51:461 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\itextsharp.dll exists
  136. 21:36:51:461 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  137. FileDescription iTextSharp
  138. FileVersion 5.4.2.0
  139. InternalName itextsharp.dll
  140. LegalCopyright Copyright (C) 1999-2013 by Bruno Lowagie and Paulo Soares. All Rights Reserved.
  141. OriginalFilename itextsharp.dll
  142. ProductName iTextSharp
  143. ProductVersion 5.4.2.0
  144. CompanyName 1T3XT BVBA
  145. File Size: 3743744 bytes
  146. Created: 11/23/2013 - 9:21:17 AM
  147. Modified: 1/15/2015 - 6:19:05 PM
  148. 21:36:51:461 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Java.ahk exists
  149. 21:36:51:462 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  150. 21:36:51:462 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  151. File Size: 7841 bytes
  152. Created: 1/6/2015 - 1:01:55 PM
  153. Modified: 1/15/2015 - 6:19:05 PM
  154. 21:36:51:462 | HL | DEBUG1 | +0 | Java.ahk Version: 1.0.0
  155. 21:36:51:462 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\JSON.ahk exists
  156. 21:36:51:462 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  157. 21:36:51:463 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  158. File Size: 9203 bytes
  159. Created: 11/23/2013 - 9:21:17 AM
  160. Modified: 1/15/2015 - 6:19:05 PM
  161. 21:36:51:463 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Origin.ahk exists
  162. 21:36:51:463 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  163. 21:36:51:463 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  164. File Size: 4897 bytes
  165. Created: 1/6/2015 - 1:01:55 PM
  166. Modified: 1/15/2015 - 6:19:05 PM
  167. 21:36:51:463 | HL | DEBUG1 | +0 | Origin.ahk Version: 1.0.0
  168. 21:36:51:463 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll exists
  169. 21:36:51:464 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  170. File Size: 69120 bytes
  171. Created: 1/6/2015 - 1:01:55 PM
  172. Modified: 1/15/2015 - 6:19:05 PM
  173. 21:36:51:464 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\RegRW64.ahk exists
  174. 21:36:51:464 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  175. 21:36:51:464 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  176. File Size: 6915 bytes
  177. Created: 1/6/2015 - 1:01:55 PM
  178. Modified: 1/15/2015 - 6:19:05 PM
  179. 21:36:51:464 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\RIni.ahk exists
  180. 21:36:51:465 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Extension.
  181. 21:36:51:466 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  182. File Size: 67561 bytes
  183. Created: 11/23/2013 - 9:21:18 AM
  184. Modified: 1/15/2015 - 6:19:05 PM
  185. 21:36:51:466 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\SevenZipSharp.dll exists
  186. 21:36:51:466 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  187. FileDescription SevenZipSharp
  188. FileVersion 0.64.4841.31212
  189. InternalName SevenZipSharp.dll
  190. LegalCopyright Copyright (C) Markovtsev Vadim 2009, 2010, licenced under LGPLv3
  191. OriginalFilename SevenZipSharp.dll
  192. ProductName SevenZipSharp
  193. ProductVersion 0.64.4841.31212
  194. CompanyName Markovtsev Vadim
  195. File Size: 165888 bytes
  196. Created: 11/23/2013 - 9:21:18 AM
  197. Modified: 1/15/2015 - 6:19:05 PM
  198. 21:36:51:466 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\Steam.ahk exists
  199. 21:36:51:467 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  200. 21:36:51:467 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  201. File Size: 5326 bytes
  202. Created: 1/6/2015 - 1:01:55 PM
  203. Modified: 1/15/2015 - 6:19:05 PM
  204. 21:36:51:467 | HL | DEBUG1 | +0 | Steam.ahk Version: 1.0.0
  205. 21:36:51:467 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\VA.ahk exists
  206. 21:36:51:468 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Extension.
  207. 21:36:51:468 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  208. File Size: 34688 bytes
  209. Created: 11/23/2013 - 9:21:18 AM
  210. Modified: 1/15/2015 - 6:19:05 PM
  211. 21:36:51:468 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\VA_Extension.ahk exists
  212. 21:36:51:468 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  213. 21:36:51:469 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  214. File Size: 3833 bytes
  215. Created: 1/6/2015 - 1:01:55 PM
  216. Modified: 2/4/2015 - 9:18:55 PM
  217. 21:36:51:469 | HL | DEBUG1 | +0 | VA_Extension.ahk Version: 1.0.1
  218. 21:36:51:469 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Bezel.ahk exists
  219. 21:36:51:470 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  220. 21:36:51:471 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  221. File Size: 101720 bytes
  222. Created: 11/23/2013 - 9:21:02 AM
  223. Modified: 2/4/2015 - 9:18:55 PM
  224. 21:36:51:471 | HL | DEBUG1 | +0 | Bezel.ahk Version: 1.0.8
  225. 21:36:51:471 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Fade.ahk exists
  226. 21:36:51:471 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  227. 21:36:51:472 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  228. File Size: 36402 bytes
  229. Created: 11/23/2013 - 9:21:02 AM
  230. Modified: 2/4/2015 - 9:18:55 PM
  231. 21:36:51:472 | HL | DEBUG1 | +0 | Fade.ahk Version: 1.0.9
  232. 21:36:51:472 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Fade Init.ahk exists
  233. 21:36:51:472 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  234. 21:36:51:472 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  235. File Size: 999 bytes
  236. Created: 11/23/2013 - 9:21:02 AM
  237. Modified: 1/15/2015 - 6:19:05 PM
  238. 21:36:51:472 | HL | DEBUG1 | +0 | Fade Init.ahk Version: 1.0.1
  239. 21:36:51:472 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Fade Animations.ahk exists
  240. 21:36:51:473 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  241. 21:36:51:474 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  242. File Size: 67602 bytes
  243. Created: 11/23/2013 - 9:21:02 AM
  244. Modified: 2/4/2015 - 9:18:55 PM
  245. 21:36:51:474 | HL | DEBUG1 | +0 | Fade Animations.ahk Version: 1.1.1
  246. 21:36:51:474 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\HyperPause.ahk exists
  247. 21:36:51:479 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  248. 21:36:51:480 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  249. File Size: 392193 bytes
  250. Created: 11/23/2013 - 9:21:02 AM
  251. Modified: 2/4/2015 - 9:18:55 PM
  252. 21:36:51:480 | HL | DEBUG1 | +0 | HyperPause.ahk Version: 1.0.7
  253. 21:36:51:480 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\HyperPause Init.ahk exists
  254. 21:36:51:480 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  255. 21:36:51:480 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  256. File Size: 537 bytes
  257. Created: 11/23/2013 - 9:21:02 AM
  258. Modified: 1/15/2015 - 6:19:05 PM
  259. 21:36:51:480 | HL | DEBUG1 | +0 | HyperPause Init.ahk Version: 1.0.1
  260. 21:36:51:480 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Keymapper.ahk exists
  261. 21:36:51:481 | HL | DEBUG1 | +16 | CRC Check - CRC matches, this is an official unedited Library.
  262. 21:36:51:481 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  263. File Size: 32953 bytes
  264. Created: 11/23/2013 - 9:21:02 AM
  265. Modified: 1/15/2015 - 6:19:05 PM
  266. 21:36:51:481 | HL | DEBUG1 | +0 | Keymapper.ahk Version: 1.0.9
  267. 21:36:51:481 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Keymapper Init.ahk exists
  268. 21:36:51:482 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  269. 21:36:51:482 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  270. File Size: 3435 bytes
  271. Created: 11/23/2013 - 9:21:02 AM
  272. Modified: 1/15/2015 - 6:19:05 PM
  273. 21:36:51:482 | HL | DEBUG1 | +0 | Keymapper Init.ahk Version: 1.0.2
  274. 21:36:51:482 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\MultiGame.ahk exists
  275. 21:36:51:483 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  276. 21:36:51:483 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  277. File Size: 40584 bytes
  278. Created: 11/23/2013 - 9:21:02 AM
  279. Modified: 2/4/2015 - 9:18:55 PM
  280. 21:36:51:483 | HL | DEBUG1 | +0 | MultiGame.ahk Version: 1.0.6
  281. 21:36:51:483 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\MultiGame Init.ahk exists
  282. 21:36:51:483 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  283. 21:36:51:483 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  284. File Size: 161 bytes
  285. Created: 11/23/2013 - 9:21:02 AM
  286. Modified: 1/15/2015 - 6:19:05 PM
  287. 21:36:51:484 | HL | DEBUG1 | +0 | MultiGame Init.ahk Version: 1.0.0
  288. 21:36:51:484 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\MultiPlayer.ahk exists
  289. 21:36:51:484 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  290. 21:36:51:485 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  291. File Size: 58607 bytes
  292. Created: 1/6/2015 - 1:01:55 PM
  293. Modified: 2/4/2015 - 9:18:55 PM
  294. 21:36:51:485 | HL | DEBUG1 | +0 | MultiPlayer.ahk Version: 1.0.3
  295. 21:36:51:485 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Password.ahk exists
  296. 21:36:51:485 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  297. 21:36:51:485 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  298. File Size: 10035 bytes
  299. Created: 1/6/2015 - 1:01:55 PM
  300. Modified: 1/15/2015 - 6:19:05 PM
  301. 21:36:51:485 | HL | DEBUG1 | +0 | Password.ahk Version: 1.0.0
  302. 21:36:51:485 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Rom Mapping Launch Menu.ahk exists
  303. 21:36:51:487 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  304. 21:36:51:487 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  305. File Size: 73560 bytes
  306. Created: 11/23/2013 - 9:21:02 AM
  307. Modified: 1/15/2015 - 6:19:05 PM
  308. 21:36:51:487 | HL | DEBUG1 | +0 | Rom Mapping Launch Menu.ahk Version: 1.0.3
  309. 21:36:51:487 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Shared.ahk exists
  310. 21:36:51:489 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  311. 21:36:51:489 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  312. File Size: 140963 bytes
  313. Created: 11/23/2013 - 9:21:02 AM
  314. Modified: 2/4/2015 - 9:18:55 PM
  315. 21:36:51:489 | HL | DEBUG1 | +0 | Shared.ahk Version: 1.2.1
  316. 21:36:51:489 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Statistics.ahk exists
  317. 21:36:51:490 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  318. 21:36:51:490 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  319. File Size: 26170 bytes
  320. Created: 11/23/2013 - 9:21:02 AM
  321. Modified: 1/15/2015 - 6:19:05 PM
  322. 21:36:51:490 | HL | DEBUG1 | +0 | Statistics.ahk Version: 1.0.2
  323. 21:36:51:491 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\Statistics Init.ahk exists
  324. 21:36:51:491 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  325. 21:36:51:491 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  326. File Size: 33 bytes
  327. Created: 11/23/2013 - 9:21:02 AM
  328. Modified: 1/15/2015 - 6:19:05 PM
  329. 21:36:51:491 | HL | DEBUG1 | +0 | Statistics Init.ahk Version: 1.0.1
  330. 21:36:51:491 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\XHotkey.ahk exists
  331. 21:36:51:492 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  332. 21:36:51:492 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  333. File Size: 29623 bytes
  334. Created: 11/23/2013 - 9:21:02 AM
  335. Modified: 1/15/2015 - 6:19:05 PM
  336. 21:36:51:492 | HL | DEBUG1 | +0 | XHotkey.ahk Version: 1.0.2
  337. 21:36:51:492 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Lib\XHotkey Init.ahk exists
  338. 21:36:51:493 | HL | DEBUG1 | +0 | CRC Check - CRC matches, this is an official unedited Library.
  339. 21:36:51:493 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  340. File Size: 1236 bytes
  341. Created: 11/23/2013 - 9:21:02 AM
  342. Modified: 1/15/2015 - 6:19:05 PM
  343. 21:36:51:493 | HL | DEBUG1 | +0 | XHotkey Init.ahk Version: 1.0.0
  344. 21:36:51:493 | HL | DEBUG1 | +0 | Main - Raw CLI received: "-s Pinball FX2 -r Biolab -f D:\Arcade\HyperSpin.exe -p HyperSpin"
  345. 21:36:51:493 | HL | DEBUG1 | +0 | Main - Received this dbName with no path via CLI: "Biolab"
  346. 21:36:51:493 | HL | DEBUG1 | +0 | Main - dbName: Biolab
  347. 21:36:51:494 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Plugins\HyperSpin.plugin exists
  348. 21:36:51:495 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  349. File Size: 7998 bytes
  350. Created: 1/6/2015 - 1:01:52 PM
  351. Modified: 1/15/2015 - 6:19:05 PM
  352. 21:36:51:495 | HL | INFO | +0 | Main - Loading Front End Plugin: "HyperSpin"
  353. 21:36:51:495 | HL | INFO | +0 | Main - HyperLaunch received "Pinball FX2" and "Biolab"
  354. 21:36:51:499 | HL | INFO | +15 | Main - Biolab is using the default emulator: Pinball FX2
  355. 21:36:51:499 | HL | INFO | +0 | Main - Checking for a [Pinball FX2] section in D:\Arcade\HyperLaunch\Settings\Pinball FX2\Emulators.ini
  356. 21:36:51:499 | HL | INFO | +0 | Main - Checking for a [Pinball FX2] section in D:\Arcade\HyperLaunch\Settings\Global Emulators.ini
  357. 21:36:51:500 | HL | INFO | +0 | Main - Found [Pinball FX2] in D:\Arcade\HyperLaunch\Settings\Global Emulators.ini
  358. 21:36:51:500 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Modules\Pinball FX2\Pinball FX2.ahk exists
  359. 21:36:51:502 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  360. File Size: 9683 bytes
  361. Created: 5/25/2014 - 8:43:41 AM
  362. Modified: 1/15/2015 - 6:19:05 PM
  363. 21:36:51:503 | HL | INFO | +0 | Main - CRC Check - CRC matches, this is an official unedited module.
  364. 21:36:51:503 | HL | INFO | +0 | Main - Biolab will use module: D:\Arcade\HyperLaunch\Modules\Pinball FX2\Pinball FX2.ahk
  365. 21:36:51:511 | HL | INFO | +0 | Main - Did not find a "D:\Arcade\HyperLaunch\Settings\Pinball FX2\Game Options.ini" file, skipping any game-specific options.
  366. 21:36:51:511 | HL | INFO | +0 | Main - Using SkipChecks method "Rom and Emu" or emuName = "PCLauncher".
  367. 21:36:51:512 | HL | INFO | +16 | Main - INI Keys read
  368. 21:36:51:512 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\7z.exe exists
  369. 21:36:51:512 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  370. FileDescription 7-Zip Console
  371. FileVersion 9.20
  372. InternalName 7z
  373. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  374. OriginalFilename 7z.exe
  375. ProductName 7-Zip
  376. ProductVersion 9.20
  377. CompanyName Igor Pavlov
  378. File Size: 163840 bytes
  379. Created: 11/23/2013 - 9:21:17 AM
  380. Modified: 1/15/2015 - 6:19:05 PM
  381. 21:36:51:512 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\7z.dll exists
  382. 21:36:51:512 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  383. FileDescription 7z Standalone Plugin
  384. FileVersion 9.20
  385. InternalName 7za
  386. LegalCopyright Copyright (c) 1999-2010 Igor Pavlov
  387. OriginalFilename 7za.dll
  388. ProductName 7-Zip
  389. ProductVersion 9.20
  390. CompanyName Igor Pavlov
  391. File Size: 914432 bytes
  392. Created: 11/23/2013 - 9:21:17 AM
  393. Modified: 1/15/2015 - 6:19:05 PM
  394. 21:36:51:512 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\FontReg.exe exists
  395. 21:36:51:513 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  396. FileDescription Font Registration Utility (x86-32)
  397. FileVersion 2.1.3.0
  398. OriginalFilename FontReg.exe
  399. File Size: 6144 bytes
  400. Created: 1/6/2015 - 1:01:55 PM
  401. Modified: 1/15/2015 - 6:19:05 PM
  402. 21:36:51:514 | HL | INFO | +0 | Main - "Biolab" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  403. 21:36:51:514 | HL | WARNING | +0 | Main - SkipChecks is enabled and set to: Rom and Emu
  404. 21:36:51:514 | HL | INFO | +0 | CheckPaths - Started
  405. 21:36:51:514 | HL | DEBUG1 | +0 | CheckPaths - Current romName:
  406. 21:36:51:514 | HL | DEBUG1 | +0 | CheckPaths - Current romPath:
  407. 21:36:51:514 | HL | DEBUG1 | +0 | CheckPaths - Current romExtension:
  408. 21:36:51:514 | HL | INFO | +0 | CheckPaths - Ended
  409. 21:36:51:514 | HL | INFO | +0 | BuildScript - User Variables:
  410. ;----------------------------------------------------------------------------
  411. ; INJECTED VARIABLES
  412. ;----------------------------------------------------------------------------
  413.  
  414. #NoTrayIcon
  415. #InstallKeybdHook
  416. DetectHiddenWindows, ON
  417. SetTitleMatchMode, 2
  418. SendMode, Event
  419. 0 = 8
  420. pluginPath = D:\Arcade\HyperLaunch\Plugins
  421. pluginName = HyperSpin
  422. pluginExt = .plugin
  423. hlMode =
  424. hlTitle = HyperLaunch
  425. hlVersion = 3.1.0.4 BETA
  426. hlAuthor = djvj
  427. hlURL = www.hyperlaunch.net
  428. langFile = D:\Arcade\HyperLaunch\Data\Language\Localization.ini
  429. frontendPID = 0
  430. frontendPath = D:\Arcade
  431. frontendExe = HyperSpin.exe
  432. frontendExt = exe
  433. frontendName = HyperSpin
  434. frontendDrive = D:
  435. exitEmulatorKey = Esc
  436. exitEmulatorKeyWait = 0
  437. forceHoldKey = ~Esc
  438. restoreFE = false
  439. exitScriptKey = ~q & ~s
  440. toggleCursorKey = ~e & ~t
  441. emuFullPath =
  442. emuPath =
  443. emuName = Pinball FX2
  444. emuExt =
  445. romPath =
  446. romPathFromIni =
  447. romExtension =
  448. romExtensionOrig =
  449. romExtensions =
  450. executable =
  451. systemName = Pinball FX2
  452. dbPath =
  453. dbName = Biolab
  454. dbExt =
  455. romName =
  456. romMapPath =
  457. romMappingEnabled = false
  458. romMappingLaunchMenuEnabled = false
  459. romMappingFirstMatchingExt = false
  460. romMappingShowAllRomsInArchive = true
  461. romMappingNumberOfGamesByScreen = 7
  462. romMappingMenuWidth = 300
  463. romMappingMenuMargin = 50
  464. romMappingTextFont = Bebas Neue
  465. romMappingTextOptions = cFFFFFFFF r4 s40 Bold
  466. romMappingDisabledTextColor = ff888888
  467. romMappingTextSizeDifference = 5
  468. romMappingTextMargin = 10
  469. romMappingTitleTextFont = Bebas Neue
  470. romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
  471. romMappingTitle2TextFont = Bebas Neue
  472. romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
  473. romMappingGameInfoTextFont = Bebas Neue
  474. romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
  475. romMappingBackgroundBrush = aa000000
  476. romMappingColumnBrush = 33000000
  477. romMappingButtonBrush1 = 6f000000
  478. romMappingButtonBrush2 = 33000000
  479. romMappingBackgroundAlign = Stretch and Lose Aspect
  480. romMappingMenuFlagWidth = 40
  481. romMappingMenuFlagSeparation = 5
  482. romMappingDefaultMenuList = FullList
  483. romMappingSingleFilteredRomAutomaticLaunch = false
  484. altArchiveNameOnly =
  485. altRomNameOnly =
  486. altArchiveAndRomName =
  487. altArchiveAndManyRomNames =
  488. altRomNamesOnly =
  489. romMapScenario =
  490. skipchecks = Rom and Emu
  491. romMatchExt = true
  492. blockInputTime = 0
  493. blockInputFile = D:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe
  494. errorLevelReporting = false
  495. lockLaunch = false
  496. lockLaunchGame =
  497. screenRotationAngle = 0
  498. screenRotationAngleGame =
  499. logFile = D:\Arcade\HyperLaunch\HyperLaunch.log
  500. logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
  501. logLevel = 10
  502. logShowDebugConsole = false
  503. logIncludeModule = true
  504. logIncludeFileProperties = true
  505. logShowCommandWindow = false
  506. logCommandWindow = false
  507. hlDebugConsoleStdout =
  508. sysLang = English_United_States
  509. sysType = 64-bit
  510. navUpKey = Up
  511. navDownKey = Down
  512. navLeftKey = Left
  513. navRightKey = Right
  514. navSelectKey = Enter
  515. navP2UpKey = Numpad8
  516. navP2DownKey = Numpad2
  517. navP2LeftKey = Numpad4
  518. navP2RightKey = Numpad6
  519. navP2SelectKey = NumpadEnter
  520. originalWidth = 1280
  521. originalHeight = 1000
  522. dtEnabled = true
  523. dtPath = C:\Program Files (x86)\DAEMON Tools Lite\DTLite.exe
  524. dtUseSCSI = true
  525. dtAddDrive = true
  526. servoStikEnabled = false
  527. ledblinkyEnabled = false
  528. ledblinkyFullPath =
  529. ledblinkyProfilePath = D:\Arcade\HyperLaunch\Profiles\LEDBlinky
  530. ledblinkyHLProfile = D:\Arcade\HyperLaunch\Profiles\LEDBlinky\HyperLaunch
  531. emuIdleShutdown = 0
  532. launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
  533. hideCursor = true
  534. hideEmu = false
  535. hideFE = false
  536. fadeIn = true
  537. fadeInDuration = 500
  538. fadeInTransitionAnimation = DefaultAnimateFadeIn
  539. fadeInDelay = 0
  540. fadeInExitDelay = 0
  541. fadeOutExitDelay = 0
  542. fadeOut = false
  543. fadeOutExtraScreen = false
  544. fadeOutDuration = 500
  545. fadeOutTransitionAnimation = DefaultAnimateFadeOut
  546. fadeOutDelay = 0
  547. fadeLyrInterpolation = 7
  548. fadeMuteEmulator = false
  549. fadeUseBackgrounds = false
  550. fadeWidthBaseRes = 1920
  551. fadeHeightBaseRes = 1080
  552. fadeLyr1Color = FF000000
  553. fadeLyr1AlignImage = Stretch and Lose Aspect
  554. fadeLyr2Pos = Stretch and Lose Aspect
  555. fadeLyr2X = 0
  556. fadeLyr2Y = 0
  557. fadeLyr2W =
  558. fadeLyr2H =
  559. fadeLyr2Adjust = 1
  560. fadeLyr2PicPad = 0
  561. fadeLyr2Prefix = Extra Layer 1 - Console
  562. fadeLyr3Pos = Center
  563. fadeLyr3X = 450
  564. fadeLyr3Y = 450
  565. fadeLyr3W =
  566. fadeLyr3H =
  567. fadeLyr3Adjust = 1
  568. fadeLyr3PicPad = 0
  569. fadeLyr3Speed = 750
  570. fadeLyr3Animation = DefaultFadeAnimation
  571. fadeLyr37zAnimation = DefaultFadeAnimation
  572. fadeLyr3Type = imageandbar
  573. fadeLyr3ImgFollow7zProgress = true
  574. fadeLyr3Repeat = 1
  575. fadeLyr3BackImageTransparency = 30
  576. fadeLyr3StaticPos = No Alignment
  577. fadeLyr3StaticX = 0
  578. fadeLyr3StaticY = 870|1575
  579. fadeLyr3StaticW =
  580. fadeLyr3StaticH =
  581. fadeLyr3StaticAdjust = 1
  582. fadeLyr3StaticPicPad = 0
  583. fadeLyr3StaticPrefix = Info Bar
  584. fadeLyr4Adjust = 1
  585. fadeLyr4X = 1792|952
  586. fadeLyr4Y = 891|1596
  587. fadeLyr4W = 128
  588. fadeLyr4H =
  589. fadeLyr4Pos = No Alignment
  590. fadeLyr4FPS = 50
  591. fadeLyr4PicPad = 0
  592. fadeTranspGifColor = FFFFFF
  593. fadeBarWindow = Image
  594. fadeBarWindowX =
  595. fadeBarWindowY =
  596. fadeBarWindowW = 900
  597. fadeBarWindowH =
  598. fadeBarWindowR = 30
  599. fadeBarWindowM = 30
  600. fadeBarWindowHatchStyle = 8
  601. fadeBar = 7zOnly
  602. fadeBarNon7zProgressTime = 0
  603. fadeBarBack = true
  604. fadeBarBackColor = FF555555
  605. fadeBarH = 30
  606. fadeBarR = 10
  607. fadeBarColor = DD00BFFF
  608. fadeBarHatchStyle = 8
  609. fadeBarPercentageText = true
  610. fadeBarInfoText = true
  611. fadeBarXOffset = 0
  612. fadeBarYOffset = 150
  613. fadeRomInfoDescription = filtered text
  614. fadeRomInfoSystemName = image
  615. fadeRomInfoYear = text with label
  616. fadeRomInfoManufacturer = text with label
  617. fadeRomInfoGenre = disabled
  618. fadeRomInfoRating = image
  619. fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
  620. fadeRomInfoTextPlacement = User Defined
  621. fadeRomInfoTextMargin = 7
  622. fadeRomInfoText1Options = w1600|787 h90 x165 y870|1575 cFFE1E1E1 r4 s90 Left Regular
  623. fadeRomInfoText2Options = w400 x8 y15 cFF555555 r4 s60 Bold
  624. fadeRomInfoText3Options = w310 x165 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  625. fadeRomInfoText4Options = w1305|492 h66 x460 y960|1665 cFFE1E1E1 r4 s66 Left Regular
  626. fadeRomInfoText5Options = cFF555555 r4 s42 Bold
  627. fadeRomInfoText6Options = h135 x15 y885|1590 cFFCFCFCA r4 s120 Regular
  628. fadeStats_Number_of_Times_Played = text with label
  629. fadeStats_Last_Time_Played = text with label
  630. fadeStats_Average_Time_Played = text with label
  631. fadeStats_Total_Time_Played = text with label
  632. fadeStats_System_Total_Played_Time = text with label
  633. fadeStats_Total_Global_Played_Time = text with label
  634. fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
  635. fadeStatsInfoTextPlacement = topRight
  636. fadeStatsInfoTextMargin = 7
  637. fadeStatsInfoText1Options = cFFB4B4B4 r4 s22 Bold
  638. fadeStatsInfoText2Options = cFFB4B4B4 r4 s22 Bold
  639. fadeStatsInfoText3Options = cFFB4B4B4 r4 s22 Bold
  640. fadeStatsInfoText4Options = cFFB4B4B4 r4 s22 Bold
  641. fadeStatsInfoText5Options = cFFB4B4B4 r4 s22 Bold
  642. fadeStatsInfoText6Options = cFFB4B4B4 r4 s22 Bold
  643. fadeText1X = 0
  644. fadeText1Y = 0
  645. fadeText1Options = cFFB4B4B4 r4 s30 Right Bold
  646. fadeText1 = Loading Game
  647. fadeText2X = 0
  648. fadeText2Y = 0
  649. fadeText2Options = cFFB4B4B4 r4 s30 Right Bold
  650. fadeText2 = Extraction Complete, Ready
  651. fadeText3 = Loading Game
  652. fadeText4 = Loading Complete
  653. fadeFont = Bebas Neue
  654. fadeSystemAndRomLayersOnly = false
  655. fadeExtractionTime = disabled
  656. fadeExtractionTimeTextX = 0
  657. fadeExtractionTimeTextY = 0
  658. fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
  659. fadeInterruptKey =
  660. detectFadeErrorEnabled = true
  661. fadeImgPath = D:\Arcade\HyperLaunch\Media\Fade
  662. HLDataPath = D:\Arcade\HyperLaunch\Data
  663. HLMediaPath = D:\Arcade\HyperLaunch\Media
  664. HLErrSoundPath = D:\Arcade\HyperLaunch\Media\Sounds\Error
  665. modulesPath = D:\Arcade\HyperLaunch\Modules
  666. moduleFullName = D:\Arcade\HyperLaunch\Modules\Pinball FX2\Pinball FX2.ahk
  667. moduleName = Pinball FX2
  668. modulePath = D:\Arcade\HyperLaunch\Modules\Pinball FX2
  669. moduleExtension = ahk
  670. moduleExtensionsPath = D:\Arcade\HyperLaunch\Module Extensions
  671. libPath = D:\Arcade\HyperLaunch\Lib
  672. 7zEnabled = true
  673. 7zPath = D:\Arcade\HyperLaunch\Module Extensions\7z.exe
  674. 7zDllPath = D:\Arcade\HyperLaunch\Module Extensions\7z.dll
  675. 7zExtractPath = D:\Arcade\cache
  676. 7zExtractPathOrig =
  677. 7zAttachSystemName = false
  678. 7zDelTemp = true
  679. 7zSounds = true
  680. 7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
  681. 7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
  682. mgEnabled = false
  683. mgKey = ~NumpadSub
  684. mgBackgroundColor = FF000000
  685. mgSidePadding = 0.2
  686. mgWidthBaseRes = 1920
  687. mgHeightBaseRes = 1080
  688. mgYOffset = 500
  689. mgFont = Arial
  690. mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
  691. mgText1Text = Please select a game
  692. mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
  693. mgText2Offset = 70
  694. mgUseSound = true
  695. mgSoundfreq = 300
  696. mgExitEffect = none
  697. mgSelectedEffect = rotate
  698. mgUseGameArt = false
  699. mgCandidate =
  700. mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
  701. mgOnLaunch = false
  702. hpEnabled = true
  703. hpKey = ~NumpadAdd
  704. hpBackToMenuBarKey = X
  705. hpZoomInKey = C
  706. hpZoomOutKey = V
  707. hpScreenshotKey = ~PrintScreen
  708. hpHiToTextPath = D:\Arcade\HyperLaunch\Module Extensions\HiToText.exe
  709. hpSaveStateKeyCodes =
  710. hpLoadStateKeyCodes =
  711. keymapperEnabled = false
  712. keymapperAHKMethod = Internal
  713. keymapper = xpadder
  714. xpadderFullPath = D:\Arcade\Tools\Xpadder\Xpadder.exe
  715. joyToKeyFullPath = C:\Windows\Utilities\VJoy\VJoy.exe
  716. keymapperProfilePath = D:\Arcade\HyperLaunch\Profiles\xpadder
  717. keymapperFrontEndProfileName = HyperSpin
  718. keymapperFrontEndProfile = false
  719. keymapperHyperLaunchProfileEnabled = false
  720. JoyIDsEnabled = false
  721. JoyIDsPreferredControllersSystem = use_global
  722. JoyIDsPreferredControllersGlobal =
  723. CustomJoyNamesEnabled = false
  724. CustomJoyNames =
  725. rotateMethod = false
  726. FEProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\HyperSpin
  727. defaultProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\_Default
  728. systemProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2
  729. xPadderSystemProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2\_Default
  730. emuProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2\Pinball FX2
  731. romProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\Pinball FX2\Biolab
  732. HyperLaunchProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\HyperLaunch
  733. blankProfile = D:\Arcade\HyperLaunch\Profiles\xpadder\_Default\blank
  734. ahkFEProfile = D:\Arcade\HyperLaunch\Profiles\AHK\HyperSpin
  735. ahkDefaultProfile = D:\Arcade\HyperLaunch\Profiles\AHK\_Default
  736. ahkSystemProfile = D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2
  737. ahkEmuProfile = D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Pinball FX2
  738. ahkRomProfile = D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Biolab
  739. ahkHyperLaunchProfile = D:\Arcade\HyperLaunch\Profiles\AHK\HyperLaunch
  740. bezelEnabled = false
  741. bezelICEnabled = false
  742. statisticsEnabled = true
  743. pressDuration = -1
  744. emuVolume = 1
  745. dxwndIni = D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.ini
  746. dxwndFullPath = D:\Arcade\HyperLaunch\Module Extensions\dxwnd\dxwnd.exe
  747. mon1O = 0
  748. pacDrivedllFile = D:\Arcade\HyperLaunch\Module Extensions\PacDrive32.dll
  749. userFadeAnimIniFile = D:\Arcade\HyperLaunch\Lib\User Fade Animations.ini
  750.  
  751. 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded XHotkey Init.ahk scripts
  752. 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded Fade Init.ahk scripts
  753. 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded HyperPause Init.ahk scripts
  754. 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded Statistics Init.ahk scripts
  755. 21:36:51:515 | HL | INFO | +0 | BuildScript - Loaded User Functions Init.ahk script
  756. 21:36:51:515 | HL | DEBUG1 | +0 | BuildScript - Module starts on line: 2
  757. 21:36:51:515 | HL | INFO | +0 | BuildScript - Validating module
  758. 21:36:51:516 | HL | INFO | +0 | BuildScript - Validation complete
  759. 21:36:51:516 | HL | INFO | +0 | BuildScript - Module:
  760. MEmu = Pinball FX2
  761. MEmuV = N/A
  762. MURL = http://www.pinballfx.com/
  763. MAuthor = djvj & bleasby
  764. MVersion = 2.0.2
  765. MCRC = DF1AB8F1
  766. iCRC = E55FC3CA
  767. mId = 635244873683327779
  768. MSystem = "Pinball FX2","Pinball"
  769. ;----------------------------------------------------------------------------
  770. ; Notes:
  771. ; If launching as a Steam game:
  772. ; When setting this up in HLHQ under the global emulators tab, make sure to select it as a Virtual Emulator. Also no rom extensions, executable, or rom paths need to be defined.
  773. ; Set Skip Checks to "Rom and Emu" when using this module as roms do not exist.
  774. ;
  775. ; If not launching through Steam:
  776. ; Add this as any other standard emulator and define the PInball FX2.exe as your executable, but still select Virtual Emulator as you do not need rom extensions or rom paths
  777. ; Set Skip Checks to "Rom and Emu" when using this module as roms do not exist.
  778. ;
  779. ;This module requires BlockInput.exe to exist in your Module Extensions folder. It is used to prevent users from messing up the table selection routine.
  780. ;
  781. ;Windowed mode:
  782. ; - To hide the game selection behind fade the game needs to be run in Windowed mode. The original game does not support windowed mode, therefore it is necessary to use the dxwnd for forcing this mode. Use this option at your own risk, as this could be eventually considered as an injected code and may end up in a banned licence (I did not had any problem in this subject until now).
  783. ; - Windowed mode requires to set the dxwnd to run as admin. Go to the folder HyperLaunch\Module Extensions\dxwnd\dxwnd.exe and righht click the executable to set it to run as admin.
  784. ; - If dxwnd is not closing, that is because dxwnd cannot be closed by a script not also running as admin. So make sure HyperLaunch.exe is set to run as admin also by right clicking it and going to Properties -> Compatibility -> Run as Administrator should be checked.
  785. ; - It is also required to set on the modules options the WindowedResolution to match your Pinball FX2 game resolution. If you don't do it, the game will crash as dxwnd will not be able to set the windowed mode.
  786. ;
  787. ; Optional Fade recomended settings:
  788. ; - On Windowed mode you can use these settings: Progress Bar - Enable = true, Progress Bar - Non 7z Progress Bar Time = 21500 (adjust this to the average time that it takes for getting to the table on your computer, mine was 21,5 secds), Fade In - Exit Delay = 3500 (time that the Pinball FX2 takes for loading the selected table. HL will know when Pinball FX2 reaches this screen but if you want to hide it also, you will need to set this option). This will give the user a approximate measure of how much time it takes for the table be ready to be played and the fade screen will only disapears after the Pinball FX2 table is ready to be played.
  789. ;
  790. ; Bezel:
  791. ; Bezel uses the fixResMode and requires the use of windowed mode, therefore you need to set the resolution on the module options to the same resolution that you set in Pinball FX2.
  792. ; By default, the module will use the resolution of your desktop. Your bezel is most likely smaller, so make sure to set the correct windowed resolution in HLHQ for this module.
  793. ;----------------------------------------------------------------------------
  794. StartModule()
  795. BezelGUI()
  796.  
  797. settingsFile := modulePath . "\" . moduleName . ".ini"
  798. multiplayerMenu := IniReadCheck(settingsFile, "Settings", "Multiplayer_Menu","true",,1)
  799. if (multiplayerMenu = "true")
  800. SelectedNumberofPlayers := NumberOfPlayersSelectionMenu(4)
  801.  
  802. FadeInStart()
  803.  
  804. pinballTitleClass := "Pinball FX2 ahk_class PxWindowClass"
  805. Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
  806. WindowedResolution := IniReadCheck(settingsFile, "Settings", "Windowed_Resolution",A_ScreenWidth . "x" . A_ScreenHeight,,1)
  807. initialTableX := IniReadCheck(settingsFile, "Settings", "Initial_Table_X",1,,1)
  808. initialTableY := IniReadCheck(settingsFile, "Settings", "Initial_Table_Y",1,,1)
  809. sleepLogo := IniReadCheck(settingsFile, "Settings", "Sleep_Until_Logo",12000,,1)
  810. sleepMenu := IniReadCheck(settingsFile, "Settings", "Sleep_Until_Main_Menu",1500,,1)
  811. sleepBaseTime := IniReadCheck(settingsFile, "Settings", "Sleep_Base_Time",1,,1)
  812. tableNavX := IniReadCheck(settingsFile, romName, "x",,,1)
  813. tableNavY := IniReadCheck(settingsFile, romName, "y",,,1)
  814. tableNavX2 := IniReadCheck(settingsFile, romName, "x2",,,1)
  815. tableNavY2 := IniReadCheck(settingsFile, romName, "y2",,,1)
  816.  
  817. BezelStart("fixResMode")
  818.  
  819. CheckFile(moduleExtensionsPath . "\BlockInput.exe")
  820.  
  821. If (tableNavX = "" || tableNavY = "")
  822. ScriptError("This game is not configured in the module ini. Please set the grid coordinates in HyperLaunchHQ so HyperLaunch can launch the game for you")
  823.  
  824. DXWndGame :=
  825. If (!Fullscreen || Fullscreen = "false"){
  826. StringSplit, WindowedResolution, WindowedResolution, x
  827. DxwndIniRW("target", "sizx", WindowedResolution1,, "Pinball FX2")
  828. DxwndIniRW("target", "sizy", WindowedResolution2,, "Pinball FX2")
  829. If executable
  830. DxwndIniRW("target", "path", emuPath . "\" . executable,, "Pinball FX2")
  831. If !executable {
  832. If !steamPath
  833. GetSteamPath()
  834. DxwndIniRW("target", "path", steamPath . "\SteamApps\common\Pinball FX2\Pinball FX2.exe",, "Pinball FX2")
  835. }
  836. DxwndRun()
  837. DXWndGame := 1
  838. }
  839.  
  840. If executable {
  841. Log("Module - Running Pinball FX2 as a stand alone game and not through Steam as an executable was defined.")
  842. Run(executable, emuPath)
  843. } Else {
  844. Log("Module - Running Pinball FX2 through Steam.")
  845. Steam(226980)
  846. }
  847.  
  848. ; attempt to hide window components of the DMD (unable to prove this works still)
  849. ; DllCall( "RegisterShellHookWindow", UInt,hWnd )
  850. ; MsgNum := DllCall( "RegisterWindowMessage", Str,"SHELLHOOK" )
  851. ; OnMessage( MsgNum, "ShellMessage" )
  852.  
  853. WinWait(pinballTitleClass)
  854. WinWaitActive(pinballTitleClass)
  855.  
  856. Run("BlockInput.exe 30", moduleExtensionsPath) ; start the tool that blocks all input so user cannot interrupt the launch process for 30 seconds
  857. SetKeyDelay(50*sleepBaseTime) ; required otherwise pinball fx2 does not respond to the keys
  858. Sleep, %sleepLogo% ; sleep till Pinball FX2 logo appears
  859. ControlSend,, {Esc Down}{Esc Up}, %pinballTitleClass%
  860. Sleep, % 200*sleepBaseTime
  861. ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; cancel pinball fx2 logo
  862. Sleep, %sleepMenu% ; sleep till table select window appears
  863.  
  864. tableNavX := tableNavX - initialTableX
  865. tableNavY := tableNavY - initialTableY
  866. If (tableNavX<0){
  867. Loop % -tableNavX
  868. { ControlSend,, {Left Down}{Left Up}, %pinballTitleClass%
  869. Sleep, % 50*sleepBaseTime
  870. }
  871. } Else {
  872. Loop % tableNavX
  873. { ControlSend,, {Right Down}{Right Up}, %pinballTitleClass%
  874. Sleep, % 50*sleepBaseTime
  875. }
  876. }
  877. If (tableNavY<0){
  878. Loop % -tableNavY
  879. { ControlSend,, {Up Down}{Up Up}, %pinballTitleClass%
  880. Sleep, % 50*sleepBaseTime
  881. }
  882. } Else {
  883. Loop % tableNavY
  884. { ControlSend,, {Down Down}{Down Up}, %pinballTitleClass%
  885. Sleep, % 50*sleepBaseTime
  886. }
  887. }
  888.  
  889. If (tableNavX2) and (tableNavY2)
  890. { iniRead,currentFootballTable, %settingsFile%, Settings, Current_Football_Table
  891. if !(currentFootballTable=romName){
  892. ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select game
  893. Sleep, % 500*sleepBaseTime
  894. ControlSend,, {Up Down}{Up Up}, %pinballTitleClass% ; Move up
  895. Sleep, % 50*sleepBaseTime
  896. ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select team
  897. iniRead,initialX,%settingsFile%,%currentFootballTable%,X2, 1
  898. iniRead,initialY,%settingsFile%,%currentFootballTable%,Y2, 1
  899. NavX2 := tableNavX2 - initialX
  900. NavY2 := tableNavY2 - initialY
  901. Sleep, % 500*sleepBaseTime
  902. If (NavX2<0){
  903. Loop % -NavX2
  904. { ControlSend,, {Left Down}{Left Up}, %pinballTitleClass%
  905. Sleep, % 50*sleepBaseTime
  906. }
  907. } Else {
  908. Loop % NavX2
  909. { ControlSend,, {Right Down}{Right Up}, %pinballTitleClass%
  910. Sleep, % 50*sleepBaseTime
  911. }
  912. }
  913. If (NavY2<0){
  914. Loop % -NavY2
  915. { ControlSend,, {Up Down}{Up Up}, %pinballTitleClass%
  916. Sleep, % 50*sleepBaseTime
  917. }
  918. } Else {
  919. Loop % NavY2
  920. { ControlSend,, {Down Down}{Down Up}, %pinballTitleClass%
  921. Sleep, % 50*sleepBaseTime
  922. }
  923. }
  924. iniWrite, %romName%, %settingsFile%, Settings, Current_Football_Table
  925. }
  926. }
  927.  
  928. ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select team or game
  929. Sleep, % 750*sleepBaseTime
  930.  
  931. If (tableNavX2 && tableNavY2)
  932. If !(currentFootballTable = romName)
  933. ControlSend,, {Down Down}{Down Up}, %pinballTitleClass% ; down to play single game
  934.  
  935. If (SelectedNumberofPlayers > 1) ; select number of players
  936. { Sleep, % 50*sleepBaseTime
  937. ControlSend,, {Down Down}{Down Up}, %pinballTitleClass% ; down to hot seat
  938. ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; select hot seat
  939. Sleep, % 500*sleepBaseTime
  940. Loop % SelectedNumberofPlayers-2
  941. { ControlSend,, {Down Down}{Down Up}, %pinballTitleClass% ;select number of players
  942. Sleep, % 50*sleepBaseTime
  943. }
  944. }
  945.  
  946. ControlSend,, {Enter Down}{Enter Up}, %pinballTitleClass% ; start game
  947.  
  948. Process("Close", "BlockInput.exe") ; end script that blocks all input
  949.  
  950. BezelDraw()
  951. FadeInExit()
  952.  
  953. Process("WaitClose", "Pinball FX2.exe")
  954. BezelExit()
  955. FadeOutExit()
  956. ExitModule()
  957.  
  958.  
  959. ShellMessage(wParam, lParam) {
  960. Log("DEBUG - " . wParam,3)
  961. ; msgbox % wParam
  962. If (wParam = 1)
  963. IfWinExist Pinball FX2 DotMatrix
  964. {
  965. WinSet, Style, -0xC00000 ; hide title bar
  966. WinSet, Style, -0x800000 ; hide thin-line border
  967. WinSet, Style, -0x400000 ; hide dialog frame
  968. WinSet, Style, -0x40000 ; hide thickframe/sizebox
  969. ;WinMove, , , 0, 0, 1920, 1080
  970. }
  971. }
  972.  
  973. CloseProcess:
  974. FadeOutStart()
  975. WinClose(pinballTitleClass)
  976. If DXWndGame
  977. DxwndClose()
  978. Return
  979.  
  980. 21:36:51:522 | HL | INFO | +0 | BuildScript - Loaded HyperPause scripts
  981. 21:36:51:523 | HL | INFO | +0 | BuildScript - Loaded Multi-Player scripts
  982. 21:36:51:525 | HL | INFO | +0 | BuildScript - Loaded Statistics.ahk script
  983. 21:36:51:525 | HL | INFO | +0 | BuildScript - Loaded User Functions.ahk script
  984. 21:36:51:525 | HL | INFO | +0 | BuildScript - Finished injecting functions into module
  985. 21:36:51:526 | HL | INFO | +0 | Main - Module is built
  986. 21:36:51:526 | HL | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\AutoHotkey.dll exists
  987. 21:36:51:526 | HL | DEBUG1 | +0 | CheckFile - Attributes:
  988. FileDescription AutoHotkey_H ANSI 32-bit
  989. FileVersion 1.1.09.04
  990. InternalName AutoHotkey_H
  991. LegalCopyright Copyright (C) 2012
  992. OriginalFilename AutoHotkey.exe
  993. ProductName AutoHotkey_H
  994. ProductVersion 1.1.09.04
  995. File Size: 785408 bytes
  996. Created: 11/23/2013 - 9:21:00 AM
  997. Modified: 1/15/2015 - 6:19:04 PM
  998. 21:36:51:527 | HL | INFO | +15 | Main - Loading Internal AHK Keymapping
  999. 21:36:51:527 | HL | INFO | +0 | GetProfileAHK - Started
  1000. 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Biolab.ahk
  1001. 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2\Pinball FX2.ahk
  1002. 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\Pinball FX2.ahk
  1003. 21:36:51:527 | HL | DEBUG2 | +0 | GetProfileAHK - Searching for: D:\Arcade\HyperLaunch\Profiles\AHK\_Default.ahk
  1004. 21:36:51:527 | HL | WARNING | +0 | GetProfileAHK - Keymapper support is enabled for AHK, but could not find a Biolab, Pinball FX2, Pinball FX2, or a default profile in
  1005. 21:36:51:527 | HL | INFO | +0 | GetProfileAHK - Ended
  1006. 21:36:51:527 | HL | DEBUG2 | +0 | Main - Attaching AHK remaps to module using:
  1007. 21:36:51:527 | HL | DEBUG2 | +0 | Main - Finished building Internal AHK remaps
  1008. 21:36:51:527 | HL | INFO | +0 | Main - Running module
  1009. 21:36:51:527 | HL | INFO | +0 | Main - Starting timer to watch if Front End gets displaced and restore it if it does.
  1010. 21:36:51:645 | MD | INFO | +N/A | Module initialized
  1011. 21:36:51:645 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1012. 21:36:51:646 | MD | DEBUG1 | +0 | fadeInTransitionAnimation: DefaultAnimateFadeIn
  1013. 21:36:51:646 | MD | DEBUG1 | +0 | fadeOutTransitionAnimation: DefaultAnimateFadeOut
  1014. 21:36:51:646 | MD | DEBUG1 | +0 | fadeLyr3Animation: DefaultFadeAnimation
  1015. 21:36:51:646 | MD | DEBUG1 | +0 | fadeLyr37zAnimation: DefaultFadeAnimation
  1016. 21:36:51:647 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~NumpadAdd" to call label: "TogglePauseMenuStatus"
  1017. 21:36:51:647 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "PrintScreen" to call label: "SaveScreenshot"
  1018. 21:36:51:647 | MD | INFO | +0 | StartModule - Started
  1019. 21:36:51:647 | MD | INFO | +0 | StartModule - MEmu: Pinball FX2
  1020. MEmuV: N/A
  1021. MURL: http://www.pinballfx.com/
  1022. MAuthor: djvj & bleasby
  1023. MVersion: 2.0.2
  1024. MCRC: DF1AB8F1
  1025. iCRC: E55FC3CA
  1026. MID:
  1027. MSystem: "Pinball FX2","Pinball"
  1028. 21:36:51:647 | MD | INFO | +0 | StartModule - You have a supported System Name for this module: "Pinball FX2"
  1029. 21:36:51:648 | MD | INFO | +0 | PluginInit - Started
  1030. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Game Logo|System Logo
  1031. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Wheel\Biolab.png
  1032. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Main Menu\Images\Wheel\Pinball FX2.png
  1033. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1034. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: Artwork1|Box Art|Cartridge|Flyers|Letters|Other
  1035. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork1\Biolab.png
  1036. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork2\Biolab.png
  1037. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork3\Biolab.png
  1038. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Artwork4\Biolab.png
  1039. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Letters
  1040. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Images\Other
  1041. 21:36:51:648 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1042. 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Started - Building Table for: MP4 Game Video|FLV Game Video|MP4 System Video|FLV System Video
  1043. 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Video\Biolab.mp4
  1044. 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Pinball FX2\Video\Biolab.flv
  1045. 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Main Menu\Video\Pinball FX2.mp4
  1046. 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Searching for: D:\Arcade\Media\Main Menu\Video\Pinball FX2.flv
  1047. 21:36:51:649 | MD | DEBUG1 | +0 | BuildAssetsTable - Ended
  1048. 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Started - Building Table for: Name|Cloneof|Manufacturer|Year|Genre|Rating
  1049. 21:36:51:649 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\Databases\Pinball FX2\Pinball FX2.xml exists
  1050. 21:36:51:649 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1051. File Size: 10471 bytes
  1052. Created: 5/25/2014 - 8:43:04 AM
  1053. Modified: 5/26/2014 - 5:16:47 PM
  1054. 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching for a "Game Name" in the database
  1055. 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Game Name" in the database!
  1056. 21:36:51:649 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Name
  1057. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Name" with a value: "Biolab"
  1058. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Cloneof
  1059. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Cloneof
  1060. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Manufacturer
  1061. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Found "Manufacturer" with a value: "Zen Studios"
  1062. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Year
  1063. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Year
  1064. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Genre
  1065. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Genre
  1066. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Searching database for: Rating
  1067. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Could not find: Rating
  1068. 21:36:51:650 | MD | DEBUG2 | +0 | PluginInit - GameInfo:
  1069. GameInfo Label: Manufacturer | GameInfo Value:
  1070. GameInfo Label: Name | GameInfo Value:
  1071. 21:36:51:650 | MD | DEBUG1 | +0 | BuildDatabaseTable - Ended
  1072. 21:36:51:650 | MD | INFO | +0 | PluginInit - Ended
  1073. 21:36:51:650 | MD | DEBUG1 | +0 | StartModule - Setting romName to the dbName sent to HyperLaunch: Biolab
  1074. 21:36:51:651 | MD | INFO | +0 | Hiding mouse cursor
  1075. 21:36:51:673 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~e & ~t" to call label: "ToggleCursor"
  1076. 21:36:51:673 | MD | INFO | +0 | StartModule - Ended
  1077. 21:36:51:674 | MD | INFO | +0 | Module Setting - [Settings] - Multiplayer_Menu: true
  1078. 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Enter" to call label: "PlayersMenuSelect"
  1079. 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Up" to call label: "PlayersMenuUP"
  1080. 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Down" to call label: "PlayersMenuDown"
  1081. 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "NumpadEnter" to call label: "PlayersMenuSelect"
  1082. 21:36:51:682 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad8" to call label: "PlayersMenuUP"
  1083. 21:36:51:703 | MD | DEBUG2 | +31 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "Numpad2" to call label: "PlayersMenuDown"
  1084. 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1085. 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  1086. 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1087. 21:36:51:703 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "ClosePlayersMenu"
  1088. 21:36:53:050 | MD | DEBUG2 | +1342 | XHotkeyTableCreation - Disabled Hotkey for: "Enter"
  1089. 21:36:53:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "Enter"
  1090. 21:36:53:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Up"
  1091. 21:36:53:050 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Up"
  1092. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Down"
  1093. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Down"
  1094. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "NumpadEnter"
  1095. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuSelect" standard Hotkey method for key(s): "NumpadEnter"
  1096. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad8"
  1097. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuUP" standard Hotkey method for key(s): "Numpad8"
  1098. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "Numpad2"
  1099. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "PlayersMenuDown" standard Hotkey method for key(s): "Numpad2"
  1100. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1101. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "ClosePlayersMenu" standard Hotkey method for key(s): "~Esc"
  1102. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1103. 21:36:53:051 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseProcess"
  1104. 21:36:53:053 | MD | INFO | +0 | Number of Players Selected: 1
  1105. 21:36:53:119 | MD | DEBUG1 | +78 | FadeInStart - Started
  1106. 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~NumpadAdd"
  1107. 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "TogglePauseMenuStatus" standard Hotkey method for key(s): "~NumpadAdd"
  1108. 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1109. 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabling "CloseProcess" standard Hotkey method for key(s): "~Esc"
  1110. 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Disabled Hotkey for: "~Esc"
  1111. 21:36:53:119 | MD | DEBUG2 | +0 | XHotkeyTableCreation - Using standard Hotkey method for key(s): "~Esc" to call label: "CloseFadeIn"
  1112. 21:36:53:119 | MD | DEBUG2 | +0 | Fade screen scale factor: X=0.666667, Y= 0.925926
  1113. 21:36:53:119 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Layer 1*.*
  1114. 21:36:53:119 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Layer 1*.*
  1115. 21:36:53:119 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Layer 1*.*
  1116. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Layer 1*.*
  1117. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 1 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.*
  1118. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.png
  1119. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1.png
  1120. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.gif
  1121. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.tif
  1122. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.bmp
  1123. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 1 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1*.jpg
  1124. 21:36:53:120 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 1.png
  1125. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Extra Layer 1 - Console*.*
  1126. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Extra Layer 1 - Console*.*
  1127. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Extra Layer 1 - Console*.*
  1128. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Extra Layer 1 - Console*.*
  1129. 21:36:53:120 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Extra Layer 1 - Console images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Extra Layer 1 - Console*.*
  1130. 21:36:53:181 | MD | INFO | +62 | DefaultAnimateFadeIn - Started
  1131. 21:36:53:181 | MD | INFO | +0 | DefaultAnimateFadeIn - Drawing First FadeIn Image.
  1132. 21:36:53:712 | MD | INFO | +530 | DefaultAnimateFadeIn - Ended
  1133. 21:36:53:716 | MD | INFO | +0 | DefaultFadeAnimation - Started
  1134. 21:36:53:716 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Info Bar*.*
  1135. 21:36:53:716 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Info Bar*.*
  1136. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Info Bar*.*
  1137. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Info Bar*.*
  1138. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Info Bar images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.*
  1139. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.png
  1140. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar.png
  1141. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.gif
  1142. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.tif
  1143. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.bmp
  1144. 21:36:53:717 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Info Bar pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar*.jpg
  1145. 21:36:53:717 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\HyperLaunch\Media\Fade\_Default\Info Bar.png
  1146. 21:36:53:745 | MD | DEBUG1 | +32 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\Biolab\Layer 3*.*
  1147. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Horizontal\Layer 3*.*
  1148. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\Pinball FX2\_Default\Layer 3*.*
  1149. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Horizontal\Layer 3*.*
  1150. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Checking if any Fade Layer 3 images exist in: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.*
  1151. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.png
  1152. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Found Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3.png
  1153. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.gif
  1154. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.tif
  1155. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.bmp
  1156. 21:36:53:745 | MD | DEBUG1 | +0 | GetFadePicFile - Looking for Fade Layer 3 pic: D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3*.jpg
  1157. 21:36:53:745 | MD | INFO | +0 | GetFadePicFile - Randomized images and Fade will use D:\Arcade\HyperLaunch\Media\Fade\_Default\Layer 3.png
  1158. 21:36:53:776 | MD | DEBUG1 | +31 | FadeInDelay - Started
  1159. 21:36:53:776 | MD | DEBUG1 | +0 | FadeInDelay - Ended
  1160. 21:36:53:776 | MD | DEBUG1 | +0 | FadeInStart - Ended
  1161. 21:36:53:776 | MD | INFO | +0 | StartGlobalUserFeatures - Starting
  1162. 21:36:53:776 | MD | INFO | +0 | StartGlobalUserFeatures - Ending
  1163. 21:36:53:776 | MD | DEBUG1 | +0 | CoverFE - Started
  1164. 21:36:53:778 | MD | DEBUG1 | +0 | CoverFE - Ended
  1165. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Fullscreen: true
  1166. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Windowed_Resolution: 1280x1000
  1167. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Initial_Table_X: 1
  1168. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Initial_Table_Y: 1
  1169. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Until_Logo: 12000
  1170. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Until_Main_Menu: 1500
  1171. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Settings] - Sleep_Base_Time: 1
  1172. 21:36:53:778 | MD | INFO | +0 | Module Setting - [Biolab] - x: 4
  1173. 21:36:53:779 | MD | INFO | +0 | Module Setting - [Biolab] - y: 5
  1174. 21:36:53:779 | MD | INFO | +0 | Module Setting - [Biolab] - x2:
  1175. 21:36:53:779 | MD | INFO | +0 | Module Setting - [Biolab] - y2:
  1176. 21:36:53:779 | MD | INFO | +0 | CheckFile - Checking if D:\Arcade\HyperLaunch\Module Extensions\BlockInput.exe exists
  1177. 21:36:53:779 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1178. FileDescription
  1179. FileVersion 1.1.09.04
  1180. InternalName
  1181. OriginalFilename
  1182. ProductName
  1183. ProductVersion 1.1.09.04
  1184. File Size: 657920 bytes
  1185. Created: 5/25/2014 - 11:38:29 AM
  1186. Modified: 1/15/2015 - 6:19:05 PM
  1187. 21:36:53:779 | MD | INFO | +0 | Module - Running Pinball FX2 through Steam.
  1188. 21:36:53:779 | MD | INFO | +0 | Steam - Started
  1189. 21:36:53:779 | MD | INFO | +0 | Steam - Received SteamID: "226980" | SteamProtocol: "" | Parameters: ""
  1190. 21:36:53:779 | MD | INFO | +0 | GetSteamPath - Started
  1191. 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=SteamExe,RegistryVersion=auto
  1192. 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=SteamExe,RegistryVersion=64
  1193. 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning c:/program files (x86)/steam/steam.exe
  1194. 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=SteamExe,RegistryVersion=32
  1195. 21:36:53:779 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning c:/program files (x86)/steam/steam.exe
  1196. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning c:/program files (x86)/steam/steam.exe
  1197. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=StartupMode,RegistryVersion=auto
  1198. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=StartupMode,RegistryVersion=64
  1199. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
  1200. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=StartupMode,RegistryVersion=32
  1201. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
  1202. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
  1203. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=Offline,RegistryVersion=auto
  1204. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=Offline,RegistryVersion=64
  1205. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
  1206. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Reading from Registry : RootKey=HKCU, SubKey=Software\Valve\Steam, ValueName=Offline,RegistryVersion=32
  1207. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
  1208. 21:36:53:780 | MD | DEBUG1 | +0 | RegRead - Registry Read finished, returning
  1209. 21:36:53:780 | MD | DEBUG1 | +0 | GetSteamPath - Steam is running in Online Mode
  1210. 21:36:53:780 | MD | INFO | +0 | CheckFile - Checking if c:\program files (x86)\steam\steam.exe exists
  1211. 21:36:53:782 | MD | DEBUG1 | +0 | CheckFile - Attributes:
  1212. FileDescription Steam Client Bootstrapper
  1213. FileVersion 02.59.12.64
  1214. InternalName steamcmd (buildbot_steam-rel-win32-builder_steam_rel_client_win32@steam-rel-win32-builder)
  1215. LegalCopyright Copyright (C) 2010 Valve Corporation
  1216. OriginalFilename steam.exe
  1217. ProductName Steam Client Bootstrapper
  1218. ProductVersion 01.00.00.01
  1219. CompanyName Valve Corporation
  1220. File Size: 1942720 bytes
  1221. Created: 2/7/2014 - 7:02:50 PM
  1222. Modified: 1/23/2015 - 5:33:44 PM
  1223. 21:36:53:782 | MD | INFO | +0 | GetSteamPath - Ended - Steam install path: c:\program files (x86)\steam\steam.exe
  1224. 21:36:53:782 | MD | INFO | +0 | Process - Exist steam.exe
  1225. 21:36:53:784 | MD | INFO | +0 | Steam - Steam is set to start in Standard Mode.
  1226. 21:36:53:784 | MD | INFO | +0 | Steam - Steam is not running.
  1227. 21:36:53:784 | MD | INFO | +0 | SteamLaunch - Steam is not running, launching it with credentials if defined.
  1228. 21:36:53:784 | MD | INFO | +0 | Run - Running: c:\program files (x86)\steam\steam.exe -login 7;97Nq- KlqT47^G_ -applaunch 226980
  1229. 21:36:53:828 | MD | DEBUG1 | +47 | Run - "steam.exe -login 7;97Nq- KlqT47^G_ -applaunch 226980 " Process ID: 5540
  1230. 21:36:53:828 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: CoverFE | Class: AutoHotkeyGUI | State: 0 | X: 0 | Y: 0 | Width: 1280 | Height: 1000 | Window HWND: 0x7003c6 | Process ID: 4956 | Process Path: D:\Arcade\HyperLaunch\HyperLaunch.exe
  1231. 21:36:53:828 | MD | INFO | +0 | WinWait - Waiting for "Steam"
  1232. 21:36:54:715 | MD | INFO | +889 | DefaultFadeAnimation - Ended
  1233. 21:37:01:593 | MD | DEBUG1 | +6880 | GetActiveWindowStatus - Title: Steam - Error | Class: USurface_11291816 | State: 0 | X: 415 | Y: 386 | Width: 449 | Height: 187 | Window HWND: 0x5103ec | Process ID: 5540 | Process Path: C:\Program Files (x86)\Steam\Steam.exe
  1234. 21:37:01:593 | MD | INFO | +0 | Run - Running: c:\program files (x86)\steam\steam.exe -applaunch 226980
  1235. 21:37:01:600 | MD | DEBUG1 | +0 | Run - "steam.exe -applaunch 226980 " Process ID: 5892
  1236. 21:37:01:600 | MD | INFO | +0 | Steam - Ended
  1237. 21:37:01:600 | MD | DEBUG1 | +0 | GetActiveWindowStatus - Title: Steam - Error | Class: USurface_11291816 | State: 0 | X: 415 | Y: 386 | Width: 449 | Height: 187 | Window HWND: 0x5103ec | Process ID: 5540 | Process Path: C:\Program Files (x86)\Steam\Steam.exe
  1238. 21:37:01:600 | MD | INFO | +0 | WinWait - Waiting for "Pinball FX2 ahk_class PxWindowClass"
  1239. 21:37:20:946 | HL | ERROR | +29407 | ExitScript - User pressed Exit_Script_Key to force HyperLaunch shutdown
  1240. 21:37:20:946 | HL | INFO | +0 | ExitScript - Started
  1241. 21:37:20:951 | HL | INFO | +15 | SystemCursor - Restoring mouse cursor
  1242. 21:37:20:955 | HL | INFO | +0 | ExitScript - Ended
  1243. [/code]
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