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DarkScriptZEditors

Cake

Dec 20th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. player = game.Players.LocalPlayer
  137. mouse = player:GetMouse()
  138.  
  139. caketool = Instance.new("Tool")
  140. caketool.Name = "CAIK"
  141. caketool.CanBeDropped = false
  142. caketool.ToolTip = "CLEEK TUH TROW DE CAIK!"
  143. cake = Instance.new("Part", caketool)
  144. cake.Name = "Handle"
  145. cake.Size = Vector3.new(1, 1, 1)
  146. cakemesh = Instance.new("SpecialMesh", cake)
  147. cakemesh.MeshType = "FileMesh"
  148. cakemesh.MeshId = "http://www.roblox.com/asset/?id=16211718"
  149. cakemesh.TextureId = "http://www.roblox.com/asset/?id=145411558"
  150. wait()
  151. caketool.Parent = player.Backpack
  152.  
  153. caketool.Equipped:connect(function()
  154. trowdecaik = true
  155. end)
  156.  
  157. caketool.Unequipped:connect(function()
  158. trowdecaik = false
  159. end)
  160.  
  161. mouse.Button1Down:connect(function()
  162. if trowdecaik then
  163. hit = mouse.Hit
  164. cake2 = cake:Clone()
  165. cake2.CanCollide = false
  166. cake2.Parent = game.Workspace
  167. cake2.CFrame = cake.CFrame
  168. direction = Instance.new("BodyGyro", cake2)
  169. direction.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  170. direction.cframe = CFrame.new(cake.Position, hit.p)
  171. speed = Instance.new("BodyVelocity", cake2)
  172. speed.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  173. speed.velocity = direction.cframe.lookVector.unit * 50
  174. cake2.Touched:connect(function(part)
  175. if part.Parent ~= player.Character and part.Parent.Parent ~= player.Character and game.Players:GetPlayerFromCharacter(part.Parent) then
  176. char = part.Parent
  177. char.Head.face.Texture = "http://www.roblox.com/asset/?id=145405176"
  178. partyhat = Instance.new("Hat")
  179. partyhat.AttachmentPos = Vector3.new(0.1, -0.8, 0)
  180. partyhat.AttachmentUp = Vector3.new(0.3, 1, 0)
  181. hat = Instance.new("Part", partyhat)
  182. hat.Name = "Handle"
  183. hat.Size = Vector3.new(1, 1, 1)
  184. hatmesh = Instance.new("SpecialMesh", hat)
  185. hatmesh.MeshType = "FileMesh"
  186. hatmesh.MeshId = "http://www.roblox.com/asset/?id=1778999"
  187. hatmesh.TextureId = "http://www.roblox.com/asset/?id=34150228"
  188. partyhat.Parent = char
  189. cake2:Destroy()
  190. end
  191. end)
  192. game:GetService("Debris"):AddItem(cake2, 20)
  193. end
  194. end)
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