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- public class StateObject
- {
- public Socket workSocket = null;
- public const int BufferSize = 1024;
- public byte[] buffer = new byte[BufferSize];
- public StringBuilder sb = new StringBuilder();
- }
- public class AsynchronousSocketListener
- {
- public static ManualResetEvent allDone = new ManualResetEvent(false);
- public AsynchronousSocketListener()
- {
- }
- public static void StartListening()
- {
- IPHostEntry ipHostInfo = Dns.GetHostEntry(Dns.GetHostName());
- IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
- Socket listener = new Socket(ipAddress.AddressFamily, SocketType.Stream, ProtocolType.Tcp);
- try
- {
- listener.Bind(localEndPoint);
- listener.Listen(100);
- while (true)
- {
- allDone.Reset();
- listener.BeginAccept(new AsyncCallback(AcceptCallback), listener);
- allDone.WaitOne();
- }
- }
- catch (Exception p)
- {
- Console.WriteLine("Error..... " + p.StackTrace);
- }
- }
- public static void AcceptCallback(IAsyncResult ar)
- {
- allDone.Set();
- Socket listener = (Socket)ar.AsyncState;
- Socket handler = listener.EndAccept(ar);
- StateObject state = new StateObject();
- state.workSocket = handler;
- handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
- }
- public static void ReadCallback(IAsyncResult ar)
- {
- String content = String.Empty;
- StateObject state = (StateObject)ar.AsyncState;
- Socket handler = state.workSocket;
- int bytesRead = handler.EndReceive(ar);
- if (bytesRead > 0)
- {
- state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead));
- content = state.sb.ToString();
- content = "x";
- Send(handler, content);
- }
- }
- private static void Send(Socket handler, String data)
- {
- byte[] byteData = Encoding.ASCII.GetBytes(data);
- handler.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), handler);
- }
- private static void SendCallback(IAsyncResult ar)
- {
- try
- {
- Socket handler = (Socket)ar.AsyncState;
- int bytesSent = handler.EndSend(ar);
- handler.Shutdown(SocketShutdown.Both);
- handler.Close();
- }
- catch (Exception p)
- {
- Console.WriteLine("Error..... " + p.StackTrace);
- }
- }
- }
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