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  1. [Archive]
  2. sResourceDataDirsFinal=
  3. bInvalidateOlderFiles=1
  4. sResourceStartUpArchiveList=Fallout4 - Startup.ba2, Fallout4 - Shaders.ba2, Fallout4 - Interface.ba2, Fallout4_VR - Shaders.ba2
  5. sResourceIndexFileList=Fallout4 - Textures1.ba2, Fallout4 - Textures2.ba2, Fallout4 - Textures3.ba2, Fallout4 - Textures4.ba2, Fallout4 - Textures5.ba2, Fallout4 - Textures6.ba2, Fallout4 - Textures7.ba2, Fallout4 - Textures8.ba2, Fallout4 - Textures9.ba2, Fallout4_VR - Main.ba2, Fallout4_VR - Textures.ba2
  6.  
  7.  
  8. [Grass]
  9. fGrassStartFadeDistance=2500.0000
  10. fGrassMaxStartFadeDistance=4000.0000
  11. fGrassMinStartFadeDistance=700.0000
  12. iMinGrassSize=30
  13.  
  14.  
  15. [LOD]
  16. fLODFadeOutMultSkyCell=1.0000
  17. fLODFadeOutMultObjects=26.2500
  18. fLODFadeOutMultItems=8.6250
  19. fLODFadeOutMultActors=12.5000
  20.  
  21.  
  22. [Display]
  23. fMeshLODLevel2FadeDist=9999999.0000
  24. bUsePreCulledObjects=1
  25. fMeshLODLevel1FadeDist=9999999.0000
  26. fShadowBiasScale=1.0000
  27. iShadowMapResolution=2048
  28. uWorldSpaceUITargetHeight=701
  29. uWorldSpaceUITargetWidth=877
  30. uPipboyTargetHeight=700
  31. uPipboyTargetWidth=876
  32. fBlendSplitDirShadow=100.0000
  33. uiOrthoShadowFilter=2
  34. uiShadowFilter=2
  35. fTessFactorMaxDistanceScale=100.0000
  36. fShadowDistance=3000.0000
  37. bForceIgnoreSmoothness=0
  38. fDirShadowDistance=3000.0000
  39. flocalShadowMapHalveEveryXUnit=750.0000
  40. fLeafAnimDampenDistEnd=4600.0000
  41. fLeafAnimDampenDistStart=3600.0000
  42. bSAOEnable=0
  43. fMeshLODFadePercentDefault=1.2000
  44. fMeshLODFadeBoundDefault=256.0000
  45. fMeshLODFadeScalar=1.0000
  46. fMeshLODLevel2FadeTreeDistance=2048.0000
  47. fMeshLODLevel1FadeTreeDistance=2844.0000
  48. fInteriorMeshLODLevel2FadeDist=1950.0000
  49. fInteriorMeshLODLevel1FadeDist=2600.0000
  50. bComputeShaderDeferredTiledLighting=1
  51. iDirShadowSplits=4
  52. iMaxFocusShadowsDialogue=4
  53. iMaxFocusShadows=1
  54. sAntiAliasing=TAA
  55. iTiledLightingMinLights=40
  56. iMaxAnisotropy=0
  57. iPresentInterval=1
  58. bTopMostWindow=0
  59. bMaximizeWindow=0
  60. bBorderless=0
  61. bFull Screen=0
  62. iSize H=2460
  63. iSize W=2067
  64. bAllowShadowcasterNPCLights=0
  65. iScreenShotIndex=0
  66. fMaxFocusShadowMapDistance=450.0000
  67. bPrecipitationOcclusion=1
  68. iMaxSkinDecalsPerFrame=8
  69. iMaxDecalsPerFrame=40
  70. bUseCharacterLighting=0
  71. iLocation X=740
  72. iLocation Y=121
  73. fSunShadowUpdateTime=0.0075
  74. fSunUpdateThreshold=0.0050
  75. bPreCulledObjectsEnabled=1
  76. fDefaultFOV=80.0000
  77. fDefault1stPersonFOV=130.0000
  78. fDefaultWorldFOV=130.0000
  79.  
  80.  
  81. [General]
  82. fBrightLightColorB=1.0000
  83. fBrightLightColorG=1.0000
  84. fBrightLightColorR=1.0000
  85. bGamepadEnable=1
  86. bPipboyCompanionEnabled=0
  87. iStoryManagerLoggingEvent=-1
  88. bEnableStoryManagerLogging=0
  89. uGridsToLoad=5
  90. SLocalSavePath=__MO_Saves\
  91. bAllowHavokGrabTheLiving=1
  92. sStartingConsoleCommand=cl off;taa on;fxaa off
  93. iNumHWThreads=4
  94. bUseCombinedObjects=1
  95. bUsePreCreatedSCOL=1
  96. bForceUpdateDiffuseOnly=0
  97. iTextureDegradeDistance0=1400
  98. iTextureDegradeDistance1=2800
  99. iTextureUpgradeDistance0=1000
  100. iTextureUpgradeDistance1=2200
  101. bSaveGameOnQuitToMainMenu=0
  102.  
  103.  
  104. [Pipboy]
  105. fPipboyEffectColorB=0.0000
  106. fPipboyEffectColorG=1.0000
  107. fPipboyEffectColorR=0.0000
  108. bPipboyDisableFX=1
  109.  
  110.  
  111. [VATS]
  112. fModMenuEffectHighlightPAColorB=0.4100
  113. fModMenuEffectHighlightPAColorG=0.8200
  114. fModMenuEffectHighlightPAColorR=1.0000
  115. fModMenuEffectPAColorB=0.4100
  116. fModMenuEffectPAColorG=0.8200
  117. fModMenuEffectPAColorR=1.0000
  118. fModMenuEffectHighlightColorB=0.0824
  119. fModMenuEffectHighlightColorG=1.0000
  120. fModMenuEffectHighlightColorR=0.0706
  121. fModMenuEffectColorB=0.4200
  122. fModMenuEffectColorG=0.9900
  123. fModMenuEffectColorR=0.4900
  124. fVATSTargetChangeDelay=.25
  125. fVATSPotentialTargetRaycastDist=0
  126. fVATSTargetUpdateSec=1.0
  127. fVATSOffscreenPartFocusDelay=1.5
  128. fVATSPartSelectDistanceWeight=.3
  129. fVATSPartChanceUpdateSec=2.00
  130. fVATSShapeRadius=0.1
  131. fVATSShapeLength=5000
  132. fVatsLightColorB=1.0000
  133. fVatsLightColorG=1.0000
  134. fVatsLightColorR=1.0000
  135.  
  136.  
  137. [ImageSpace]
  138. bLensFlare=0
  139. bDoDepthOfField=0
  140. bMBEnable=0
  141.  
  142.  
  143. [VR]
  144. fVrPAImpactLandingMinFallingDistance=350.0000
  145. bComfortSneak=1
  146. fDirectMovementRadialDeadzoneOuter=0.8000
  147. fDirectMovementRadialDeadzoneInner=0.2000
  148. fDirectMovementSpeedScale=0.8500
  149. fScreenDitheringScale=0.0000
  150. fComfortVignetteTurningScale=1.2000
  151. fComfortVignetteMovementSprintScale=1.0000
  152. fComfortVignetteMovementScale=0.8000
  153. fComfortVignetteOutDelay=0.3500
  154. fComfortVignetteOutSpeed=2.8500
  155. fComfortVignetteInSpeed=2.0000
  156. fComfortVignetteEdgeSharpness=7.0000
  157. fComfortVignetteSize=0.4500
  158. bUseComfortVignetteWhileMoving=0
  159. bVrSwimLimitVelocityToHMD=1
  160. fWandLookAngleSnapAmount=30.0000
  161. bWandLookAngleSnapSmoothing=1
  162. bWandLookAngleSnap=1
  163. bUsingDirectMovement=1
  164. bLeftHandedMode=0
  165. bShowWandActivationPreview=0
  166. fAngleSnapSmoothingSpeed=360.0000
  167. bAttachPipboyToHMD=1
  168. bAlwaysUseProjectedPipboy=0
  169. fVrMaxFOVMultiplierForScaling=4.0000
  170. fVrWorldScaleMultiplier=0.9286
  171. fKickbackMaxOffset=1.0
  172. fKickbackMinOffset=0.1
  173. fKickbackMaxDuration=0.8
  174. fKickbackMinDuration=0.05
  175.  
  176. ; fVrScale=70.0
  177. uraVrEyePresentMode=1
  178. bRenderTerminalOnPipboyOnly=1
  179. fRecoilSpeedMultiplier=1.0
  180. fRecoilVertMultiplier=.6900
  181. fRecoilMaxVertDeg=69.00000
  182. fRecoilMaxHorizDeg=0
  183. fPrimaryWorkshopGrabDistance=1200
  184. fSkyScaleFactor=3000.0000
  185. fVrHMDMovementThreshold=25.0000
  186. bVrShowIntroBink=0
  187. fScopeScale=1.0000
  188. fVrPowerArmorScaleMultiplier=1.0
  189.  
  190.  
  191. [VRPipboy]
  192. bFixedWristPipboySize=0
  193. fHMDToPipboyScaleOuterAngle=5.0000
  194. fHMDToPipboyScaleInnerAngle=25.0000
  195. fPipboyScaleOuterAngle=55.0000
  196. fPipboyScaleInnerAngle=60.0000
  197. fPipboyMinScale=0.1000
  198. bScalePipboyWithPipboyAndHMDRightVectorCompare=0
  199. bScalePipboyWithPipboyToHMDAngle=1
  200. fPipboyRotateZ=-94.0000
  201. fPipboyRotateY=-67.0000
  202. fPipboyRotateX=240.0000
  203. fPipboyEndTranslateZ=11.0
  204. fPipboyEndTranslateY_LH=11.0000
  205. fPipboyEndTranslateX=8.0000
  206. fPipboyTranslateZ_LH=6.0000
  207. fPipboyTranslateY_LH=-17.0000
  208. fPipboyTranslateX_LH=0.0000
  209. fPipboyMaxScale=3.0000
  210.  
  211.  
  212. [Interface]
  213. bDialogueSubtitles=0
  214. bGeneralSubtitles=0
  215. iHUDColorB=21
  216. iHUDColorG=255
  217. iHUDColorR=18
  218. bDialogueCameraEnable=1
  219. bShowCompass=1
  220. uHUDActiveEffectWidget=2
  221. fActivatePickLength=100.0000
  222. fActivatePickRadius=16.0000
  223. uLocationTextDisplayTime=1
  224. bShowTutorials=0
  225.  
  226.  
  227. [Controls]
  228. fMouseHeadingSensitivity=0.0300
  229. fGamepadHeadingSensitivity=0.6667
  230. bAlwaysRunByDefault=1
  231. bInvertYValues=0
  232. bGamePadRumble=1
  233. fSprintStopDirectionThresholdDegrees=100.0000
  234.  
  235.  
  236. [GamePlay]
  237. iDifficulty=3
  238. bShowFloatingQuestMarkers=1
  239. bShowQuestMarkers=1
  240. fPlayerDisableSprintingLoadingCellDistance=0
  241. bHealthBarShowing=0
  242. bAllowHavokGrabTheLiving=1
  243.  
  244.  
  245. [VRInterface]
  246. bHighlightActivatableObjects=0
  247.  
  248.  
  249. [Particles]
  250. iMaxDesired=550
  251.  
  252.  
  253. [SaveGame]
  254. fAutosaveEveryXMins=10.0000
  255.  
  256.  
  257. [AudioMenu]
  258. fAudioMasterVolume=0.4458
  259. fVal7=1.0000
  260. uID7=704645125
  261. fVal6=1.0000
  262. uID6=167774273
  263. fVal5=1.0000
  264. uID5=167774275
  265. fVal4=0.4937
  266. uID4=138006
  267. fVal3=0.6500
  268. uID3=1007612
  269. fVal2=0.5900
  270. uID2=94881
  271. fVal1=0.6500
  272. uID1=466532
  273. fVal0=0.9640
  274. uID0=554685
  275.  
  276.  
  277. [MAIN]
  278. bCrosshairEnabled=1
  279. fHUDOpacity=1.0000
  280. bSaveOnPause=0
  281. bSaveOnTravel=0
  282. bSaveOnWait=0
  283. bSaveOnRest=0
  284. fSkyCellRefFadeDistance=150000.0000
  285. iPipboyColorR=255
  286. iPipboyColorB=255
  287. fIronSightsFOVRotateMult=1.0000
  288.  
  289.  
  290. [Water]
  291. bUseWaterDisplacements=1
  292. bUseWaterRefractions=1
  293. bUseWaterReflections=1
  294. bUseWaterDepth=1
  295.  
  296.  
  297. [TerrainManager]
  298. fTreeLoadDistance=15000.0000
  299. fBlockMaximumDistance=161232.0000
  300. fBlockLevel2Distance=83232.0000
  301. fBlockLevel1Distance=27876.0000
  302. fBlockLevel0Distance=14336.0000
  303. fSplitDistanceMult=0.7500
  304. bShowLODInEditor=0
  305.  
  306.  
  307. [Decals]
  308. uMaxDecals=100
  309.  
  310.  
  311. [Launcher]
  312. uLastAspectRatio=1
  313. bEnableFileSelection=1
  314.  
  315.  
  316. [VRDisplay]
  317. bPrecipitationOcclusion=0
  318.  
  319.  
  320. [VRUI]
  321. bCircularWorkshopPallete=1
  322. bVREnableMods=1
  323. fComfortSneakHeight=1.0
  324. fHMDHUDStatusScale=.5
  325. fHMDHUDInfoScale=.5
  326. fBookModelYaw=180
  327. fLockpickModelX=0.0
  328. fLockpickModelY=55.0
  329. fLockpickModelZ=-2.0
  330. fLockModelScale=0.7
  331. fUIOcclusionTestRadius=25.0
  332. fUIOcclusionTestForward=35.0
  333. fUIOcclusionTestRadiusLarge=70.0
  334. fUIOcclusionTestForwardLarge=60.0
  335. fUIOcclusionDownardAngle=10.0
  336. fPrimaryTouchpadInputScale=.00075
  337. fWorkshopPalleteItemRadius=8.0
  338. fWorkshopPalleteItemSpacing=5.0
  339. fLoadingMenuScreenModelOffsetX=75
  340. fLoadingMenuScreenModelOffsetY=290
  341. fLoadingMenuScreenModelOffsetZ=0
  342. fLoadingMenuScreenModelScale=90
  343. fHmdRotationLagMaxDistance=45
  344. fHmdRotationLagMinDistance=2.5
  345. fHmdRotationLagDuration=8
  346. fHmdRotationLagRecoveryAcceleration=20
  347. fHmdRotationLagRecoveryMaxSpeed=45
  348. fDialogueRumbleIntensity=0.1
  349. fDialogueRumbleTime=0.5
  350. uDialogueRumblePattern=2
  351. uDialogueRumblePeriod=20
  352. fFlatScreenTranslateX=0
  353. fFlatScreenTranslateY=250
  354. fFlatScreenTranslateZ=0
  355. fFlatScreenScale=2.5
  356. fMoviePlayerX=0
  357. fMoviePlayerY=250
  358. fMoviePlayerZ=0
  359. fMoviePlayerScale=2.5
  360. fMainMenuX=0
  361. fMainMenuY=250
  362. fMainMenuZ=0
  363. fMainMenuScale=2.5
  364. fLoadingMenuX=0
  365. fLoadingMenuY=250
  366. fLoadingMenuZ=0
  367. fLoadingMenuScale=2.5
  368. fHUDLootX=-14.5
  369. fHUDLootY=0.0
  370. fHUDLootZ=8.0
  371. fEnemyHealthX=0
  372. fEnemyHealthY=0
  373. fEnemyHealthZ=45
  374.  
  375. #disable enemy health bar scale and set the scale to 0.0 so its invisible
  376. bEnemyHealthDynamicScale=0
  377. fEnemyHealthScale=0.0
  378. fDynamicScaleMinDist=40
  379. fDynamicScaleFactor=0.003
  380. fVATSX=0
  381. fVATSY=0
  382. fVATSZ=45
  383. bVATSDynamicScale=1
  384. fVATSScale=0.6
  385. fInteractRolloverPrimaryX=0.0
  386. fInteractRolloverPrimaryY=0
  387. fInteractRolloverPrimaryZ=0
  388. fInteractRolloverSecondaryX=0.0
  389. fInteractRolloverSecondaryY=0
  390. fInteractRolloverSecondaryZ=0
  391. fContainer3DItemRadius=6
  392. fHMDHUDStatusZ=0
  393. fHMDHUDStatusY=0
  394. fHMDHUDInfoY=0
  395. fHMDHUDInfoX=0
  396. fHMDHUDInfoPitch=0.0000
  397. fHMDHUDInfoZ=0.0000
  398. fInteractRolloverPrimaryScale=.50000
  399. fInteractRolloverSecondaryScale=.50000
  400. fFavoritesScale=.6
  401. fFavoritesPitch=20.0
  402. fLevelUpMenuScale=.5000
  403. fCommandInputScale=1.00
  404. fCommandInputPitch=0
  405. fCommandInputZ=0
  406.  
  407.  
  408. [Workshop]
  409. fSnapRotationDegrees=60
  410. fSnapHorizontalUnits=512
  411. fSnapVerticalUnits=512
  412. fWorkshopSnapIntersectAdjust=64
  413. fWorkshopItemWouldBeSnappedDistance=64
  414. fWorkshopSnapIntersectTolerance=512
  415. fWorkshopItemConnectPointQueryRadius=48
  416. fWorkshopShaderSolidBurstAmount=-2
  417. fWorkshopShaderOutlineBurstAmount=-2
  418.  
  419.  
  420. [HAVOK]
  421. fMaxPickTimeDebugVATS=0.1000
  422.  
  423.  
  424. [ScreenSplatter]
  425. bBloodSplatterEnabled=1
  426.  
  427.  
  428. [VRInput]
  429. bEnableVatsWithScopes=1
  430. fWeaponAngleExitIronSightsConeDegrees=360.0000
  431. fWeaponAngleEnterIronSightsConeDegrees=360.0000
  432. fHmdToWeaponAngleExitIronSightsConeDegrees=360.0000
  433. fHmdToWeaponAngleEnterIronSightsConeDegrees=360.0000
  434. fWeaponAngleExitScopeConeDegrees=20.0000
  435. fHmdToWeaponAngleExitScopeConeDegrees=35.0000
  436. fHmdToWeaponAngleEnterScopeFadeDegrees=30
  437. fHmdToWeaponAngleEnterScopeConeDegrees=25
  438. fWeaponScopeOffsetY=0
  439. fHMDScopeOffsetX=0.0000
  440. fHMDScopeOffsetZ=0.0000
  441. fHMDScopeOffsetY=-16.00
  442. bUseWandDirectionalMovement=0
  443.  
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