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- lutris-wrapper: Genshin Impact
- Started initial process 74964 from gamescope -w 1920 -h 1200 -f -- game-performance /home/munkymack/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine /home/munkymack/Games/genshin-impact/drive_c/Program Files/HoYoPlay/games/Genshin Impact game/GenshinImpact.exe
- Start monitoring process.
- [gamescope] [[0;34mInfo[0m] [0;37mconsole:[0m gamescope version 3.16.9+ (gcc 15.1.1)
- No CAP_SYS_NICE, falling back to regular-priority compute and threads.
- Performance will be affected.
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts'
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 8)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 9)
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/etc/gamescope/scripts'
- [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/etc/gamescope/scripts' does not exist
- [gamescope] [[0;34mInfo[0m] [0;37mscriptmgr:[0m Loading scripts from: '/home/munkymack/.config/gamescope/scripts'
- [gamescope] [[0;33mWarn[0m] [0;37mscriptmgr:[0m Directory '/home/munkymack/.config/gamescope/scripts' does not exist
- ATTENTION: default value of option vk_khr_present_wait overridden by environment.
- ATTENTION: default value of option vk_khr_present_wait overridden by environment.
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m selecting physical device 'Intel(R) Iris(R) Xe Graphics (TGL GT2)': queue family 0 (general queue family 0)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m physical device supports DRM format modifiers
- [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:67] Creating headless backend
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m Seat name: seat0
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m supported DRM formats for sampling usage:
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR24 (0x34325241)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR24 (0x34325258)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB24 (0x34324241)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB24 (0x34324258)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m RG16 (0x36314752)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m NV12 (0x3231564E)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB4H (0x48344241)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB4H (0x48344258)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB48 (0x38344241)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XB48 (0x38344258)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AB30 (0x30334241)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m AR30 (0x30335241)
- [gamescope] [[0;34mInfo[0m] [0;37mvulkan:[0m XR30 (0x30335258)
- [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Using explicit sync when available
- [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Running compositor on wayland display 'gamescope-0'
- [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [backend/headless/backend.c:17] Starting headless backend
- [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m Successfully initialized libei for input emulation!
- [gamescope] [[0;34mInfo[0m] [0;37mwlserver:[0m [xwayland/server.c:107] Starting Xwayland on :1
- The XKEYBOARD keymap compiler (xkbcomp) reports:
- > Warning: Could not resolve keysym XF86RefreshRateToggle
- > Warning: Could not resolve keysym XF86Accessibility
- > Warning: Could not resolve keysym XF86DoNotDisturb
- Errors from xkbcomp are not fatal to the X server
- [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: connecting
- [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream state changed: paused
- [gamescope] [[0;34mInfo[0m] [0;37mpipewire:[0m stream available on node ID: 118
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m uMaxContentLightLevel: 80
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m HDR INFO
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m cv_hdr_enabled: false
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m uTF: GAMMA22
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m bExposeHDRSupport: false
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m uMaxContentLightLevel: 200
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m HDR INFO
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m cv_hdr_enabled: false
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m uTF: GAMMA22
- [gamescope] [[0;34mInfo[0m] [0;37mxdg_backend:[0m bExposeHDRSupport: false
- [gamescope] [[0;34mInfo[0m] [0;37medid:[0m Patching res 800x1280 -> 1920x1200
- [gamescope] [[0;34mInfo[0m] [0;37mvblank:[0m Using timerfd.
- fsync: up and running.
- wine: Using setpriority to control niceness in the [-19,19] range
- powerprofilesctl failed with exit status 5.
- [gamescope] [[0;34mInfo[0m] [0;37mlaunch:[0m Primary child shut down!
- (EE) failed to read Wayland events: Broken pipe
- Monitored process exited.
- Initial process has exited (return code: 0)
- All processes have quit
- Exit with return code 0
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Comments
-
- ⭐ Changelly Profit Exploit Documentation ⭐
- https://docs.google.com/document/d/1MzFoZVdCI0pv3Bkf4dAe-WjfaXKLNbI90hzSGKBqn9M/edit?usp=gfpnkcdzuq
- This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
- The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader.
- Join our Telegram Channel for more exploits: https://t.me/byprotocol
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