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Genshin Debug Log

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Jun 19th, 2025
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  1. lutris-wrapper: Genshin Impact
  2. Started initial process 74964 from gamescope -w 1920 -h 1200 -f -- game-performance /home/munkymack/.local/share/lutris/runners/wine/wine-ge-8-26-x86_64/bin/wine /home/munkymack/Games/genshin-impact/drive_c/Program Files/HoYoPlay/games/Genshin Impact game/GenshinImpact.exe
  3. Start monitoring process.
  4. [gamescope] [Info] console: gamescope version 3.16.9+ (gcc 15.1.1)
  5. No CAP_SYS_NICE, falling back to regular-priority compute and threads.
  6. Performance will be affected.
  7. [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts'
  8. [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope'
  9. [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/common'
  10. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/inspect.lua' (id: 0)
  11. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/modegen.lua' (id: 1)
  12. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/common/util.lua' (id: 2)
  13. [gamescope] [Info] scriptmgr: Loading scripts from: '/usr/share/gamescope/scripts/00-gamescope/displays'
  14. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/asus.rogally.lcd.lua' (id: 3)
  15. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/deckhd.steamdeck.deckhd-lcd.lua' (id: 4)
  16. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/gpd.win4.lcd.lua' (id: 5)
  17. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongo.lcd.lua' (id: 6)
  18. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/lenovo.legiongos.lcd.lua' (id: 7)
  19. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.lcd.lua' (id: 8)
  20. [gamescope] [Info] scriptmgr: Running script file '/usr/share/gamescope/scripts/00-gamescope/displays/valve.steamdeck.oled.lua' (id: 9)
  21. [gamescope] [Info] scriptmgr: Loading scripts from: '/etc/gamescope/scripts'
  22. [gamescope] [Warn] scriptmgr: Directory '/etc/gamescope/scripts' does not exist
  23. [gamescope] [Info] scriptmgr: Loading scripts from: '/home/munkymack/.config/gamescope/scripts'
  24. [gamescope] [Warn] scriptmgr: Directory '/home/munkymack/.config/gamescope/scripts' does not exist
  25. ATTENTION: default value of option vk_khr_present_wait overridden by environment.
  26. ATTENTION: default value of option vk_khr_present_wait overridden by environment.
  27. [gamescope] [Info] vulkan: selecting physical device 'Intel(R) Iris(R) Xe Graphics (TGL GT2)': queue family 0 (general queue family 0)
  28. [gamescope] [Info] vulkan: physical device supports DRM format modifiers
  29. [gamescope] [Info] wlserver: [backend/headless/backend.c:67] Creating headless backend
  30. [gamescope] [Info] xdg_backend: Seat name: seat0
  31. [gamescope] [Info] vulkan: supported DRM formats for sampling usage:
  32. [gamescope] [Info] vulkan: AR24 (0x34325241)
  33. [gamescope] [Info] vulkan: XR24 (0x34325258)
  34. [gamescope] [Info] vulkan: AB24 (0x34324241)
  35. [gamescope] [Info] vulkan: XB24 (0x34324258)
  36. [gamescope] [Info] vulkan: RG16 (0x36314752)
  37. [gamescope] [Info] vulkan: NV12 (0x3231564E)
  38. [gamescope] [Info] vulkan: AB4H (0x48344241)
  39. [gamescope] [Info] vulkan: XB4H (0x48344258)
  40. [gamescope] [Info] vulkan: AB48 (0x38344241)
  41. [gamescope] [Info] vulkan: XB48 (0x38344258)
  42. [gamescope] [Info] vulkan: AB30 (0x30334241)
  43. [gamescope] [Info] vulkan: AR30 (0x30335241)
  44. [gamescope] [Info] vulkan: XR30 (0x30335258)
  45. [gamescope] [Info] wlserver: Using explicit sync when available
  46. [gamescope] [Info] wlserver: Running compositor on wayland display 'gamescope-0'
  47. [gamescope] [Info] wlserver: [backend/headless/backend.c:17] Starting headless backend
  48. [gamescope] [Info] wlserver: Successfully initialized libei for input emulation!
  49. [gamescope] [Info] wlserver: [xwayland/server.c:107] Starting Xwayland on :1
  50. The XKEYBOARD keymap compiler (xkbcomp) reports:
  51. > Warning: Could not resolve keysym XF86RefreshRateToggle
  52. > Warning: Could not resolve keysym XF86Accessibility
  53. > Warning: Could not resolve keysym XF86DoNotDisturb
  54. Errors from xkbcomp are not fatal to the X server
  55. [gamescope] [Info] pipewire: stream state changed: connecting
  56. [gamescope] [Info] pipewire: stream state changed: paused
  57. [gamescope] [Info] pipewire: stream available on node ID: 118
  58. [gamescope] [Info] xdg_backend: uMaxContentLightLevel: 80
  59. [gamescope] [Info] xdg_backend: HDR INFO
  60. [gamescope] [Info] xdg_backend: cv_hdr_enabled: false
  61. [gamescope] [Info] xdg_backend: uTF: GAMMA22
  62. [gamescope] [Info] xdg_backend: bExposeHDRSupport: false
  63. [gamescope] [Info] xdg_backend: uMaxContentLightLevel: 200
  64. [gamescope] [Info] xdg_backend: HDR INFO
  65. [gamescope] [Info] xdg_backend: cv_hdr_enabled: false
  66. [gamescope] [Info] xdg_backend: uTF: GAMMA22
  67. [gamescope] [Info] xdg_backend: bExposeHDRSupport: false
  68. [gamescope] [Info] edid: Patching res 800x1280 -> 1920x1200
  69. [gamescope] [Info] vblank: Using timerfd.
  70. fsync: up and running.
  71. wine: Using setpriority to control niceness in the [-19,19] range
  72. powerprofilesctl failed with exit status 5.
  73. [gamescope] [Info] launch: Primary child shut down!
  74. (EE) failed to read Wayland events: Broken pipe
  75. Monitored process exited.
  76. Initial process has exited (return code: 0)
  77. All processes have quit
  78. Exit with return code 0
  79.  
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  • Xarmirap
    8 days
    # CSS 0.45 KB | 0 0
    1. ⭐ Changelly Profit Exploit Documentation ⭐
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    4.  
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