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Nov 29th, 2016
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  1. Region (Sandbox Plaza II) # mmap(...PROT_NONE...) failed
  2. Stacktrace:
  3.  
  4. at <unknown> <0xffffffff>
  5. at (wrapper managed-to-native) object.__icall_wrapper_mono_array_new_specific (intptr,int) <IL 0x0000e, 0xffffffff>
  6. at System.Text.Encoding.GetChars (byte[],int,int) [0x00000] in /root/install/mono-3.2.3/mono-3.2.3/mcs/class/corlib/System.Text/Encoding.cs:297
  7. at System.Text.Encoding.GetString (byte[],int,int) [0x00000] in /root/install/mono-3.2.3/mono-3.2.3/mcs/class/corlib/System.Text/Encoding.cs:690
  8. at System.Text.UTF8Encoding.GetString (byte[],int,int) [0x00000] in /root/install/mono-3.2.3/mono-3.2.3/mcs/class/corlib/System.Text/UTF8Encoding.cs:919
  9. at OpenMetaverse.Utils.GetString (byte[],int,int) <IL 0x00008, 0x00034>
  10. at OpenMetaverse.Utils.BytesToString (byte[]) <IL 0x00014, 0x00047>
  11. at OpenSim.Region.Framework.Scenes.UuidGatherer.RecordSceneObjectAssetUuids (OpenSim.Framework.AssetBase) [0x00007] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/Framework/Scenes/UuidGatherer.cs:492
  12. at OpenSim.Region.Framework.Scenes.UuidGatherer.GetAssetUuids (OpenMetaverse.UUID) [0x000c0] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/Framework/Scenes/UuidGatherer.cs:316
  13. at OpenSim.Region.Framework.Scenes.UuidGatherer.GatherNext () [0x00021] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/Framework/Scenes/UuidGatherer.cs:248
  14. at OpenSim.Region.Framework.Scenes.UuidGatherer.GatherAll () [0x00019] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/Framework/Scenes/UuidGatherer.cs:262
  15. at OpenSim.Region.CoreModules.Asset.FlotsamAssetCache/<TouchAllSceneAssets>c__AnonStorey4.<>m__5 (OpenSim.Region.Framework.Scenes.SceneObjectGroup) [0x0001d] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs:793
  16. at OpenSim.Region.Framework.Scenes.SceneGraph.ForEachSOG (System.Action`1<OpenSim.Region.Framework.Scenes.SceneObjectGroup>) [0x0001f] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/Framework/Scenes/SceneGraph.cs:1283
  17. at OpenSim.Region.Framework.Scenes.Scene.ForEachSOG (System.Action`1<OpenSim.Region.Framework.Scenes.SceneObjectGroup>) [0x00008] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/Framework/Scenes/Scene.cs:5429
  18. at OpenSim.Region.CoreModules.Asset.FlotsamAssetCache.TouchAllSceneAssets (bool) [0x00074] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs:790
  19. at OpenSim.Region.CoreModules.Asset.FlotsamAssetCache/<HandleConsoleCommand>c__AnonStorey5.<>m__7 (object) [0x00008] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs:985
  20. at OpenSim.Framework.Monitoring.WorkManager/<RunInThread>c__AnonStorey1.<>m__22 () [0x00013] in /home/osgrid/PLAZA/sandbox_plaza2/OpenSim/Framework/Monitoring/WorkManager.cs:159
  21. at System.Threading.Thread.StartInternal () [0x00016] in /root/install/mono-3.2.3/mono-3.2.3/mcs/class/corlib/System.Threading/Thread.cs:680
  22. at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x0004e, 0xffffffff>
  23.  
  24. Native stacktrace:
  25.  
  26. mono-boehm() [0x4ada71]
  27. /lib64/libpthread.so.0(+0xf140) [0x7fd2f407d140]
  28. /lib64/libc.so.6(gsignal+0x35) [0x7fd2f3cfdd25]
  29. /lib64/libc.so.6(abort+0x148) [0x7fd2f3cff1a8]
  30. mono-boehm() [0x605355]
  31. mono-boehm() [0x60676c]
  32. mono-boehm() [0x60c964]
  33. mono-boehm() [0x5fb57b]
  34. mono-boehm() [0x5fac1b]
  35. mono-boehm() [0x5fbc54]
  36. mono-boehm() [0x5ff389]
  37. mono-boehm() [0x5ff736]
  38. mono-boehm() [0x5ff909]
  39. mono-boehm() [0x609d97]
  40. mono-boehm(mono_array_new_specific+0xaa) [0x5aa91a]
  41. [0x41c006cd]
  42.  
  43. Debug info from gdb:
  44.  
  45.  
  46. =================================================================
  47. Got a SIGABRT while executing native code. This usually indicates
  48. a fatal error in the mono runtime or one of the native libraries
  49. used by your application.
  50. =================================================================
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