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Jailbreak gun modded

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Apr 2nd, 2020
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  1. --cool epic script
  2. local Rifle
  3. local Pistol
  4. local Shotgun
  5. local AK47
  6. local RocketLauncher
  7. local Uzi
  8. for i,v in pairs(getreg()) do
  9. if type(v) == "table" then
  10. if rawget(v,"Rifle") then
  11. Rifle = rawget(v,"Rifle")
  12. Pistol = rawget(v,"Pistol")
  13. Shotgun = rawget(v,"Shotgun")
  14. AK47 = rawget(v,"AK47")
  15. RocketLauncher = rawget(v,"RocketLauncher")
  16. Uzi = rawget(v,"Uzi")
  17. end
  18. end
  19. end
  20. if rifle then
  21. rifle.FireFreq = 15
  22. rifle.MagSize = math.huge
  23. rifle.BulletsPerShot = 20
  24. rifle.BulletSpeed = 3000
  25. end
  26. if Shotgun then
  27. Shotgun.FireFreq = 15
  28. Shotgun.MagSize = math.huge
  29. Shotgun.BulletsPerShot = 20
  30. Shotgun.BulletSpeed = 3000
  31. Shotgun.BulletSpread = 0.06
  32. Shotgun.FireAuto = true
  33. end
  34.  
  35. if Pistol then
  36. Pistol.FireAuto = true
  37. Pistol.FireFreq = 15
  38. Pistol.MagSize = math.huge
  39. Pistol.BulletsPerShot = 20
  40. Pistol.BulletSpeed = 3000
  41. end
  42. if AK47 then
  43. AK47.FireAuto = true
  44. AK47.FireFreq = 15
  45. AK47.MagSize = math.huge
  46. AK47.BulletsPerShot = 20
  47. AK47.BulletSpeed = 3000
  48. end
  49. if RocketLauncher then
  50. RocketLauncher.Radius = math.huge
  51. RocketLauncher.MagSize = math.huge
  52. end
  53.  
  54. if Uzi then
  55. Uzi.FireAuto = true
  56. Uzi.FireFreq = 15
  57. Uzi.MagSize = math.huge
  58. Uzi.BulletsPerShot = 20
  59. Uzi.BulletSpeed = 3000
  60. end
  61.  
  62. for i,v in pairs(game:GetDescendants()) do
  63. if v:IsA("ClickDetector") then
  64. fireclickdetector(v)
  65. end
  66. end
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