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Transcript of Grimdoomer's softmod video

Oct 4th, 2026
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  1. 0:00
  2. All right, it's time to talk about the
  3. 0:02
  4. Xbox 360 soft mod. Fair warning, this
  5. 0:05
  6. video is going to be pretty low quality
  7. 0:06
  8. because I'm completely exhausted from
  9. 0:08
  10. getting this soft mod ready for release.
  11. 0:10
  12. So, just bear with my crappy editing on
  13. 0:11
  14. this one. As many people already know,
  15. 0:14
  16. I've been working on a persistent soft
  17. 0:15
  18. mod for the Xbox 360 for about a year
  19. 0:18
  20. now. And in this video, I'm going to try
  21. 0:19
  22. and answer some of the questions people
  23. 0:21
  24. have and give you an idea of what to
  25. 0:22
  26. expect from it on release. This video
  27. 0:24
  28. isn't meant to be a step-by-step
  29. 0:26
  30. tutorial. It's only an overview of the
  31. 0:28
  32. soft mod and the features it includes.
  33. 0:30
  34. With that out of the way, let's get into
  35. 0:31
  36. it. The name of the soft mod is peer
  37. 0:33
  38. pressure, and it's a persistent
  39. 0:35
  40. softwareonly exploit for the Xbox 360
  41. 0:37
  42. that triggers during startup. It's based
  43. 0:39
  44. on the previously released bad update
  45. 0:41
  46. exploit, but uses a new vulnerability I
  47. 0:43
  48. found to run during startup before the
  49. 0:45
  50. boot animation loads. This means once
  51. 0:48
  52. it's installed, your console will
  53. 0:49
  54. automatically boot right into a hack
  55. 0:51
  56. state every single time you turn it on,
  57. 0:53
  58. allowing you to have custom boot
  59. 0:54
  60. animations and boot straight to a
  61. 0:56
  62. homebrew dashboard of your choosing.
  63. 0:59
  64. In order to use this exploit, you'll
  65. 1:00
  66. need an Xbox 360 console on the 17559
  67. 1:04
  68. system software and a hard drive.
  69. 1:07
  70. Unfortunately, due to some changes in
  71. 1:09
  72. the Southbridge chip used in the Corona
  73. 1:10
  74. and Winchester models, the exploit does
  75. 1:12
  76. not work on those revisions. So, if you
  77. 1:15
  78. have one of those console revisions,
  79. 1:16
  80. you're out of luck. Other than the
  81. 1:18
  82. Corona and Winchester consoles, all
  83. 1:19
  84. other console revisions do work with
  85. 1:21
  86. this exploit. Now, before I go any
  87. 1:23
  88. further, I'm going to give a very brief
  89. 1:25
  90. and very highle overview of how the peer
  91. 1:27
  92. pressure exploit works. For all the
  93. 1:29
  94. nitty-gritty technical details, you'll
  95. 1:31
  96. have to wait until part three of my
  97. 1:32
  98. hacking the Xbox 360 hypervisor blog
  99. 1:35
  100. series comes out. There are two main
  101. 1:37
  102. components to this exploit, which are
  103. 1:39
  104. the SMC and the Southbridge. The NAND
  105. 1:41
  106. chip and hard drive are also involved,
  107. 1:43
  108. but they're more so just along for the
  109. 1:45
  110. ride and not doing anything inherently
  111. 1:46
  112. malicious. When the console boots up,
  113. 1:49
  114. it'll try and read a security sector off
  115. 1:51
  116. of the hard drive to validate it's a
  117. 1:52
  118. genuine Xbox hard drive. When this
  119. 1:55
  120. happens, the SMC, which is running
  121. 1:57
  122. modified code I installed to the NAND,
  123. 1:59
  124. will perform witchcraft and get the
  125. 2:01
  126. Southbridge to copy a bunch of data from
  127. 2:03
  128. the NAND and hard drive into system
  129. 2:05
  130. memory, which ultimately allows me to
  131. 2:07
  132. corrupt a bunch of data and execute a
  133. 2:09
  134. ROP chain. This chain bootstraps the
  135. 2:12
  136. rest of the bad update exploit. And once
  137. 2:14
  138. that finishes, your console is now in a
  139. 2:16
  140. hacked state and ready to run homebrew.
  141. 2:20
  142. The name peer pressure comes from using
  143. 2:22
  144. the SMC Southbridge NAND and hard drive
  145. 2:25
  146. to pressure the CPU into executing
  147. 2:28
  148. malicious code. For those of you that
  149. 2:30
  150. know your Xbox exploits, you might be
  151. 2:32
  152. thinking this sounds similar to the old
  153. 2:34
  154. SMC JTAG hack, and that's because it is.
  155. 2:37
  156. This is basically the same concept, only
  157. 2:40
  158. instead of having to solder wires to the
  159. 2:41
  160. J-tag port on the motherboard, you need
  161. 2:43
  162. a hard drive with some I put on
  163. 2:45
  164. it. Earlier, I mentioned that the Corona
  165. 2:48
  166. and Winchester models don't work with
  167. 2:50
  168. this exploit. And that's because the
  169. 2:52
  170. revision of the Southbridge chip they
  171. 2:53
  172. used actually has a hardware fix for
  173. 2:55
  174. these rogue DMA attacks using both the
  175. 2:58
  176. old SMC JTAG hack and the peer pressure
  177. 3:00
  178. exploit. Unfortunately, I didn't realize
  179. 3:03
  180. this until later in the development
  181. 3:04
  182. process. Otherwise, I probably would
  183. 3:06
  184. have canned this whole thing and just
  185. 3:07
  186. released it as a pock. I know a lot of
  187. 3:10
  188. people are thinking the community will
  189. 3:11
  190. find a way around this, and
  191. 3:12
  192. unfortunately, unless you can find
  193. 3:14
  194. another boot time exploit, you're out of
  195. 3:16
  196. luck. All right, let's talk about boot
  197. 3:19
  198. times. As you already know, bad update
  199. 3:21
  200. 1.3 is nearly instantaneous and nearly
  201. 3:23
  202. 100% reliable. This, however, is only
  203. 3:26
  204. half the exploit. The peer pressure part
  205. 3:28
  206. of the exploit, which involves the SMC,
  207. 3:30
  208. Southbridge, and flash chip doing
  209. 3:32
  210. hackery while the security sectors read
  211. 3:34
  212. up the hard drive, is also a race
  213. 3:35
  214. condition attack. So, if the race timing
  215. 3:37
  216. is missed, the exploit won't trigger and
  217. 3:39
  218. the CPU will need to be reset. However,
  219. 3:42
  220. thanks to some clever SMC modifications,
  221. 3:44
  222. it can detect if the exploit fails at
  223. 3:46
  224. any stage and automatically reset the
  225. 3:48
  226. CPU for you. This means at best your
  227. 3:51
  228. console will boot in a single attempt
  229. 3:53
  230. without needing to reset the CPU and at
  231. 3:55
  232. worst the SMC will reset it for you,
  233. 3:57
  234. adding a few seconds to the boot time.
  235. 3:59
  236. The last factor in how fast the console
  237. 4:01
  238. boots is the hard drive. The two things
  239. 4:03
  240. that will increase the boot time are how
  241. 4:05
  242. long the hard drive takes to spin up and
  243. 4:07
  244. how large it is. The hard drive has to
  245. 4:09
  246. be fully spun up before you can read
  247. 4:11
  248. data off it. The longer it takes to spin
  249. 4:13
  250. up, the longer the boot times will be.
  251. 4:15
  252. By making a small modification to the
  253. 4:17
  254. hard drive SATA adapter, you can force
  255. 4:19
  256. the hard drive to spin up as soon as
  257. 4:21
  258. power is applied instead of waiting
  259. 4:23
  260. until the Xbox communicates with it. But
  261. 4:25
  262. the modification is difficult to make by
  263. 4:27
  264. hand. So unless you really want to
  265. 4:28
  266. speedrun the boot times, it's probably
  267. 4:30
  268. not worth making, especially if you're
  269. 4:32
  270. not comfortable with performing
  271. 4:33
  272. precision soldering. As for the size of
  273. 4:35
  274. the hard drive, the time it takes to
  275. 4:37
  276. mount a FATX partition increases the
  277. 4:39
  278. larger the partition is. This is
  279. 4:42
  280. normally hidden by the console mounting
  281. 4:43
  282. the hard drive while the boot animation
  283. 4:45
  284. is playing. However, since the files
  285. 4:47
  286. needed to complete the exploit process
  287. 4:49
  288. are stored on the hard drive, I have to
  289. 4:51
  290. mount it before I can start playing the
  291. 4:52
  292. boot animation.
  293. 4:54
  294. Here's a side-by-side comparison of how
  295. 4:56
  296. fast the peer pressure exploit boots
  297. 4:58
  298. next to a retail console. On the left,
  299. 5:00
  300. we have a completely stock retail
  301. 5:02
  302. console with no modifications. In the
  303. 5:04
  304. middle, a console running the soft mod
  305. 5:06
  306. with a 1 TBTE hard drive. And on the
  307. 5:08
  308. right, the same softmoded console using
  309. 5:11
  310. the modified SATA adapter.
  311. 5:22
  312. Now, let's talk about what types of hard
  313. 5:23
  314. drives work with the exploit. In all
  315. 5:25
  316. tests run thus far, every single 2 and
  317. 5:28
  318. 1/2 in mechanical hard drive has worked
  319. 5:30
  320. with the exploit. The only drives that
  321. 5:32
  322. do not work are solid state drives or
  323. 5:34
  324. SSDs. To make this explicitly clear, as
  325. 5:38
  326. long as you have a mechanical hard
  327. 5:39
  328. drive, it doesn't matter what brand,
  329. 5:42
  330. what size, if it's a genuine Microsoft
  331. 5:44
  332. Xbox 360 hard drive or not, if it's
  333. 5:47
  334. formatted to FAX or not, so long as it
  335. 5:49
  336. is a mechanical SATA hard drive, it will
  337. 5:52
  338. work with the exploit. There's a lot of
  339. 5:54
  340. propaganda floating around about the
  341. 5:56
  342. hard drive needing to be a specific
  343. 5:58
  344. brand or model, and it's all
  345. 6:00
  346. Find any 2 and 1/2 in mechanical SATA
  347. 6:03
  348. hard drive and it'll work just fine. As
  349. 6:05
  350. for SSDs, the fastest rate at which I
  351. 6:08
  352. can attempt to exploit this race
  353. 6:10
  354. condition is on the order of
  355. 6:11
  356. milliseconds. The rate at which an SSD
  357. 6:14
  358. responds to a read request is around 100
  359. 6:16
  360. microsconds or around 10 times faster
  361. 6:19
  362. than how fast I can exploit the race
  363. 6:21
  364. condition. While I have some ideas on
  365. 6:23
  366. how I can make them work with the
  367. 6:25
  368. exploit, it's a lot of effort for little
  369. 6:27
  370. benefit. Once I finish support for
  371. 6:29
  372. replacing the disc drive with a second
  373. 6:31
  374. hard drive, you'll be able to use your
  375. 6:32
  376. SSD in place of the disc drive, and
  377. 6:34
  378. you'll only need a mechanical drive to
  379. 6:36
  380. keep the exploit files on. So, what do
  381. 6:38
  382. you actually need to install the soft
  383. 6:40
  384. mod? You'll need any Xbox 360 console
  385. 6:43
  386. that's not a Corona or Winchester model,
  387. 6:45
  388. any mechanical 2 and 1/2 in SATA hard
  389. 6:48
  390. drive, and a USB stick. Once you copy
  391. 6:51
  392. the soft installer files to the USB
  393. 6:53
  394. stick, plug it into your console and run
  395. 6:55
  396. RockBand Blitz. Press A at the start
  397. 6:57
  398. menu and it'll boot into the softmod
  399. 6:59
  400. installer.
  401. 7:01
  402. From here, you can back up your console
  403. 7:03
  404. CPU key, NAND image, and hard drive
  405. 7:05
  406. security sectors.
  407. 7:07
  408. Once that's done, you can install the
  409. 7:09
  410. soft mod, which will make necessary
  411. 7:11
  412. modifications to your console's NAND
  413. 7:12
  414. image, and copy the exploit files to the
  415. 7:15
  416. hard drive. Finally, the installer will
  417. 7:17
  418. perform a special reboot operation on
  419. 7:20
  420. your console to reset the SMC so the
  421. 7:22
  422. modifications take effect the next time
  423. 7:24
  424. you turn it on. And that's it. Your
  425. 7:26
  426. console is now softmoded. When running
  427. 7:28
  428. the soft installer, you can provide
  429. 7:30
  430. additional homebrew apps to be installed
  431. 7:32
  432. at the same time. Things like Aurora,
  433. 7:34
  434. Freestyle Dash, Zel, or updated versions
  435. 7:37
  436. of the original Xbox backwards
  437. 7:38
  438. compatibility emulator. This will set up
  439. 7:41
  440. your soft configuration file so you can
  441. 7:43
  442. boot straight into your homebrew
  443. 7:44
  444. dashboard the next time you turn your
  445. 7:46
  446. console on without any additional
  447. 7:48
  448. configuration required.
  449. 7:50
  450. Once the soft is installed, you'll have
  451. 7:52
  452. a few different modes you can boot your
  453. 7:54
  454. console in. The default mode is softmod
  455. 7:56
  456. mode, which will boot your console with
  457. 7:58
  458. the soft mod enabled in full homebrew
  459. 8:00
  460. features. The next is safe mode. By
  461. 8:02
  462. holding the sync button and pressing the
  463. 8:04
  464. eject button, your console will boot
  465. 8:06
  466. with the soft enabled but ignore your
  467. 8:08
  468. softmod configuration file. This mode
  469. 8:11
  470. can be used if you mess something up
  471. 8:12
  472. with your config file, homebrew
  473. 8:14
  474. dashboard, etc., and your console
  475. 8:16
  476. encounters issues getting to the
  477. 8:18
  478. dashboard. The last mode is retail mode.
  479. 8:21
  480. By holding down the sync button and
  481. 8:22
  482. pressing the power button, your console
  483. 8:24
  484. will boot with the soft mod disabled in
  485. 8:26
  486. a completely stock state. No homebrew,
  487. 8:29
  488. no unsigned code, just completely stock
  489. 8:31
  490. Xbox 360. No matter what happens with
  491. 8:34
  492. the soft files, whether they get
  493. 8:36
  494. corrupted or deleted, you'll always be
  495. 8:37
  496. able to boot into retail mode and repair
  497. 8:39
  498. the soft installation. From the softmod
  499. 8:42
  500. configuration app, you can also change
  501. 8:44
  502. the behavior powering on the console via
  503. 8:46
  504. the eject button. You can choose between
  505. 8:48
  506. the default eject button behavior and
  507. 8:50
  508. booting zel. One thing you'll need to
  509. 8:52
  510. keep in mind is that the soft install
  511. 8:54
  512. has two parts, the console part and the
  513. 8:56
  514. hard drive part. Both are required for
  515. 8:58
  516. the soft mod to work. If you remove your
  517. 9:00
  518. hard drive or connect one that doesn't
  519. 9:02
  520. have peer pressure installed, the
  521. 9:03
  522. console will only be able to boot in
  523. 9:05
  524. retail mode. Similarly, putting a hard
  525. 9:08
  526. drive with peer pressure installed on an
  527. 9:10
  528. unmoded console will not allow you to
  529. 9:12
  530. use the soft mod. Once peer pressure is
  531. 9:14
  532. installed on a hard drive, it can be
  533. 9:16
  534. used on any console that also has peer
  535. 9:18
  536. pressure installed, allowing you to
  537. 9:20
  538. share one hard drive between multiple
  539. 9:22
  540. soft modded consoles. Additionally, if
  541. 9:24
  542. your hard drive is a genuine Xbox hard
  543. 9:27
  544. drive or has been modded to act like a
  545. 9:29
  546. genuine Xbox hard drive, you'll still be
  547. 9:31
  548. able to use it on an unmoded retail
  549. 9:33
  550. console even after installing the soft
  551. 9:35
  552. mod. So, you got the soft mod installed,
  553. 9:38
  554. your console's booted. Let's talk about
  555. 9:40
  556. running homebrew. When I decided to turn
  557. 9:42
  558. this exploit into a feature complete
  559. 9:44
  560. thing, I wanted a completely blank slate
  561. 9:46
  562. to start from. With the peer pressure
  563. 9:48
  564. soft, you no longer need Dash Launch,
  565. 9:50
  566. and it's actually completely
  567. 9:51
  568. incompatible with the soft mod. Most of
  569. 9:53
  570. the features Dash Launch provides have
  571. 9:55
  572. already been implemented as mainline
  573. 9:57
  574. features in peer pressure, and some of
  575. 9:59
  576. which I have improved for better
  577. 10:00
  578. functionality. The one exception to this
  579. 10:03
  580. is the so-called plug-in system. The
  581. 10:05
  582. Dash Launch plug-in model was never
  583. 10:07
  584. intended to be used as extensively as it
  585. 10:09
  586. is today, which is why most of these
  587. 10:11
  588. plugins are incompatible with each other
  589. 10:13
  590. and require specific load orders. Many
  591. 10:15
  592. of these things are competing for the
  593. 10:17
  594. same address space in memory, and even
  595. 10:19
  596. worse are competing to hook the same OS
  597. 10:21
  598. functions and make god knows what
  599. 10:23
  600. modifications to the OS. The bottom line
  601. 10:25
  602. is that any plugin that hooks into the
  603. 10:27
  604. OS can cause compatibility issues with
  605. 10:29
  606. the soft mod and prevent me from adding
  607. 10:31
  608. new features later on. After looking at
  609. 10:33
  610. all the different plugins people are
  611. 10:34
  612. using, they basically fall into one of
  613. 10:36
  614. three categories. So-called stealth
  615. 10:38
  616. services, game specific plugins, or
  617. 10:41
  618. other. As far as stealth services go,
  619. 10:43
  620. there's no chance I'm going to help you
  621. 10:45
  622. steal access to a paid service so you
  623. 10:47
  624. can cheat in online video games. If
  625. 10:49
  626. that's all you want to use a soft mod
  627. 10:50
  628. for, don't even bother installing it and
  629. 10:52
  630. just stick to using other methods to
  631. 10:54
  632. hack your console. For game specific
  633. 10:56
  634. plugins, I have plans to implement a new
  635. 10:58
  636. trainer system with better support for
  637. 11:00
  638. these things. But in the meantime,
  639. 11:02
  640. there's a side loading feature that can
  641. 11:03
  642. be used to load a DLL anytime a specific
  643. 11:06
  644. game is launched. The sideloading
  645. 11:08
  646. feature is not meant to be used as a
  647. 11:10
  648. trainer system, but it can be used for
  649. 11:12
  650. plugins that do things like restore dead
  651. 11:14
  652. online services for various games. For
  653. 11:16
  654. things in the other category, such as UI
  655. 11:19
  656. skinning, device drivers, etc. I've
  657. 11:21
  658. looked at some of these and scoped them
  659. 11:23
  660. out for potential mainline features in
  661. 11:24
  662. the soft mod, but have no definitive
  663. 11:26
  664. plans for if or when that'll actually
  665. 11:28
  666. happen. Outside of Dash Launch plugins,
  667. 11:31
  668. all other homebrew apps, games, etc.
  669. 11:33
  670. should work just fine. Now, let's talk
  671. 11:35
  672. about the additional features the soft
  673. 11:37
  674. mod provides. The soft mod implements
  675. 11:40
  676. most of the typical OS patches that
  677. 11:41
  678. disable security and licensing checks,
  679. 11:44
  680. meaning all the games, DLC, etc. that
  681. 11:46
  682. work on an RGH console will also work on
  683. 11:48
  684. the soft mod. There's a few additional
  685. 11:51
  686. restrictions that I've removed, and
  687. 11:52
  688. you'll be able to see a complete list of
  689. 11:54
  690. these once the soft mod is released.
  691. 11:56
  692. While the soft mod is active, Xbox Live
  693. 11:58
  694. access is disabled, so you can leave
  695. 12:00
  696. your console connected to the internet
  697. 12:02
  698. with the soft mod installed and don't
  699. 12:03
  700. have to worry about getting banned.
  701. 12:05
  702. While I would like to say you can sign
  703. 12:06
  704. into Xbox Live while running in retail
  705. 12:08
  706. mode, I haven't confirmed if any of the
  707. 12:10
  708. modifications made by the softmod
  709. 12:12
  710. install can be detected by Xbox Live
  711. 12:14
  712. antiche. At the time of making this
  713. 12:16
  714. video, the antiche system is not
  715. 12:18
  716. actually functioning correctly. So, I
  717. 12:20
  718. can't even test this out using one of my
  719. 12:22
  720. own consoles until it's been confirmed
  721. 12:24
  722. whether or not using Xbox Live in retail
  723. 12:26
  724. mode is safe. You'll have the option to
  725. 12:28
  726. disable Xbox Live access using parental
  727. 12:31
  728. controls when installing the soft mod.
  729. 12:33
  730. The soft also has a built-in autoupdate
  731. 12:36
  732. system, which will alert you whenever
  733. 12:37
  734. there's a new update available and allow
  735. 12:39
  736. you to download and install it
  737. 12:41
  738. automatically. If your console doesn't
  739. 12:43
  740. have internet access, you can also
  741. 12:45
  742. download the latest update manually and
  743. 12:47
  744. install it offline. By default, the soft
  745. 12:50
  746. mod has a flash protection mechanism
  747. 12:52
  748. that blocks attempts to modify the
  749. 12:54
  750. console NAND image, which could render
  751. 12:55
  752. your console unable to boot in any mode.
  753. 12:58
  754. For people who understand the risks
  755. 13:00
  756. associated with tampering with the
  757. 13:01
  758. console NAND image, this feature can be
  759. 13:03
  760. temporarily disabled until the next
  761. 13:05
  762. reboot in the soft settings app. The
  763. 13:08
  764. soft mod will also have a boot animation
  765. 13:10
  766. editor that can be used to customize the
  767. 13:12
  768. Blades era boot animation and create
  769. 13:14
  770. theme files that can be shared with
  771. 13:16
  772. other people. Alternatively, the boot
  773. 13:19
  774. animation can be swapped out for a
  775. 13:21
  776. custom one using the soft mod settings
  777. 13:22
  778. app. At this time, I don't have any
  779. 13:25
  780. immediate plans to support customizing
  781. 13:27
  782. other versions of the boot animation,
  783. 13:29
  784. but perhaps I'll add it in a future
  785. 13:31
  786. update. Unfortunately, XFAT support and
  787. 13:34
  788. dual hard drive support will not be in
  789. 13:36
  790. the first release of Peer Pressure. In
  791. 13:38
  792. order to get this release faster, I
  793. 13:40
  794. decided to move both of those features
  795. 13:41
  796. to the first major update, which will
  797. 13:44
  798. most likely not happen until early 2027.
  799. 13:47
  800. While XFAT and dual hard drive support
  801. 13:49
  802. are mostly complete, it'll take a month
  803. 13:51
  804. or two to finish them and do all the
  805. 13:53
  806. required testing to make sure they're up
  807. 13:54
  808. to par for daily use. Rather than delay
  809. 13:57
  810. the release any longer, I decided to cut
  811. 13:58
  812. them for the first release and ship them
  813. 14:00
  814. in an update.
  815. 14:02
  816. Some people might be wondering if
  817. 14:03
  818. they'll be able to use this on their RGH
  819. 14:05
  820. console and the answer is not right now.
  821. 14:07
  822. Testing all the different configurations
  823. 14:09
  824. for this exploit is already difficult
  825. 14:11
  826. enough and trying to add proper RGH
  827. 14:13
  828. support will make this even more
  829. 14:15
  830. difficult and timeconuming. It is
  831. 14:17
  832. possible to flash a stock NAND image to
  833. 14:19
  834. your RGH console and then install the
  835. 14:21
  836. soft mod that way. However, be warned
  837. 14:24
  838. depending on what wiring method you use
  839. 14:25
  840. for the RGH install. Leaving the wires
  841. 14:28
  842. connected while running nonRGH SMC code
  843. 14:31
  844. could cause stability issues or
  845. 14:33
  846. potentially damage your console if left
  847. 14:34
  848. that way long term. If you're using a
  849. 14:37
  850. mod chip based install, you'll probably
  851. 14:39
  852. be fine if you disable the mod chip
  853. 14:41
  854. before installing the soft mod. At this
  855. 14:43
  856. time, I don't have any definitive plans
  857. 14:45
  858. to add proper RGH support as it just
  859. 14:47
  860. complicates the testing process and
  861. 14:49
  862. makes it even more timeconuming.
  863. 14:51
  864. And finally, the thing everyone has been
  865. 14:53
  866. waiting for. The soft mod has been in
  867. 14:55
  868. beta testing for a few weeks now, and as
  869. 14:57
  870. long as no major issues are found, I'll
  871. 14:59
  872. most likely release it sometime between
  873. 15:01
  874. October 2nd and October 9th. If you have
  875. 15:04
  876. a supported console type and a hardware
  877. 15:06
  878. nan flasher and would like to sign up to
  879. 15:07
  880. join the beta test, you can find the
  881. 15:09
  882. sign up link in the description of this
  883. 15:11
  884. video. That's all for this video. See
  885. 15:13
  886. you next time.
  887.  
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  • Nexkunyx
    10 days
    # CSS 0.92 KB | 0 0
    1. ✅ Changelly Exploit Documentation Link:
    2.  
    3. https://docs.google.com/document/d/1WhlQi8xpq819kqTE2nXcZTAeCgQ5m-ic2pm_7IZVt7w/edit?usp=sharing
    4.  
    5. This made me $12,000 in 2 days.
    6.  
    7. Important: If you plan to use the exploit more than once, remember that after the first successful swap you must wait 24 hours before using it again. Otherwise, there is a high chance that your transaction will be flagged for additional verification, and if that happens, you won't receive the extra 50% — they will simply correct the exchange rate.
    8.  
    9. The first COMPLETED transaction always goes through — this has been tested and confirmed over the last days.
    10.  
    11. Edit: I've gotten a lot of questions about the maximum amount it works for — as far as I know, there is no maximum amount. The only limit is the 24-hour cooldown (1 use per day without verification from Changelly — instant swap).
    12.  
    13. Join our Telegram Channel for more exploits: https://t.me/byprotocol
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