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G4U55

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Dec 14th, 2018
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  1. 0.4.1
  2. - Fixed occasional driver model flashes in the Ferrari 488 GT3
  3. - Fixed slightly offset cockpit and dashboard cameras in the Ferrari 488 GT3
  4. - Added interior endurance lighting in the Ferrari 488 GT3
  5. - Fixed Sprint race fuel estimation
  6. - Fixed Cup Category and car bodykit when Free event type is selected (Practice, Quickrace etc)
  7. - Fixed replay after multiplayer skip session
  8. - Fixed lap marks for Replay hud
  9. - Fixed wrong track starting condition that was forcing dry setup
  10. - Improved Hungaroring AI line
  11. - Fixed high pitch noise during a burnout
  12. - Removed gearbox compressor sound on Ferrari 488 GT3
  13.  
  14. 0.4.0
  15. - New Ferrari 488 GT3
  16. - New Hungaroring circuit
  17. - Preview: Race weekends in Multiplayer
  18. - Added version 1 of the Broadcasting SDK (including test/example application)
  19. - Fixed look around in chase camera
  20. - Added Lock to Horizon option for Cockpit cameras (Alt+H to toggle, Shift+H and Ctrl+H to increment/decrement partial effect)
  21. - Added Confirm popup for NextSession, Restart, Pits and Quit button in ingame menu
  22. - Mirror options are now split in two: "Quality" and "View distance"
  23. - Added Fuel indicator in car HUD
  24. - Added Laps information for Hotstint online leaderboards on "Special events" page
  25. - Corrected brake heat influence on core tyre temps
  26. - Adjustments in cars inertia
  27. - Adjustments in tyre model and tyre flex, should result in better kerb behaviour
  28. - Added TC2 (TC initial cut) feature of F488. Physics, Controls, Setup
  29. - Fixed Tyres IMO (Inside Mid Outside) HUD visualisation
  30. - Fixed Ferrari 488 AI stopping without fuel in long races
  31. - Fixed wrong car systems during replay
  32. - Added lap tag in the replay HUD
  33. - Fixed cumulative automatic highlights endtime
  34. - Instant replay support for Broadcast app
  35. - Fixed focused car when entering or leaving replay
  36. - Fixed wrong time session start after a restart/next session
  37. - Fixed potential exterior camera issues for multiplayer
  38. - Fixed potential wrong near plane during starting sequence
  39. - Fixed proximity indicator according to the focused car
  40. - Added new skins for featured cars
  41. - Car dash luminosity readjusted for new exposure values
  42. - New Total (TO) rating representing strength and completeness (visible in the Rating Profile)
  43. - New driver category (visible in the Rating Profile)
  44. - CarControl Rating adjustments: alien performance now will still have overdrive, but less significant
  45. - CarControl Rating adjustments: very good driving performance will show values of CC 95+
  46. - TR/CN/CC: Fixed false-positive detection of "way too hard" for bends and kinks
  47. - Hotstint now shows laps in the menu leaderboard
  48. - Hotstint gaps now correctly display lap gaps / time gap within the same lap
  49. - Added backend connection state indicator to relevant menu pages
  50. - Added HUD page for broadcasting
  51. - Added HUD page with the current timetables
  52. - Holding TAB will temporarily show the timetables HUD page
  53. - Prevent Ambient sound to play during in game menu
  54. - Improved camera fading when switching cameras
  55.  
  56. 0.3.5
  57. - Fixed setting the wrong Audio driver in some cases
  58. - Removed start sequence for the first player in the server
  59. - Fixed auto pitlimiter spam when gear was not allowed
  60. - Fixed wrong fuel amount during AI pitstops
  61. - Fixed lack of correct driver head motion in Bentley Continental GT3
  62. - Changed local account data handling, improved delays caused by backend updates/restarts
  63. - Using Steam check to prevent unusable online profiles
  64. - Fixed issues causing Track Medals earned and laps posted to the Event Leaderboards not being saved
  65. - Fixed missing endurance kit joining a server
  66. - Fixed skidmarks when car is drifting
  67. - Fixed wrong tyre wear influence to rolling resistance
  68. - Reworked timetable logic
  69. - Added combined laptimes to the timetable
  70. - Fixed wrong car update during pitstop after replay
  71. - Fixed wrong car camera target after disconnection or coming back from replay
  72. - Fixed highlights not recording after a session restart
  73. - Fixed cars not removed when Multiplayer server connection is lost
  74. - Fixed possible server issue on linux emulators
  75. - Optimized account data storage/synchronization
  76. - Added Night + Rain preferences in Multiplayer server selection
  77. - Activated Night, Rain, Latency and Target Driver Count rankings in MP server selection
  78. - Added search box to MP server selection
  79. - Increased amount MP servers displayed
  80. - Reduced MP server bandwidth usage
  81. - Removed leaderboard/server list response delay
  82. - Standing widget: visual hint about disconnect state
  83. - Multiplayer chat keeps messages after opening the pause menu
  84. - Improved backend server efficency on session/menu changes
  85. - Fixed missing decals in car selection when skins were selected
  86. - Fixed car body kit shown when an official weekend mode is selected
  87. - Fixed visibility of non-eligible cars in official race weekend modes
  88. - Adjusted Lamborghini Huracán GT3 fuel consumption calculation
  89. - Fixed empty fuel tank in player and opponent cars when qualifying sessions are skipped
  90.  
  91. 0.3.4
  92. - Optimized netcode to prevent certain spikes, causing high pings for all clients
  93. - Fixed Chat Widget timestamp overflow and timezone
  94. - Lowered Chat position
  95. - Fixed nameplate visibility
  96. - Fixed possible memory leak for long replay recording
  97. - Increased fov and slightly increased maximum distance of the mirrors
  98. - Improved AI line at start straight to avoid incidents with cars exiting pitlane
  99. - Paul Ricard asphalt grip fine tuning
  100. - Fixed BMW M6 automatic clutch not holding idle at 2nd or higher gear
  101. - Improved (more permissive) Paul Ricard track limits at T2, T5 and outside of T11
  102.  
  103.  
  104. 0.3.1
  105. - Enabled Chat Widget in Multiplayer Mode
  106. - Fixed laptimes not showing up in Special Event leaderboards
  107. - Fixed label switch in singleplayer mode
  108. - Fixed label name during Replay after a restart
  109. - Fixed Starting camera if when it has saved custom offset
  110. - Fixed Spotter saying "go go go" message twice after pitstop
  111. - accServer improvements and diagnostics
  112. - Added message for possible Multiplayer downtimes
  113. - Temporarily disabled pitstop during Replay
  114. - Temporary fix for BMW M6 GT3 fuel consumption. The setup fuel estimate remains broken, fix on next release
  115. - Tyre scrub/vibration FFB fine tuning
  116. - Fixed missing D-Pad navigation for "Brake ducts" and "Caster" options in Setup Page
  117. - Fixed help text not changing when hovering options in MatchMaking Advanced options page
  118. - Fixed MatchMaking Advanced options "Preferred drivers count" decrementing by 2 when confirmed
  119. - Improved positional sound for exteriors
  120. - Reworked distance attenuation, distance filter and reverb dynamic for exterior sounds (still WIP)
  121. - Improved remote car movement for speeds below ~30 kmh
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