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Aug 14th, 2017
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C# 0.43 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class Shootstype : MonoBehaviour {
  6.  
  7.  
  8.     public enum ShootType { RockShoot, BulletShoot, FreezeShoot};
  9.  
  10.          
  11.    
  12.  
  13.     public static void RockShoot()
  14.     {
  15.         Debug.Log("выстрел");
  16.     }
  17.  
  18.  
  19.     public static void  BulletShoot()
  20.     {
  21.  
  22.     }
  23.  
  24.  
  25.     void Start () {
  26.        
  27.     }
  28.    
  29.    
  30.     void Update () {
  31.        
  32.     }
  33. }
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