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- syntax = "proto3";
- package community;
- message ObjectSpawn
- {
- int ServerID = 1;
- int ObjectID = 2;
- string ObjectUID = 3;
- bool IsPermanent = 4;
- message Transform
- {
- float x = 1;
- float y = 2;
- float z = 3;
- float RotX = 4;
- float RotY = 5;
- float RotZ = 6;
- }
- }
- message ObjectSpawnResponse
- {
- int ServerID = 1;
- int ObjectID = 2;
- string ObjectUID = 3;
- bool success = 4;
- }
- message ObjectDespawn
- {
- int ServerID = 1;
- int ObjectID = 2;
- string ObjectUID = 3;
- }
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