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- void MakeCurb2Faces()
- {
- int iteration = iterationX;
- Vector3 myNewDataHolderXYZ = new Vector3(0f,0f,0f);
- bool waitingForLine1Vert= true;
- bool waitingForLine2Vert= true;
- bool waitingForLine3Vert= true;
- if (waitingForLine1Vert && (Input.GetButton("XRI_Right_TriggerButton")) == true)
- {
- myNewDataHolderXYZ = mainController.transform.position;
- line1Vertices[iteration * 3] = myNewDataHolderXYZ;
- curb3Vertices[iteration * 3] = myNewDataHolderXYZ;
- waitingForLine1Vert = false;
- }
- else if (waitingForLine2Vert && Input.GetButton("XRI_Right_TriggerButton") ==true)
- {
- myNewDataHolderXYZ = mainController.transform.position;
- line2Vertices[(iteration * 3)+1] = myNewDataHolderXYZ;
- curb3Vertices[(iteration * 3)+1] = myNewDataHolderXYZ;
- waitingForLine2Vert = false;
- }
- else if (waitingForLine3Vert && (Input.GetButton("XRI_Right_TriggerButton")) == true)
- {
- myNewDataHolderXYZ = mainController.transform.position;
- line3Vertices[(iteration * 3) + 2] = myNewDataHolderXYZ;
- curb3Vertices[(iteration * 3) + 2] = myNewDataHolderXYZ;
- waitingForLine3Vert = false;
- }
- else if (waitingForLine1Vert && waitingForLine2Vert && waitingForLine3Vert)
- {
- IsDoneCreating();
- }
- }
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