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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.vmf"
- Valve Software - vbsp.exe (Aug 2 2018)
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not open instance file /maplibs/ml_section40.vmf
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1"
- Valve Software - vvis.exe (Aug 2 2018)
- 8 threads
- reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.bsp
- reading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.prt
- LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1"
- Valve Software - vrad.exe SSE (Jul 18 2018)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (4.13 seconds)
- 23855 faces
- 3122321 square feet [449614304.00 square inches]
- 234 Displacements
- 51469 Square Feet [7411677.50 Square Inches]
- sun extent from map=0.087156
- sun extent from map=0.087156
- sun extent from map=0.087156
- sun extent from map=0.087156
- sun extent from map=0.087156
- 159 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (52)
- Build Patch/Sample Hash Table(s).....Done<0.0440 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (3)
- FinalLightFace Done
- 0 of 2 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (27)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 61/1024 2928/49152 ( 6.0%)
- brushes 3995/8192 47940/98304 (48.8%)
- brushsides 35880/65536 287040/524288 (54.7%)
- planes 19040/65536 380800/1310720 (29.1%)
- vertexes 36610/65536 439320/786432 (55.9%)
- nodes 19034/65536 609088/2097152 (29.0%)
- texinfos 2830/12288 203760/884736 (23.0%)
- texdata 319/2048 10208/65536 (15.6%)
- dispinfos 234/0 41184/0 ( 0.0%)
- disp_verts 15538/0 310760/0 ( 0.0%)
- disp_tris 24096/0 48192/0 ( 0.0%)
- disp_lmsamples 161988/0 161988/0 ( 0.0%)
- faces 23855/65536 1335880/3670016 (36.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 12241/65536 685496/3670016 (18.7%)
- leaves 19096/65536 611072/2097152 (29.1%)
- leaffaces 27697/65536 55394/131072 (42.3%)
- leafbrushes 17835/65536 35670/131072 (27.2%)
- areas 9/256 72/2048 ( 3.5%)
- surfedges 161104/512000 644416/2048000 (31.5%)
- edges 94515/256000 378060/1024000 (36.9%)
- LDR worldlights 155/8192 13640/720896 ( 1.9%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 5/32768 60/393216 ( 0.0%)
- waterstrips 1276/32768 12760/327680 ( 3.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 24018/65536 48036/131072 (36.6%)
- cubemapsamples 10/1024 160/16384 ( 1.0%)
- overlays 189/512 66528/180224 (36.9%)
- LDR lightdata [variable] 7033500/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 136043/393216 (34.6%)
- LDR ambient table 19096/65536 76384/262144 (29.1%)
- HDR ambient table 19096/65536 76384/262144 (29.1%)
- LDR leaf ambient 40209/65536 1125852/1835008 (61.4%)
- HDR leaf ambient 19096/65536 534688/1835008 (29.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/110828 ( 0.0%)
- pakfile [variable] 25085/0 ( 0.0%)
- physics [variable] 1460784/4194304 (34.8%)
- physics terrain [variable] 59514/1048576 ( 5.7%)
- Level flags = 0
- Total triangle count: 64426
- Writing c:\program files (x86)\steam\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.bsp
- 1 minute, 27 seconds elapsed
- -2.337347 -1.299201 0.000000
- -2.337347 -1.278825 0.000000
- 2.063540 1.299201 0.000000
- -2.337347 1.299201 0.000000
- make_triangles:calc_triangle_representation: Cannot convert
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\cp_map_libs_b1.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\cp_map_libs_b1.bsp"
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