teotv202

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤSize Noob Scriptㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ

Apr 19th, 2019 (edited)
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  1. if game:GetService("RunService"):IsClient() then error("use h/ not hl/") end
  2. function giant(p, size)
  3. local pchar = p.Character
  4. if pchar then
  5. local function scale(chr,scl)
  6.  
  7. local Head = chr['Head']
  8. local Torso = chr['Torso']
  9. local LA = chr['Left Arm']
  10. local RA = chr['Right Arm']
  11. local LL = chr['Left Leg']
  12. local RL = chr['Right Leg']
  13. local HRP = chr['HumanoidRootPart']
  14.  
  15. wait(0.1)
  16.  
  17. Head.formFactor = 3
  18. Torso.formFactor = 3
  19. LA.formFactor = 3
  20. RA.formFactor = 3
  21. LL.formFactor = 3
  22. RL.formFactor = 3
  23. HRP.formFactor = 3
  24.  
  25. Head.Size = Vector3.new(scl * 2, scl, scl)
  26. Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
  27. LA.Size = Vector3.new(scl, scl * 2, scl)
  28. RA.Size = Vector3.new(scl, scl * 2, scl)
  29. LL.Size = Vector3.new(scl, scl * 2, scl)
  30. RL.Size = Vector3.new(scl, scl * 2, scl)
  31. HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
  32.  
  33. local Motor1 = Instance.new('Motor6D', Torso)
  34. Motor1.Part0 = Torso
  35. Motor1.Part1 = Head
  36. Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  37. Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
  38. Motor1.Name = "Neck"
  39.  
  40. local Motor2 = Instance.new('Motor6D', Torso)
  41. Motor2.Part0 = Torso
  42. Motor2.Part1 = LA
  43. Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  44. Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  45. Motor2.Name = "Left Shoulder"
  46.  
  47. local Motor3 = Instance.new('Motor6D', Torso)
  48. Motor3.Part0 = Torso
  49. Motor3.Part1 = RA
  50. Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  51. Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  52. Motor3.Name = "Right Shoulder"
  53.  
  54. local Motor4 = Instance.new('Motor6D', Torso)
  55. Motor4.Part0 = Torso
  56. Motor4.Part1 = LL
  57. Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  58. Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
  59. Motor4.Name = "Left Hip"
  60.  
  61. local Motor5 = Instance.new('Motor6D', Torso)
  62. Motor5.Part0 = Torso
  63. Motor5.Part1 = RL
  64. Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  65. Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
  66. Motor5.Name = "Right Hip"
  67.  
  68. local Motor6 = Instance.new('Motor6D', HRP)
  69. Motor6.Part0 = HRP
  70. Motor6.Part1 = Torso
  71. Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  72. Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  73.  
  74. end
  75.  
  76. scale(pchar, size)
  77.  
  78. for _,v in pairs(game.Lighting:GetChildren()) do
  79. if v:IsA("Hat") then
  80. v.Parent = pchar
  81. end
  82. end
  83. end
  84. end
  85. gc = owner.Character:GetChildren()
  86. for i=1, #gc do
  87. if gc[i].ClassName == "Hat" or gc[i].ClassName == "Accessory" or gc[i].ClassName == "Shirt" or gc[i].ClassName == "Pants" or gc[i].ClassName == "ShirtGraphic" then
  88. gc[i]:Destroy()
  89. end
  90. end
  91. local num = math.random(1,99999999)
  92. local plr = owner
  93. giant(plr, 3)
  94. for i, v in pairs(plr.Character:GetChildren()) do
  95. if v:IsA("BasePart") then
  96. v.Touched:connect(function(p)
  97. if p.Size.X<699 then
  98. p.Parent = workspace
  99. p.Anchored = false
  100. p.CanCollide = true
  101. p.TopSurface = "Smooth"
  102. p.FrontSurface = "Smooth"
  103. p.BottomSurface = "Smooth"
  104. p.BackSurface = "Smooth"
  105. p.RightSurface = "Smooth"
  106. p.LeftSurface = "Smooth"
  107. p.Transparency = 0
  108. p:BreakJoints()
  109. p.Name = "..num.."
  110. p.Material = "SmoothPlastic"
  111. p:ClearAllChildren()
  112. end
  113. end)
  114. end
  115. end
  116.  
  117. local csize = 3
  118.  
  119. local sgui = Instance.new("ScreenGui", owner.PlayerGui)
  120. local base = Instance.new("Frame", sgui)
  121. base.BackgroundTransparency = 1
  122. base.Size = UDim2.new(0, 110, 0, 200)
  123. base.Position = UDim2.new(1, -120, 1, -180)
  124. local indicator = Instance.new("TextLabel", base)
  125. indicator.Size = UDim2.new(1, 0, 0, 25)
  126. indicator.TextColor3 = Color3.new(1, 1, 1)
  127. indicator.BackgroundTransparency = 0
  128. indicator.FontSize = Enum.FontSize.Size18
  129. indicator.Font = Enum.Font.SourceSans
  130. indicator.Text = "Current Size: 3"
  131. local PlusOne = Instance.new("TextButton", base)
  132. PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  133. PlusOne.Position = UDim2.new(0, 0, 0, 40)
  134. PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
  135. PlusOne.BorderSizePixel = 2
  136. PlusOne.Font = Enum.Font.SourceSansBold
  137. PlusOne.FontSize = Enum.FontSize.Size24
  138. PlusOne.Text = "+1 Size"
  139. local MinusOne = Instance.new("TextButton", base)
  140. MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
  141. MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
  142. MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
  143. MinusOne.Text = "-1 Size"
  144. MinusOne.BorderSizePixel = 2
  145. MinusOne.Font = Enum.Font.SourceSansBold
  146. MinusOne.FontSize = Enum.FontSize.Size24
  147.  
  148. PlusOne.MouseButton1Down:connect(function()
  149. csize = csize + 1
  150. giant(plr, csize)
  151. indicator.Text = "Current Size: "..tostring(csize)
  152. end)
  153.  
  154. MinusOne.MouseButton1Down:connect(function()
  155. csize = csize - 1
  156. giant(plr, csize)
  157. indicator.Text = "Current Size: "..tostring(csize)
  158. end)
  159.  
  160. local face = Instance.new("Decal", owner.Character.Head)
  161. face.Texture = "rbxassetid://textures/face.png"
  162. local SpecialMesh1 = Instance.new("SpecialMesh")
  163. SpecialMesh1.MeshType = "Head"
  164. SpecialMesh1.Parent = owner.Character.Head
  165. SpecialMesh1.Scale = Vector3.new(1.25, 1.25, 1.25)
  166. SpecialMesh1.Scale = Vector3.new(1.25, 1.25, 1.25)
  167.  
  168. owner.Character.Head.BrickColor = BrickColor.Yellow()
  169. owner.Character.Torso.BrickColor = BrickColor.Blue()
  170. owner.Character["Right Leg"].BrickColor = BrickColor.Green()
  171. owner.Character["Left Leg"].BrickColor = BrickColor.Green()
  172. owner.Character["Right Arm"].BrickColor = BrickColor.Yellow()
  173. owner.Character["Left Arm"].BrickColor = BrickColor.Yellow()
  174. owner.Character.Humanoid:Destroy()
  175.  
  176. owner.Character.Head.Material = "SmoothPlastic"
  177. owner.Character.Torso.Material = "SmoothPlastic"
  178. owner.Character["Left Leg"].Material = "SmoothPlastic"
  179. owner.Character["Right Leg"].Material = "SmoothPlastic"
  180. owner.Character["Right Arm"].Material = "SmoothPlastic"
  181. owner.Character["Left Arm"].Material = "SmoothPlastic"
  182.  
  183. owner.Character.Head:FindFirstChildOfClass("Decal").Texture = "http://www.roblox.com/asset/?id=145914523"
  184.  
  185. Instance.new("ForceField",owner.Character).Visible = false
  186. -- anti death
  187. local ChangeIndex = function(Tab,Ind,IsPrinted)
  188. for a,b in pairs(Ind)do
  189. local _,c = pcall(function()
  190. Tab[a] = b;
  191. end);
  192. end;
  193. end;
  194. local Instance2 = function(CN,P)
  195. local a = Instance.new(CN);
  196. ChangeIndex(a,P,1);
  197. return a;
  198. end;
  199. local ochar=owner.Character
  200. Instance2('Folder',{Parent = ocgar;});
  201. --[[
  202. local a = ochar.Humanoid;
  203. a.Name = 'owo';
  204. a.MaxHealth = math.huge;
  205. a.Health = a.MaxHealth;
  206. ]]--
  207. local b = Instance2('Folder',{Parent=script;});-- risk: g.c
  208. ochar.Parent = b;
  209. -- removing humanoid
  210. local remote = NLS ([==[
  211. char = game:GetService("Players").LocalPlayer.Character
  212. Instance.new("Humanoid",char)
  213. game:GetService("Workspace").CurrentCamera.CameraSubject = char
  214.  
  215. char.Animate.Disabled = true
  216. wait(0.01)
  217. char.Animate.Disabled = false
  218.  
  219.  
  220. gc = char:GetChildren()
  221. for i=1, #gc do
  222. if gc[i].ClassName == "CharacterMesh" then
  223. gc[i]:Destroy()
  224. end
  225. end
  226.  
  227. mesh = Instance.new("SpecialMesh",char.Torso)
  228. mesh.MeshType = "Brick"
  229.  
  230. mesh = Instance.new("SpecialMesh",char["Left Arm"])
  231. mesh.MeshType = "Brick"
  232.  
  233. mesh = Instance.new("SpecialMesh",char["Right Arm"])
  234. mesh.MeshType = "Brick"
  235.  
  236. mesh = Instance.new("SpecialMesh",char["Left Leg"])
  237. mesh.MeshType = "Brick"
  238.  
  239. mesh = Instance.new("SpecialMesh",char["Right Leg"])
  240. mesh.MeshType = "Brick"
  241.  
  242. mesh = Instance.new("SpecialMesh",char["Right Arm"])
  243. mesh.MeshType = "Brick"
  244.  
  245. char.Humanoid.DisplayDistanceType = "None"
  246. char.Humanoid.Name = "0 ANTI-DAMAGE 0"
  247.  
  248. char:FindFirstChildOfClass("Humanoid").WalkSpeed = 50
  249. char:FindFirstChildOfClass("Humanoid").JumpPower = 90
  250. char:FindFirstChildOfClass("Humanoid"):SetStateEnabled("Dead",false)
  251. char:FindFirstChildOfClass("Humanoid"):SetStateEnabled(Enum.HumanoidStateType.Dead, false)
  252. char:FindFirstChildOfClass("Humanoid").BreakJointsOnDeath = false
  253. char:FindFirstChildOfClass("Humanoid").RequiresNeck = false
  254. tool = Instance.new("Tool",game:GetService("Players").LocalPlayer.Backpack)
  255. tool.RequiresHandle = false
  256. tool.Name = "Jump Tool"
  257. tool.CanBeDropped = false
  258. tool.Activated:connect(function()
  259. char:FindFirstChildOfClass("Humanoid").Jump = true
  260. end)
  261. while wait() do
  262. game:GetService("Workspace").CurrentCamera.CameraSubject = owner.Character.Head
  263. end
  264. ]==], owner.Character):WaitForChild 'ServerRemote';
  265. mouse = owner:GetMouse ();
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