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- namespace QuestEngine
- {
- using UnityEngine;
- public abstract class RequrimentView : MonoBehaviour, IRequirementView
- {
- public abstract void Init(IRequirement requirement);
- public abstract bool IsMyRequriment(IRequirement requirement);
- protected bool TryGetMyRequriment<T>(IRequirement requirement, out T myRequirement) where T : IRequirement
- {
- bool isMy = IsMyRequriment(requirement);
- myRequirement = isMy ? (T)requirement : (T)new object();
- return isMy;
- }
- }
- }
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