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NPSF3000

Untitled

Jun 24th, 2011
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C# 0.14 KB | None | 0 0
  1. public static List<GameObject> ObjectsToBeSaved = new List<GameObject>();  //1
  2.  
  3. void Start()
  4. {
  5.    ObjectsToBeSaved.Add(gameObject);  //2
  6. }
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