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LJLim

AI War 2 crash: console output

Mar 18th, 2018
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  1. histidine@ubuntuHome:/media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2$ ./AIWar2Linux.x86_64
  2. Set current directory to /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2
  3. Found path: /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux.x86_64
  4. Mono path[0] = '/media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Managed'
  5. Mono config path = '/media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/etc'
  6. PlayerConnection initialized from /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data (debug = 0)
  7. PlayerConnection initialized network socket : 0.0.0.0 55192
  8. Multi-casting "[IP] 192.168.0.86 [Port] 55192 [Flags] 2 [Guid] 675230116 [EditorId] 703848197 [Version] 1048832 [Id] LinuxPlayer(192.168.0.86) [Debug] 0" to [225.0.0.222:54997]...
  9. Started listening to [0.0.0.0:55192]
  10. Preloaded 'ScreenSelector.so'
  11. Unable to preload the following plugins:
  12. ScreenSelector.so
  13. PlayerConnection already initialized - listening to [0.0.0.0:55192]
  14. Logging to /home/histidine/.config/unity3d/Arcen Games, LLC/AIWar2/Player.log
  15. Setting breakpad minidump AppID = 573410
  16. Steam_SetMinidumpSteamID: Caching Steam ID: 76561197978858100 [API loaded no]
  17. Stacktrace:
  18.  
  19. at (wrapper managed-to-native) SteamNative.Platform/Linux64/Native.SteamAPI_ISteamInventory_LoadItemDefinitions (intptr) <IL 0x00009, 0x00065>
  20. at (wrapper managed-to-native) SteamNative.Platform/Linux64/Native.SteamAPI_ISteamInventory_LoadItemDefinitions (intptr) <IL 0x00009, 0x00065>
  21. at SteamNative.Platform/Linux64.ISteamInventory_LoadItemDefinitions () [0x00020] in l:\workspace\Facepunch\Facepunch.Steamworks\master\Facepunch.Steamworks\SteamNative\SteamNative.Platform.Linux64.cs:3668
  22. at SteamNative.SteamInventory.LoadItemDefinitions () [0x00001] in l:\workspace\Facepunch\Facepunch.Steamworks\master\Facepunch.Steamworks\SteamNative\SteamNative.SteamInventory.cs:212
  23. at Facepunch.Steamworks.Inventory..ctor (Facepunch.Steamworks.BaseSteamworks,SteamNative.SteamInventory,bool) [0x00028] in l:\workspace\Facepunch\Facepunch.Steamworks\master\Facepunch.Steamworks\Interfaces\Inventory.cs:51
  24. at Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces () [0x00019] in l:\workspace\Facepunch\Facepunch.Steamworks\master\Facepunch.Steamworks\BaseSteamworks.cs:65
  25. at Facepunch.Steamworks.Client..ctor (uint) [0x00065] in l:\workspace\Facepunch\Facepunch.Steamworks\master\Facepunch.Steamworks\Client.cs:90
  26. at ArcenGameController.Start () [0x00076] in C:\vcprojs\arcengames_aiw_ultra\AIW2Unity\Assets\ArcenCode\ArcenGameController.cs:40
  27. at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x0001c, 0x0005e>
  28.  
  29. Native stacktrace:
  30.  
  31. /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/x86_64/libmono.so(+0x9847a) [0x7f33de46147a]
  32. /lib/x86_64-linux-gnu/libpthread.so.0(+0x1138f) [0x7f33ed28a38f]
  33. /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x38) [0x7f33ec43b428]
  34. /lib/x86_64-linux-gnu/libc.so.6(abort+0x169) [0x7f33ec43d029]
  35. ./AIWar2Linux.x86_64() [0xfcedfb]
  36. /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/x86_64/libmono.so(+0xd8cb0) [0x7f33de4a1cb0]
  37. /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/x86_64/libmono.so(+0x3717e) [0x7f33de40017e]
  38. /lib/x86_64-linux-gnu/libpthread.so.0(+0x1138f) [0x7f33ed28a38f]
  39. /lib/x86_64-linux-gnu/libc.so.6(+0x9f84e) [0x7f33ec4a584e]
  40. /home/histidine/.steam/linux64/steamclient.so(+0x8e02f6) [0x7f32bf1352f6]
  41. /home/histidine/.steam/linux64/steamclient.so(+0x67c2ce) [0x7f32beed12ce]
  42. /home/histidine/.steam/linux64/steamclient.so(+0x63eba8) [0x7f32bee93ba8]
  43. [0x41e01a24]
  44. /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/x86_64/libmono.so(+0x3b2d6) [0x7f33de4042d6]
  45. /media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/x86_64/libmono.so(mono_runtime_invoke+0x67) [0x7f33de505ea8]
  46. ./AIWar2Linux.x86_64() [0xf86533]
  47. ./AIWar2Linux.x86_64() [0xff4364]
  48. ./AIWar2Linux.x86_64() [0xfc922c]
  49. ./AIWar2Linux.x86_64() [0xfcb735]
  50. ./AIWar2Linux.x86_64() [0xfcc67f]
  51. ./AIWar2Linux.x86_64() [0x812f96]
  52. ./AIWar2Linux.x86_64() [0xbdcd60]
  53. ./AIWar2Linux.x86_64() [0xbbf7f5]
  54. ./AIWar2Linux.x86_64() [0x4c8aa6]
  55. /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xef) [0x7f33ec42682f]
  56. ./AIWar2Linux.x86_64() [0x4d8a98]
  57.  
  58. Debug info from gdb:
  59.  
  60. Could not attach to process. If your uid matches the uid of the target
  61. process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
  62. again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
  63. ptrace: Operation not permitted.
  64. No threads.
  65.  
  66. =================================================================
  67. Got a SIGABRT while executing native code. This usually indicates
  68. a fatal error in the mono runtime or one of the native libraries
  69. used by your application.
  70. =================================================================
  71.  
  72. Aborted (core dumped)
  73. histidine@ubuntuHome:/media/histidine/228CBE3D8CBE0AF5/Steam-Linux/steamapps/common/AI War 2$
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