Fitri_Fahim

Gamemodes

Mar 31st, 2013
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  1. /*
  2.  
  3.   DAFUQ INTRO
  4.  
  5.   Simple Gamemode By Muhd_Fitri
  6.   22/3/2013:  COLOUR UPDATE
  7.   20/3/2013: update /rainbowcar
  8.   21/3/2013 : update /v = car spawner
  9.   23/3/2103: update /W TO SPAWN A WEAPONS :o
  10.   23/3/2013: update payday system
  11.  
  12.  
  13.  ///
  14.  
  15. */
  16. //
  17. //includes///
  18. #include a_samp
  19.  
  20. #pragma tabsize 0
  21.  
  22.  
  23. new cashspam[MAX_PLAYERS];
  24.  
  25.  
  26. //countdown//
  27.  
  28. forward Counting(playerid);
  29. forward Counting2(playerid);
  30. forward Counting1(playerid);
  31. forward CountingGO(playerid);
  32.  
  33. //for crazy spammer :P//
  34.  
  35.  
  36.  
  37.  
  38. ///colours//
  39.  
  40.  
  41.  
  42. //bost//
  43.  
  44. new VehicleBoost[MAX_PLAYERS];
  45.  
  46.  
  47.  
  48.  
  49.  
  50.  
  51. #define COLOR_BRIGHTRED 0xE60000FF
  52. #define COLOR_GREY 0xAFAFAFAA
  53. #define COLOR_GREEN 0x33AA33AA
  54. #define COLOR_RED 0xAA3333AA
  55. #define COLOR_YELLOW 0xFFFF00AA
  56. #define COLOR_WHITE 0xFFFFFFAA
  57. #define COLOR_PURPLE 0x9900FFAA
  58. #define COLOR_BROWN 0x993300AA
  59. #define COLOR_ORANGE 0xFF9933AA
  60. #define COLOUR_PINK 0xFF00FFFF
  61. #define COLOUR_PURPLE 0x800080FF
  62. #define COLOUR_BLACK 0x000000FF
  63. #define COLOR_CYAN 0x99FFFFAA
  64. #define COLOR_TAN 0xFFFFCCAA
  65. #define COLOR_PINK 0xFF66FFAA
  66. #define COLOR_KHAKI 0x999900AA
  67. #define COLOR_LIME 0x99FF00AA
  68. #define COLOR_BLACK 0x000000AA
  69. #define COLOR_TURQ 0x00A3C0AA
  70. #define COLOR_LIGHTBLUE 0x33CCFFAA
  71. #define COLOR_DARKRED 0xAA993333
  72. #define COLOR_VIOLET 0x9955DEEE
  73. #define NICE_BLUE 0xa0d3ffAA
  74. #define GREEN 0x21DD00FF
  75. #define RED 0xE60000FF
  76. #define ADMIN_RED 0xFB0000FF
  77. #define YELLOW 0xFFFF00FF
  78. #define ORANGE 0xF97804FF
  79. #define LIGHTRED 0xFF8080FF
  80. #define LIGHTBLUE 0x00C2ECFF
  81. #define PURPLE 0xB360FDFF
  82. #define PLAYER_COLOR 0xFFFFFFFF
  83. #define BLUE 0x1229FAFF
  84. #define LIGHTGREEN 0x38FF06FF
  85. #define DARKPINK 0xE100E1FF
  86. #define DARKGREEN 0x008040FF
  87. #define ANNOUNCEMENT 0x00CACAFB
  88. #define COLOR_SYSTEM 0xEFEFF7AA
  89. #define NICESKY 0x99FFFFAA
  90. #define GRAY 0xCECECEFF
  91. #define red 0xE60000FF
  92. #define yellow 0xFFFF00FF
  93. #define COLOR_ANTIHAX 0xE60000FF
  94.  
  95. #define COLOR_LIGHTBLUE 0x33CCFFAA
  96. #define COLOR_RED 0xAA3333AA
  97. #define COLOR_GREY 0xAFAFAFAA
  98. #define COLOR_YELLOW 0xFFFF00AA
  99. #define COLOR_PINK 0xFF66FFAA
  100. #define COLOR_BLUE 0x0000BBAA
  101. #define COLOR_WHITE 0xFFFFFFAA
  102. #define COLOR_INDIGO 0x4B00B0AA
  103. #define COLOR_VIOLET 0x9955DEEE
  104. #define COLOR_LIGHTRED 0xFF99AADD
  105. #define COLOR_SEAGREEN 0x00EEADDF
  106. #define COLOR_GRAYWHITE 0xEEEEFFC4
  107. #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
  108. #define COLOR_GREENISHGOLD 0xCCFFDD56
  109. #define COLOR_LIGHTBLUEGREEN 0x0FFDD349
  110. #define COLOR_NEUTRALBLUE 0xABCDEF01
  111. #define COLOR_LIGHTCYAN 0xAAFFCC33
  112. #define COLOR_LEMON 0xDDDD2357
  113. #define COLOR_MEDIUMBLUE 0x63AFF00A
  114. #define COLOR_NEUTRAL 0xABCDEF97
  115. #define COLOR_NEUTRALGREEN 0x81CFAB00
  116. #define COLOR_DARKGREEN 0x12900BBF
  117. #define COLOR_DARKBLUE 0x300FFAAB
  118. #define COLOR_BLUEGREEN 0x46BBAA00
  119. #define COLOR_PINK 0xFF66FFAA
  120. #define COLOR_LIGHTBLUE 0x33CCFFAA
  121. #define COLOR_GRAD1 0xB4B5B7FF
  122. #define COLOR_GRAD2 0xBFC0C2FF
  123. #define COLOR_GREY 0xAFAFAFAA
  124. #define COLOR_GREEN 0x33AA33AA
  125. #define COLOR_RED 0xAA3333AA
  126. #define COLOR_YELLOW 0xFFFF00AA
  127. #define COLOR_WHITE 0xFFFFFFAA
  128. #define COLOR_BROWN 0x993300AA
  129. #define COLOR_CYAN 0x99FFFFAA
  130. #define COLOR_TAN 0xFFFFCCAA
  131. #define COLOR_PINK 0xFF66FFAA
  132. #define COLOR_KHAKI 0x999900AA
  133. #define COLOR_LIME 0x99FF00AA
  134. #define COLOR_SYSTEM 0xEFEFF7AA
  135. #define COLOR_GRAD2 0xBFC0C2FF
  136. #define COLOR_GRAD4 0xD8D8D8FF
  137. #define COLOR_GRAD6 0xF0F0F0FF
  138. #define COLOR_GRAD2 0xBFC0C2FF
  139. #define COLOR_GRAD3 0xCBCCCEFF
  140. #define COLOR_GRAD5 0xE3E3E3FF
  141. #define COLOR_GRAD1 0xB4B5B7FF
  142. #define COLOR_GILE 0x924161FF
  143. // ADDED 6-2-2012 Embed 0.3c
  144. #define COL_EASY           "{FFF1AF}"
  145. #define COL_WHITE          "{FFFFFF}"
  146. #define COL_BLACK          "{0E0101}"
  147. #define COL_GREY           "{C3C3C3}"
  148. #define COL_GREEN          "{6EF83C}"
  149. #define COL_RED            "{F81414}"
  150. #define COL_YELLOW         "{F3FF02}"
  151. #define COL_ORANGE         "{FFAF00}"
  152. #define COL_LIME           "{B7FF00}"
  153. #define COL_CYAN           "{00FFEE}"
  154. #define COL_LIGHTBLUE      "{00C0FF}"
  155. #define COL_BLUE           "{0049FF}"
  156. #define COL_MAGENTA        "{F300FF}"
  157. #define COL_VIOLET         "{B700FF}"
  158. #define COL_PINK           "{FF00EA}"
  159. #define COL_MARONE         "{A90202}"
  160. #define COL_CMD            "{B8FF02}"
  161. #define COL_PARAM          "{3FCD02}"
  162. #define COL_SERVER         "{AFE7FF}"
  163. #define COL_VALUE          "{A3E4FF}"
  164. #define COL_RULE           "{F9E8B7}"
  165. #define COL_RULE2          "{FBDF89}"
  166. #define COL_RWHITE         "{FFFFFF}"
  167. #define COL_LGREEN         "{C9FFAB}"
  168. #define COL_LRED           "{FFA1A1}"
  169. #define COL_LRED2          "{C77D87}"
  170. #define COLOR_FAHIM        "{FF8000}"
  171. ////vspawner scripts////
  172.  
  173.  
  174.  
  175.  
  176. new mygate;
  177.  
  178.  
  179.  
  180. ///end of v sapwner///
  181.  
  182.  
  183. forward RandomMessage();
  184.  
  185.  
  186.  
  187.  
  188. new Text:randommsg;
  189. new gatebayside1;
  190. new baysidegate2;
  191.  
  192.  
  193.  
  194.  
  195. ////Rainbow cars
  196.  
  197.  
  198.  
  199.  
  200.  
  201. //end of rainbow///
  202.  
  203.  
  204. main()
  205. {
  206. print("\n----------------------------------");
  207. print(" Freeroam Advance Server Gamemode");
  208. print("----------------------------------\n");
  209.  
  210.  
  211.  
  212.  
  213. //tmatz gate :/
  214.  
  215. DisableInteriorEnterExits();
  216. mygate = CreateObject(980, 898.536437, 2088.507324, 10.820312, 0.000000, 0.000000, 90.000000);//gate closed
  217. gatebayside1 = CreateObject(980, -2677.195068, 1276.933105, 56.929687, 0.000000, 0.000000, 0.000000);//gate closed
  218. baysidegate2 = CreateObject(980, -2685.856201, 1276.931518, 57.629688, 0.000000, 0.000000, 0.000000);
  219. SetTimer("fahimgate",4000,1);
  220. SetTimer("gate1",6000,1);
  221.  
  222.  
  223. ///objects///
  224. CreateObject(987, 898.354309, 2094.368652, 9.820312, 0.000000, 0.000000, 90.000000);
  225. CreateObject(987, 850.483398, 2090.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  226. CreateObject(987, 850.483398, 2102.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  227. CreateObject(18647, 887.484863, 2098.748779, 12.860937, 0.000000, 0.000000, 0.000000);
  228. CreateObject(18648, 887.383422, 2096.957763, 12.860937, 0.000000, 0.000000, 0.000000);
  229. CreateObject(987, 850.483398, 2078.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  230. CreateObject(18646, 887.083374, 2096.937744, 15.660936, 0.000000, 0.000000, 0.000000);
  231. CreateObject(987, 850.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  232. CreateObject(19504, 878.083312, 2088.307373, 12.760933, 0.000000, 0.000000, 90.000000);
  233. CreateObject(19425, 887.283447, 2095.927734, 9.860937, 0.000000, 0.000000, 90.000000);
  234. CreateObject(19425, 887.283447, 2097.957763, 9.860937, 0.000000, 0.000000, 90.000000);
  235. CreateObject(987, 862.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  236. CreateObject(987, 874.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  237. CreateObject(987, 898.383422, 2096.957763, 9.660936, 0.000000, 0.000000, 90.000000);
  238. CreateObject(987, 862.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  239. CreateObject(987, 886.483398, 2066.957763, 9.660936, 0.000000, 0.000000, 0.000000);
  240. CreateObject(1491, 879.847839, 2087.074218, 10.479683, 0.000000, 0.000000, 90.000000);
  241. CreateObject(18647, 887.484863, 2095.048828, 12.860937, 0.000000, 0.000000, 0.000000);
  242. CreateObject(987, 898.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  243. CreateObject(987, 898.383422, 2102.957763, 9.660936, 0.000000, 0.000000, 90.000000);
  244. CreateObject(987, 898.383422, 2070.757568, 9.620937, 0.000000, 0.000000, 90.000000);
  245. CreateObject(987, 898.383422, 2066.957763, 9.660936, 0.000000, 0.000000, 90.000000);
  246. CreateObject(987, 886.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  247. CreateObject(987, 874.383422, 2114.857666, 9.660936, 0.000000, 0.000000, 180.000000);
  248. CreateObject(987, 850.483398, 2114.857666, 9.660936, 0.000000, 0.000000, 270.000000);
  249. CreateObject(19503, 878.047973, 2088.313476, 12.720312, 0.000000, 0.000000, 90.000000);
  250. CreateObject(1597, 907.184326, 2101.420410, 12.320314, 0.000000, 0.000000, 0.000000);
  251. CreateObject(1597, 903.484252, 2081.710449, 12.320314, 0.000000, 0.000000, 90.000000);
  252. CreateObject(1597, 903.484252, 2097.310302, 12.320314, 0.000000, 0.000000, 90.000000);
  253. CreateObject(738, 895.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  254. CreateObject(738, 890.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  255. CreateObject(738, 885.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  256. CreateObject(738, 880.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  257. CreateObject(738, 875.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  258. CreateObject(738, 870.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  259. CreateObject(738, 865.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  260. CreateObject(738, 860.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  261. CreateObject(738, 855.318237, 2070.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  262. CreateObject(738, 855.318237, 2075.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  263. CreateObject(738, 855.318237, 2080.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  264. CreateObject(738, 855.318237, 2090.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  265. CreateObject(738, 855.318237, 2085.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  266. CreateObject(738, 855.318237, 2095.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  267. CreateObject(738, 855.318237, 2100.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  268. CreateObject(738, 855.318237, 2105.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  269. CreateObject(738, 855.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  270. CreateObject(738, 860.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  271. CreateObject(738, 865.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  272. CreateObject(738, 870.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  273. CreateObject(738, 875.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  274. CreateObject(738, 880.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  275. CreateObject(738, 885.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  276. CreateObject(738, 890.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  277. CreateObject(738, 895.318237, 2110.108642, 9.820310, 0.000000, 0.000000, 0.000000);
  278. CreateObject(1597, 907.326843, 2077.981445, 12.321871, 0.000000, 0.000000, 0.000000);
  279. CreateObject(1238, 903.499023, 2051.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  280. CreateObject(1238, 907.499023, 2071.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  281. CreateObject(1238, 906.499023, 2066.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  282. CreateObject(1238, 905.499023, 2061.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  283. CreateObject(1238, 904.499023, 2056.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  284. CreateObject(1238, 903.499023, 2051.433349, 9.971875, 0.000000, 0.000000, 0.000000);
  285. CreateObject(1238, 903.501037, 2128.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  286. CreateObject(1238, 907.501037, 2108.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  287. CreateObject(1238, 906.501037, 2113.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  288. CreateObject(1238, 905.501037, 2118.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  289. CreateObject(1238, 904.501037, 2123.182617, 9.971875, 0.000000, 0.000000, 0.000000);
  290. CreateObject(18985, 1061.753662, 2219.986328, 70.232170, -20.000000, 0.000000, 0.000000);
  291. CreateObject(18984, 1061.276977, 2313.088867, 37.364303, -20.000000, 0.000000, 0.000000);
  292. CreateObject(18983, 1061.778930, 2126.587402, 104.205505, -20.000000, 0.000000, 0.000000);
  293. CreateObject(18982, 1061.692260, 2032.901611, 138.259658, -20.000000, 0.000000, 0.000000);
  294. CreateObject(18985, 550.195556, 2494.720703, 84.301971, 20.000000, 0.000000, 90.000000);
  295. CreateObject(18985, 630.195556, 2494.720703, 55.101966, 20.000000, 0.000000, 90.000000);
  296. CreateObject(18985, 660.195556, 2494.720703, 44.101970, 20.000000, 0.000000, 90.000000);
  297. CreateObject(18800, 525.826782, 2472.331054, 60.588317, 0.000000, 0.000000, 0.000000);
  298. CreateObject(18800, 471.826782, 2472.130859, 84.088325, 0.000000, 0.000000, 180.000000);
  299. CreateObject(18982, 447.744018, 2493.420410, 37.384376, -20.000000, 0.000000, 90.000000);
  300. CreateObject(1233, 939.810241, 1967.545898, 10.820308, 0.000000, 0.000000, 0.000000);
  301. CreateObject(987, 929.108032, 1968.638793, 9.820307, 0.000000, 0.000000, 0.000000);
  302. CreateObject(987, 917.108032, 1968.638793, 9.820307, 0.000000, 0.000000, 0.000000);
  303. CreateObject(1262, 917.384216, 2008.955810, 11.820309, 0.000000, 0.000000, 90.000000);
  304. CreateObject(1262, 917.684143, 2016.555786, 11.820309, 0.000000, 0.000000, 90.000000);
  305. CreateObject(1319, 917.744689, 2016.420288, 10.820309, 0.000000, 0.000000, 0.000000);
  306. CreateObject(1319, 917.744689, 2008.920166, 10.820309, 0.000000, 0.000000, 0.000000);
  307. CreateObject(1318, 929.101013, 2006.413818, 11.460933, 0.000000, 0.000000, 0.000000);
  308. CreateObject(1256, 916.762207, 1994.088500, 10.420310, 0.000000, 0.000000, 0.000000);
  309. CreateObject(1342, 915.308349, 2006.717895, 10.820305, 0.000000, 0.000000, 180.000000);
  310. CreateObject(1679, 915.089233, 2001.432373, 10.320304, 0.000000, 0.000000, 0.000000);
  311. CreateObject(1478, 916.594360, 2008.940551, 10.420310, 0.000000, 0.000000, 180.000000);
  312. CreateObject(1415, 943.407958, 1998.314941, 10.460930, 0.000000, 0.000000, 90.000000);
  313. CreateObject(18647, 917.279418, 2010.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  314. CreateObject(18647, 917.279418, 2012.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  315. CreateObject(18647, 917.279418, 2014.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  316. CreateObject(18647, 917.279418, 2015.285156, 9.820306, 0.000000, 0.000000, 0.000000);
  317. CreateObject(3509, -2337.900878, -1622.948242, 482.495483, 0.000000, 0.000000, 0.000000);
  318. CreateObject(1364, -2334.674072, -1622.565063, 483.306640, 0.000000, 0.000000, 0.000000);
  319. CreateObject(3509, -2331.301025, -1622.948242, 482.495483, 0.000000, 0.000000, 0.000000);
  320. CreateObject(1364, -2328.074218, -1622.565063, 483.306640, 0.000000, 0.000000, 0.000000);
  321. CreateObject(3509, -2325.101318, -1622.948242, 482.495483, 0.000000, 0.000000, 0.000000);
  322. CreateObject(2898, -2336.673828, -1607.836303, 485.907409, 0.000000, 0.000000, 0.000000);
  323. CreateObject(1491, -2338.638671, -1605.842163, 482.915222, 0.000000, 0.000000, 270.000000);
  324. CreateObject(2898, -2338.681396, -1603.845825, 483.188171, 90.000000, 0.000000, 270.000000);
  325. CreateObject(19506, -2332.604003, -1605.297485, 484.751159, 0.000000, 0.000000, 0.000000);
  326. CreateObject(2898, -2338.683837, -1617.416992, 483.715179, 90.000000, 0.000000, 270.000000);
  327. CreateObject(1491, -2325.038818, -1608.041748, 482.915222, 0.000000, 0.000000, 270.000000);
  328. CreateObject(2898, -2338.681396, -1609.345703, 483.188171, 90.000000, 0.000000, 270.000000);
  329. CreateObject(2898, -2325.030517, -1606.046020, 483.788208, 90.000000, 0.000000, 90.000000);
  330. CreateObject(2898, -2327.034179, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  331. CreateObject(2898, -2340.763427, -1601.832763, 484.062255, 40.000000, 0.000000, 270.000000);
  332. CreateObject(2898, -2325.030517, -1611.595947, 483.788208, 90.000000, 0.000000, 90.000000);
  333. CreateObject(2898, -2336.673828, -1602.436157, 485.907409, 0.000000, 0.000000, 0.000000);
  334. CreateObject(2898, -2338.681396, -1613.345703, 483.188171, 90.000000, 0.000000, 270.000000);
  335. CreateObject(2898, -2325.030517, -1602.046020, 483.788208, 90.000000, 0.000000, 90.000000);
  336. CreateObject(1649, -2337.635742, -1620.221679, 484.279968, 0.000000, 90.000000, 305.000000);
  337. CreateObject(2898, -2326.930419, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  338. CreateObject(2898, -2335.183349, -1621.616943, 483.715179, 90.000000, 0.000000, 360.000000);
  339. CreateObject(2898, -2331.134033, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  340. CreateObject(2898, -2331.010498, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  341. CreateObject(2898, -2335.010498, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  342. CreateObject(2898, -2338.681396, -1601.745849, 483.188171, 90.000000, 0.000000, 270.000000);
  343. CreateObject(2898, -2335.133789, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  344. CreateObject(2898, -2336.671142, -1599.746093, 483.788208, 90.000000, 0.000000, 180.000000);
  345. CreateObject(2898, -2336.734375, -1611.456909, 483.715179, 90.000000, 0.000000, 360.000000);
  346. CreateObject(3352, -2325.103027, -1614.977172, 484.115142, 0.000000, 0.000000, 0.000000);
  347. CreateObject(2898, -2325.030517, -1619.595947, 483.788208, 90.000000, 0.000000, 90.000000);
  348. CreateObject(2898, -2327.103759, -1621.616943, 483.715179, 90.000000, 0.000000, 360.000000);
  349. CreateObject(2898, -2331.183349, -1621.616943, 483.715179, 90.000000, 0.000000, 360.000000);
  350. CreateObject(2898, -2336.796875, -1614.135742, 486.437316, 0.000000, 0.000000, 0.000000);
  351. CreateObject(2898, -2336.796875, -1618.935546, 486.437316, 0.000000, 0.000000, 0.000000);
  352. CreateObject(2898, -2332.796875, -1618.935546, 486.437316, 0.000000, 0.000000, 0.000000);
  353. CreateObject(2898, -2332.796875, -1614.135742, 486.437316, 0.000000, 0.000000, 0.000000);
  354. CreateObject(2898, -2328.796875, -1614.135742, 486.437316, 0.000000, 0.000000, 0.000000);
  355. CreateObject(2898, -2326.996093, -1618.935791, 486.437316, 0.000000, 0.000000, 0.000000);
  356. CreateObject(2898, -2328.996093, -1618.935791, 486.437316, 0.000000, 0.000000, 0.000000);
  357. CreateObject(2898, -2332.592773, -1607.821655, 485.907318, 0.000000, 0.000000, 0.000000);
  358. CreateObject(2898, -2332.592773, -1602.421752, 485.907318, 0.000000, 0.000000, 0.000000);
  359. CreateObject(2898, -2328.512939, -1602.421752, 485.907318, 0.000000, 0.000000, 0.000000);
  360. CreateObject(2898, -2328.512939, -1607.821655, 485.907318, 0.000000, 0.000000, 0.000000);
  361. CreateObject(2898, -2327.042480, -1607.821655, 485.907318, 0.000000, 0.000000, 0.000000);
  362. CreateObject(2898, -2327.042480, -1602.421752, 485.907318, 0.000000, 0.000000, 0.000000);
  363. CreateObject(1649, -2327.147949, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  364. CreateObject(1649, -2335.448242, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  365. CreateObject(19378, -2329.770751, -1621.536743, 487.467254, 0.000000, 0.000000, 270.000000);
  366. CreateObject(2898, -2327.097167, -1614.135986, 486.437316, 0.000000, 0.000000, 0.000000);
  367. CreateObject(19378, -2333.980957, -1621.536743, 487.467254, 0.000000, 0.000000, 270.000000);
  368. CreateObject(1649, -2331.448242, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  369. CreateObject(1649, -2336.648437, -1609.888427, 486.237213, 280.000000, 0.000000, 180.000000);
  370. CreateObject(19378, -2329.721435, -1599.706176, 486.937255, 0.000000, 0.000000, 270.000000);
  371. CreateObject(19378, -2333.921630, -1599.706176, 486.937255, 0.000000, 0.000000, 270.000000);
  372. CreateObject(19378, -2333.501464, -1604.424560, 492.137268, 0.000000, 90.000000, 0.000000);
  373. CreateObject(19378, -2333.501464, -1614.124145, 492.137268, 0.000000, 90.000000, 0.000000);
  374. CreateObject(19378, -2333.501464, -1617.023925, 492.137268, 0.000000, 90.000000, 0.000000);
  375. CreateObject(19378, -2330.301269, -1617.023925, 492.137268, 0.000000, 90.000000, 0.000000);
  376. CreateObject(19378, -2330.301269, -1604.524047, 492.137268, 0.000000, 90.000000, 0.000000);
  377. CreateObject(1649, -2327.113525, -1610.575439, 492.023193, 270.000000, 0.000000, 0.000000);
  378. CreateObject(18001, -2324.949462, -1617.385131, 490.767272, 0.000000, 0.000000, 270.000000);
  379. CreateObject(18001, -2324.949462, -1609.285156, 490.767272, 0.000000, 0.000000, 270.000000);
  380. CreateObject(18001, -2324.949462, -1603.885253, 490.767272, 0.000000, 0.000000, 270.000000);
  381. CreateObject(18001, -2324.949462, -1603.944946, 488.767211, 0.000000, 0.000000, 90.000000);
  382. CreateObject(18001, -2324.949462, -1617.244628, 487.367248, 0.000000, 0.000000, 90.000000);
  383. CreateObject(1649, -2327.313720, -1610.575439, 492.023193, 90.000000, 0.000000, 0.000000);
  384. CreateObject(18001, -2324.949462, -1609.144653, 487.367248, 0.000000, 0.000000, 90.000000);
  385. CreateObject(18001, -2324.949462, -1603.944946, 487.367248, 0.000000, 0.000000, 90.000000);
  386. CreateObject(18001, -2324.949462, -1603.845214, 486.567260, 0.000000, 0.000000, 270.000000);
  387. CreateObject(18001, -2324.949462, -1611.944946, 486.567260, 0.000000, 0.000000, 270.000000);
  388. CreateObject(18001, -2324.949462, -1612.044921, 488.767211, 0.000000, 0.000000, 90.000000);
  389. CreateObject(18001, -2324.949462, -1617.445068, 486.567260, 0.000000, 0.000000, 270.000000);
  390. CreateObject(18001, -2324.949462, -1617.445068, 487.967224, 0.000000, 0.000000, 270.000000);
  391. CreateObject(18001, -2324.949462, -1603.885253, 487.967224, 0.000000, 0.000000, 270.000000);
  392. CreateObject(18001, -2324.949462, -1609.285156, 487.967224, 0.000000, 0.000000, 270.000000);
  393. CreateObject(18001, -2324.949462, -1603.885253, 489.367248, 0.000000, 0.000000, 270.000000);
  394. CreateObject(18001, -2324.949462, -1611.985229, 489.367248, 0.000000, 0.000000, 270.000000);
  395. CreateObject(18001, -2324.949462, -1617.385131, 489.367248, 0.000000, 0.000000, 270.000000);
  396. CreateObject(18001, -2324.949462, -1617.244384, 488.767211, 0.000000, 0.000000, 90.000000);
  397. CreateObject(18001, -2324.949462, -1617.244384, 490.167175, 0.000000, 0.000000, 90.000000);
  398. CreateObject(18001, -2324.949462, -1609.144409, 490.167175, 0.000000, 0.000000, 90.000000);
  399. CreateObject(18001, -2324.949462, -1603.944458, 490.167175, 0.000000, 0.000000, 90.000000);
  400. CreateObject(18001, -2324.949462, -1603.944458, 491.267181, 0.000000, 0.000000, 90.000000);
  401. CreateObject(18001, -2324.949462, -1617.244384, 491.267181, 0.000000, 0.000000, 90.000000);
  402. CreateObject(18001, -2338.749267, -1607.945190, 486.567260, 0.000000, 0.000000, 270.000000);
  403. CreateObject(18001, -2338.749267, -1616.145141, 486.567260, 0.000000, 0.000000, 270.000000);
  404. CreateObject(18001, -2338.749267, -1616.145141, 487.957275, 0.000000, 0.000000, 270.000000);
  405. CreateObject(18001, -2338.749267, -1607.945190, 487.957275, 0.000000, 0.000000, 270.000000);
  406. CreateObject(18001, -2338.749267, -1607.945190, 489.357299, 0.000000, 0.000000, 270.000000);
  407. CreateObject(18001, -2338.749267, -1616.085327, 489.357299, 0.000000, 0.000000, 270.000000);
  408. CreateObject(18001, -2338.749267, -1616.085327, 490.757324, 0.000000, 0.000000, 270.000000);
  409. CreateObject(18001, -2338.749267, -1607.915405, 490.757324, 0.000000, 0.000000, 270.000000);
  410. CreateObject(18001, -2338.749267, -1603.815429, 490.757324, 0.000000, 0.000000, 270.000000);
  411. CreateObject(18001, -2338.670166, -1607.745239, 486.667266, 0.000000, 0.000000, 90.000000);
  412. CreateObject(18001, -2338.670166, -1615.845214, 486.667266, 0.000000, 0.000000, 90.000000);
  413. CreateObject(18001, -2338.670166, -1617.344848, 486.667266, 0.000000, 0.000000, 90.000000);
  414. CreateObject(18001, -2338.670166, -1617.344848, 488.067230, 0.000000, 0.000000, 90.000000);
  415. CreateObject(18001, -2338.670166, -1609.245117, 488.067230, 0.000000, 0.000000, 90.000000);
  416. CreateObject(1649, -2338.642578, -1619.204223, 490.467254, 0.000000, 0.000000, 90.000000);
  417. CreateObject(1649, -2338.642578, -1614.804077, 490.467254, 0.000000, 0.000000, 90.000000);
  418. CreateObject(1649, -2338.642578, -1606.204223, 490.467254, 0.000000, 0.000000, 90.000000);
  419. CreateObject(1649, -2338.642578, -1610.504150, 490.467254, 0.000000, 0.000000, 90.000000);
  420. CreateObject(1649, -2338.642578, -1601.904296, 490.467254, 0.000000, 0.000000, 90.000000);
  421. CreateObject(2898, -2325.121093, -1619.285644, 483.714935, 90.000000, 0.000000, 270.000000);
  422. CreateObject(2898, -2325.020996, -1611.685791, 483.714935, 90.000000, 0.000000, 270.000000);
  423. CreateObject(2898, -2338.705810, -1616.710205, 483.715606, 90.000000, 0.000000, 90.000000);
  424. CreateObject(2898, -2338.705810, -1613.510253, 483.715606, 90.000000, 0.000000, 90.000000);
  425. CreateObject(1649, -2337.691894, -1620.011474, 484.213867, 0.000000, 90.000000, 130.000000);
  426. CreateObject(2898, -2327.089843, -1614.209106, 482.715850, 0.000000, 0.000000, 0.000000);
  427. CreateObject(2898, -2327.089843, -1618.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  428. CreateObject(2898, -2331.189697, -1618.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  429. CreateObject(2898, -2331.189697, -1614.209228, 482.715850, 0.000000, 0.000000, 0.000000);
  430. CreateObject(2898, -2334.590087, -1618.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  431. CreateObject(2898, -2334.590087, -1613.809082, 482.715850, 0.000000, 0.000000, 0.000000);
  432. CreateObject(19433, -2325.871093, -1606.552246, 484.222595, 0.000000, 0.000000, 90.000000);
  433. CreateObject(1491, -2329.573486, -1606.602050, 482.922515, 0.000000, 0.000000, 0.000000);
  434. CreateObject(1491, -2326.684814, -1606.570312, 482.922637, 0.000000, 0.000000, 180.000000);
  435. CreateObject(19433, -2330.371582, -1606.552246, 484.222595, 0.000000, 0.000000, 90.000000);
  436. CreateObject(19433, -2331.270507, -1607.252075, 484.222595, 0.000000, 0.000000, 0.000000);
  437. CreateObject(1491, -2331.267822, -1609.920898, 482.922607, 0.000000, 0.000000, 90.000000);
  438. CreateObject(19433, -2331.270507, -1610.651977, 484.222595, 0.000000, 0.000000, 0.000000);
  439. CreateObject(19433, -2331.294921, -1605.649780, 484.145263, 0.000000, 0.000000, 0.000000);
  440. CreateObject(1523, -2331.288085, -1604.856933, 482.935180, 0.000000, 0.000000, 90.000000);
  441. CreateObject(19433, -2331.294921, -1602.549804, 484.145263, 0.000000, 0.000000, 0.000000);
  442. CreateObject(19433, -2331.294921, -1600.550048, 484.145263, 0.000000, 0.000000, 0.000000);
  443. CreateObject(19433, -2331.294921, -1601.550048, 484.145263, 0.000000, 0.000000, 0.000000);
  444. CreateObject(19433, -2332.168701, -1607.180908, 484.162567, 0.000000, 0.000000, 90.000000);
  445. CreateObject(19433, -2335.168701, -1607.180908, 484.162567, 0.000000, 0.000000, 90.000000);
  446. CreateObject(19433, -2335.939697, -1606.487670, 484.115203, 0.000000, 0.000000, 0.000000);
  447. CreateObject(1491, -2334.441894, -1607.182373, 482.915161, 0.000000, 0.000000, 0.000000);
  448. CreateObject(19433, -2335.939697, -1604.887573, 484.115203, 0.000000, 0.000000, 0.000000);
  449. CreateObject(19433, -2335.939697, -1601.687866, 484.115203, 0.000000, 0.000000, 0.000000);
  450. CreateObject(19433, -2335.939697, -1603.287963, 484.115203, 0.000000, 0.000000, 0.000000);
  451. CreateObject(19433, -2335.939697, -1600.587890, 484.115173, 0.000000, 0.000000, 0.000000);
  452. CreateObject(19433, -2331.267822, -1607.585693, 484.322601, 0.000000, 0.000000, 0.000000);
  453. CreateObject(2898, -2327.015869, -1618.691406, 486.445831, 180.000000, 0.000000, 0.000000);
  454. CreateObject(2898, -2327.015869, -1614.191528, 486.445831, 180.000000, 0.000000, 0.000000);
  455. CreateObject(2898, -2331.015869, -1614.191528, 486.445831, 180.000000, 0.000000, 0.000000);
  456. CreateObject(2898, -2335.115966, -1618.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  457. CreateObject(2898, -2331.015869, -1618.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  458. CreateObject(2898, -2335.115966, -1613.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  459. CreateObject(2898, -2336.615722, -1613.691528, 486.445831, 180.000000, 0.000000, 0.000000);
  460. CreateObject(2898, -2336.615722, -1618.791259, 486.445831, 180.000000, 0.000000, 0.000000);
  461. CreateObject(18001, -2325.051513, -1612.098999, 486.092315, 0.000000, 0.000000, 90.000000);
  462. CreateObject(2748, -2335.514892, -1600.387573, 486.537322, 0.000000, 0.000000, 0.000000);
  463. CreateObject(2748, -2337.514892, -1600.387573, 486.537322, 0.000000, 0.000000, 0.000000);
  464. CreateObject(16151, -2330.864746, -1601.003417, 486.337219, 0.000000, 0.000000, 90.000000);
  465. CreateObject(18001, -2325.051513, -1617.098999, 486.092315, 0.000000, 0.000000, 90.000000);
  466. CreateObject(1828, -2328.629394, -1609.366577, 482.922576, 0.000000, 0.000000, 0.000000);
  467. CreateObject(2296, -2327.632080, -1611.132324, 482.915222, 0.000000, 0.000000, 180.000000);
  468. CreateObject(1726, -2328.958496, -1608.595092, 482.922576, 0.000000, 0.000000, 0.000000);
  469. CreateObject(2131, -2338.184082, -1610.873901, 482.935272, 0.000000, 0.000000, 90.000000);
  470. CreateObject(2132, -2338.248535, -1608.846923, 482.915222, 0.000000, 0.000000, 90.000000);
  471. CreateObject(2141, -2335.373291, -1607.794921, 482.915222, 0.000000, 0.000000, 0.000000);
  472. CreateObject(941, -2337.021240, -1604.516723, 483.515228, 0.000000, 0.000000, 90.000000);
  473. CreateObject(2136, -2334.481933, -1610.903930, 482.915222, 0.000000, 0.000000, 180.000000);
  474. CreateObject(1739, -2336.917968, -1606.457763, 483.915222, 0.000000, 0.000000, 280.000000);
  475. CreateObject(2013, -2335.242431, -1600.294067, 482.915222, 0.000000, 0.000000, 0.000000);
  476. CreateObject(2019, -2332.408447, -1600.310302, 482.915222, 0.000000, 0.000000, 0.000000);
  477. CreateObject(2132, -2331.933105, -1605.313232, 482.915222, 0.000000, 0.000000, 270.000000);
  478. CreateObject(2517, -2335.074707, -1605.589599, 482.915222, 0.000000, 0.000000, 180.000000);
  479. CreateObject(2528, -2331.906250, -1602.446166, 482.915222, 0.000000, 0.000000, 270.000000);
  480. CreateObject(2563, -2329.517822, -1602.440795, 482.915222, 0.000000, 0.000000, 0.000000);
  481. CreateObject(16779, -2327.869140, -1603.069824, 485.915222, 0.000000, 0.000000, 0.000000);
  482. CreateObject(2526, -2335.358154, -1603.212280, 482.915222, 0.000000, 0.000000, 90.000000);
  483. CreateObject(2018, -2333.332763, -1600.285888, 482.915222, 0.000000, 0.000000, 0.000000);
  484. CreateObject(18647, 925.733703, 2013.997680, 10.460931, 0.000000, 0.000000, 0.000000);
  485. CreateObject(18647, 925.733703, 2011.997680, 10.460931, 0.000000, 0.000000, 0.000000);
  486. CreateObject(18647, 925.733703, 2009.997680, 10.460931, 0.000000, 0.000000, 0.000000);
  487. CreateObject(987, 917.237060, 1992.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  488. CreateObject(987, 962.388305, 1968.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  489. CreateObject(987, 917.237060, 1980.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  490. CreateObject(987, 950.708007, 1968.638793, 9.820307, 0.000000, 0.000000, 0.000000);
  491. CreateObject(987, 962.388305, 1980.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  492. CreateObject(987, 962.388305, 1992.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  493. CreateObject(987, 962.388305, 2004.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  494. CreateObject(987, 962.733642, 2016.638671, 9.125728, 0.000000, 0.000000, 180.000000);
  495. CreateObject(975, 949.195007, 2016.613647, 10.759714, 0.000000, 270.000000, 0.000000);
  496. CreateObject(1350, 1775.853637, 843.187133, 10.083997, 0.000000, 0.000000, 270.000000);
  497. CreateObject(9623, 1806.375854, 870.829040, 12.118906, 0.000000, 0.000000, 0.000000);
  498. CreateObject(654, 1792.060302, 738.724060, 12.440893, 0.000000, 0.000000, 0.000000);
  499. CreateObject(654, 1794.163940, 759.036315, 11.495223, 0.000000, 0.000000, 0.000000);
  500. CreateObject(19425, 1791.759765, 792.923706, 10.282980, 0.000000, 0.000000, 0.000000);
  501. CreateObject(19425, 1787.939575, 792.912902, 10.293003, 0.000000, 0.000000, 0.000000);
  502. CreateObject(19425, 1784.011352, 792.940185, 10.291960, 0.000000, 0.000000, 0.000000);
  503. CreateObject(654, 1795.779907, 782.205505, 11.170473, 0.000000, 0.000000, 0.000000);
  504. CreateObject(19425, 1783.224731, 780.437194, 10.678894, 0.000000, 0.000000, 0.000000);
  505. CreateObject(19425, 1787.029296, 780.399475, 10.657980, 0.000000, 0.000000, 0.000000);
  506. CreateObject(19425, 1791.105590, 780.348510, 10.662170, 0.000000, 0.000000, 0.000000);
  507. CreateObject(19425, 1782.297973, 766.874328, 11.113327, 0.000000, 0.000000, 0.000000);
  508. CreateObject(19425, 1789.882812, 766.914916, 11.092944, 0.000000, 0.000000, 0.000000);
  509. CreateObject(19425, 1786.139892, 766.888854, 11.092057, 0.000000, 0.000000, 0.000000);
  510. CreateObject(9623, 1788.265136, 813.360290, 12.526140, 0.000000, 0.000000, 0.000000);
  511. CreateObject(1350, 1818.377075, 842.834899, 10.056365, 0.000000, 0.000000, 90.000000);
  512. ///end of snep//////////////////////////////////////
  513. //////////////////fauzanz v.nice map/////////////////////////
  514. CreateObject(1233, 939.810241, 1967.545898, 10.820307, 0.000000, 0.000000, 0.000000);
  515. CreateObject(987, 929.108032, 1968.638793, 9.820306, 0.000000, 0.000000, 0.000000);
  516. CreateObject(987, 917.108032, 1968.638793, 9.820306, 0.000000, 0.000000, 0.000000);
  517. CreateObject(1262, 917.384216, 2008.955810, 11.820308, 0.000000, 0.000000, 90.000000);
  518. CreateObject(17951, 892.631286, 2250.156738, 10.960931, 0.000000, 0.000000, 0.000000);
  519. CreateObject(2001, 868.291809, 2228.074462, 9.962129, 0.000000, 0.000000, 0.000000);
  520. CreateObject(2297, 886.315002, 2229.077880, 10.527215, 0.000000, 0.000000, 140.000000);
  521. CreateObject(660, 854.790161, 2227.633544, 8.820311, 0.000000, 0.000000, 0.000000);
  522. CreateObject(660, 854.790161, 2257.133544, 8.820311, 0.000000, 0.000000, 0.000000);
  523. CreateObject(2001, 868.291809, 2256.074462, 9.962129, 0.000000, 0.000000, 0.000000);
  524. CreateObject(651, 856.112426, 2230.658203, 9.820312, 0.000000, 0.000000, 0.000000);
  525. CreateObject(651, 856.112426, 2253.658203, 9.820312, 0.000000, 0.000000, 0.000000);
  526. CreateObject(987, 884.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  527. CreateObject(987, 896.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  528. CreateObject(987, 896.606994, 2345.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  529. CreateObject(987, 896.606994, 2327.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  530. CreateObject(987, 884.807006, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  531. CreateObject(987, 872.807006, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  532. CreateObject(987, 866.007019, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  533. CreateObject(987, 854.007019, 2357.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  534. CreateObject(987, 854.007019, 2345.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  535. CreateObject(987, 854.007019, 2333.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  536. CreateObject(987, 854.007019, 2326.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  537. CreateObject(987, 854.007019, 2326.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  538. CreateObject(987, 856.007019, 2326.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  539. CreateObject(987, 867.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  540. CreateObject(19503, 883.021911, 2341.697509, 12.820310, 0.000000, 0.000000, 90.000000);
  541. CreateObject(987, 879.606994, 2326.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  542. CreateObject(19504, 883.053894, 2341.661621, 12.667840, 0.000000, 0.000000, 90.000000);
  543. CreateObject(987, 896.821899, 2143.678466, 9.820310, 0.000000, 0.000000, 90.000000);
  544. CreateObject(987, 884.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  545. CreateObject(987, 896.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  546. CreateObject(987, 896.606994, 2145.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  547. CreateObject(987, 896.606994, 2127.827148, 9.963186, 0.000000, 0.000000, 90.000000);
  548. CreateObject(987, 884.807006, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  549. CreateObject(987, 872.807006, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  550. CreateObject(987, 866.007019, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  551. CreateObject(987, 854.007019, 2157.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  552. CreateObject(987, 854.007019, 2145.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  553. CreateObject(987, 854.007019, 2133.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  554. CreateObject(987, 854.007019, 2126.827148, 8.963186, 0.000000, 0.000000, 90.000000);
  555. CreateObject(987, 854.007019, 2126.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  556. CreateObject(987, 856.007019, 2126.827148, 8.963186, 0.000000, 0.000000, 0.000000);
  557. CreateObject(987, 867.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  558. CreateObject(19503, 883.021911, 2141.697509, 12.820309, 0.000000, 0.000000, 90.000000);
  559. CreateObject(987, 879.606994, 2126.827148, 9.963186, 0.000000, 0.000000, 0.000000);
  560. CreateObject(19504, 883.053894, 2141.661621, 12.667840, 0.000000, 0.000000, 90.000000);
  561. CreateObject(18985, 550.195556, 2494.720703, 84.301971, 20.000000, 0.000000, 90.000000);
  562. CreateObject(18985, 630.195556, 2494.720703, 55.101966, 20.000000, 0.000000, 90.000000);
  563. CreateObject(18985, 660.195556, 2494.720703, 44.101970, 20.000000, 0.000000, 90.000000);
  564. CreateObject(18800, 525.826782, 2472.331054, 60.588317, 0.000000, 0.000000, 0.000000);
  565. CreateObject(18800, 471.826782, 2472.130859, 84.088325, 0.000000, 0.000000, 180.000000);
  566. CreateObject(18982, 447.744018, 2493.420410, 37.384376, -20.000000, 0.000000, 90.000000);
  567. CreateObject(1262, 917.684143, 2016.555786, 11.820308, 0.000000, 0.000000, 90.000000);
  568. CreateObject(1319, 917.744689, 2016.420288, 10.820308, 0.000000, 0.000000, 0.000000);
  569. CreateObject(1319, 917.744689, 2008.920166, 10.820308, 0.000000, 0.000000, 0.000000);
  570. CreateObject(1318, 929.101013, 2006.413818, 11.460932, 0.000000, 0.000000, 0.000000);
  571. CreateObject(1256, 916.762207, 1994.088500, 10.420310, 0.000000, 0.000000, 0.000000);
  572. CreateObject(1342, 915.308349, 2006.717895, 10.820304, 0.000000, 0.000000, 180.000000);
  573. CreateObject(1679, 915.089233, 2001.432373, 10.320303, 0.000000, 0.000000, 0.000000);
  574. CreateObject(1478, 916.594360, 2008.940551, 10.420310, 0.000000, 0.000000, 180.000000);
  575. CreateObject(1415, 943.407958, 1998.314941, 10.460929, 0.000000, 0.000000, 90.000000);
  576. CreateObject(18647, 917.279418, 2010.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  577. CreateObject(18647, 917.279418, 2012.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  578. CreateObject(18647, 917.279418, 2014.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  579. CreateObject(18647, 917.279418, 2015.285156, 9.820305, 0.000000, 0.000000, 0.000000);
  580. CreateObject(18647, 925.733703, 2013.997680, 10.460930, 0.000000, 0.000000, 0.000000);
  581. CreateObject(18647, 925.733703, 2011.997680, 10.460930, 0.000000, 0.000000, 0.000000);
  582. CreateObject(18647, 925.733703, 2009.997680, 10.460930, 0.000000, 0.000000, 0.000000);
  583. CreateObject(987, 917.237060, 1992.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  584. CreateObject(987, 962.388305, 1968.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  585. CreateObject(987, 917.237060, 1980.608886, 9.675745, 0.000000, 0.000000, 270.000000);
  586. CreateObject(987, 950.708007, 1968.638793, 9.820306, 0.000000, 0.000000, 0.000000);
  587. CreateObject(987, 962.388305, 1980.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  588. CreateObject(987, 962.388305, 1992.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  589. CreateObject(987, 962.388305, 2004.486938, 9.626189, 0.000000, 0.000000, 90.000000);
  590. CreateObject(987, 962.733642, 2016.638671, 9.125727, 0.000000, 0.000000, 180.000000);
  591. CreateObject(975, 949.195007, 2016.613647, 10.759714, 0.000000, 270.000000, 0.000000);
  592. CreateObject(18652, 926.734680, 2000.158813, 13.460937, 0.000000, 0.000000, 0.000000);
  593. CreateObject(18652, 914.529235, 2006.847656, 11.820312, 0.000000, 0.000000, 0.000000);
  594. CreateObject(19376, 948.186828, 2456.282714, 9.820310, 0.000000, 90.000000, 0.000000);
  595. CreateObject(19376, 948.160766, 2465.886474, 9.820310, 0.000000, 90.000000, 0.000000);
  596. CreateObject(19376, 948.154724, 2475.524902, 9.820310, 0.000000, 90.000000, 0.000000);
  597. CreateObject(19376, 958.654724, 2456.293457, 9.820310, 0.000000, 90.000000, 0.000000);
  598. CreateObject(19376, 958.654541, 2475.493652, 9.820310, 0.000000, 90.000000, 0.000000);
  599. CreateObject(19376, 958.632629, 2465.959228, 9.820310, 0.000000, 90.000000, 0.000000);
  600. CreateObject(19450, 942.903442, 2456.293945, 10.906250, 0.000000, 0.000000, 0.000000);
  601. CreateObject(19450, 942.895568, 2475.477539, 10.906250, 0.000000, 0.000000, 0.000000);
  602. CreateObject(19358, 944.408325, 2451.519775, 10.906250, 0.000000, 0.000000, 90.000000);
  603. CreateObject(19358, 947.607910, 2451.498046, 10.906250, 0.000000, 0.000000, 90.000000);
  604. CreateObject(19388, 953.800598, 2451.456542, 11.306249, 0.000000, 0.000000, 90.000000);
  605. CreateObject(19358, 950.638061, 2451.465087, 10.906250, 0.000000, 0.000000, 90.000000);
  606. CreateObject(19450, 942.886169, 2465.848144, 10.906250, 0.000000, 0.000000, 0.000000);
  607. CreateObject(19450, 963.861938, 2456.276367, 10.820311, 0.000000, 0.000000, 0.000000);
  608. CreateObject(19450, 963.859191, 2465.845458, 10.806247, 0.000000, 0.000000, 0.000000);
  609. CreateObject(19450, 963.864074, 2475.430419, 10.820311, 0.000000, 0.000000, 0.000000);
  610. CreateObject(19358, 957.011962, 2451.472900, 10.820311, 0.000000, 0.000000, 90.000000);
  611. CreateObject(19358, 962.286437, 2451.506103, 10.806247, 0.000000, 0.000000, 90.000000);
  612. CreateObject(19358, 959.562377, 2451.512207, 10.806247, 0.000000, 0.000000, 90.000000);
  613. CreateObject(987, 955.027099, 2435.275878, 9.820311, 0.000000, 0.000000, 0.000000);
  614. CreateObject(987, 966.954345, 2446.790527, 9.820311, 0.000000, 0.000000, 90.000000);
  615. CreateObject(987, 967.180419, 2458.751708, 9.820311, 0.000000, 0.000000, 90.000000);
  616. CreateObject(987, 967.141113, 2470.718261, 9.820311, 0.000000, 0.000000, 90.000000);
  617. CreateObject(987, 966.896179, 2482.329345, 9.820311, 0.000000, 0.000000, 0.000000);
  618. CreateObject(987, 967.114501, 2434.672851, 9.820311, 0.000000, 0.000000, 90.000000);
  619. CreateObject(987, 937.218444, 2435.118164, 9.820311, 0.000000, 0.000000, 0.000000);
  620. CreateObject(2780, 948.431762, 2436.449707, 10.820311, 0.000000, 0.000000, 0.000000);
  621. CreateObject(2780, 955.148620, 2436.285400, 10.820311, 0.000000, 0.000000, 0.000000);
  622. CreateObject(987, 925.287048, 2435.154541, 9.820311, 0.000000, 0.000000, 0.000000);
  623. CreateObject(987, 924.859069, 2435.003173, 9.820311, 0.000000, 0.000000, 90.000000);
  624. CreateObject(19450, 963.893371, 2456.354003, 14.006248, 0.000000, 0.000000, 0.000000);
  625. CreateObject(19450, 959.112426, 2451.425292, 14.006248, 0.000000, 0.000000, 90.000000);
  626. CreateObject(19450, 947.637207, 2480.197265, 10.906248, 0.000000, 0.000000, 90.000000);
  627. CreateObject(3361, 944.516174, 2456.309082, 11.906248, 0.000000, 0.000000, 267.000000);
  628. CreateObject(19376, 948.149536, 2465.898193, 13.682375, 0.000000, 90.000000, 0.000000);
  629. CreateObject(19376, 948.187744, 2475.441650, 13.706247, 0.000000, 90.000000, 0.000000);
  630. CreateObject(19450, 963.881896, 2465.896484, 14.006248, 0.000000, 0.000000, 0.000000);
  631. CreateObject(19450, 963.906921, 2475.239990, 14.006248, 0.000000, 0.000000, 0.000000);
  632. CreateObject(19376, 958.613403, 2465.948486, 13.668313, 0.000000, 90.000000, 0.000000);
  633.     //
  634.     // Tmatz nice map :D
  635. CreateObject(19128, 996.011840, 2356.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  636. CreateObject(19128, 994.011840, 2358.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  637. CreateObject(19128, 996.011840, 2360.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  638. CreateObject(19128, 996.011840, 2358.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  639. CreateObject(19128, 996.011840, 2381.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  640. CreateObject(19128, 996.011840, 2358.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  641. CreateObject(19128, 994.011840, 2383.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  642. CreateObject(19128, 998.011840, 2358.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  643. CreateObject(19128, 968.011840, 2356.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  644. CreateObject(19128, 966.011840, 2358.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  645. CreateObject(19128, 968.011840, 2360.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  646. CreateObject(19128, 968.011840, 2358.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  647. CreateObject(19128, 968.011840, 2358.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  648. CreateObject(19128, 970.011840, 2358.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  649. CreateObject(19128, 968.011840, 2381.895019, 20.939971, 0.000000, 90.000000, 270.000000);
  650. CreateObject(19128, 966.011840, 2383.895019, 20.939971, 0.000000, 270.000000, 0.000000);
  651. CreateObject(19128, 968.011840, 2385.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  652. CreateObject(19128, 968.011840, 2383.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  653. CreateObject(19128, 968.011840, 2383.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  654. CreateObject(19128, 970.011840, 2383.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  655. CreateObject(19128, 996.011840, 2385.895019, 20.939971, 0.000000, 90.000000, 90.000000);
  656. CreateObject(19128, 996.011840, 2383.895019, 22.939971, 0.000000, 0.000000, 0.000000);
  657. CreateObject(19128, 996.011840, 2383.895019, 18.939971, 0.000000, 180.000000, 0.000000);
  658. CreateObject(19128, 998.011840, 2383.895019, 20.939971, 0.000000, 90.000000, 0.000000);
  659. CreateObject(19313, 996.986145, 2364.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  660. CreateObject(19379, 983.645507, 2372.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  661. CreateObject(19379, 991.645507, 2372.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  662. CreateObject(19379, 991.645507, 2379.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  663. CreateObject(19379, 991.645507, 2363.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  664. CreateObject(19379, 983.645507, 2379.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  665. CreateObject(19379, 975.645507, 2372.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  666. CreateObject(19379, 975.645507, 2379.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  667. CreateObject(19379, 983.645507, 2363.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  668. CreateObject(19379, 975.645507, 2363.090820, 9.820303, 0.000000, 90.000000, 0.000000);
  669. CreateObject(19313, 996.986145, 2377.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  670. CreateObject(18102, 987.485412, 2375.191894, 14.976553, 0.000000, 0.000000, 0.000000);
  671. CreateObject(19313, 969.986145, 2377.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  672. CreateObject(19313, 969.986145, 2364.468994, 13.320304, 0.000000, 0.000000, 90.000000);
  673. CreateObject(19313, 992.986145, 2384.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  674. CreateObject(19313, 974.986145, 2384.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  675. CreateObject(19313, 989.986145, 2357.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  676. CreateObject(19313, 976.986145, 2357.468994, 13.320304, 0.000000, 0.000000, 0.000000);
  677. CreateObject(19129, 983.795349, 2371.052734, 9.906247, 0.000000, 0.000000, 0.000000);
  678. CreateObject(2784, 983.632385, 2360.593505, 10.906247, 0.000000, 0.000000, 0.000000);
  679. CreateObject(18102, 987.485412, 2366.191894, 14.976553, 0.000000, 0.000000, 0.000000);
  680. CreateObject(18650, 982.756225, 2388.625488, 9.671875, 0.000000, 0.000000, 90.000000);
  681. CreateObject(18650, 985.256286, 2388.625488, 9.671875, 0.000000, 0.000000, 90.000000);
  682. CreateObject(18653, 978.159301, 2360.654052, 9.906246, 0.000000, 0.000000, 180.000000);
  683. CreateObject(18653, 989.159301, 2360.654052, 9.906246, 0.000000, 0.000000, 0.000000);
  684. CreateObject(19313, 996.986145, 2364.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  685. CreateObject(19379, 983.645507, 2372.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  686. CreateObject(19379, 991.645507, 2372.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  687. CreateObject(19379, 991.645507, 2379.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  688. CreateObject(19379, 991.645507, 2363.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  689. CreateObject(19379, 983.645507, 2379.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  690. CreateObject(19379, 975.645507, 2372.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  691. CreateObject(19379, 975.645507, 2379.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  692. CreateObject(19379, 983.645507, 2363.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  693. CreateObject(19379, 975.645507, 2363.090820, 9.820302, 0.000000, 90.000000, 0.000000);
  694. CreateObject(19313, 996.986145, 2377.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  695. CreateObject(18102, 987.485412, 2375.191894, 14.976552, 0.000000, 0.000000, 0.000000);
  696. CreateObject(19313, 969.986145, 2377.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  697. CreateObject(19313, 969.986145, 2364.468994, 13.320302, 0.000000, 0.000000, 90.000000);
  698. CreateObject(19313, 992.986145, 2384.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  699. CreateObject(19313, 974.986145, 2384.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  700. CreateObject(19313, 989.986145, 2357.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  701. CreateObject(19313, 976.986145, 2357.468994, 13.320302, 0.000000, 0.000000, 0.000000);
  702. CreateObject(19129, 983.795349, 2371.052734, 9.906247, 0.000000, 0.000000, 0.000000);
  703. CreateObject(2784, 983.632385, 2360.593505, 10.906247, 0.000000, 0.000000, 0.000000);
  704. CreateObject(18102, 987.485412, 2366.191894, 14.976552, 0.000000, 0.000000, 0.000000);
  705. CreateObject(970, 982.016113, 2386.515380, 10.440312, 0.000000, 0.000000, 90.000000);
  706. CreateObject(970, 984.016113, 2386.515380, 10.440312, 0.000000, 0.000000, 90.000000);
  707. CreateObject(970, 985.916198, 2386.515380, 10.440312, 0.000000, 0.000000, 90.000000);
  708. CreateObject(7090, 987.665893, 2384.446289, 14.327973, 0.000000, 0.000000, 90.000000);
  709. CreateObject(7090, 980.465820, 2384.446289, 14.327973, 0.000000, 0.000000, 90.000000);
  710. CreateObject(19128, 983.818908, 2371.709228, 10.976557, 0.000000, 0.000000, 0.000000);
  711. CreateObject(19128, 985.818908, 2371.709228, 8.976557, 0.000000, 90.000000, 0.000000);
  712. CreateObject(19128, 981.818908, 2371.709228, 8.976557, 0.000000, 90.000000, 180.000000);
  713. CreateObject(19128, 983.818908, 2373.709228, 8.976557, 0.000000, 90.000000, 90.000000);
  714. CreateObject(19128, 983.818908, 2369.709228, 8.976557, 0.000000, 90.000000, 270.000000);
  715. CreateObject(2232, 974.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  716. CreateObject(2232, 976.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  717. CreateObject(2232, 975.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  718. CreateObject(2232, 990.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  719. CreateObject(2232, 991.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  720. CreateObject(2232, 992.661560, 2360.757324, 10.606242, 0.000000, 0.000000, 180.000000);
  721. CreateObject(18655, 985.565734, 2369.836669, 10.476559, 0.000000, 10.000000, -40.000000);
  722. CreateObject(18655, 982.165771, 2369.836669, 10.476559, 0.000000, 10.000000, 225.000000);
  723. CreateObject(18655, 982.165771, 2373.436767, 10.476559, 0.000000, 10.000000, 140.000000);
  724. CreateObject(18655, 985.765747, 2373.436767, 10.476559, 0.000000, 10.000000, 3);
  725.     //
  726.     // dragtrack1 la bodo
  727. CreateObject(3578, 1012.437438, 2464.101562, 10.422551, 0.000000, 0.000000, 0.000000);
  728. CreateObject(1320, 1009.922790, 2462.814453, 10.903601, 0.000000, 0.000000, 270.000000);
  729. CreateObject(1375, 1007.720520, 2462.835937, 10.815479, 0.000000, 0.000000, 0.000000);
  730. CreateObject(19130, 1008.830139, 2463.768066, 10.710584, 270.000000, 90.000000, 0.000000);
  731. CreateObject(3593, 1007.335937, 2474.348876, 10.820311, -50.000000, 10.000000, 90.000000);
  732. CreateObject(3594, 1006.340026, 2473.424804, 10.120311, 0.000000, 0.000000, -40.000000);
  733. CreateObject(3499, 1008.429077, 2402.583496, 15.220314, 180.000000, 90.000000, 0.000000);
  734. CreateObject(3499, 1001.529052, 2402.583496, 9.420310, 0.000000, 0.000000, 0.000000);
  735. CreateObject(3499, 1013.229003, 2402.583496, 9.420310, 0.000000, 0.000000, 0.000000);
  736. CreateObject(3440, 1001.526367, 2400.953369, 14.500066, 180.000000, 90.000000, 90.000000);
  737. CreateObject(3440, 1013.326416, 2400.953369, 14.500066, 180.000000, 90.000000, 90.000000);
  738. CreateObject(3440, 1003.726318, 2398.753173, 14.500066, 180.000000, 90.000000, 0.000000);
  739. CreateObject(3440, 1008.426330, 2398.753173, 14.500066, 180.000000, 90.000000, 0.000000);
  740. CreateObject(1262, 1012.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  741. CreateObject(3578, 1007.435180, 2402.351562, 9.007820, 0.000000, 0.000000, 0.000000);
  742. CreateObject(3819, 996.088256, 2407.729980, 10.820310, 0.000000, 0.000000, 180.000000);
  743. CreateObject(3819, 996.088256, 2416.329833, 10.820310, 0.000000, 0.000000, 180.000000);
  744. CreateObject(19471, 1014.588195, 2454.709960, 9.820310, 0.000000, 0.000000, 180.000000);
  745. CreateObject(3639, 1021.543090, 2455.918945, 13.820310, 0.000000, 0.000000, 270.000000);
  746. CreateObject(19313, 1011.616210, 2476.531738, 10.820310, 0.000000, 0.000000, 0.000000);
  747. CreateObject(19313, 1003.616210, 2476.531738, 10.820310, 0.000000, 0.000000, 0.000000);
  748. CreateObject(11445, 1010.139709, 2468.530761, 9.823497, 0.000000, 0.000000, 0.000000);
  749. CreateObject(19313, 996.617492, 2469.589599, 10.820310, 0.000000, 0.000000, 90.000000);
  750. CreateObject(19313, 1018.617492, 2469.589599, 10.820310, 0.000000, 0.000000, 90.000000);
  751. CreateObject(1637, 998.963317, 2472.211669, 10.820310, 0.000000, 0.000000, 0.000000);
  752. CreateObject(1637, 998.963317, 2463.211669, 10.820310, 0.000000, 0.000000, 0.000000);
  753. CreateObject(13667, 1014.734130, 2472.237792, 25.420312, 0.000000, 0.000000, 270.000000);
  754. CreateObject(3819, 1018.088256, 2416.329833, 10.820310, 0.000000, 0.000000, 0.000000);
  755. CreateObject(3499, 1006.529052, 2402.583496, 15.220314, 180.000000, 90.000000, 0.000000);
  756. CreateObject(3440, 1011.126403, 2398.753173, 14.500066, 180.000000, 90.000000, 0.000000);
  757. CreateObject(1262, 1009.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  758. CreateObject(1262, 1009.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  759. CreateObject(1262, 1010.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  760. CreateObject(1262, 1010.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  761. CreateObject(1262, 1012.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  762. CreateObject(1262, 1011.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  763. CreateObject(1262, 1011.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  764. CreateObject(3819, 1018.088256, 2407.729980, 10.820310, 0.000000, 0.000000, 0.000000);
  765. CreateObject(1262, 1007.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  766. CreateObject(1262, 1008.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  767. CreateObject(1262, 1008.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  768. CreateObject(1262, 1007.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  769. CreateObject(1262, 1006.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  770. CreateObject(1262, 1006.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  771. CreateObject(1262, 1005.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  772. CreateObject(1262, 1005.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  773. CreateObject(1262, 1004.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  774. CreateObject(1262, 1004.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  775. CreateObject(1262, 1003.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  776. CreateObject(1262, 1003.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  777. CreateObject(1262, 1002.804748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  778. CreateObject(1262, 1002.304748, 2399.469482, 13.826103, 0.000000, 0.000000, 0.000000);
  779. CreateObject(1594, 998.623962, 2469.674560, 10.270311, 0.000000, 0.000000, 0.000000);
  780. CreateObject(1232, 1000.272216, 2467.549804, 10.820311, 0.000000, 0.000000, 0.000000);
  781. CreateObject(1232, 1000.272216, 2471.649902, 10.820311, 0.000000, 0.000000, 0.000000);
  782. CreateObject(3437, 996.620605, 2462.119873, 10.820312, 0.000000, 0.000000, 90.000000);
  783. CreateObject(969, 996.620422, 2454.664550, 10.020312, 0.000000, 0.000000, 90.000000);
  784. CreateObject(12943, 976.680419, 2471.738281, 9.820312, 0.000000, 0.000000, 0.000000);
  785. CreateObject(19313, 989.577880, 2448.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  786. CreateObject(3578, 996.629760, 2455.724365, 9.120313, 0.000000, 0.000000, 90.000000);
  787. CreateObject(19313, 989.577880, 2476.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  788. CreateObject(18689, 1005.860717, 2473.903808, 8.961546, 0.000000, 0.000000, 0.000000);
  789. CreateObject(19313, 975.577880, 2476.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  790. CreateObject(18689, 1003.860717, 2470.903808, 8.961546, 0.000000, 0.000000, 0.000000);
  791. CreateObject(19313, 968.577880, 2469.571289, 10.820312, 0.000000, 0.000000, 90.000000);
  792. CreateObject(19313, 968.577880, 2455.571289, 10.820312, 0.000000, 0.000000, 90.000000);
  793. CreateObject(19313, 975.577880, 2448.571289, 10.820312, 0.000000, 0.000000, 0.000000);
  794. CreateObject(8948, 972.735961, 2475.797363, 11.220313, 0.000000, 0.000000, 90.000000);
  795. CreateObject(2898, 970.694091, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  796. CreateObject(2898, 982.624084, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  797. CreateObject(2898, 974.774108, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  798. CreateObject(3440, 987.463745, 2461.298095, 10.520312, 0.000000, 0.000000, 0.000000);
  799. CreateObject(2898, 978.854064, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  800. CreateObject(2898, 982.624084, 2470.458251, 9.820312, 0.000000, 0.000000, 0.000000);
  801. CreateObject(2898, 978.554077, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  802. CreateObject(2898, 974.474121, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  803. CreateObject(2898, 970.474121, 2473.018310, 9.820312, 0.000000, 0.000000, 0.000000);
  804. CreateObject(1649, 985.247619, 2456.915771, 10.820312, 0.000000, 0.000000, 0.000000);
  805. CreateObject(1649, 985.247619, 2456.915771, 10.820312, 0.000000, 0.000000, 180.000000);
  806. CreateObject(19466, 987.623168, 2458.087890, 11.720312, 0.000000, 0.000000, 0.000000);
  807. CreateObject(19466, 987.623168, 2460.327148, 11.720312, 0.000000, 0.000000, 0.000000);
  808. CreateObject(19466, 987.623168, 2458.087890, 9.784313, 0.000000, 0.000000, 0.000000);
  809. CreateObject(19466, 987.623168, 2460.318115, 9.784313, 0.000000, 0.000000, 0.000000);
  810. CreateObject(3440, 987.463745, 2461.898193, 10.520312, 0.000000, 0.000000, 0.000000);
  811. CreateObject(3437, 996.573913, 2449.746582, 10.820312, 0.000000, 0.000000, 90.000000);
  812. CreateObject(16563, 980.965820, 2459.547119, 8.420310, 0.000000, 0.000000, 0.000000);
  813.     //
  814.     //map spe tah ni xD
  815. CreateObject(18728, -3266.735107, -2227.720703, 0.757305, 0.000000, 0.000000, 0.000000);
  816. CreateObject(18728, -3266.735107, -2215.720703, 0.757305, 0.000000, 0.000000, 0.000000);
  817. CreateObject(3499, -3248.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  818. CreateObject(8057, -2986.700927, -2229.505859, -1.411087, 0.000000, 0.000000, 90.000000);
  819. CreateObject(3991, -2689.529541, -2222.125244, 4.901882, 0.000000, 0.000000, 90.000000);
  820. CreateObject(8157, -2791.332519, -2227.563964, 4.929347, 0.000000, 0.000000, 0.000000);
  821. CreateObject(8057, -2930.200927, -2229.505859, -1.411087, 0.000000, 0.000000, 90.000000);
  822. CreateObject(8157, -2842.332519, -2227.563964, 1.429347, 0.000000, 0.000000, 0.000000);
  823. CreateObject(8057, -2884.700927, -2229.505859, -1.411087, 0.000000, 0.000000, 0.000000);
  824. CreateObject(3406, -3018.679931, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  825. CreateObject(3406, -3027.479980, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  826. CreateObject(3406, -3035.880126, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  827. CreateObject(3406, -3035.880126, -2229.335205, -0.133643, 0.000000, 0.000000, 90.000000);
  828. CreateObject(3406, -3035.880126, -2238.035156, -0.133643, 0.000000, 0.000000, 90.000000);
  829. CreateObject(3406, -3035.880126, -2220.635253, -0.133643, 0.000000, 0.000000, 90.000000);
  830. CreateObject(3406, -3044.680175, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  831. CreateObject(3406, -3044.680175, -2229.335205, -0.133643, 0.000000, 0.000000, 90.000000);
  832. CreateObject(3406, -3044.680175, -2220.535156, -0.133643, 0.000000, 0.000000, 90.000000);
  833. CreateObject(3406, -3044.680175, -2238.135253, -0.133643, 0.000000, 0.000000, 90.000000);
  834. CreateObject(3406, -3053.480224, -2229.335205, -0.133643, 0.000000, 0.000000, 90.000000);
  835. CreateObject(3406, -3053.480224, -2220.535156, -0.133643, 0.000000, 0.000000, 90.000000);
  836. CreateObject(3406, -3053.480224, -2231.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  837. CreateObject(3406, -3053.480224, -2229.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  838. CreateObject(3406, -3053.480224, -2227.335205, -0.133643, 0.000000, 0.000000, 0.000000);
  839. CreateObject(3406, -3053.480224, -2236.135253, -0.133643, 0.000000, 0.000000, 90.000000);
  840. CreateObject(3499, -3250.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  841. CreateObject(3499, -3249.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  842. CreateObject(3499, -3251.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  843. CreateObject(3499, -3252.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  844. CreateObject(3499, -3253.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  845. CreateObject(3499, -3254.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  846. CreateObject(3499, -3255.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  847. CreateObject(3499, -3256.076904, -2221.587402, 1.440021, 0.000000, 90.000000, 90.000000);
  848. CreateObject(3406, -3260.225341, -2221.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  849. CreateObject(3406, -3260.225341, -2223.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  850. CreateObject(3406, -3260.225341, -2219.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  851. CreateObject(3406, -3260.225341, -2225.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  852. CreateObject(3406, -3260.225341, -2217.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  853. CreateObject(3406, -3260.225341, -2226.195800, -0.191880, 0.000000, 0.000000, 0.000000);
  854. CreateObject(8057, -3282.252441, -2220.774169, -1.521059, 0.000000, 0.000000, 0.000000);
  855. CreateObject(8057, -3316.952148, -2220.774169, -1.521059, 0.000000, 0.000000, 0.000000);
  856. CreateObject(8057, -3351.452148, -2220.774169, -1.521059, 0.000000, 0.000000, 0.000000);
  857. CreateObject(3499, -3254.969238, -2225.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  858. CreateObject(3499, -3254.969238, -2216.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  859. CreateObject(3499, -3248.969238, -2225.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  860. CreateObject(3499, -3248.969238, -2216.913330, 3.057816, 0.000000, 0.000000, 0.000000);
  861. CreateObject(19313, -3264.703613, -2234.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  862. CreateObject(19313, -3264.703613, -2209.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  863. CreateObject(19313, -3264.703613, -2244.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  864. CreateObject(19313, -3264.703613, -2199.228515, 2.757306, 0.000000, 0.000000, 90.000000);
  865. CreateObject(7422, -3573.328369, -2214.052734, 2.757307, 0.000000, 0.000000, 270.000000);
  866. CreateObject(7601, -3663.876464, -2230.219238, 2.911930, 0.000000, 0.000000, 0.000000);
  867. CreateObject(7422, -3703.328369, -2214.052734, 2.757307, 0.000000, 0.000000, 270.000000);
  868. CreateObject(16127, -3545.234130, -2200.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  869. CreateObject(16127, -3545.234130, -2130.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  870. CreateObject(16127, -3531.234130, -2236.556396, 2.179182, 0.000000, 0.000000, 270.000000);
  871. CreateObject(16127, -3565.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  872. CreateObject(16127, -3531.234130, -2149.556396, 0.179181, 0.000000, 0.000000, 270.000000);
  873. CreateObject(16127, -3615.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  874. CreateObject(16127, -3665.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  875. CreateObject(16127, -3715.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  876. CreateObject(16127, -3765.391601, -2165.226318, 4.179182, 0.000000, 0.000000, 180.000000);
  877. CreateObject(16127, -3545.234130, -2250.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  878. CreateObject(16127, -3555.234130, -2280.556396, 4.179182, 0.000000, 0.000000, 90.000000);
  879. CreateObject(16127, -3555.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  880. CreateObject(16127, -3605.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  881. CreateObject(979, -3605.863037, -2262.465332, 4.179182, 0.000000, 0.000000, 0.000000);
  882. CreateObject(979, -3706.649658, -2263.523925, 4.179182, 0.000000, 0.000000, 0.000000);
  883. CreateObject(16127, -3635.234130, -2260.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  884. CreateObject(16127, -3750.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  885. CreateObject(16127, -3771.735351, -2254.516845, 4.179182, 0.000000, 0.000000, 270.000000);
  886. CreateObject(16127, -3771.735351, -2204.516845, 4.179182, 0.000000, 0.000000, 270.000000);
  887. CreateObject(16127, -3655.234130, -2260.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  888. CreateObject(16127, -3705.234130, -2270.556396, 4.179182, 0.000000, 0.000000, 0.000000);
  889. CreateObject(979, -3751.483154, -2263.845214, 4.179182, 0.000000, 0.000000, 0.000000);
  890. CreateObject(979, -3734.119140, -2264.343505, 4.179182, 0.000000, 0.000000, 0.000000);
  891. CreateObject(979, -3586.158447, -2264.807617, 4.179182, 0.000000, 0.000000, 0.000000);
  892.  
  893.  
  894. ////////raceplace3 objects///
  895.  
  896. CreateObject(19129, 2530.183349, 1593.176757, 9.920310, 0.000000, 0.000000, 0.000000);
  897. CreateObject(2784, 2528.981933, 1599.467651, 11.490623, 0.000000, 0.000000, 0.000000);
  898. CreateObject(6865, 2529.206542, 1600.912231, 13.990623, 0.000000, 0.000000, 40.000000);
  899. CreateObject(3461, 2527.296875, 1601.308837, 18.334257, 0.000000, 0.000000, 0.000000);
  900. CreateObject(3461, 2530.896728, 1601.308837, 18.334257, 0.000000, 0.000000, 0.000000);
  901. CreateObject(625, 2522.692626, 1585.382934, 10.990623, 0.000000, 0.000000, 0.000000);
  902. CreateObject(625, 2541.206054, 1585.437255, 10.990623, 0.000000, 0.000000, 0.000000);
  903. CreateObject(3498, 2542.185058, 1593.903076, 10.820312, 0.000000, 0.000000, 0.000000);
  904. CreateObject(3498, 2542.185058, 1593.903076, 19.820312, 0.000000, 0.000000, 0.000000);
  905. CreateObject(3498, 2542.185058, 1588.903076, 19.820312, 0.000000, 0.000000, 0.000000);
  906. CreateObject(3498, 2542.185058, 1588.903076, 10.820312, 0.000000, 0.000000, 0.000000);
  907. CreateObject(16151, 2528.348388, 1586.507446, 10.490623, 0.000000, 0.000000, -90.000000);
  908. CreateObject(1515, 2539.520751, 1597.048461, 9.990623, 0.000000, 0.000000, -90.000000);
  909. CreateObject(1515, 2539.520751, 1598.048461, 9.990623, 0.000000, 0.000000, -90.000000);
  910. CreateObject(1515, 2539.520751, 1596.048461, 9.990623, 0.000000, 0.000000, -90.000000);
  911.  
  912.  
  913. ///OBJECT DRAGTRACK :O////
  914.  
  915. CreateObject(3861, 1023.142456, 2441.414794, 10.820312, 0.000000, 0.000000, -90.000000);
  916. CreateObject(19381, 1024.405151, 2441.446289, 9.803030, 0.000000, 90.000000, 0.000000);
  917. CreateObject(19381, 1024.405151, 2431.846435, 9.803030, 0.000000, 90.000000, 0.000000);
  918.  
  919.  
  920. ///WOI bayside object la bdodo
  921.  
  922. CreateObject(18761, -2681.352294, 1291.211425, 55.590827, 0.000000, 0.000000, 0.000000);
  923. CreateObject(980, -2666.986816, 1291.297851, 55.429687, 0.000000, 0.000000, 0.000000);
  924. CreateObject(980, -2696.247802, 1270.952514, 55.429687, 0.000000, 0.000000, 0.000000);
  925. CreateObject(980, -2691.247802, 1285.952514, 55.429687, 0.000000, 0.000000, 90.000000);
  926. CreateObject(980, -2672.848876, 1285.670532, 55.429687, 0.000000, 0.000000, 90.000000);
  927. CreateObject(980, -2696.247802, 1290.952514, 55.429687, 0.000000, 0.000000, 0.000000);
  928. CreateObject(980, -2667.247802, 1270.952514, 55.429687, 0.000000, 0.000000, 0.000000);
  929. CreateObject(18761, -2682.913574, 2176.917968, 55.425510, 0.000000, 0.000000, 0.000000);
  930.  
  931. ///ghost test//
  932.  
  933. CreateObject(1259, -448.885528, 2204.679443, 52.816009, 0.000000, 0.000000, 180.000000);
  934.  
  935. ///1 malaysia n ganu kitew////
  936.  
  937. CreateObject(1259, 1033.774536, 2442.892089, 20.820312, 0.000000, 0.000000, 0.000000);
  938. CreateObject(1259, 991.659851, 2209.589599, 20.820312, 0.000000, 0.000000, 260.000000);
  939.  
  940.  
  941.  
  942.  
  943. //lol material//
  944.  
  945. new Raceplace1 = CreateObject(8322, 1033.756835, 2375.818847, 22.364303, 0.000000, 0.000000, 200.000000);//sign
  946. new RandSign = CreateObject(8322, 2416.764892, 1573.304931, 20.820312, 0.000000, 0.000000, 73.500000);//sign
  947. new Raceplace2 = CreateObject(8322, 1033.359375, 2375.465332, 22.364303, 0.000000, 0.000000, 20.000000);//sign
  948. new berhati2 = CreateObject(8322, 1188.036010, 1742.699829, 29.409914, 0.000000, 0.000000, 0.000000);//sign2
  949. new Raceplace2Sign = CreateObject(8322, -2681.445556, 1274.408447, 66.217765, 0.000000, 0.000000, 170.000000);//
  950. new Raceplace2Sign2 = CreateObject(8322, -2681.208251, 1272.735351, 66.217765, 0.000000, 0.000000, -10.000000);///trolololo
  951. new Raceplace3Sign1 = CreateObject(9190, 2542.238281, 1590.813354, 24.354778, 0.000000, 0.000000, -90.000000);
  952. new Raceplace3Sign2 = CreateObject(9190, 2542.238281, 1590.813354, 24.354778, 0.000000, 0.000000, 90.000000);
  953. new ghosttext = CreateObject(4238, -448.984954, 2204.758056, 58.495697, 0.000000, 0.000000, 120.000000);
  954. new onemalaysia = CreateObject(4238, 1033.760009, 2442.361572, 26.500001, 0.000000, 0.000000, -60.000000);
  955. new ganukitewz = CreateObject(4238, 990.498413, 2209.738769, 26.642578, 0.000000, 0.000000, -160.000000);
  956.  
  957. ///Muhd_FItri
  958. //Object dia///
  959. SetObjectMaterialText(Raceplace1, "Welcome {FFFFFF}To{008500} Raceplace1{FF8200} Dude,,,,", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  960. SetObjectMaterialText(Raceplace2, "Welcome {FFFFFF}To{008500} Raceplace1{FF8200} Dude,,,,", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  961. SetObjectMaterialText(berhati2, "Berhati2 Di Jalan Raya ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  962. SetObjectMaterialText(Raceplace2Sign, "Welcome To Raceplace2 Dude,,, ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  963. SetObjectMaterialText(Raceplace2Sign2, "Welcome To Raceplace2 Dude,,, ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  964. SetObjectMaterialText(Raceplace3Sign1, "Party Place", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  965. SetObjectMaterialText(Raceplace3Sign2, "Party Place", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  966. SetObjectMaterialText(RandSign, "Welcome To Raceplace3 Dude,,, ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  967. SetObjectMaterialText(ghosttext, "Welcome To Ghost Town Dude.. ", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  968. SetObjectMaterialText(onemalaysia, "1 Malaysia !!!!!", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  969. SetObjectMaterialText(ganukitewz, "Nananana Ganu Kitewww", 0, OBJECT_MATERIAL_SIZE_256x128,"Arial", 19, 0, 0xFFFF8200, 0xFF000000, OBJECT_MATERIAL_TEXT_ALIGN_CENTER);
  970. }
  971.  
  972.  
  973.  
  974.  
  975.  
  976.  
  977.  
  978. new RandomMessages[][] =
  979. {
  980.     "~g~FREEROAM ADVANCE",
  981.     "~r~FREEROAM ADVANCE",
  982.     "~y~FREEROAM ADVANCE",
  983.     "~b~FREEROAM ADVANCE",
  984.     "~w~FREEROAM ADVANCE",
  985.     "~p~FREEROAM ADVANCE"
  986.  // You can add more messages but just make sure that you have "," everywhere just not on last message.
  987. };
  988.  
  989.  
  990. public OnPlayerUpdate(playerid)
  991. {
  992.     if(GetPlayerSkin(playerid) == 999) //check who have CJ skin
  993.     {
  994.     SetPlayerSkin(playerid,29);
  995.     GameTextForPlayer(playerid,"CJ SKIN ARE NOT ALLOWED.IF YOUR SKIN STILL THIS WILL BANNED YOU",6000,5);
  996.     return 1;
  997.     }
  998.     if(IsPlayerInRangeOfPoint(playerid, 2.0 ,-2129.2319,-1739.6639,503.73210))
  999.     {
  1000.     SetPlayerHealth(playerid, 0),GameTextForPlayer(playerid,"you died in larva",5000,5);
  1001.     return 1;
  1002.     }
  1003.     if(IsPlayerInRangeOfPoint(playerid, 5.0 ,898.536437,2088.507324,10.820312))
  1004.     {
  1005.     MoveObject(mygate,898.536437, 2076.507324, 10.820311,1.0);
  1006.     return 1;
  1007.     }
  1008.     if(IsPlayerInRangeOfPoint(playerid, 10.0 ,-2677.4312,1279.6316,55.4297))
  1009.     {
  1010.     MoveObject(gatebayside1,-2677.195068, 1276.933105, 62.929687,1.0);
  1011.     MoveObject(baysidegate2,-2685.856201, 1276.931518, 62.629688,1.0);
  1012.     return 1;
  1013.     }
  1014.     return 1;
  1015. }
  1016.  
  1017.  
  1018.  
  1019. public OnGameModeInit()
  1020. {
  1021.     // Don't use these lines if it's a filterscript
  1022.     SetGameModeText("Freeroam Server");
  1023.     UsePlayerPedAnims();
  1024.     AddPlayerClass(0,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1025.     AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1026.     AddPlayerClass(260,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1027.     AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1028.     AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1029.     AddPlayerClass(170,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1030.     AddPlayerClass(120,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1031.     AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1032.     AddPlayerClass(86,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1033.     AddPlayerClass(119,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1034.     AddPlayerClass(149,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1035.     AddPlayerClass(208,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1036.     AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1037.     SetTimer("paytime", 600000, 1);
  1038.    
  1039.  
  1040.  //TEXTDRAW/////////////////////////////////
  1041.    
  1042.     SetTimer("RandomMessage",8000,1); // 60000 is for 1 Minute, if you want more or less seconds change "60000" to number you want 1 second = 1000 miliseconds
  1043.  
  1044.     randommsg = TextDrawCreate(7.000000, 427.000000, "");
  1045.     TextDrawBackgroundColor(randommsg, 255);
  1046.     TextDrawFont(randommsg, 1);
  1047.     TextDrawLetterSize(randommsg, 0.379999, 1.499999);
  1048.     TextDrawColor(randommsg, -1);
  1049.     TextDrawSetOutline(randommsg, 1);
  1050.     TextDrawSetProportional(randommsg, 1);
  1051.    
  1052.  
  1053.  
  1054.     //
  1055.     AddPlayerClass(285,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1056.     AddPlayerClass(211,-342.52,1086.37,19.74,115.0000,0,0,0,1,0,0);
  1057.     AddPlayerClass(93,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1058.     AddPlayerClass(216,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1059.     AddPlayerClass(226,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1060.     AddPlayerClass(233,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1061.     AddPlayerClass(237,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1062.     AddPlayerClass(131,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1063.     AddPlayerClass(250,405.9053,2456.6348,16.5000,115.0000,0,0,0,1,0,0);
  1064.     AddPlayerClass(7,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1065.     AddPlayerClass(101,403.447265,2466.154296,16.506214,115.0000,0,0,0,1,0,0);
  1066.     AddPlayerClass(170,405.9053,2456.6348,16.5000,115.0000,24,331,0,1,0,0);
  1067.     AddPlayerClass(73,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1068.     AddPlayerClass(180,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1069.     AddPlayerClass(184,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1070.     AddPlayerClass(185,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1071.     AddPlayerClass(188,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1072.     AddPlayerClass(29,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1073.     AddPlayerClass(30,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1074.     AddPlayerClass(66,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1075.     AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1076.     AddPlayerClass(247,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1077.     AddPlayerClass(248,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1078.     AddPlayerClass(254,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1079.     AddPlayerClass(12,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1080.     AddPlayerClass(172,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1081.     AddPlayerClass(150,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1082.     AddPlayerClass(91,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1083.     AddPlayerClass(93,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1084.     AddPlayerClass(102,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1085.     AddPlayerClass(105,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1086.     AddPlayerClass(108,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1087.     AddPlayerClass(115,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1088.     AddPlayerClass(117,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1089.     AddPlayerClass(112,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1090.     AddPlayerClass(125,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1091.     AddPlayerClass(127,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1092.     AddPlayerClass(64,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1093.     AddPlayerClass(63,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1094.     AddPlayerClass(85,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1095.     AddPlayerClass(100,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1096.     AddPlayerClass(15,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1097.     AddPlayerClass(250,403.447265,2466.154296,16.506214,115.0000,24,331,0,1,0,0);
  1098.     return 1;
  1099. }
  1100.  
  1101.  
  1102.  
  1103. public OnFilterScriptInit()
  1104. {
  1105.  
  1106.         CreateObject(7488,530.544,-2182.358,-5.427,0.0,0.0,90.000);
  1107.         CreateObject(7488,586.857,-2231.216,-5.421,0.0,0.0,180.000);
  1108.         CreateObject(7488,625.804,-2179.683,-5.416,0.0,0.0,270.000);
  1109.         CreateObject(7488,609.018,-2110.053,-5.438,0.0,0.0,-90.241);
  1110.         CreateObject(7488,540.848,-2121.652,-5.431,0.0,0.0,0.0);
  1111.         CreateObject(10789,552.882,-2193.363,-1.971,0.0,0.0,0.0);
  1112.         CreateObject(10789,552.801,-2166.741,-1.958,0.0,0.0,0.0);
  1113.         CreateObject(10789,602.964,-2193.119,-1.806,0.0,0.0,0.0);
  1114.         CreateObject(10789,602.918,-2165.713,-1.809,0.0,0.0,0.0);
  1115.         CreateObject(10789,579.769,-2208.510,-1.989,0.0,0.0,-90.000);
  1116.         CreateObject(10789,563.120,-2138.514,-1.958,0.0,0.0,-90.000);
  1117.         CreateObject(10789,588.935,-2138.411,-1.709,0.0,0.859,-90.000);
  1118.         CreateObject(7488,580.116,-2220.007,-18.956,0.0,0.0,180.000);
  1119.         CreateObject(7488,541.308,-2181.601,-18.929,0.0,0.0,90.000);
  1120.         CreateObject(7488,614.347,-2178.431,-19.205,0.0,0.0,270.000);
  1121.         CreateObject(7488,575.592,-2127.046,-19.064,0.0,0.0,0.0);
  1122.         CreateObject(7488,581.498,-2181.194,-32.516,-90.241,18.048,106.329);
  1123.         CreateObject(7488,589.088,-2164.366,-32.465,-90.241,18.048,106.329);
  1124.         CreateObject(1472,573.286,-2194.908,1.044,0.0,0.0,0.0);
  1125.         CreateObject(1472,573.277,-2193.849,1.799,0.0,0.0,0.0);
  1126.         CreateObject(1473,573.269,-2191.742,2.131,-24.924,0.0,0.0);
  1127.         CreateObject(7922,578.300,-2195.205,2.027,0.0,0.0,0.0);
  1128.         CreateObject(7922,579.305,-2195.346,2.027,0.0,0.0,-90.000);
  1129.         CreateObject(7922,579.320,-2195.344,4.731,0.0,0.0,-90.000);
  1130.         CreateObject(7922,578.306,-2195.198,4.731,0.0,0.0,0.0);
  1131.         CreateObject(5153,578.734,-2192.186,6.011,0.0,24.064,90.000);
  1132.         CreateObject(5153,578.747,-2188.851,5.969,0.0,24.064,90.000);
  1133.         CreateObject(13634,583.150,-2169.534,-8.485,0.0,0.0,90.000);
  1134.         CreateObject(10789,580.498,-2112.731,-1.286,0.0,0.859,-90.000);
  1135.         CreateObject(10789,580.508,-2084.587,-0.849,0.0,0.859,-90.000);
  1136.         CreateObject(7488,583.216,-2048.744,1.937,0.0,0.0,-0.241);
  1137.         CreateObject(7488,541.814,-2122.071,1.609,0.0,0.0,179.759);
  1138.         CreateObject(10789,552.016,-2084.651,-0.832,0.0,0.859,-90.000);
  1139.         CreateObject(643,595.301,-2193.400,1.289,0.0,0.0,0.0);
  1140.         CreateObject(643,597.401,-2190.010,1.289,0.0,0.0,-56.250);
  1141.         CreateObject(643,594.665,-2186.864,1.289,0.0,0.0,56.250);
  1142.         CreateObject(643,598.000,-2183.015,1.282,0.0,0.0,11.250);
  1143.         CreateObject(18090,598.211,-2200.703,3.382,0.0,0.0,0.0);
  1144.         CreateObject(1486,599.491,-2199.775,2.144,0.0,0.0,0.0);
  1145.         CreateObject(1486,597.249,-2196.844,2.003,0.0,0.0,0.0);
  1146.         CreateObject(1488,599.892,-2196.393,2.734,0.0,0.0,-91.873);
  1147.         CreateObject(1517,597.013,-2197.393,2.058,0.0,0.0,0.0);
  1148.         CreateObject(1517,596.976,-2203.031,2.066,0.0,0.0,0.0);
  1149.         CreateObject(2800,599.561,-2200.743,1.814,0.0,0.0,0.0);
  1150.         CreateObject(2350,596.070,-2204.317,1.191,0.0,0.0,0.0);
  1151.         CreateObject(2350,596.039,-2203.337,1.191,0.0,0.0,0.0);
  1152.         CreateObject(2350,596.063,-2202.154,1.191,0.0,0.0,0.0);
  1153.         CreateObject(2350,596.102,-2201.037,1.191,0.0,0.0,0.0);
  1154.         CreateObject(2350,596.080,-2199.403,1.191,0.0,0.0,0.0);
  1155.         CreateObject(2350,595.985,-2198.089,1.191,0.0,0.0,0.0);
  1156.         CreateObject(2350,596.398,-2196.438,1.191,0.0,0.0,0.0);
  1157.         CreateObject(1437,578.739,-2195.154,1.141,9.454,0.0,0.0);
  1158.         CreateObject(2212,596.769,-2202.386,1.919,-27.502,24.924,0.0);
  1159.         CreateObject(2212,596.876,-2198.838,1.894,-27.502,24.924,0.0);
  1160.         CreateObject(4724,562.378,-2153.235,2.694,0.0,0.0,90.000);
  1161.         CreateObject(1646,564.300,-2166.192,1.005,0.0,0.0,90.000);
  1162.         CreateObject(1646,564.326,-2174.443,1.005,0.0,0.0,90.000);
  1163.         CreateObject(1646,564.872,-2182.397,0.991,0.0,0.0,90.000);
  1164.         CreateObject(1645,564.494,-2171.075,0.999,0.0,0.0,90.000);
  1165.         CreateObject(1645,564.656,-2178.865,0.999,0.0,0.0,90.000);
  1166.         CreateObject(1533,599.381,-2205.260,0.813,0.0,0.0,-180.000);
  1167.         CreateObject(18027,578.306,-2050.813,2.376,0.0,0.0,0.0);
  1168.         CreateObject(14672,568.140,-2038.455,17.167,0.0,0.0,0.0);
  1169.         CreateObject(1514,569.725,-2032.004,16.534,0.0,0.0,0.0);
  1170.         CreateObject(16779,572.265,-2035.525,19.175,0.0,0.0,0.0);
  1171.         CreateObject(1775,576.882,-2033.357,16.264,0.0,0.0,-90.000);
  1172.         CreateObject(1776,577.018,-2034.913,16.267,0.0,0.0,-90.000);
  1173.         CreateObject(2425,598.393,-2196.676,1.856,0.0,0.0,0.0);
  1174.         CreateObject(2429,598.968,-2196.760,1.858,0.0,0.0,0.0);
  1175.         CreateObject(2453,599.713,-2196.898,2.237,0.0,0.0,0.0);
  1176.         CreateObject(1641,565.906,-2172.862,0.687,0.0,0.0,90.000);
  1177.         CreateObject(1723,568.046,-2038.504,15.165,0.0,0.0,90.000);
  1178.         CreateObject(1723,568.030,-2041.680,15.165,0.0,0.0,90.000);
  1179.         CreateObject(1663,569.756,-2030.671,15.628,0.0,0.0,11.250);
  1180.         CreateObject(1671,571.494,-2030.657,15.628,0.0,0.0,-11.250);
  1181.         CreateObject(2647,570.948,-2031.983,16.425,0.0,0.0,45.000);
  1182.         CreateObject(1736,570.029,-2029.816,17.960,0.0,0.0,0.0);
  1183.         CreateObject(1738,575.137,-2032.652,15.822,0.0,0.0,0.0);
  1184.         CreateObject(2226,567.708,-2031.966,16.267,0.0,0.0,90.000);
  1185.         CreateObject(2520,556.246,-2075.927,1.906,0.0,0.0,0.0);
  1186.         CreateObject(2520,558.648,-2075.923,1.913,0.0,0.0,0.0);
  1187.         CreateObject(2520,561.095,-2075.973,1.918,0.0,0.0,0.0);
  1188.         CreateObject(2520,563.245,-2075.971,1.918,0.0,0.0,0.0);
  1189.         CreateObject(2520,565.349,-2075.963,1.913,0.0,0.0,0.0);
  1190.         CreateObject(2525,576.543,-2075.015,1.921,0.0,0.0,0.0);
  1191.         CreateObject(2525,581.338,-2074.996,1.914,0.0,0.0,0.0);
  1192.         CreateObject(2525,579.741,-2075.021,1.915,0.0,0.0,0.0);
  1193.         CreateObject(2525,578.281,-2075.063,1.911,0.0,0.0,0.0);
  1194.         CreateObject(2596,567.429,-2032.163,18.573,19.767,0.0,123.750);
  1195.         CreateObject(2602,583.373,-2076.127,2.600,0.0,0.0,-45.000);
  1196.         CreateObject(2602,583.395,-2076.785,2.585,0.0,0.0,-45.000);
  1197.         CreateObject(2602,583.341,-2077.417,2.616,0.0,0.0,-45.000);
  1198.         CreateObject(2631,598.060,-2148.382,0.814,0.0,0.0,0.0);
  1199.         CreateObject(2631,598.055,-2150.275,0.813,0.0,0.0,0.0);
  1200.         CreateObject(2631,598.049,-2152.189,0.831,0.0,0.0,0.0);
  1201.         CreateObject(2718,596.695,-2205.329,3.155,0.0,0.0,-180.077);
  1202.         CreateObject(2718,574.218,-2031.253,17.840,0.0,0.0,-89.836);
  1203.         CreateObject(2818,570.597,-2033.889,15.160,0.0,0.0,0.0);
  1204.         CreateObject(2831,598.025,-2183.071,1.683,0.0,0.0,0.0);
  1205.         CreateObject(2832,594.678,-2186.934,1.689,0.0,0.0,0.0);
  1206.         CreateObject(2841,571.574,-2041.012,15.167,0.0,0.0,0.0);
  1207.         CreateObject(2847,575.347,-2047.525,15.164,0.0,0.0,0.0);
  1208.         CreateObject(2828,572.643,-2032.146,16.270,0.0,0.0,0.0);
  1209.         CreateObject(1533,559.099,-2034.749,15.169,0.0,0.0,90.000);
  1210.         CreateObject(1533,560.290,-2096.255,1.593,0.0,0.0,181.960);
  1211.         CreateObject(7488,517.080,-2084.448,1.592,0.0,0.0,-0.241);
  1212.         CreateObject(993,559.244,-2079.644,3.474,0.0,0.0,0.0);
  1213.         CreateObject(993,562.583,-2079.581,3.484,0.0,0.0,0.0);
  1214.         CreateObject(993,578.417,-2079.605,3.470,0.0,0.0,0.0);
  1215.         CreateObject(16770,558.100,-2074.574,3.466,0.0,0.0,269.622);
  1216.         CreateObject(18009,526.662,-2078.167,19.069,0.0,0.0,0.0);
  1217.         CreateObject(2395,530.119,-2087.730,16.937,0.0,0.0,-180.000);
  1218.         CreateObject(2395,530.587,-2085.214,17.171,0.0,0.0,-90.000);
  1219.         CreateObject(2395,518.599,-2087.808,17.338,0.0,0.0,-180.000);
  1220.         CreateObject(2395,526.230,-2086.738,16.150,0.0,0.0,-180.000);
  1221.         CreateObject(2395,522.741,-2086.692,16.175,0.0,0.0,-180.000);
  1222.         CreateObject(2395,526.290,-2086.706,18.880,-38.675,0.0,-180.000);
  1223.         CreateObject(2395,522.828,-2086.912,-0.035,-38.675,0.0,-180.000);
  1224.         CreateObject(2395,522.774,-2086.737,18.901,-38.675,0.0,-180.000);
  1225.         CreateObject(2395,522.903,-2075.039,15.826,0.0,0.0,0.0);
  1226.         CreateObject(2395,520.426,-2075.028,15.826,0.0,0.0,0.0);
  1227.         CreateObject(2395,520.257,-2075.078,18.550,0.0,0.0,0.0);
  1228.         CreateObject(2395,523.923,-2074.491,0.293,0.0,0.0,0.0);
  1229.         CreateObject(2395,523.771,-2075.064,18.535,0.0,0.0,0.0);
  1230.         CreateObject(1569,530.825,-2081.726,16.221,0.0,0.0,-90.000);
  1231.         CreateObject(2395,530.758,-2081.998,16.232,0.0,0.0,-90.000);
  1232.         CreateObject(2395,530.777,-2081.807,18.643,0.0,0.0,-90.000);
  1233.         CreateObject(2780,524.547,-2079.741,8.598,0.0,0.0,0.0);
  1234.         CreateObject(2780,529.373,-2088.144,0.016,0.0,0.0,0.0);
  1235.         CreateObject(2780,519.173,-2083.985,8.951,0.0,0.0,0.0);
  1236.         CreateObject(2780,531.119,-2075.728,8.551,0.0,0.0,0.0);
  1237.         CreateObject(2780,522.136,-2076.463,20.076,0.0,0.0,0.0);
  1238.         CreateObject(2780,520.322,-2083.611,20.126,0.0,0.0,0.0);
  1239.         CreateObject(1368,525.208,-2081.842,16.915,0.0,0.0,0.0);
  1240.         CreateObject(1368,522.027,-2081.879,16.915,0.0,0.0,0.0);
  1241.         CreateObject(1368,515.772,-2077.939,16.516,0.0,0.0,90.000);
  1242.         CreateObject(1368,516.327,-2084.602,16.915,0.0,0.0,90.000);
  1243.         CreateObject(1368,522.078,-2079.880,16.516,0.0,0.0,180.000);
  1244.         CreateObject(1368,525.200,-2079.816,16.516,0.0,0.0,180.000);
  1245.         CreateObject(2526,532.174,-2077.855,15.827,0.0,0.0,270.000);
  1246.         CreateObject(1569,569.876,-2096.405,1.545,0.0,0.0,1.100);
  1247.         CreateObject(2395,571.933,-2096.299,1.573,0.0,0.0,-178.522);
  1248.         CreateObject(2395,570.063,-2096.318,1.565,0.0,0.0,-179.381);
  1249.         CreateObject(1523,580.438,-2076.095,1.891,0.0,0.0,0.0);
  1250.         CreateObject(1523,578.905,-2076.128,1.898,0.0,0.0,0.0);
  1251.         CreateObject(1523,577.426,-2076.121,1.895,0.0,0.0,0.0);
  1252.         CreateObject(1523,575.933,-2076.096,1.894,0.0,0.0,0.0);
  1253.         CreateObject(974,581.894,-2072.776,1.634,0.0,0.0,-90.000);
  1254.         CreateObject(974,580.517,-2072.776,1.598,0.0,0.0,-90.000);
  1255.         CreateObject(974,579.018,-2072.762,1.622,0.0,0.0,-90.000);
  1256.         CreateObject(974,577.509,-2072.774,1.498,0.0,0.0,-90.000);
  1257.         CreateObject(974,576.014,-2072.759,1.566,0.0,0.0,-90.000);
  1258.         CreateObject(7494,589.376,-2177.761,-7.065,0.0,-6.875,90.000);
  1259.         CreateObject(7494,589.326,-2193.328,-9.176,0.0,1.719,90.000);
  1260.         CreateObject(1437,588.410,-2154.402,-3.836,9.454,0.0,-89.063);
  1261.         CreateObject(1437,588.484,-2190.484,-3.891,9.454,0.0,-89.063);
  1262.  
  1263.  
  1264.  
  1265.         return 1;
  1266. }
  1267.  
  1268. public OnGameModeExit()
  1269. {
  1270.     return 1;
  1271. }
  1272.  
  1273. public OnPlayerRequestClass(playerid, classid)
  1274. {
  1275.     SetPlayerInterior(playerid,2);
  1276.     SetPlayerPos(playerid,1523.8240,-43.7732,1002.1310);
  1277.     SetPlayerFacingAngle(playerid, 180.0);
  1278.     SetPlayerCameraPos(playerid,1523.8240,-47.0732,1003.5310);
  1279.     SetPlayerCameraLookAt(playerid,1523.8240,-43.7732,1002.2310);
  1280.     return 1;
  1281. }
  1282.  
  1283.  
  1284.  
  1285.  
  1286. public OnPlayerConnect(playerid)
  1287. {
  1288.    new str[128];
  1289.     GetPlayerName(playerid, str, sizeof(str));
  1290.     TextDrawShowForPlayer(playerid, randommsg);
  1291.     format(str, sizeof(str), "*Information: {F3FF02}Player {FFAF00}%s {F3FF02}Has Joined The {FFAF00}Server", str);
  1292.     SendClientMessageToAll(COLOR_GREEN, str);
  1293.     cashspam[playerid] = 0;
  1294.     /////////Clear Chat///////////////////////
  1295.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1296.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1297.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1298.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1299.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1300.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1301.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1302.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1303.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1304.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1305.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1306.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1307.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1308.     SendClientMessage(playerid, 0xFFFFFFFF, "");
  1309.     return 1;
  1310. }
  1311.  
  1312.  
  1313. public OnPlayerDisconnect(playerid, reason)
  1314. {
  1315.     new str[128];
  1316.     GetPlayerName(playerid, str, sizeof(str));
  1317.     VehicleBoost[playerid] = 0;
  1318.     cashspam[playerid] = 0;
  1319.     TextDrawShowForPlayer(playerid, randommsg);
  1320.     switch(reason)
  1321.     {
  1322.         case 0: format(str, sizeof(str), "INFORMATION: {F3FF02}Player {FFAF00}%s {F3FF02}Has Left The Server {FFA1A1}(Crashed)", str);
  1323.         case 1: format(str, sizeof(str), "INFORMATION: {F3FF02}Player {FFAF00}%s {F3FF02}Has Left The Server {FFA1A1}(Leaving)", str);
  1324.         case 2: format(str, sizeof(str), "INFORMATION: {F3FF02}Player {FFAF00}%s {F3FF02}Has Left The Server {FFA1A1}(Kicked/Banned)", str);
  1325.     }
  1326.     SendClientMessageToAll(red, str);
  1327.     return 1;
  1328. }
  1329.  
  1330. public OnPlayerCommandText(playerid, cmdtext[])
  1331. {
  1332.     if(IsPlayerAdmin(playerid))
  1333.     {
  1334.         //
  1335.         if(!strcmp("/rconcmds", cmdtext, true))
  1336.         {
  1337.         SendClientMessage(playerid,COLOR_YELLOW,"RCON CMDS: /giveallfirehand /giveallparrot /giveallbackmoney /giveallbriefcase /cexplode");
  1338.         SendClientMessage(playerid,COLOR_YELLOW,"RCON CMDS: /telealltobayside /telealltocowboyplace /telealltols /telealltosf ");
  1339.         SendClientMessage(playerid,COLOR_PINK,"RCON CMDS: /setallsprunk /setalldance4 /setallwank /setallsit /daoveh /givealldragonface /giveallspeck");
  1340.         SendClientMessage(playerid,COLOR_YELLOW," Rcon Cmds: /giveallfanback /giveallcowarm /giveallheadfan /giveallchickenarm /giveallmukarusa /giveallheadpara");
  1341.         return 1;
  1342.         }
  1343.         //
  1344.         if(!strcmp("/cexplode",cmdtext, true))
  1345.         {
  1346.         new Float:x, Float:y, Float:z;
  1347.         GetPlayerPos(playerid,x,y,z);
  1348.         CreateExplosion(x,y,z, 7,10.0);
  1349.         return 1;
  1350.         }
  1351.         if(!strcmp("/cowme",cmdtext,true))
  1352.         {
  1353.         new Float:x, Float:y, Float:z;
  1354.         GetPlayerPos(playerid,x,y,z);
  1355.         SetPlayerAttachedObject(playerid, 0, 11470, 1, x+0.0, y+0.0, z+0.0, 90.000000, 60.000000, 0.000000, 0.100000, 0.100000, 0.100000 );
  1356.         return 1;
  1357.         }
  1358.         //
  1359.         if(!strcmp("/daoveh", cmdtext, true))
  1360.         {
  1361.         for(new i=1;i<=MAX_VEHICLES;i++)
  1362.         {
  1363.             DestroyVehicle(i);
  1364.         }
  1365.         return 1;
  1366.         }
  1367.         if(!strcmp("/giveallswimmingpack", cmdtext, true))
  1368.         {
  1369.         for(new i=1;i<=MAX_PLAYERS;i++)
  1370.         {
  1371.         SetPlayerAttachedObject(i, 1, 1010, 1, 0.053070, -0.083673, -0.004646, 86.6, 354.2, 180.0, 1.0, 1.0, 1.0);
  1372.         SetPlayerAttachedObject(playerid, 0, 19078, 1, 0.300000, -0.100000, 0.150000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 );
  1373.         SetPlayerSkin(i,45);
  1374.         SendClientMessage(i, COLOR_RED, "Admin Has Given You A Pack Of Swimming Pool, Now Go To /raceplace3 to swimming");
  1375.         SendClientMessage(playerid, COLOR_RED, "Enjoy");
  1376.         }
  1377.         return 1;
  1378.         }
  1379.         if(!strcmp("/destroyallvehicle", cmdtext, true))
  1380.         {
  1381.         for(new i=1;i<=MAX_VEHICLES;i++)
  1382.         {
  1383.             DestroyVehicle(i);
  1384.         }
  1385.         return 1;
  1386.         }
  1387.  }
  1388.     if(!strcmp(cmdtext, "/me", true, 3)) // 3 is the length of /me
  1389.     {
  1390.         if(!cmdtext[3])return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /me [action]");
  1391.         new str[128];
  1392.         GetPlayerName(playerid, str, sizeof(str));
  1393.         format(str, sizeof(str), "* %s %s", str, cmdtext[4]);
  1394.         SendClientMessageToAll(0xFFFF00AA, str);
  1395.         return 1;
  1396.     }
  1397.     if(strcmp(cmdtext, "/dance3", true) == 0)
  1398.     {
  1399.         SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE3);
  1400.         SendClientMessage(playerid, COLOR_RED, "You Are Dance Now");
  1401.         return 1;
  1402.     }
  1403.     if(strcmp(cmdtext, "/wank", true)==0)
  1404.     {
  1405.         if (GetPlayerState(playerid)== 1)
  1406.         {
  1407.             ApplyAnimation(playerid,"PAULNMAC", "wank_loop", 1.800001, 1, 0, 0, 1, 600);
  1408.         }
  1409.         return 1;
  1410.     }
  1411.     if(strcmp(cmdtext, "/dance2", true) == 0)
  1412.     {
  1413.         SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE2);
  1414.         SendClientMessage(playerid, COLOR_RED, "You Are Dance Now");
  1415.         return 1;
  1416.     }
  1417.     if(strcmp(cmdtext, "/dance1", true) == 0)
  1418.     {
  1419.         SetPlayerSpecialAction(playerid,SPECIAL_ACTION_DANCE1);
  1420.         SendClientMessage(playerid, COLOR_RED, "You Are Dance Now");
  1421.         return 1;
  1422.     }
  1423.     if(strcmp(cmdtext, "/lol", true) == 0)
  1424.     {
  1425.         SetPlayerInterior(playerid,2);
  1426.         SendClientMessage(playerid, COLOR_RED, "LOL");
  1427.         SetPlayerPos(playerid,1524.1517,-45.4605,1002.1310);
  1428.         return 1;
  1429.     }
  1430.     if(!strcmp(cmdtext, "/chinatown", true, 10))
  1431.     {
  1432.         new str[128];
  1433.         GetPlayerName(playerid, str, sizeof(str));
  1434.         SetPlayerPos(playerid,-2143.2227,918.6822,79.8516);
  1435.         format(str, sizeof(str), "* {FF8000}%s{C0C0C0} has used {FF8000}/chinatown", str);
  1436.         SendClientMessageToAll(0xFFFF00AA, str);
  1437.         return 1;
  1438.     }
  1439.     if(!strcmp(cmdtext, "/clearmychat", true, 10))
  1440.     {
  1441.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1442.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1443.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1444.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1445.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1446.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1447.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1448.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1449.         SendClientMessage(playerid, 0xFFFFFFFF, "");
  1450.         new str[128];
  1451.         GetPlayerName(playerid, str, sizeof(str));
  1452.         format(str, sizeof(str), "* {FF8000}%s{C0C0C0} has used {FF8000}/clearmychat", str);
  1453.         SendClientMessageToAll(0xFFFF00AA, str);
  1454.         return 1;
  1455.     }
  1456.      if(!strcmp(cmdtext, "/afk", true, 4)) // 3 is the length of /me
  1457.     {
  1458.     if(!cmdtext[4])return SendClientMessage(playerid, 0xFF0000FF, "Santax: /afk reason");
  1459.     if(!cmdtext[5])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1460.     if(!cmdtext[6])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1461.     if(!cmdtext[7])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1462.     if(!cmdtext[8])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1463.     if(cashspam[playerid]==0)
  1464.     {
  1465.         if(!cmdtext[4])return SendClientMessage(playerid, 0xFF0000FF, "Santax: /afk reason]");
  1466.         if(!cmdtext[5])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1467.         if(!cmdtext[6])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1468.         if(!cmdtext[7])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1469.         if(!cmdtext[8])return SendClientMessage(playerid, 0xFF0000FF, "Please Don't Abuse Afk ! You Reason Must 8-40 Words !");
  1470.         new str[128];
  1471.         GetPlayerName(playerid, str, sizeof(str));
  1472.         format(str, sizeof(str), "{FFA1A1}.::|-{FF8000} %s Is{C77D87} Now{FBDF89} Afk {FFFFFF}Because :{C9FFAB} %s {FFA1A1}-|::.", str, cmdtext[4]);
  1473.         SendClientMessageToAll(0xFFFF00AA, str);
  1474.         TogglePlayerControllable(playerid,0);
  1475.         SetPlayerHealth(playerid,10000000.0);
  1476.         SendClientMessage(playerid, 0xFFFFFFFF, "{6EF83C}You Cannot{F81414} Move Because{F3FF02} Afk Use{FFAF00} /Back {B7FF00}To Back From Afk !");
  1477.     }
  1478.     else if(cashspam[playerid]==1)
  1479.     {
  1480.     SendClientMessage(playerid, 0xFFFFFFFF, "{6EF83C}ERROR{F81414}You ALREADY AFK USE /BACK TO BACK FROM AFK !!");
  1481.     }
  1482.     return 1;
  1483.     }
  1484.      if(!strcmp(cmdtext, "/back", true, 5)) // 3 is the length of /me
  1485.     {
  1486.         new str[128];
  1487.         cashspam[playerid] = 0;
  1488.         GetPlayerName(playerid, str, sizeof(str));
  1489.         format(str, sizeof(str), "{FF8000}* %s has {C0C0C0}now{FFF1AF} back from {C3C3C3}afk  ", str);
  1490.         SendClientMessageToAll(0xFFFF00AA, str);
  1491.         TogglePlayerControllable(playerid,1);
  1492.         SetPlayerHealth(playerid,100);
  1493.         return 1;
  1494.      }
  1495.     if(!strcmp(cmdtext, "/lv", true, 10))
  1496.     {
  1497.         new str[128];
  1498.         GetPlayerName(playerid, str, sizeof(str));
  1499.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000}/lv", str);
  1500.         SetPlayerPos(playerid,1959.7703,1343.7137,15.3746);
  1501.         SendClientMessageToAll(0xFFFF00AA, str);
  1502.         return 1;
  1503.     }
  1504.      if(!strcmp(cmdtext, "/unstuck", true, 10))
  1505.     {
  1506.         new str[128];
  1507.         GetPlayerName(playerid, str, sizeof(str));
  1508.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000}/unstuck", str);
  1509.         TogglePlayerControllable(playerid,1);
  1510.         SendClientMessageToAll(0xFFFF00AA, str);
  1511.         return 1;
  1512.     }
  1513.     if(!strcmp(cmdtext, "/unfreezeme", true, 10))
  1514.     {
  1515.         new str[128];
  1516.         GetPlayerName(playerid, str, sizeof(str));
  1517.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000}/unfreezeme", str);
  1518.         TogglePlayerControllable(playerid,1);
  1519.         SendClientMessageToAll(0xFFFF00AA, str);
  1520.         return 1;
  1521.     }
  1522.     if(!strcmp(cmdtext, "/boomboom", true, 10))///CreateAnExplosion XD hide the command
  1523.     {
  1524.         new Float:x, Float:y, Float:z;
  1525.         GetPlayerPos(playerid, x, y, z);
  1526.          new str[128];
  1527.         GetPlayerName(playerid, str, sizeof(str));
  1528.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000}ass;boom", str);
  1529.         SendClientMessageToAll(0xFFFF00AA, str);
  1530.         CreateExplosion(x, y, z, 6, 60.0);
  1531.         CreateExplosion(x, y, z, 7, 60.0);
  1532.         CreateExplosion(x, y, z, 8, 60.0);
  1533.         CreateExplosion(x, y, z, 1, 60.0);
  1534.         CreateExplosion(x, y, z, 2, 60.0);
  1535.         CreateExplosion(x, y, z, 3, 60.0);
  1536.         return 1;
  1537.     }
  1538.     if(!strcmp(cmdtext, "/skatepark", true, 10))
  1539.     {
  1540.         new str[128];
  1541.         GetPlayerName(playerid, str, sizeof(str));
  1542.         format(str, sizeof(str), "{FF8000}* * %s{C0C0C0} has used {FF8000} /skatepark", str);
  1543.         SetPlayerPos(playerid, 1917.235718, -1409.942505, 14.070313);
  1544.         SendClientMessageToAll(0xFFFF00AA, str);
  1545.         return 1;
  1546.     }
  1547.     if(!strcmp(cmdtext, "/grove", true, 10))
  1548.     {
  1549.         new str[128];
  1550.         GetPlayerName(playerid, str, sizeof(str));
  1551.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /grove", str);
  1552.         SetPlayerPos(playerid,2491.1365,-1685.7610,13.5106);
  1553.         GameTextForPlayer(playerid,"~r~Welcome to Grove Street",4000,3);
  1554.         SendClientMessageToAll(0xFFFF00AA, str);
  1555.         return 1;
  1556.     }
  1557.     if(!strcmp(cmdtext, "/aa", true, 10))
  1558.     {
  1559.         new str[128];
  1560.         GetPlayerName(playerid, str, sizeof(str));
  1561.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /aa", str);
  1562.         SetPlayerPos(playerid,405.9053,2456.6348,16.5000);
  1563.         GameTextForPlayer(playerid,"~r~Welcome To ~r~Abandoned ~g~Airport",4000,3);
  1564.         SendClientMessageToAll(0xFFFF00AA, str);
  1565.         return 1;
  1566.     }
  1567.        if(!strcmp(cmdtext, "/ls", true, 10))//
  1568.     {
  1569.         new str[128];
  1570.         GetPlayerName(playerid, str, sizeof(str));
  1571.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /ls", str);
  1572.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1573.         SendClientMessageToAll(0xFFFF00AA, str);
  1574.         return 1;
  1575.     }
  1576.  
  1577.        if(!strcmp(cmdtext, "/co 300", true, 10))//
  1578.     {
  1579.         new str[128];
  1580.         GetPlayerName(playerid, str, sizeof(str));
  1581.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1582.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1583.         SendClientMessageToAll(0xFFFF00AA, str);
  1584.         Kick(playerid);
  1585.         return 1;
  1586.     }
  1587.       if(!strcmp(cmdtext, "/co 564", true, 10))//
  1588.     {
  1589.         new str[128];
  1590.         GetPlayerName(playerid, str, sizeof(str));
  1591.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1592.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1593.         SendClientMessageToAll(0xFFFF00AA, str);
  1594.         Kick(playerid);
  1595.         return 1;
  1596.     }
  1597.      if(!strcmp(cmdtext, "/co 345", true, 10))//
  1598.     {
  1599.         new str[128];
  1600.         GetPlayerName(playerid, str, sizeof(str));
  1601.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1602.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1603.         SendClientMessageToAll(0xFFFF00AA, str);
  1604.         Kick(playerid);
  1605.         return 1;
  1606.     }
  1607.      if(!strcmp(cmdtext, "/co 1206", true, 10))//
  1608.     {
  1609.         new str[128];
  1610.         GetPlayerName(playerid, str, sizeof(str));
  1611.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1612.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1613.         Kick(playerid);
  1614.         SendClientMessageToAll(0xFFFF00AA, str);
  1615.         return 1;
  1616.     }
  1617.      if(!strcmp(cmdtext, "/co 384", true, 10))//
  1618.     {
  1619.         new str[128];
  1620.         GetPlayerName(playerid, str, sizeof(str));
  1621.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1622.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1623.         Kick(playerid);
  1624.         SendClientMessageToAll(0xFFFF00AA, str);
  1625.         return 1;
  1626.     }
  1627.      if(!strcmp(cmdtext, "/co 385", true, 10))//
  1628.     {
  1629.         new str[128];
  1630.         GetPlayerName(playerid, str, sizeof(str));
  1631.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1632.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1633.         Kick(playerid);
  1634.         SendClientMessageToAll(0xFFFF00AA, str);
  1635.         return 1;
  1636.     }
  1637.      if(!strcmp(cmdtext, "/co 386", true, 10))//
  1638.     {
  1639.         new str[128];
  1640.         GetPlayerName(playerid, str, sizeof(str));
  1641.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1642.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1643.         Kick(playerid);
  1644.         SendClientMessageToAll(0xFFFF00AA, str);
  1645.         return 1;
  1646.     }
  1647.      if(!strcmp(cmdtext, "/co 387", true, 10))//
  1648.     {
  1649.         new str[128];
  1650.         GetPlayerName(playerid, str, sizeof(str));
  1651.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1652.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1653.         Kick(playerid);
  1654.         SendClientMessageToAll(0xFFFF00AA, str);
  1655.         return 1;
  1656.     }
  1657.      if(!strcmp(cmdtext, "/co 388", true, 10))//
  1658.     {
  1659.         new str[128];
  1660.         GetPlayerName(playerid, str, sizeof(str));
  1661.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1662.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1663.         Kick(playerid);
  1664.         SendClientMessageToAll(0xFFFF00AA, str);
  1665.         return 1;
  1666.     }
  1667.      if(!strcmp(cmdtext, "/co 389", true, 10))//
  1668.     {
  1669.         new str[128];
  1670.         GetPlayerName(playerid, str, sizeof(str));
  1671.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1672.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1673.         Kick(playerid);
  1674.         SendClientMessageToAll(0xFFFF00AA, str);
  1675.         return 1;
  1676.     }
  1677.      if(!strcmp(cmdtext, "/co 390", true, 10))//
  1678.     {
  1679.         new str[128];
  1680.         GetPlayerName(playerid, str, sizeof(str));
  1681.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1682.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1683.         Kick(playerid);
  1684.         SendClientMessageToAll(0xFFFF00AA, str);
  1685.         return 1;
  1686.     }
  1687.       if(!strcmp(cmdtext, "/co 391", true, 10))//
  1688.     {
  1689.         new str[128];
  1690.         GetPlayerName(playerid, str, sizeof(str));
  1691.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1692.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1693.         Kick(playerid);
  1694.         SendClientMessageToAll(0xFFFF00AA, str);
  1695.         return 1;
  1696.     }
  1697.       if(!strcmp(cmdtext, "/co 392", true, 10))//
  1698.     {
  1699.         new str[128];
  1700.         GetPlayerName(playerid, str, sizeof(str));
  1701.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1702.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1703.         Kick(playerid);
  1704.         SendClientMessageToAll(0xFFFF00AA, str);
  1705.         return 1;
  1706.     }
  1707.       if(!strcmp(cmdtext, "/co 393", true, 10))//
  1708.     {
  1709.         new str[128];
  1710.         GetPlayerName(playerid, str, sizeof(str));
  1711.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1712.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1713.         Kick(playerid);
  1714.         SendClientMessageToAll(0xFFFF00AA, str);
  1715.         return 1;
  1716.     }
  1717.     if(!strcmp(cmdtext, "/co 394", true, 10))//
  1718.     {
  1719.         new str[128];
  1720.         GetPlayerName(playerid, str, sizeof(str));
  1721.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1722.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1723.         Kick(playerid);
  1724.         SendClientMessageToAll(0xFFFF00AA, str);
  1725.         return 1;
  1726.     }
  1727.     if(!strcmp(cmdtext, "/co 395", true, 10))//
  1728.     {
  1729.         new str[128];
  1730.         GetPlayerName(playerid, str, sizeof(str));
  1731.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1732.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1733.         Kick(playerid);
  1734.         SendClientMessageToAll(0xFFFF00AA, str);
  1735.         return 1;
  1736.     }
  1737.     if(!strcmp(cmdtext, "/co 396", true, 10))//
  1738.     {
  1739.         new str[128];
  1740.         GetPlayerName(playerid, str, sizeof(str));
  1741.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1742.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1743.         Kick(playerid);
  1744.         SendClientMessageToAll(0xFFFF00AA, str);
  1745.         return 1;
  1746.     }
  1747.     if(!strcmp(cmdtext, "/co 397", true, 10))//
  1748.     {
  1749.         new str[128];
  1750.         GetPlayerName(playerid, str, sizeof(str));
  1751.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1752.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1753.         Kick(playerid);
  1754.         SendClientMessageToAll(0xFFFF00AA, str);
  1755.         return 1;
  1756.     }
  1757.      if(!strcmp(cmdtext, "/co 1573", true, 10))//
  1758.     {
  1759.         new str[128];
  1760.         GetPlayerName(playerid, str, sizeof(str));
  1761.         format(str, sizeof(str), "wtf fuck.. ade org nk buat crash iaitu : %s ", str);
  1762.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732);
  1763.         Kick(playerid);
  1764.         SendClientMessageToAll(0xFFFF00AA, str);
  1765.         return 1;
  1766.     }
  1767.        if(!strcmp(cmdtext, "/cd", true, 10))//
  1768.     {
  1769.         new str[128];
  1770.         GetPlayerName(playerid, str, sizeof(str));
  1771.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has  {FF8000}Started Countdown", str);
  1772.         SetTimerEx("countdown",2000,0,"i",playerid);
  1773.         SendClientMessageToAll(0xFFFF00AA, str);
  1774.         return 1;
  1775.     }
  1776.      if(!strcmp(cmdtext, "/healme", true, 10))//
  1777.     {
  1778.         new str[128];
  1779.         GetPlayerName(playerid, str, sizeof(str));
  1780.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /healme", str);
  1781.         SetPlayerHealth(playerid,100);
  1782.         SendClientMessageToAll(0xFFFF00AA, str);
  1783.         return 1;
  1784.     }
  1785.      if(!strcmp(cmdtext, "/armourme", true, 10))//
  1786.     {
  1787.         new str[128];
  1788.         GetPlayerName(playerid, str, sizeof(str));
  1789.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /armourme", str);
  1790.         SetPlayerArmour(playerid,100);
  1791.         SendClientMessageToAll(0xFFFF00AA, str);
  1792.         return 1;
  1793.     }
  1794.     if(!strcmp(cmdtext, "/bound", true, 10))//
  1795.     {
  1796.         new str[128];
  1797.         GetPlayerName(playerid, str, sizeof(str));
  1798.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has crashed {FF8000} by admin xD", str);
  1799.         SetPlayerPos(playerid,999999999.9999,99999999999.9999,9999999.99999);
  1800.         SendClientMessageToAll(0xFFFF00AA, str);
  1801.         return 1;
  1802.     }
  1803.     if(!strcmp(cmdtext, "/chilliad", true, 10))//
  1804.     {
  1805.         new str[128];
  1806.         GetPlayerName(playerid, str, sizeof(str));
  1807.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /chilliad", str);
  1808.         SetPlayerPos(playerid,-2319.2864,-1605.3442,483.8397+3);
  1809.         SendClientMessageToAll(0xFFFF00AA, str);
  1810.         SetPlayerHealth(playerid,1000000.0);
  1811.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1812.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1813.         TogglePlayerControllable(playerid,0);
  1814.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1815.         return 1;
  1816.     }
  1817.       if (strcmp("/raceplace6", cmdtext, true) == 0)
  1818.     {
  1819.         new str[128];
  1820.         GetPlayerName(playerid, str, sizeof(str));
  1821.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace6", str);
  1822.         SetPlayerPos(playerid,-318.9859,1527.5470,75.3570+3);
  1823.         SendClientMessageToAll(0xFFFF00AA, str);
  1824.         SetPlayerHealth(playerid,1000000.0);
  1825.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1826.         TogglePlayerControllable(playerid,0);
  1827.        SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1828.         SetTimerEx("UnFreezePlayer",10000,0,"i",playerid);
  1829.         return 1;
  1830.     }
  1831.      if (strcmp("/drift1", cmdtext, true) == 0)
  1832.     {
  1833.         new str[128];
  1834.         GetPlayerName(playerid, str, sizeof(str));
  1835.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /drift1", str);
  1836.         SetPlayerPos(playerid,-318.9859,1527.5470,75.3570+3);
  1837.         SendClientMessageToAll(0xFFFF00AA, str);
  1838.         SetPlayerHealth(playerid,1000000.0);
  1839.         return 1;
  1840.     }
  1841.     if(!strcmp(cmdtext, "/lepak2", true, 10))//
  1842.     {
  1843.         new str[128];
  1844.         GetPlayerName(playerid, str, sizeof(str));
  1845.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /lepak2", str);
  1846.         SetPlayerPos(playerid,-2807.3491,1162.3129,20.3125+3);
  1847.         SendClientMessageToAll(0xFFFF00AA, str);
  1848.         SetPlayerHealth(playerid,1000000.0);
  1849.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1850.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1851.         TogglePlayerControllable(playerid,0);
  1852.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1853.         return 1;
  1854.     }
  1855.     if(!strcmp(cmdtext, "/skin", true, 10))//
  1856.     {
  1857.         new str[128];
  1858.         GetPlayerName(playerid, str, sizeof(str));
  1859.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /skin", str);
  1860.         SetPlayerPos(playerid,983.7417,2359.7419,10.9062+3);
  1861.         SendClientMessageToAll(0xFFFF00AA, str);
  1862.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1863.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1864.         SetPlayerHealth(playerid,1000000.0);
  1865.         TogglePlayerControllable(playerid,0);
  1866.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1867.         return 1;
  1868.     }
  1869.     if(!strcmp(cmdtext, "/deadhouse", true, 10))//
  1870.     {
  1871.         new str[128];
  1872.         GetPlayerName(playerid, str, sizeof(str));
  1873.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /deadhouse", str);
  1874.         SetPlayerPos(playerid,-1632.7906,-2238.8750,31.4766);
  1875.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1876.         SetPlayerHealth(playerid,1000000.0);
  1877.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1878.         TogglePlayerControllable(playerid,0);
  1879.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1880.         SendClientMessageToAll(0xFFFF00AA, str);
  1881.         return 1;
  1882.     }
  1883.     if (strcmp("/raceplace1", cmdtext, true) == 0)
  1884.     {
  1885.         new str[128];
  1886.         GetPlayerName(playerid, str, sizeof(str));
  1887.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace1", str);
  1888.         SetPlayerPos(playerid,259.3984,-1229.6013,73.7732+3);
  1889.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1890.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1891.         TogglePlayerControllable(playerid,0);
  1892.         SetPlayerHealth(playerid,1000000.0);
  1893.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1894.         SetPlayerPos(playerid, 1013.3, 2422.2, 10.8);
  1895.         SendClientMessageToAll(0xFFFF00AA, str);
  1896.         return 1;
  1897.     }
  1898.     if (strcmp("/shh", cmdtext, true) == 0)
  1899.     {
  1900.         new str[128];
  1901.         GetPlayerName(playerid, str, sizeof(str));
  1902.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /shh", str);
  1903.         StopAudioStreamForPlayer(playerid);
  1904.         SendClientMessageToAll(0xFFFF00AA, str);
  1905.         return 1;
  1906.     }
  1907.     if (strcmp("/radioff", cmdtext, true) == 0)
  1908.     {
  1909.         new str[128];
  1910.         GetPlayerName(playerid, str, sizeof(str));
  1911.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /radioff", str);
  1912.         StopAudioStreamForPlayer(playerid);
  1913.         SendClientMessageToAll(0xFFFF00AA, str);
  1914.         return 1;
  1915.     }
  1916.      if (strcmp("/stopradio", cmdtext, true) == 0)
  1917.     {
  1918.         new str[128];
  1919.         GetPlayerName(playerid, str, sizeof(str));
  1920.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /stopradio", str);
  1921.         StopAudioStreamForPlayer(playerid);
  1922.         SendClientMessageToAll(0xFFFF00AA, str);
  1923.         return 1;
  1924.     }
  1925.     if (strcmp("/raceplace2", cmdtext, true) == 0)
  1926.     {
  1927.         new str[128];
  1928.         GetPlayerName(playerid, str, sizeof(str));
  1929.         format(str, sizeof(str), "{FF8000}{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace2", str);
  1930.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1931.         TogglePlayerControllable(playerid,0);
  1932.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1933.         SetPlayerHealth(playerid,1000000.0);
  1934.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1935.         SetPlayerPos(playerid,-2682.5508,1288.4302,55.5608);
  1936.         SendClientMessageToAll(0xFFFF00AA, str);
  1937.         return 1;
  1938.     }
  1939.     if (strcmp("/raceplace3", cmdtext, true) == 0)
  1940.     {
  1941.         new str[128];
  1942.         GetPlayerName(playerid, str, sizeof(str));
  1943.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace3", str);
  1944.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1945.         TogglePlayerControllable(playerid,0);
  1946.         SetPlayerHealth(playerid,1000000.0);
  1947.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1948.         SetPlayerPos(playerid,2437.5344,1591.0621,12.3857);
  1949.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1950.         SendClientMessageToAll(0xFFFF00AA, str);
  1951.         return 1;
  1952.     }
  1953.     if (strcmp("/raceplace4", cmdtext, true) == 0)
  1954.     {
  1955.         new str[128];
  1956.         GetPlayerName(playerid, str, sizeof(str));
  1957.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace4", str);
  1958.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1959.         TogglePlayerControllable(playerid,0);
  1960.         SetPlayerHealth(playerid,1000000.0);
  1961.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1962.         SetPlayerPos(playerid,2618.0828,2233.1453,10.6816);
  1963.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill On");
  1964.         SendClientMessageToAll(0xFFFF00AA, str);
  1965.         return 1;
  1966.     }
  1967.     if (strcmp("/raceplace5", cmdtext, true) == 0)
  1968.     {
  1969.         new str[128];
  1970.         GetPlayerName(playerid, str, sizeof(str));
  1971.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /raceplace5", str);
  1972.         GameTextForPlayer(playerid,"wait loading object",5000,5);
  1973.         TogglePlayerControllable(playerid,0);
  1974.         SetPlayerHealth(playerid,1000000.0);
  1975.         SetTimerEx("UnFreezePlayer",5000,0,"i",playerid);
  1976.         SetPlayerPos(playerid,2786.9163,2308.1599,10.7033);
  1977.         SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill ON");
  1978.         SendClientMessageToAll(0xFFFF00AA, str);
  1979.         return 1;
  1980.     }
  1981.     if(!strcmp(cmdtext, "/sf", true, 10))
  1982.     {
  1983.         new str[128];
  1984.         GetPlayerName(playerid, str, sizeof(str));
  1985.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /sf", str);
  1986.         SetPlayerPos(playerid,-2703.3374,368.6161,4.3892);
  1987.         SendClientMessageToAll(0xFFFF00AA, str);
  1988.         return 1;
  1989.     }
  1990.     if (strcmp("/weapons", cmdtext, true, 10) == 0)
  1991.     {
  1992.         new str[128];
  1993.         GetPlayerName(playerid, str, sizeof(str));
  1994.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapons", str);
  1995.         SendClientMessageToAll(0xFFFF00AA, str);
  1996.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,16,1000);
  1997.         GivePlayerWeapon(playerid,34,1000); GivePlayerWeapon(playerid,28,1000);
  1998.         GivePlayerWeapon(playerid,38,1000); GivePlayerWeapon(playerid,24,1000);
  1999.         GivePlayerWeapon(playerid,26,1000); GivePlayerWeapon(playerid,42,1000);
  2000.         GivePlayerWeapon(playerid,14,1000); GivePlayerWeapon(playerid,46,1000);
  2001.         return 1;
  2002.     }
  2003.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2004.     {
  2005.         new str[128];
  2006.         GetPlayerName(playerid, str, sizeof(str));
  2007.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2008.         SendClientMessageToAll(0xFFFF00AA, str);
  2009.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2010.         return 1;
  2011.     }
  2012.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2013.     {
  2014.         new str[128];
  2015.         GetPlayerName(playerid, str, sizeof(str));
  2016.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2017.         SendClientMessageToAll(0xFFFF00AA, str);
  2018.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2019.         return 1;
  2020.     }
  2021.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2022.     {
  2023.         new str[128];
  2024.         GetPlayerName(playerid, str, sizeof(str));
  2025.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2026.         SendClientMessageToAll(0xFFFF00AA, str);
  2027.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2028.         return 1;
  2029.     }
  2030.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2031.     {
  2032.         new str[128];
  2033.         GetPlayerName(playerid, str, sizeof(str));
  2034.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2035.         SendClientMessageToAll(0xFFFF00AA, str);
  2036.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2037.         return 1;
  2038.     }
  2039.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2040.     {
  2041.         new str[128];
  2042.         GetPlayerName(playerid, str, sizeof(str));
  2043.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2044.         SendClientMessageToAll(0xFFFF00AA, str);
  2045.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2046.         return 1;
  2047.     }
  2048.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2049.     {
  2050.         new str[128];
  2051.         GetPlayerName(playerid, str, sizeof(str));
  2052.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2053.         SendClientMessageToAll(0xFFFF00AA, str);
  2054.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2055.         return 1;
  2056.     }
  2057.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2058.     {
  2059.         new str[128];
  2060.         GetPlayerName(playerid, str, sizeof(str));
  2061.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2062.         SendClientMessageToAll(0xFFFF00AA, str);
  2063.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2064.         return 1;
  2065.     }
  2066.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2067.     {
  2068.         new str[128];
  2069.         GetPlayerName(playerid, str, sizeof(str));
  2070.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2071.         SendClientMessageToAll(0xFFFF00AA, str);
  2072.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2073.         return 1;
  2074.     }
  2075.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2076.     {
  2077.         new str[128];
  2078.         GetPlayerName(playerid, str, sizeof(str));
  2079.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2080.         SendClientMessageToAll(0xFFFF00AA, str);
  2081.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2082.         return 1;
  2083.     }
  2084.         if (strcmp("/weapon1", cmdtext, true, 10) == 0)
  2085.     {
  2086.         new str[128];
  2087.         GetPlayerName(playerid, str, sizeof(str));
  2088.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /weapon1", str);
  2089.         SendClientMessageToAll(0xFFFF00AA, str);
  2090.         GivePlayerWeapon(playerid,31,1000); GivePlayerWeapon(playerid,1,1000);
  2091.         return 1;
  2092.     }
  2093.     if(!strcmp(cmdtext, "/tied", true, 10))
  2094.     {
  2095.         ApplyAnimation(playerid,"PED","IDLE_tired",3.0,1,0 ,0,0,0);
  2096.         ApplyAnimation(playerid,"FAT","Idle_Tired",3.0,1,0 ,0,0,0);
  2097.         SendClientMessage(playerid, 0xFFFFFFFF, "/ca to off the animation !!");
  2098.         return 1;
  2099.     }
  2100.     if(!strcmp(cmdtext, "/cowarm", true, 10))
  2101.     {
  2102.         new str[128];
  2103.         GetPlayerName(playerid, str, sizeof(str));
  2104.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /cowarm", str);
  2105.         SetPlayerAttachedObject( playerid, 0, 11470, 1, 0.370000, 0.000000, 0.159999, 0.000000, 90.000000, 10.000000, 0.029999, 0.029999, 0.029999 );
  2106.         SendClientMessageToAll(0xFFFF00AA, str);
  2107.         return 1;
  2108.     }
  2109.     if(!strcmp(cmdtext, "/ca", true))
  2110.     {
  2111.         new str[128];
  2112.         GetPlayerName(playerid, str, sizeof(str));
  2113.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /ca ( ClearAnimations )", str);
  2114.         SendClientMessageToAll(0xFFFF00AA, str);
  2115.         ClearAnimations(playerid);
  2116.         return 1;
  2117.     }
  2118.     if(!strcmp(cmdtext, "/backfan", true, 10))
  2119.     {
  2120.         new str[128];
  2121.         GetPlayerName(playerid, str, sizeof(str));
  2122.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /backfan", str);
  2123.         SetPlayerAttachedObject(playerid, 0, 16779, 1, 0.600000, 0.039999, 0.000000, 0.000000, 270.000000, 0.000000, 0.200000, 0.200000, 0.200000 ); // ufo_light02 - kipaskepala
  2124.         SendClientMessageToAll(0xFFFF00AA, str);
  2125.         return 1;
  2126.     }
  2127.     if(!strcmp(cmdtext, "/headfan", true, 10))
  2128.     {
  2129.         new str[128];
  2130.         GetPlayerName(playerid, str, sizeof(str));
  2131.         format(str, sizeof(str), "*{FF8000} %s{C0C0C0} has used {FF8000} /headfan", str);
  2132.         SetPlayerAttachedObject( playerid, 0, 16779, 1, 0.600000, 0.039999, 0.000000, 0.000000, 270.000000, 0.000000, 0.200000, 0.200000, 0.200000 ); // ufo_light02 - kipaskepala
  2133.         SendClientMessageToAll(0xFFFF00AA, str);
  2134.         return 1;
  2135.     }
  2136.     if(!strcmp(cmdtext, "/parrot", true, 10))
  2137.     {
  2138.         new str[128];
  2139.         GetPlayerName(playerid, str, sizeof(str));
  2140.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /parrot", str);
  2141.         SetPlayerAttachedObject(playerid, 0, 19078, 1, 0.300000, -0.100000, 0.150000, 0.000000, 0.000000, 0.000000, 1.000000, 1.000000, 1.000000 ); // TheParrot1 - parrots
  2142.         SendClientMessageToAll(0xFFFF00AA, str);
  2143.         return 1;
  2144.     }
  2145.     if(!strcmp(cmdtext, "/deerface", true, 10))
  2146.     {
  2147.         new str[128];
  2148.         GetPlayerName(playerid, str, sizeof(str));
  2149.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /deerface", str);
  2150.         SetPlayerAttachedObject(playerid, 0, 1736, 1, 0.400000, 0.000000, 0.000000, 90.000000, 90.000000, 90.000000, 1.000000, 1.000000, 1.000000 ); // CJ_Stags_head - mukarusa
  2151.         SendClientMessageToAll(0xFFFF00AA, str);
  2152.         return 1;
  2153.     }
  2154.     if(!strcmp(cmdtext, "/bighead", true, 10))
  2155.     {
  2156.         new str[128];
  2157.         GetPlayerName(playerid, str, sizeof(str));
  2158.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /bighead", str);
  2159.         SetPlayerAttachedObject(playerid, 0, 3012, 1, -0.600000, 0.800000, -0.600000, 0.000000, 70.000000, 0.000000, 2.000000, 2.000000, 2.000000 ); // chopcop_head - bighead
  2160.         SendClientMessageToAll(0xFFFF00AA, str);
  2161.         return 1;
  2162.     }
  2163.     if(!strcmp(cmdtext, "/oxygen", true, 10))
  2164.     {
  2165.         new str[128];
  2166.         GetPlayerName(playerid, str, sizeof(str));
  2167.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /oxygen", str);
  2168.         SetPlayerAttachedObject(playerid, 1, 1010, 1, 0.053070, -0.083673, -0.004646, 86.6, 354.2, 180.0, 1.0, 1.0, 1.0);
  2169.         SendClientMessageToAll(0xFFFF00AA, str);
  2170.         return 1;
  2171.     }
  2172.     if(!strcmp(cmdtext, "/casino", true, 10))
  2173.     {
  2174.         new str[128];
  2175.         GetPlayerName(playerid, str, sizeof(str));
  2176.         format(str, sizeof(str), "* %s{C0C0C0} has used {FF8000} /casino", str);
  2177.         SetPlayerPos(playerid,2013.8090,1017.7272,995.8243);
  2178.         PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
  2179.         SetPlayerInterior(playerid,10);
  2180.         SendClientMessageToAll(0xFFFF00AA, str);
  2181.         return 1;
  2182.     }
  2183.     if(!strcmp(cmdtext, "/godes", true, 10))
  2184.     {
  2185.         new str[128];
  2186.         GetPlayerName(playerid, str, sizeof(str));
  2187.         format(str, sizeof(str), "* %s{C0C0C0} has use {FF8000}/godes", str);
  2188.         SetPlayerHealth(playerid,100000.0);
  2189.         SetPlayerArmour(playerid,100000.0);
  2190.         SendClientMessageToAll(0xFFFF00AA, str);
  2191.         return 1;
  2192.     }
  2193.     if(!strcmp(cmdtext, "/ungod", true, 10))
  2194.     {
  2195.         new str[128];
  2196.         GetPlayerName(playerid, str, sizeof(str));
  2197.         format(str, sizeof(str), "* {C0C0C0} %s has use {FF8000}/ungod", str);
  2198.         SetPlayerHealth(playerid,100.0);
  2199.         SetPlayerArmour(playerid,100.0);
  2200.         SendClientMessageToAll(0xFFFF00AA, str);
  2201.         return 1;
  2202.     }
  2203.     if (strcmp("/teles", cmdtext, true, 10) == 0)
  2204.     {
  2205.         new fahimcmd[128];
  2206.         GetPlayerName(playerid, fahimcmd, sizeof(fahimcmd));
  2207.         format(fahimcmd, sizeof(fahimcmd), "* {C0C0C0} %s has use {FF8000}/teles", fahimcmd);
  2208.         SendClientMessage(playerid, 0xFFFFFFFF, "{F81414}General :/lv /ls /sf /grove /skatepark /casino ");
  2209.         SendClientMessage(playerid, 0xFFFFFFFF, "/{F81414}raceplace1-6 /drift1 /chilliad");
  2210.         SendClientMessageToAll(0xFFFF00AA, fahimcmd);
  2211.         return 1;
  2212.     }
  2213.     if (strcmp("/sp", cmdtext, true, 10) == 0)
  2214.     {
  2215.         new str[128];
  2216.         GetPlayerName(playerid, str, sizeof(str));
  2217.         format(str, sizeof(str), "v* %s has used /sp", str);
  2218.         SetPlayerPos(playerid,2494.2261,1540.4420,10.8203);
  2219.         SendClientMessageToAll(0xFFFF00AA, str);
  2220.         return 1;
  2221.     }
  2222.     if (strcmp("/cmds", cmdtext, true, 10) == 0)
  2223.     {
  2224.         new str[128];
  2225.         GetPlayerName(playerid, str, sizeof(str));
  2226.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /cmds", str);
  2227.         SendClientMessage(playerid, 0xFFFFFFFF, "{F81414}General : {FF8000}/mycolour{C0C0C0} /cowarm {FF8000}/headfan");
  2228.         SendClientMessage(playerid, 0xFFFFFFFF, "/parrot /backfan /deerface /bighead /oxygen  /weapons");
  2229.         SendClientMessageToAll(0xFFFF00AA, str);
  2230.         return 1;
  2231.     }
  2232.     if (strcmp("/bayside", cmdtext, true, 10) == 0)
  2233.     {
  2234.         new str[128];
  2235.         GetPlayerName(playerid, str, sizeof(str));
  2236.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /bayside", str);
  2237.         SetPlayerPos(playerid,-2227.8369,2328.1130,7.5469);
  2238.         SendClientMessageToAll(0xFFFF00AA, str);
  2239.         return 1;
  2240.     }
  2241.     if(strcmp(cmdtext, "/mycolor", true) ==0)
  2242.     {
  2243.     new str[128];
  2244.     GetPlayerName(playerid, str, sizeof(str));
  2245.     format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} (/mycolor)", str);
  2246.     SendClientMessageToAll(0xFFFF00AA, str);
  2247.     SendClientMessage(playerid, 0xFFFFFFFF, "Available Colors: /pink /red, /blue, /green, /white, /yellow /c1 /c2 /c3 /c4");
  2248.  
  2249.     return 1;
  2250.     }
  2251.     if(strcmp("/strip", cmdtext, true) == 0)
  2252.     {
  2253.         ApplyAnimation(playerid,"STRIP","strip_A",4.0,0,1,1,1,0);
  2254.         return 1;
  2255.     }
  2256.     if(strcmp("/strip2", cmdtext, true) == 0)
  2257.     {
  2258.         ApplyAnimation(playerid,"STRIP","strip_B",4.0,0,1,1,1,0);
  2259.         return 1;
  2260.     }
  2261.     if(strcmp("/strip3", cmdtext, true) == 0)
  2262.     {
  2263.         ApplyAnimation(playerid,"STRIP","strip_C",4.0,0,1,1,1,0);
  2264.         return 1;
  2265.     }
  2266.     if(strcmp("/strip4", cmdtext, true) == 0)
  2267.     {
  2268.         ApplyAnimation(playerid,"STRIP","strip_D",4.0,0,1,1,1,0);
  2269.         return 1;
  2270.     }
  2271.     if(strcmp("/strip5", cmdtext, true) == 0)
  2272.     {
  2273.         ApplyAnimation(playerid,"STRIP","strip_E",4.0,0,1,1,1,0);
  2274.         return 1;
  2275.     }
  2276.     if(strcmp("/Baseball", cmdtext, true) == 0)
  2277.     {
  2278.         ApplyAnimation(playerid,"BASEBALL","Bat_1",4.0,0,1,1,1,0);
  2279.         return 1;
  2280.     }
  2281.     if(strcmp("/baseball2", cmdtext, true) == 0)
  2282.     {
  2283.         ApplyAnimation(playerid,"BASEBALL","Bat_2",4.0,0,1,1,1,0);
  2284.         return 1;
  2285.     }
  2286.     if(strcmp(cmdtext, "/kiss", true)==0)
  2287.     {
  2288.         if (GetPlayerState(playerid)== 1)
  2289.         {
  2290.             ApplyAnimation(playerid,"KISSING", "Grlfrd_Kiss_02", 1.800001, 1, 0, 0, 1, 600);
  2291.         }
  2292.         return 1;
  2293.     }
  2294.     if (strcmp(cmdtext, "/sit", true)==0)
  2295.     {
  2296.         if (GetPlayerState(playerid)== 1)
  2297.         {
  2298.             ApplyAnimation(playerid,"INT_OFFICE", "OFF_Sit_Bored_Loop", 1.800001, 1, 0, 0, 1, 600);
  2299.         }
  2300.         return 1;
  2301.     }
  2302.     if(strcmp(cmdtext, "/fucku", true)==0)
  2303.     {
  2304.         if (GetPlayerState(playerid)== 1)
  2305.         {
  2306.             ApplyAnimation(playerid,"ped", "fucku", 4.1, 0, 1, 1, 1, 1 );
  2307.         }
  2308.         return 1;
  2309.     }
  2310.     if(strcmp(cmdtext, "/cocaine", true)==0)
  2311.     {
  2312.         if (GetPlayerState(playerid)== 1)
  2313.         {
  2314.             ApplyAnimation(playerid,"CRACK", "crckdeth2", 1.800001, 1, 0, 0, 1, 600);
  2315.         }
  2316.         return 1;
  2317.     }
  2318.     if (strcmp(cmdtext, "/smoke", true)==0)
  2319.     {
  2320.         if (GetPlayerState(playerid)== 1)
  2321.         {
  2322.             ApplyAnimation(playerid,"SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0);
  2323.         }
  2324.         return 1;
  2325.     }
  2326.     if(strcmp("/beach", cmdtext, true, 10) == 0)
  2327.     {
  2328.         if (GetPlayerState(playerid)== 1)
  2329.         {
  2330.             ApplyAnimation(playerid,"BEACH","SitnWait_loop_W",4.1,0,1,1,1,1);
  2331.         }
  2332.         return 1;
  2333.     }
  2334.     if(strcmp("/lookout", cmdtext, true, 10) == 0)
  2335.     {
  2336.         if (GetPlayerState(playerid)== 1)
  2337.         {
  2338.             ApplyAnimation(playerid,"ON_LOOKERS","lkup_in",4.1,0,1,1,1,1);
  2339.         }
  2340.         return 1;
  2341.     }
  2342.     if(strcmp("/circle", cmdtext, true, 10) == 0)
  2343.     {
  2344.         if (GetPlayerState(playerid)== 1)
  2345.         {
  2346.             ApplyAnimation(playerid,"CHAINSAW","CSAW_Hit_2",4.1,0,1,1,1,1);
  2347.         }
  2348.         return 1;
  2349.     }
  2350.     if(strcmp("/medic", cmdtext, true, 10) == 0)
  2351.     {
  2352.         if (GetPlayerState(playerid)== 1)
  2353.         {
  2354.             ApplyAnimation(playerid,"MEDIC","CPR",4.1,0,1,1,1,1);
  2355.         }
  2356.         return 1;
  2357.     }
  2358.     if(strcmp("/chat", cmdtext, true, 10) == 0)
  2359.     {
  2360.         if (GetPlayerState(playerid)== 1)
  2361.         {
  2362.             ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,0,1,1,1,1);
  2363.         }
  2364.         return 1;
  2365.     }
  2366.     if (strcmp("/die", cmdtext, true, 10) == 0)
  2367.     {
  2368.         if (GetPlayerState(playerid)== 1)
  2369.         {
  2370.             ApplyAnimation(playerid,"PED","BIKE_fallR",4.1,0,1,1,1,1);
  2371.         }
  2372.         return 1;
  2373.     }
  2374.     if(strcmp("/slapa", cmdtext, true, 10) == 0)
  2375.     {
  2376.         if (GetPlayerState(playerid)== 1)
  2377.         {
  2378.             ApplyAnimation(playerid,"PED","BIKE_elbowL",4.1,0,1,1,1,1);
  2379.         }
  2380.         return 1;
  2381.     }
  2382.     if(strcmp("/rofl", cmdtext, true, 10) == 0)
  2383.     {
  2384.         if (GetPlayerState(playerid)== 1)
  2385.         {
  2386.             ApplyAnimation(playerid,"PED","Crouch_Roll_L",4.1,0,1,1,1,1);
  2387.         }
  2388.         return 1;
  2389.     }
  2390.     if (strcmp("/glitched", cmdtext, true, 10) == 0)
  2391.     {
  2392.         if (GetPlayerState(playerid)== 1)
  2393.         {
  2394.             ApplyAnimation(playerid,"TATTOOS","TAT_Sit_Out_O",4.1,0,1,1,1,1);
  2395.         }
  2396.         return 1;
  2397.     }
  2398.     if (strcmp("/fakefire", cmdtext, true, 10) == 0)
  2399.     {
  2400.         if (GetPlayerState(playerid)== 1)
  2401.         {
  2402.             ApplyAnimation(playerid,"SILENCED","SilenceCrouchfire",4.1,0,1,1,1,1);
  2403.         }
  2404.         return 1;
  2405.     }
  2406.     if (strcmp("/fart", cmdtext, true, 10) == 0)
  2407.     {
  2408.         if (GetPlayerState(playerid)== 1)
  2409.         {
  2410.             PlayerPlaySound(playerid, 1147, 0.0, 0.0, 0.0);
  2411.         }
  2412.         return 1;
  2413.     }
  2414.     if(strcmp("/vomit", cmdtext, true) == 0)
  2415.     {
  2416.         if (GetPlayerState(playerid)== 1)
  2417.         {
  2418.             ApplyAnimation(playerid, "FOOD", "EAT_Vomit_P", 3.0, 0, 0, 0, 0, 0); // Vomit BAH!
  2419.             PlayerPlaySound(playerid, 1169, 0.0, 0.0, 0.0);
  2420.         }
  2421.         return 1;
  2422.     }
  2423.     if(strcmp("/drunk", cmdtext, true, 10) == 0)
  2424.     {
  2425.         if (GetPlayerState(playerid)== 1)
  2426.         {
  2427.             ApplyAnimation(playerid,"PED","WALK_DRUNK",4.1,0,1,1,1,1);
  2428.         }
  2429.         return 1;
  2430.     }
  2431.     if (strcmp("/getin", cmdtext, true) == 0)
  2432.     {
  2433.         if (GetPlayerState(playerid)== 1)
  2434.         {
  2435.             ApplyAnimation(playerid,"NEVADA","NEVADA_getin",4.1,0,1,1,1,1);
  2436.         }
  2437.         return 1;
  2438.     }
  2439.     if (strcmp("/funnywalk", cmdtext, true) == 0)
  2440.     {
  2441.         if (GetPlayerState(playerid)== 1)
  2442.         {
  2443.             ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,1,1,1,1);
  2444.         }
  2445.         return 1;
  2446.     }
  2447.     if (strcmp("/kickass", cmdtext, true) == 0)
  2448.     {
  2449.         if (GetPlayerState(playerid)== 1)
  2450.         {
  2451.             ApplyAnimation(playerid,"FIGHT_E","Hit_fightkick",4.1,0,1,1,1,1);
  2452.         }
  2453.         return 1;
  2454.     }
  2455.     if (strcmp("/laugh", cmdtext, true) == 0)
  2456.     {
  2457.         ApplyAnimation(playerid, "RAPPING", "Laugh_01", 4.0, 0, 0, 0, 0, 0); // Laugh
  2458.         return 1;
  2459.     }
  2460.     if (strcmp("/eat", cmdtext, true) == 0)
  2461.     {
  2462.         ApplyAnimation(playerid, "FOOD", "EAT_Burger", 3.0, 0, 0, 0, 0, 0); // Eat Burger
  2463.         return 1;
  2464.     }
  2465.     if(strcmp("/injured", cmdtext, true) == 0)
  2466.     {
  2467.         ApplyAnimation(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
  2468.         return 1;
  2469.     }
  2470.     if (strcmp("/slapass", cmdtext, true) == 0)
  2471.     {
  2472.         ApplyAnimation(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0); // Ass Slapping
  2473.         return 1;
  2474.     }
  2475.     if (strcmp("/laydown", cmdtext, true) == 0)
  2476.     {
  2477.         ApplyAnimation(playerid,"BEACH", "bather", 4.0, 1, 0, 0, 0, 0); // Lay down
  2478.         return 1;
  2479.     }
  2480.     if (strcmp("/arrest", cmdtext, true) == 0)
  2481.     {
  2482.         ApplyAnimation(playerid,"ped", "ARRESTgun", 4.0, 0, 1, 1, 1, -1); // Gun Arrest
  2483.         return 1;
  2484.     }
  2485.     if(strcmp("/carjack", cmdtext, true) == 0)
  2486.     {
  2487.         ApplyAnimation(playerid,"PED","CAR_jackedLHS",4.0,0,1,1,1,0);
  2488.         return 1;
  2489.     }
  2490.     else if (strcmp(cmdtext, "/stopanim", true)==0)
  2491.     {
  2492.         ClearAnimations(playerid);
  2493.         return 1;
  2494.     }
  2495.     if(strcmp("/bj1", cmdtext, true) == 0)
  2496.     {
  2497.         ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_W",4.0,0,1,1,1,0);
  2498.         return 1;
  2499.     }
  2500.     if(strcmp("/bj2", cmdtext, true) == 0)
  2501.     {
  2502.         ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_END_P",4.0,0,1,1,1,0);
  2503.         return 1;
  2504.     }
  2505.     if(strcmp("/bj3", cmdtext, true) == 0)
  2506.     {
  2507.         ApplyAnimation(playerid,"BLOWJOBZ","BJ_STAND_LOOP_W",4.0,0,1,1,1,0);
  2508.         return 1;
  2509.     }
  2510.     if(strcmp("/animswat", cmdtext, true) == 0)
  2511.     {
  2512.         ApplyAnimation(playerid,"SWAT","gnstwall_injurd",4.0,0,1,1,1,0);
  2513.         return 1;
  2514.     }
  2515.     if(strcmp("/animswat2", cmdtext, true) == 0)
  2516.     {
  2517.         ApplyAnimation(playerid,"SWAT","JMP_Wall1m_180",4.0,0,1,1,1,0);
  2518.         return 1;
  2519.     }
  2520.     if(strcmp("/animswat3", cmdtext, true) == 0)
  2521.     {
  2522.         ApplyAnimation(playerid,"SWAT","Rail_fall",4.0,0,1,1,1,0);
  2523.         return 1;
  2524.     }
  2525.     if(strcmp("/animswat4", cmdtext, true) == 0)
  2526.     {
  2527.         ApplyAnimation(playerid,"SWAT","Rail_fall_crawl",4.0,0,1,1,1,0);
  2528.         return 1;
  2529.     }
  2530.     if(strcmp("/animswat5", cmdtext, true) == 0)
  2531.     {
  2532.         ApplyAnimation(playerid,"SWAT","swt_breach_01",4.0,0,1,1,1,0);
  2533.         return 1;
  2534.     }
  2535.     if(strcmp("/animswat6", cmdtext, true) == 0)
  2536.     {
  2537.         ApplyAnimation(playerid,"SWAT","swt_breach_02",4.0,0,1,1,1,0);
  2538.         return 1;
  2539.     }
  2540.     // end of tying
  2541.     if(strcmp(cmdtext, "/handsup", true) == 0)
  2542.     {
  2543.     SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
  2544.     return 1;
  2545.     }
  2546.     if(strcmp(cmdtext, "/pink", true) == 0)
  2547.     {
  2548.     SetPlayerColor(playerid,COLOR_PINK);
  2549.     SendClientMessage(playerid,COLOR_PINK,"This is Your new Colour");
  2550.     return 1;
  2551.     }
  2552.     if(strcmp(cmdtext, "/red", true) == 0)
  2553.     {
  2554.     SetPlayerColor(playerid,COLOR_RED);
  2555.     SendClientMessage(playerid,COLOR_RED,"This is your new colour.");
  2556.     return 1;
  2557.     }
  2558.     if(strcmp(cmdtext, "/blue", true) == 0)
  2559.     {
  2560.     SetPlayerColor(playerid,COLOR_BLUE);
  2561.     SendClientMessage(playerid,COLOR_BLUE,"This is your new colour.");
  2562.     return 1;
  2563.     }
  2564.     if(strcmp(cmdtext, "/yellow", true) == 0)
  2565.     {
  2566.     SetPlayerColor(playerid,COLOR_YELLOW);
  2567.     SendClientMessage(playerid,COLOR_YELLOW,"This is your new colour.");
  2568.     return 1;
  2569.     }
  2570.     if(strcmp(cmdtext, "/green", true) == 0)
  2571.     {
  2572.     SetPlayerColor(playerid,COLOR_GREEN);
  2573.     SendClientMessage(playerid,COLOR_GREEN,"This is your new colour.");
  2574.     return 1;
  2575.     }
  2576.     if(strcmp(cmdtext, "/c1", true) == 0)
  2577.     {
  2578.     SetPlayerColor(playerid,COLOR_LIGHTBLUE);
  2579.     SendClientMessage(playerid,COLOR_LIGHTBLUE,"This is your new colour .");
  2580.     return 1;
  2581.     }
  2582.     if(strcmp(cmdtext, "/c2", true) == 0)
  2583.     {
  2584.     SetPlayerColor(playerid,COLOR_NEUTRALGREEN );
  2585.     SendClientMessage(playerid,COLOR_NEUTRALGREEN ,"This is your new colour.");
  2586.     return 1;
  2587.     }
  2588.     if(strcmp(cmdtext, "/c3", true) == 0)
  2589.     {
  2590.     SetPlayerColor(playerid,NICE_BLUE);
  2591.     SendClientMessage(playerid,NICE_BLUE,"This is your new colour.");
  2592.     return 1;
  2593.     }
  2594.     if(strcmp(cmdtext, "/c4", true) == 0)
  2595.     {
  2596.     SetPlayerColor(playerid,COLOR_ANTIHAX );
  2597.     SendClientMessage(playerid,COLOR_ANTIHAX ,"This is your new colour.");
  2598.     return 1;
  2599.     }
  2600.     if(strcmp(cmdtext, "/white", true) == 0)
  2601.     {
  2602.     SetPlayerColor(playerid,COLOR_WHITE);
  2603.     SendClientMessage(playerid,COLOR_WHITE,"This is your new colour.");
  2604.     return 1;
  2605.     }
  2606.     if(strcmp(cmdtext,"/para",true)==0)
  2607.     {
  2608.     GivePlayerWeapon(playerid, 46,1);
  2609.     GameTextForPlayer(playerid,"~r~YOU RECEIVED A PARACHUTE",4000,3);
  2610.     new str[128];
  2611.     GetPlayerName(playerid, str, sizeof(str));
  2612.     format(str, sizeof(str), "* %s{C0C0C0} has used {FF8000} /para", str);
  2613.     SendClientMessageToAll(COLOR_PINK, str);
  2614.     return 1;
  2615.     }
  2616.     if(strcmp(cmdtext,"/boost",true)==0)
  2617.     {
  2618.     if(VehicleBoost[playerid] == 1)
  2619.     {
  2620.         SendClientMessage(playerid, -1, "[!] Boost deactivated. ");
  2621.         new str[128];
  2622.         GetPlayerName(playerid, str, sizeof(str));
  2623.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /boost", str);
  2624.         SendClientMessageToAll(COLOR_PINK, str);
  2625.         VehicleBoost[playerid] = 0;
  2626.     }
  2627.     else
  2628.     {
  2629.         SendClientMessage(playerid, -1, "[!] Boost activated! ");
  2630.          new str[128];
  2631.         GetPlayerName(playerid, str, sizeof(str));
  2632.         format(str, sizeof(str), "{FF8000}* %s{C0C0C0} has used {FF8000} /boost", str);
  2633.         SendClientMessageToAll(COLOR_PINK, str);
  2634.         VehicleBoost[playerid] = 1;
  2635.     }
  2636.     return 1;
  2637.     }
  2638.     if (strcmp("/fisher", cmdtext, true) == 0)
  2639.     //if (strcmp("/fish", cmdtext, true))
  2640.     {
  2641.         if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 473) //return SendClientMessage(playerid,0xFFFF00AA,"you not in boat Dinghy");// boat dighy ID
  2642.         {
  2643.         new fisher = random(10);
  2644.         switch (fisher)
  2645.         {
  2646.         case 0:SetTimerEx("fish1",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2647.         case 1:SetTimerEx("fish2",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2648.         case 2:SetTimerEx("fish3",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2649.         case 3:SetTimerEx("fish4",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2650.         case 4:SetTimerEx("fish5",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2651.         case 5:SetTimerEx("fish6",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2652.         case 6:SetTimerEx("fish7",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2653.         case 7:SetTimerEx("fish8",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2654.         case 8:SetTimerEx("fish9",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2655.         case 9:SetTimerEx("fish10",5000,0,"i",playerid),SendClientMessage(playerid,0xFFFF00AA,"please wait while fishing! 5second");
  2656.          }
  2657.          }
  2658.         return 1;
  2659.     }
  2660.     if(!strcmp(cmdtext, "/nos", true, 10))
  2661.     {
  2662.  
  2663.         new str[128];
  2664.         GetPlayerName(playerid, str, sizeof(str));
  2665.         format(str, sizeof(str), "* {FF8000}%s{C0C0C0} has used {FF8000} /nos", str);
  2666.         SendClientMessageToAll(COLOR_PINK, str);
  2667.     //
  2668.         new car = GetPlayerVehicleID(playerid);
  2669.         AddVehicleComponent(car,1010);
  2670.         PlayerPlaySound(playerid, 1133, 0.0, 0.0, 0.0);
  2671.         SendClientMessage(playerid,COLOR_YELLOW,"[INFO]: You have succesfully added 10x Nitro to car.");
  2672.         return 1;
  2673.     }
  2674.     return 0;
  2675. }
  2676.  
  2677.  
  2678. public OnPlayerSpawn(playerid)
  2679. {
  2680.     VehicleBoost[playerid] = 0;
  2681.     cashspam[playerid] = 0;
  2682.      new str[128];
  2683.         GetPlayerName(playerid, str, sizeof(str));
  2684.         format(str, sizeof(str), "{FF8000}|-%s{FF8000}-|{C0C0C0} has Spawned ", str);
  2685.         SendClientMessageToAll(COLOR_PINK, str);
  2686.     new spawnrandom = random(5);
  2687.     switch (spawnrandom)
  2688.     {
  2689.     //case 0:SetPlayerPos(playerid,Giocatore[playerid][XPos],Giocatore[playerid][YPos],Giocatore[playerid][ZPos]),GameTextForPlayer(playerid,"You Spawn At Your Last POSITION",5000,5);
  2690.     case 0:SetPlayerPos(playerid,-688.3913,953.4618,12.1565),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~Welcome ~p~To ~r~HOME ~r~SPAWN ~w~use ~p~/cmds ~w~For Info",6000,5),SetPlayerVirtualWorld(playerid,0);
  2691.     case 1:SetPlayerPos(playerid,-2227.8369,2328.1130,7.5469),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~Welcome ~p~You ~r~Spawn ~y~at ~p~/bayside",5000,5),SetPlayerVirtualWorld(playerid,0);
  2692.     case 2:SetPlayerPos(playerid,343.4131,-1190.8389,76.6350),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~Rumah ~r~Fitri~w~ Fahim ~b~Drug House",5000,5),SetPlayerVirtualWorld(playerid,0);
  2693.     case 3:SetPlayerPos(playerid,405.9053,2456.6348,16.5000),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~You have been ~r~spawned ~y~at ~r~/aa",5000,5),SetPlayerVirtualWorld(playerid,0);
  2694.     case 4:SetPlayerPos(playerid,-411.7323,2207.6357,42.4297),SetPlayerInterior(playerid,0),GameTextForPlayer(playerid,"~y~You have been ~r~spawned ~y~at ~r~Mystery ~p~PLace",5000,5),SetPlayerVirtualWorld(playerid,0);
  2695.     }
  2696.     return 1;
  2697. }
  2698.  
  2699.  
  2700.  
  2701.  
  2702.  
  2703.  
  2704.  
  2705. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  2706. {
  2707.     new world,interior, Float:x, Float:y, Float:z, Float:angle;
  2708.     world = GetPlayerVirtualWorld(playerid);
  2709.     interior = GetPlayerInterior(playerid);
  2710.     GetPlayerPos(clickedplayerid, x, y, z);
  2711.     GetPlayerFacingAngle(clickedplayerid, angle);
  2712.     SetPlayerPos(playerid, x, y+1.0, z+0.2);
  2713.     SetPlayerFacingAngle(playerid, angle);
  2714.     SetCameraBehindPlayer(playerid);
  2715.     SetPlayerVirtualWorld(playerid, world);
  2716.     SetPlayerInterior(playerid, interior);
  2717.     SendClientMessage(playerid,COLOR_BLUE,"{F81414}INFO: {F3FF02}You Have Teleport To This Player");
  2718.     GameTextForPlayer(playerid,"You Has been teleports Clicked Player",5000,5);
  2719.     GameTextForPlayer(clickedplayerid,"See near you some player has at you!",6000,5);
  2720.     return 1;
  2721. }
  2722.  
  2723. //------------------------------------------------
  2724.  
  2725. ///bost D:
  2726.  
  2727.  
  2728.  
  2729.  
  2730.  
  2731. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  2732. {
  2733.     if (newkeys & KEY_SUBMISSION && IsPlayerInAnyVehicle(playerid)) // by press 2
  2734.     {
  2735.     new State=GetPlayerState(playerid);
  2736.     if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
  2737.     {
  2738.     new vehicleid=GetPlayerVehicleID(vehicleid);
  2739.     RepairVehicle(vehicleid);
  2740.     AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
  2741.     SendClientMessage(playerid,COLOR_GREEN,"Your vehicle has been succesfully repaired!");
  2742.     }
  2743.     else
  2744.     {
  2745.     SendClientMessage(playerid,COLOR_RED,"You have to be in a vehicle to use this command.");
  2746.     }
  2747.     }
  2748.     //
  2749.     if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2750.         {
  2751.         if(newkeys & KEY_FIRE)
  2752.         {
  2753.         if(VehicleBoost[playerid] == 1)
  2754.         {
  2755.         new Float:vx,Float:vy,Float:vz;
  2756.         GetVehicleVelocity(GetPlayerVehicleID(playerid),vx,vy,vz);
  2757.         SetVehicleVelocity(GetPlayerVehicleID(playerid), vx * 1.8, vy *1.8, vz * 1.8);
  2758.         }
  2759.         }
  2760.         }
  2761.         if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  2762.         {
  2763.         if(newkeys & KEY_CROUCH)
  2764.         {
  2765.         if(VehicleBoost[playerid] == 1)
  2766.         {
  2767.         new Float:x, Float:y, Float:z;
  2768.         GetVehicleVelocity(GetPlayerVehicleID(playerid),x,y,z);
  2769.         SetVehicleVelocity(GetPlayerVehicleID(playerid),x,y,z+0.3);
  2770.         }
  2771.         }
  2772.         }
  2773.     //
  2774.     if(GetPlayerState(playerid) == PLAYER_STATE_ONFOOT) // PLAYER_STATE_ONFOOT
  2775.     {
  2776.         if(newkeys == KEY_LOOK_BEHIND)
  2777.         {
  2778.         }
  2779.     }
  2780.     return 1;
  2781. }
  2782. //otoreopair/ :(
  2783.  
  2784.  
  2785.  
  2786. ////LOLOLOL
  2787. public OnPlayerText(playerid, text[])
  2788. {
  2789.     new name[MAX_PLAYER_NAME], msg[128];
  2790.     GetPlayerName(playerid, name, sizeof(name));
  2791.     format(msg, sizeof(msg), "{00FFFF}(%d) {ffffff}%s", playerid, text);
  2792.     SendPlayerMessageToAll(playerid, msg);
  2793.     return 0;
  2794. }
  2795.  
  2796. public OnVehicleDamageStatusUpdate(vehicleid, playerid)
  2797. {
  2798.     #pragma unused playerid
  2799.     new panels, doors, lights, tires;
  2800.     GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  2801.     tires = encode_tires(0, 0, 0, 0); // fix all tires
  2802.     panels = encode_panels(0, 0, 0, 0, 0, 0, 0); // fix all panels //fell off - (3, 3, 3, 3, 3, 3, 3)
  2803.     doors = encode_doors(0, 0, 0, 0, 0, 0); // fix all doors //fell off - (4, 4, 4, 4, 0, 0)
  2804.     lights = encode_lights(0, 0, 0, 0); // fix all lights
  2805.     SetVehicleHealth(vehicleid,1000.0);
  2806.     UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, tires);
  2807.     SetVehicleHealth(vehicleid,1000000.0);
  2808.  
  2809.  
  2810.     return 1;
  2811. }
  2812.  
  2813. encode_tires(tire1, tire2, tire3, tire4) return tire1 | (tire2 << 1) | (tire3 << 2) | (tire4 << 3);
  2814. encode_panels(flp, frp, rlp, rrp, windshield, front_bumper, rear_bumper)
  2815. {
  2816.     return flp | (frp << 4) | (rlp << 8) | (rrp << 12) | (windshield << 16) | (front_bumper << 20) | (rear_bumper << 24);
  2817. }
  2818. encode_doors(bonnet, boot, driver_door, passenger_door, behind_driver_door, behind_passenger_door)
  2819. {
  2820.     #pragma unused behind_driver_door
  2821.     #pragma unused behind_passenger_door
  2822.     return bonnet | (boot << 8) | (driver_door << 16) | (passenger_door << 24);
  2823. }
  2824. encode_lights(light1, light2, light3, light4)
  2825. {
  2826.     return light1 | (light2 << 1) | (light3 << 2) | (light4 << 3);
  2827. }
  2828. ///end of spawner///
  2829.  
  2830. forward fish1(playerid);
  2831. public fish1(playerid)
  2832. {
  2833.     SetPlayerHealth(playerid,0);
  2834.     SetPlayerArmour(playerid,0);
  2835.     SendClientMessage(playerid,0xFFFF00AA,"Attacks by Crab");
  2836.  
  2837.     //SetPlayerHealth(playerid, 30);
  2838.     new health = random(2);
  2839.     switch (health)
  2840.     {
  2841.     case 0:SetPlayerHealth(playerid, 30),GameTextForPlayer(playerid,"Attacks by ~r~Crab",5000,5);
  2842.     case 1:SetPlayerHealth(playerid, 0),GameTextForPlayer(playerid,"Killed by ~r~Crab's",5000,5);
  2843.     }
  2844.     return 1;
  2845. }
  2846. forward fish2(playerid);
  2847. public fish2(playerid)
  2848. {
  2849.     SendClientMessage(playerid,0xFFFF00AA,"Found Money $5000");
  2850.     GivePlayerMoney(playerid,5000);
  2851.     GameTextForPlayer(playerid,"Found money ~g~$5000",4000,5);
  2852.     //SetPlayerHealth(playerid, 30);
  2853.     return 1;
  2854. }
  2855. forward fish3(playerid);
  2856. public fish3(playerid)
  2857. {
  2858.     SendClientMessage(playerid,0xFFFF00AA,"Found Tuna Fish");
  2859.     GameTextForPlayer(playerid,"Found: Tuna Fish",4000,5);
  2860.     //GivePlayerMoney(playerid,50000);
  2861.     //SetPlayerHealth(playerid, 30);
  2862.     return 1;
  2863. }
  2864. forward fish4(playerid);
  2865. public fish4(playerid)
  2866. {
  2867.     SendClientMessage(playerid,0xFFFF00AA,"Found Shark The Bonus Fish Worth $500K and 5 score");
  2868.     GivePlayerMoney(playerid,500000);
  2869.     SetPlayerScore(playerid,GetPlayerScore(playerid)+5);
  2870.     GameTextForPlayer(playerid,"Found Bonus ~p~Fish: ~r~Shark ~n~~w~And Worth ~g~$500.000 ~w~And 5 ~g~Score",5000,5);
  2871.     //SetPlayerHealth(playerid, 30);
  2872.     return 1;
  2873. }
  2874. forward fish5(playerid);
  2875. public fish5(playerid)
  2876. {
  2877.     SendClientMessage(playerid,0xFFFF00AA,"Found StarFish");
  2878.     GameTextForPlayer(playerid,"Found: StarFish",5000,5);
  2879.     return 1;
  2880. }
  2881. forward fish6(playerid);
  2882. public fish6(playerid)
  2883. {
  2884.     SendClientMessage(playerid,0xFFFF00AA,"Found Toilet Sit. nice catch.. :) ");
  2885.     GameTextForPlayer(playerid,"Found: Toilet Sit. nice catch.. ~p~:) ",5000,5);
  2886.     return 1;
  2887. }
  2888. forward fish7(playerid);
  2889. public fish7(playerid)
  2890. {
  2891.     SendClientMessage(playerid,0xFFFF00AA,"Found Ikan Termenung ");
  2892.     GameTextForPlayer(playerid,"Found: ~p~Ikan Termenung ",5000,5);
  2893.     return 1;
  2894. }
  2895. forward fish8(playerid);
  2896. public fish8(playerid)
  2897. {
  2898.     SendClientMessage(playerid,0xFFFF00AA,"Found Ikan Pari");
  2899.     GameTextForPlayer(playerid,"Found: ~p~Ikan Pari ",5000,5);
  2900.     return 1;
  2901. }
  2902. forward fish9(playerid);
  2903. public fish9(playerid)
  2904. {
  2905.     SendClientMessage(playerid,0xFFFF00AA,"Found: Frog. nice for eat ! xD");
  2906.     GameTextForPlayer(playerid,"Found: ~p~Frog",5000,5);
  2907.     return 1;
  2908. }
  2909. forward fish10(playerid);
  2910. public fish10(playerid)
  2911. {
  2912.     SendClientMessage(playerid,0xFFFF00AA,"Found: Armour");
  2913.     GameTextForPlayer(playerid,"Found: ~p~Armour",5000,5);
  2914.     SetPlayerArmour(playerid, 100);
  2915.     return 1;
  2916. }
  2917.  
  2918.  
  2919. public RandomMessage()
  2920. {
  2921.         TextDrawSetString(randommsg, RandomMessages[random(sizeof(RandomMessages))]); // without this timer wont work!
  2922.         return 1;
  2923. }
  2924.  
  2925. forward fahimgate(playerid);
  2926. public fahimgate(playerid)
  2927. {
  2928.     MoveObject(mygate, 898.536437, 2088.507324, 10.820312,1.0);
  2929.     return 1;
  2930. }
  2931.  
  2932. ///spammer//
  2933.  
  2934.  
  2935. forward gate1(playerid);
  2936. public gate1(playerid)
  2937. {
  2938.     MoveObject(gatebayside1, -2677.195068, 1276.933105, 56.929687,1.0);
  2939.     MoveObject(baysidegate2, -2685.856201, 1276.931518, 57.629688,1.0);
  2940.     return 1;
  2941. }
  2942.  
  2943.  
  2944. forward UnFreezePlayer(playerid);
  2945. public UnFreezePlayer(playerid)
  2946. {
  2947.     TogglePlayerControllable(playerid,1);
  2948.     SetPlayerHealth(playerid,100.0);
  2949.     SendClientMessage(playerid, 0xFFFFFFFF, "Anti Spawn Kill Off");
  2950.     return 1;
  2951. }
  2952.  
  2953.  
  2954. forward paytime(playerid);
  2955. public paytime(playerid)
  2956. {
  2957.     new hh, mm, ss;
  2958.     gettime( hh, mm, ss );
  2959.  
  2960.     if( mm == 0 )
  2961.     {
  2962.         for(new i = 0; i < MAX_PLAYERS; i++) if(IsPlayerConnected(i))
  2963.         {
  2964.             new string[128];
  2965.             new RandomPay = random(50000 - 10000) + 10000;
  2966.             GivePlayerMoney( playerid, RandomPay );
  2967.             SendClientMessage(playerid, COLOR_RED,"-------------------------");
  2968.             format(string, sizeof(string), "      You Have Got Paycheck Of => $%i", RandomPay);
  2969.             SendClientMessage(i, COLOR_RED, string);
  2970.             SendClientMessage(playerid, COLOR_WHITE,"-------------------------");
  2971.         }
  2972.     }
  2973.     return 1;
  2974. }
  2975.  
  2976. ///countdown///
  2977.  
  2978.  
  2979. forward countdown(playerid);
  2980. public countdown(playerid)
  2981. {
  2982.     for (new i=0; i<MAX_PLAYERS; i++)
  2983.     {
  2984.         if (IsPlayerConnected(i))
  2985.         {
  2986.             TogglePlayerControllable(i,1);
  2987.             GameTextForPlayer(i," ~r~5",5000,5);
  2988.         }
  2989.     }
  2990.     SetTimerEx("countdown2",2000,0,"i",playerid);
  2991.     return 1;
  2992. }
  2993. forward countdown2(playerid);
  2994. public countdown2(playerid)
  2995. {
  2996.     for (new i=0; i<MAX_PLAYERS; i++)
  2997.     {
  2998.         if (IsPlayerConnected(i))
  2999.         {
  3000.             TogglePlayerControllable(i,1);
  3001.             GameTextForPlayer(i," ~r~4",5000,5);
  3002.         }
  3003.     }
  3004.     SetTimerEx("countdown3",2000,0,"i",playerid);
  3005.     return 1;
  3006. }
  3007. forward countdown3(playerid);
  3008. public countdown3(playerid)
  3009. {
  3010.     for (new i=0; i<MAX_PLAYERS; i++)
  3011.     {
  3012.         if (IsPlayerConnected(i))
  3013.         {
  3014.             TogglePlayerControllable(i,1);
  3015.             GameTextForPlayer(i," ~r~3",5000,5);
  3016.         }
  3017.     }
  3018.     SetTimerEx("countdown4",2000,0,"i",playerid);
  3019.     return 1;
  3020. }
  3021. forward countdown4(playerid);
  3022. public countdown4(playerid)
  3023. {
  3024.     for(new i=0; i<MAX_PLAYERS; i++)
  3025.     {
  3026.         if (IsPlayerConnected(i))
  3027.         {
  3028.             TogglePlayerControllable(i,1);
  3029.             GameTextForPlayer(i," ~r~2",5000,5);
  3030.         }
  3031.     }
  3032.     SetTimerEx("countdown5",2000,0,"i",playerid);
  3033.     return 1;
  3034. }
  3035. forward countdown5(playerid);
  3036. public countdown5(playerid)
  3037. {
  3038.     for (new i=0; i<MAX_PLAYERS; i++)
  3039.     {
  3040.         if (IsPlayerConnected(i))
  3041.         {
  3042.             TogglePlayerControllable(i,1);
  3043.             GameTextForPlayer(i," ~r~1",5000,5);
  3044.         }
  3045.     }
  3046.     SetTimerEx("countdown6",2000,0,"i",playerid);
  3047.     return 1;
  3048. }
  3049. forward countdown6(playerid);
  3050. public countdown6(playerid)
  3051. {
  3052.     for (new i=0; i<MAX_PLAYERS; i++)
  3053.     {
  3054.         if (IsPlayerConnected(i))
  3055.         {
  3056.             SetTimerEx("UnFreezePlayer1",1000,0,"i",i);
  3057.             GameTextForPlayer(i," ~r~GOOOOOOOOOOOOOOOOOOO ~y~!!!!",5000,5);
  3058.         }
  3059.     }
  3060.     return 1;
  3061. }
  3062.  
  3063. forward UnFreezePlayer1(playerid);
  3064. public UnFreezePlayer1(playerid)
  3065. {
  3066. TogglePlayerControllable(playerid,1);
  3067. return 1;
  3068. }
  3069.  
  3070.  
  3071. ////KICK THE RCON ABUSER LOL//
  3072.  
  3073. public OnRconLoginAttempt(ip[], password[], success)
  3074. {
  3075.     if(!success) //If the password was incorrect
  3076.     {
  3077.         printf("FAILED RCON LOGIN BY IP %s USING PASSWORD %s",ip, password);
  3078.         new pip[16];
  3079.         for(new i=0; i<MAX_PLAYERS; i++) //Loop through all players
  3080.         {
  3081.             GetPlayerIp(i, pip, sizeof(pip));
  3082.             //Getplayername(ip, sizeof(playername));
  3083.             if(!strcmp(ip, pip, true)) //If a player's IP is the IP that failed the login
  3084.             {
  3085.                 //SendClientMessageToAll(i, COLOR_YELLOW, ")
  3086.                 SendClientMessage(i, 0xFFFFFFFF, "You Haved kick because Worng Password!"); //Send a message
  3087.                 Kick(i); //They are now banned.
  3088.             }
  3089.         }
  3090.     }
  3091.     return 1;
  3092. }
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