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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace BePositive_broken
- {
- class BePositive_broken
- {
- static void Main(string[] args)
- {
- int countSequences = int.Parse(Console.ReadLine());
- for (int i = 0; i < countSequences; i++)
- {
- string[] input = Console.ReadLine().Trim().Split(' ');
- var numbers = new List<int>();
- for (int j = 0; j < input.Length; j++)
- {
- if (!input[j].Equals(string.Empty))
- {
- int num = int.Parse(input[j]);
- numbers.Add(num);
- }
- }
- bool found = false;
- for (int j = 0; j < numbers.Count; j++)
- {
- int currentNum = numbers[j];
- if (currentNum >= 0)
- {
- if (found)
- {
- Console.Write(" ");
- }
- Console.Write(currentNum);
- found = true;
- }
- else
- {
- if (j < numbers.Count - 1)
- {
- currentNum += numbers[j + 1];
- }
- j++;
- if (currentNum >= 0)
- {
- if (found)
- {
- Console.Write(" ");
- }
- Console.Write(currentNum);
- found = true;
- }
- }
- }
- if (!found)
- {
- Console.WriteLine("(empty)");
- }
- else
- {
- Console.WriteLine();
- }
- }
- }
- }
- }
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