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Evocati 3.13.0 - Build D Patch Notes

Mar 19th, 2021
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  1. Star Citizen Patch 3.13.0d
  2. Alpha Patch 3.13.0d has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.13.0-PTU.7187036.
  3.  
  4. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  5.  
  6. Database Reset: NO
  7. Long Term Persistence: Enabled
  8. Pledge Copy: Enabled
  9. Starting aUEC: 15,000,000
  10.  
  11. The current build is under NDA
  12.  
  13. Please monitor etf-testing-chat in spectrum for updates and testing instructions.
  14.  
  15. USER.cfg settings: r_displaySessionInfo = 1
  16.  
  17. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.
  18.  
  19. Testing Focus
  20. Cave Entrances
  21. FPS Cave Missions
  22. Ship to Ship Docking
  23. Reputation UI
  24. New Quantum Sensitive and Timed Delivery Missions
  25. Pushables T0
  26. Mounted Guns
  27. Ship Naming
  28. Force Reactions - Staggers
  29. Cyclone MT
  30. Note: The current build has respawn location selection turned on when joining a server for testing due to location issues. This will allow you to chose new spawn locations when joining the PU each time but you can choose to spawn at the previous location by joining without selecting one.
  31.  
  32. Known Issues
  33. Player begins suffocating on respawn with no oxygen which persists through death
  34. Elevator traps player when spawning at, or going to the 4th floor at NB
  35. Contacts disappear from list after relaunching client and further sent/received requests from those contacts are not seen.
  36. Player is unable to manual / auto-dock the Merlin / Archimedes with any of the Constellation series ships
  37. Rocks levels are unable to be charged preventing any shattering when using the ROC
  38. Viewing reputation while in a ship will cause UI to mess up
  39. Many UI Displays/functionality stops after launching the client a 2nd time
  40. Character reset doesn't always work as intended
  41. On landing pads, trolleys are unable to be pushed / pulled up the entryway / cargo ramp, or elevator ramps.
  42. Leaving a trolley in a door way will clip through the floor erratically and can kill players
  43. Docking with a moving ship lags behind, causing a large snap into the docked position
  44. Docked merlin enter interactions don't show when constellation is moving
  45. The Player is unable to Sell Personal Inventory using the Pembroke Armor
  46. Players hands do not raise when staggered into a wall
  47. Mounting weapon while holding a grenade will cause the player to enter a broken state upon exiting via interaction mode during low FPS
  48.  
  49. Feature Updates
  50. Gameplay
  51. FPS Missions to Caves
  52. We have added 3 new mission types aimed at FPS combat inside caves which introduces more AI NPCs into caves and FPS mission reputation.
  53.  
  54. FPS Cave Assassination: The player must navigate their way to a cave and find a civilian target. The player must kill them when they find them. If the player is in a monitored zone this target will count as a murder victim. This mission will become available to players upon completing one Vaughn Assassination mission.
  55.  
  56. FPS Cave Bounty: The player must navigate their way to a cave and find a criminal target. The target is protected by armed guards who will attempt to kill the player on sight. This mission will become available upon completing the Crusader Bounty introduction mission for missions around Stanton 2 and available upon completing the Hurston Bounty introduction mission around Stanton 1.
  57.  
  58. FPS Cave Clear All: The player must navigate their way to a cave and kill all the criminals they find there. This mission will become available upon completing the Crusader Bounty introduction mission for missions around Stanton 2 and available upon completing the Hurston Bounty introduction mission around Stanton 1.
  59.  
  60. Major Bug Fixes
  61. Player character should now be able to move after exiting pilot seat during QT
  62. Fixed an issue causing players to not be able to interact with other players in game using F to select their character
  63. Fixed an issue causing Vaughn reputation to not increase after a character reset
  64. MIC-L1 Shallow frontier station should now be in the correct location at MIC-L1
  65. The consumables section of the Misc. category in shop kiosks should no longer display as string text
  66. Dying mid race in Arena Commander race modes should no longer force player back at the start of the track rather than close to the last checkpoint they passed through
  67.  
  68. Technical
  69. Fixed 5 Client crashes
  70. Fixed 1 Server crashes
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