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Alpha Sapphire Randomizer Selloutlocke

May 14th, 2020
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  1. Pokemon Alpha Sapphire Randomizer Selloutlocke!
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  3. I will be trying to beat a playthrough of Pokemon BAlpha Sapphire Randomizer nuzlocke Starting May 14th till its done. Subs and tips can also effect the playthrough, but sadly bits will not. All the rules and incentives are down below, and if you have any other questions, feel free to ask!
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  5. The basic rules:
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  7. Any Pokémon that faints is considered dead, and must be released or put in the Pokémon Storage System permanently.
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  9. The player may only catch the first Pokémon encountered in each area, and none else. If the first Pokémon encountered faints or flees, there are no second chances. If the first encounter in the area is a Double Battle in dark grass, the player may choose which of the two Pokémon they would like to catch. If there's a static encounter in the area, the player is allowed to capture them despite already capturing a Pokémon in that area. Shiny Pokémon also do not apply to this rule.
  10. Species/Dupes Clause: Adjusting the first encounter rule to prevent the player from having to catch multiple of the same Pokémon, for the sake of variety. Generally this means that the trainer can keep fighting Pokémon in the area until one is encountered that has not been caught yet, which then immediately counts as the first encounter.
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  12. The Tip incentives:
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  14. $5 or a sub - Add a name into the naming pool, Maximum 2 names per person (INCLUDING ALTS)(Prime and gift subs work)
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  16. $10 - No healing until beating a trainer
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  18. $10 - Add/Subtract a catchable wild encounter from the current route
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  20. $20 - swap a party pokemon for a boxed pokemon
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  22. $25 - Next trainer fight blindfolded
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  24. $50 - Swap a living Pokemon with a dead Pokemon
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  26. $100 - Kill a Pokemon (straight up MURDER)
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  28. $150 - Resurrect a Pokemon
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  30. $200 - SUPER kill a pokemon (release them, $100 if already dead)
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  32. $500 - Restart the Nuzlocke (CAN ONLY BE DONE ONCE)
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