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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = game:GetService("Players").LocalPlayer
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- me = owner
- char = me.Character
- mo = Instance.new("Model")
- mo.Parent = workspace
- mo.Name = "Replicators"
- base = Instance.new("Part")
- base.Parent = mo
- base.Size = Vector3.new(50, 1, 100)
- base.BrickColor = BrickColor.new("Black")
- base.CFrame = workspace.Base.CFrame + Vector3.new(0, 5, -75)
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = base
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(15, 1, 20)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(35, 0, -25)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(4, 1, 15)
- partw.BrickColor = BrickColor.new("White")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(0.99, 0.99, 0.99)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(26, 0, -27.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(15, 1, 20)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-35, 0, -25)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(4, 1, 15)
- partw.BrickColor = BrickColor.new("White")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(0.99, 0.99, 0.99)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-26, 0, -27.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(50, 20, 1)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -10, -49.5)
- --
- partw = Instance.new("WedgePart")
- partw.Parent = mo
- partw.Size = Vector3.new(50, 20, 14)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Wedge"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -10.7, 43)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 56)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(24.5, -10, 8)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 56)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-24.5, -10, 8)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 14)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-24.5, -10, -42)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 14)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(24.5, -10, -42)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(18, 20, 1)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-33.5, -10, -34.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(4, 20, 1)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-26, -10, -20)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 5)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-28, -10, -18)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 20)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-42, -10, -25)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(18, 20, 1)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(33.5, -10, -34.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(4, 20, 1)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(26, -10, -20)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 5)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(28, -10, -18)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 20)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(42, -10, -25)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Transparency = 0.5
- partw.CanCollide = false
- partw.Size = Vector3.new(15, 20, 1)
- partw.BrickColor = BrickColor.new("Bright violet")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(0.99, 0.99, 0.99)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(35, -10, -15.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Transparency = 0.5
- partw.CanCollide = false
- partw.Size = Vector3.new(15, 20, 1)
- partw.BrickColor = BrickColor.new("Bright violet")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(0.99, 0.99, 0.99)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-35, -10, -15.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(15, 1, 20)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(35, -20, -25)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(4, 1, 15)
- partw.BrickColor = BrickColor.new("White")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(0.99, 0.99, 0.99)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(26, -20, -27.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(15, 1, 20)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-35, -20, -25)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(4, 1, 15)
- partw.BrickColor = BrickColor.new("White")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(0.99, 0.99, 0.99)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-26, -20, -27.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(50, 1, 86)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -20, -7)
- --
- partw = Instance.new("WedgePart")
- partw.Parent = mo
- partw.Transparency = 0.5
- partw.Size = Vector3.new(50, 20, 14)
- partw.BrickColor = BrickColor.new("Bright blue")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Wedge"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -30.7, 29)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 72)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(24.5, -30.7, -14)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(1, 20, 72)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(-24.5, -30.7, -14)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(50, 20, 1)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -30.7, -49.5)
- --
- partw = Instance.new("Part")
- partw.Parent = mo
- partw.Size = Vector3.new(50, 1, 72)
- partw.BrickColor = BrickColor.new("Black")
- partw:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = partw
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = partw
- weld.Part0 = partw
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -40.7, -14)
- --
- telea = Instance.new("Part")
- telea.Parent = mo
- telea.Size = Vector3.new(5, 1, 5)
- telea.BrickColor = BrickColor.new("White")
- telea:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = telea
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = telea
- weld.Part0 = telea
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -1, -45)
- --
- teleb = Instance.new("Part")
- teleb.Parent = mo
- teleb.Size = Vector3.new(5, 1, 5)
- teleb.BrickColor = BrickColor.new("White")
- teleb:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = teleb
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = teleb
- weld.Part0 = teleb
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -21, -45)
- --
- seata = Instance.new("VehicleSeat")
- seata.Parent = mo
- seata.Size = Vector3.new(2, 1, 2)
- seata.BrickColor = BrickColor.new("White")
- seata:BreakJoints()
- mesh = Instance.new("SpecialMesh")
- mesh.Parent = seata
- mesh.Scale = Vector3.new(1, 1, 1)
- mesh.MeshType = "Brick"
- weld = Instance.new("Weld")
- weld.Parent = seata
- weld.Part0 = seata
- weld.Part1 = base
- weld.C0 = CFrame.new(0, -21, 15)
- telea.Touched:connect(function(hit)
- human = hit.Parent:findFirstChild("Humanoid")
- if human then
- hit.Parent.Torso.CFrame = base.CFrame * CFrame.new(0, 30, 0)
- end
- end)
- teleb.Touched:connect(function(hit)
- human = hit.Parent:findFirstChild("Humanoid")
- if human then
- hit.Parent.Torso.CFrame = base.CFrame * CFrame.new(0, 10, 0)
- end
- end)
- gyro = Instance.new("BodyGyro")
- gyro.Parent = base
- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- positio = Instance.new("BodyPosition")
- positio.maxForce = Vector3.new(0, math.huge, 0)
- positio.Parent = base
- positio.position = Vector3.new(0.1, 5.5, 0)
- while true do
- wait()
- if seata.Throttle == 1 then
- seata.Velocity = base.CFrame.lookVector * 50
- end
- if seata.Throttle == 0 then
- seata.Velocity = base.CFrame.lookVector * 0
- end
- if seata.Throttle == -1 then
- seata.Velocity = base.CFrame.lookVector * -50
- end
- if seata.Steer == 1 then
- gyro.cframe = base.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.314, 0)
- base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- end
- if seata.Steer == 0 then
- gyro.cframe = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- end
- if seata.Steer == -1 then
- gyro.cframe = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.314, 0)
- base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)
- end
- end
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