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Dec 30th, 2018
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C# 1.19 KB | None | 0 0
  1. difficulty="Custom";
  2. class DifficultyPresets
  3. {
  4.     class CustomDifficulty
  5.     {
  6.         class Options
  7.         {
  8.             autoReport=0;
  9.             cameraShake=1;
  10.             commands=2;
  11.             deathMessages=0;
  12.             detectedMines=0;
  13.             enemyTags=0;
  14.             friendlyTags=0;
  15.             groupIndicators=0;
  16.             mapContent=0;
  17.             mapContentEnemy=0;
  18.             mapContentFriendly=0;
  19.             mapContentMines=0;
  20.             mapContentPing=0;
  21.             multipleSaves=0;
  22.             reducedDamage=0;
  23.             scoreTable=1;
  24.             squadRadar=2;
  25.             staminaBar=2;
  26.             stanceIndicator=2;
  27.             tacticalPing=0;
  28.             thirdPersonView=1;
  29.             visionAid=0;
  30.             vonID=1;
  31.             waypoints=2;
  32.             weaponCrosshair=2;
  33.             weaponInfo=2;
  34.         };
  35.         description="Custom difficulty set by developer.";
  36.         displayName="Custom";
  37.         optionDescription="Custom difficulty set by the player.";
  38.         optionPicture="\A3\Ui_f\data\Logos\arma3_white_ca.paa";
  39.         aiLevelPreset=2;
  40.         levelAI="AILevelLow";
  41.     };
  42.     class CustomAILevel
  43.     {
  44.         skillAI=1;
  45.         precisionAI=0.13000001;
  46.     };
  47. };
  48. singleVoice=0;
  49. maxSamplesPlayed=96;
  50. battleyeLicense=1;
  51. sceneComplexity=1000000;
  52. shadowZDistance=0;
  53. viewDistance=1600;
  54. preferredObjectViewDistance=900;
  55. terrainGrid=30;
  56. volumeCD=10;
  57. volumeFX=10;
  58. volumeSpeech=10;
  59. volumeVoN=10;
  60. vonRecThreshold=0.029999999;
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