Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class BOX1 : MonoBehaviour {
- public int Health = 100;
- // Update is called once per frame
- void Update () {
- if (Health <= 0)
- {
- Destroy(gameObject);
- }
- }
- void Damage(int damage)
- {
- Health -= damage;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement