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- Valtar d'Cannith, Artificer of the Third Ring
- =============================================================================
- ST 6(21); HT 10(25); IQ 13; DX 6(19)
- HP 6(21); FP 10(25); Will 13; Per 13(18); Speed 4(11); Move 0(14); Dodge 8(18)
- DR (non-eyes): 33
- DR (eyes): 4
- ADVANTAGES: Mark of Making 3, Signature Gear (Various [see below]), Magery 3, Weapon Bond (Crankbow), Equipment Bond (Backpack Enchanter's Lab), Combat Reflexes, Status (House Cannith) 3, Magery +1 (Enchanting Only [-40%]), Quick Gadgeteer (Thaumaturgic Tinker Only [-25%])
- DISADVANTAGES: Bad Sight (Nearsighted), Quadraplegic (Mitigator (Wearing The Armour) [-70%])
- SKILLS: Hidden Lore (Magic Items) A/IQ - 13, Thaumatology VH/IQ - 13, Armoury (Body Armour) A/IQ - 13, Armoury (Ranged Weapons) A/IQ - 13, Hazardous Materials (Magical) A/IQ - 13, Research A/IQ-1 - 12, Speed-Reading A/IQ-1 - 12, Writing A/IQ-1 - 12, Crossbow E/DX+1 - 6(20), Smallsword A/DX-1 - 4(18), Alchemy A/IQ-3 - 10, Hiking A/HT-1 - 4(24), Climbing A/DX-1 - 4(18), Engineer (Gadgets) H/IQ-2 - 11, Engineer (Mining) H/IQ-2 - 11, Axe/MaceA/DX - 4(19), Language (Dragonic, Accented), Spells
- GEAR: Signature Gear, Backpack Enchanter's Lab, Deluxe Engineer Delver's Kit (sans crossbow/ammo/armour), SM+1 Very Fine Balanced Dwarven Mace, ID Papers, Travel Papers, 100 Residuum, $50
- =============================================================================
- SPELLS (VH at IQ, H at IQ+1, +7 whilst Enchanting, +1 with personal tools) =
- =============================================================================
- Limbless Crankbow
- Skill: 30 (ACC included due to zero aim time)
- Damage: 7d+9 (5) imp with a 1d** [1d+2] cr ex follow-up
- **Anyone injured by this explosion must make a HT-3 roll to avoid being stunned
- (Protected Hearing gives +5 on this roll, can roll again 1/sec to become unstunned)
- Range: 1800/3600
- RoF: 15
- Rcl: 2
- Shots: Inf
- Limbless Crankbow (Secondary Crossbow)
- Skill: 29 (ACC included due to zero aim time)
- Damage: 2d+2 Imp
- Range: 315/420
- RoF: 1
- Rcl: N/A
- Shots: 1(4)
- SM+1 Very Fine Balanced Dwarven Mace
- Skill: 21
- Reach: 1,2
- Damage: 4d+4 Cr
- Parry: 14U
- Dress Smallsword:
- Skill: 19
- Reach: C,1
- Damage: 2d Imp
- Parry: 13F
- =============================================================================
- SPELLS (VH at IQ, H at IQ+1, +7 whilst Enchanting, +1 with personal tools) =
- =============================================================================
- Ignite Fire (H)
- Create Fire (H)
- Shape Fire (H)
- Fireball (H)
- Explosive Fireball (H)
- Purify Air (H)
- Itch (H)
- Sense Life (H)
- Seek Earth (H)
- Lend Energy (H)
- Recover Energy (H)
- Measurement (H)
- Tell Time (H)
- Light (H)
- Inspired Creation (H)
- Bane (H)
- Counterspell (H)
- Dispel Magic (H)
- Haste (H)
- Death Vision (H)
- Remove Enchantment (H)
- Material Enchantment (VH)
- Lesser Wish (VH)
- Power (H)
- Delay (H)
- Spell Stone (H)
- Spell Arrow (H)
- Magelock (H)
- Seek Water (H)
- Scroll (H)
- =============================================================================
- SIGNATURE GEAR =============================================================
- =============================================================================
- 29 | Signature Gear (Limbless Crankbow with:
- | - Very Fine Balanced ST21 Pistol Crossbow
- | - Crossbow Sling
- | - Crossbow Scope
- | - Quick Aim 3
- | - Accuracy +3
- | - Puissance +3
- | - Penetrating Weapon (5)
- | - Shatterproof
- | - Orichalcum Missiles
- | - Arrow {7*}
- | - Semi-Auto Magic {10*}
- | - Far Spell {2} (one for Arrow, one for Poltergeist)
- | - Concussion (Touch-range w/0.5 second delay)
- | - Explode (0.5 second delay) {4}
- | - Link
- | - Flaming Weapon
- | - Icy Weapon
- | - Lightning Weapon
- | - Cursed: Enchantments Can Only Be Used By Humans
- | - Cursed: Burden
- | - Components with Energy costs have dedicated Power enchantments (noted in braces)
- | - *Effective, actual reduced by three due to Cannith Focus Item
- 37 | Signature Gear (Middle Armour Suit:
- | - Fine Hardened Heavy Dragonhide 4 Leather Suit w/Boots + Gorget + Face Mask in material
- | - Shatterproof
- | - Lighten (50%)
- | - Grace 5
- | - Might 5
- | - Vigor 5
- | - Alertness 5
- | - Haste 3
- | - Jump 6
- | - Cursed: Permanent Implant
- | - Cursed: Must Be Worn As Middle Armour Layer
- | - Cursed: Enchantments Can Only Be Used By Humans
- | - Note: DR 7 in all slots sans eyes, weight of 11)
- 30 | Signature Gear (Corrective Glasses with:
- | - Identify Spell
- | - Dedicated Power Enchantment 2
- | - Mage Sight
- | - Dedicated Power Enchantment 3
- | - Analyze Magic
- | - Dedicated Power Enchantment 8
- | - Bright Vision
- | - Dedicated Power Enchantment 2
- | - Infravision
- | - Dedicated Power Enchantment 3
- | - Dark Vision
- | - Dedicated Power Enchantment 5
- | - Hawk Vision 2
- | - Dedicated Power Enchantment 4
- | - Small Vision
- | - Dedicated Power Enchantment 4
- | - Fortify +3
- | - Shatterproof
- | - Cursed: Enchantments Permanent Implant
- | - Cursed: Can Only Be Used By Humans
- | - Note: DR 1+3)
- 24 | Signature Gear (Inner Armour Suit:
- | - Full-body suit of Fine Essential Livingwood armour (covers all locations sans eyes, high weight)
- | - Shatterproof
- | - Lighten (50%)
- | - Grace 5
- | - Might 5
- | - Vigor 5
- | - Resist Pain
- | - Hold Breath
- | - Cursed: Permanent Implant
- | - Cursed: Must Be Worn As Bottom Armour Layer
- | - Cursed: Enchantments Can Only Be Used By Humans
- | - Note: DR 9 in all slots sans eyes
- 37 | Signature Gear (Outer Armour Suit:
- | - Full-body suit of Fine Dwarven 3 Bronze Heavy Plate
- | - Shatterproof
- | - Lighten (50%)
- | - Grace 5
- | - Might 5
- | - Vigor 5
- | - Fortify +5
- | - Permanent Utter Wall
- | - Cursed: Permanent Implant
- | - Cursed: Must Be Worn As Outer Armour Layer
- | - Cursed: Enchantments Can Only Be Used By Humans
- | - Note: DR 12+5 in all slots sans eyes
- |
- =============================================================================
- PURCHASES LOGGED IN: https://pastebin.com/HSY8gK0K
- Character Points Gained: 0
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