ThenThereWereThings

Valtar d'Cannith

Aug 11th, 2020 (edited)
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  1. Valtar d'Cannith, Artificer of the Third Ring
  2. =============================================================================
  3. ST 6(21); HT 10(25); IQ 13; DX 6(19)
  4. HP 6(21); FP 10(25); Will 13; Per 13(18); Speed 4(11); Move 0(14); Dodge 8(18)
  5.  
  6. DR (non-eyes): 33
  7. DR (eyes): 4
  8.  
  9. ADVANTAGES: Mark of Making 3, Signature Gear (Various [see below]), Magery 3, Weapon Bond (Crankbow), Equipment Bond (Backpack Enchanter's Lab), Combat Reflexes, Status (House Cannith) 3, Magery +1 (Enchanting Only [-40%]), Quick Gadgeteer (Thaumaturgic Tinker Only [-25%])
  10.  
  11. DISADVANTAGES: Bad Sight (Nearsighted), Quadraplegic (Mitigator (Wearing The Armour) [-70%])
  12.  
  13. SKILLS: Hidden Lore (Magic Items) A/IQ - 13, Thaumatology VH/IQ - 13, Armoury (Body Armour) A/IQ - 13, Armoury (Ranged Weapons) A/IQ - 13, Hazardous Materials (Magical) A/IQ - 13, Research A/IQ-1 - 12, Speed-Reading A/IQ-1 - 12, Writing A/IQ-1 - 12, Crossbow E/DX+1 - 6(20), Smallsword A/DX-1 - 4(18), Alchemy A/IQ-3 - 10, Hiking A/HT-1 - 4(24), Climbing A/DX-1 - 4(18), Engineer (Gadgets) H/IQ-2 - 11, Engineer (Mining) H/IQ-2 - 11, Axe/MaceA/DX - 4(19), Language (Dragonic, Accented), Spells
  14.  
  15. GEAR: Signature Gear, Backpack Enchanter's Lab, Deluxe Engineer Delver's Kit (sans crossbow/ammo/armour), SM+1 Very Fine Balanced Dwarven Mace, ID Papers, Travel Papers, 100 Residuum, $50
  16.  
  17. =============================================================================
  18. SPELLS (VH at IQ, H at IQ+1, +7 whilst Enchanting, +1 with personal tools) =
  19. =============================================================================
  20.  
  21. Limbless Crankbow
  22. Skill: 30 (ACC included due to zero aim time)
  23. Damage: 7d+9 (5) imp with a 1d** [1d+2] cr ex follow-up
  24. **Anyone injured by this explosion must make a HT-3 roll to avoid being stunned
  25. (Protected Hearing gives +5 on this roll, can roll again 1/sec to become unstunned)
  26. Range: 1800/3600
  27. RoF: 15
  28. Rcl: 2
  29. Shots: Inf
  30.  
  31. Limbless Crankbow (Secondary Crossbow)
  32. Skill: 29 (ACC included due to zero aim time)
  33. Damage: 2d+2 Imp
  34. Range: 315/420
  35. RoF: 1
  36. Rcl: N/A
  37. Shots: 1(4)
  38.  
  39. SM+1 Very Fine Balanced Dwarven Mace
  40. Skill: 21
  41. Reach: 1,2
  42. Damage: 4d+4 Cr
  43. Parry: 14U
  44.  
  45. Dress Smallsword:
  46. Skill: 19
  47. Reach: C,1
  48. Damage: 2d Imp
  49. Parry: 13F
  50.  
  51. =============================================================================
  52. SPELLS (VH at IQ, H at IQ+1, +7 whilst Enchanting, +1 with personal tools) =
  53. =============================================================================
  54.  
  55. Ignite Fire (H)
  56. Create Fire (H)
  57. Shape Fire (H)
  58. Fireball (H)
  59. Explosive Fireball (H)
  60. Purify Air (H)
  61. Itch (H)
  62. Sense Life (H)
  63. Seek Earth (H)
  64. Lend Energy (H)
  65. Recover Energy (H)
  66. Measurement (H)
  67. Tell Time (H)
  68. Light (H)
  69. Inspired Creation (H)
  70. Bane (H)
  71. Counterspell (H)
  72. Dispel Magic (H)
  73. Haste (H)
  74. Death Vision (H)
  75. Remove Enchantment (H)
  76. Material Enchantment (VH)
  77. Lesser Wish (VH)
  78. Power (H)
  79. Delay (H)
  80. Spell Stone (H)
  81. Spell Arrow (H)
  82. Magelock (H)
  83. Seek Water (H)
  84. Scroll (H)
  85.  
  86. =============================================================================
  87. SIGNATURE GEAR =============================================================
  88. =============================================================================
  89. 29 | Signature Gear (Limbless Crankbow with:
  90. | - Very Fine Balanced ST21 Pistol Crossbow
  91. | - Crossbow Sling
  92. | - Crossbow Scope
  93. | - Quick Aim 3
  94. | - Accuracy +3
  95. | - Puissance +3
  96. | - Penetrating Weapon (5)
  97. | - Shatterproof
  98. | - Orichalcum Missiles
  99. | - Arrow {7*}
  100. | - Semi-Auto Magic {10*}
  101. | - Far Spell {2} (one for Arrow, one for Poltergeist)
  102. | - Concussion (Touch-range w/0.5 second delay)
  103. | - Explode (0.5 second delay) {4}
  104. | - Link
  105. | - Flaming Weapon
  106. | - Icy Weapon
  107. | - Lightning Weapon
  108. | - Cursed: Enchantments Can Only Be Used By Humans
  109. | - Cursed: Burden
  110. | - Components with Energy costs have dedicated Power enchantments (noted in braces)
  111. | - *Effective, actual reduced by three due to Cannith Focus Item
  112. 37 | Signature Gear (Middle Armour Suit:
  113. | - Fine Hardened Heavy Dragonhide 4 Leather Suit w/Boots + Gorget + Face Mask in material
  114. | - Shatterproof
  115. | - Lighten (50%)
  116. | - Grace 5
  117. | - Might 5
  118. | - Vigor 5
  119. | - Alertness 5
  120. | - Haste 3
  121. | - Jump 6
  122. | - Cursed: Permanent Implant
  123. | - Cursed: Must Be Worn As Middle Armour Layer
  124. | - Cursed: Enchantments Can Only Be Used By Humans
  125. | - Note: DR 7 in all slots sans eyes, weight of 11)
  126. 30 | Signature Gear (Corrective Glasses with:
  127. | - Identify Spell
  128. | - Dedicated Power Enchantment 2
  129. | - Mage Sight
  130. | - Dedicated Power Enchantment 3
  131. | - Analyze Magic
  132. | - Dedicated Power Enchantment 8
  133. | - Bright Vision
  134. | - Dedicated Power Enchantment 2
  135. | - Infravision
  136. | - Dedicated Power Enchantment 3
  137. | - Dark Vision
  138. | - Dedicated Power Enchantment 5
  139. | - Hawk Vision 2
  140. | - Dedicated Power Enchantment 4
  141. | - Small Vision
  142. | - Dedicated Power Enchantment 4
  143. | - Fortify +3
  144. | - Shatterproof
  145. | - Cursed: Enchantments Permanent Implant
  146. | - Cursed: Can Only Be Used By Humans
  147. | - Note: DR 1+3)
  148. 24 | Signature Gear (Inner Armour Suit:
  149. | - Full-body suit of Fine Essential Livingwood armour (covers all locations sans eyes, high weight)
  150. | - Shatterproof
  151. | - Lighten (50%)
  152. | - Grace 5
  153. | - Might 5
  154. | - Vigor 5
  155. | - Resist Pain
  156. | - Hold Breath
  157. | - Cursed: Permanent Implant
  158. | - Cursed: Must Be Worn As Bottom Armour Layer
  159. | - Cursed: Enchantments Can Only Be Used By Humans
  160. | - Note: DR 9 in all slots sans eyes
  161. 37 | Signature Gear (Outer Armour Suit:
  162. | - Full-body suit of Fine Dwarven 3 Bronze Heavy Plate
  163. | - Shatterproof
  164. | - Lighten (50%)
  165. | - Grace 5
  166. | - Might 5
  167. | - Vigor 5
  168. | - Fortify +5
  169. | - Permanent Utter Wall
  170. | - Cursed: Permanent Implant
  171. | - Cursed: Must Be Worn As Outer Armour Layer
  172. | - Cursed: Enchantments Can Only Be Used By Humans
  173. | - Note: DR 12+5 in all slots sans eyes
  174. |
  175. =============================================================================
  176. PURCHASES LOGGED IN: https://pastebin.com/HSY8gK0K
  177. Character Points Gained: 0
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