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- local lighting = game:GetService("Lighting")
- local terrain = workspace:FindFirstChildOfClass("Terrain")
- -- ปิดแสง/เงา และปรับ Lighting ให้ง่ายที่สุด
- lighting.GlobalShadows = false
- lighting.FogEnd = 100000
- lighting.Brightness = 1
- lighting.EnvironmentDiffuseScale = 0
- lighting.EnvironmentSpecularScale = 0
- lighting.OutdoorAmbient = Color3.fromRGB(128, 128, 128)
- lighting.Ambient = Color3.fromRGB(255, 255, 255)
- -- ปิด Particle Effects
- for _, v in pairs(workspace:GetDescendants()) do
- if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Smoke") or v:IsA("Fire") or v:IsA("Explosion") then
- v.Enabled = false
- end
- end
- -- ลดประสิทธิภาพ Terrain
- if terrain then
- terrain.WaterWaveSize = 0
- terrain.WaterWaveSpeed = 0
- terrain.WaterReflectance = 0
- terrain.WaterTransparency = 1
- end
- -- ปิดเงาของวัตถุ
- for _, v in pairs(workspace:GetDescendants()) do
- if v:IsA("BasePart") then
- v.CastShadow = false
- end
- end
- -- ไม่แตะต้อง GUI ต่าง ๆ เพื่อให้ UI ในแมพยังอยู่ปกติ
- print("✅ Boost FPS (UI-safe) applied")
- wait(0.2)
- game.StarterGui:SetCore("SendNotification", {
- Title = "idinhackroblox"; -- the title
- Text = "✅"; -- what the text says
- Duration = 5; -- how long the notification should in secounds
- })
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