ReverendV92

Half-Life 2

Oct 26th, 2019 (edited)
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  1.  
  2. key_updatelayout
  3.  
  4. developer 1
  5. sv_cheats 1
  6.  
  7. unbindall
  8.  
  9. // Row 1 Binds
  10.  
  11. bind escape cancelselect
  12. // bind f1
  13. // bind f2
  14. // bind f3
  15. // bind f4
  16. bind f5 "save quick"
  17. // bind f6
  18. // bind f7
  19. bind f8 "jpeg;screenshot"
  20. bind f9 "load quick"
  21. // bind f10
  22. // bind f11
  23. // bind f12
  24. // bind prntscrn
  25. // bind scrolllock
  26. // bind pause
  27. // bind numlock pause // because the pause button on my keyboard registers as "numlock"
  28.  
  29. // Row 2 Binds
  30.  
  31. bind "`" toggleconsole
  32. bind 1 slot1
  33. bind 2 slot2
  34. bind 3 slot3
  35. bind 4 slot4
  36. bind 5 slot5
  37. bind 6 slot6
  38. // bind 7
  39. // bind 8
  40. // bind 9
  41. // bind 0
  42. // bind -
  43. bindtoggle = cl_drawhud
  44. bind backspace "impulse 101"
  45.  
  46. // Row 3 Binds
  47.  
  48. bind tab "use weapon_crowbar;wait 150;+attack;wait 15;-attack;wait 50;lastinv"
  49. bind q lastinv
  50. bind w +forward
  51. bind e +use
  52. bind r +reload
  53. bind t "use weapon_frag;wait 50;+attack;wait 15;-attack;wait 50;lastinv"
  54.  
  55. alias "lowerweapon" "global_set friendly_encounter 1;alias passivetoggle raiseweapon"
  56. alias "raiseweapon" "global_set friendly_encounter 0;alias passivetoggle lowerweapon"
  57. alias "passivetoggle" "lowerweapon"
  58. bind y "passivetoggle"
  59.  
  60. bind u noclip
  61. // bind i
  62. // bind o
  63. // bind p
  64. // bind [
  65. // bind ]
  66. // bind \
  67.  
  68. // Row 4 Binds
  69.  
  70. // bind capslock
  71. bind a +moveleft
  72. bind s +back
  73. bind d +moveright
  74. bind f "impulse 100"
  75. bind g phys_swap
  76. bind h "impulse 200"
  77. // bind j bug_swap
  78. // bind k
  79. // bind l
  80. // bind semicolon
  81. // bind '
  82. // bind enter
  83.  
  84. // Row 5 Binds
  85.  
  86. bind shift +speed
  87. bind z +zoom
  88. // bind x
  89. bind c "impulse 50"
  90. // bind v
  91. // bind b
  92. // bind n
  93. // bind m
  94. // bind ,
  95. // bind .
  96. // bind /
  97. // bind rshift
  98.  
  99. // Row 6 Binds
  100.  
  101. bind ctrl +duck
  102. bind alt +walk
  103. bind space +jump
  104. // bind ralt
  105. bind rctrl toggle_duck
  106.  
  107. // Arrow Key Area Binds
  108.  
  109. // bind ins
  110. // bind home
  111. // bind pgup
  112. // bind del
  113. // bind end
  114. // bind pgdn
  115.  
  116. // bind uparrow
  117. // bind leftarrow
  118. // bind rightarrow
  119. // bind downarrow
  120.  
  121. // Numpad Binds
  122.  
  123. // bind kp_slash
  124. // bind kp_multiply
  125. // bind kp_minus
  126. bind kp_home "npc_create npc_citizen"
  127. bind kp_uparrow "npc_create npc_combine_s"
  128. bind kp_pgup "npc_create npc_metropolice"
  129. // bind kp_add
  130. bind kp_leftarrow "npc_create_equipment weapon_citizenpackage"
  131. bind kp_5 "npc_create_equipment weapon_357"
  132. bind kp_rightarrow "npc_create_equipment weapon_pistol"
  133. bind kp_end "npc_create_equipment weapon_smg1"
  134. bind kp_downarrow "npc_create_equipment weapon_ar2"
  135. bind kp_pgdn "npc_create_equipment weapon_shotgun"
  136. // bind kp_enter
  137. // bind kp_ins
  138. // bind kp_del
  139.  
  140. // Mouse
  141. bind mouse1 +attack
  142. bind mouse2 +attack2
  143. bind mouse3 toggle_zoom
  144. bind mouse4 "host_timescale 0.2"
  145. bind mouse5 "host_timescale 1"
  146. bind mwheelup invprev
  147. bind mwheeldown invnext
  148.  
  149. sensitivity 3
  150. m_filter 1
  151. m_customaccel 3
  152.  
  153. // Specific Controls
  154.  
  155. sv_ladder_useonly 0
  156. sv_autoladderdismount 1
  157. sv_ladderautomountdot 0.4
  158. r_flashlightfov 90
  159. r_flashlightlinear 500
  160.  
  161. // HUD
  162.  
  163. fov 72
  164. fov_desired 72
  165. viewmodel_fov 72
  166.  
  167. crosshair 1
  168. cl_showfps 1
  169. cl_showhelp 0
  170. hud_fastswitch 1
  171. hud_quickinfo 1
  172. hud_draw_fixed_reticle 1
  173. hud_draw_active_reticle 1
  174. hud_jeephint_numentries 0
  175. hud_airboathint_numentries 0
  176.  
  177. con_drawnotify 1
  178. con_notifytime 0
  179. phys_penetration_error_time 0
  180.  
  181. // Game settings
  182.  
  183. sk_max_357 72
  184.  
  185. sv_infinite_aux_power 1
  186. // hl2_episodic 0 // Causes issues when enabled in HL2 - best left disabled
  187.  
  188. npc_citizen_insignia 1
  189. player_squad_transient_commands 0
  190. npc_citizen_auto_player_squad 0
  191. npc_citizen_auto_player_squad_allow_use 1
  192. npc_citizen_explosive_resist 1
  193.  
  194. player_squad_double_tap_time 0.25
  195. player_squad_autosummon_time 64
  196. player_squad_autosummon_time_after_combat 64
  197. player_squad_autosummon_move_tolerance 256
  198. player_squad_autosummon_player_tolerance 256
  199. player_squad_autosummon_debug 1
  200.  
  201. // Saving
  202.  
  203. sv_autosave 1
  204. save_screenshot 2
  205. save_history_count 0
  206. save_console 1
  207. save_noxsave 1
  208.  
  209. // Audio
  210.  
  211. commentary 0
  212. snd_async_fullyasync 1
  213. cc_lang english
  214.  
  215. // Performance
  216.  
  217. // cl_threaded_client_leaf_system 0
  218. // cl_threaded_bone_setup 0
  219. // r_threaded_client_shadow_manager 0
  220. // r_threaded_particles 0
  221. // r_threaded_renderables 0
  222. // npc_blob_use_threading 0
  223. host_thread_mode 0
  224. mat_queue_mode 2
  225.  
  226. fps_max 144
  227.  
  228. mat_hdr_level 2
  229. mat_bloom_scalefactor_scalar 0.2
  230.  
  231. mat_specular 1
  232. mat_antialias 8
  233. mat_colorcorrection 1
  234.  
  235. r_shadowmaxrendered 512
  236.  
  237. mp_usehwmmodels 1
  238. mp_usehwmvcds 1
  239. mat_picmip -10
  240.  
  241. r_lod 0
  242. r_rootlod -10
  243. r_avglight 3
  244. cl_detaildist 7000
  245.  
  246. mat_drawwater 1
  247. mat_wateroverlaysize 400
  248. r_waterforceexpensive 1
  249. r_waterdrawrefraction 1
  250. r_waterdrawreflection 1
  251. r_waterforcereflectentities 1
  252.  
  253. // load quick
  254.  
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