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- 0.002 2017-05-05 14:09:28; Factorio 0.14.23 (build 25374, win64, steam)
- 0.002 Operating system: Windows 10 (build 15063)
- 0.002 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-d3d"
- 0.002 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/Kevin/AppData/Roaming/Factorio
- 0.002 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
- 0.013 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16308MB]
- 0.014 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 150%] [MultiSampling: OFF] [Screen: 255]
- 0.015 Available display adapters: 1
- 0.015 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1080 {0x05, [0,0], 3840x2160, 32bit, 60Hz}
- 0.015 Create display on adapter 0. Size 1920x1080 at position [950, 522].
- 0.623 Initialised Direct3D:[0] NVIDIA GeForce GTX 1080; driver: nvldumdx.dll 22.21.13.8205
- 0.626 Video memory size (dedicated video/dedicated system/shared system/available): 8110/0/8154/4088 MB
- 0.645 DSound: Starting _dsound_update thread
- 0.645 DSound: Enter _dsound_update; tid=10512
- 0.646 Device reset internal.
- 0.647 Desktop composition is active.
- 0.648 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
- 0.690 Loading mod core 0.0.0 (data.lua)
- 0.693 Loading mod base 0.14.23 (data.lua)
- 0.763 Checksum for core: 1291735968
- 0.763 Checksum for mod base: 786624017
- 0.978 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493947742
- 0.978 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493945760
- 0.978 Error PlayerData.cpp:129: Failed to load achievement data: Map version 0.15.0-99 cannot be loaded because it's higher than the game version
- 0.987 Info CropCache.cpp:51: Exception while loading crop cache: Map version 0.15.7-2 cannot be loaded because it's higher than the game version. This can be probably ignored
- 6.534 Initial atlas bitmap size is 16384
- 6.536 Created atlas bitmap 16384x5589
- 6.634 Created atlas bitmap 4096x968
- 6.639 Created atlas bitmap 4096x3652
- 11.509 Sprites loaded
- 11.509 Convert atlas 4096x968 to: trilinear-filtering
- 11.529 Convert atlas 4096x3652 to: mipmap
- 11.796 Loading sounds...
- 12.869 Custom inputs active: 0
- 12.904 Factorio initialised
- 12.904 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
- 12.906 Game is running on selected version branch on Steam.
- 18.883 Error CrashHandler.cpp:230: Received SIGSEGV
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-bvc8bs\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-bvc8bs\src\util\logger.cpp (337): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-bvc8bs\src\util\logger.cpp (391): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-bvc8bs\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-bvc8bs\src\util\crashhandler.cpp (233): CrashHandler::SignalHandler
- d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF7B14CAD98)
- 00007FF7B14CAD98 (Factorio): (filename not available): __C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA578A08D)
- 00007FFAA578A08D (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA56F9C58)
- 00007FFAA56F9C58 (ntdll): (filename not available): RtlLookupFunctionEntry
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA578910E)
- 00007FFAA578910E (ntdll): (filename not available): KiUserExceptionDispatcher
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A33C29A)
- 00007FFA7A33C29A (d3d9): (filename not available): Direct3DCreate9Ex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A3361E8)
- 00007FFA7A3361E8 (d3d9): (filename not available): Direct3DCreate9Ex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A336235)
- 00007FFA7A336235 (d3d9): (filename not available): Direct3DCreate9Ex
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA7A3509B5)
- 00007FFA7A3509B5 (d3d9): (filename not available): Direct3DCreate9Ex
- c:\cygwin64\tmp\factorio-bvc8bs\libraries\allegro\addons\primitives\directx_shaders.cpp (101): _al_create_default_primitives_shader
- c:\cygwin64\tmp\factorio-bvc8bs\libraries\allegro\addons\primitives\prim_directx.cpp (182): get_display_local_data
- c:\cygwin64\tmp\factorio-bvc8bs\libraries\allegro\addons\primitives\prim_directx.cpp (523): draw_prim_raw
- c:\cygwin64\tmp\factorio-bvc8bs\libraries\allegro\addons\primitives\primitives.c (95): al_draw_prim
- c:\cygwin64\tmp\factorio-bvc8bs\libraries\allegro\addons\primitives\high_primitives.c (125): al_draw_line
- c:\cygwin64\tmp\factorio-bvc8bs\src\graphics\linedraworder.cpp (23): LineDrawOrder::render
- c:\cygwin64\tmp\factorio-bvc8bs\src\graphics\guirenderer.cpp (85): GuiRenderer::render
- c:\cygwin64\tmp\factorio-bvc8bs\src\mainloop.cpp (823): MainLoop::render
- c:\cygwin64\tmp\factorio-bvc8bs\src\mainloop.cpp (384): MainLoop::mainLoopStep
- c:\cygwin64\tmp\factorio-bvc8bs\src\mainloop.cpp (216): MainLoop::run
- c:\cygwin64\tmp\factorio-bvc8bs\src\main.cpp (808): wmain
- f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA5592774)
- 00007FFAA5592774 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFAA5750D61)
- 00007FFAA5750D61 (ntdll): (filename not available): RtlUserThreadStart
- 19.704 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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