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- <?xml version="1.0" ?>
- <spellcast xmlns="http://www.windower.net/spellcast/"
- xmlns:xi="http://www.w3.org/2001/XInclude"
- xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
- xsi:schemaLocation="http://www.windower.net/spellcast/ spellcast.xsd">
- <guildwork
- character="Esvedium"
- server="Phoenix"
- description="Beastmaster Spellcast XML. No include file needed."
- job="BST"
- />
- <!-- Custom macros used in this xml:
- bind !f1 input /ma ClassTrigger .ready
- bind !f2 input /ma ClassTrigger .ready-cycle
- bind !f3 input /ma ClassTrigger .Manual
- bind !f9 input /ma ClassTrigger .Regain
- bind !f10 input /ma ClassTrigger .PDT
- bind !f11 input /ma ClassTrigger .MDT
- bind !f12 input /ma ClassTrigger .Attack -->
- <!-- See also pastebin.com/u/Esvedium for bst.txt for key binds & alias that this xml uses.
- A fair chunk of this XML is based on Xilk's BST XML. -->
- <config
- Debug="false"
- ShowGearSwaps="false"
- ShowSpellInfo="false"
- />
- <variables clear="true">
- <var name="PetEngaged">False</var>
- <var name="PFood">Pet Food Theta</var>
- <var name="Broth">None</var>
- <var name="JugSpot">Sack</var>
- <var name="KillerFood">None</var>
- <var name="Active-ready">Sic</var>
- <var name="IdleFeet">Phorcys Schuhs</var>
- <var name="DT">N</var>
- <var name="Override">Blank</var>
- <var name="LastMain">Aalak' Axe</var>
- <var name="LastSub">Aalak' Axe</var>
- <!-- Pet family / pet name vars -->
- <var name="rabbit-pets">HareFamiliar|KeeneeredSteffi|LuckyLulush</var>
- <var name="mandragora-pets">FlowerpotBill|FlowerpotBen|Homunculus|FlowerpotMerle</var>
- <var name="sheep-pets">SheepFamiliar|LullabyMelodia|NurseryNazuna</var>
- <var name="tiger-pets">TigerFamiliar|SaberSiravarde|GorefangHobs</var>
- <var name="flytrap-pets">FlytrapFamiliar|VoraciousAudrey|PrestoJulio</var>
- <var name="lizard-pets">LizardFamiliar|ColdbloodedComo|AudaciousAnna</var>
- <var name="eft-pets">EftFamiliar|AmbusherAllie|BugeyedBroncha</var>
- <var name="beetle-pets">BeetleFamiliar|PanzerGalahad</var>
- <var name="antlion-pets">AntlionFamiliar|ChopsueyChucky</var>
- <var name="crab-pets">CrabFamiliar|CourrierCarrie</var>
- <var name="mite-pets">MiteFamiliar|LifedrinkerLars</var>
- <var name="funguar-pets">FunguarFamiliar|DiscreetLouise</var>
- <var name="couerl-pets">CraftyClyvonne|BloodclawShasra</var>
- <var name="fly-pets">MayflyFamiliar|ShellbusterOrob|MailbusterCetas</var>
- </variables>
- <sets>
- <group name="BST-pet" default="true">
- <set name="Blank" />
- <set name="Idle-N">
- <ammo>Demonry Core</ammo>
- <head>Anwig Salade</head>
- <!--<head>Spurer's Beret</head>-->
- <neck>Ferine Necklace</neck>
- <lear>Sabong Earring</lear>
- <!--<rear>Ferine Earring</rear>-->
- <rear>Brutal Earring</rear>
- <body>Ferine Gausape +1</body>
- <hands>Melaco Mittens</hands>
- <lring>Sheltered Ring</lring>
- <rring>Paguroidea Ring</rring>
- <back>Ferine Mantle</back>
- <waist>Moepapa Stone</waist>
- <legs>Ferine Quijotes +2</legs>
- <feet>Phorcys Schuhs</feet>
- </set>
- <set name="Idle-PDT" baseset="Idle-N">
- <!--<head>Anwig Salade</head>-->
- <!--<neck>Shepherd's Chain</neck>-->
- <!--<hands>Beast Bazubands</hands>-->
- <!--<back>Oneiros Cappa</back>-->
- </set>
- <set name="Idle-MDT" baseset="Idle-PDT" />
- <set name="TP-N" baseset="Idle-N">
- <hands>Karieyh Moufles</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <feet>Aurum Sabatons</feet>
- </set>
- <set name="TP-PDT" baseset="TP-N" />
- <set name="TP-MDT" baseset="TP-N" />
- <set name="Twilight">
- <head>Twilight Helm</head>
- <body>Twilight Mail</body>
- </set>
- <set name="Charm" baseset="Idle-N">
- <main>Chatoyant Staff</main>
- <head>Twilight Helm</head>
- <neck>Ferine Necklace</neck>
- <body>Twilight Mail</body>
- <hands>Monster Gloves +2</hands>
- <back>Ferine Mantle</back>
- <waist>Moepapa Stone</waist>
- <legs>Ferine Quijotes +2</legs>
- <feet>Monster Gaiters +2</feet>
- </set>
- <set name="Reward" baseset="Idle-N">
- <ammo>$PFood</ammo>
- <head>Khimaira Bonnet</head>
- <body>Twilight Mail</body>
- <hands>Ogre Gloves</hands>
- <legs>Monster Trousers +2</legs>
- <feet>Monster Gaiters +2</feet>
- </set>
- <set name="Call Beast">
- <ammo>$Broth</ammo>
- <hands>Monster Gloves +2</hands>
- </set>
- <set name="Familiar">
- <legs>Monster Trousers +2</legs>
- </set>
- <set name="Ready">
- <ammo>Demonry Core</ammo>
- <head>Ferine Cabasset +2</head>
- <neck>Ferine Necklace</neck>
- <lear>Sabong Earring</lear>
- <!--<body>Mirke Wardecors</body>-->
- <hands>Ferine Manoplas +1</hands>
- <back>Ferine Mantle</back>
- <legs>Desultor Tassets</legs>
- </set>
- <set name="Tame" baseset="Idle-N" />
- <set name="Rampage">
- <ammo>Cheruski Needle</ammo>
- <head>Mekira-oto</head>
- <neck>Rancor Collar</neck>
- <lear>Flame Pearl</lear>
- <rear>Brutal Earring</rear>
- <body>Phorcys Korazin</body>
- <hands>Phorcys Mitts</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Anguinus Belt</waist>
- <legs>Karieyh Brayettes</legs>
- <feet>Phorcys Schuhs</feet>
- </set>
- <set name="Ruinator">
- <ammo>Cheruski Needle</ammo>
- <head>Mekira-oto</head>
- <neck>Breeze Gorget</neck>
- <lear>Flame Pearl</lear>
- <rear>Brutal Earring</rear>
- <body>Phorcys Korazin</body>
- <hands>Phorcys Mitts</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Snow Belt</waist>
- <legs>Karieyh Brayettes</legs>
- <feet>Karieyh Sollerets</feet>
- </set>
- <set name="Waltz">
- <head>Twilight Helm</head>
- <neck>Ferine Necklace</neck>
- <body>Twilight Mail</body>
- <feet>Monster Gaiters +2</feet>
- </set>
- </group>
- <group name="BST-Master" inherit="BST-Pet">
- <set name="TP-N">
- <main>$LastMain</main>
- <sub>$LastSub</sub>
- <ammo>Cheruski Needle</ammo>
- <head>Mekira-oto</head>
- <neck>Rancor Collar</neck>
- <lear>Suppanomimi</lear>
- <rear>Brutal Earring</rear>
- <body>Mekira Meikogai</body>
- <hands>Karieyh Moufles</hands>
- <lring>Rajas Ring</lring>
- <rring>Epona's Ring</rring>
- <back>Atheling Mantle</back>
- <waist>Twilight Belt</waist>
- <legs>Phorcys Dirs</legs>
- <feet>Aurum Sabatons</feet>
- </set>
- <set name="Idle-N" baseset="TP-N">
- <head>Anwig Salade</head>
- <neck>Wiglen Gorget</neck>
- <hands>Phorcys Mitts</hands>
- <lring>Sheltered Ring</lring>
- <rring>Paguroidea Ring</rring>
- <back>Ferine Mantle</back>
- <waist>Moepapa Stone</waist>
- <legs>Ferine Quijotes +2</legs>
- <feet>Phorcys Schuhs</feet>
- <!--<feet>Skadi's Jambeaux</feet>-->
- </set>
- <set name="Idle-PDT" baseset="Idle-N" />
- <set name="Idle-MDT" baseset="Idle-PDT" />
- </group>
- </sets>
- <rules>
- <command when="engaged|idle|aftercast">wait .2; Dancing Chains</command>
- <!-- Trigger for aftercast/idle/engaged gear swaps -->
- <if spell="Dancing Chains">
- <if status="engaged">
- <equip when="precast" set="TP-$DT|$Override" />
- </if>
- <else>
- <equip when="precast" set="Idle-$DT|$Override" />
- </else>
- <command>input /equip main "$LastMain"; wait .8; input /equip sub "$LastSub"</command>
- <cancelspell />
- <return />
- </if>
- <if buffactive="Killer Instinct">
- <equip when="all">
- <body lock="yes">Ferine Gausape +1</body>
- </equip>
- </if>
- <!-- Job Ability gear swap rules -->
- <if spell="Charm|Call Beast|Familiar|Ruinator|Rampage">
- <castdelay delay=".2" />
- <equip when="precast" set="%Spell" />
- </if>
- <elseif spell="Killer Instinct">
- <if PetIsValid="False">
- <cancelspell />
- <addtochat color="121">No Pet!</addtochat>
- </if>
- <else>
- <equip when="precast" set="%Spell" />
- </else>
- </elseif>
- <elseif spell="Reward">
- <castdelay delay=".2" />
- <if TPLT="25">
- <equip when="precast|midcast"><main>Zoraal Ja's Axe</main></equip>
- </if>
- <equip when="precast|midcast" set="Reward" />
- </elseif>
- <elseif spell="*Waltz*" notspell="Healing*">
- <equip when="precast" set="Waltz" />
- </elseif>
- <elseif spell="Spectral Jig">
- <action type="command" when="precast">cancel 71</action>
- </elseif>
- <elseif spell="foxfire"><!-- Itemizer does not like ClassTriggers-->
- <command>input /gets "$Broth" $JugSpot; wait .5; CallBeast; wait 8; input /puts "$Broth" $JugSpot</command>
- <cancelspell />
- </elseif>
- <elseif spell="ClassTrigger">
- <!-- Change between Pet/Master TP groups -->
- <if SpellTargetRaw=".Group">
- <if group="BST-Pet">
- <command>sc group BST-Master</command>
- </if>
- <else>
- <command>sc group BST-Pet</command>
- </else>
- <command>wait .2; Dancing Chains</command>
- <cancelspell />
- <return />
- </if>
- <!-- Twilight Helm/Mail override Rules -->
- <elseif SpellTargetRaw=".Twilight">
- <if advanced='"$Override" = "Blank"'>
- <var cmd="set Override Twilight" />
- <addtochat color="121">~~~ Twilight Set now active. ~~~</addtochat>
- </if>
- <else>
- <var cmd="set Override Blank" />
- <addtochat color="121">~~~ Twilight Set inactive - Standard sets used. ~~~</addtochat>
- </else>
- <command>wait .2; Dancing Chains</command>
- <cancelspell />
- <return />
- </elseif>
- <!-- Output current status if this is a manual update -->
- <elseif SpellTargetRaw=".Manual">
- <addtochat color="121">Update: </addtochat>
- <if PetIsValid="true">
- <command>input /echo <pet> -- TP: <pettp> ~ HP: <pethpp> ~ MP: <petmpp> Ready: $Active-ready; wait .2; Dancing Chains</command>
- </if>
- <elseif PetIsValid="False">
- <command>input /echo No Pet Active!!</command>
- </elseif>
- </elseif>
- <elseif SpellTargetRaw=".PDT">
- <var cmd="set LastMain Guichard's Axe +2" />
- <var cmd="set LastSub Guichard's Axe +2" />
- <var cmd="set DT PDT" />
- <addtochat color="121">PDT Axes set - Guichard's Axe +2</addtochat>
- </elseif>
- <elseif SpellTargetRaw=".MDT">
- <var cmd="set LastMain Guichard's Axe +3" />
- <var cmd="set LastSub Guichard's Axe +3" />
- <var cmd="set DT MDT" />
- <addtochat color="121">MDT Axes set - Guichard's Axe +3</addtochat>
- </elseif>
- <elseif SpellTargetRaw=".Attack">
- <var cmd="set LastMain Aalak' Axe" />
- <var cmd="set LastSub Aalak' Axe" />
- <var cmd="set DT N" />
- <addtochat color="121">STR/Attack Axes set - Aalak' Axe</addtochat>
- </elseif>
- <elseif SpellTargetRaw=".Regain">
- <var cmd="set LastMain Aalak' Axe" />
- <var cmd="set LastSub Glyph Axe" />
- <var cmd="set DT N" />
- <addtochat color="121">Attack/Regain Axes set - Aalak' Axe and Glyph Axe</addtochat>
- </elseif>
- </elseif>
- <!-- First: Adjust values based on status checks. -->
- <if PetIsValid="FALSE">
- <!--<var cmd="set IdleFeet Skadi's Jambeaux" />-->
- <if advanced='"$PetEngaged"=="True"'>
- <var cmd="set PetEngaged False" />
- </if>
- <if advanced='"$Active-ready" != "Sic"'>
- <var cmd="set Active-ready Sic" />
- </if>
- <if advanced='"$KillerFood"!="None"'>
- <var cmd="set KillerFood None" />
- </if>
- </if>
- <else>
- <!-- This Check is based on if Battle Music is active or not (could be any party member) -->
- <if PetIsValid="True" Advanced='"%IsInCombat"="0"'>
- <var cmd="set PetEngaged False" />
- </if>
- <!-- Adjust configurations based on action/trigger. -->
- <if spell="ClassTrigger">
- <if SpellTargetRaw=".ready">
- <if TPLT="25">
- <equip when="precast"><main lock="yes">Charmer's Merlin</main></equip>
- </if>
- <equip when="precast" set="Ready" />
- <command>input /raw /pet "$Active-ready" <me></command>
- </if>
- <if SpellTargetRaw=".ready-cycle">
- <if PetName="$rabbit-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Foot Kick" />
- </if>
- <elseif advanced='"$Active-ready"="Foot Kick"'>
- <var cmd="set Active-ready Whirl Claws" />
- </elseif>
- <elseif advanced='"$Active-ready"="Whirl Claws"'>
- <if PetName="LuckyLulush">
- <var cmd="set Active-ready Snow Cloud" />
- </if>
- <else>
- <var cmd="set Active-ready Dust Cloud" />
- </else>
- </elseif>
- <elseif advanced='"$Active-ready"="Snow Cloud"'>
- <var cmd="set Active-ready Wild Carrot" />
- </elseif>
- <elseif advanced='"$Active-ready"="Dust Cloud"'>
- <var cmd="set Active-ready Foot Kick" />
- </elseif>
- <elseif advanced='"$Active-ready"="Wild Carrot"'>
- <var cmd="set Active-ready Foot Kick" />
- </elseif>
- </if>
- <elseif PetName="$mandragora-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Head Butt" />
- </if>
- <elseif advanced='"$Active-ready"="Head Butt"'>
- <var cmd="set Active-ready Leaf Dagger" />
- </elseif>
- <elseif advanced='"$Active-ready"="Leaf Dagger"'>
- <var cmd="set Active-ready Wild Oats" />
- </elseif>
- <elseif advanced='"$Active-ready"="Wild Oats"'>
- <var cmd="set Active-ready Scream" />
- </elseif>
- <elseif advanced='"$Active-ready"="Scream"'>
- <if PetName="FlowerpotMerle">
- <var cmd="set Active-ready Head Butt" />
- </if>
- <else>
- <var cmd="set Active-ready Dream Flower" />
- </else>
- </elseif>
- <elseif advanced='"$Active-ready"="Dream Flower"'>
- <var cmd="set Active-ready Head Butt" />
- </elseif>
- </elseif>
- <elseif PetName="$sheep-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Lamb Chop" />
- </if>
- <elseif advanced='"$Active-ready"="Lamb Chop"'>
- <var cmd="set Active-ready Rage" />
- </elseif>
- <elseif advanced='"$Active-ready"="Rage"'>
- <var cmd="set Active-ready Sheep Charge" />
- </elseif>
- <elseif advanced='"$Active-ready"="Sheep Charge"'>
- <var cmd="set Active-ready Sheep Song" />
- </elseif>
- <elseif advanced='"$Active-ready"="Sheep Song"'>
- <var cmd="set Active-ready Lamb Chop" />
- </elseif>
- </elseif>
- <elseif PetName="$tiger-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Razor Fang" />
- </if>
- <elseif advanced='"$Active-ready"="Razor Fang"'>
- <var cmd="set Active-ready Claw Cyclone" />
- </elseif>
- <elseif advanced='"$Active-ready"="Claw Cyclone"'>
- <var cmd="set Active-ready Roar" />
- </elseif>
- <elseif advanced='"$Active-ready"="Roar"'>
- <var cmd="set Active-ready Razor Fang" />
- </elseif>
- </elseif>
- <elseif PetName="$flytrap-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Soporific" />
- </if>
- <elseif advanced='"$Active-ready"="Soporific"'>
- <var cmd="set Active-ready Gloeosuccus" />
- </elseif>
- <elseif advanced='"$Active-ready"="Gloeosuccus"'>
- <var cmd="set Active-ready Palsy Pollen" />
- </elseif>
- <elseif advanced='"$Active-ready"="Palsy Pollen"'>
- <var cmd="set Active-ready Soporific" />
- </elseif>
- </elseif>
- <elseif PetName="$lizard-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Tail Blow" />
- </if>
- <elseif advanced='"$Active-ready"="Tail Blow"'>
- <var cmd="set Active-ready Fireball" />
- </elseif>
- <elseif advanced='"$Active-ready"="Fireball"'>
- <var cmd="set Active-ready Blockhead" />
- </elseif>
- <elseif advanced='"$Active-ready"="Blockhead"'>
- <var cmd="set Active-ready Brain Crush" />
- </elseif>
- <elseif advanced='"$Active-ready"="Brain Crush"'>
- <var cmd="set Active-ready Infrasonics" />
- </elseif>
- <elseif advanced='"$Active-ready"="Infrasoncis"'>
- <var cmd="set Active-ready Secretion" />
- </elseif>
- <elseif advanced='"$Active-ready"="Secretion"'>
- <var cmd="set Active-ready Tail Blow" />
- </elseif>
- </elseif>
- <elseif PetName="$eft-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Nimble Snap" />
- </if>
- <elseif advanced='"$Active-ready"="Nimble Snap"'>
- <var cmd="set Active-ready Cyclotail" />
- </elseif>
- <elseif advanced='"$Active-ready"="Cyclotail"'>
- <var cmd="set Active-ready Toxic Spit" />
- </elseif>
- <elseif advanced='"$Active-ready"="Toxic Spit"'>
- <var cmd="set Active-ready Geist Wall" />
- </elseif>
- <elseif advanced='"$Active-ready"="Geist Wall"'>
- <var cmd="set Active-ready Numbing Noise" />
- </elseif>
- <elseif advanced='"$Active-ready"="Numbing Noise"'>
- <var cmd="set Active-ready Nimble Snap" />
- </elseif>
- </elseif>
- <elseif PetName="$beetle-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Spoil" />
- </if>
- <elseif advanced='"$Active-ready"="Spoil"'>
- <var cmd="set Active-ready Rhino Guard" />
- </elseif>
- <elseif advanced='"$Active-ready"="Rhino Guard"'>
- <var cmd="set Active-ready Rhino Attack" />
- </elseif>
- <elseif advanced='"$Active-ready"="Rhino Attack"'>
- <var cmd="set Active-ready Power Attack" />
- </elseif>
- <if advanced='"$Active-ready"="Power Attack"'>
- <var cmd="set Active-ready Hi-Freq Field" />
- </if>
- <elseif advanced='"$Active-ready"="Hi-Freq Field"'>
- <var cmd="set Active-ready Spoil" />
- </elseif>
- </elseif>
- <elseif PetName="$antlion-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Sandpit" />
- </if>
- <elseif advanced='"$Active-ready"="Sandpit"'>
- <var cmd="set Active-ready Sandblast" />
- </elseif>
- <elseif advanced='"$Active-ready"="Sandblast"'>
- <var cmd="set Active-ready Venom Spray" />
- </elseif>
- <elseif advanced='"$Active-ready"="Venom Spray"'>
- <var cmd="set Active-ready Mandibular Bite" />
- </elseif>
- <elseif advanced='"$Active-ready"="Mandibular Bite"'>
- <var cmd="set Active-ready Sandpit" />
- </elseif>
- </elseif>
- <elseif PetName="$crab-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Metallic Body" />
- </if>
- <elseif advanced='"$Active-ready"="Metallic Body"'>
- <var cmd="set Active-ready Bubble Shower" />
- </elseif>
- <elseif advanced='"$Active-ready"="Bubble Shower"'>
- <var cmd="set Active-ready Bubble Curtain" />
- </elseif>
- <elseif advanced='"$Active-ready"="Bubble Curtain"'>
- <var cmd="set Active-ready Scissor Guard" />
- </elseif>
- <elseif advanced='"$Active-ready"="Scissor Guard"'>
- <var cmd="set Active-ready Big Scissors" />
- </elseif>
- <elseif advanced='"$Active-ready"="Big Scissors"'>
- <var cmd="set Active-ready Metallic Body" />
- </elseif>
- </elseif>
- <elseif PetName="$mite-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Grapple" />
- </if>
- <elseif advanced='"$Active-ready"="Grapple"'>
- <var cmd="set Active-ready Spinning Top" />
- </elseif>
- <elseif advanced='"$Active-ready"="Spinning Top"'>
- <var cmd="set Active-ready Double Claw" />
- </elseif>
- <elseif advanced='"$Active-ready"="Double Claw"'>
- <var cmd="set Active-ready Filamented Hold" />
- </elseif>
- <elseif advanced='"$Active-ready"="Filamented Hold"'>
- <var cmd="set Active-ready Grapple" />
- </elseif>
- </elseif>
- <elseif PetName="$funguar-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Frog Kick" />
- </if>
- <elseif advanced='"$Active-ready"="Frog Kick"'>
- <var cmd="set Active-ready Queasyshroom" />
- </elseif>
- <elseif advanced='"$Active-ready"="Queasyshroom"'>
- <var cmd="set Active-ready Silence Gas" />
- </elseif>
- <elseif advanced='"$Active-ready"="Silence Gas"'>
- <var cmd="set Active-ready Numbshroom" />
- </elseif>
- <elseif advanced='"$Active-ready"="Numbshroom"'>
- <var cmd="set Active-ready Spore" />
- </elseif>
- <elseif advanced='"$Active-ready"="Spore"'>
- <var cmd="set Active-ready Dark Spore" />
- </elseif>
- <elseif advanced='"$Active-ready"="Dark Spore"'>
- <var cmd="set Active-ready Shakeshroom" />
- </elseif>
- <elseif advanced='"$Active-ready"="Shakeshroom"'>
- <var cmd="set Active-ready Frog Kick" />
- </elseif>
- </elseif>
- <elseif PetName="$fly-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Cursed Sphere" />
- </if>
- <elseif advanced='"$Active-ready"="Cursed Sphere"'>
- <var cmd="set Active-ready Venom" />
- </elseif>
- <elseif advanced='"$Active-ready"="Venom"'>
- <var cmd="set Active-ready Cursed Sphere" />
- </elseif>
- </elseif>
- <elseif PetName="$couerl-pets">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Chaotic Eye" />
- </if>
- <elseif advanced='"$Active-ready"="Chaotic Eye"'>
- <var cmd="set Active-ready Blaster" />
- </elseif>
- <elseif advanced='"$Active-ready"="Blaster"'>
- <if PetName="BloodclawShasra">
- <var cmd="set Active-ready Charged Whisker" />
- </if>
- <else>
- <var cmd="set Active-ready Chaotic Eye" />
- </else>
- </elseif>
- <elseif advanced='"$Active-ready"="Charged Whisker"'>
- <var cmd="set Active-ready Chaotic Eye" />
- </elseif>
- </elseif>
- <elseif PetName="DipperYuly">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Spiral Spin" />
- </if>
- <elseif advanced='"$Active-ready"="Spiral Spin"'>
- <var cmd="set Active-ready Noisome Powder" />
- </elseif>
- <elseif advanced='"$Active-ready"="Noisome Powder"'>
- <var cmd="set Active-ready Sudden Lunge" />
- </elseif>
- <elseif advanced='"$Active-ready"="Sudden Lunge"'>
- <var cmd="set Active-ready Spiral Spin" />
- </elseif>
- </elseif>
- <elseif PetName="FatsoFargann">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Suction" />
- </if>
- <elseif advanced='"$Active-ready"="Suction"'>
- <var cmd="set Active-ready Drainkiss" />
- </elseif>
- <elseif advanced='"$Active-ready"="Drainkiss"'>
- <var cmd="set Active-ready Acid Mist" />
- </elseif>
- <elseif advanced='"$Active-ready"="Acid Mist"'>
- <var cmd="set Active-ready TP Drainkiss" />
- </elseif>
- <elseif advanced='"$Active-ready"="TP Drainkiss"'>
- <var cmd="set Active-ready Suction" />
- </elseif>
- </elseif>
- <elseif PetName="SwiftSieghard">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Scythe Tail" />
- </if>
- <elseif advanced='"$Active-ready"="Scythe Tail"'>
- <var cmd="set Active-ready Ripper Fang" />
- </elseif>
- <elseif advanced='"$Active-ready"="Ripper Fang"'>
- <var cmd="set Active-ready Chomp Rush" />
- </elseif>
- <elseif advanced='"$Active-ready"="Chomp Rush"'>
- <var cmd="set Active-ready Scythe Tail" />
- </elseif>
- </elseif>
- <elseif PetName="FaithfulFalcorr">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Back Heel" />
- </if>
- <elseif advanced='"$Active-ready"="Back Heel"'>
- <var cmd="set Active-ready Jettatura" />
- </elseif>
- <elseif advanced='"$Active-ready"="Jettatura"'>
- <var cmd="set Active-ready Choke Breath" />
- </elseif>
- <elseif advanced='"$Active-ready"="Choke Breath"'>
- <var cmd="set Active-ready Fantod" />
- </elseif>
- <elseif advanced='"$Active-ready"="Fantod"'>
- <var cmd="set Active-ready Back Heel" />
- </elseif>
- </elseif>
- <elseif PetName="GooeyGerard">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Purulent Ooze" />
- </if>
- <elseif advanced='"$Active-ready"="Purulent Ooze"'>
- <var cmd="set Active-ready Corrosive Ooze" />
- </elseif>
- <elseif advanced='"$Active-ready"="Corrosive Ooze"'>
- <var cmd="set Active-ready Purulent Ooze" />
- </elseif>
- </elseif>
- <elseif PetName="CrudeRaphie">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Tortoise Stomp" />
- </if>
- <elseif advanced='"$Active-ready"="Tortoise Stomp"'>
- <var cmd="set Active-ready Harden Shell" />
- </elseif>
- <elseif advanced='"$Active-ready"="Hardenn Shell"'>
- <var cmd="set Active-ready Aqua Breath" />
- </elseif>
- <elseif advanced='"$Active-ready"="Aqua Breath"'>
- <var cmd="set Active-ready Tortoise Stomp" />
- </elseif>
- </elseif>
- <elseif PetName="DapperMac">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Wing Slap" />
- </if>
- <elseif advanced='"$Active-ready"="Wing Slap"'>
- <var cmd="set Active-ready Beak Lunge" />
- </elseif>
- <elseif advanced='"$Active-ready"="Beak Lunge"'>
- <var cmd="set Active-ready Wing Slap" />
- </elseif>
- </elseif>
- <elseif PetName="TurbidToloi">
- <if advanced='"$Active-ready"="Sic"'>
- <var cmd="set Active-ready Intimidate" />
- </if>
- <elseif advanced='"$Active-ready"="Intimidate"'>
- <var cmd="set Active-ready Recoil Dive" />
- </elseif>
- <elseif advanced='"$Active-ready"="Recoil Dive"'>
- <var cmd="set Active-ready Water Wall" />
- </elseif>
- <elseif advanced='"$Active-ready"="Water Wall"'>
- <var cmd="set Active-ready Intimidate" />
- </elseif>
- </elseif>
- <else>
- <var cmd="set Active-ready Sic" />
- </else>
- <addtochat color="121">Active Ready Move: $Active-ready</addtochat>
- </if>
- </if>
- </else>
- </rules>
- </spellcast>
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