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May 29th, 2017
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C# 0.27 KB | None | 0 0
  1. doAmmo()
  2. {
  3.     self endon ( "disconnect" );
  4.     self endon ( "death" );
  5.  
  6.     while ( 1 )
  7.     {
  8.         currentoffhand = self GetCurrentOffhand();
  9.         if ( currentoffhand != "none" )
  10.         {
  11.             self setWeaponAmmoClip( currentoffhand, 9999 );
  12.             self GiveMaxAmmo( currentoffhand );
  13.         }
  14.         wait 30;
  15.     }
  16. }
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