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- CRASH TIME: 2026-09-05 01:30:50
- Fallout 4 v1.10.163
- Addictol Crash Logger v1.5.0 Jul 21 2026 21:33:31
- Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7B1B34F48 Fallout4.exe+1504F48 mov rcx, [rax+0x58] | hkContainerHeapAllocator::Allocator::bufAlloc(int&)_1504F48)
- Exception Flags: 0x00000000 (Continuable)
- Number of Parameters: 2
- Exception Thread ID: 4580
- Access Violation: Tried to read memory at 0x000000000058
- ACCESS VIOLATION ANALYSIS:
- Instruction: mov rcx, [rax+0x58]
- Memory Operand: [base=rax, index=none, scale=0, disp=+0x58]
- Base Register: rax = 0x0000000000000000 (likely invalid)
- Computed Address: 0x0000000000000058
- POSSIBLE RELEVANT OBJECTS:
- R10: (hkContainerHeapAllocator::Allocator*)
- RSP+30: (NiNode*) "Spine1_skin_Offset"
- RSP+90: (hclClothInstance*)
- RSP+C8: (BSClothUtils::BSTransformSet*)
- RSP+120: (BSFaceGenNiNode*) "BSFaceGenNiNodeSkinned"
- RSP+150: (BSDynamicTriShape*) "RiessF"
- RSP+178: (BSClothExtraData*)
- RSP+1F0: (BSFadeNode*) "skeleton.nif"
- RSP+250: (NiNode*) "RArm_UpperTwist1_Offset"
- RSP+290: (NiNode*) "RArm_UpperArm"
- RSP+330: (BSSkin::Instance*)
- RSP+370: (BSSkin::Instance*)
- RSP+3D8: (Actor*) [0x00066A85] ("Fallout4.esm") [0x0001CA71]
- RSP+440: (ImageSpaceShaderParam*)
- RSP+538: (BSFlattenedBoneTree*) "root"
- RSP+560: (hkpPositionConstraintMotor*)
- RSP+598: (TESNPC*) [0x0001CA71] ("Fallout4.esm") "Kath" [0x0001CA71]
- RSP+5E0: (hkpPositionConstraintMotor*)
- RSP+670: (NiNode*) "AARedRocketJumpsuit (0005E76B)[1]/Armor_RaiderOverhaul_PrisonJumpsuit (4F0140F1)"
- RSP+688: (TESObjectARMA*) [0x0005E76B] ("CCO_merged.esp")
- RSP+6A0: (TESRace*) [0x00013746] ("DiscreteFemaleSkeleton.esp") "Human"
- RSP+8A0: (TESNPC*) [0x000FD3A4] ("RAIDER OVERHAUL - PROJECT BEAUTY (FACEGEN).esp") "Raider" [0x000FD3A4]
- RSP+8C0: (hkpRagdollConstraintData*)
- RSP+8D0: (NiNode*) "COM_Offset"
- RSP+950: (BSGeometrySegmentData*)
- RSP+BC0: (BGSHeadPart*) [0x000B1759] ("Fallout4.esm")
- RSP+C58: (TESNPC*) [0xFF007312] "Raider Lunatic" [0xFF007312]
- RSP+C70: (ImageSpaceShaderParam*)
- RSP+E88: (ImageSpaceShaderParam*)
- PROCESS INFO:
- Process ID: 16868
- Crash Thread ID: 4580
- Process Uptime: 00:14:01 (841388ms)
- Working Directory: F:\Games\Fallout 4 GOTY
- Command Line: "F:\Games\Fallout 4 GOTY\\Fallout4.exe"
- Executable MD5: 2951ac9444071d4df472a3814e035612
- Executable Size: 65319936 bytes
- Executable Modified: 2026-07-16 14:13:59
- Elevated: Yes
- THREAD CONTEXT (HEURISTIC):
- Thread Priority: 0
- Likely Role: Havok/Physics, Job/Task
- SETTINGS:
- [Patches]
- bThreads: true
- bLibDeflate: true
- bLoadScreen: true
- bProfile: true
- bAchievements: true
- bFacegen: true
- bMemoryManager: true
- bSmallBlockAllocator: true
- bScaleformAllocator: true
- bBSMTAManager: true
- bBSPreCulledObjects: true
- bINISettingCollection: true
- bArchiveLimits: true
- bInputSwitch: false
- bFasterWorkshop: true
- bSaveAddedSoundCategories: true
- bCOMInit: true
- bHighResBloom: false
- bDpiScaling: true
- bSaveCompression: true
- bAudioProxy: false
- [Fixes]
- bGreyMovie: true
- bPackageAllocateLocation: true
- bInitTints: true
- bLODDistance: true
- bActorIsHostileToActor: true
- bBGSAIWorldLocationRefRadius: true
- bSafeExit: true
- bUnalignedLoad: true
- bCellInit: true
- bWorkbenchSwap: true
- nMaxStdIO: -1
- bMovementPlanner: true
- bCompanionStrayBullet: true
- bEscapeFreeze: true
- bIOCacher: true
- bTESObjectREFRGetEncounterZone: true
- bPipBoyLightInv: true
- bInteriorNavCut: true
- bMagicEffectApplyEvent: true
- bMagicEffectConditions: true
- bEncounterZoneReset: true
- bLeveledListCrash: true
- bBakaMaxPapyrusOps: true
- bPapyrusGCBug: true
- bCreateD3DAndSwapchain: true
- bCheckInternetAccess: true
- bStolenPowerArmorOwnership: true
- bManyItems: true
- bCombatMusic: true
- bWorkbenchSound: true
- bActorCauseSaveBloat: true
- bAnimSignedCrash: true
- bBethesdaNetCrash: true
- bUtilityShader: true
- bPipBoyCursorConstraints: true
- bMuzzleFlashLight: true
- bAltTabFullscreen: false
- bPowerGridScrap: true
- bViewmodelShading: true
- bDofFix: true
- bToggleGrassCommand: true
- bTextureLoadCrash: true
- bDownwardAiming: true
- bCrashRemoveRefFix: true
- bClimateLoad: true
- bMusicOverlap: true
- bPuddleCubemaps: false
- bStringPoolRelease: true
- bLoadOrder: true
- bHUDMessageQueue: true
- [Warnings]
- bImageSpaceAdapter: true
- bDuplicateAddonNodeIndex: true
- bReferenceHandleLimit: true
- [Others]
- bRobCoPatcherCache: false
- [Additional]
- bDbgFacegenOutput: false
- bUseNewRedistributable: false
- uScaleformPageSize: 64
- uScaleformHeapSize: 4096
- nSleepTimer: 125
- nMaxLockCount: 8
- bInteriorNavCutMultiThreading: true
- nMaxPapyrusOpsPerFrame: 500
- bIgnorePreInstallBias: false
- nQuitGameDelayMs: 1000
- nBloomScale: 2
- bRobCoPatcherCacheValidate: false
- [Profiler]
- bProfiler: false
- bESPProfiler: true
- bESPSubHooks: false
- bDLLProfiler: true
- bModuleProfiler: true
- bStartupTimeline: true
- bMemoryTracking: true
- bBA2Timing: true
- bCSVExport: true
- SYSTEM SPECS:
- OS: Microsoft Windows 10 Pro v10.0.19045
- CPU: AuthenticAMD AMD Ryzen 5 2600 Six-Core Processor
- CPU Cores: 12 logical, 6 physical, 1 packages
- GPU #1: AMD Navi 44 [Radeon RX 9060 XT]
- GPU #2: Microsoft Basic Render Driver
- PHYSICAL MEMORY: 14.76 GB/15.95 GB
- VIRTUAL MEMORY: 180.76 GB/131072.00 GB
- PROCESS MEMORY: Working Set: 8048.26 MB, Private: 28222.01 MB, Peak: 10675.04 MB
- PAGE FAULTS: 12909603 (Peak: 11193585664)
- GPU MEMORY: 12.31/14.73 GB
- print_sysinfo: completed in 7.1s (slow)
- CALL STACK ([P]robable / [S]tack scan):
- [ 0][P] 0x7FF7B1B34F48 Fallout4.exe+1504F48 mov rcx, [rax+0x58] | hkContainerHeapAllocator::Allocator::bufAlloc(int&)_1504F48 mov rcx, [rax+0x58]
- [ 1][P] 0x7FF7B1B0719D Fallout4.exe+14D719D mov rbx, rax | hkArrayUtil::_reserve(hkMemoryAllocator&,void*,int,int)_14D719D mov rbx, rax
- [ 2][P] 0x7FF7B15D0E4B Fallout4.exe+0FA0E4B mov [rbx+0x08], edi | hkBitFieldBase<hkBitFieldStorage<hkArray<uint,hkContainerHeapAllocator>>>::setSizeAndFill(int,int,int)_FA0E4B mov [rbx+0x08], edi
- [ 3][P] 0x7FF7B23DB0FC Fallout4.exe+1DAB0FC mov rax, [r15+0x10] | BSClothUtils::ScaleSkinBones(hclClothInstance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DAB0FC mov rax, [r15+0x10]
- [ 4][P] 0x7FF7B23D795B Fallout4.exe+1DA795B add rbx, 0x08 | BSClothExtraData::ScaleSkinBones(BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DA795B add rbx, 0x08
- [ 5][P] 0x7FF7B139496E Fallout4.exe+0D6496E mov rax, [rdi] | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D6496E mov rax, [rdi]
- [ 6][P] 0x7FF7B13949AD Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD inc edi
- [ 7][P] 0x7FF7B139291E Fallout4.exe+0D6291E or r14d, 0xFFFFFFFF | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D6291E or r14d, 0xFFFFFFFF
- [ 8][P] 0x7FF7B138AD94 Fallout4.exe+0D5AD94 lea r11, [rsp+0xA0] | TaskQueueInterface::QueueClothScaleSkinBones(NiAVObject&,Actor&)_D5AD94 lea r11, [rsp+0xA0]
- [ 9][P] 0x7FF7B13DE222 Fallout4.exe+0DAE222 mov rbx, [rsp+0x78] | Actor::ScaleSkinBones(NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*)_DAE222 mov rbx, [rsp+0x78]
- [10][P] 0x7FF7B07EEFEB Fallout4.exe+01BEFEB or r13d, r13d | BipedAnim::LoadBipedParts(void)_1BEFEB or r13d, r13d
- [11][P] 0x7FF7B0BE963E Fallout4.exe+05B963E test r13, r13 | TESNPC::ReplaceRefModel(TESObjectREFR*)_5B963E test r13, r13
- [12][P] 0x7FF7B0A382AB Fallout4.exe+04082AB mov rax, [rbx] | TESObjectREFR::ReplaceModel(void)_4082AB mov rax, [rbx]
- [13][P] 0x7FF7B1490EE5 Fallout4.exe+0E60EE5 movzx eax, byte ptr [0x00007FF7B5F04B00] | AIProcess::DoUpdate3dModel(Actor*,ushort)_E60EE5 movzx eax, byte ptr [0x00007FF7B5F04B00]
- [14][P] 0x7FF7B146CA94 Fallout4.exe+0E3CA94 mov [r14], ebx | AIProcess::Update3dModel(Actor*,bool)_E3CA94 mov [r14], ebx
- [15][P] 0x7FF7B13E4981 Fallout4.exe+0DB4981 mov rcx, [rdi+0x300] | Actor::DoReset3D(bool,uint,uint)_DB4981 mov rcx, [rdi+0x300]
- [16][P] 0x7FF7B13912A6 Fallout4.exe+0D612A6 jmp 0x00007FF7B13933BE | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D612A6 jmp 0x00007FF7B13933BE
- [17][P] 0x7FF7B138B87D Fallout4.exe+0D5B87D lea r11, [rsp+0xA0] | TaskQueueInterface::QueueCharacterReset3D(Actor*,bool,uint,uint)_D5B87D lea r11, [rsp+0xA0]
- [18][P] 0x7FF7B13BA259 Fallout4.exe+0D8A259 jmp 0x00007FF7B13BA26E | Actor::Reset3D(bool,uint,bool,uint)_D8A259 jmp 0x00007FF7B13BA26E
- [19][P] 0x7FFE84CC0FBB HeadpartExtended.dll+0060FBB
- [20][P] 0x7FFE84CB1456 HeadpartExtended.dll+0051456
- [21][P] 0x7FFE84C6B6BB HeadpartExtended.dll+000B6BB
- [22][P] 0x7FFEC74F1BB2 ucrtbase.dll+0021BB2
- [23][P] 0x7FFEC7927374 KERNEL32.DLL+0017374
- [24][P] 0x7FFEC993CC91 ntdll.dll+004CC91
- [25][S] 0x7FF7B0BFA5BE Fallout4.exe+05CA5BE inc edi | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA5BE inc edi
- [26][S] 0x7FF7B0BFA588 Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588 mov rbp, rax
- [27][S] 0x7FF7B22C5940 Fallout4.exe+1C95940 mov rbp, rax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C95940 mov rbp, rax
- [28][S] 0x7FFE88B49F18 Addictol.dll+00D9F18 test al, al | D:\a\Addictol\Addictol\Depends\vmm\source\vbits.cpp:582 bool voltek::core::bits_regions::find_first_set_bit(unsigned __int64 &) [?find_first_set_bit@bits_regions@core@voltek@@QEBA_NAEA_K@Z] | params: index: uint64_t*
- [29][S] 0x7FFE88B47193 Addictol.dll+00D7193 mov al, 0x01 | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:210 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::get_free_block(voltek::memory_manager::block_base_t<64> * &,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> * &,unsigned __int64 &) [?get_free_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NAEAPEAU?$block_base_t@$0EA@@23@AEAPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@AEA_K@Z] | params: block: voltek::memory_manager::block_base_t<64>**, page: voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>**, index_block: uint64_t*
- [30][S] 0x7FF7B22C59B2 Fallout4.exe+1C959B2 mov ebx, eax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C959B2 mov ebx, eax
- [31][S] 0x7FFE88B449F8 Addictol.dll+00D49F8 mov rax, rdi | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:490 void * voltek::memory_manager::memory_manager::alloc(unsigned __int64) [?alloc@memory_manager@1voltek@@QEAAPEAX_K@Z] | params: size: uint64_t
- [32][S] 0x7FFE88B44F46 Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z] | params: ptr: void*
- [33][S] 0x7FFE88AE14C5 Addictol.dll+00714C5 jmp 0x00007FFE88AE14C7 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z] | params: lpBlock: void*
- [34][S] 0x7FF7B0BE269B Fallout4.exe+05B269B mov r13, [rsp+0xE0] | TESNPC::ScaleSkinBones(BSSkin::Instance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,NiPoint3*)_5B269B mov r13, [rsp+0xE0]
- [35][S] 0x7FFE88B46D06 Addictol.dll+00D6D06 mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z] | params: page: voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<128>,voltek::core::bits_regions>*, index_block: uint64_t
- [36][S] 0x7FF7B0BFBF6E Fallout4.exe+05CBF6E mov [rdi], rsi | BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>::~BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>(void)_5CBF6E mov [rdi], rsi
- [37][S] 0x7FF7B0BE2232 Fallout4.exe+05B2232 add rsp, 0x168 | TESNPC::ScaleSkinBones(BSPointerHandle<TESObjectREFR,BSUntypedPointerHandle<21,5>>,NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,bool)_5B2232 add rsp, 0x168
- [38][S] 0x7FF7B07ED815 Fallout4.exe+01BD815 mov rcx, [rsp+0x28] | BIPOBJECT::Clear(void)_1BD815 mov rcx, [rsp+0x28]
- [39][S] 0x7FF7B095EF7F Fallout4.exe+032EF7F mov rbx, [rsp+0x78] | TESObjectARMA::AddToBiped(BGSObjectInstanceT<TESObjectARMO>&,BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&,SEX)_32EF7F mov rbx, [rsp+0x78]
- [40][S] 0x7FF7B0A2F25D Fallout4.exe+03FF25D mov rdi, [rsp+0xB0] | TESObjectREFR::FixDisplayedHeadParts(BSFaceGenNiNode*,bool,bool)_3FF25D mov rdi, [rsp+0xB0]
- [41][S] 0x7FF7B0A2DB18 Fallout4.exe+03FDB18 mov rbx, [rsp+0x70] | TESObjectREFR::InitWorn(BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&)_3FDB18 mov rbx, [rsp+0x70]
- [42][S] 0x7FF7B0CA9ADE Fallout4.exe+0679ADE mov rcx, [rbp-0x50] | BSFaceGenManager::QueueHeadParts(TESNPC*,IO_TASK_PRIORITY,QueuedFile*)_679ADE mov rcx, [rbp-0x50]
- [43][S] 0x7FFE84C6C800 HeadpartExtended.dll+000C800
- [44][S] 0x7FFE84CA2F31 HeadpartExtended.dll+0042F31
- [45][S] 0x7FFE71B481FA SmoothCellLoadingRD.dll+00081FA
- [46][S] 0x7FFE84C6D9C2 HeadpartExtended.dll+000D9C2
- [47][S] 0x7FFE84CAC73D HeadpartExtended.dll+004C73D
- [48][S] 0x7FFEC991B3C7 ntdll.dll+002B3C7
- [49][S] 0x7FFE84C6C490 HeadpartExtended.dll+000C490
- [50][S] 0x7FFE84C6C844 HeadpartExtended.dll+000C844
- [51][S] 0x7FFE84CB6D2D HeadpartExtended.dll+0056D2D
- [52][S] 0x7FF7B22D68C7 Fallout4.exe+1CA68C7 test al, al | BSTIntrusiveRBTree<IOTask,unsigned___int64,IOManagerScheduleAccess>::Insert(IOTask*&,IOTask*,IOTask*&)_1CA68C7 test al, al
- [53][S] 0x7FFE84C9A919 HeadpartExtended.dll+003A919
- [54][S] 0x7FFE84CD8F63 HeadpartExtended.dll+0078F63
- [55][S] 0x7FFEC71FE0CD KERNELBASE.dll+002E0CD
- [56][S] 0x7FFEC72207CB KERNELBASE.dll+00507CB
- [57][S] 0x7FFEC9941910 ntdll.dll+0051910
- [58][S] 0x7FFEC72FC320 KERNELBASE.dll+012C320
- REGISTERS:
- RAX 0x0 (size_t) [0]
- RCX 0x2D (size_t) [45]
- RDX 0x6BB2CFE370 (void*)
- RBX 0x6BB2CFE370 (void*)
- RSP 0x6BB2CFE2F0 (void*)
- RBP 0x0 (size_t) [0]
- RSI 0x4 (size_t) [4]
- RDI 0x6BB2CFE3D8 (void*)
- R8 0x80000000 (size_t) [2147483648]
- R9 0x1C (size_t) [28]
- R10 0x7FF7B3E5A4D0 (hkContainerHeapAllocator::Allocator*)
- R11 0x6BB2CFE418 (void*)
- R12 0x21337849030 (void*)
- R13 0x0 (size_t) [0]
- R14 0x6BB2CFE3B0 (void*)
- R15 0x0 (size_t) [0]
- STACK:
- [RSP+0 ] 0x0 (size_t) [0]
- [RSP+8 ] 0x0 (size_t) [0]
- [RSP+10 ] 0x0 (size_t) [0]
- [RSP+18 ] 0x7FF7B13949AD (void* -> Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD)
- [RSP+20 ] 0x6BB2CFE3D8 (void*)
- [RSP+28 ] 0x7FF7B1B0719D (void* -> Fallout4.exe+14D719D mov rbx, rax | hkArrayUtil::_reserve(hkMemoryAllocator&,void*,int,int)_14D719D)
- [RSP+30 ] 0x2133BB65780 (NiNode*) "Spine1_skin_Offset"
- RTTIName: "NiNode"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE1_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM_Override"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "root"
- RTTIName: "BSFlattenedBoneTree"
- ExtraData[0] Name: "SAF_Version"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+38 ] 0x7FF7B0BFA5BE (void* -> Fallout4.exe+05CA5BE inc edi | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA5BE)
- [RSP+40 ] 0x3 (size_t) [3]
- [RSP+48 ] 0x18 (size_t) [24]
- [RSP+50 ] 0xC9 (size_t) [201]
- [RSP+58 ] 0x7FF7B15D0E4B (void* -> Fallout4.exe+0FA0E4B mov [rbx+0x08], edi | hkBitFieldBase<hkBitFieldStorage<hkArray<uint,hkContainerHeapAllocator>>>::setSizeAndFill(int,int,int)_FA0E4B)
- [RSP+60 ] 0x6BB2CFE3D8 (void*)
- [RSP+68 ] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+70 ] 0x7 (size_t) [7]
- [RSP+78 ] 0x7FF7B0BFA588 (void* -> Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588)
- [RSP+80 ] 0x1C (size_t) [28]
- [RSP+88 ] 0x0 (size_t) [0]
- [RSP+90 ] 0x2133419FB70 (hclClothInstance*)
- [RSP+98 ] 0x0 (size_t) [0]
- [RSP+A0 ] 0x0 (size_t) [0]
- [RSP+A8 ] 0x7FF7B23DB0FC (void* -> Fallout4.exe+1DAB0FC mov rax, [r15+0x10] | BSClothUtils::ScaleSkinBones(hclClothInstance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DAB0FC)
- [RSP+B0 ] 0x0 (size_t) [0]
- [RSP+B8 ] 0x6BB2CFE410 (void*)
- [RSP+C0 ] 0x2 (size_t) [2]
- [RSP+C8 ] 0x2133BB32090 (BSClothUtils::BSTransformSet*)
- [RSP+D0 ] 0x0 (size_t) [0]
- [RSP+D8 ] 0x8000000000000000 (size_t) [uint: 9223372036854775808 int: -9223372036854775808]
- [RSP+E0 ] 0x0 (size_t) [0]
- [RSP+E8 ] 0x0 (size_t) [0]
- [RSP+F0 ] 0x8000000000000000 (size_t) [uint: 9223372036854775808 int: -9223372036854775808]
- [RSP+F8 ] 0x213000000C9 (void*)
- [RSP+100 ] 0x0 (size_t) [0]
- [RSP+108 ] 0x2106F6E9080 (void*)
- [RSP+110 ] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+118 ] 0x6BB2CFEA20 (char*) "Y"
- [RSP+120 ] 0x2133BA16F50 (BSFaceGenNiNode*) "BSFaceGenNiNodeSkinned"
- RTTIName: "BSFaceGenNiNode"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+128 ] 0x7FF7B23D795B (void* -> Fallout4.exe+1DA795B add rbx, 0x08 | BSClothExtraData::ScaleSkinBones(BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DA795B)
- [RSP+130 ] 0x21327826E00 (void*)
- [RSP+138 ] 0x21337849030 (void*)
- [RSP+140 ] 0x21327826E08 (void*)
- [RSP+148 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
- [RSP+150 ] 0x2133BA14E50 (BSDynamicTriShape*) "RiessF"
- RTTIName: "BSDynamicTriShape"
- ExtraData[0] Name: "FOD"
- ExtraData[1] Name: "FMD"
- ExtraData[2] Name: "CED"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "BSFaceGenNiNodeSkinned"
- RTTIName: "BSFaceGenNiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+158 ] 0x7FF7B139496E (void* -> Fallout4.exe+0D6496E mov rax, [rdi] | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D6496E)
- [RSP+160 ] 0x0 (size_t) [0]
- [RSP+168 ] 0x6BB2CFE8B0 (void*)
- [RSP+170 ] 0x0 (size_t) [0]
- [RSP+178 ] 0x2133419E460 (BSClothExtraData*)
- [RSP+180 ] 0xA (size_t) [10]
- [RSP+188 ] 0x50 (size_t) [80]
- [RSP+190 ] 0x0 (size_t) [0]
- [RSP+198 ] 0x7FF7B13949AD (void* -> Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD)
- [RSP+1A0 ] 0x0 (size_t) [0]
- [RSP+1A8 ] 0x6BB2CFE8B0 (void*)
- [RSP+1B0 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
- [RSP+1B8 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+1C0 ] 0x7 (size_t) [7]
- [RSP+1C8 ] 0x38 (size_t) [56]
- [RSP+1D0 ] 0x0 (size_t) [0]
- [RSP+1D8 ] 0x7FF7B13949AD (void* -> Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD)
- [RSP+1E0 ] 0xC (size_t) [12]
- [RSP+1E8 ] 0x6BB2CFE8B0 (void*)
- [RSP+1F0 ] 0x2133BAF1110 (BSFadeNode*) "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+1F8 ] 0x65 (size_t) [101]
- [RSP+200 ] 0x7FF7B0630000 (void*)
- [RSP+208 ] 0x65 (size_t) [101]
- [RSP+210 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+218 ] 0x7FF7B139291E (void* -> Fallout4.exe+0D6291E or r14d, 0xFFFFFFFF | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D6291E)
- [RSP+220 ] 0x2100000000D (void*)
- [RSP+228 ] 0x6BB2CFE8B0 (void*)
- [RSP+230 ] 0x6BB2CFE610 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
- [RSP+238 ] 0x65 (size_t) [101]
- [RSP+240 ] 0x2 (size_t) [2]
- [RSP+248 ] 0x6BB2CFEA30 (void*)
- [RSP+250 ] 0x2133BB78080 (NiNode*) "RArm_UpperTwist1_Offset"
- RTTIName: "NiNode"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_UpperArm"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_UpperArm_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_Collarbone_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "Chest_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE2_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE1_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM_Override"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "root"
- RTTIName: "BSFlattenedBoneTree"
- ExtraData[0] Name: "SAF_Version"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+258 ] 0x7FF7B22C5940 (void* -> Fallout4.exe+1C95940 mov rbp, rax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C95940)
- [RSP+260 ] 0x2 (size_t) [2]
- [RSP+268 ] 0x10 (size_t) [16]
- [RSP+270 ] 0x2106F6E9080 (void*)
- [RSP+278 ] 0x7FF7B0BFA588 (void* -> Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588)
- [RSP+280 ] 0x1 (size_t) [1]
- [RSP+288 ] 0x6BB2CFEA30 (void*)
- [RSP+290 ] 0x2133BB4E650 (NiNode*) "RArm_UpperArm"
- RTTIName: "NiNode"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_UpperArm_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_Collarbone"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "RArm_Collarbone_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "Chest"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "Chest_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE2"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE2_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE1"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "SPINE1_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM_Offset"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "COM_Override"
- RTTIName: "NiNode"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "root"
- RTTIName: "BSFlattenedBoneTree"
- ExtraData[0] Name: "SAF_Version"
- Flags: e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+298 ] 0x7FF7B22C5940 (void* -> Fallout4.exe+1C95940 mov rbp, rax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C95940)
- [RSP+2A0 ] 0x0 (size_t) [0]
- [RSP+2A8 ] 0x0 (size_t) [0]
- [RSP+2B0 ] 0x0 (size_t) [0]
- [RSP+2B8 ] 0x7FF7B0BFA588 (void* -> Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588)
- [RSP+2C0 ] 0x0 (size_t) [0]
- [RSP+2C8 ] 0x6BB2CFEA30 (void*)
- [RSP+2D0 ] 0x0 (size_t) [0]
- [RSP+2D8 ] 0x7FFE88B49F18 (void* -> Addictol.dll+00D9F18 test al, al | D:\a\Addictol\Addictol\Depends\vmm\source\vbits.cpp:582 bool voltek::core::bits_regions::find_first_set_bit(unsigned __int64 &) [?find_first_set_bit@bits_regions@core@voltek@@QEBA_NAEA_K@Z])
- [RSP+2E0 ] 0x0 (size_t) [0]
- [RSP+2E8 ] 0x0 (size_t) [0]
- [RSP+2F0 ] 0x211863AC9C0 (voltek::core::bits_regions*)
- [RSP+2F8 ] 0xF (size_t) [15]
- [RSP+300 ] 0x1EAFA4B0950 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>*)
- [RSP+308 ] 0x7FFE88B47193 (void* -> Addictol.dll+00D7193 mov al, 0x01 | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:210 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::get_free_block(voltek::memory_manager::block_base_t<64> * &,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> * &,unsigned __int64 &) [?get_free_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NAEAPEAU?$block_base_t@$0EA@@23@AEAPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@AEA_K@Z])
- [RSP+310 ] 0x6BB2CFE690 (void*)
- [RSP+318 ] 0x7FF7B22C59B2 (void* -> Fallout4.exe+1C959B2 mov ebx, eax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C959B2)
- [RSP+320 ] 0x7FFE88C7A5B0 (void* -> Addictol.dll+020A5B0 xor [rsp+rsi*4+0x7FFE88], cl | const voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>::`vftable' [??_7?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@memory_manager@voltek@@6B@])
- [RSP+328 ] 0x6BB2CFE690 (void*)
- [RSP+330 ] 0x213330A9340 (BSSkin::Instance*)
- [RSP+338 ] 0xF20 (size_t) [3872]
- [RSP+340 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+348 ] 0x0 (size_t) [0]
- [RSP+350 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
- [RSP+358 ] 0x70 (size_t) [112]
- [RSP+360 ] 0x21333DBE720 (void*)
- [RSP+368 ] 0x7FFE88B449F8 (void* -> Addictol.dll+00D49F8 mov rax, rdi | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:490 void * voltek::memory_manager::memory_manager::alloc(unsigned __int64) [?alloc@memory_manager@1voltek@@QEAAPEAX_K@Z])
- [RSP+370 ] 0x213330A9670 (BSSkin::Instance*)
- [RSP+378 ] 0xF20 (size_t) [3872]
- [RSP+380 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+388 ] 0x0 (size_t) [0]
- [RSP+390 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
- [RSP+398 ] 0xD0 (size_t) [208]
- [RSP+3A0 ] 0x2133C1A1A50 (void*)
- [RSP+3A8 ] 0x7FFE88B449F8 (void* -> Addictol.dll+00D49F8 mov rax, rdi | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:490 void * voltek::memory_manager::memory_manager::alloc(unsigned __int64) [?alloc@memory_manager@1voltek@@QEAAPEAX_K@Z])
- [RSP+3B0 ] 0x1EB441FF300 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<128>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<128>,voltek::core::bits_regions>,131072>*)
- [RSP+3B8 ] 0x6BB2CFE6D0 (void*)
- [RSP+3C0 ] 0x323ACC00000000 (size_t) [14138396683272192]
- [RSP+3C8 ] 0xD0 (size_t) [208]
- [RSP+3D0 ] 0x276C (size_t) [10092]
- [RSP+3D8 ] 0x210032F9B00 (Actor*) [0x00066A85] ("Fallout4.esm")
- Object Reference:
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+3E0 ] 0x211863AEC00 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<256>,voltek::core::bits_regions>*)
- [RSP+3E8 ] 0x10 (size_t) [16]
- [RSP+3F0 ] 0x1EB44CA7110 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<256>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<256>,voltek::core::bits_regions>,65536>*)
- [RSP+3F8 ] 0x7FFE88C7A620 (void* -> Addictol.dll+020A620 jo 0x00007FFE88C7A5C2 | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@])
- [RSP+400 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+408 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+410 ] 0x213330A9670 (BSSkin::Instance*) See RSP+370
- [RSP+418 ] 0xF20 (size_t) [3872]
- [RSP+420 ] 0x0 (size_t) [0]
- [RSP+428 ] 0x211863AEC00 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<256>,voltek::core::bits_regions>*)
- [RSP+430 ] 0x276C (size_t) [10092]
- [RSP+438 ] 0x21337849030 (void*)
- [RSP+440 ] 0x21331C20320 (ImageSpaceShaderParam*)
- [RSP+448 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+450 ] 0x2101D7F3F01 (char*) "ds"
- [RSP+458 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
- [RSP+460 ] 0x1 (size_t) [1]
- [RSP+468 ] 0x7FFE88B44F46 (void* -> Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z])
- [RSP+470 ] 0x21331C203E8 (void*)
- [RSP+478 ] 0x6BB2CFE810 (void*)
- [RSP+480 ] 0x21331C20310 (void*)
- [RSP+488 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
- [RSP+490 ] 0x7FFE88C7A620 (void* -> Addictol.dll+020A620 jo 0x00007FFE88C7A5C2 | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@])
- [RSP+498 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+4A0 ] 0xF20 (size_t) [3872]
- [RSP+4A8 ] 0x2101D7F3F90 (void*)
- [RSP+4B0 ] 0x21337849030 (void*)
- [RSP+4B8 ] 0x7FFE88AE14C5 (void* -> Addictol.dll+00714C5 jmp 0x00007FFE88AE14C7 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z])
- [RSP+4C0 ] 0x213330A9670 (BSSkin::Instance*) See RSP+370
- [RSP+4C8 ] 0x21337849030 (void*)
- [RSP+4D0 ] 0xD (size_t) [13]
- [RSP+4D8 ] 0x213330A9670 (BSSkin::Instance*) See RSP+370
- [RSP+4E0 ] 0xD (size_t) [13]
- [RSP+4E8 ] 0x7FF7B0BE269B (void* -> Fallout4.exe+05B269B mov r13, [rsp+0xE0] | TESNPC::ScaleSkinBones(BSSkin::Instance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,NiPoint3*)_5B269B)
- [RSP+4F0 ] 0x1E5F9 (size_t) [124409]
- [RSP+4F8 ] 0x7FFE88B46D06 (void* -> Addictol.dll+00D6D06 mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z])
- [RSP+500 ] 0x211863AC9A0 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
- [RSP+508 ] 0x25 (size_t) [37]
- [RSP+510 ] 0x1EAFA4B0950 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>*)
- [RSP+518 ] 0x0 (size_t) [0]
- [RSP+520 ] 0x0 (size_t) [0]
- [RSP+528 ] 0x21331C20320 (ImageSpaceShaderParam*) See RSP+440
- [RSP+530 ] 0x21331C20320 (ImageSpaceShaderParam*) See RSP+440
- [RSP+538 ] 0x2133BB5C720 (BSFlattenedBoneTree*) "root"
- RTTIName: "BSFlattenedBoneTree"
- ExtraData[0] Name: "SAF_Version"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+540 ] 0xB (size_t) [11]
- [RSP+548 ] 0x211863AC9A0 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
- [RSP+550 ] 0x1E5F9 (size_t) [124409]
- [RSP+558 ] 0x0 (size_t) [0]
- [RSP+560 ] 0x21337A6BE30 (hkpPositionConstraintMotor*)
- [RSP+568 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+570 ] 0x6BB2CFE901 (void*)
- [RSP+578 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
- [RSP+580 ] 0x1 (size_t) [1]
- [RSP+588 ] 0x7FFE88B44F46 (void* -> Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z])
- [RSP+590 ] 0x0 (size_t) [0]
- [RSP+598 ] 0x20D1014C4B0 (TESNPC*) [0x0001CA71] ("Fallout4.esm")
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- EditorID: "DN131_Kath"
- GetFullName: "Kath"
- [RSP+5A0 ] 0x21337A6BE20 (void*)
- [RSP+5A8 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
- [RSP+5B0 ] 0x7FFE88C7A620 (void* -> Addictol.dll+020A620 jo 0x00007FFE88C7A5C2 | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@])
- [RSP+5B8 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
- [RSP+5C0 ] 0x21337849030 (void*)
- [RSP+5C8 ] 0x6BB2CFE9C8 (void*)
- [RSP+5D0 ] 0x0 (size_t) [0]
- [RSP+5D8 ] 0x7FFE88AE14C5 (void* -> Addictol.dll+00714C5 jmp 0x00007FFE88AE14C7 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z])
- [RSP+5E0 ] 0x21337A6BDE0 (hkpPositionConstraintMotor*)
- [RSP+5E8 ] 0x21337A6BDE0 (hkpPositionConstraintMotor*) See RSP+5E0
- [RSP+5F0 ] 0x6BB2CFE9C0 (void*)
- [RSP+5F8 ] 0x0 (size_t) [0]
- [RSP+600 ] 0x6BB2CFE9C0 (void*)
- [RSP+608 ] 0x7FF7B0BFBF6E (void* -> Fallout4.exe+05CBF6E mov [rdi], rsi | BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>::~BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>(void)_5CBF6E)
- [RSP+610 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+618 ] 0x6BB2CFE998 (void*)
- [RSP+620 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+628 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+630 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+638 ] 0x7FF7B0BE2232 (void* -> Fallout4.exe+05B2232 add rsp, 0x168 | TESNPC::ScaleSkinBones(BSPointerHandle<TESObjectREFR,BSUntypedPointerHandle<21,5>>,NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,bool)_5B2232)
- [RSP+640 ] 0x6BB2CFEA30 (void*)
- [RSP+648 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+650 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+658 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+660 ] 0x3E99999800000000 (size_t) [4510805379902341120]
- [RSP+668 ] 0x3E999998 (size_t) [1050253720]
- [RSP+670 ] 0x2133BB40370 (NiNode*) "AARedRocketJumpsuit (0005E76B)[1]/Armor_RaiderOverhaul_PrisonJumpsuit (4F0140F1)"
- RTTIName: "NiNode"
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- Checking Parent:
- Name: "skeleton.nif"
- RTTIName: "BSFadeNode"
- ExtraData[0] Name: "BSX"
- ExtraData[1] Name: "BBX"
- ExtraData[2] Name: "CPA"
- ExtraData[3] Name: "BSBoneLOD"
- ExtraData[4] Name: "BOM"
- ExtraData[5] Name: "CCED"
- Flags: 230080400e
- Checking TESObjectREFR: {}
- Object Reference:
- File: "Fallout4.esm"
- Flags: 0x00040009
- EditorID: "DN131_Kath"
- FormID: 0x0001CA71
- FormType: kNPC_ (45)
- Parent Cell:
- File: "prp.esp"
- Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
- Flags: 0x00040009
- EditorID: "SwansPondExt"
- FormID: 0x0000E0B9
- FormType: kCELL (63)
- [RSP+678 ] 0x2101D7F3F90 (void*)
- [RSP+680 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+688 ] 0x20D104F4F40 (TESObjectARMA*) [0x0005E76B] ("CCO_merged.esp")
- Modified by: Fallout4.esm -> Dank_ArmorOverrides.esp -> Muff Fluff.esp -> CCO_merged.esp
- EditorID: "AARedRocketJumpsuit"
- [RSP+690 ] 0x3E99999800000000 (size_t) [4510805379902341120]
- [RSP+698 ] 0x3E999998 (size_t) [1050253720]
- [RSP+6A0 ] 0x20D18E5ECC0 (TESRace*) [0x00013746] ("DiscreteFemaleSkeleton.esp")
- Modified by: Fallout4.esm -> Better Locational Damage.esp -> LooksMenu Customization Compendium.esp -> CoTaP.esp -> TacticalTablet.esp -> DiscreteFemaleSkeleton.esp
- EditorID: "HumanRace"
- GetFullName: "Human"
- [RSP+6A8 ] 0xBF3851EC3F266666 (size_t) [uint: 13778853135053645414 int: -4667890938655906202]
- [RSP+6B0 ] 0x0 (size_t) [0]
- [RSP+6B8 ] 0x0 (size_t) [0]
- [RSP+6C0 ] 0x3ED1EB85 (size_t) [1053944709]
- [RSP+6C8 ] 0x0 (size_t) [0]
- [RSP+6D0 ] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+6D8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+6E0 ] 0xF20 (size_t) [3872]
- [RSP+6E8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+6F0 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+6F8 ] 0x20CF80035A0 (void*)
- [RSP+700 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+708 ] 0x7FF7B138AD94 (void* -> Fallout4.exe+0D5AD94 lea r11, [rsp+0xA0] | TaskQueueInterface::QueueClothScaleSkinBones(NiAVObject&,Actor&)_D5AD94)
- [RSP+710 ] 0x6BB2CFE978 (void*)
- [RSP+718 ] 0x6BB2CFE960 (void*)
- [RSP+720 ] 0x6BB2CFE9C0 (void*)
- [RSP+728 ] 0x6BB2CFE968 (void*)
- [RSP+730 ] 0x59 (size_t) [89]
- [RSP+738 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+740 ] 0x323ACC (size_t) [3291852]
- [RSP+748 ] 0x0 (size_t) [0]
- [RSP+750 ] 0x0 (size_t) [0]
- [RSP+758 ] 0x0 (size_t) [0]
- [RSP+760 ] 0x0 (size_t) [0]
- [RSP+768 ] 0x0 (size_t) [0]
- [RSP+770 ] 0x0 (size_t) [0]
- [RSP+778 ] 0x0 (size_t) [0]
- [RSP+780 ] 0x0 (size_t) [0]
- [RSP+788 ] 0x0 (size_t) [0]
- [RSP+790 ] 0x0 (size_t) [0]
- [RSP+798 ] 0x0 (size_t) [0]
- [RSP+7A0 ] 0x0 (size_t) [0]
- [RSP+7A8 ] 0x0 (size_t) [0]
- [RSP+7B0 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+7B8 ] 0x7FF7B13DE222 (void* -> Fallout4.exe+0DAE222 mov rbx, [rsp+0x78] | Actor::ScaleSkinBones(NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*)_DAE222)
- [RSP+7C0 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+7C8 ] 0x20D00323ACC (void*)
- [RSP+7D0 ] 0x21337849030 (void*)
- [RSP+7D8 ] 0x21337849030 (void*)
- [RSP+7E0 ] 0x20D26AA7600 (void*)
- [RSP+7E8 ] 0x7FF7B07ED815 (void* -> Fallout4.exe+01BD815 mov rcx, [rsp+0x28] | BIPOBJECT::Clear(void)_1BD815)
- [RSP+7F0 ] 0x20D26AA7608 (void*)
- [RSP+7F8 ] 0x0 (size_t) [0]
- [RSP+800 ] 0x0 (size_t) [0]
- [RSP+808 ] 0x1 (size_t) [1]
- [RSP+810 ] 0x0 (size_t) [0]
- [RSP+818 ] 0x0 (size_t) [0]
- [RSP+820 ] 0x0 (size_t) [0]
- [RSP+828 ] 0x7FF7B07EEFEB (void* -> Fallout4.exe+01BEFEB or r13d, r13d | BipedAnim::LoadBipedParts(void)_1BEFEB)
- [RSP+830 ] 0x21000323ACC (void*)
- [RSP+838 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+840 ] 0x6BB2CFEC20 (void*)
- [RSP+848 ] 0x20D26AA5810 (void*)
- [RSP+850 ] 0x6BB2CFEB00 (void*)
- [RSP+858 ] 0x20D26AA60B8 (void*)
- [RSP+860 ] 0x20D26AA60F0 (void*)
- [RSP+868 ] 0x20DFE0328B3 (void*)
- [RSP+870 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+878 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+880 ] 0x20D26AA66D8 (void*)
- [RSP+888 ] 0x20C0000002C (void*)
- [RSP+890 ] 0x0 (size_t) [0]
- [RSP+898 ] 0x20D26AA5810 (void*)
- [RSP+8A0 ] 0x20D100D73E0 (TESNPC*) See RSP+8A0
- [RSP+8A8 ] 0x3 (size_t) [3]
- [RSP+8B0 ] 0x2C (size_t) [44]
- [RSP+8B8 ] 0x20CFAEC1380 (void*)
- [RSP+8C0 ] 0x21561BBFE80 (hkpRagdollConstraintData*) See RSP+8C0
- [RSP+8C8 ] 0x7FF7B095EF7F (void* -> Fallout4.exe+032EF7F mov rbx, [rsp+0x78] | TESObjectARMA::AddToBiped(BGSObjectInstanceT<TESObjectARMO>&,BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&,SEX)_32EF7F)
- [RSP+8D0 ] 0x2133A35ED60 (NiNode*) See RSP+8D0
- [RSP+8D8 ] 0xEC8 (size_t) [3784]
- [RSP+8E0 ] 0x0 (size_t) [0]
- [RSP+8E8 ] 0x2C (size_t) [44]
- [RSP+8F0 ] 0x0 (size_t) [0]
- [RSP+8F8 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+900 ] 0x20D26AA60F0 (void*)
- [RSP+908 ] 0x0 (size_t) [0]
- [RSP+910 ] 0x20D26AA5810 (void*)
- [RSP+918 ] 0x6BB2CFEE08 (void*)
- [RSP+920 ] 0x210295C9AE8 (void*)
- [RSP+928 ] 0xB2CFEF18 (size_t) [2999971608]
- [RSP+930 ] 0x0 (size_t) [0]
- [RSP+938 ] 0x7FF7B3D08CA8 (void* -> Fallout4.exe+36D8CA8 fisubr [rbp-0x52211042] | aDiveBombChance_36D8CA8)
- [RSP+940 ] 0x2 (size_t) [2]
- [RSP+948 ] 0x0 (size_t) [0]
- [RSP+950 ] 0x21337831980 (BSGeometrySegmentData*) See RSP+950
- [RSP+958 ] 0xB21CD5F8 (size_t) [2988234232]
- [RSP+960 ] 0x0 (size_t) [0]
- [RSP+968 ] 0x7FF7B3D08CAC (void* -> Fallout4.exe+36D8CAC fisubr [rbp+0x2CD8EFBE] | aDiveBombChance_36D8CAC)
- [RSP+970 ] 0x1 (size_t) [1]
- [RSP+978 ] 0x0 (size_t) [0]
- [RSP+980 ] 0x2400000001 (size_t) [154618822657]
- [RSP+988 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
- [RSP+990 ] 0x2133F800000 (void*)
- [RSP+998 ] 0x1 (size_t) [1]
- [RSP+9A0 ] 0x505F31434A5F4141 (size_t) [5791401810902073665]
- [RSP+9A8 ] 0x2820736569746E61 (size_t) [2891437840169987681]
- [RSP+9B0 ] 0x3242383233304546 (size_t) [3621518838617621830]
- [RSP+9B8 ] 0x5F52412F5D315B29 (size_t) [6868624053376211753]
- [RSP+9C0 ] 0x746E61505F31434A (size_t) [8389750153660154698]
- [RSP+9C8 ] 0x3045462820736569 (size_t) [3478263425370645865]
- [RSP+9D0 ] 0x7300293342383233 (size_t) [8286668614492762675]
- [RSP+9D8 ] 0x2072656B6F68435F (size_t) [2338042668663718751]
- [RSP+9E0 ] 0x4230463431454628 (size_t) [4769389195364222504]
- [RSP+9E8 ] 0x21334002936 (void*)
- [RSP+9F0 ] 0x6BB2CFED18 (void*)
- [RSP+9F8 ] 0x6BB2CFED20 (void*)
- [RSP+A00 ] 0x6BB2CFED28 (void*)
- [RSP+A08 ] 0x6BB2CFED30 (void*)
- [RSP+A10 ] 0x0 (size_t) [0]
- [RSP+A18 ] 0x7FF7B0A2F25D (void* -> Fallout4.exe+03FF25D mov rdi, [rsp+0xB0] | TESObjectREFR::FixDisplayedHeadParts(BSFaceGenNiNode*,bool,bool)_3FF25D)
- [RSP+A20 ] 0x20D18E5ECC0 (TESRace*) See RSP+6A0
- [RSP+A28 ] 0x20D00000001 (void*)
- [RSP+A30 ] 0x20D00000000 (void*)
- [RSP+A38 ] 0x2133CACCD01 (void*)
- [RSP+A40 ] 0x21333E2B600 (void*)
- [RSP+A48 ] 0x7FF7B0A2DB18 (void* -> Fallout4.exe+03FDB18 mov rbx, [rsp+0x70] | TESObjectREFR::InitWorn(BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&)_3FDB18)
- [RSP+A50 ] 0x20D18E5ECC0 (TESRace*) See RSP+6A0
- [RSP+A58 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+A60 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+A68 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
- [RSP+A70 ] 0x20000000000 (void*)
- [RSP+A78 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
- [RSP+A80 ] 0x20000000001 (void*)
- [RSP+A88 ] 0x6BB2CFEF18 (void*)
- [RSP+A90 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+A98 ] 0x6BB2CFEF18 (void*)
- [RSP+AA0 ] 0x0 (size_t) [0]
- [RSP+AA8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+AB0 ] 0x2133CB1CA90 (void*)
- [RSP+AB8 ] 0x0 (size_t) [0]
- [RSP+AC0 ] 0xF20 (size_t) [3872]
- [RSP+AC8 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+AD0 ] 0x0 (size_t) [0]
- [RSP+AD8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+AE0 ] 0xC (size_t) [12]
- [RSP+AE8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+AF0 ] 0x6BB2CFEE99 (void*)
- [RSP+AF8 ] 0x7FF7B0BE963E (void* -> Fallout4.exe+05B963E test r13, r13 | TESNPC::ReplaceRefModel(TESObjectREFR*)_5B963E)
- [RSP+B00 ] 0x20D26AA5810 (void*)
- [RSP+B08 ] 0x0 (size_t) [0]
- [RSP+B10 ] 0x6BB2CFEE00 (void*)
- [RSP+B18 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+B20 ] 0x16A5 (size_t) [5797]
- [RSP+B28 ] 0x7FFE88B46D06 (void* -> Addictol.dll+00D6D06 mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z])
- [RSP+B30 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+B38 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+B40 ] 0x1EB441FF300 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<128>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<128>,voltek::core::bits_regions>,131072>*)
- [RSP+B48 ] 0x0 (size_t) [0]
- [RSP+B50 ] 0x0 (size_t) [0]
- [RSP+B58 ] 0x20CFFFFFFFF (void*)
- [RSP+B60 ] 0x0 (size_t) [0]
- [RSP+B68 ] 0x0 (size_t) [0]
- [RSP+B70 ] 0x0 (size_t) [0]
- [RSP+B78 ] 0x0 (size_t) [0]
- [RSP+B80 ] 0x0 (size_t) [0]
- [RSP+B88 ] 0x0 (size_t) [0]
- [RSP+B90 ] 0x0 (size_t) [0]
- [RSP+B98 ] 0x0 (size_t) [0]
- [RSP+BA0 ] 0x0 (size_t) [0]
- [RSP+BA8 ] 0x0 (size_t) [0]
- [RSP+BB0 ] 0x0 (size_t) [0]
- [RSP+BB8 ] 0x0 (size_t) [0]
- [RSP+BC0 ] 0x20CFAEC3FA0 (BGSHeadPart*) See RSP+BC0
- [RSP+BC8 ] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+BD0 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+BD8 ] 0x2133CB1CA90 (void*)
- [RSP+BE0 ] 0x0 (size_t) [0]
- [RSP+BE8 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+BF0 ] 0x65 (size_t) [101]
- [RSP+BF8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+C00 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+C08 ] 0x7FF7B0A382AB (void* -> Fallout4.exe+04082AB mov rax, [rbx] | TESObjectREFR::ReplaceModel(void)_4082AB)
- [RSP+C10 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
- [RSP+C18 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+C20 ] 0x6B00000001 (size_t) [459561500673]
- [RSP+C28 ] 0x20D26AA5810 (void*)
- [RSP+C30 ] 0x0 (size_t) [0]
- [RSP+C38 ] 0x7FF7B1490EE5 (void* -> Fallout4.exe+0E60EE5 movzx eax, byte ptr [0x00007FF7B5F04B00] | AIProcess::DoUpdate3dModel(Actor*,ushort)_E60EE5)
- [RSP+C40 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
- [RSP+C48 ] 0x65 (size_t) [101]
- [RSP+C50 ] 0x1 (size_t) [1]
- [RSP+C58 ] 0x2102B798ED0 (TESNPC*) See RSP+C58
- [RSP+C60 ] 0x65 (size_t) [101]
- [RSP+C68 ] 0x7FF7B0CA9ADE (void* -> Fallout4.exe+0679ADE mov rcx, [rbp-0x50] | BSFaceGenManager::QueueHeadParts(TESNPC*,IO_TASK_PRIORITY,QueuedFile*)_679ADE)
- [RSP+C70 ] 0x21333078BA0 (ImageSpaceShaderParam*) See RSP+C70
- [RSP+C78 ] 0x6B00000000 (size_t) [459561500672]
- [RSP+C80 ] 0x7FF7B3D63E60 (void* -> Fallout4.exe+3733E60 add [rax], al | aDiveBombChance_3733E60)
- [RSP+C88 ] 0x1 (size_t) [1]
- [RSP+C90 ] 0x6B00000000 (size_t) [459561500672]
- [RSP+C98 ] 0x7FFE84C6C800 (void* -> HeadpartExtended.dll+000C800 lea eax, [rbp-0x21])
- [RSP+CA0 ] 0x2106F6E9080 (void*)
- [RSP+CA8 ] 0x7FFE84CA2F31 (void* -> HeadpartExtended.dll+0042F31 mov rax, r15)
- [RSP+CB0 ] 0x0 (size_t) [0]
- [RSP+CB8 ] 0x2133CB1CA90 (void*)
- [RSP+CC0 ] 0x0 (size_t) [0]
- [RSP+CC8 ] 0x2106F6E9A40 (char*) "V"
- [RSP+CD0 ] 0x0 (size_t) [0]
- [RSP+CD8 ] 0x6BB2CFF560 (void*)
- [RSP+CE0 ] 0x56 (size_t) [86]
- [RSP+CE8 ] 0x7FF7B146CA94 (void* -> Fallout4.exe+0E3CA94 mov [r14], ebx | AIProcess::Update3dModel(Actor*,bool)_E3CA94)
- [RSP+CF0 ] 0x2106F6E0000 (char*) "_Torso_Sentry_Armor_Construction01_Front"
- [RSP+CF8 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+D00 ] 0x0 (size_t) [0]
- [RSP+D08 ] 0x3538613636000000 (size_t) [3834921968168075264]
- [RSP+D10 ] 0x7FFE84CFE8F0 (char*) "void __cdecl MyHooks::callNextInQueue(void)"
- [RSP+D18 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+D20 ] 0x17 (size_t) [23]
- [RSP+D28 ] 0x7FF7B13E4981 (void* -> Fallout4.exe+0DB4981 mov rcx, [rdi+0x300] | Actor::DoReset3D(bool,uint,uint)_DB4981)
- [RSP+D30 ] 0x0 (size_t) [0]
- [RSP+D38 ] 0x2106F6E9080 (void*)
- [RSP+D40 ] 0xFFFFFFFF (size_t) [4294967295]
- [RSP+D48 ] 0x6BB2CFF220 (void*)
- [RSP+D50 ] 0x7FF7B0630000 (void*)
- [RSP+D58 ] 0x7FF7B13912A6 (void* -> Fallout4.exe+0D612A6 jmp 0x00007FF7B13933BE | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D612A6)
- [RSP+D60 ] 0x500000001 (size_t) [21474836481]
- [RSP+D68 ] 0x210032F9B00 (Actor*) See RSP+3D8
- [RSP+D70 ] 0x6BB2CFF150 (void*)
- [RSP+D78 ] 0x2 (size_t) [2]
- [RSP+D80 ] 0x20D00000000 (void*)
- [RSP+D88 ] 0x1EA00066A85 (size_t) [2104534395525]
- [RSP+D90 ] 0x6BB2CFF145 (void*)
- [RSP+D98 ] 0x7FF700000000 (size_t) [140698833649664]
- [RSP+DA0 ] 0x7FFE84CFD860 (void* -> HeadpartExtended.dll+009D860 jo 0x00007FFE84CFD825)
- [RSP+DA8 ] 0x0 (size_t) [0]
- [RSP+DB0 ] 0x2106F6E9080 (void*)
- [RSP+DB8 ] 0x6BB2CFF3C0 (void*)
- [RSP+DC0 ] 0x6BB2CFF145 (void*)
- [RSP+DC8 ] 0x6BB2CFF220 (void*)
- [RSP+DD0 ] 0x6BB2CFF078 (void*)
- [RSP+DD8 ] 0x6BB2CFF060 (void*)
- [RSP+DE0 ] 0x6BB2CFF050 (void*)
- [RSP+DE8 ] 0x6BB2CFF054 (void*)
- [RSP+DF0 ] 0x6BB2CFF070 (void*)
- [RSP+DF8 ] 0x6BB2CFF0A0 (void*)
- [RSP+E00 ] 0x6BB2CFF100 (void*)
- [RSP+E08 ] 0x6BB2CFF200 (void*)
- [RSP+E10 ] 0x0 (size_t) [0]
- [RSP+E18 ] 0x0 (size_t) [0]
- [RSP+E20 ] 0x0 (size_t) [0]
- [RSP+E28 ] 0xF (size_t) [15]
- [RSP+E30 ] 0x0 (size_t) [0]
- [RSP+E38 ] 0x2 (size_t) [2]
- [RSP+E40 ] 0x0 (size_t) [0]
- [RSP+E48 ] 0x0 (size_t) [0]
- [RSP+E50 ] 0x3538413636 (size_t) [228577064502]
- [RSP+E58 ] 0x0 (size_t) [0]
- [RSP+E60 ] 0x0 (size_t) [0]
- [RSP+E68 ] 0x0 (size_t) [0]
- [RSP+E70 ] 0x0 (size_t) [0]
- [RSP+E78 ] 0x0 (size_t) [0]
- [RSP+E80 ] 0x6B0598364EF1 (size_t) [117671772704497]
- [RSP+E88 ] 0x21333078650 (ImageSpaceShaderParam*) See RSP+E88
- [RSP+E90 ] 0x0 (size_t) [0]
- [RSP+E98 ] 0x0 (size_t) [0]
- [RSP+EA0 ] 0x2EB464A3FE8C (size_t) [51352317460108]
- [RSP+EA8 ] 0x7FFE71B481FA (void* -> SmoothCellLoadingRD.dll+00081FA mov rdi, [rsp+0x78])
- [RSP+EB0 ] 0x6BB2CFF368 (void*)
- [RSP+EB8 ] 0x6BB2CFF330 (void*)
- [RSP+EC0 ] 0x7FFE84CFE920 (char*) "call next in queue"
- [RSP+EC8 ] 0x6BB2CFF480 (void*)
- [RSP+ED0 ] 0x7FFE84CFE415 (void* -> HeadpartExtended.dll+009E415 add [rax], al)
- [RSP+ED8 ] 0x7FFE84CFE414 (char*) "}"
- [RSP+EE0 ] 0x6BB2CFF2A9 (void*)
- [RSP+EE8 ] 0x7FFE84C6D9C2 (void* -> HeadpartExtended.dll+000D9C2 mov rbx, [rsp+0x148])
- [RSP+EF0 ] 0x1EAF5BE0000 (void*)
- [RSP+EF8 ] 0x0 (size_t) [0]
- [RSP+F00 ] 0x6B00000000 (size_t) [459561500672]
- [RSP+F08 ] 0x1EAF5BE6540 (void*)
- [RSP+F10 ] 0x0 (size_t) [0]
- [RSP+F18 ] 0x1EAF5BE0000 (void*)
- [RSP+F20 ] 0x1EAF5BE02B4 (void*)
- [RSP+F28 ] 0x0 (size_t) [0]
- [RSP+F30 ] 0xFFFFFFFF00000008 (size_t) [uint: 18446744069414584328 int: -4294967288]
- [RSP+F38 ] 0x2001010000020058 (size_t) [2306125583702163544]
- [RSP+F40 ] 0xB2000000 (size_t) [2986344448]
- [RSP+F48 ] 0x0 (size_t) [0]
- [RSP+F50 ] 0x7FFE84CFE408 (char*) "{} for {:08X}"
- [RSP+F58 ] 0x0 (size_t) [0]
- [RSP+F60 ] 0x7FFE84CFE409 (char*) "} for {:08X}"
- [RSP+F68 ] 0x7FFE84CFE415 (void* -> HeadpartExtended.dll+009E415 add [rax], al)
- [RSP+F70 ] 0x6BB2CFF389 (void*)
- [RSP+F78 ] 0x7FFE84CAC73D (void* -> HeadpartExtended.dll+004C73D mov rax, [rsp+0xA0])
- [RSP+F80 ] 0x5 (size_t) [5]
- [RSP+F88 ] 0x7FFEC991B3C7 (void* -> ntdll.dll+002B3C7 mov rdi, rax)
- [RSP+F90 ] 0x1EAF5BE0000 (void*)
- [RSP+F98 ] 0x6BB2CFF480 (void*)
- [RSP+FA0 ] 0xB (size_t) [11]
- [RSP+FA8 ] 0x7FFE84CFE3F8 (char*) "Reset3D called"
- [RSP+FB0 ] 0x7FFE84CFE415 (void* -> HeadpartExtended.dll+009E415 add [rax], al)
- [RSP+FB8 ] 0x7FFE84C6C490 (void* -> HeadpartExtended.dll+000C490 jmp 0x00007FFE84C6C436)
- [RSP+FC0 ] 0xB (size_t) [11]
- [RSP+FC8 ] 0x7FFE84CFE3F8 (char*) "Reset3D called"
- [RSP+FD0 ] 0x7141BA9BC6A3 (size_t) [124527117584035]
- [RSP+FD8 ] 0x1F (size_t) [31]
- [RSP+FE0 ] 0x2EB464A3FF4C (size_t) [51352317460300]
- [RSP+FE8 ] 0x1 (size_t) [1]
- [RSP+FF0 ] 0x7FFE84CFE40F (char*) "{:08X}"
- [RSP+FF8 ] 0x6BB2CFF4A0 (void*)
- MODULES:
- X3DAudio1_7.dll 0x00006A780000
- amdenc64.dll 0x00006A9F0000
- d3d11.dll 0x000180000000
- AddictolCrashLogger.dll 0x01EAB3070000
- RTSSHooks64.dll 0x01EAB3410000
- AAAFrameGeneration.dll 0x01EAF84A0000
- FallHook.dll 0x01EB78AE0000
- LL_fourPlay_1_10_163.dll 0x020BF2000000
- WINTRUST.dll 0x020D45070000
- Fallout4.exe 0x7FF7B0630000
- amdxc64.dll 0x7FFE201C0000
- WebCore.dll 0x7FFE24BD0000
- sl.common.dll 0x7FFE2A0E0000
- d3dcompiler_46e.dll 0x7FFE2A1A0000
- WadeInWaterRD.dll 0x7FFE2A560000
- VendorsSellModdedWeapons.dll 0x7FFE2A650000
- Upscaling.dll 0x7FFE2A6F0000
- Hydra.dll 0x7FFE2B1F0000
- UnreadNotes.dll 0x7FFE50940000
- UneducatedShooter.dll 0x7FFE50A00000
- TransferInventories.dll 0x7FFE50AB0000
- transfer_settlements.dll 0x7FFE6FFF0000
- wsfw_identifier.dll 0x7FFE707F0000
- terminal+.dll 0x7FFE70880000
- SUP_F4SE.dll 0x7FFE709D0000
- StuckLODFixRD.dll 0x7FFE70C00000
- sl.interposer.dll 0x7FFE70E00000
- SteadyHandsRD.dll 0x7FFE70FD0000
- XDI.dll 0x7FFE719F0000
- SprintStutteringFix.dll 0x7FFE71A60000
- SmoothCellLoadingRD.dll 0x7FFE71B40000
- ShadowBoostFO4.dll 0x7FFE71C30000
- ScreenArcherMenu.dll 0x7FFE71D00000
- UnscaledMovement.dll 0x7FFE724A0000
- UnlimitedSurvivalMode.dll 0x7FFE72600000
- transfer_settlements_diag.dll 0x7FFE73630000
- SmoothTerrainF4.dll 0x7FFE73990000
- ToYourFaceFO4.dll 0x7FFE798C0000
- SelectiveLootingRD.dll 0x7FFE79B00000
- RobCo_Patcher.dll 0x7FFE79BF0000
- scscd.dll 0x7FFE7A040000
- RainBugFixRD.dll 0x7FFE7A100000
- PutUrGunIn.dll 0x7FFE7A1F0000
- gdiplus.dll 0x7FFE7B790000
- SprintSpeedController.dll 0x7FFE7BAE0000
- DSOUND.DLL 0x7FFE7E1D0000
- ShowAllArmorsAndOutfits.dll 0x7FFE7EA90000
- sakr.dll 0x7FFE7ED50000
- RandomMainMenu.dll 0x7FFE7EF80000
- PRKF.dll 0x7FFE7EFE0000
- SettlementOfUnlimitedSize.dll 0x7FFE7F2D0000
- AppCore.dll 0x7FFE7F320000
- Ultralight.dll 0x7FFE7F540000
- UltralightCore.dll 0x7FFE7F5D0000
- PrismaUI_F4.dll 0x7FFE7F870000
- PrismaDebugger_F4.dll 0x7FFE7F980000
- PapyrusCommonLibrary.dll 0x7FFE7FAE0000
- po3_WashThatBloodOffF4.dll 0x7FFE81920000
- po3_SpellPerkItemDistributorF4.dll 0x7FFE819F0000
- po3_SimpleOffenceSuppressionF4.dll 0x7FFE81B00000
- PowerGridTools.dll 0x7FFE81C90000
- po3_BaseObjectSwapperF4.dll 0x7FFE82580000
- place.dll 0x7FFE82680000
- PipboyTabs.dll 0x7FFE82700000
- OutfitManager.dll 0x7FFE82760000
- OutfitChangeMenu.dll 0x7FFE82830000
- Outfit-ReDress-Fix.dll 0x7FFE828F0000
- NoLimbHealingStimpaks.dll 0x7FFE82940000
- MotionVectorFixes.dll 0x7FFE82990000
- MoonRotationFix.dll 0x7FFE82A60000
- MoonDirectionFix.dll 0x7FFE82AB0000
- mcm.dll 0x7FFE82B90000
- MagicSystemFixes.dll 0x7FFE82C30000
- LooksMenuTempScroll.dll 0x7FFE82CB0000
- LooksMenuConsoleExtend.dll 0x7FFE82D10000
- LightingFixes.dll 0x7FFE82D70000
- LightGoboFixRD.dll 0x7FFE82E80000
- Knockout.dll 0x7FFE82F70000
- ImprovedCombatAISearch.dll 0x7FFE82FE0000
- HighFPSPhysicsFix.dll 0x7FFE83060000
- HHS.dll 0x7FFE83220000
- IntentionalStealing.dll 0x7FFE83340000
- FSR3_AA.dll 0x7FFE83390000
- Inertia.dll 0x7FFE84C00000
- HeadpartExtended.dll 0x7FFE84C60000
- HaBCR.dll 0x7FFE84D60000
- GrabAtCamera.dll 0x7FFE84E00000
- GLXRM_NoInteriorFog.dll 0x7FFE84E60000
- GLXRM_HoldToSprint.dll 0x7FFE84EB0000
- GLXRM_FlashlightHolster.dll 0x7FFE84F00000
- GardenOfEdenPapyrusExtender.dll 0x7FFE84F50000
- FloatingDamage.dll 0x7FFE85240000
- FixRadioSubtitle.dll 0x7FFE852A0000
- FavoritesMenuEx.dll 0x7FFE85300000
- FastSavingFallout.dll 0x7FFE85390000
- FasterFileCopyFO4.dll 0x7FFE85460000
- FastDecompress.dll 0x7FFE855B0000
- FallUICompanionCarryweightFix.dll 0x7FFE85690000
- FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FFE85890000
- F4Viewer.dll 0x7FFE85910000
- XAudio2_7.dll 0x7FFE85A40000
- F4Settings.dll 0x7FFE85AD0000
- F4SEMenuFramework.dll 0x7FFE85BC0000
- F4SEChangeHeadpartFix.dll 0x7FFE85F20000
- f4pm.dll 0x7FFE85FA0000
- CONCRT140.dll 0x7FFE86010000
- f4ee.dll 0x7FFE86070000
- EnhancedConsole.dll 0x7FFE86110000
- BackportedBA2Support.dll 0x7FFE86190000
- EnergyWeaponCalcFixRD.dll 0x7FFE86F40000
- EmptyBarterMenuEngineBugFix.dll 0x7FFE87030000
- DirectHitRD.dll 0x7FFE870A0000
- CrashAndDiagnosticRD.dll 0x7FFE871A0000
- ConsoleAutocomplete.dll 0x7FFE872D0000
- ClassicHolsteredWeapons.dll 0x7FFE87360000
- CellOffsetGenerator.dll 0x7FFE87410000
- BPR.dll 0x7FFE87540000
- BLD_Helper.dll 0x7FFE876C0000
- ExtensibleCommands.dll 0x7FFE87F80000
- CCExtenderF4.dll 0x7FFE87FE0000
- cbp.dll 0x7FFE88050000
- BlackLandscapeFixRD.dll 0x7FFE880C0000
- BetterHelpFunction.dll 0x7FFE881B0000
- BetterConsole.dll 0x7FFE88240000
- BastionRD.dll 0x7FFE882F0000
- BakaFramework.dll 0x7FFE883E0000
- B21_FullScreenMap.dll 0x7FFE884D0000
- AutomaticallyLoweredWeapons.dll 0x7FFE885B0000
- AutoBeam.dll 0x7FFE88670000
- Addictol.dll 0x7FFE88A70000
- amd_fidelityfx_dx12.dll 0x7FFE88DA0000
- IPHLPAPI.DLL 0x7FFE89560000
- Galaxy64.dll 0x7FFE89B20000
- NAInputSupport.dll 0x7FFE8AA70000
- AddItemMenuF4.dll 0x7FFE8AAA0000
- XAudio2_9.dll 0x7FFE8AB60000
- ActorVelocityFramework.dll 0x7FFE8AC10000
- D3DCOMPILER_43.dll 0x7FFE8AC70000
- xmlutility.dll 0x7FFE8AFB0000
- AcousticOcclusionRD.dll 0x7FFE8B470000
- ActiveQuestHUD.dll 0x7FFE8B630000
- AAF_1_10_163.DLL 0x7FFE8BC80000
- f4se_1_10_163.dll 0x7FFE8BDD0000
- GFSDK_SSAO_D3D11.win64.dll 0x7FFE8BEB0000
- flexRelease_x64.dll 0x7FFE8BF40000
- MSVCR110.dll 0x7FFE8C090000
- MSVCP110.dll 0x7FFE8C170000
- cudart64_75.dll 0x7FFE8C260000
- steam_api64.dll 0x7FFE8C2C0000
- GFSDK_GodraysLib.x64.dll 0x7FFE8E760000
- flexExtRelease_x64.dll 0x7FFE90AA0000
- fo4kc02.dll 0x7FFE90FC0000
- f76_vats_project.dll 0x7FFE92840000
- FollowerAIApproachReactionFix.dll 0x7FFE93EF0000
- bink2w64.dll 0x7FFE955F0000
- crafting_highlight_fix.dll 0x7FFE99580000
- enbhelperf4.dll 0x7FFE99B20000
- AmmoRemover.dll 0x7FFE9A520000
- f4se_steam_loader.dll 0x7FFE9A8B0000
- winmmbase.dll 0x7FFE9DA30000
- MSVCP140_2.dll 0x7FFE9F0C0000
- usvfs_x64.dll 0x7FFEA01B0000
- xinput1_4.dll 0x7FFEA0F80000
- d3dx11_43.dll 0x7FFEA13D0000
- VCRUNTIME140_1.dll 0x7FFEA3F20000
- MSVCP140.dll 0x7FFEA4130000
- SAF.dll 0x7FFEA4340000
- NoScrollwheelPOVChange.dll 0x7FFEA4E20000
- MSIMG32.dll 0x7FFEA55D0000
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- [FE: 36] TAAFlickerRemover.esl
- [FE: 37] porcPubes.esl
- [FE: 38] VulgarVisitors2.esm
- [FE: 39] TRX_Statues_Mega_Pack.esl
- [FE: 3A] ThrowingSystemOverhaul.esl
- [FE: 3B] Enhanced Movement.esm
- [FE: 3C] LIF_RandomPA.esl
- [FE: 3D] Hit Those Objects.esm
- [FE: 3E] NJiconsArthmoorModFixes.esl
- [FE: 3F] FO4WM_Manolo.esp
- [FE: 40] SL Magazines.esl
- [FE: 41] COCO KDA Evelynn.esl
- [FE: 42] COCO KDA Ahri.esl
- [FE: 43] COCO KDA Kaisa.esl
- [FE: 44] COCO 2B Wedding.esl
- [FE: 45] Jinga Apathy.esl
- [FE: 46] Funtime2.esm
- [FE: 47] Funtime2AfterDark.esm
- [FE: 48] HHSOutfit3.esl
- [FE: 49] WSFWLayouts - Onyx Nightshade.esl
- [FE: 4A] DeathclawRaceSubGraph.esl
- [FE: 4B] OCsNWAIO_Master.esp
- [FE: 4C] OCsNorthpointDam.esp
- [FE: 4D] OCsShovelMuseum.esp
- [FE: 4E] OCsDRGEmployeeArea.esp
- [FE: 4F] OCsHubologistCamp.esp
- [FE: 50] OCsWindTower.esp
- [FE: 51] OCsNukaIsland.esp
- [FE: 52] MapMarkerAddedName.esp
- [FE: 53] AnotherAnotherMillenia.esl
- [FE: 54] CanarySaveFileMonitor.esl
- [FE: 55] KimHairstyle.esp
- [FE: 56] ROBOT2K.esp
- [FE: 57] Dank_ArmorOverrides.esp
- [FE: 58] Muff Fluff.esp
- [FE: 59] Better Locational Damage - DLC_Nuka_World.esp
- [FE: 5A] Better Locational Damage - DLC_Far_Harbor.esp
- [FE: 5B] Better Locational Damage - DLC_Automatron.esp
- [FE: 5C] BLD - Leveled Lists - DLC.esp
- [FE: 5D] ImmersiveAnimationFramework.esp
- [FE: 5E] GeneralAtomicsMrGutsyGuards.esp
- [FE: 5F] Rebuild_Settlements_NoRepair.esp
- [FE: 60] SouthOfTheSea[Previs].esp
- [FE: 61] Better Explosives Redux.esp
- [FE: 62] CombinedArmsEXPack.esp
- [FE: 63] CombinedArmsIntegrationProject.esp
- [FE: 64] Attach Pack Mod Description Fixes.esp
- [FE: 65] FO4RP-GunsRAO.esp
- [FE: 66] RL_Recruit_Framework.esp
- [FE: 67] WHN AiO.esp
- [FE: 68] Nomads.esp
- [FE: 69] SuperMutantRedux.esp
- [FE: 6A] WhoIsTheGeneral.esp
- [FE: 6B] Keep Radiants In Commonwealth.esp
- [FE: 6C] RailRoad_HQ_Redux.esp
- [FE: 6D] NewtonsRegards.esp
- [FE: 6E] 4estGimp Edit - Raider Gangs Extended.esp
- [FE: 6F] 4estGimp - RO1 BoT 3Pack Injection.esp
- [FE: 70] Dank_ECO.esp
- [FE: 71] Dank_LEO.esp
- [FE: 72] Dank_ECO-LEO.esp
- [FE: 73] Legendary Mod Additions.esp
- [FE: 74] Dank_LEO-LMA.esp
- [FE: 75] Dank_LEO-CLM.esp
- [FE: 76] Dank_LEO-AmericaRising2.esp
- [FE: 77] Dank_LEO-MLM.esp
- [FE: 78] More Legendary Effects.esp
- [FE: 79] Dank_LEO-MLE.esp
- [FE: 7A] CCO_merged.esp
- [FE: 7B] Survival Mode Overhaul.esp
- [FE: 7C] Less intrusive tutorial.esp
- [FE: 7D] RecruitableNPC.esp
- [FE: 7E] CombinedArmsEX_Munitions.esp
- [FE: 7F] Atomic World - BNS Trees Patch.esp
- [FE: 80] BeantownBookClubNuka.esp
- [FE: 81] AmericaRising2-eXoPatch.esp
- [FE: 82] CovSettlers.esp
- [FE: 83] Dank_LAB.esp
- [FE: 84] Dank_LAB_LEO.esp
- [FE: 85] VendorsSellModdedWeapons.esp
- [FE: 86] YAWA2_AW_Patch.esp
- [FE: 87] JSRS_Regions.esp
- [FE: 88] VotWStarlightDriveIn.esp
- [FE: 89] 3DNPC_FO4Settler.esp
- [FE: 8A] SettlementDeadZoneFixMaxCompat.esp
- [FE: 8B] GoodneighborView.esp
- [FE: 8C] M8rDisablePipboyEffects.esp
- [FE: 8D] LooksMenu.esp
- [FE: 8E] CoTaP.esp
- [FE: 8F] Unfair Skin 2k.esp
- [FE: 90] CBBEHR.esp
- [FE: 91] KSHairdos.esp
- [FE: 92] KSHairdos_oel.esp
- [FE: 93] necessity - fbfh patch.esp
- [FE: 94] Simple Everyone's Best Friend.esp
- [FE: 95] AVBPipeGunsReplace.esp
- [FE: 96] AVDelivererReplace.esp
- [FE: 97] AVBMGReplace.esp
- [FE: 98] AVBMusket.esp
- [FE: 99] AVBMusket_STS.esp
- [FE: 9A] AVBMusket_STS_LongPatch.esp
- [FE: 9B] LIF_DLCItems.esp
- [FE: 9C] Thuggysmurf_Optimization.esp
- [FE: 9D] ITOworldedits.esp
- [FE: 9E] MoreDCBounties.esp
- [FE: 9F] Dogs Raider.esp
- [FE: A0] YAWA2_BNST_Patch.esp
- [FE: A1] CartographersMapMarkers.esp
- [FE: A2] PersistentVolumeSliders.esp
- [FE: A3] FO4HHS.esp
- [FE: A4] SS2_CLB_ITOIntegration.esp
- [FE: A5] Cat Raider.esp
- [FE: A6] Frendly Dando and Dogs.esp
- [FE: A7] CWThrowables.esp
- [FE: A8] GLXRM_FlashlightHolster.esp
- [FE: A9] Artist Raider.esp
- [FE: AA] IAF - Far Harbor & Nuka World.esp
- [FE: AB] Project Reality Footsteps FO4 Expansion.esp
- [FE: AC] Satisfactory Facial Piercings.esp
- [FE: AD] All Female High Heels Sound.esp
- [FE: AE] AutoLoweredWeapons.esp
- [FE: AF] RagdollPhysics_Q.esp
- [FE: B0] FPSDodgeAVF.esp
- [FE: B1] FPSDodgeAllow3rdPersonAddon.esp
- [FE: B2] ScreenArcherMenu.esp
- [FE: B3] SAMFormer.esp
- [FE: B4] FastAddItemMenu.esp
- [FE: B5] UOM_UltimateOutfitMenu.esp
- [FE: B6] ImTalkingToYou.esp
- [FE: B7] Alternative Activation Prompts.esp
- [FE: B8] Magazine Perks Tab.esp
- [FE: B9] WheelMenu.esp
- [FE: BA] Clicklight.esp
- [FE: BB] ExplosionReactions.esp
- [FE: BC] MS Workshop Framework Door Additions.esp
- [FE: BD] SCBA_Breathing.esp
- [FE: BE] NJiconsCChalloween.esp
- [FE: BF] FPSDWorkshopPlusPatch.esp
- [FE: C0] SolarPower.esp
- [FE: C1] SolarPowerExtended.esp
- [FE: C2] LongerPowerLines.esp
- [FE: C3] Better Generator and water generator.esp
- [FE: C4] SF+WR Patch - ESL Flagged ESP.esp
- [FE: C5] SettleObjExpandPack-AutoDoorsPatch.esp
- [FE: C6] ADP_AutoDoorPatch.esp
- [FE: C7] SettlementPrivacy.esp
- [FE: C8] StonesStandingSkyrim.esp
- [FE: C9] StatuesPsboss.esp
- [FE: CA] MONSTERaider - Female Mannequin.esp
- [FE: CB] MONSTERaider - Female Synth Settlers.esp
- [FE: CC] SimSettlements2ChildSupport.esp
- [FE: CD] SS2Addon_MS_BareEssentials.esp
- [FE: CE] Workshop Highlight Fix.esp
- [FE: CF] Rebuild_Settlements_Hotfix1.4.1.esp
- [FE: D0] Perception Bug Fix Redux.esp
- [FE: D1] Piezonucleic_Fix.esp
- [FE: D2] vault 88 - navmesh safe and optimized.esp
- [FE: D3] Cho1_Extended_Plots.esp
- [FE: D4] True Animal Friend.esp
- [FE: D5] Leah's Buoyancy Fixes.esp
- [FE: D6] Leah's Scaled Generators.esp
- [FE: D7] Legendary Mutation Messages Fix.esp
- [FE: D8] MoreDiamondCityBounties_AlternativeActivationPrompts_Patch.esp
- [FE: D9] CommonwealthEncounterPack.esp
- [FE: DA] ccfsvfo4007-halloweenSMM.esp
- [FE: DB] SettleObjExpandPackSMM.esp
- [FE: DC] Munitions - MCM Menu.esp
- [FE: DD] 3dscopes-combinedarms-AIO.esp
- [FE: DE] APU_Munitions.esp
- [FE: DF] ITOmunitionsPatch.esp
- [FE: E0] ITOSynthNPC.esp
- [FE: E1] Nomads_NoApproachPackage.esp
- [FE: E2] ML_ITOv2_Munitions_Tweak.esp
- [FE: E3] neop - ito.esp
- [FE: E4] Bullet Impact Overhaul.esp
- [FE: E5] Combined Arms JSRS Patch.esp
- [FE: E6] Bastion.esp
- [FE: E7] PA-Quick Animations.esp
- [FE: E8] GLaDOS Power Armor SFX.esp
- [FE: E9] YAWA2_Nomads_Patch.esp
- [FE: EA] YAWA2_AmericaRising2_Patch.esp
- [FE: EB] YAWA2_MutantMenagerieLifeFindsAWay_Patch.esp
- [FE: EC] SS2AOP_VaultTecTools.esp
- [FE: ED] SS2AOP_VaultTecTools2.esp
- [FE: EE] MONSTERaider - Female Synth Skins.esp
- [FE: EF] VeryZenFGEP_2k.esp
- [FE: F0] NJIcons3DNPC.esp
- [FE: F1] NJicons4.esp
- [FE: F2] Fallout 4 AI Overhaul.esp
- [FE: F3] SynthSkins.esp
- [FE: F4] AQH_ActiveQuestHUD.esp
- [FE: F5] kc's neop - cast.esp
- [FE: F6] neop - diamond city guards redux.esp
- [FE: F7] SMR_MutantHoundFix.esp
- [FE: F8] CharismaToCharmTXT.esp
- [FE: F9] CharismaToCharmPerkGrid.esp
- [FE: FA] VaultGirlStatueNude.esp
- [FE: FB] CameraTweaks.esp
- [FE: FC] Simple FOV Slider.esp
- [FE: FD] VD - CFM CheatTerminal Patch.esp
- [FE: FE] RemoteExplosives.esp
- [FE: FF] We Are Unique - Template Fix.esp
- [FE:100] Vioxsis_Strap-Ons.esp
- [FE:101] RealHandcuffs_DD_Servitron_Compatibility.esp
- [FE:102] DD_hider_addon.esp
- [FE:103] Vadermania[AAF_anims].esp
- [FE:104] AAF_CreaturePack01.esp
- [FE:105] AAF_CreaturePack02DLC.esp
- [FE:106] Rufgt's Animations.esp
- [FE:107] Dickys Pinup Outfit.esp
- [FE:108] Allnarta AAF Animations.esp
- [FE:109] AAF_DR_creature_pack.esp
- [FE:10A] AAF_Four-Play_Animations_Crazy6987.esp
- [FE:10B] BraveAnims_Fix.esp
- [FE:10C] PenPos.esp
- [FE:10D] f76_vats_project.esp
- [FE:10E] Zaz Particle Effects.esp
- [FE:10F] LRX.esp
- [FE:110] FP_FamilyPlanningEnhanced_DLC_Doctors_Addon.esp
- [FE:111] SexAttributesHelper.esp
- [FE:112] AAF_Violate_Feral_Animations.esp
- [FE:113] AAF_Violate_DLC_Patch.esp
- [FE:114] ComMoisturizer.esp
- [FE:115] ProvocativePerks.esp
- [FE:116] StrippedSurrenders.esp
- [FE:117] AAF_SCRS.esp
- [FE:118] AAF_DR_creature_EAP_patch.esp
- [FE:119] HolyLokki_animations.esp
- [FE:11A] Vioxis_servitron_support.esp
- [FE:11B] Gatorclaw_nude.esp
- [FE:11C] EAP Moans.esp
- [FE:11D] Synth_Fem_More.esp
- [FE:11E] Synth_Fem_HR_wServitron.esp
- [FE:11F] SexEd_PBT.esp
- [FE:120] Crafting keywords.esp
- [FE:121] Aks of the wasteland.esp
- [FE:122] Aks of the wasteland STS Patch.esp
- [FE:123] Revolvers of the wasteland.esp
- [FE:124] That Gun of the wasteland.esp
- [FE:125] Sidearms of the Wasteland.esp
- [FE:126] Pump Actions of the Wasteland.esp
- [FE:127] Bolt Actions of the Wasteland.esp
- [FE:128] Lever Actions of the Wasteland.esp
- [FE:129] ARs of the Wasteland.esp
- [FE:12A] Uniques Of The Wasteland AIO.esp
- [FE:12B] Dank_ECO-INNR.esp
- [FE:12C] Dank_INNRoverride.esp
- [FE:12D] Tone_OverQueen.esp
- [FE:12E] OverQueenOutfit.esp
- [FE:12F] SpiderGwenOutfit.esp
- [FE:130] Yannis Combat Girl.esp
- [FE:131] Eli_Armour_Compendium_Tweaks.esp
- [FE:132] Eli_Armour_Compendium_LIF.esp
- [FE:133] CROSS_CourserStrigidae.esp
- [FE:134] INVB_OverlayFramework_Expand_DLC.esp
- [FE:135] AAF Violate_FGEP Patch.esp
- [FE:136] NEO Patches - America Rising 2.esp
- [FE:137] [Settlement] Vault 81 Entrance.esp
- [FE:138] XDI-AR2 patch.esp
- [FE:139] ambitious - smr.esp
- [FE:13A] ambitious - smo.esp
- [FE:13B] doomsdayer - survival mode overhaul.esp
- [FE:13C] Survival Mode Overhaul - Heather Casdin Patch.esp
- [FE:13D] doomsdayer - iaf patch.esp
- [FE:13E] Boat To Spectacle Island.esp
- [FE:13F] neop - nuka-world reborn.esp
- [FE:140] doomsdayer - nwr.esp
- [FE:141] fyi - nwr.esp
- [FE:142] fyi - iaf patch.esp
- [FE:143] fyi_alternativeactivationprompts_patch.esp
- [FE:144] VivaNukaWorld.esp
- [FE:145] doomsdayer - viva nuka-world.esp
- [FE:146] Em_VivaNWReborn_UFO4P_Patch.esp
- [FE:147] VivaNukaWorldQuests - Depravity Integration.esp
- [FE:148] [MGSV] Naked Fatiques.esp
- [FE:149] Campsite.esp
- [FE:14A] Campsite_SMM.esp
- [FE:14B] POWER ARMOR - SEXY EDITION.esp
- [FE:14C] COCO KDA Kaisa Haircolours.esp
- [FE:14D] DX_StLouis.esp
- [FE:14E] RutahTattooPack_FO4.esp
- [FE:14F] VtawGothicDressNe.esp
- [FE:150] [JO] Bunny Akali.esp
- [FE:151] MM69's Ghoul Hunter.esp
- [FE:152] ASA ShirtFix.esp
- [FE:153] ASA SPID.esp
- [FE:154] TheKite_HCD_SynthUniform_Replacer.esp
- [FE:155] K9TacticalHarness.esp
- [FE:156] RR SB Tachy.esp
- [FE:157] Vault-Tec Armor Redux - Modular Expansion & Fixes.esp
- [FE:158] REPatch_AmericaRising2LegacyOfTheEnclave.esp
- [FE:159] Servitron WA VTAC REDUX.esp
- [FE:15A] VTAC Armor Redux High Heel Sound.esp
- [FE:15B] Vault-Tec Armor REDUX - Tactical Stealth Wear.esp
- [FE:15C] Vault-Tec Armor REDUX - Sharpshooter Set.esp
- [FE:15D] Vault-Tec Armor REDUX - Submersible Gear.esp
- [FE:15E] VTAC Submersible heel sounds.esp
- [FE:15F] vtac redux sharpshooter heel sounds.esp
- [FE:160] VTAC - Tactical Stealth Wear High Heels Sound Patch.esp
- [FE:161] PyramidHeadCosplay.esp
- [FE:162] 00-ThornJacket.esp
- [FE:163] RR Sister Lacrima.esp
- [FE:164] Give Me That Bottle Rehydrated.esp
- [FE:165] WTG - KRIC Patch.esp
- [FE:166] LiveLove - Heather_Valkyrie.esp
- [FE:167] ARofWLESL_Munitions.esp
- [FE:168] PAotWLESL_MAA.esp
- [FE:169] AKotWL_Munitions - ESL.esp
- [FE:16A] ARofWLESL_MAA.esp
- [FE:16B] LAotWLESL_Munitions.esp
- [FE:16C] PAotWLESL_Munitions.esp
- [FE:16D] BAotWL_MunitionsESL.esp
- [FE:16E] BAotWLESL_MAA.esp
- [FE:16F] SotWLESL_Munitions.esp
- [FE:170] CombinedArmsEX_MAA.esp
- [FE:171] RotWL_Munitions - ESL.esp
- [FE:172] LAotWLESL_MAA.esp
- [FE:173] SH_Robo_Armor.esp
- [FE:174] SH_Robo_Armor - Voice Modulator.esp
- [FE:175] Med-X Matters - Stimpak Overhaul.esp
- [FE:176] BreakheartBanksReclaimed.esp
- [FE:177] BreakheartBanksReclaimed_BNSPatch.esp
- [FE:178] OutcastsAndRemnants-SS2-Patch.esp
- [FE:179] StoryWealth-SS2-DEP-Patch.esp
- [FE:17A] ProjectValkyrie-SS2-Patch.esp
- [FE:17B] SS2_FensSheriffDept_Patch.esp
- [FE:17C] Vault4-eXoPatch.esp
- [FE:17D] FlickerFixer-eXofied.esp
- [FE:17E] TheKite_Railroad_Handmaiden.esp
- [FE:17F] TheKite_CaitSet.esp
- [FE:180] TheKite_VTS.esp
- [FE:181] TheKite_VTS_Replacer.esp
- [FE:182] EVE Inner_suit.esp
- [FE:183] EVE InnerSuit HHS Sound.esp
- [FE:184] AmericaRising2-ProjectValkyrie.esp
- [FE:185] AmericaRising2-Depravity.esp
- [FE:186] AmericaRising2-FatherCompanion.esp
- [FE:187] AmericaRising2-BNS.esp
- [FE:188] SkipHSH.esp
- [FE:189] RAIDER OVERHAUL - PROJECT BEAUTY (FACEGEN).esp
- [FE:18A] RGE - PROJECT BEAUTY (FACEGEN).esp
- [FE:18B] DISCIPLES - PROJECT BEAUTY (FACEGEN).esp
- [FE:18C] OPERATORS - PROJECT BEAUTY (FACEGEN).esp
- [FE:18D] PACK - PROJECT BEAUTY (FACEGEN).esp
- [FE:18E] FORGED - PROJECT BEAUTY (FACEGEN).esp
- [FE:18F] GUNNERS - PROJECT BEAUTY (FACEGEN).esp
- [FE:190] BOS - PROJECT BEAUTY (FACEGEN).esp
- [FE:191] SCAVENGERS - PROJECT BEAUTY (FACEGEN).esp
- [FE:192] MINUTEMEN - PROJECT BEAUTY (FACEGEN).esp
- [FE:193] SYNTHS - SEXY EDITION.esp
- [FE:194] COURSERS- PROJECT BEAUTY (FACEGEN).esp
- [FE:195] FemSuperMutant - Sexy Edition.esp
- [FE:196] SEXY ASSAULTRON-ROBOT BY DAN.esp
- [FE:197] 3DNPC - PROJECT BEAUTY (FACEGEN).esp
- [FE:198] SS2 AiO-FaceGen.esp
- [FE:199] America Rising 2 - PROJECT BEAUTY (FACEGEN).esp
- [FE:19A] LittlePawn Facegen Data.esp
- [FE:19B] WW-FaceGen-FemaleSynthSettlers.esp
- [FE:19C] CoA - PROJECT BEAUTY (FACEGEN).esp
- [FE:19D] SOTS - PROJECT BEAUTY (FACEGEN).esp
- [FE:19E] AW - PROJECT BEAUTY (FACEGEN).esp
- [FE:19F] BFH + AC - PROJECT BEAUTY (FACEGEN).esp
- [FE:1A0] Fusion City Rising - PROJECT BEAUTY (FACEGEN).esp
- [FE:1A1] THUGGYSMURFS - PROJECT BEAUTY (FACEGEN).esp
- [FE:1A2] FOURVILLE - PROJECT BEAUTY (FACEGEN).esp
- [FE:1A3] Vanessa2.esp
- [FE:1A4] lk recruitment aio facegen.esp
- [FE:1A5] watm facegen.esp
- [FE:1A6] Improved AR2 Enclave-FaceGen.esp
- [FE:1A7] nomads-facegen.esp
- [FE:1A8] Phase 4-FaceGen.esp
- [FE:1A9] recruitable npcs-facegen.esp
- [FE:1AA] Settler Outfitter-FaceGen.esp
- [FE:1AB] ITOv2-FaceGen.esp
- [FE:1AC] Nuka Ride High Heels Sound Patch.esp
- [FE:1AD] Nuka Ride FaceGen.esp
- [FE:1AE] whn aio facegen.esp
- [FE:1AF] PaTRaN Magnolia CS.esp
- [FE:1B0] WilhelminaDoll.esp
- [FE:1B1] PaTRaN Commonwealth Women CS.esp
- [FE:1B2] PaTRaN Commonwealth Women CS p2.esp
- [FE:1B3] PaTRaN Nuka World CS.esp
- [FE:1B4] PaTRaN Far Harbor CS.esp
- [FE:1B5] BossBabeMaxson.esp
- [FE:1B6] SleepRandomizer.esp
- [FE:1B7] SS2_XDI Patch.esp
- [FE:1B8] SH_Codsworth_v2.esp
- [FE:1B9] GenderedAutomatrons.esp
- [FE:1BA] GenderedAutomatrons_Vanilla_Ass.esp
- [FE:1BB] GenderedAutomatrons_Vanilla_UF4P.esp
- [FE:1BC] GenderedAutomatrons_Automatron_Ass.esp
- [FE:1BD] GenderedAutomatrons_FarHarbor.esp
- [FE:1BE] GenderedAutomatrons_Nuka.esp
- [FE:1BF] GenderedAutomatrons_Nuka_Ass.esp
- [FE:1C0] Assaultrons2Servitrons MK3 Lewd.esp
- [FE:1C1] RobotSettlers_Servitron.esp
- [FE:1C2] femcodsw.esp
- [FE:1C3] ADA2B.esp
- [FE:1C4] COTFG 2k Upscale.esp
- [FE:1C5] NJiconsStartMeUp.esp
- [FE:1C6] Nuka Ride - Start Me Up Patch.esp
- [FE:1C7] FOLIP - New LODs.esp
- [FE:1C8] Vault4-Depravity.esp
- [FE:1C9] EnhancedLightsandFX - Automatron.esp
- [FE:1CA] ELFX-eXoPatch.esp
- [FE:1CB] ELFX-PreVis.esp
- [FE:1CC] ELFX-Phase4DLC.esp
- [FE:1CD] ELFX-OAR.esp
- [FE:1CE] ELFX-DCGuard_Overhaul.esp
- [FE:1CF] NACX - All in one fixes.esp
- [FE:1D0] NAC-RemoveMenuItem.esp
- [FE:1D1] Fallout 4 AI Overhaul - NAC X Legacy Patch.esp
- [FE:1D2] TrueGrass.esp
- [FE:1D3] PBFaceFix.esp
- [FE:1D4] OCsNWAIO_Previs.esp
- [FE:1D5] 2theteeth_ss2patch.esp
- [FE:1D6] 2theteeth - lab.esp
- [FE:1D7] 2theteeth - neo patch.esp
- [FE:1D8] 2theteeth - smr.esp
- [FE:1D9] 2theteeth_eco_craftingpatch.esp
- [FE:1DA] wpcli_ss2chapter3_patch.esp
- [FE:1DB] wpcli_ufo4p_patch.esp
- [FE:1DC] wpcli_3dnpc_patch.esp
- [FE:1DD] wpcli_fyi_patch.esp
- [FE:1DE] wpclilgp_randomencounters_patch.esp
- [FE:1DF] Vault-Tec Armor Redux - SPECIAL Buffs.esp
- [FE:1E0] 4estGimp - FSD NPC Records.esp
- [FE:1E1] XG_CabotHouse_Enhanced_Quests.esp
- [FE:1E2] prp.esp
- [FE:1E3] Rebuild_Settlements_Previs.esp
- [FE:1E4] previsibow_nwraio.esp
- [FE:1E5] BreakheartBanksReclaimed_PrevisPatch.esp
- [FE:1E6] WET.esp
- [FE:1E7] DiscreteFemaleSkeleton.esp
- [FE:1E8] Targeted Textures.esp
- [FE:1E9] VividFallout - AiO - BestChoice.esp
- [FE:1EA] VividFallout - AiO - Puddle Remover.esp
- [FE:1EB] Vivid Fallout - Nuka World LOD.esp
- [FE:1EC] Vivid Fallout - Far Harbor LOD.esp
- [FE:1ED] Vivid Fallout - LOD.esp
- [FE:1EE] Gloomy Glass.esp
- [FE:1EF] FO4ParticlePatch.esp
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