Dovahzul

Untitled

Sep 4th, 2026
14
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 137.40 KB | None | 0 0
  1. CRASH TIME: 2026-09-05 01:30:50
  2. Fallout 4 v1.10.163
  3. Addictol Crash Logger v1.5.0 Jul 21 2026 21:33:31
  4.  
  5. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7B1B34F48 Fallout4.exe+1504F48 mov rcx, [rax+0x58] | hkContainerHeapAllocator::Allocator::bufAlloc(int&)_1504F48)
  6. Exception Flags: 0x00000000 (Continuable)
  7. Number of Parameters: 2
  8. Exception Thread ID: 4580
  9. Access Violation: Tried to read memory at 0x000000000058
  10. ACCESS VIOLATION ANALYSIS:
  11. Instruction: mov rcx, [rax+0x58]
  12. Memory Operand: [base=rax, index=none, scale=0, disp=+0x58]
  13. Base Register: rax = 0x0000000000000000 (likely invalid)
  14. Computed Address: 0x0000000000000058
  15.  
  16. POSSIBLE RELEVANT OBJECTS:
  17. R10: (hkContainerHeapAllocator::Allocator*)
  18. RSP+30: (NiNode*) "Spine1_skin_Offset"
  19. RSP+90: (hclClothInstance*)
  20. RSP+C8: (BSClothUtils::BSTransformSet*)
  21. RSP+120: (BSFaceGenNiNode*) "BSFaceGenNiNodeSkinned"
  22. RSP+150: (BSDynamicTriShape*) "RiessF"
  23. RSP+178: (BSClothExtraData*)
  24. RSP+1F0: (BSFadeNode*) "skeleton.nif"
  25. RSP+250: (NiNode*) "RArm_UpperTwist1_Offset"
  26. RSP+290: (NiNode*) "RArm_UpperArm"
  27. RSP+330: (BSSkin::Instance*)
  28. RSP+370: (BSSkin::Instance*)
  29. RSP+3D8: (Actor*) [0x00066A85] ("Fallout4.esm") [0x0001CA71]
  30. RSP+440: (ImageSpaceShaderParam*)
  31. RSP+538: (BSFlattenedBoneTree*) "root"
  32. RSP+560: (hkpPositionConstraintMotor*)
  33. RSP+598: (TESNPC*) [0x0001CA71] ("Fallout4.esm") "Kath" [0x0001CA71]
  34. RSP+5E0: (hkpPositionConstraintMotor*)
  35. RSP+670: (NiNode*) "AARedRocketJumpsuit (0005E76B)[1]/Armor_RaiderOverhaul_PrisonJumpsuit (4F0140F1)"
  36. RSP+688: (TESObjectARMA*) [0x0005E76B] ("CCO_merged.esp")
  37. RSP+6A0: (TESRace*) [0x00013746] ("DiscreteFemaleSkeleton.esp") "Human"
  38. RSP+8A0: (TESNPC*) [0x000FD3A4] ("RAIDER OVERHAUL - PROJECT BEAUTY (FACEGEN).esp") "Raider" [0x000FD3A4]
  39. RSP+8C0: (hkpRagdollConstraintData*)
  40. RSP+8D0: (NiNode*) "COM_Offset"
  41. RSP+950: (BSGeometrySegmentData*)
  42. RSP+BC0: (BGSHeadPart*) [0x000B1759] ("Fallout4.esm")
  43. RSP+C58: (TESNPC*) [0xFF007312] "Raider Lunatic" [0xFF007312]
  44. RSP+C70: (ImageSpaceShaderParam*)
  45. RSP+E88: (ImageSpaceShaderParam*)
  46.  
  47. PROCESS INFO:
  48. Process ID: 16868
  49. Crash Thread ID: 4580
  50. Process Uptime: 00:14:01 (841388ms)
  51. Working Directory: F:\Games\Fallout 4 GOTY
  52. Command Line: "F:\Games\Fallout 4 GOTY\\Fallout4.exe"
  53. Executable MD5: 2951ac9444071d4df472a3814e035612
  54. Executable Size: 65319936 bytes
  55. Executable Modified: 2026-07-16 14:13:59
  56. Elevated: Yes
  57.  
  58. THREAD CONTEXT (HEURISTIC):
  59. Thread Priority: 0
  60. Likely Role: Havok/Physics, Job/Task
  61.  
  62. SETTINGS:
  63. [Patches]
  64. bThreads: true
  65. bLibDeflate: true
  66. bLoadScreen: true
  67. bProfile: true
  68. bAchievements: true
  69. bFacegen: true
  70. bMemoryManager: true
  71. bSmallBlockAllocator: true
  72. bScaleformAllocator: true
  73. bBSMTAManager: true
  74. bBSPreCulledObjects: true
  75. bINISettingCollection: true
  76. bArchiveLimits: true
  77. bInputSwitch: false
  78. bFasterWorkshop: true
  79. bSaveAddedSoundCategories: true
  80. bCOMInit: true
  81. bHighResBloom: false
  82. bDpiScaling: true
  83. bSaveCompression: true
  84. bAudioProxy: false
  85. [Fixes]
  86. bGreyMovie: true
  87. bPackageAllocateLocation: true
  88. bInitTints: true
  89. bLODDistance: true
  90. bActorIsHostileToActor: true
  91. bBGSAIWorldLocationRefRadius: true
  92. bSafeExit: true
  93. bUnalignedLoad: true
  94. bCellInit: true
  95. bWorkbenchSwap: true
  96. nMaxStdIO: -1
  97. bMovementPlanner: true
  98. bCompanionStrayBullet: true
  99. bEscapeFreeze: true
  100. bIOCacher: true
  101. bTESObjectREFRGetEncounterZone: true
  102. bPipBoyLightInv: true
  103. bInteriorNavCut: true
  104. bMagicEffectApplyEvent: true
  105. bMagicEffectConditions: true
  106. bEncounterZoneReset: true
  107. bLeveledListCrash: true
  108. bBakaMaxPapyrusOps: true
  109. bPapyrusGCBug: true
  110. bCreateD3DAndSwapchain: true
  111. bCheckInternetAccess: true
  112. bStolenPowerArmorOwnership: true
  113. bManyItems: true
  114. bCombatMusic: true
  115. bWorkbenchSound: true
  116. bActorCauseSaveBloat: true
  117. bAnimSignedCrash: true
  118. bBethesdaNetCrash: true
  119. bUtilityShader: true
  120. bPipBoyCursorConstraints: true
  121. bMuzzleFlashLight: true
  122. bAltTabFullscreen: false
  123. bPowerGridScrap: true
  124. bViewmodelShading: true
  125. bDofFix: true
  126. bToggleGrassCommand: true
  127. bTextureLoadCrash: true
  128. bDownwardAiming: true
  129. bCrashRemoveRefFix: true
  130. bClimateLoad: true
  131. bMusicOverlap: true
  132. bPuddleCubemaps: false
  133. bStringPoolRelease: true
  134. bLoadOrder: true
  135. bHUDMessageQueue: true
  136. [Warnings]
  137. bImageSpaceAdapter: true
  138. bDuplicateAddonNodeIndex: true
  139. bReferenceHandleLimit: true
  140. [Others]
  141. bRobCoPatcherCache: false
  142. [Additional]
  143. bDbgFacegenOutput: false
  144. bUseNewRedistributable: false
  145. uScaleformPageSize: 64
  146. uScaleformHeapSize: 4096
  147. nSleepTimer: 125
  148. nMaxLockCount: 8
  149. bInteriorNavCutMultiThreading: true
  150. nMaxPapyrusOpsPerFrame: 500
  151. bIgnorePreInstallBias: false
  152. nQuitGameDelayMs: 1000
  153. nBloomScale: 2
  154. bRobCoPatcherCacheValidate: false
  155. [Profiler]
  156. bProfiler: false
  157. bESPProfiler: true
  158. bESPSubHooks: false
  159. bDLLProfiler: true
  160. bModuleProfiler: true
  161. bStartupTimeline: true
  162. bMemoryTracking: true
  163. bBA2Timing: true
  164. bCSVExport: true
  165.  
  166. SYSTEM SPECS:
  167. OS: Microsoft Windows 10 Pro v10.0.19045
  168. CPU: AuthenticAMD AMD Ryzen 5 2600 Six-Core Processor
  169. CPU Cores: 12 logical, 6 physical, 1 packages
  170. GPU #1: AMD Navi 44 [Radeon RX 9060 XT]
  171. GPU #2: Microsoft Basic Render Driver
  172. PHYSICAL MEMORY: 14.76 GB/15.95 GB
  173. VIRTUAL MEMORY: 180.76 GB/131072.00 GB
  174. PROCESS MEMORY: Working Set: 8048.26 MB, Private: 28222.01 MB, Peak: 10675.04 MB
  175. PAGE FAULTS: 12909603 (Peak: 11193585664)
  176. GPU MEMORY: 12.31/14.73 GB
  177. print_sysinfo: completed in 7.1s (slow)
  178.  
  179. CALL STACK ([P]robable / [S]tack scan):
  180. [ 0][P] 0x7FF7B1B34F48 Fallout4.exe+1504F48 mov rcx, [rax+0x58] | hkContainerHeapAllocator::Allocator::bufAlloc(int&)_1504F48 mov rcx, [rax+0x58]
  181. [ 1][P] 0x7FF7B1B0719D Fallout4.exe+14D719D mov rbx, rax | hkArrayUtil::_reserve(hkMemoryAllocator&,void*,int,int)_14D719D mov rbx, rax
  182. [ 2][P] 0x7FF7B15D0E4B Fallout4.exe+0FA0E4B mov [rbx+0x08], edi | hkBitFieldBase<hkBitFieldStorage<hkArray<uint,hkContainerHeapAllocator>>>::setSizeAndFill(int,int,int)_FA0E4B mov [rbx+0x08], edi
  183. [ 3][P] 0x7FF7B23DB0FC Fallout4.exe+1DAB0FC mov rax, [r15+0x10] | BSClothUtils::ScaleSkinBones(hclClothInstance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DAB0FC mov rax, [r15+0x10]
  184. [ 4][P] 0x7FF7B23D795B Fallout4.exe+1DA795B add rbx, 0x08 | BSClothExtraData::ScaleSkinBones(BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DA795B add rbx, 0x08
  185. [ 5][P] 0x7FF7B139496E Fallout4.exe+0D6496E mov rax, [rdi] | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D6496E mov rax, [rdi]
  186. [ 6][P] 0x7FF7B13949AD Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD inc edi
  187. [ 7][P] 0x7FF7B139291E Fallout4.exe+0D6291E or r14d, 0xFFFFFFFF | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D6291E or r14d, 0xFFFFFFFF
  188. [ 8][P] 0x7FF7B138AD94 Fallout4.exe+0D5AD94 lea r11, [rsp+0xA0] | TaskQueueInterface::QueueClothScaleSkinBones(NiAVObject&,Actor&)_D5AD94 lea r11, [rsp+0xA0]
  189. [ 9][P] 0x7FF7B13DE222 Fallout4.exe+0DAE222 mov rbx, [rsp+0x78] | Actor::ScaleSkinBones(NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*)_DAE222 mov rbx, [rsp+0x78]
  190. [10][P] 0x7FF7B07EEFEB Fallout4.exe+01BEFEB or r13d, r13d | BipedAnim::LoadBipedParts(void)_1BEFEB or r13d, r13d
  191. [11][P] 0x7FF7B0BE963E Fallout4.exe+05B963E test r13, r13 | TESNPC::ReplaceRefModel(TESObjectREFR*)_5B963E test r13, r13
  192. [12][P] 0x7FF7B0A382AB Fallout4.exe+04082AB mov rax, [rbx] | TESObjectREFR::ReplaceModel(void)_4082AB mov rax, [rbx]
  193. [13][P] 0x7FF7B1490EE5 Fallout4.exe+0E60EE5 movzx eax, byte ptr [0x00007FF7B5F04B00] | AIProcess::DoUpdate3dModel(Actor*,ushort)_E60EE5 movzx eax, byte ptr [0x00007FF7B5F04B00]
  194. [14][P] 0x7FF7B146CA94 Fallout4.exe+0E3CA94 mov [r14], ebx | AIProcess::Update3dModel(Actor*,bool)_E3CA94 mov [r14], ebx
  195. [15][P] 0x7FF7B13E4981 Fallout4.exe+0DB4981 mov rcx, [rdi+0x300] | Actor::DoReset3D(bool,uint,uint)_DB4981 mov rcx, [rdi+0x300]
  196. [16][P] 0x7FF7B13912A6 Fallout4.exe+0D612A6 jmp 0x00007FF7B13933BE | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D612A6 jmp 0x00007FF7B13933BE
  197. [17][P] 0x7FF7B138B87D Fallout4.exe+0D5B87D lea r11, [rsp+0xA0] | TaskQueueInterface::QueueCharacterReset3D(Actor*,bool,uint,uint)_D5B87D lea r11, [rsp+0xA0]
  198. [18][P] 0x7FF7B13BA259 Fallout4.exe+0D8A259 jmp 0x00007FF7B13BA26E | Actor::Reset3D(bool,uint,bool,uint)_D8A259 jmp 0x00007FF7B13BA26E
  199. [19][P] 0x7FFE84CC0FBB HeadpartExtended.dll+0060FBB
  200. [20][P] 0x7FFE84CB1456 HeadpartExtended.dll+0051456
  201. [21][P] 0x7FFE84C6B6BB HeadpartExtended.dll+000B6BB
  202. [22][P] 0x7FFEC74F1BB2 ucrtbase.dll+0021BB2
  203. [23][P] 0x7FFEC7927374 KERNEL32.DLL+0017374
  204. [24][P] 0x7FFEC993CC91 ntdll.dll+004CC91
  205. [25][S] 0x7FF7B0BFA5BE Fallout4.exe+05CA5BE inc edi | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA5BE inc edi
  206. [26][S] 0x7FF7B0BFA588 Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588 mov rbp, rax
  207. [27][S] 0x7FF7B22C5940 Fallout4.exe+1C95940 mov rbp, rax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C95940 mov rbp, rax
  208. [28][S] 0x7FFE88B49F18 Addictol.dll+00D9F18 test al, al | D:\a\Addictol\Addictol\Depends\vmm\source\vbits.cpp:582 bool voltek::core::bits_regions::find_first_set_bit(unsigned __int64 &) [?find_first_set_bit@bits_regions@core@voltek@@QEBA_NAEA_K@Z] | params: index: uint64_t*
  209. [29][S] 0x7FFE88B47193 Addictol.dll+00D7193 mov al, 0x01 | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:210 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::get_free_block(voltek::memory_manager::block_base_t<64> * &,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> * &,unsigned __int64 &) [?get_free_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NAEAPEAU?$block_base_t@$0EA@@23@AEAPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@AEA_K@Z] | params: block: voltek::memory_manager::block_base_t<64>**, page: voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>**, index_block: uint64_t*
  210. [30][S] 0x7FF7B22C59B2 Fallout4.exe+1C959B2 mov ebx, eax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C959B2 mov ebx, eax
  211. [31][S] 0x7FFE88B449F8 Addictol.dll+00D49F8 mov rax, rdi | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:490 void * voltek::memory_manager::memory_manager::alloc(unsigned __int64) [?alloc@memory_manager@1voltek@@QEAAPEAX_K@Z] | params: size: uint64_t
  212. [32][S] 0x7FFE88B44F46 Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z] | params: ptr: void*
  213. [33][S] 0x7FFE88AE14C5 Addictol.dll+00714C5 jmp 0x00007FFE88AE14C7 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z] | params: lpBlock: void*
  214. [34][S] 0x7FF7B0BE269B Fallout4.exe+05B269B mov r13, [rsp+0xE0] | TESNPC::ScaleSkinBones(BSSkin::Instance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,NiPoint3*)_5B269B mov r13, [rsp+0xE0]
  215. [35][S] 0x7FFE88B46D06 Addictol.dll+00D6D06 mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z] | params: page: voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<128>,voltek::core::bits_regions>*, index_block: uint64_t
  216. [36][S] 0x7FF7B0BFBF6E Fallout4.exe+05CBF6E mov [rdi], rsi | BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>::~BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>(void)_5CBF6E mov [rdi], rsi
  217. [37][S] 0x7FF7B0BE2232 Fallout4.exe+05B2232 add rsp, 0x168 | TESNPC::ScaleSkinBones(BSPointerHandle<TESObjectREFR,BSUntypedPointerHandle<21,5>>,NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,bool)_5B2232 add rsp, 0x168
  218. [38][S] 0x7FF7B07ED815 Fallout4.exe+01BD815 mov rcx, [rsp+0x28] | BIPOBJECT::Clear(void)_1BD815 mov rcx, [rsp+0x28]
  219. [39][S] 0x7FF7B095EF7F Fallout4.exe+032EF7F mov rbx, [rsp+0x78] | TESObjectARMA::AddToBiped(BGSObjectInstanceT<TESObjectARMO>&,BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&,SEX)_32EF7F mov rbx, [rsp+0x78]
  220. [40][S] 0x7FF7B0A2F25D Fallout4.exe+03FF25D mov rdi, [rsp+0xB0] | TESObjectREFR::FixDisplayedHeadParts(BSFaceGenNiNode*,bool,bool)_3FF25D mov rdi, [rsp+0xB0]
  221. [41][S] 0x7FF7B0A2DB18 Fallout4.exe+03FDB18 mov rbx, [rsp+0x70] | TESObjectREFR::InitWorn(BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&)_3FDB18 mov rbx, [rsp+0x70]
  222. [42][S] 0x7FF7B0CA9ADE Fallout4.exe+0679ADE mov rcx, [rbp-0x50] | BSFaceGenManager::QueueHeadParts(TESNPC*,IO_TASK_PRIORITY,QueuedFile*)_679ADE mov rcx, [rbp-0x50]
  223. [43][S] 0x7FFE84C6C800 HeadpartExtended.dll+000C800
  224. [44][S] 0x7FFE84CA2F31 HeadpartExtended.dll+0042F31
  225. [45][S] 0x7FFE71B481FA SmoothCellLoadingRD.dll+00081FA
  226. [46][S] 0x7FFE84C6D9C2 HeadpartExtended.dll+000D9C2
  227. [47][S] 0x7FFE84CAC73D HeadpartExtended.dll+004C73D
  228. [48][S] 0x7FFEC991B3C7 ntdll.dll+002B3C7
  229. [49][S] 0x7FFE84C6C490 HeadpartExtended.dll+000C490
  230. [50][S] 0x7FFE84C6C844 HeadpartExtended.dll+000C844
  231. [51][S] 0x7FFE84CB6D2D HeadpartExtended.dll+0056D2D
  232. [52][S] 0x7FF7B22D68C7 Fallout4.exe+1CA68C7 test al, al | BSTIntrusiveRBTree<IOTask,unsigned___int64,IOManagerScheduleAccess>::Insert(IOTask*&,IOTask*,IOTask*&)_1CA68C7 test al, al
  233. [53][S] 0x7FFE84C9A919 HeadpartExtended.dll+003A919
  234. [54][S] 0x7FFE84CD8F63 HeadpartExtended.dll+0078F63
  235. [55][S] 0x7FFEC71FE0CD KERNELBASE.dll+002E0CD
  236. [56][S] 0x7FFEC72207CB KERNELBASE.dll+00507CB
  237. [57][S] 0x7FFEC9941910 ntdll.dll+0051910
  238. [58][S] 0x7FFEC72FC320 KERNELBASE.dll+012C320
  239.  
  240. REGISTERS:
  241. RAX 0x0 (size_t) [0]
  242. RCX 0x2D (size_t) [45]
  243. RDX 0x6BB2CFE370 (void*)
  244. RBX 0x6BB2CFE370 (void*)
  245. RSP 0x6BB2CFE2F0 (void*)
  246. RBP 0x0 (size_t) [0]
  247. RSI 0x4 (size_t) [4]
  248. RDI 0x6BB2CFE3D8 (void*)
  249. R8 0x80000000 (size_t) [2147483648]
  250. R9 0x1C (size_t) [28]
  251. R10 0x7FF7B3E5A4D0 (hkContainerHeapAllocator::Allocator*)
  252. R11 0x6BB2CFE418 (void*)
  253. R12 0x21337849030 (void*)
  254. R13 0x0 (size_t) [0]
  255. R14 0x6BB2CFE3B0 (void*)
  256. R15 0x0 (size_t) [0]
  257.  
  258. STACK:
  259. [RSP+0 ] 0x0 (size_t) [0]
  260. [RSP+8 ] 0x0 (size_t) [0]
  261. [RSP+10 ] 0x0 (size_t) [0]
  262. [RSP+18 ] 0x7FF7B13949AD (void* -> Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD)
  263. [RSP+20 ] 0x6BB2CFE3D8 (void*)
  264. [RSP+28 ] 0x7FF7B1B0719D (void* -> Fallout4.exe+14D719D mov rbx, rax | hkArrayUtil::_reserve(hkMemoryAllocator&,void*,int,int)_14D719D)
  265. [RSP+30 ] 0x2133BB65780 (NiNode*) "Spine1_skin_Offset"
  266. RTTIName: "NiNode"
  267. Checking TESObjectREFR: {}
  268. Object Reference:
  269. File: "Fallout4.esm"
  270. Flags: 0x00040009
  271. EditorID: "DN131_Kath"
  272. FormID: 0x0001CA71
  273. FormType: kNPC_ (45)
  274. Parent Cell:
  275. File: "prp.esp"
  276. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  277. Flags: 0x00040009
  278. EditorID: "SwansPondExt"
  279. FormID: 0x0000E0B9
  280. FormType: kCELL (63)
  281. Checking Parent:
  282. Name: "SPINE1"
  283. RTTIName: "NiNode"
  284. Flags: e
  285. Checking TESObjectREFR: {}
  286. Object Reference:
  287. File: "Fallout4.esm"
  288. Flags: 0x00040009
  289. EditorID: "DN131_Kath"
  290. FormID: 0x0001CA71
  291. FormType: kNPC_ (45)
  292. Parent Cell:
  293. File: "prp.esp"
  294. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  295. Flags: 0x00040009
  296. EditorID: "SwansPondExt"
  297. FormID: 0x0000E0B9
  298. FormType: kCELL (63)
  299. Checking Parent:
  300. Name: "SPINE1_Offset"
  301. RTTIName: "NiNode"
  302. Flags: e
  303. Checking TESObjectREFR: {}
  304. Object Reference:
  305. File: "Fallout4.esm"
  306. Flags: 0x00040009
  307. EditorID: "DN131_Kath"
  308. FormID: 0x0001CA71
  309. FormType: kNPC_ (45)
  310. Parent Cell:
  311. File: "prp.esp"
  312. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  313. Flags: 0x00040009
  314. EditorID: "SwansPondExt"
  315. FormID: 0x0000E0B9
  316. FormType: kCELL (63)
  317. Checking Parent:
  318. Name: "COM"
  319. RTTIName: "NiNode"
  320. Flags: e
  321. Checking TESObjectREFR: {}
  322. Object Reference:
  323. File: "Fallout4.esm"
  324. Flags: 0x00040009
  325. EditorID: "DN131_Kath"
  326. FormID: 0x0001CA71
  327. FormType: kNPC_ (45)
  328. Parent Cell:
  329. File: "prp.esp"
  330. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  331. Flags: 0x00040009
  332. EditorID: "SwansPondExt"
  333. FormID: 0x0000E0B9
  334. FormType: kCELL (63)
  335. Checking Parent:
  336. Name: "COM_Offset"
  337. RTTIName: "NiNode"
  338. Flags: e
  339. Checking TESObjectREFR: {}
  340. Object Reference:
  341. File: "Fallout4.esm"
  342. Flags: 0x00040009
  343. EditorID: "DN131_Kath"
  344. FormID: 0x0001CA71
  345. FormType: kNPC_ (45)
  346. Parent Cell:
  347. File: "prp.esp"
  348. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  349. Flags: 0x00040009
  350. EditorID: "SwansPondExt"
  351. FormID: 0x0000E0B9
  352. FormType: kCELL (63)
  353. Checking Parent:
  354. Name: "COM_Override"
  355. RTTIName: "NiNode"
  356. Flags: e
  357. Checking TESObjectREFR: {}
  358. Object Reference:
  359. File: "Fallout4.esm"
  360. Flags: 0x00040009
  361. EditorID: "DN131_Kath"
  362. FormID: 0x0001CA71
  363. FormType: kNPC_ (45)
  364. Parent Cell:
  365. File: "prp.esp"
  366. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  367. Flags: 0x00040009
  368. EditorID: "SwansPondExt"
  369. FormID: 0x0000E0B9
  370. FormType: kCELL (63)
  371. Checking Parent:
  372. Name: "root"
  373. RTTIName: "BSFlattenedBoneTree"
  374. ExtraData[0] Name: "SAF_Version"
  375. Flags: e
  376. Checking TESObjectREFR: {}
  377. Object Reference:
  378. File: "Fallout4.esm"
  379. Flags: 0x00040009
  380. EditorID: "DN131_Kath"
  381. FormID: 0x0001CA71
  382. FormType: kNPC_ (45)
  383. Parent Cell:
  384. File: "prp.esp"
  385. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  386. Flags: 0x00040009
  387. EditorID: "SwansPondExt"
  388. FormID: 0x0000E0B9
  389. FormType: kCELL (63)
  390. Checking Parent:
  391. Name: "skeleton.nif"
  392. RTTIName: "BSFadeNode"
  393. ExtraData[0] Name: "BSX"
  394. ExtraData[1] Name: "BBX"
  395. ExtraData[2] Name: "CPA"
  396. ExtraData[3] Name: "BSBoneLOD"
  397. ExtraData[4] Name: "BOM"
  398. ExtraData[5] Name: "CCED"
  399. Flags: 230080400e
  400. Checking TESObjectREFR: {}
  401. Object Reference:
  402. File: "Fallout4.esm"
  403. Flags: 0x00040009
  404. EditorID: "DN131_Kath"
  405. FormID: 0x0001CA71
  406. FormType: kNPC_ (45)
  407. Parent Cell:
  408. File: "prp.esp"
  409. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  410. Flags: 0x00040009
  411. EditorID: "SwansPondExt"
  412. FormID: 0x0000E0B9
  413. FormType: kCELL (63)
  414. [RSP+38 ] 0x7FF7B0BFA5BE (void* -> Fallout4.exe+05CA5BE inc edi | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA5BE)
  415. [RSP+40 ] 0x3 (size_t) [3]
  416. [RSP+48 ] 0x18 (size_t) [24]
  417. [RSP+50 ] 0xC9 (size_t) [201]
  418. [RSP+58 ] 0x7FF7B15D0E4B (void* -> Fallout4.exe+0FA0E4B mov [rbx+0x08], edi | hkBitFieldBase<hkBitFieldStorage<hkArray<uint,hkContainerHeapAllocator>>>::setSizeAndFill(int,int,int)_FA0E4B)
  419. [RSP+60 ] 0x6BB2CFE3D8 (void*)
  420. [RSP+68 ] 0xFFFFFFFF (size_t) [4294967295]
  421. [RSP+70 ] 0x7 (size_t) [7]
  422. [RSP+78 ] 0x7FF7B0BFA588 (void* -> Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588)
  423. [RSP+80 ] 0x1C (size_t) [28]
  424. [RSP+88 ] 0x0 (size_t) [0]
  425. [RSP+90 ] 0x2133419FB70 (hclClothInstance*)
  426. [RSP+98 ] 0x0 (size_t) [0]
  427. [RSP+A0 ] 0x0 (size_t) [0]
  428. [RSP+A8 ] 0x7FF7B23DB0FC (void* -> Fallout4.exe+1DAB0FC mov rax, [r15+0x10] | BSClothUtils::ScaleSkinBones(hclClothInstance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DAB0FC)
  429. [RSP+B0 ] 0x0 (size_t) [0]
  430. [RSP+B8 ] 0x6BB2CFE410 (void*)
  431. [RSP+C0 ] 0x2 (size_t) [2]
  432. [RSP+C8 ] 0x2133BB32090 (BSClothUtils::BSTransformSet*)
  433. [RSP+D0 ] 0x0 (size_t) [0]
  434. [RSP+D8 ] 0x8000000000000000 (size_t) [uint: 9223372036854775808 int: -9223372036854775808]
  435. [RSP+E0 ] 0x0 (size_t) [0]
  436. [RSP+E8 ] 0x0 (size_t) [0]
  437. [RSP+F0 ] 0x8000000000000000 (size_t) [uint: 9223372036854775808 int: -9223372036854775808]
  438. [RSP+F8 ] 0x213000000C9 (void*)
  439. [RSP+100 ] 0x0 (size_t) [0]
  440. [RSP+108 ] 0x2106F6E9080 (void*)
  441. [RSP+110 ] 0xFFFFFFFF (size_t) [4294967295]
  442. [RSP+118 ] 0x6BB2CFEA20 (char*) "Y"
  443. [RSP+120 ] 0x2133BA16F50 (BSFaceGenNiNode*) "BSFaceGenNiNodeSkinned"
  444. RTTIName: "BSFaceGenNiNode"
  445. Checking TESObjectREFR: {}
  446. Object Reference:
  447. File: "Fallout4.esm"
  448. Flags: 0x00040009
  449. EditorID: "DN131_Kath"
  450. FormID: 0x0001CA71
  451. FormType: kNPC_ (45)
  452. Parent Cell:
  453. File: "prp.esp"
  454. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  455. Flags: 0x00040009
  456. EditorID: "SwansPondExt"
  457. FormID: 0x0000E0B9
  458. FormType: kCELL (63)
  459. Checking Parent:
  460. Name: "skeleton.nif"
  461. RTTIName: "BSFadeNode"
  462. ExtraData[0] Name: "BSX"
  463. ExtraData[1] Name: "BBX"
  464. ExtraData[2] Name: "CPA"
  465. ExtraData[3] Name: "BSBoneLOD"
  466. ExtraData[4] Name: "BOM"
  467. ExtraData[5] Name: "CCED"
  468. Flags: 230080400e
  469. Checking TESObjectREFR: {}
  470. Object Reference:
  471. File: "Fallout4.esm"
  472. Flags: 0x00040009
  473. EditorID: "DN131_Kath"
  474. FormID: 0x0001CA71
  475. FormType: kNPC_ (45)
  476. Parent Cell:
  477. File: "prp.esp"
  478. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  479. Flags: 0x00040009
  480. EditorID: "SwansPondExt"
  481. FormID: 0x0000E0B9
  482. FormType: kCELL (63)
  483. [RSP+128 ] 0x7FF7B23D795B (void* -> Fallout4.exe+1DA795B add rbx, 0x08 | BSClothExtraData::ScaleSkinBones(BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>&)_1DA795B)
  484. [RSP+130 ] 0x21327826E00 (void*)
  485. [RSP+138 ] 0x21337849030 (void*)
  486. [RSP+140 ] 0x21327826E08 (void*)
  487. [RSP+148 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
  488. [RSP+150 ] 0x2133BA14E50 (BSDynamicTriShape*) "RiessF"
  489. RTTIName: "BSDynamicTriShape"
  490. ExtraData[0] Name: "FOD"
  491. ExtraData[1] Name: "FMD"
  492. ExtraData[2] Name: "CED"
  493. Checking TESObjectREFR: {}
  494. Object Reference:
  495. File: "Fallout4.esm"
  496. Flags: 0x00040009
  497. EditorID: "DN131_Kath"
  498. FormID: 0x0001CA71
  499. FormType: kNPC_ (45)
  500. Parent Cell:
  501. File: "prp.esp"
  502. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  503. Flags: 0x00040009
  504. EditorID: "SwansPondExt"
  505. FormID: 0x0000E0B9
  506. FormType: kCELL (63)
  507. Checking Parent:
  508. Name: "BSFaceGenNiNodeSkinned"
  509. RTTIName: "BSFaceGenNiNode"
  510. Flags: e
  511. Checking TESObjectREFR: {}
  512. Object Reference:
  513. File: "Fallout4.esm"
  514. Flags: 0x00040009
  515. EditorID: "DN131_Kath"
  516. FormID: 0x0001CA71
  517. FormType: kNPC_ (45)
  518. Parent Cell:
  519. File: "prp.esp"
  520. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  521. Flags: 0x00040009
  522. EditorID: "SwansPondExt"
  523. FormID: 0x0000E0B9
  524. FormType: kCELL (63)
  525. Checking Parent:
  526. Name: "skeleton.nif"
  527. RTTIName: "BSFadeNode"
  528. ExtraData[0] Name: "BSX"
  529. ExtraData[1] Name: "BBX"
  530. ExtraData[2] Name: "CPA"
  531. ExtraData[3] Name: "BSBoneLOD"
  532. ExtraData[4] Name: "BOM"
  533. ExtraData[5] Name: "CCED"
  534. Flags: 230080400e
  535. Checking TESObjectREFR: {}
  536. Object Reference:
  537. File: "Fallout4.esm"
  538. Flags: 0x00040009
  539. EditorID: "DN131_Kath"
  540. FormID: 0x0001CA71
  541. FormType: kNPC_ (45)
  542. Parent Cell:
  543. File: "prp.esp"
  544. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  545. Flags: 0x00040009
  546. EditorID: "SwansPondExt"
  547. FormID: 0x0000E0B9
  548. FormType: kCELL (63)
  549. [RSP+158 ] 0x7FF7B139496E (void* -> Fallout4.exe+0D6496E mov rax, [rdi] | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D6496E)
  550. [RSP+160 ] 0x0 (size_t) [0]
  551. [RSP+168 ] 0x6BB2CFE8B0 (void*)
  552. [RSP+170 ] 0x0 (size_t) [0]
  553. [RSP+178 ] 0x2133419E460 (BSClothExtraData*)
  554. [RSP+180 ] 0xA (size_t) [10]
  555. [RSP+188 ] 0x50 (size_t) [80]
  556. [RSP+190 ] 0x0 (size_t) [0]
  557. [RSP+198 ] 0x7FF7B13949AD (void* -> Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD)
  558. [RSP+1A0 ] 0x0 (size_t) [0]
  559. [RSP+1A8 ] 0x6BB2CFE8B0 (void*)
  560. [RSP+1B0 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
  561. [RSP+1B8 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  562. [RSP+1C0 ] 0x7 (size_t) [7]
  563. [RSP+1C8 ] 0x38 (size_t) [56]
  564. [RSP+1D0 ] 0x0 (size_t) [0]
  565. [RSP+1D8 ] 0x7FF7B13949AD (void* -> Fallout4.exe+0D649AD inc edi | BSVisit::TraverseScenegraphAVObjects<_lambda_046e47ec4d83894195ae4124db0cf1cf_>(NiAVObject*,_lambda_046e47ec4d83894195ae4124db0cf1cf_&)_D649AD)
  566. [RSP+1E0 ] 0xC (size_t) [12]
  567. [RSP+1E8 ] 0x6BB2CFE8B0 (void*)
  568. [RSP+1F0 ] 0x2133BAF1110 (BSFadeNode*) "skeleton.nif"
  569. RTTIName: "BSFadeNode"
  570. ExtraData[0] Name: "BSX"
  571. ExtraData[1] Name: "BBX"
  572. ExtraData[2] Name: "CPA"
  573. ExtraData[3] Name: "BSBoneLOD"
  574. ExtraData[4] Name: "BOM"
  575. ExtraData[5] Name: "CCED"
  576. Checking TESObjectREFR: {}
  577. Object Reference:
  578. File: "Fallout4.esm"
  579. Flags: 0x00040009
  580. EditorID: "DN131_Kath"
  581. FormID: 0x0001CA71
  582. FormType: kNPC_ (45)
  583. Parent Cell:
  584. File: "prp.esp"
  585. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  586. Flags: 0x00040009
  587. EditorID: "SwansPondExt"
  588. FormID: 0x0000E0B9
  589. FormType: kCELL (63)
  590. [RSP+1F8 ] 0x65 (size_t) [101]
  591. [RSP+200 ] 0x7FF7B0630000 (void*)
  592. [RSP+208 ] 0x65 (size_t) [101]
  593. [RSP+210 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  594. [RSP+218 ] 0x7FF7B139291E (void* -> Fallout4.exe+0D6291E or r14d, 0xFFFFFFFF | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D6291E)
  595. [RSP+220 ] 0x2100000000D (void*)
  596. [RSP+228 ] 0x6BB2CFE8B0 (void*)
  597. [RSP+230 ] 0x6BB2CFE610 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
  598. [RSP+238 ] 0x65 (size_t) [101]
  599. [RSP+240 ] 0x2 (size_t) [2]
  600. [RSP+248 ] 0x6BB2CFEA30 (void*)
  601. [RSP+250 ] 0x2133BB78080 (NiNode*) "RArm_UpperTwist1_Offset"
  602. RTTIName: "NiNode"
  603. Checking TESObjectREFR: {}
  604. Object Reference:
  605. File: "Fallout4.esm"
  606. Flags: 0x00040009
  607. EditorID: "DN131_Kath"
  608. FormID: 0x0001CA71
  609. FormType: kNPC_ (45)
  610. Parent Cell:
  611. File: "prp.esp"
  612. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  613. Flags: 0x00040009
  614. EditorID: "SwansPondExt"
  615. FormID: 0x0000E0B9
  616. FormType: kCELL (63)
  617. Checking Parent:
  618. Name: "RArm_UpperArm"
  619. RTTIName: "NiNode"
  620. Flags: e
  621. Checking TESObjectREFR: {}
  622. Object Reference:
  623. File: "Fallout4.esm"
  624. Flags: 0x00040009
  625. EditorID: "DN131_Kath"
  626. FormID: 0x0001CA71
  627. FormType: kNPC_ (45)
  628. Parent Cell:
  629. File: "prp.esp"
  630. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  631. Flags: 0x00040009
  632. EditorID: "SwansPondExt"
  633. FormID: 0x0000E0B9
  634. FormType: kCELL (63)
  635. Checking Parent:
  636. Name: "RArm_UpperArm_Offset"
  637. RTTIName: "NiNode"
  638. Flags: e
  639. Checking TESObjectREFR: {}
  640. Object Reference:
  641. File: "Fallout4.esm"
  642. Flags: 0x00040009
  643. EditorID: "DN131_Kath"
  644. FormID: 0x0001CA71
  645. FormType: kNPC_ (45)
  646. Parent Cell:
  647. File: "prp.esp"
  648. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  649. Flags: 0x00040009
  650. EditorID: "SwansPondExt"
  651. FormID: 0x0000E0B9
  652. FormType: kCELL (63)
  653. Checking Parent:
  654. Name: "RArm_Collarbone"
  655. RTTIName: "NiNode"
  656. Flags: e
  657. Checking TESObjectREFR: {}
  658. Object Reference:
  659. File: "Fallout4.esm"
  660. Flags: 0x00040009
  661. EditorID: "DN131_Kath"
  662. FormID: 0x0001CA71
  663. FormType: kNPC_ (45)
  664. Parent Cell:
  665. File: "prp.esp"
  666. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  667. Flags: 0x00040009
  668. EditorID: "SwansPondExt"
  669. FormID: 0x0000E0B9
  670. FormType: kCELL (63)
  671. Checking Parent:
  672. Name: "RArm_Collarbone_Offset"
  673. RTTIName: "NiNode"
  674. Flags: e
  675. Checking TESObjectREFR: {}
  676. Object Reference:
  677. File: "Fallout4.esm"
  678. Flags: 0x00040009
  679. EditorID: "DN131_Kath"
  680. FormID: 0x0001CA71
  681. FormType: kNPC_ (45)
  682. Parent Cell:
  683. File: "prp.esp"
  684. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  685. Flags: 0x00040009
  686. EditorID: "SwansPondExt"
  687. FormID: 0x0000E0B9
  688. FormType: kCELL (63)
  689. Checking Parent:
  690. Name: "Chest"
  691. RTTIName: "NiNode"
  692. Flags: e
  693. Checking TESObjectREFR: {}
  694. Object Reference:
  695. File: "Fallout4.esm"
  696. Flags: 0x00040009
  697. EditorID: "DN131_Kath"
  698. FormID: 0x0001CA71
  699. FormType: kNPC_ (45)
  700. Parent Cell:
  701. File: "prp.esp"
  702. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  703. Flags: 0x00040009
  704. EditorID: "SwansPondExt"
  705. FormID: 0x0000E0B9
  706. FormType: kCELL (63)
  707. Checking Parent:
  708. Name: "Chest_Offset"
  709. RTTIName: "NiNode"
  710. Flags: e
  711. Checking TESObjectREFR: {}
  712. Object Reference:
  713. File: "Fallout4.esm"
  714. Flags: 0x00040009
  715. EditorID: "DN131_Kath"
  716. FormID: 0x0001CA71
  717. FormType: kNPC_ (45)
  718. Parent Cell:
  719. File: "prp.esp"
  720. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  721. Flags: 0x00040009
  722. EditorID: "SwansPondExt"
  723. FormID: 0x0000E0B9
  724. FormType: kCELL (63)
  725. Checking Parent:
  726. Name: "SPINE2"
  727. RTTIName: "NiNode"
  728. Flags: e
  729. Checking TESObjectREFR: {}
  730. Object Reference:
  731. File: "Fallout4.esm"
  732. Flags: 0x00040009
  733. EditorID: "DN131_Kath"
  734. FormID: 0x0001CA71
  735. FormType: kNPC_ (45)
  736. Parent Cell:
  737. File: "prp.esp"
  738. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  739. Flags: 0x00040009
  740. EditorID: "SwansPondExt"
  741. FormID: 0x0000E0B9
  742. FormType: kCELL (63)
  743. Checking Parent:
  744. Name: "SPINE2_Offset"
  745. RTTIName: "NiNode"
  746. Flags: e
  747. Checking TESObjectREFR: {}
  748. Object Reference:
  749. File: "Fallout4.esm"
  750. Flags: 0x00040009
  751. EditorID: "DN131_Kath"
  752. FormID: 0x0001CA71
  753. FormType: kNPC_ (45)
  754. Parent Cell:
  755. File: "prp.esp"
  756. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  757. Flags: 0x00040009
  758. EditorID: "SwansPondExt"
  759. FormID: 0x0000E0B9
  760. FormType: kCELL (63)
  761. Checking Parent:
  762. Name: "SPINE1"
  763. RTTIName: "NiNode"
  764. Flags: e
  765. Checking TESObjectREFR: {}
  766. Object Reference:
  767. File: "Fallout4.esm"
  768. Flags: 0x00040009
  769. EditorID: "DN131_Kath"
  770. FormID: 0x0001CA71
  771. FormType: kNPC_ (45)
  772. Parent Cell:
  773. File: "prp.esp"
  774. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  775. Flags: 0x00040009
  776. EditorID: "SwansPondExt"
  777. FormID: 0x0000E0B9
  778. FormType: kCELL (63)
  779. Checking Parent:
  780. Name: "SPINE1_Offset"
  781. RTTIName: "NiNode"
  782. Flags: e
  783. Checking TESObjectREFR: {}
  784. Object Reference:
  785. File: "Fallout4.esm"
  786. Flags: 0x00040009
  787. EditorID: "DN131_Kath"
  788. FormID: 0x0001CA71
  789. FormType: kNPC_ (45)
  790. Parent Cell:
  791. File: "prp.esp"
  792. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  793. Flags: 0x00040009
  794. EditorID: "SwansPondExt"
  795. FormID: 0x0000E0B9
  796. FormType: kCELL (63)
  797. Checking Parent:
  798. Name: "COM"
  799. RTTIName: "NiNode"
  800. Flags: e
  801. Checking TESObjectREFR: {}
  802. Object Reference:
  803. File: "Fallout4.esm"
  804. Flags: 0x00040009
  805. EditorID: "DN131_Kath"
  806. FormID: 0x0001CA71
  807. FormType: kNPC_ (45)
  808. Parent Cell:
  809. File: "prp.esp"
  810. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  811. Flags: 0x00040009
  812. EditorID: "SwansPondExt"
  813. FormID: 0x0000E0B9
  814. FormType: kCELL (63)
  815. Checking Parent:
  816. Name: "COM_Offset"
  817. RTTIName: "NiNode"
  818. Flags: e
  819. Checking TESObjectREFR: {}
  820. Object Reference:
  821. File: "Fallout4.esm"
  822. Flags: 0x00040009
  823. EditorID: "DN131_Kath"
  824. FormID: 0x0001CA71
  825. FormType: kNPC_ (45)
  826. Parent Cell:
  827. File: "prp.esp"
  828. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  829. Flags: 0x00040009
  830. EditorID: "SwansPondExt"
  831. FormID: 0x0000E0B9
  832. FormType: kCELL (63)
  833. Checking Parent:
  834. Name: "COM_Override"
  835. RTTIName: "NiNode"
  836. Flags: e
  837. Checking TESObjectREFR: {}
  838. Object Reference:
  839. File: "Fallout4.esm"
  840. Flags: 0x00040009
  841. EditorID: "DN131_Kath"
  842. FormID: 0x0001CA71
  843. FormType: kNPC_ (45)
  844. Parent Cell:
  845. File: "prp.esp"
  846. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  847. Flags: 0x00040009
  848. EditorID: "SwansPondExt"
  849. FormID: 0x0000E0B9
  850. FormType: kCELL (63)
  851. Checking Parent:
  852. Name: "root"
  853. RTTIName: "BSFlattenedBoneTree"
  854. ExtraData[0] Name: "SAF_Version"
  855. Flags: e
  856. Checking TESObjectREFR: {}
  857. Object Reference:
  858. File: "Fallout4.esm"
  859. Flags: 0x00040009
  860. EditorID: "DN131_Kath"
  861. FormID: 0x0001CA71
  862. FormType: kNPC_ (45)
  863. Parent Cell:
  864. File: "prp.esp"
  865. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  866. Flags: 0x00040009
  867. EditorID: "SwansPondExt"
  868. FormID: 0x0000E0B9
  869. FormType: kCELL (63)
  870. Checking Parent:
  871. Name: "skeleton.nif"
  872. RTTIName: "BSFadeNode"
  873. ExtraData[0] Name: "BSX"
  874. ExtraData[1] Name: "BBX"
  875. ExtraData[2] Name: "CPA"
  876. ExtraData[3] Name: "BSBoneLOD"
  877. ExtraData[4] Name: "BOM"
  878. ExtraData[5] Name: "CCED"
  879. Flags: 230080400e
  880. Checking TESObjectREFR: {}
  881. Object Reference:
  882. File: "Fallout4.esm"
  883. Flags: 0x00040009
  884. EditorID: "DN131_Kath"
  885. FormID: 0x0001CA71
  886. FormType: kNPC_ (45)
  887. Parent Cell:
  888. File: "prp.esp"
  889. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  890. Flags: 0x00040009
  891. EditorID: "SwansPondExt"
  892. FormID: 0x0000E0B9
  893. FormType: kCELL (63)
  894. [RSP+258 ] 0x7FF7B22C5940 (void* -> Fallout4.exe+1C95940 mov rbp, rax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C95940)
  895. [RSP+260 ] 0x2 (size_t) [2]
  896. [RSP+268 ] 0x10 (size_t) [16]
  897. [RSP+270 ] 0x2106F6E9080 (void*)
  898. [RSP+278 ] 0x7FF7B0BFA588 (void* -> Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588)
  899. [RSP+280 ] 0x1 (size_t) [1]
  900. [RSP+288 ] 0x6BB2CFEA30 (void*)
  901. [RSP+290 ] 0x2133BB4E650 (NiNode*) "RArm_UpperArm"
  902. RTTIName: "NiNode"
  903. Checking TESObjectREFR: {}
  904. Object Reference:
  905. File: "Fallout4.esm"
  906. Flags: 0x00040009
  907. EditorID: "DN131_Kath"
  908. FormID: 0x0001CA71
  909. FormType: kNPC_ (45)
  910. Parent Cell:
  911. File: "prp.esp"
  912. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  913. Flags: 0x00040009
  914. EditorID: "SwansPondExt"
  915. FormID: 0x0000E0B9
  916. FormType: kCELL (63)
  917. Checking Parent:
  918. Name: "RArm_UpperArm_Offset"
  919. RTTIName: "NiNode"
  920. Flags: e
  921. Checking TESObjectREFR: {}
  922. Object Reference:
  923. File: "Fallout4.esm"
  924. Flags: 0x00040009
  925. EditorID: "DN131_Kath"
  926. FormID: 0x0001CA71
  927. FormType: kNPC_ (45)
  928. Parent Cell:
  929. File: "prp.esp"
  930. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  931. Flags: 0x00040009
  932. EditorID: "SwansPondExt"
  933. FormID: 0x0000E0B9
  934. FormType: kCELL (63)
  935. Checking Parent:
  936. Name: "RArm_Collarbone"
  937. RTTIName: "NiNode"
  938. Flags: e
  939. Checking TESObjectREFR: {}
  940. Object Reference:
  941. File: "Fallout4.esm"
  942. Flags: 0x00040009
  943. EditorID: "DN131_Kath"
  944. FormID: 0x0001CA71
  945. FormType: kNPC_ (45)
  946. Parent Cell:
  947. File: "prp.esp"
  948. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  949. Flags: 0x00040009
  950. EditorID: "SwansPondExt"
  951. FormID: 0x0000E0B9
  952. FormType: kCELL (63)
  953. Checking Parent:
  954. Name: "RArm_Collarbone_Offset"
  955. RTTIName: "NiNode"
  956. Flags: e
  957. Checking TESObjectREFR: {}
  958. Object Reference:
  959. File: "Fallout4.esm"
  960. Flags: 0x00040009
  961. EditorID: "DN131_Kath"
  962. FormID: 0x0001CA71
  963. FormType: kNPC_ (45)
  964. Parent Cell:
  965. File: "prp.esp"
  966. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  967. Flags: 0x00040009
  968. EditorID: "SwansPondExt"
  969. FormID: 0x0000E0B9
  970. FormType: kCELL (63)
  971. Checking Parent:
  972. Name: "Chest"
  973. RTTIName: "NiNode"
  974. Flags: e
  975. Checking TESObjectREFR: {}
  976. Object Reference:
  977. File: "Fallout4.esm"
  978. Flags: 0x00040009
  979. EditorID: "DN131_Kath"
  980. FormID: 0x0001CA71
  981. FormType: kNPC_ (45)
  982. Parent Cell:
  983. File: "prp.esp"
  984. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  985. Flags: 0x00040009
  986. EditorID: "SwansPondExt"
  987. FormID: 0x0000E0B9
  988. FormType: kCELL (63)
  989. Checking Parent:
  990. Name: "Chest_Offset"
  991. RTTIName: "NiNode"
  992. Flags: e
  993. Checking TESObjectREFR: {}
  994. Object Reference:
  995. File: "Fallout4.esm"
  996. Flags: 0x00040009
  997. EditorID: "DN131_Kath"
  998. FormID: 0x0001CA71
  999. FormType: kNPC_ (45)
  1000. Parent Cell:
  1001. File: "prp.esp"
  1002. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1003. Flags: 0x00040009
  1004. EditorID: "SwansPondExt"
  1005. FormID: 0x0000E0B9
  1006. FormType: kCELL (63)
  1007. Checking Parent:
  1008. Name: "SPINE2"
  1009. RTTIName: "NiNode"
  1010. Flags: e
  1011. Checking TESObjectREFR: {}
  1012. Object Reference:
  1013. File: "Fallout4.esm"
  1014. Flags: 0x00040009
  1015. EditorID: "DN131_Kath"
  1016. FormID: 0x0001CA71
  1017. FormType: kNPC_ (45)
  1018. Parent Cell:
  1019. File: "prp.esp"
  1020. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1021. Flags: 0x00040009
  1022. EditorID: "SwansPondExt"
  1023. FormID: 0x0000E0B9
  1024. FormType: kCELL (63)
  1025. Checking Parent:
  1026. Name: "SPINE2_Offset"
  1027. RTTIName: "NiNode"
  1028. Flags: e
  1029. Checking TESObjectREFR: {}
  1030. Object Reference:
  1031. File: "Fallout4.esm"
  1032. Flags: 0x00040009
  1033. EditorID: "DN131_Kath"
  1034. FormID: 0x0001CA71
  1035. FormType: kNPC_ (45)
  1036. Parent Cell:
  1037. File: "prp.esp"
  1038. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1039. Flags: 0x00040009
  1040. EditorID: "SwansPondExt"
  1041. FormID: 0x0000E0B9
  1042. FormType: kCELL (63)
  1043. Checking Parent:
  1044. Name: "SPINE1"
  1045. RTTIName: "NiNode"
  1046. Flags: e
  1047. Checking TESObjectREFR: {}
  1048. Object Reference:
  1049. File: "Fallout4.esm"
  1050. Flags: 0x00040009
  1051. EditorID: "DN131_Kath"
  1052. FormID: 0x0001CA71
  1053. FormType: kNPC_ (45)
  1054. Parent Cell:
  1055. File: "prp.esp"
  1056. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1057. Flags: 0x00040009
  1058. EditorID: "SwansPondExt"
  1059. FormID: 0x0000E0B9
  1060. FormType: kCELL (63)
  1061. Checking Parent:
  1062. Name: "SPINE1_Offset"
  1063. RTTIName: "NiNode"
  1064. Flags: e
  1065. Checking TESObjectREFR: {}
  1066. Object Reference:
  1067. File: "Fallout4.esm"
  1068. Flags: 0x00040009
  1069. EditorID: "DN131_Kath"
  1070. FormID: 0x0001CA71
  1071. FormType: kNPC_ (45)
  1072. Parent Cell:
  1073. File: "prp.esp"
  1074. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1075. Flags: 0x00040009
  1076. EditorID: "SwansPondExt"
  1077. FormID: 0x0000E0B9
  1078. FormType: kCELL (63)
  1079. Checking Parent:
  1080. Name: "COM"
  1081. RTTIName: "NiNode"
  1082. Flags: e
  1083. Checking TESObjectREFR: {}
  1084. Object Reference:
  1085. File: "Fallout4.esm"
  1086. Flags: 0x00040009
  1087. EditorID: "DN131_Kath"
  1088. FormID: 0x0001CA71
  1089. FormType: kNPC_ (45)
  1090. Parent Cell:
  1091. File: "prp.esp"
  1092. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1093. Flags: 0x00040009
  1094. EditorID: "SwansPondExt"
  1095. FormID: 0x0000E0B9
  1096. FormType: kCELL (63)
  1097. Checking Parent:
  1098. Name: "COM_Offset"
  1099. RTTIName: "NiNode"
  1100. Flags: e
  1101. Checking TESObjectREFR: {}
  1102. Object Reference:
  1103. File: "Fallout4.esm"
  1104. Flags: 0x00040009
  1105. EditorID: "DN131_Kath"
  1106. FormID: 0x0001CA71
  1107. FormType: kNPC_ (45)
  1108. Parent Cell:
  1109. File: "prp.esp"
  1110. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1111. Flags: 0x00040009
  1112. EditorID: "SwansPondExt"
  1113. FormID: 0x0000E0B9
  1114. FormType: kCELL (63)
  1115. Checking Parent:
  1116. Name: "COM_Override"
  1117. RTTIName: "NiNode"
  1118. Flags: e
  1119. Checking TESObjectREFR: {}
  1120. Object Reference:
  1121. File: "Fallout4.esm"
  1122. Flags: 0x00040009
  1123. EditorID: "DN131_Kath"
  1124. FormID: 0x0001CA71
  1125. FormType: kNPC_ (45)
  1126. Parent Cell:
  1127. File: "prp.esp"
  1128. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1129. Flags: 0x00040009
  1130. EditorID: "SwansPondExt"
  1131. FormID: 0x0000E0B9
  1132. FormType: kCELL (63)
  1133. Checking Parent:
  1134. Name: "root"
  1135. RTTIName: "BSFlattenedBoneTree"
  1136. ExtraData[0] Name: "SAF_Version"
  1137. Flags: e
  1138. Checking TESObjectREFR: {}
  1139. Object Reference:
  1140. File: "Fallout4.esm"
  1141. Flags: 0x00040009
  1142. EditorID: "DN131_Kath"
  1143. FormID: 0x0001CA71
  1144. FormType: kNPC_ (45)
  1145. Parent Cell:
  1146. File: "prp.esp"
  1147. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1148. Flags: 0x00040009
  1149. EditorID: "SwansPondExt"
  1150. FormID: 0x0000E0B9
  1151. FormType: kCELL (63)
  1152. Checking Parent:
  1153. Name: "skeleton.nif"
  1154. RTTIName: "BSFadeNode"
  1155. ExtraData[0] Name: "BSX"
  1156. ExtraData[1] Name: "BBX"
  1157. ExtraData[2] Name: "CPA"
  1158. ExtraData[3] Name: "BSBoneLOD"
  1159. ExtraData[4] Name: "BOM"
  1160. ExtraData[5] Name: "CCED"
  1161. Flags: 230080400e
  1162. Checking TESObjectREFR: {}
  1163. Object Reference:
  1164. File: "Fallout4.esm"
  1165. Flags: 0x00040009
  1166. EditorID: "DN131_Kath"
  1167. FormID: 0x0001CA71
  1168. FormType: kNPC_ (45)
  1169. Parent Cell:
  1170. File: "prp.esp"
  1171. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1172. Flags: 0x00040009
  1173. EditorID: "SwansPondExt"
  1174. FormID: 0x0000E0B9
  1175. FormType: kCELL (63)
  1176. [RSP+298 ] 0x7FF7B22C5940 (void* -> Fallout4.exe+1C95940 mov rbp, rax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C95940)
  1177. [RSP+2A0 ] 0x0 (size_t) [0]
  1178. [RSP+2A8 ] 0x0 (size_t) [0]
  1179. [RSP+2B0 ] 0x0 (size_t) [0]
  1180. [RSP+2B8 ] 0x7FF7B0BFA588 (void* -> Fallout4.exe+05CA588 mov rbp, rax | BSVisit::TraverseScenegraphGeometries<_lambda_58b78af59acd90a5181ccb7dfe7458d2_>(NiAVObject*,_lambda_58b78af59acd90a5181ccb7dfe7458d2_&)_5CA588)
  1181. [RSP+2C0 ] 0x0 (size_t) [0]
  1182. [RSP+2C8 ] 0x6BB2CFEA30 (void*)
  1183. [RSP+2D0 ] 0x0 (size_t) [0]
  1184. [RSP+2D8 ] 0x7FFE88B49F18 (void* -> Addictol.dll+00D9F18 test al, al | D:\a\Addictol\Addictol\Depends\vmm\source\vbits.cpp:582 bool voltek::core::bits_regions::find_first_set_bit(unsigned __int64 &) [?find_first_set_bit@bits_regions@core@voltek@@QEBA_NAEA_K@Z])
  1185. [RSP+2E0 ] 0x0 (size_t) [0]
  1186. [RSP+2E8 ] 0x0 (size_t) [0]
  1187. [RSP+2F0 ] 0x211863AC9C0 (voltek::core::bits_regions*)
  1188. [RSP+2F8 ] 0xF (size_t) [15]
  1189. [RSP+300 ] 0x1EAFA4B0950 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>*)
  1190. [RSP+308 ] 0x7FFE88B47193 (void* -> Addictol.dll+00D7193 mov al, 0x01 | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:210 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::get_free_block(voltek::memory_manager::block_base_t<64> * &,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> * &,unsigned __int64 &) [?get_free_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NAEAPEAU?$block_base_t@$0EA@@23@AEAPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@AEA_K@Z])
  1191. [RSP+310 ] 0x6BB2CFE690 (void*)
  1192. [RSP+318 ] 0x7FF7B22C59B2 (void* -> Fallout4.exe+1C959B2 mov ebx, eax | BSVisit::TraverseScenegraphNodes<_lambda_0df0698454927feecf6ebad7548010e1_>(NiAVObject*,_lambda_0df0698454927feecf6ebad7548010e1_&)_1C959B2)
  1193. [RSP+320 ] 0x7FFE88C7A5B0 (void* -> Addictol.dll+020A5B0 xor [rsp+rsi*4+0x7FFE88], cl | const voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>::`vftable' [??_7?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@memory_manager@voltek@@6B@])
  1194. [RSP+328 ] 0x6BB2CFE690 (void*)
  1195. [RSP+330 ] 0x213330A9340 (BSSkin::Instance*)
  1196. [RSP+338 ] 0xF20 (size_t) [3872]
  1197. [RSP+340 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1198. [RSP+348 ] 0x0 (size_t) [0]
  1199. [RSP+350 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
  1200. [RSP+358 ] 0x70 (size_t) [112]
  1201. [RSP+360 ] 0x21333DBE720 (void*)
  1202. [RSP+368 ] 0x7FFE88B449F8 (void* -> Addictol.dll+00D49F8 mov rax, rdi | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:490 void * voltek::memory_manager::memory_manager::alloc(unsigned __int64) [?alloc@memory_manager@1voltek@@QEAAPEAX_K@Z])
  1203. [RSP+370 ] 0x213330A9670 (BSSkin::Instance*)
  1204. [RSP+378 ] 0xF20 (size_t) [3872]
  1205. [RSP+380 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1206. [RSP+388 ] 0x0 (size_t) [0]
  1207. [RSP+390 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
  1208. [RSP+398 ] 0xD0 (size_t) [208]
  1209. [RSP+3A0 ] 0x2133C1A1A50 (void*)
  1210. [RSP+3A8 ] 0x7FFE88B449F8 (void* -> Addictol.dll+00D49F8 mov rax, rdi | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:490 void * voltek::memory_manager::memory_manager::alloc(unsigned __int64) [?alloc@memory_manager@1voltek@@QEAAPEAX_K@Z])
  1211. [RSP+3B0 ] 0x1EB441FF300 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<128>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<128>,voltek::core::bits_regions>,131072>*)
  1212. [RSP+3B8 ] 0x6BB2CFE6D0 (void*)
  1213. [RSP+3C0 ] 0x323ACC00000000 (size_t) [14138396683272192]
  1214. [RSP+3C8 ] 0xD0 (size_t) [208]
  1215. [RSP+3D0 ] 0x276C (size_t) [10092]
  1216. [RSP+3D8 ] 0x210032F9B00 (Actor*) [0x00066A85] ("Fallout4.esm")
  1217. Object Reference:
  1218. Flags: 0x00040009
  1219. EditorID: "DN131_Kath"
  1220. FormID: 0x0001CA71
  1221. FormType: kNPC_ (45)
  1222. Parent Cell:
  1223. File: "prp.esp"
  1224. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1225. Flags: 0x00040009
  1226. EditorID: "SwansPondExt"
  1227. FormID: 0x0000E0B9
  1228. FormType: kCELL (63)
  1229. [RSP+3E0 ] 0x211863AEC00 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<256>,voltek::core::bits_regions>*)
  1230. [RSP+3E8 ] 0x10 (size_t) [16]
  1231. [RSP+3F0 ] 0x1EB44CA7110 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<256>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<256>,voltek::core::bits_regions>,65536>*)
  1232. [RSP+3F8 ] 0x7FFE88C7A620 (void* -> Addictol.dll+020A620 jo 0x00007FFE88C7A5C2 | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@])
  1233. [RSP+400 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1234. [RSP+408 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1235. [RSP+410 ] 0x213330A9670 (BSSkin::Instance*) See RSP+370
  1236. [RSP+418 ] 0xF20 (size_t) [3872]
  1237. [RSP+420 ] 0x0 (size_t) [0]
  1238. [RSP+428 ] 0x211863AEC00 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<256>,voltek::core::bits_regions>*)
  1239. [RSP+430 ] 0x276C (size_t) [10092]
  1240. [RSP+438 ] 0x21337849030 (void*)
  1241. [RSP+440 ] 0x21331C20320 (ImageSpaceShaderParam*)
  1242. [RSP+448 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1243. [RSP+450 ] 0x2101D7F3F01 (char*) "ds"
  1244. [RSP+458 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
  1245. [RSP+460 ] 0x1 (size_t) [1]
  1246. [RSP+468 ] 0x7FFE88B44F46 (void* -> Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z])
  1247. [RSP+470 ] 0x21331C203E8 (void*)
  1248. [RSP+478 ] 0x6BB2CFE810 (void*)
  1249. [RSP+480 ] 0x21331C20310 (void*)
  1250. [RSP+488 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
  1251. [RSP+490 ] 0x7FFE88C7A620 (void* -> Addictol.dll+020A620 jo 0x00007FFE88C7A5C2 | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@])
  1252. [RSP+498 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1253. [RSP+4A0 ] 0xF20 (size_t) [3872]
  1254. [RSP+4A8 ] 0x2101D7F3F90 (void*)
  1255. [RSP+4B0 ] 0x21337849030 (void*)
  1256. [RSP+4B8 ] 0x7FFE88AE14C5 (void* -> Addictol.dll+00714C5 jmp 0x00007FFE88AE14C7 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z])
  1257. [RSP+4C0 ] 0x213330A9670 (BSSkin::Instance*) See RSP+370
  1258. [RSP+4C8 ] 0x21337849030 (void*)
  1259. [RSP+4D0 ] 0xD (size_t) [13]
  1260. [RSP+4D8 ] 0x213330A9670 (BSSkin::Instance*) See RSP+370
  1261. [RSP+4E0 ] 0xD (size_t) [13]
  1262. [RSP+4E8 ] 0x7FF7B0BE269B (void* -> Fallout4.exe+05B269B mov r13, [rsp+0xE0] | TESNPC::ScaleSkinBones(BSSkin::Instance*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,NiPoint3*)_5B269B)
  1263. [RSP+4F0 ] 0x1E5F9 (size_t) [124409]
  1264. [RSP+4F8 ] 0x7FFE88B46D06 (void* -> Addictol.dll+00D6D06 mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z])
  1265. [RSP+500 ] 0x211863AC9A0 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
  1266. [RSP+508 ] 0x25 (size_t) [37]
  1267. [RSP+510 ] 0x1EAFA4B0950 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>*)
  1268. [RSP+518 ] 0x0 (size_t) [0]
  1269. [RSP+520 ] 0x0 (size_t) [0]
  1270. [RSP+528 ] 0x21331C20320 (ImageSpaceShaderParam*) See RSP+440
  1271. [RSP+530 ] 0x21331C20320 (ImageSpaceShaderParam*) See RSP+440
  1272. [RSP+538 ] 0x2133BB5C720 (BSFlattenedBoneTree*) "root"
  1273. RTTIName: "BSFlattenedBoneTree"
  1274. ExtraData[0] Name: "SAF_Version"
  1275. Checking TESObjectREFR: {}
  1276. Object Reference:
  1277. File: "Fallout4.esm"
  1278. Flags: 0x00040009
  1279. EditorID: "DN131_Kath"
  1280. FormID: 0x0001CA71
  1281. FormType: kNPC_ (45)
  1282. Parent Cell:
  1283. File: "prp.esp"
  1284. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1285. Flags: 0x00040009
  1286. EditorID: "SwansPondExt"
  1287. FormID: 0x0000E0B9
  1288. FormType: kCELL (63)
  1289. Checking Parent:
  1290. Name: "skeleton.nif"
  1291. RTTIName: "BSFadeNode"
  1292. ExtraData[0] Name: "BSX"
  1293. ExtraData[1] Name: "BBX"
  1294. ExtraData[2] Name: "CPA"
  1295. ExtraData[3] Name: "BSBoneLOD"
  1296. ExtraData[4] Name: "BOM"
  1297. ExtraData[5] Name: "CCED"
  1298. Flags: 230080400e
  1299. Checking TESObjectREFR: {}
  1300. Object Reference:
  1301. File: "Fallout4.esm"
  1302. Flags: 0x00040009
  1303. EditorID: "DN131_Kath"
  1304. FormID: 0x0001CA71
  1305. FormType: kNPC_ (45)
  1306. Parent Cell:
  1307. File: "prp.esp"
  1308. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1309. Flags: 0x00040009
  1310. EditorID: "SwansPondExt"
  1311. FormID: 0x0000E0B9
  1312. FormType: kCELL (63)
  1313. [RSP+540 ] 0xB (size_t) [11]
  1314. [RSP+548 ] 0x211863AC9A0 (voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>*)
  1315. [RSP+550 ] 0x1E5F9 (size_t) [124409]
  1316. [RSP+558 ] 0x0 (size_t) [0]
  1317. [RSP+560 ] 0x21337A6BE30 (hkpPositionConstraintMotor*)
  1318. [RSP+568 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1319. [RSP+570 ] 0x6BB2CFE901 (void*)
  1320. [RSP+578 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
  1321. [RSP+580 ] 0x1 (size_t) [1]
  1322. [RSP+588 ] 0x7FFE88B44F46 (void* -> Addictol.dll+00D4F46 movzx eax, dil | D:\a\Addictol\Addictol\Depends\vmm\source\vmmmain.cpp:803 bool voltek::memory_manager::memory_manager::free(void const *) [?free@memory_manager@1voltek@@QEAA_NPEBX@Z])
  1323. [RSP+590 ] 0x0 (size_t) [0]
  1324. [RSP+598 ] 0x20D1014C4B0 (TESNPC*) [0x0001CA71] ("Fallout4.esm")
  1325. Flags: 0x00040009
  1326. EditorID: "DN131_Kath"
  1327. FormID: 0x0001CA71
  1328. FormType: kNPC_ (45)
  1329. EditorID: "DN131_Kath"
  1330. GetFullName: "Kath"
  1331. [RSP+5A0 ] 0x21337A6BE20 (void*)
  1332. [RSP+5A8 ] 0x1EAF5B418F0 (voltek::memory_manager::memory_manager*)
  1333. [RSP+5B0 ] 0x7FFE88C7A620 (void* -> Addictol.dll+020A620 jo 0x00007FFE88C7A5C2 | const voltek::core::_internal::simple_scope_lock::`vftable' [??_7simple_scope_lock@_internal@core@voltek@@6B@])
  1334. [RSP+5B8 ] 0x1EAF5B41920 (voltek::core::_internal::simple_lock*)
  1335. [RSP+5C0 ] 0x21337849030 (void*)
  1336. [RSP+5C8 ] 0x6BB2CFE9C8 (void*)
  1337. [RSP+5D0 ] 0x0 (size_t) [0]
  1338. [RSP+5D8 ] 0x7FFE88AE14C5 (void* -> Addictol.dll+00714C5 jmp 0x00007FFE88AE14C7 | D:\a\Addictol\Addictol\Addictol\Source\AdProxyVoltekHeap.cpp:40 void Addictol::ProxyVoltekHeap::free(void *) [?free@ProxyVoltekHeap@Addictol@@QEBAXPEAX@Z])
  1339. [RSP+5E0 ] 0x21337A6BDE0 (hkpPositionConstraintMotor*)
  1340. [RSP+5E8 ] 0x21337A6BDE0 (hkpPositionConstraintMotor*) See RSP+5E0
  1341. [RSP+5F0 ] 0x6BB2CFE9C0 (void*)
  1342. [RSP+5F8 ] 0x0 (size_t) [0]
  1343. [RSP+600 ] 0x6BB2CFE9C0 (void*)
  1344. [RSP+608 ] 0x7FF7B0BFBF6E (void* -> Fallout4.exe+05CBF6E mov [rdi], rsi | BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>::~BSTObjectArena<NiAVObject*,BSTObjectArenaScrapAlloc,6>(void)_5CBF6E)
  1345. [RSP+610 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1346. [RSP+618 ] 0x6BB2CFE998 (void*)
  1347. [RSP+620 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1348. [RSP+628 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1349. [RSP+630 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1350. [RSP+638 ] 0x7FF7B0BE2232 (void* -> Fallout4.exe+05B2232 add rsp, 0x168 | TESNPC::ScaleSkinBones(BSPointerHandle<TESObjectREFR,BSUntypedPointerHandle<21,5>>,NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*,bool)_5B2232)
  1351. [RSP+640 ] 0x6BB2CFEA30 (void*)
  1352. [RSP+648 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1353. [RSP+650 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1354. [RSP+658 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1355. [RSP+660 ] 0x3E99999800000000 (size_t) [4510805379902341120]
  1356. [RSP+668 ] 0x3E999998 (size_t) [1050253720]
  1357. [RSP+670 ] 0x2133BB40370 (NiNode*) "AARedRocketJumpsuit (0005E76B)[1]/Armor_RaiderOverhaul_PrisonJumpsuit (4F0140F1)"
  1358. RTTIName: "NiNode"
  1359. Checking TESObjectREFR: {}
  1360. Object Reference:
  1361. File: "Fallout4.esm"
  1362. Flags: 0x00040009
  1363. EditorID: "DN131_Kath"
  1364. FormID: 0x0001CA71
  1365. FormType: kNPC_ (45)
  1366. Parent Cell:
  1367. File: "prp.esp"
  1368. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1369. Flags: 0x00040009
  1370. EditorID: "SwansPondExt"
  1371. FormID: 0x0000E0B9
  1372. FormType: kCELL (63)
  1373. Checking Parent:
  1374. Name: "skeleton.nif"
  1375. RTTIName: "BSFadeNode"
  1376. ExtraData[0] Name: "BSX"
  1377. ExtraData[1] Name: "BBX"
  1378. ExtraData[2] Name: "CPA"
  1379. ExtraData[3] Name: "BSBoneLOD"
  1380. ExtraData[4] Name: "BOM"
  1381. ExtraData[5] Name: "CCED"
  1382. Flags: 230080400e
  1383. Checking TESObjectREFR: {}
  1384. Object Reference:
  1385. File: "Fallout4.esm"
  1386. Flags: 0x00040009
  1387. EditorID: "DN131_Kath"
  1388. FormID: 0x0001CA71
  1389. FormType: kNPC_ (45)
  1390. Parent Cell:
  1391. File: "prp.esp"
  1392. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> community fixes merged.esp -> CleanMySettlement.esm -> Nomads.esp -> Raider Gang Extended NPC (Fixed & Cleaned).esp -> BeantownBookClubNuka.esp -> fyi.esp -> prp.esp
  1393. Flags: 0x00040009
  1394. EditorID: "SwansPondExt"
  1395. FormID: 0x0000E0B9
  1396. FormType: kCELL (63)
  1397. [RSP+678 ] 0x2101D7F3F90 (void*)
  1398. [RSP+680 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1399. [RSP+688 ] 0x20D104F4F40 (TESObjectARMA*) [0x0005E76B] ("CCO_merged.esp")
  1400. Modified by: Fallout4.esm -> Dank_ArmorOverrides.esp -> Muff Fluff.esp -> CCO_merged.esp
  1401. EditorID: "AARedRocketJumpsuit"
  1402. [RSP+690 ] 0x3E99999800000000 (size_t) [4510805379902341120]
  1403. [RSP+698 ] 0x3E999998 (size_t) [1050253720]
  1404. [RSP+6A0 ] 0x20D18E5ECC0 (TESRace*) [0x00013746] ("DiscreteFemaleSkeleton.esp")
  1405. Modified by: Fallout4.esm -> Better Locational Damage.esp -> LooksMenu Customization Compendium.esp -> CoTaP.esp -> TacticalTablet.esp -> DiscreteFemaleSkeleton.esp
  1406. EditorID: "HumanRace"
  1407. GetFullName: "Human"
  1408. [RSP+6A8 ] 0xBF3851EC3F266666 (size_t) [uint: 13778853135053645414 int: -4667890938655906202]
  1409. [RSP+6B0 ] 0x0 (size_t) [0]
  1410. [RSP+6B8 ] 0x0 (size_t) [0]
  1411. [RSP+6C0 ] 0x3ED1EB85 (size_t) [1053944709]
  1412. [RSP+6C8 ] 0x0 (size_t) [0]
  1413. [RSP+6D0 ] 0xFFFFFFFF (size_t) [4294967295]
  1414. [RSP+6D8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1415. [RSP+6E0 ] 0xF20 (size_t) [3872]
  1416. [RSP+6E8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1417. [RSP+6F0 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1418. [RSP+6F8 ] 0x20CF80035A0 (void*)
  1419. [RSP+700 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1420. [RSP+708 ] 0x7FF7B138AD94 (void* -> Fallout4.exe+0D5AD94 lea r11, [rsp+0xA0] | TaskQueueInterface::QueueClothScaleSkinBones(NiAVObject&,Actor&)_D5AD94)
  1421. [RSP+710 ] 0x6BB2CFE978 (void*)
  1422. [RSP+718 ] 0x6BB2CFE960 (void*)
  1423. [RSP+720 ] 0x6BB2CFE9C0 (void*)
  1424. [RSP+728 ] 0x6BB2CFE968 (void*)
  1425. [RSP+730 ] 0x59 (size_t) [89]
  1426. [RSP+738 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1427. [RSP+740 ] 0x323ACC (size_t) [3291852]
  1428. [RSP+748 ] 0x0 (size_t) [0]
  1429. [RSP+750 ] 0x0 (size_t) [0]
  1430. [RSP+758 ] 0x0 (size_t) [0]
  1431. [RSP+760 ] 0x0 (size_t) [0]
  1432. [RSP+768 ] 0x0 (size_t) [0]
  1433. [RSP+770 ] 0x0 (size_t) [0]
  1434. [RSP+778 ] 0x0 (size_t) [0]
  1435. [RSP+780 ] 0x0 (size_t) [0]
  1436. [RSP+788 ] 0x0 (size_t) [0]
  1437. [RSP+790 ] 0x0 (size_t) [0]
  1438. [RSP+798 ] 0x0 (size_t) [0]
  1439. [RSP+7A0 ] 0x0 (size_t) [0]
  1440. [RSP+7A8 ] 0x0 (size_t) [0]
  1441. [RSP+7B0 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1442. [RSP+7B8 ] 0x7FF7B13DE222 (void* -> Fallout4.exe+0DAE222 mov rbx, [rsp+0x78] | Actor::ScaleSkinBones(NiAVObject*,BSTHashMap<BSFixedString,NiPoint3,BSTDefaultScatterTable>*)_DAE222)
  1443. [RSP+7C0 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1444. [RSP+7C8 ] 0x20D00323ACC (void*)
  1445. [RSP+7D0 ] 0x21337849030 (void*)
  1446. [RSP+7D8 ] 0x21337849030 (void*)
  1447. [RSP+7E0 ] 0x20D26AA7600 (void*)
  1448. [RSP+7E8 ] 0x7FF7B07ED815 (void* -> Fallout4.exe+01BD815 mov rcx, [rsp+0x28] | BIPOBJECT::Clear(void)_1BD815)
  1449. [RSP+7F0 ] 0x20D26AA7608 (void*)
  1450. [RSP+7F8 ] 0x0 (size_t) [0]
  1451. [RSP+800 ] 0x0 (size_t) [0]
  1452. [RSP+808 ] 0x1 (size_t) [1]
  1453. [RSP+810 ] 0x0 (size_t) [0]
  1454. [RSP+818 ] 0x0 (size_t) [0]
  1455. [RSP+820 ] 0x0 (size_t) [0]
  1456. [RSP+828 ] 0x7FF7B07EEFEB (void* -> Fallout4.exe+01BEFEB or r13d, r13d | BipedAnim::LoadBipedParts(void)_1BEFEB)
  1457. [RSP+830 ] 0x21000323ACC (void*)
  1458. [RSP+838 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1459. [RSP+840 ] 0x6BB2CFEC20 (void*)
  1460. [RSP+848 ] 0x20D26AA5810 (void*)
  1461. [RSP+850 ] 0x6BB2CFEB00 (void*)
  1462. [RSP+858 ] 0x20D26AA60B8 (void*)
  1463. [RSP+860 ] 0x20D26AA60F0 (void*)
  1464. [RSP+868 ] 0x20DFE0328B3 (void*)
  1465. [RSP+870 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1466. [RSP+878 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1467. [RSP+880 ] 0x20D26AA66D8 (void*)
  1468. [RSP+888 ] 0x20C0000002C (void*)
  1469. [RSP+890 ] 0x0 (size_t) [0]
  1470. [RSP+898 ] 0x20D26AA5810 (void*)
  1471. [RSP+8A0 ] 0x20D100D73E0 (TESNPC*) See RSP+8A0
  1472. [RSP+8A8 ] 0x3 (size_t) [3]
  1473. [RSP+8B0 ] 0x2C (size_t) [44]
  1474. [RSP+8B8 ] 0x20CFAEC1380 (void*)
  1475. [RSP+8C0 ] 0x21561BBFE80 (hkpRagdollConstraintData*) See RSP+8C0
  1476. [RSP+8C8 ] 0x7FF7B095EF7F (void* -> Fallout4.exe+032EF7F mov rbx, [rsp+0x78] | TESObjectARMA::AddToBiped(BGSObjectInstanceT<TESObjectARMO>&,BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&,SEX)_32EF7F)
  1477. [RSP+8D0 ] 0x2133A35ED60 (NiNode*) See RSP+8D0
  1478. [RSP+8D8 ] 0xEC8 (size_t) [3784]
  1479. [RSP+8E0 ] 0x0 (size_t) [0]
  1480. [RSP+8E8 ] 0x2C (size_t) [44]
  1481. [RSP+8F0 ] 0x0 (size_t) [0]
  1482. [RSP+8F8 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1483. [RSP+900 ] 0x20D26AA60F0 (void*)
  1484. [RSP+908 ] 0x0 (size_t) [0]
  1485. [RSP+910 ] 0x20D26AA5810 (void*)
  1486. [RSP+918 ] 0x6BB2CFEE08 (void*)
  1487. [RSP+920 ] 0x210295C9AE8 (void*)
  1488. [RSP+928 ] 0xB2CFEF18 (size_t) [2999971608]
  1489. [RSP+930 ] 0x0 (size_t) [0]
  1490. [RSP+938 ] 0x7FF7B3D08CA8 (void* -> Fallout4.exe+36D8CA8 fisubr [rbp-0x52211042] | aDiveBombChance_36D8CA8)
  1491. [RSP+940 ] 0x2 (size_t) [2]
  1492. [RSP+948 ] 0x0 (size_t) [0]
  1493. [RSP+950 ] 0x21337831980 (BSGeometrySegmentData*) See RSP+950
  1494. [RSP+958 ] 0xB21CD5F8 (size_t) [2988234232]
  1495. [RSP+960 ] 0x0 (size_t) [0]
  1496. [RSP+968 ] 0x7FF7B3D08CAC (void* -> Fallout4.exe+36D8CAC fisubr [rbp+0x2CD8EFBE] | aDiveBombChance_36D8CAC)
  1497. [RSP+970 ] 0x1 (size_t) [1]
  1498. [RSP+978 ] 0x0 (size_t) [0]
  1499. [RSP+980 ] 0x2400000001 (size_t) [154618822657]
  1500. [RSP+988 ] 0x3F8000003F800000 (size_t) [4575657222473777152]
  1501. [RSP+990 ] 0x2133F800000 (void*)
  1502. [RSP+998 ] 0x1 (size_t) [1]
  1503. [RSP+9A0 ] 0x505F31434A5F4141 (size_t) [5791401810902073665]
  1504. [RSP+9A8 ] 0x2820736569746E61 (size_t) [2891437840169987681]
  1505. [RSP+9B0 ] 0x3242383233304546 (size_t) [3621518838617621830]
  1506. [RSP+9B8 ] 0x5F52412F5D315B29 (size_t) [6868624053376211753]
  1507. [RSP+9C0 ] 0x746E61505F31434A (size_t) [8389750153660154698]
  1508. [RSP+9C8 ] 0x3045462820736569 (size_t) [3478263425370645865]
  1509. [RSP+9D0 ] 0x7300293342383233 (size_t) [8286668614492762675]
  1510. [RSP+9D8 ] 0x2072656B6F68435F (size_t) [2338042668663718751]
  1511. [RSP+9E0 ] 0x4230463431454628 (size_t) [4769389195364222504]
  1512. [RSP+9E8 ] 0x21334002936 (void*)
  1513. [RSP+9F0 ] 0x6BB2CFED18 (void*)
  1514. [RSP+9F8 ] 0x6BB2CFED20 (void*)
  1515. [RSP+A00 ] 0x6BB2CFED28 (void*)
  1516. [RSP+A08 ] 0x6BB2CFED30 (void*)
  1517. [RSP+A10 ] 0x0 (size_t) [0]
  1518. [RSP+A18 ] 0x7FF7B0A2F25D (void* -> Fallout4.exe+03FF25D mov rdi, [rsp+0xB0] | TESObjectREFR::FixDisplayedHeadParts(BSFaceGenNiNode*,bool,bool)_3FF25D)
  1519. [RSP+A20 ] 0x20D18E5ECC0 (TESRace*) See RSP+6A0
  1520. [RSP+A28 ] 0x20D00000001 (void*)
  1521. [RSP+A30 ] 0x20D00000000 (void*)
  1522. [RSP+A38 ] 0x2133CACCD01 (void*)
  1523. [RSP+A40 ] 0x21333E2B600 (void*)
  1524. [RSP+A48 ] 0x7FF7B0A2DB18 (void* -> Fallout4.exe+03FDB18 mov rbx, [rsp+0x70] | TESObjectREFR::InitWorn(BSTSmartPointer<BipedAnim,BSTSmartPointerIntrusiveRefCount>&)_3FDB18)
  1525. [RSP+A50 ] 0x20D18E5ECC0 (TESRace*) See RSP+6A0
  1526. [RSP+A58 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1527. [RSP+A60 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1528. [RSP+A68 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
  1529. [RSP+A70 ] 0x20000000000 (void*)
  1530. [RSP+A78 ] 0x2133BA16F50 (BSFaceGenNiNode*) See RSP+120
  1531. [RSP+A80 ] 0x20000000001 (void*)
  1532. [RSP+A88 ] 0x6BB2CFEF18 (void*)
  1533. [RSP+A90 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1534. [RSP+A98 ] 0x6BB2CFEF18 (void*)
  1535. [RSP+AA0 ] 0x0 (size_t) [0]
  1536. [RSP+AA8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1537. [RSP+AB0 ] 0x2133CB1CA90 (void*)
  1538. [RSP+AB8 ] 0x0 (size_t) [0]
  1539. [RSP+AC0 ] 0xF20 (size_t) [3872]
  1540. [RSP+AC8 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1541. [RSP+AD0 ] 0x0 (size_t) [0]
  1542. [RSP+AD8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1543. [RSP+AE0 ] 0xC (size_t) [12]
  1544. [RSP+AE8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1545. [RSP+AF0 ] 0x6BB2CFEE99 (void*)
  1546. [RSP+AF8 ] 0x7FF7B0BE963E (void* -> Fallout4.exe+05B963E test r13, r13 | TESNPC::ReplaceRefModel(TESObjectREFR*)_5B963E)
  1547. [RSP+B00 ] 0x20D26AA5810 (void*)
  1548. [RSP+B08 ] 0x0 (size_t) [0]
  1549. [RSP+B10 ] 0x6BB2CFEE00 (void*)
  1550. [RSP+B18 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1551. [RSP+B20 ] 0x16A5 (size_t) [5797]
  1552. [RSP+B28 ] 0x7FFE88B46D06 (void* -> Addictol.dll+00D6D06 mov rbp, [rsp+0x60] | D:\a\Addictol\Addictol\Depends\vmm\source\vmmpool.h:245 bool voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<64>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions>,131072>::release_block(voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<64>,voltek::core::bits_regions> *,unsigned __int64) [?release_block@?$pool_t@U?$block_base_t@$0EA@@memory_manager@voltek@@V?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@$0CAAAA@@memory_manager@voltek@@QEAA_NPEAV?$page_t@U?$block_base_t@$0EA@@memory_manager@voltek@@Vbits_regions@core@3@@23@_K@Z])
  1553. [RSP+B30 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1554. [RSP+B38 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1555. [RSP+B40 ] 0x1EB441FF300 (voltek::memory_manager::pool_t<voltek::memory_manager::block_base_t<128>,voltek::memory_manager::page_t<voltek::memory_manager::block_base_t<128>,voltek::core::bits_regions>,131072>*)
  1556. [RSP+B48 ] 0x0 (size_t) [0]
  1557. [RSP+B50 ] 0x0 (size_t) [0]
  1558. [RSP+B58 ] 0x20CFFFFFFFF (void*)
  1559. [RSP+B60 ] 0x0 (size_t) [0]
  1560. [RSP+B68 ] 0x0 (size_t) [0]
  1561. [RSP+B70 ] 0x0 (size_t) [0]
  1562. [RSP+B78 ] 0x0 (size_t) [0]
  1563. [RSP+B80 ] 0x0 (size_t) [0]
  1564. [RSP+B88 ] 0x0 (size_t) [0]
  1565. [RSP+B90 ] 0x0 (size_t) [0]
  1566. [RSP+B98 ] 0x0 (size_t) [0]
  1567. [RSP+BA0 ] 0x0 (size_t) [0]
  1568. [RSP+BA8 ] 0x0 (size_t) [0]
  1569. [RSP+BB0 ] 0x0 (size_t) [0]
  1570. [RSP+BB8 ] 0x0 (size_t) [0]
  1571. [RSP+BC0 ] 0x20CFAEC3FA0 (BGSHeadPart*) See RSP+BC0
  1572. [RSP+BC8 ] 0xFFFFFFFF (size_t) [4294967295]
  1573. [RSP+BD0 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1574. [RSP+BD8 ] 0x2133CB1CA90 (void*)
  1575. [RSP+BE0 ] 0x0 (size_t) [0]
  1576. [RSP+BE8 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1577. [RSP+BF0 ] 0x65 (size_t) [101]
  1578. [RSP+BF8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1579. [RSP+C00 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1580. [RSP+C08 ] 0x7FF7B0A382AB (void* -> Fallout4.exe+04082AB mov rax, [rbx] | TESObjectREFR::ReplaceModel(void)_4082AB)
  1581. [RSP+C10 ] 0x20D1014C4B0 (TESNPC*) See RSP+598
  1582. [RSP+C18 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1583. [RSP+C20 ] 0x6B00000001 (size_t) [459561500673]
  1584. [RSP+C28 ] 0x20D26AA5810 (void*)
  1585. [RSP+C30 ] 0x0 (size_t) [0]
  1586. [RSP+C38 ] 0x7FF7B1490EE5 (void* -> Fallout4.exe+0E60EE5 movzx eax, byte ptr [0x00007FF7B5F04B00] | AIProcess::DoUpdate3dModel(Actor*,ushort)_E60EE5)
  1587. [RSP+C40 ] 0x2133BAF1110 (BSFadeNode*) See RSP+1F0
  1588. [RSP+C48 ] 0x65 (size_t) [101]
  1589. [RSP+C50 ] 0x1 (size_t) [1]
  1590. [RSP+C58 ] 0x2102B798ED0 (TESNPC*) See RSP+C58
  1591. [RSP+C60 ] 0x65 (size_t) [101]
  1592. [RSP+C68 ] 0x7FF7B0CA9ADE (void* -> Fallout4.exe+0679ADE mov rcx, [rbp-0x50] | BSFaceGenManager::QueueHeadParts(TESNPC*,IO_TASK_PRIORITY,QueuedFile*)_679ADE)
  1593. [RSP+C70 ] 0x21333078BA0 (ImageSpaceShaderParam*) See RSP+C70
  1594. [RSP+C78 ] 0x6B00000000 (size_t) [459561500672]
  1595. [RSP+C80 ] 0x7FF7B3D63E60 (void* -> Fallout4.exe+3733E60 add [rax], al | aDiveBombChance_3733E60)
  1596. [RSP+C88 ] 0x1 (size_t) [1]
  1597. [RSP+C90 ] 0x6B00000000 (size_t) [459561500672]
  1598. [RSP+C98 ] 0x7FFE84C6C800 (void* -> HeadpartExtended.dll+000C800 lea eax, [rbp-0x21])
  1599. [RSP+CA0 ] 0x2106F6E9080 (void*)
  1600. [RSP+CA8 ] 0x7FFE84CA2F31 (void* -> HeadpartExtended.dll+0042F31 mov rax, r15)
  1601. [RSP+CB0 ] 0x0 (size_t) [0]
  1602. [RSP+CB8 ] 0x2133CB1CA90 (void*)
  1603. [RSP+CC0 ] 0x0 (size_t) [0]
  1604. [RSP+CC8 ] 0x2106F6E9A40 (char*) "V"
  1605. [RSP+CD0 ] 0x0 (size_t) [0]
  1606. [RSP+CD8 ] 0x6BB2CFF560 (void*)
  1607. [RSP+CE0 ] 0x56 (size_t) [86]
  1608. [RSP+CE8 ] 0x7FF7B146CA94 (void* -> Fallout4.exe+0E3CA94 mov [r14], ebx | AIProcess::Update3dModel(Actor*,bool)_E3CA94)
  1609. [RSP+CF0 ] 0x2106F6E0000 (char*) "_Torso_Sentry_Armor_Construction01_Front"
  1610. [RSP+CF8 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1611. [RSP+D00 ] 0x0 (size_t) [0]
  1612. [RSP+D08 ] 0x3538613636000000 (size_t) [3834921968168075264]
  1613. [RSP+D10 ] 0x7FFE84CFE8F0 (char*) "void __cdecl MyHooks::callNextInQueue(void)"
  1614. [RSP+D18 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1615. [RSP+D20 ] 0x17 (size_t) [23]
  1616. [RSP+D28 ] 0x7FF7B13E4981 (void* -> Fallout4.exe+0DB4981 mov rcx, [rdi+0x300] | Actor::DoReset3D(bool,uint,uint)_DB4981)
  1617. [RSP+D30 ] 0x0 (size_t) [0]
  1618. [RSP+D38 ] 0x2106F6E9080 (void*)
  1619. [RSP+D40 ] 0xFFFFFFFF (size_t) [4294967295]
  1620. [RSP+D48 ] 0x6BB2CFF220 (void*)
  1621. [RSP+D50 ] 0x7FF7B0630000 (void*)
  1622. [RSP+D58 ] 0x7FF7B13912A6 (void* -> Fallout4.exe+0D612A6 jmp 0x00007FF7B13933BE | TaskQueueInterface::TaskUnpackFunc(BSPackedTask&)_D612A6)
  1623. [RSP+D60 ] 0x500000001 (size_t) [21474836481]
  1624. [RSP+D68 ] 0x210032F9B00 (Actor*) See RSP+3D8
  1625. [RSP+D70 ] 0x6BB2CFF150 (void*)
  1626. [RSP+D78 ] 0x2 (size_t) [2]
  1627. [RSP+D80 ] 0x20D00000000 (void*)
  1628. [RSP+D88 ] 0x1EA00066A85 (size_t) [2104534395525]
  1629. [RSP+D90 ] 0x6BB2CFF145 (void*)
  1630. [RSP+D98 ] 0x7FF700000000 (size_t) [140698833649664]
  1631. [RSP+DA0 ] 0x7FFE84CFD860 (void* -> HeadpartExtended.dll+009D860 jo 0x00007FFE84CFD825)
  1632. [RSP+DA8 ] 0x0 (size_t) [0]
  1633. [RSP+DB0 ] 0x2106F6E9080 (void*)
  1634. [RSP+DB8 ] 0x6BB2CFF3C0 (void*)
  1635. [RSP+DC0 ] 0x6BB2CFF145 (void*)
  1636. [RSP+DC8 ] 0x6BB2CFF220 (void*)
  1637. [RSP+DD0 ] 0x6BB2CFF078 (void*)
  1638. [RSP+DD8 ] 0x6BB2CFF060 (void*)
  1639. [RSP+DE0 ] 0x6BB2CFF050 (void*)
  1640. [RSP+DE8 ] 0x6BB2CFF054 (void*)
  1641. [RSP+DF0 ] 0x6BB2CFF070 (void*)
  1642. [RSP+DF8 ] 0x6BB2CFF0A0 (void*)
  1643. [RSP+E00 ] 0x6BB2CFF100 (void*)
  1644. [RSP+E08 ] 0x6BB2CFF200 (void*)
  1645. [RSP+E10 ] 0x0 (size_t) [0]
  1646. [RSP+E18 ] 0x0 (size_t) [0]
  1647. [RSP+E20 ] 0x0 (size_t) [0]
  1648. [RSP+E28 ] 0xF (size_t) [15]
  1649. [RSP+E30 ] 0x0 (size_t) [0]
  1650. [RSP+E38 ] 0x2 (size_t) [2]
  1651. [RSP+E40 ] 0x0 (size_t) [0]
  1652. [RSP+E48 ] 0x0 (size_t) [0]
  1653. [RSP+E50 ] 0x3538413636 (size_t) [228577064502]
  1654. [RSP+E58 ] 0x0 (size_t) [0]
  1655. [RSP+E60 ] 0x0 (size_t) [0]
  1656. [RSP+E68 ] 0x0 (size_t) [0]
  1657. [RSP+E70 ] 0x0 (size_t) [0]
  1658. [RSP+E78 ] 0x0 (size_t) [0]
  1659. [RSP+E80 ] 0x6B0598364EF1 (size_t) [117671772704497]
  1660. [RSP+E88 ] 0x21333078650 (ImageSpaceShaderParam*) See RSP+E88
  1661. [RSP+E90 ] 0x0 (size_t) [0]
  1662. [RSP+E98 ] 0x0 (size_t) [0]
  1663. [RSP+EA0 ] 0x2EB464A3FE8C (size_t) [51352317460108]
  1664. [RSP+EA8 ] 0x7FFE71B481FA (void* -> SmoothCellLoadingRD.dll+00081FA mov rdi, [rsp+0x78])
  1665. [RSP+EB0 ] 0x6BB2CFF368 (void*)
  1666. [RSP+EB8 ] 0x6BB2CFF330 (void*)
  1667. [RSP+EC0 ] 0x7FFE84CFE920 (char*) "call next in queue"
  1668. [RSP+EC8 ] 0x6BB2CFF480 (void*)
  1669. [RSP+ED0 ] 0x7FFE84CFE415 (void* -> HeadpartExtended.dll+009E415 add [rax], al)
  1670. [RSP+ED8 ] 0x7FFE84CFE414 (char*) "}"
  1671. [RSP+EE0 ] 0x6BB2CFF2A9 (void*)
  1672. [RSP+EE8 ] 0x7FFE84C6D9C2 (void* -> HeadpartExtended.dll+000D9C2 mov rbx, [rsp+0x148])
  1673. [RSP+EF0 ] 0x1EAF5BE0000 (void*)
  1674. [RSP+EF8 ] 0x0 (size_t) [0]
  1675. [RSP+F00 ] 0x6B00000000 (size_t) [459561500672]
  1676. [RSP+F08 ] 0x1EAF5BE6540 (void*)
  1677. [RSP+F10 ] 0x0 (size_t) [0]
  1678. [RSP+F18 ] 0x1EAF5BE0000 (void*)
  1679. [RSP+F20 ] 0x1EAF5BE02B4 (void*)
  1680. [RSP+F28 ] 0x0 (size_t) [0]
  1681. [RSP+F30 ] 0xFFFFFFFF00000008 (size_t) [uint: 18446744069414584328 int: -4294967288]
  1682. [RSP+F38 ] 0x2001010000020058 (size_t) [2306125583702163544]
  1683. [RSP+F40 ] 0xB2000000 (size_t) [2986344448]
  1684. [RSP+F48 ] 0x0 (size_t) [0]
  1685. [RSP+F50 ] 0x7FFE84CFE408 (char*) "{} for {:08X}"
  1686. [RSP+F58 ] 0x0 (size_t) [0]
  1687. [RSP+F60 ] 0x7FFE84CFE409 (char*) "} for {:08X}"
  1688. [RSP+F68 ] 0x7FFE84CFE415 (void* -> HeadpartExtended.dll+009E415 add [rax], al)
  1689. [RSP+F70 ] 0x6BB2CFF389 (void*)
  1690. [RSP+F78 ] 0x7FFE84CAC73D (void* -> HeadpartExtended.dll+004C73D mov rax, [rsp+0xA0])
  1691. [RSP+F80 ] 0x5 (size_t) [5]
  1692. [RSP+F88 ] 0x7FFEC991B3C7 (void* -> ntdll.dll+002B3C7 mov rdi, rax)
  1693. [RSP+F90 ] 0x1EAF5BE0000 (void*)
  1694. [RSP+F98 ] 0x6BB2CFF480 (void*)
  1695. [RSP+FA0 ] 0xB (size_t) [11]
  1696. [RSP+FA8 ] 0x7FFE84CFE3F8 (char*) "Reset3D called"
  1697. [RSP+FB0 ] 0x7FFE84CFE415 (void* -> HeadpartExtended.dll+009E415 add [rax], al)
  1698. [RSP+FB8 ] 0x7FFE84C6C490 (void* -> HeadpartExtended.dll+000C490 jmp 0x00007FFE84C6C436)
  1699. [RSP+FC0 ] 0xB (size_t) [11]
  1700. [RSP+FC8 ] 0x7FFE84CFE3F8 (char*) "Reset3D called"
  1701. [RSP+FD0 ] 0x7141BA9BC6A3 (size_t) [124527117584035]
  1702. [RSP+FD8 ] 0x1F (size_t) [31]
  1703. [RSP+FE0 ] 0x2EB464A3FF4C (size_t) [51352317460300]
  1704. [RSP+FE8 ] 0x1 (size_t) [1]
  1705. [RSP+FF0 ] 0x7FFE84CFE40F (char*) "{:08X}"
  1706. [RSP+FF8 ] 0x6BB2CFF4A0 (void*)
  1707.  
  1708. MODULES:
  1709. X3DAudio1_7.dll 0x00006A780000
  1710. amdenc64.dll 0x00006A9F0000
  1711. d3d11.dll 0x000180000000
  1712. AddictolCrashLogger.dll 0x01EAB3070000
  1713. RTSSHooks64.dll 0x01EAB3410000
  1714. AAAFrameGeneration.dll 0x01EAF84A0000
  1715. FallHook.dll 0x01EB78AE0000
  1716. LL_fourPlay_1_10_163.dll 0x020BF2000000
  1717. WINTRUST.dll 0x020D45070000
  1718. Fallout4.exe 0x7FF7B0630000
  1719. amdxc64.dll 0x7FFE201C0000
  1720. WebCore.dll 0x7FFE24BD0000
  1721. sl.common.dll 0x7FFE2A0E0000
  1722. d3dcompiler_46e.dll 0x7FFE2A1A0000
  1723. WadeInWaterRD.dll 0x7FFE2A560000
  1724. VendorsSellModdedWeapons.dll 0x7FFE2A650000
  1725. Upscaling.dll 0x7FFE2A6F0000
  1726. Hydra.dll 0x7FFE2B1F0000
  1727. UnreadNotes.dll 0x7FFE50940000
  1728. UneducatedShooter.dll 0x7FFE50A00000
  1729. TransferInventories.dll 0x7FFE50AB0000
  1730. transfer_settlements.dll 0x7FFE6FFF0000
  1731. wsfw_identifier.dll 0x7FFE707F0000
  1732. terminal+.dll 0x7FFE70880000
  1733. SUP_F4SE.dll 0x7FFE709D0000
  1734. StuckLODFixRD.dll 0x7FFE70C00000
  1735. sl.interposer.dll 0x7FFE70E00000
  1736. SteadyHandsRD.dll 0x7FFE70FD0000
  1737. XDI.dll 0x7FFE719F0000
  1738. SprintStutteringFix.dll 0x7FFE71A60000
  1739. SmoothCellLoadingRD.dll 0x7FFE71B40000
  1740. ShadowBoostFO4.dll 0x7FFE71C30000
  1741. ScreenArcherMenu.dll 0x7FFE71D00000
  1742. UnscaledMovement.dll 0x7FFE724A0000
  1743. UnlimitedSurvivalMode.dll 0x7FFE72600000
  1744. transfer_settlements_diag.dll 0x7FFE73630000
  1745. SmoothTerrainF4.dll 0x7FFE73990000
  1746. ToYourFaceFO4.dll 0x7FFE798C0000
  1747. SelectiveLootingRD.dll 0x7FFE79B00000
  1748. RobCo_Patcher.dll 0x7FFE79BF0000
  1749. scscd.dll 0x7FFE7A040000
  1750. RainBugFixRD.dll 0x7FFE7A100000
  1751. PutUrGunIn.dll 0x7FFE7A1F0000
  1752. gdiplus.dll 0x7FFE7B790000
  1753. SprintSpeedController.dll 0x7FFE7BAE0000
  1754. DSOUND.DLL 0x7FFE7E1D0000
  1755. ShowAllArmorsAndOutfits.dll 0x7FFE7EA90000
  1756. sakr.dll 0x7FFE7ED50000
  1757. RandomMainMenu.dll 0x7FFE7EF80000
  1758. PRKF.dll 0x7FFE7EFE0000
  1759. SettlementOfUnlimitedSize.dll 0x7FFE7F2D0000
  1760. AppCore.dll 0x7FFE7F320000
  1761. Ultralight.dll 0x7FFE7F540000
  1762. UltralightCore.dll 0x7FFE7F5D0000
  1763. PrismaUI_F4.dll 0x7FFE7F870000
  1764. PrismaDebugger_F4.dll 0x7FFE7F980000
  1765. PapyrusCommonLibrary.dll 0x7FFE7FAE0000
  1766. po3_WashThatBloodOffF4.dll 0x7FFE81920000
  1767. po3_SpellPerkItemDistributorF4.dll 0x7FFE819F0000
  1768. po3_SimpleOffenceSuppressionF4.dll 0x7FFE81B00000
  1769. PowerGridTools.dll 0x7FFE81C90000
  1770. po3_BaseObjectSwapperF4.dll 0x7FFE82580000
  1771. place.dll 0x7FFE82680000
  1772. PipboyTabs.dll 0x7FFE82700000
  1773. OutfitManager.dll 0x7FFE82760000
  1774. OutfitChangeMenu.dll 0x7FFE82830000
  1775. Outfit-ReDress-Fix.dll 0x7FFE828F0000
  1776. NoLimbHealingStimpaks.dll 0x7FFE82940000
  1777. MotionVectorFixes.dll 0x7FFE82990000
  1778. MoonRotationFix.dll 0x7FFE82A60000
  1779. MoonDirectionFix.dll 0x7FFE82AB0000
  1780. mcm.dll 0x7FFE82B90000
  1781. MagicSystemFixes.dll 0x7FFE82C30000
  1782. LooksMenuTempScroll.dll 0x7FFE82CB0000
  1783. LooksMenuConsoleExtend.dll 0x7FFE82D10000
  1784. LightingFixes.dll 0x7FFE82D70000
  1785. LightGoboFixRD.dll 0x7FFE82E80000
  1786. Knockout.dll 0x7FFE82F70000
  1787. ImprovedCombatAISearch.dll 0x7FFE82FE0000
  1788. HighFPSPhysicsFix.dll 0x7FFE83060000
  1789. HHS.dll 0x7FFE83220000
  1790. IntentionalStealing.dll 0x7FFE83340000
  1791. FSR3_AA.dll 0x7FFE83390000
  1792. Inertia.dll 0x7FFE84C00000
  1793. HeadpartExtended.dll 0x7FFE84C60000
  1794. HaBCR.dll 0x7FFE84D60000
  1795. GrabAtCamera.dll 0x7FFE84E00000
  1796. GLXRM_NoInteriorFog.dll 0x7FFE84E60000
  1797. GLXRM_HoldToSprint.dll 0x7FFE84EB0000
  1798. GLXRM_FlashlightHolster.dll 0x7FFE84F00000
  1799. GardenOfEdenPapyrusExtender.dll 0x7FFE84F50000
  1800. FloatingDamage.dll 0x7FFE85240000
  1801. FixRadioSubtitle.dll 0x7FFE852A0000
  1802. FavoritesMenuEx.dll 0x7FFE85300000
  1803. FastSavingFallout.dll 0x7FFE85390000
  1804. FasterFileCopyFO4.dll 0x7FFE85460000
  1805. FastDecompress.dll 0x7FFE855B0000
  1806. FallUICompanionCarryweightFix.dll 0x7FFE85690000
  1807. FacialExpressionAndEyeTrackingEngineFixes.dll 0x7FFE85890000
  1808. F4Viewer.dll 0x7FFE85910000
  1809. XAudio2_7.dll 0x7FFE85A40000
  1810. F4Settings.dll 0x7FFE85AD0000
  1811. F4SEMenuFramework.dll 0x7FFE85BC0000
  1812. F4SEChangeHeadpartFix.dll 0x7FFE85F20000
  1813. f4pm.dll 0x7FFE85FA0000
  1814. CONCRT140.dll 0x7FFE86010000
  1815. f4ee.dll 0x7FFE86070000
  1816. EnhancedConsole.dll 0x7FFE86110000
  1817. BackportedBA2Support.dll 0x7FFE86190000
  1818. EnergyWeaponCalcFixRD.dll 0x7FFE86F40000
  1819. EmptyBarterMenuEngineBugFix.dll 0x7FFE87030000
  1820. DirectHitRD.dll 0x7FFE870A0000
  1821. CrashAndDiagnosticRD.dll 0x7FFE871A0000
  1822. ConsoleAutocomplete.dll 0x7FFE872D0000
  1823. ClassicHolsteredWeapons.dll 0x7FFE87360000
  1824. CellOffsetGenerator.dll 0x7FFE87410000
  1825. BPR.dll 0x7FFE87540000
  1826. BLD_Helper.dll 0x7FFE876C0000
  1827. ExtensibleCommands.dll 0x7FFE87F80000
  1828. CCExtenderF4.dll 0x7FFE87FE0000
  1829. cbp.dll 0x7FFE88050000
  1830. BlackLandscapeFixRD.dll 0x7FFE880C0000
  1831. BetterHelpFunction.dll 0x7FFE881B0000
  1832. BetterConsole.dll 0x7FFE88240000
  1833. BastionRD.dll 0x7FFE882F0000
  1834. BakaFramework.dll 0x7FFE883E0000
  1835. B21_FullScreenMap.dll 0x7FFE884D0000
  1836. AutomaticallyLoweredWeapons.dll 0x7FFE885B0000
  1837. AutoBeam.dll 0x7FFE88670000
  1838. Addictol.dll 0x7FFE88A70000
  1839. amd_fidelityfx_dx12.dll 0x7FFE88DA0000
  1840. IPHLPAPI.DLL 0x7FFE89560000
  1841. Galaxy64.dll 0x7FFE89B20000
  1842. NAInputSupport.dll 0x7FFE8AA70000
  1843. AddItemMenuF4.dll 0x7FFE8AAA0000
  1844. XAudio2_9.dll 0x7FFE8AB60000
  1845. ActorVelocityFramework.dll 0x7FFE8AC10000
  1846. D3DCOMPILER_43.dll 0x7FFE8AC70000
  1847. xmlutility.dll 0x7FFE8AFB0000
  1848. AcousticOcclusionRD.dll 0x7FFE8B470000
  1849. ActiveQuestHUD.dll 0x7FFE8B630000
  1850. AAF_1_10_163.DLL 0x7FFE8BC80000
  1851. f4se_1_10_163.dll 0x7FFE8BDD0000
  1852. GFSDK_SSAO_D3D11.win64.dll 0x7FFE8BEB0000
  1853. flexRelease_x64.dll 0x7FFE8BF40000
  1854. MSVCR110.dll 0x7FFE8C090000
  1855. MSVCP110.dll 0x7FFE8C170000
  1856. cudart64_75.dll 0x7FFE8C260000
  1857. steam_api64.dll 0x7FFE8C2C0000
  1858. GFSDK_GodraysLib.x64.dll 0x7FFE8E760000
  1859. flexExtRelease_x64.dll 0x7FFE90AA0000
  1860. fo4kc02.dll 0x7FFE90FC0000
  1861. f76_vats_project.dll 0x7FFE92840000
  1862. FollowerAIApproachReactionFix.dll 0x7FFE93EF0000
  1863. bink2w64.dll 0x7FFE955F0000
  1864. crafting_highlight_fix.dll 0x7FFE99580000
  1865. enbhelperf4.dll 0x7FFE99B20000
  1866. AmmoRemover.dll 0x7FFE9A520000
  1867. f4se_steam_loader.dll 0x7FFE9A8B0000
  1868. winmmbase.dll 0x7FFE9DA30000
  1869. MSVCP140_2.dll 0x7FFE9F0C0000
  1870. usvfs_x64.dll 0x7FFEA01B0000
  1871. xinput1_4.dll 0x7FFEA0F80000
  1872. d3dx11_43.dll 0x7FFEA13D0000
  1873. VCRUNTIME140_1.dll 0x7FFEA3F20000
  1874. MSVCP140.dll 0x7FFEA4130000
  1875. SAF.dll 0x7FFEA4340000
  1876. NoScrollwheelPOVChange.dll 0x7FFEA4E20000
  1877. MSIMG32.dll 0x7FFEA55D0000
  1878. AUDIOSES.DLL 0x7FFEA5700000
  1879. MpOav.dll 0x7FFEA8D90000
  1880. amsi.dll 0x7FFEA8E40000
  1881. MSVCP140_ATOMIC_WAIT.dll 0x7FFEA9B30000
  1882. wbemsvc.dll 0x7FFEA9D60000
  1883. fastprox.dll 0x7FFEA9D80000
  1884. WINSPOOL.DRV 0x7FFEAA4E0000
  1885. D3D12Core.dll 0x7FFEAAA10000
  1886. d3d12.dll 0x7FFEABD40000
  1887. D3DSCache.dll 0x7FFEADA70000
  1888. 00F4LoadTimeProfiler.dll 0x7FFEAFE20000
  1889. XINPUT1_3.dll 0x7FFEAFE50000
  1890. VCRUNTIME140.dll 0x7FFEB0030000
  1891. OneCoreCommonProxyStub.dll 0x7FFEB07C0000
  1892. mskeyprotect.dll 0x7FFEB0CC0000
  1893. ncryptsslp.dll 0x7FFEB0EA0000
  1894. winrnr.dll 0x7FFEB3520000
  1895. pnrpnsp.dll 0x7FFEB3540000
  1896. napinsp.dll 0x7FFEB3560000
  1897. dbgcore.DLL 0x7FFEB37F0000
  1898. DWrite.dll 0x7FFEB3C50000
  1899. wbemprox.dll 0x7FFEB51C0000
  1900. COMCTL32.dll 0x7FFEB5AB0000
  1901. WININET.dll 0x7FFEB5D50000
  1902. wbemcomn.dll 0x7FFEB68D0000
  1903. amdihk64.dll 0x7FFEB7240000
  1904. atidxx64.dll 0x7FFEB7770000
  1905. webio.dll 0x7FFEB7E90000
  1906. rasadhlp.dll 0x7FFEB7F50000
  1907. fwpuclnt.dll 0x7FFEB8BB0000
  1908. WINMM.dll 0x7FFEB9260000
  1909. amdxx64.dll 0x7FFEBA600000
  1910. inputhost.dll 0x7FFEBD2E0000
  1911. textinputframework.dll 0x7FFEBD440000
  1912. Windows.UI.dll 0x7FFEBD540000
  1913. drvstore.dll 0x7FFEBD7D0000
  1914. OneCoreUAPCommonProxyStub.dll 0x7FFEBDA20000
  1915. dxcore.dll 0x7FFEBE240000
  1916. cryptnet.dll 0x7FFEBE2C0000
  1917. WindowManagementAPI.dll 0x7FFEBF370000
  1918. AVRT.dll 0x7FFEBF750000
  1919. MMDevAPI.DLL 0x7FFEBF760000
  1920. VERSION.dll 0x7FFEBFF00000
  1921. WINHTTP.dll 0x7FFEBFF70000
  1922. dhcpcsvc6.DLL 0x7FFEC0330000
  1923. DbgHelp.dll 0x7FFEC0640000
  1924. XmlLite.dll 0x7FFEC0910000
  1925. dhcpcsvc.DLL 0x7FFEC0A10000
  1926. secur32.dll 0x7FFEC1130000
  1927. WINNSI.DLL 0x7FFEC13B0000
  1928. wshbth.dll 0x7FFEC17E0000
  1929. d3d11.dll 0x7FFEC1E30000
  1930. D3DCOMPILER_47.dll 0x7FFEC20A0000
  1931. wintypes.dll 0x7FFEC25B0000
  1932. dcomp.dll 0x7FFEC2AB0000
  1933. twinapi.appcore.dll 0x7FFEC2E00000
  1934. CoreUIComponents.dll 0x7FFEC33B0000
  1935. CoreMessaging.dll 0x7FFEC3770000
  1936. NLAapi.dll 0x7FFEC38B0000
  1937. nvToolsExt64_1.dll 0x7FFEC3DC0000
  1938. PROPSYS.dll 0x7FFEC3FC0000
  1939. apphelp.dll 0x7FFEC4460000
  1940. WindowsCodecs.dll 0x7FFEC4710000
  1941. UxTheme.dll 0x7FFEC4920000
  1942. resourcepolicyclient.dll 0x7FFEC49F0000
  1943. dwmapi.dll 0x7FFEC4D00000
  1944. kernel.appcore.dll 0x7FFEC4E10000
  1945. windows.storage.dll 0x7FFEC5010000
  1946. HID.DLL 0x7FFEC57C0000
  1947. gpapi.dll 0x7FFEC57D0000
  1948. dxgi.dll 0x7FFEC5800000
  1949. schannel.DLL 0x7FFEC5ED0000
  1950. rsaenh.dll 0x7FFEC5FC0000
  1951. ntmarta.dll 0x7FFEC6210000
  1952. UMPDC.dll 0x7FFEC6380000
  1953. IpHlpAPI.dll 0x7FFEC63A0000
  1954. DNSAPI.dll 0x7FFEC63E0000
  1955. POWRPROF.dll 0x7FFEC64C0000
  1956. MSWSOCK.dll 0x7FFEC6710000
  1957. CRYPTBASE.dll 0x7FFEC6900000
  1958. CRYPTSP.dll 0x7FFEC6910000
  1959. Wldp.dll 0x7FFEC69B0000
  1960. NTASN1.dll 0x7FFEC69E0000
  1961. ncrypt.dll 0x7FFEC6A20000
  1962. msasn1.dll 0x7FFEC6B40000
  1963. DEVOBJ.dll 0x7FFEC6D10000
  1964. DPAPI.DLL 0x7FFEC6D70000
  1965. USERENV.dll 0x7FFEC6E30000
  1966. SspiCli.dll 0x7FFEC6E60000
  1967. profapi.dll 0x7FFEC6EB0000
  1968. win32u.dll 0x7FFEC7030000
  1969. msvcp_win.dll 0x7FFEC70E0000
  1970. cfgmgr32.dll 0x7FFEC7180000
  1971. KERNELBASE.dll 0x7FFEC71D0000
  1972. ucrtbase.dll 0x7FFEC74D0000
  1973. bcryptPrimitives.dll 0x7FFEC75D0000
  1974. gdi32full.dll 0x7FFEC7660000
  1975. bcrypt.dll 0x7FFEC7780000
  1976. CRYPT32.dll 0x7FFEC77B0000
  1977. KERNEL32.DLL 0x7FFEC7910000
  1978. GDI32.dll 0x7FFEC79E0000
  1979. shcore.dll 0x7FFEC7AA0000
  1980. ole32.dll 0x7FFEC7B50000
  1981. NSI.dll 0x7FFEC7C80000
  1982. MSCTF.dll 0x7FFEC7C90000
  1983. WS2_32.dll 0x7FFEC7DB0000
  1984. USER32.dll 0x7FFEC7E80000
  1985. COMDLG32.dll 0x7FFEC8030000
  1986. ADVAPI32.dll 0x7FFEC8110000
  1987. OLEAUT32.dll 0x7FFEC81D0000
  1988. IMM32.DLL 0x7FFEC82A0000
  1989. RPCRT4.dll 0x7FFEC82D0000
  1990. SETUPAPI.dll 0x7FFEC8450000
  1991. combase.dll 0x7FFEC88C0000
  1992. imagehlp.dll 0x7FFEC8C20000
  1993. Normaliz.dll 0x7FFEC8C40000
  1994. msvcrt.dll 0x7FFEC8C50000
  1995. SHLWAPI.dll 0x7FFEC8F10000
  1996. clbcatq.dll 0x7FFEC8F70000
  1997. sechost.dll 0x7FFEC90A0000
  1998. SHELL32.dll 0x7FFEC9140000
  1999. ntdll.dll 0x7FFEC98F0000
  2000.  
  2001. F4SE PLUGINS:
  2002. 00F4LoadTimeProfiler.dll
  2003. AAAFrameGeneration.dll v1.3.3
  2004. AAF_1_10_163.DLL
  2005. AcousticOcclusionRD.dll v1.6.3
  2006. ActiveQuestHUD.dll v1
  2007. ActorVelocityFramework.dll v1
  2008. Addictol.dll v1.5.410
  2009. AddictolCrashLogger.dll v1.5
  2010. AddItemMenuF4.dll v1
  2011. AmmoRemover.dll v1.2.3
  2012. AutoBeam.dll v1
  2013. AutomaticallyLoweredWeapons.dll v2
  2014. B21_FullScreenMap.dll v2.2
  2015. BackportedBA2Support.dll v1
  2016. BakaFramework.dll v1.10
  2017. BastionRD.dll v2.0.3
  2018. BetterConsole.dll
  2019. BetterHelpFunction.dll v1
  2020. BlackLandscapeFixRD.dll
  2021. BLD_Helper.dll v1
  2022. BPR.dll v3
  2023. cbp.dll
  2024. CCExtenderF4.dll v1.2
  2025. CellOffsetGenerator.dll v1.1
  2026. ClassicHolsteredWeapons.dll
  2027. ConsoleAutocomplete.dll v1.2
  2028. crafting_highlight_fix.dll
  2029. CrashAndDiagnosticRD.dll v1
  2030. DirectHitRD.dll v1.7
  2031. EmptyBarterMenuEngineBugFix.dll v3
  2032. enbhelperf4.dll v1
  2033. EnergyWeaponCalcFixRD.dll v1.4
  2034. EnhancedConsole.dll v1.0.3
  2035. ExtensibleCommands.dll
  2036. f4ee.dll v0.1
  2037. f4pm.dll
  2038. F4SEChangeHeadpartFix.dll
  2039. F4SEMenuFramework.dll v3
  2040. F4Settings.dll v1.0.2
  2041. F4Viewer.dll v1.0.3
  2042. f76_vats_project.dll
  2043. FacialExpressionAndEyeTrackingEngineFixes.dll v3.1
  2044. FallHook.dll v0.1
  2045. FallUICompanionCarryweightFix.dll v1
  2046. FastDecompress.dll
  2047. FasterFileCopyFO4.dll v1.3
  2048. FastSavingFallout.dll v1
  2049. FavoritesMenuEx.dll
  2050. FixRadioSubtitle.dll
  2051. FloatingDamage.dll
  2052. fo4kc02.dll
  2053. FollowerAIApproachReactionFix.dll v3
  2054. FSR3_AA.dll v1.4.7
  2055. GardenOfEdenPapyrusExtender.dll v23.3
  2056. GLXRM_FlashlightHolster.dll v1
  2057. GLXRM_HoldToSprint.dll v1.13
  2058. GLXRM_NoInteriorFog.dll v1
  2059. GrabAtCamera.dll
  2060. HaBCR.dll v1
  2061. HeadpartExtended.dll v1
  2062. HHS.dll
  2063. HighFPSPhysicsFix.dll v0.8.21
  2064. Hydra.dll v1.0.2
  2065. ImprovedCombatAISearch.dll v3
  2066. Inertia.dll v1.0.1
  2067. IntentionalStealing.dll v1.0.1
  2068. Knockout.dll v1
  2069. LightGoboFixRD.dll v1.1.2
  2070. LightingFixes.dll v1
  2071. LL_fourPlay_1_10_163.dll v60
  2072. LooksMenuConsoleExtend.dll
  2073. LooksMenuTempScroll.dll
  2074. MagicSystemFixes.dll v3.1
  2075. mcm.dll
  2076. MoonDirectionFix.dll v1
  2077. MoonRotationFix.dll v1.1
  2078. MotionVectorFixes.dll v1.0.4
  2079. NAInputSupport.dll
  2080. NoLimbHealingStimpaks.dll v1
  2081. NoScrollwheelPOVChange.dll
  2082. Outfit-ReDress-Fix.dll v1
  2083. OutfitChangeMenu.dll v1
  2084. OutfitManager.dll v1
  2085. PapyrusCommonLibrary.dll v1.6.1
  2086. PipboyTabs.dll
  2087. place.dll
  2088. po3_BaseObjectSwapperF4.dll v1.1
  2089. po3_SimpleOffenceSuppressionF4.dll v1
  2090. po3_SpellPerkItemDistributorF4.dll v2
  2091. po3_WashThatBloodOffF4.dll v1.0.1
  2092. PowerGridTools.dll
  2093. PrismaDebugger_F4.dll v1
  2094. PrismaUI_F4.dll
  2095. PRKF.dll
  2096. PutUrGunIn.dll v1
  2097. RainBugFixRD.dll v1.1.2
  2098. RandomMainMenu.dll
  2099. RobCo_Patcher.dll v6.0.3
  2100. SAF.dll
  2101. sakr.dll
  2102. ScreenArcherMenu.dll
  2103. scscd.dll
  2104. SelectiveLootingRD.dll v1.2.2
  2105. SettlementOfUnlimitedSize.dll
  2106. ShadowBoostFO4.dll
  2107. ShowAllArmorsAndOutfits.dll v3
  2108. SmoothCellLoadingRD.dll v1.3.2
  2109. SmoothTerrainF4.dll v0.5.9
  2110. SprintSpeedController.dll v1
  2111. SprintStutteringFix.dll v1.5
  2112. SteadyHandsRD.dll v1.2
  2113. StuckLODFixRD.dll v1.3.2
  2114. SUP_F4SE.dll
  2115. terminal+.dll
  2116. ToYourFaceFO4.dll
  2117. transfer_settlements.dll
  2118. transfer_settlements_diag.dll
  2119. TransferInventories.dll v3
  2120. UneducatedShooter.dll v1.3
  2121. UnlimitedSurvivalMode.dll
  2122. UnreadNotes.dll v1.4
  2123. UnscaledMovement.dll
  2124. Upscaling.dll v1.1.1
  2125. VendorsSellModdedWeapons.dll v1
  2126. WadeInWaterRD.dll v1.0.2
  2127. wsfw_identifier.dll
  2128. XDI.dll
  2129. print_xse_plugins: completed in 5.2s (slow)
  2130.  
  2131. PLUGINS:
  2132. Light: 496 Regular: 254 Total: 750
  2133. [ 0] Fallout4.esm
  2134. [ 1] DLCRobot.esm
  2135. [ 2] DLCworkshop01.esm
  2136. [ 3] DLCCoast.esm
  2137. [ 4] DLCworkshop02.esm
  2138. [ 5] DLCworkshop03.esm
  2139. [ 6] DLCNukaWorld.esm
  2140. [ 7] unofficial fallout 4 patch.esp
  2141. [ 8] WorkshopFramework.esm
  2142. [ 9] ppf.esm
  2143. [ A] HUDFramework.esm
  2144. [ B] XDI.esm
  2145. [ C] CleanMySettlement.esm
  2146. [ D] CompanionIvy.esm
  2147. [ E] SouthOfTheSea.esm
  2148. [ F] necessity.esp
  2149. [10] SS2.esm
  2150. [11] SS2_XPAC_Chapter2.esm
  2151. [12] SS2_XPAC_Chapter3.esm
  2152. [13] YouAndWhatArmy2.esm
  2153. [14] AmericaRising2.esm
  2154. [15] VotWMaster.esm
  2155. [16] Homemaker.esm
  2156. [17] TortureDevices.esm
  2157. [18] Devious Devices.esm
  2158. [19] behSlaveMarket.esm
  2159. [1A] HighHeelSounds.esm
  2160. [1B] Snap'n Build.esm
  2161. [1C] DCGuard_Overhaul.esp
  2162. [1D] MutantMenagerie.esm
  2163. [1E] Servitron.esm
  2164. [1F] AAF.esm
  2165. [20] INVB_OverlayFramework.esp
  2166. [21] Random Robots - True Leveled.esm
  2167. [22] Darlene.esm
  2168. [23] PlayerComments.esp
  2169. [24] Search&DestroyFixed.esp
  2170. [25] BDO Hair.esp
  2171. [26] Diello_ExtraIconsForFIS.esp
  2172. [27] The Eyes Of Beauty.esp
  2173. [28] RAW INPUT.esp
  2174. [29] FIS-Naming-Weap-Armo-EN.esp
  2175. [2A] Rebuild_Settlements.esp
  2176. [2B] Phase4DLC.esp
  2177. [2C] Boston Breeder.esp
  2178. [2D] MiscHairstyle.esp
  2179. [2E] StartMeUp.esp
  2180. [2F] Better Locational Damage.esp
  2181. [30] Better Locational Damage - DLC_WWorkshop.esp
  2182. [31] Better Perks - Enhanced.esp
  2183. [32] FO4FixesAndTweaksByAurelianis.esp
  2184. [33] 3DNPC_FO4.esp
  2185. [34] BNS Trees.esp
  2186. [35] Lightweight Extra Spawns.esp
  2187. [36] BNS Trees - Nuka-World Addon.esp
  2188. [37] OutcastsAndRemnants.esp
  2189. [38] CompanionIvy_Nuka.esp
  2190. [39] ITOcore.esp
  2191. [3A] CombinedArmsNV.esp
  2192. [3B] AttachPack.esp
  2193. [3C] AttPackExpantion.esp
  2194. [3D] WeaponModFixes-GOTY.esp
  2195. [3E] 3dscopes.esp
  2196. [3F] Reverb and Ambiance Overhaul.esp
  2197. [40] Synth Overhaul.esp
  2198. [41] SettlementMenuManager.esp
  2199. [42] WorkshopRearranged.esp
  2200. [43] SettleObjExpandPack.esp
  2201. [44] companionIvy_Coast.esp
  2202. [45] AA FusionCityRising.esp
  2203. [46] Atomic World.esp
  2204. [47] SuperMutantEquality.esp
  2205. [48] AnimatedTentacles.esp
  2206. [49] NorwegiansCleanQuincy.esp
  2207. [4A] jsrs.esp
  2208. [4B] BetterFarHarbor_Open.esp
  2209. [4C] FBFH_EE_Acadia_Cleanup.esp
  2210. [4D] LittlePawn.esp
  2211. [4E] Raider Gang Extended NPC (Fixed & Cleaned).esp
  2212. [4F] RaiderOverhaul.esp
  2213. [50] Custom Legendary Modifications Remade.esp
  2214. [51] W.A.T.Minutemen.esp
  2215. [52] 3DNPC_FO4_DLC.esp
  2216. [53] TriggerwomanReborn.esp
  2217. [54] MunitionsAdditionalAmmo.esp
  2218. [55] posnukaworld.esp
  2219. [56] Achill_Perk_Magazines.esp
  2220. [57] CheatTerminal.esp
  2221. [58] posfarharbor.esp
  2222. [59] ModdableRobotSettlers.esp
  2223. [5A] EroticArt.esp
  2224. [5B] VotWCells.esp
  2225. [5C] OutfitManager.esp
  2226. [5D] SS2Extended.esp
  2227. [5E] CBBE.esp
  2228. [5F] HiPolyFaces.esp
  2229. [60] RealHDFace.esp
  2230. [61] LooksMenu Customization Compendium.esp
  2231. [62] TBOS-AntoHairPack.esp
  2232. [63] ParagonHairs.esp
  2233. [64] FF7R.esp
  2234. [65] SleekStylesPack.esp
  2235. [66] MoreHairstyles4Female.esp
  2236. [67] MoreHairstyles4Male.esp
  2237. [68] MoreBeards.esp
  2238. [69] KSHairsFemsheppingRadbeetle.esp
  2239. [6A] THBrows.esp
  2240. [6B] SkEyes.esp
  2241. [6C] PlayerComments_UFO4P_Patch.esp
  2242. [6D] fo4kc02.esp
  2243. [6E] fo4kc02_camera.esp
  2244. [6F] Lots More Facial Hair.esp
  2245. [70] ExtraHairColors.esp
  2246. [71] pmp_hair.esp
  2247. [72] AHairyOverlay.esp
  2248. [73] ProjectValkyrie.esp
  2249. [74] Depravity.esp
  2250. [75] Eli_Armour_Compendium.esp
  2251. [76] CompanionIvy_quest.esp
  2252. [77] CompanionIvy_Mags.esp
  2253. [78] HHFootsteps.esp
  2254. [79] RealHandcuffs.esp
  2255. [7A] Devious Devices Addon - High Heels Sound.esp
  2256. [7B] EroticArt - Expanded.esp
  2257. [7C] llamaCompanionHeatherv2.esp
  2258. [7D] SS2WastelandVenturers.esp
  2259. [7E] Rogue Sexbot.esp
  2260. [7F] FO4 NPCs Travel.esp
  2261. [80] AA Better Companions - No Conflicts.esp
  2262. [81] TransferSettlements.esp
  2263. [82] PaTRaN Ivy.esp
  2264. [83] Patch Ivy-XDI.esp
  2265. [84] companion_FHSM.esp
  2266. [85] companion_BGM.esp
  2267. [86] Diamond City Guards REDUX.esp
  2268. [87] Project Reality Footsteps FO4.esp
  2269. [88] HHFootsteps_extended.esp
  2270. [89] DeadBodyCollision.esp
  2271. [8A] TacticalTablet.esp
  2272. [8B] GCM.esp
  2273. [8C] PhotoMode.esp
  2274. [8D] Actor Scale Remover.esp
  2275. [8E] Vault4.esp
  2276. [8F] WorkshopPlus.esp
  2277. [90] Vault-Tec Workshop Overhaul Redux.esp
  2278. [91] AAF_BadEnd_Animations.esp
  2279. [92] sag_GuardPostMarkers.esp
  2280. [93] CompanionStatusEnhanced.esp
  2281. [94] InstituteReformation.esp
  2282. [95] FatherCompanion.esp
  2283. [96] NaiRaeCozyScavver.esp
  2284. [97] Sandbag Fortifications - Version 2C.esp
  2285. [98] SKKSettlementAttackSystem.esp
  2286. [99] AutoDoors.esp
  2287. [9A] HumanResources.esp
  2288. [9B] SS2WastelandReconstructionKit.esp
  2289. [9C] JSN_NunsErotic_Workshop.esp
  2290. [9D] Custom Comic Framework.esp
  2291. [9E] rxl_bp70_animations.esp
  2292. [9F] AzarPonytailHairstyles.esp
  2293. [A0] HAAS Core.esp
  2294. [A1] HAAS Far Harbor.esp
  2295. [A2] HAAS Automatron.esp
  2296. [A3] HAAS Nuka World.esp
  2297. [A4] Tribal Forged.esp
  2298. [A5] 3dscopes-ccmakeshift.esp
  2299. [A6] QMW-CAE-ALLINONE.esp
  2300. [A7] [ARRETH] FGEP-DE.esp
  2301. [A8] JezebelComp.esp
  2302. [A9] TheKite_HCD_SynthUniform.esp
  2303. [AA] Synth_Fem.esp
  2304. [AB] SynthSwap.esp
  2305. [AC] FV20_Synth2.5.esp
  2306. [AD] Krazymans Beast Girl Brahmin.esp
  2307. [AE] ZaZOut4.esp
  2308. [AF] AAF_GrayAnimations.esp
  2309. [B0] Farelle_Animations.esp
  2310. [B1] FO4_AnimationsByLeito.esp
  2311. [B2] Crazy_Animations_Gun.esp
  2312. [B3] Atomic Lust.esp
  2313. [B4] Mutated Lust.esp
  2314. [B5] SavageCabbage_Animations.esp
  2315. [B6] Clothes Pack v2.0 by DonEb14n.esp
  2316. [B7] Clothes Pack 5 by DonEb14n.esp
  2317. [B8] Clothes Pack 6 by DonEb14n.esp
  2318. [B9] Clothes Pack 4 by DonEb14n.esp
  2319. [BA] Clothes Pack 3 by DonEb14n.esp
  2320. [BB] Clothes Pack 2 by DonEb14n.esp
  2321. [BC] BraveAnims.esp
  2322. [BD] RZSex.esp
  2323. [BE] AVilas_CHAKPack.esp
  2324. [BF] Deathclaw_nude.esp
  2325. [C0] ErectionFix_SilverPerv.esp
  2326. [C1] UAP Moans.esp
  2327. [C2] KaoruBadDragon01.esp
  2328. [C3] BeMineValentine.esp
  2329. [C4] DangerousNights.esp
  2330. [C5] FPESuperMutantAddon.esp
  2331. [C6] FPEDogAddon.esp
  2332. [C7] FP_FamilyPlanningEnhanced.esp
  2333. [C8] FPEAddonPack.esp
  2334. [C9] FPAttributes.esp
  2335. [CA] FP_SexualHarassment.esp
  2336. [CB] AAF_SEU.esp
  2337. [CC] AAF_Spectators.esp
  2338. [CD] AAF_Violate.esp
  2339. [CE] AAFExtendedStats.esp
  2340. [CF] SexMadness.esp
  2341. [D0] HR_Non_Lethal_Enslavement.esp
  2342. [D1] SexEd.esp
  2343. [D2] KziitdAnimationPoses.esp
  2344. [D3] CombatStripLite.esp
  2345. [D4] AAF_AutonomyEnhanced.esp
  2346. [D5] WasteRevolver357Patch.esp
  2347. [D6] DarleneDLC.esp
  2348. [D7] problemsofsurvivor.esp
  2349. [D8] ProblemsOfSurvivor_Voiced_1.6.1.esp
  2350. [D9] LewdMarks.esp
  2351. [DA] CumOverlays.esp
  2352. [DB] Shadbase Paintings.esp
  2353. [DC] Companion_Ivy_RealSex_Mod.esp
  2354. [DD] ambitious.esp
  2355. [DE] doomsdayer.esp
  2356. [DF] fyi.esp
  2357. [E0] NukaWorldReborn.esp
  2358. [E1] VivaNukaWorldQuests.esp
  2359. [E2] ATripToBedington.esp
  2360. [E3] BNPA_NAVI Armor.esp
  2361. [E4] ASA.esp
  2362. [E5] SH_Player.esp
  2363. [E6] SS2_Subversion_Patch.esp
  2364. [E7] Idiot Slut.esp
  2365. [E8] PROJECT BEAUTY (FACEGEN) FULL VERSION.esp
  2366. [E9] BetterSettlers.esp
  2367. [EA] TRAPPER VARIETY - PROJECT BEAUTY (FACEGEN).esp
  2368. [EB] JFSDCGUARDS - PROJECT BEAUTY (FACEGEN).esp
  2369. [EC] Nuka Ride.esp
  2370. [ED] PaTRaN Piper Seasoned.esp
  2371. [EE] PaTRaN Cait Barbie.esp
  2372. [EF] PaTRaN Curie.esp
  2373. [F0] PaTRaN Heather Casdin.esp
  2374. [F1] NikkiValentine.2F24.esp
  2375. [F2] mother.esp
  2376. [F3] Ada2Human.esp
  2377. [F4] Liga.esp
  2378. [F5] PlayerCommentsStartMeUpPatch.esp
  2379. [F6] EnhancedLightsandFX.esp
  2380. [F7] NAC.esp
  2381. [F8] NAC-FH.esp
  2382. [F9] NAC-NW.esp
  2383. [FA] 2theteeth.esp
  2384. [FB] wepeoplecanlivein.esp
  2385. [FC] ReactorENBWaterPatch1.0.esp
  2386. [FD] ValiusHDTextures2K.esp
  2387. [FE: 0] ccBGSFO4044-HellfirePowerArmor.esl
  2388. [FE: 1] ccBGSFO4115-X02.esl
  2389. [FE: 2] ccBGSFO4116-HeavyFlamer.esl
  2390. [FE: 3] ccBGSFO4110-WS_Enclave.esl
  2391. [FE: 4] ccBGSFO4096-AS_Enclave.esl
  2392. [FE: 5] ccBGSFO4046-TesCan.esl
  2393. [FE: 6] ccFSVFO4007-Halloween.esl
  2394. [FE: 7] ccSBJFO4003-Grenade.esl
  2395. [FE: 8] ccOTMFO4001-Remnants.esl
  2396. [FE: 9] REFramework.esm
  2397. [FE: A] community fixes merged.esp
  2398. [FE: B] BakaFramework.esm
  2399. [FE: C] CCPacked_Sounds.esl
  2400. [FE: D] ppf-ss2-cr.esm
  2401. [FE: E] CCPacked_Main.esl
  2402. [FE: F] CCPacked_Main_Textures1.esl
  2403. [FE: 10] DDLL.esl
  2404. [FE: 11] AmericaRising2-DLC.esl
  2405. [FE: 12] LIF.esl
  2406. [FE: 13] KARMA.esm
  2407. [FE: 14] REPUTATION.esm
  2408. [FE: 15] CHALLENGES.esm
  2409. [FE: 16] Companion Affinity Pip-Boy Tab.esm
  2410. [FE: 17] VotWSpecialVideos.esl
  2411. [FE: 18] VotWTheatre.esl
  2412. [FE: 19] SanctuaryNoDog.esl
  2413. [FE: 1A] Rebuild_SharedResources.esm
  2414. [FE: 1B] HiPolyFacesCompanionPlugin.esl
  2415. [FE: 1C] FaceLight.esl
  2416. [FE: 1D] Friendly Raider.esl
  2417. [FE: 1E] Dynamic Activation Key.esp
  2418. [FE: 1F] GCM_DLC_Automatron.esl
  2419. [FE: 20] GCM_DLC_Far_Harbor.esl
  2420. [FE: 21] LarannKiarRecruitModsAIOArchivePackESL.esl
  2421. [FE: 22] NPSShopping.esl
  2422. [FE: 23] s99_SettlerOutfitter.esl
  2423. [FE: 24] GrenadeCombatFixes.esl
  2424. [FE: 25] JumpFallPoseFix.esl
  2425. [FE: 26] FastTravelAIDetectionFix.esl
  2426. [FE: 27] MultipleMarkerBeds.esl
  2427. [FE: 28] FatManArc.esl
  2428. [FE: 29] eplh.esl
  2429. [FE: 2A] KillTips_by_tooun.esl
  2430. [FE: 2B] Loot Detector.esl
  2431. [FE: 2C] LootDetector_Expansion.esl
  2432. [FE: 2D] Munitions - An Ammo Expansion.esl
  2433. [FE: 2E] AAFThemes.esl
  2434. [FE: 2F] FPEAIOCreatureAddon.esl
  2435. [FE: 30] Bememoth Separated Cart.esl
  2436. [FE: 31] SkimpyArmorKeywordResource.esm
  2437. [FE: 32] Jinga Closet 1.esl
  2438. [FE: 33] Jinga Closet 2.esl
  2439. [FE: 34] Jinga Closet 3.esl
  2440. [FE: 35] HellraiserFO4-LR.esl
  2441. [FE: 36] TAAFlickerRemover.esl
  2442. [FE: 37] porcPubes.esl
  2443. [FE: 38] VulgarVisitors2.esm
  2444. [FE: 39] TRX_Statues_Mega_Pack.esl
  2445. [FE: 3A] ThrowingSystemOverhaul.esl
  2446. [FE: 3B] Enhanced Movement.esm
  2447. [FE: 3C] LIF_RandomPA.esl
  2448. [FE: 3D] Hit Those Objects.esm
  2449. [FE: 3E] NJiconsArthmoorModFixes.esl
  2450. [FE: 3F] FO4WM_Manolo.esp
  2451. [FE: 40] SL Magazines.esl
  2452. [FE: 41] COCO KDA Evelynn.esl
  2453. [FE: 42] COCO KDA Ahri.esl
  2454. [FE: 43] COCO KDA Kaisa.esl
  2455. [FE: 44] COCO 2B Wedding.esl
  2456. [FE: 45] Jinga Apathy.esl
  2457. [FE: 46] Funtime2.esm
  2458. [FE: 47] Funtime2AfterDark.esm
  2459. [FE: 48] HHSOutfit3.esl
  2460. [FE: 49] WSFWLayouts - Onyx Nightshade.esl
  2461. [FE: 4A] DeathclawRaceSubGraph.esl
  2462. [FE: 4B] OCsNWAIO_Master.esp
  2463. [FE: 4C] OCsNorthpointDam.esp
  2464. [FE: 4D] OCsShovelMuseum.esp
  2465. [FE: 4E] OCsDRGEmployeeArea.esp
  2466. [FE: 4F] OCsHubologistCamp.esp
  2467. [FE: 50] OCsWindTower.esp
  2468. [FE: 51] OCsNukaIsland.esp
  2469. [FE: 52] MapMarkerAddedName.esp
  2470. [FE: 53] AnotherAnotherMillenia.esl
  2471. [FE: 54] CanarySaveFileMonitor.esl
  2472. [FE: 55] KimHairstyle.esp
  2473. [FE: 56] ROBOT2K.esp
  2474. [FE: 57] Dank_ArmorOverrides.esp
  2475. [FE: 58] Muff Fluff.esp
  2476. [FE: 59] Better Locational Damage - DLC_Nuka_World.esp
  2477. [FE: 5A] Better Locational Damage - DLC_Far_Harbor.esp
  2478. [FE: 5B] Better Locational Damage - DLC_Automatron.esp
  2479. [FE: 5C] BLD - Leveled Lists - DLC.esp
  2480. [FE: 5D] ImmersiveAnimationFramework.esp
  2481. [FE: 5E] GeneralAtomicsMrGutsyGuards.esp
  2482. [FE: 5F] Rebuild_Settlements_NoRepair.esp
  2483. [FE: 60] SouthOfTheSea[Previs].esp
  2484. [FE: 61] Better Explosives Redux.esp
  2485. [FE: 62] CombinedArmsEXPack.esp
  2486. [FE: 63] CombinedArmsIntegrationProject.esp
  2487. [FE: 64] Attach Pack Mod Description Fixes.esp
  2488. [FE: 65] FO4RP-GunsRAO.esp
  2489. [FE: 66] RL_Recruit_Framework.esp
  2490. [FE: 67] WHN AiO.esp
  2491. [FE: 68] Nomads.esp
  2492. [FE: 69] SuperMutantRedux.esp
  2493. [FE: 6A] WhoIsTheGeneral.esp
  2494. [FE: 6B] Keep Radiants In Commonwealth.esp
  2495. [FE: 6C] RailRoad_HQ_Redux.esp
  2496. [FE: 6D] NewtonsRegards.esp
  2497. [FE: 6E] 4estGimp Edit - Raider Gangs Extended.esp
  2498. [FE: 6F] 4estGimp - RO1 BoT 3Pack Injection.esp
  2499. [FE: 70] Dank_ECO.esp
  2500. [FE: 71] Dank_LEO.esp
  2501. [FE: 72] Dank_ECO-LEO.esp
  2502. [FE: 73] Legendary Mod Additions.esp
  2503. [FE: 74] Dank_LEO-LMA.esp
  2504. [FE: 75] Dank_LEO-CLM.esp
  2505. [FE: 76] Dank_LEO-AmericaRising2.esp
  2506. [FE: 77] Dank_LEO-MLM.esp
  2507. [FE: 78] More Legendary Effects.esp
  2508. [FE: 79] Dank_LEO-MLE.esp
  2509. [FE: 7A] CCO_merged.esp
  2510. [FE: 7B] Survival Mode Overhaul.esp
  2511. [FE: 7C] Less intrusive tutorial.esp
  2512. [FE: 7D] RecruitableNPC.esp
  2513. [FE: 7E] CombinedArmsEX_Munitions.esp
  2514. [FE: 7F] Atomic World - BNS Trees Patch.esp
  2515. [FE: 80] BeantownBookClubNuka.esp
  2516. [FE: 81] AmericaRising2-eXoPatch.esp
  2517. [FE: 82] CovSettlers.esp
  2518. [FE: 83] Dank_LAB.esp
  2519. [FE: 84] Dank_LAB_LEO.esp
  2520. [FE: 85] VendorsSellModdedWeapons.esp
  2521. [FE: 86] YAWA2_AW_Patch.esp
  2522. [FE: 87] JSRS_Regions.esp
  2523. [FE: 88] VotWStarlightDriveIn.esp
  2524. [FE: 89] 3DNPC_FO4Settler.esp
  2525. [FE: 8A] SettlementDeadZoneFixMaxCompat.esp
  2526. [FE: 8B] GoodneighborView.esp
  2527. [FE: 8C] M8rDisablePipboyEffects.esp
  2528. [FE: 8D] LooksMenu.esp
  2529. [FE: 8E] CoTaP.esp
  2530. [FE: 8F] Unfair Skin 2k.esp
  2531. [FE: 90] CBBEHR.esp
  2532. [FE: 91] KSHairdos.esp
  2533. [FE: 92] KSHairdos_oel.esp
  2534. [FE: 93] necessity - fbfh patch.esp
  2535. [FE: 94] Simple Everyone's Best Friend.esp
  2536. [FE: 95] AVBPipeGunsReplace.esp
  2537. [FE: 96] AVDelivererReplace.esp
  2538. [FE: 97] AVBMGReplace.esp
  2539. [FE: 98] AVBMusket.esp
  2540. [FE: 99] AVBMusket_STS.esp
  2541. [FE: 9A] AVBMusket_STS_LongPatch.esp
  2542. [FE: 9B] LIF_DLCItems.esp
  2543. [FE: 9C] Thuggysmurf_Optimization.esp
  2544. [FE: 9D] ITOworldedits.esp
  2545. [FE: 9E] MoreDCBounties.esp
  2546. [FE: 9F] Dogs Raider.esp
  2547. [FE: A0] YAWA2_BNST_Patch.esp
  2548. [FE: A1] CartographersMapMarkers.esp
  2549. [FE: A2] PersistentVolumeSliders.esp
  2550. [FE: A3] FO4HHS.esp
  2551. [FE: A4] SS2_CLB_ITOIntegration.esp
  2552. [FE: A5] Cat Raider.esp
  2553. [FE: A6] Frendly Dando and Dogs.esp
  2554. [FE: A7] CWThrowables.esp
  2555. [FE: A8] GLXRM_FlashlightHolster.esp
  2556. [FE: A9] Artist Raider.esp
  2557. [FE: AA] IAF - Far Harbor & Nuka World.esp
  2558. [FE: AB] Project Reality Footsteps FO4 Expansion.esp
  2559. [FE: AC] Satisfactory Facial Piercings.esp
  2560. [FE: AD] All Female High Heels Sound.esp
  2561. [FE: AE] AutoLoweredWeapons.esp
  2562. [FE: AF] RagdollPhysics_Q.esp
  2563. [FE: B0] FPSDodgeAVF.esp
  2564. [FE: B1] FPSDodgeAllow3rdPersonAddon.esp
  2565. [FE: B2] ScreenArcherMenu.esp
  2566. [FE: B3] SAMFormer.esp
  2567. [FE: B4] FastAddItemMenu.esp
  2568. [FE: B5] UOM_UltimateOutfitMenu.esp
  2569. [FE: B6] ImTalkingToYou.esp
  2570. [FE: B7] Alternative Activation Prompts.esp
  2571. [FE: B8] Magazine Perks Tab.esp
  2572. [FE: B9] WheelMenu.esp
  2573. [FE: BA] Clicklight.esp
  2574. [FE: BB] ExplosionReactions.esp
  2575. [FE: BC] MS Workshop Framework Door Additions.esp
  2576. [FE: BD] SCBA_Breathing.esp
  2577. [FE: BE] NJiconsCChalloween.esp
  2578. [FE: BF] FPSDWorkshopPlusPatch.esp
  2579. [FE: C0] SolarPower.esp
  2580. [FE: C1] SolarPowerExtended.esp
  2581. [FE: C2] LongerPowerLines.esp
  2582. [FE: C3] Better Generator and water generator.esp
  2583. [FE: C4] SF+WR Patch - ESL Flagged ESP.esp
  2584. [FE: C5] SettleObjExpandPack-AutoDoorsPatch.esp
  2585. [FE: C6] ADP_AutoDoorPatch.esp
  2586. [FE: C7] SettlementPrivacy.esp
  2587. [FE: C8] StonesStandingSkyrim.esp
  2588. [FE: C9] StatuesPsboss.esp
  2589. [FE: CA] MONSTERaider - Female Mannequin.esp
  2590. [FE: CB] MONSTERaider - Female Synth Settlers.esp
  2591. [FE: CC] SimSettlements2ChildSupport.esp
  2592. [FE: CD] SS2Addon_MS_BareEssentials.esp
  2593. [FE: CE] Workshop Highlight Fix.esp
  2594. [FE: CF] Rebuild_Settlements_Hotfix1.4.1.esp
  2595. [FE: D0] Perception Bug Fix Redux.esp
  2596. [FE: D1] Piezonucleic_Fix.esp
  2597. [FE: D2] vault 88 - navmesh safe and optimized.esp
  2598. [FE: D3] Cho1_Extended_Plots.esp
  2599. [FE: D4] True Animal Friend.esp
  2600. [FE: D5] Leah's Buoyancy Fixes.esp
  2601. [FE: D6] Leah's Scaled Generators.esp
  2602. [FE: D7] Legendary Mutation Messages Fix.esp
  2603. [FE: D8] MoreDiamondCityBounties_AlternativeActivationPrompts_Patch.esp
  2604. [FE: D9] CommonwealthEncounterPack.esp
  2605. [FE: DA] ccfsvfo4007-halloweenSMM.esp
  2606. [FE: DB] SettleObjExpandPackSMM.esp
  2607. [FE: DC] Munitions - MCM Menu.esp
  2608. [FE: DD] 3dscopes-combinedarms-AIO.esp
  2609. [FE: DE] APU_Munitions.esp
  2610. [FE: DF] ITOmunitionsPatch.esp
  2611. [FE: E0] ITOSynthNPC.esp
  2612. [FE: E1] Nomads_NoApproachPackage.esp
  2613. [FE: E2] ML_ITOv2_Munitions_Tweak.esp
  2614. [FE: E3] neop - ito.esp
  2615. [FE: E4] Bullet Impact Overhaul.esp
  2616. [FE: E5] Combined Arms JSRS Patch.esp
  2617. [FE: E6] Bastion.esp
  2618. [FE: E7] PA-Quick Animations.esp
  2619. [FE: E8] GLaDOS Power Armor SFX.esp
  2620. [FE: E9] YAWA2_Nomads_Patch.esp
  2621. [FE: EA] YAWA2_AmericaRising2_Patch.esp
  2622. [FE: EB] YAWA2_MutantMenagerieLifeFindsAWay_Patch.esp
  2623. [FE: EC] SS2AOP_VaultTecTools.esp
  2624. [FE: ED] SS2AOP_VaultTecTools2.esp
  2625. [FE: EE] MONSTERaider - Female Synth Skins.esp
  2626. [FE: EF] VeryZenFGEP_2k.esp
  2627. [FE: F0] NJIcons3DNPC.esp
  2628. [FE: F1] NJicons4.esp
  2629. [FE: F2] Fallout 4 AI Overhaul.esp
  2630. [FE: F3] SynthSkins.esp
  2631. [FE: F4] AQH_ActiveQuestHUD.esp
  2632. [FE: F5] kc's neop - cast.esp
  2633. [FE: F6] neop - diamond city guards redux.esp
  2634. [FE: F7] SMR_MutantHoundFix.esp
  2635. [FE: F8] CharismaToCharmTXT.esp
  2636. [FE: F9] CharismaToCharmPerkGrid.esp
  2637. [FE: FA] VaultGirlStatueNude.esp
  2638. [FE: FB] CameraTweaks.esp
  2639. [FE: FC] Simple FOV Slider.esp
  2640. [FE: FD] VD - CFM CheatTerminal Patch.esp
  2641. [FE: FE] RemoteExplosives.esp
  2642. [FE: FF] We Are Unique - Template Fix.esp
  2643. [FE:100] Vioxsis_Strap-Ons.esp
  2644. [FE:101] RealHandcuffs_DD_Servitron_Compatibility.esp
  2645. [FE:102] DD_hider_addon.esp
  2646. [FE:103] Vadermania[AAF_anims].esp
  2647. [FE:104] AAF_CreaturePack01.esp
  2648. [FE:105] AAF_CreaturePack02DLC.esp
  2649. [FE:106] Rufgt's Animations.esp
  2650. [FE:107] Dickys Pinup Outfit.esp
  2651. [FE:108] Allnarta AAF Animations.esp
  2652. [FE:109] AAF_DR_creature_pack.esp
  2653. [FE:10A] AAF_Four-Play_Animations_Crazy6987.esp
  2654. [FE:10B] BraveAnims_Fix.esp
  2655. [FE:10C] PenPos.esp
  2656. [FE:10D] f76_vats_project.esp
  2657. [FE:10E] Zaz Particle Effects.esp
  2658. [FE:10F] LRX.esp
  2659. [FE:110] FP_FamilyPlanningEnhanced_DLC_Doctors_Addon.esp
  2660. [FE:111] SexAttributesHelper.esp
  2661. [FE:112] AAF_Violate_Feral_Animations.esp
  2662. [FE:113] AAF_Violate_DLC_Patch.esp
  2663. [FE:114] ComMoisturizer.esp
  2664. [FE:115] ProvocativePerks.esp
  2665. [FE:116] StrippedSurrenders.esp
  2666. [FE:117] AAF_SCRS.esp
  2667. [FE:118] AAF_DR_creature_EAP_patch.esp
  2668. [FE:119] HolyLokki_animations.esp
  2669. [FE:11A] Vioxis_servitron_support.esp
  2670. [FE:11B] Gatorclaw_nude.esp
  2671. [FE:11C] EAP Moans.esp
  2672. [FE:11D] Synth_Fem_More.esp
  2673. [FE:11E] Synth_Fem_HR_wServitron.esp
  2674. [FE:11F] SexEd_PBT.esp
  2675. [FE:120] Crafting keywords.esp
  2676. [FE:121] Aks of the wasteland.esp
  2677. [FE:122] Aks of the wasteland STS Patch.esp
  2678. [FE:123] Revolvers of the wasteland.esp
  2679. [FE:124] That Gun of the wasteland.esp
  2680. [FE:125] Sidearms of the Wasteland.esp
  2681. [FE:126] Pump Actions of the Wasteland.esp
  2682. [FE:127] Bolt Actions of the Wasteland.esp
  2683. [FE:128] Lever Actions of the Wasteland.esp
  2684. [FE:129] ARs of the Wasteland.esp
  2685. [FE:12A] Uniques Of The Wasteland AIO.esp
  2686. [FE:12B] Dank_ECO-INNR.esp
  2687. [FE:12C] Dank_INNRoverride.esp
  2688. [FE:12D] Tone_OverQueen.esp
  2689. [FE:12E] OverQueenOutfit.esp
  2690. [FE:12F] SpiderGwenOutfit.esp
  2691. [FE:130] Yannis Combat Girl.esp
  2692. [FE:131] Eli_Armour_Compendium_Tweaks.esp
  2693. [FE:132] Eli_Armour_Compendium_LIF.esp
  2694. [FE:133] CROSS_CourserStrigidae.esp
  2695. [FE:134] INVB_OverlayFramework_Expand_DLC.esp
  2696. [FE:135] AAF Violate_FGEP Patch.esp
  2697. [FE:136] NEO Patches - America Rising 2.esp
  2698. [FE:137] [Settlement] Vault 81 Entrance.esp
  2699. [FE:138] XDI-AR2 patch.esp
  2700. [FE:139] ambitious - smr.esp
  2701. [FE:13A] ambitious - smo.esp
  2702. [FE:13B] doomsdayer - survival mode overhaul.esp
  2703. [FE:13C] Survival Mode Overhaul - Heather Casdin Patch.esp
  2704. [FE:13D] doomsdayer - iaf patch.esp
  2705. [FE:13E] Boat To Spectacle Island.esp
  2706. [FE:13F] neop - nuka-world reborn.esp
  2707. [FE:140] doomsdayer - nwr.esp
  2708. [FE:141] fyi - nwr.esp
  2709. [FE:142] fyi - iaf patch.esp
  2710. [FE:143] fyi_alternativeactivationprompts_patch.esp
  2711. [FE:144] VivaNukaWorld.esp
  2712. [FE:145] doomsdayer - viva nuka-world.esp
  2713. [FE:146] Em_VivaNWReborn_UFO4P_Patch.esp
  2714. [FE:147] VivaNukaWorldQuests - Depravity Integration.esp
  2715. [FE:148] [MGSV] Naked Fatiques.esp
  2716. [FE:149] Campsite.esp
  2717. [FE:14A] Campsite_SMM.esp
  2718. [FE:14B] POWER ARMOR - SEXY EDITION.esp
  2719. [FE:14C] COCO KDA Kaisa Haircolours.esp
  2720. [FE:14D] DX_StLouis.esp
  2721. [FE:14E] RutahTattooPack_FO4.esp
  2722. [FE:14F] VtawGothicDressNe.esp
  2723. [FE:150] [JO] Bunny Akali.esp
  2724. [FE:151] MM69's Ghoul Hunter.esp
  2725. [FE:152] ASA ShirtFix.esp
  2726. [FE:153] ASA SPID.esp
  2727. [FE:154] TheKite_HCD_SynthUniform_Replacer.esp
  2728. [FE:155] K9TacticalHarness.esp
  2729. [FE:156] RR SB Tachy.esp
  2730. [FE:157] Vault-Tec Armor Redux - Modular Expansion & Fixes.esp
  2731. [FE:158] REPatch_AmericaRising2LegacyOfTheEnclave.esp
  2732. [FE:159] Servitron WA VTAC REDUX.esp
  2733. [FE:15A] VTAC Armor Redux High Heel Sound.esp
  2734. [FE:15B] Vault-Tec Armor REDUX - Tactical Stealth Wear.esp
  2735. [FE:15C] Vault-Tec Armor REDUX - Sharpshooter Set.esp
  2736. [FE:15D] Vault-Tec Armor REDUX - Submersible Gear.esp
  2737. [FE:15E] VTAC Submersible heel sounds.esp
  2738. [FE:15F] vtac redux sharpshooter heel sounds.esp
  2739. [FE:160] VTAC - Tactical Stealth Wear High Heels Sound Patch.esp
  2740. [FE:161] PyramidHeadCosplay.esp
  2741. [FE:162] 00-ThornJacket.esp
  2742. [FE:163] RR Sister Lacrima.esp
  2743. [FE:164] Give Me That Bottle Rehydrated.esp
  2744. [FE:165] WTG - KRIC Patch.esp
  2745. [FE:166] LiveLove - Heather_Valkyrie.esp
  2746. [FE:167] ARofWLESL_Munitions.esp
  2747. [FE:168] PAotWLESL_MAA.esp
  2748. [FE:169] AKotWL_Munitions - ESL.esp
  2749. [FE:16A] ARofWLESL_MAA.esp
  2750. [FE:16B] LAotWLESL_Munitions.esp
  2751. [FE:16C] PAotWLESL_Munitions.esp
  2752. [FE:16D] BAotWL_MunitionsESL.esp
  2753. [FE:16E] BAotWLESL_MAA.esp
  2754. [FE:16F] SotWLESL_Munitions.esp
  2755. [FE:170] CombinedArmsEX_MAA.esp
  2756. [FE:171] RotWL_Munitions - ESL.esp
  2757. [FE:172] LAotWLESL_MAA.esp
  2758. [FE:173] SH_Robo_Armor.esp
  2759. [FE:174] SH_Robo_Armor - Voice Modulator.esp
  2760. [FE:175] Med-X Matters - Stimpak Overhaul.esp
  2761. [FE:176] BreakheartBanksReclaimed.esp
  2762. [FE:177] BreakheartBanksReclaimed_BNSPatch.esp
  2763. [FE:178] OutcastsAndRemnants-SS2-Patch.esp
  2764. [FE:179] StoryWealth-SS2-DEP-Patch.esp
  2765. [FE:17A] ProjectValkyrie-SS2-Patch.esp
  2766. [FE:17B] SS2_FensSheriffDept_Patch.esp
  2767. [FE:17C] Vault4-eXoPatch.esp
  2768. [FE:17D] FlickerFixer-eXofied.esp
  2769. [FE:17E] TheKite_Railroad_Handmaiden.esp
  2770. [FE:17F] TheKite_CaitSet.esp
  2771. [FE:180] TheKite_VTS.esp
  2772. [FE:181] TheKite_VTS_Replacer.esp
  2773. [FE:182] EVE Inner_suit.esp
  2774. [FE:183] EVE InnerSuit HHS Sound.esp
  2775. [FE:184] AmericaRising2-ProjectValkyrie.esp
  2776. [FE:185] AmericaRising2-Depravity.esp
  2777. [FE:186] AmericaRising2-FatherCompanion.esp
  2778. [FE:187] AmericaRising2-BNS.esp
  2779. [FE:188] SkipHSH.esp
  2780. [FE:189] RAIDER OVERHAUL - PROJECT BEAUTY (FACEGEN).esp
  2781. [FE:18A] RGE - PROJECT BEAUTY (FACEGEN).esp
  2782. [FE:18B] DISCIPLES - PROJECT BEAUTY (FACEGEN).esp
  2783. [FE:18C] OPERATORS - PROJECT BEAUTY (FACEGEN).esp
  2784. [FE:18D] PACK - PROJECT BEAUTY (FACEGEN).esp
  2785. [FE:18E] FORGED - PROJECT BEAUTY (FACEGEN).esp
  2786. [FE:18F] GUNNERS - PROJECT BEAUTY (FACEGEN).esp
  2787. [FE:190] BOS - PROJECT BEAUTY (FACEGEN).esp
  2788. [FE:191] SCAVENGERS - PROJECT BEAUTY (FACEGEN).esp
  2789. [FE:192] MINUTEMEN - PROJECT BEAUTY (FACEGEN).esp
  2790. [FE:193] SYNTHS - SEXY EDITION.esp
  2791. [FE:194] COURSERS- PROJECT BEAUTY (FACEGEN).esp
  2792. [FE:195] FemSuperMutant - Sexy Edition.esp
  2793. [FE:196] SEXY ASSAULTRON-ROBOT BY DAN.esp
  2794. [FE:197] 3DNPC - PROJECT BEAUTY (FACEGEN).esp
  2795. [FE:198] SS2 AiO-FaceGen.esp
  2796. [FE:199] America Rising 2 - PROJECT BEAUTY (FACEGEN).esp
  2797. [FE:19A] LittlePawn Facegen Data.esp
  2798. [FE:19B] WW-FaceGen-FemaleSynthSettlers.esp
  2799. [FE:19C] CoA - PROJECT BEAUTY (FACEGEN).esp
  2800. [FE:19D] SOTS - PROJECT BEAUTY (FACEGEN).esp
  2801. [FE:19E] AW - PROJECT BEAUTY (FACEGEN).esp
  2802. [FE:19F] BFH + AC - PROJECT BEAUTY (FACEGEN).esp
  2803. [FE:1A0] Fusion City Rising - PROJECT BEAUTY (FACEGEN).esp
  2804. [FE:1A1] THUGGYSMURFS - PROJECT BEAUTY (FACEGEN).esp
  2805. [FE:1A2] FOURVILLE - PROJECT BEAUTY (FACEGEN).esp
  2806. [FE:1A3] Vanessa2.esp
  2807. [FE:1A4] lk recruitment aio facegen.esp
  2808. [FE:1A5] watm facegen.esp
  2809. [FE:1A6] Improved AR2 Enclave-FaceGen.esp
  2810. [FE:1A7] nomads-facegen.esp
  2811. [FE:1A8] Phase 4-FaceGen.esp
  2812. [FE:1A9] recruitable npcs-facegen.esp
  2813. [FE:1AA] Settler Outfitter-FaceGen.esp
  2814. [FE:1AB] ITOv2-FaceGen.esp
  2815. [FE:1AC] Nuka Ride High Heels Sound Patch.esp
  2816. [FE:1AD] Nuka Ride FaceGen.esp
  2817. [FE:1AE] whn aio facegen.esp
  2818. [FE:1AF] PaTRaN Magnolia CS.esp
  2819. [FE:1B0] WilhelminaDoll.esp
  2820. [FE:1B1] PaTRaN Commonwealth Women CS.esp
  2821. [FE:1B2] PaTRaN Commonwealth Women CS p2.esp
  2822. [FE:1B3] PaTRaN Nuka World CS.esp
  2823. [FE:1B4] PaTRaN Far Harbor CS.esp
  2824. [FE:1B5] BossBabeMaxson.esp
  2825. [FE:1B6] SleepRandomizer.esp
  2826. [FE:1B7] SS2_XDI Patch.esp
  2827. [FE:1B8] SH_Codsworth_v2.esp
  2828. [FE:1B9] GenderedAutomatrons.esp
  2829. [FE:1BA] GenderedAutomatrons_Vanilla_Ass.esp
  2830. [FE:1BB] GenderedAutomatrons_Vanilla_UF4P.esp
  2831. [FE:1BC] GenderedAutomatrons_Automatron_Ass.esp
  2832. [FE:1BD] GenderedAutomatrons_FarHarbor.esp
  2833. [FE:1BE] GenderedAutomatrons_Nuka.esp
  2834. [FE:1BF] GenderedAutomatrons_Nuka_Ass.esp
  2835. [FE:1C0] Assaultrons2Servitrons MK3 Lewd.esp
  2836. [FE:1C1] RobotSettlers_Servitron.esp
  2837. [FE:1C2] femcodsw.esp
  2838. [FE:1C3] ADA2B.esp
  2839. [FE:1C4] COTFG 2k Upscale.esp
  2840. [FE:1C5] NJiconsStartMeUp.esp
  2841. [FE:1C6] Nuka Ride - Start Me Up Patch.esp
  2842. [FE:1C7] FOLIP - New LODs.esp
  2843. [FE:1C8] Vault4-Depravity.esp
  2844. [FE:1C9] EnhancedLightsandFX - Automatron.esp
  2845. [FE:1CA] ELFX-eXoPatch.esp
  2846. [FE:1CB] ELFX-PreVis.esp
  2847. [FE:1CC] ELFX-Phase4DLC.esp
  2848. [FE:1CD] ELFX-OAR.esp
  2849. [FE:1CE] ELFX-DCGuard_Overhaul.esp
  2850. [FE:1CF] NACX - All in one fixes.esp
  2851. [FE:1D0] NAC-RemoveMenuItem.esp
  2852. [FE:1D1] Fallout 4 AI Overhaul - NAC X Legacy Patch.esp
  2853. [FE:1D2] TrueGrass.esp
  2854. [FE:1D3] PBFaceFix.esp
  2855. [FE:1D4] OCsNWAIO_Previs.esp
  2856. [FE:1D5] 2theteeth_ss2patch.esp
  2857. [FE:1D6] 2theteeth - lab.esp
  2858. [FE:1D7] 2theteeth - neo patch.esp
  2859. [FE:1D8] 2theteeth - smr.esp
  2860. [FE:1D9] 2theteeth_eco_craftingpatch.esp
  2861. [FE:1DA] wpcli_ss2chapter3_patch.esp
  2862. [FE:1DB] wpcli_ufo4p_patch.esp
  2863. [FE:1DC] wpcli_3dnpc_patch.esp
  2864. [FE:1DD] wpcli_fyi_patch.esp
  2865. [FE:1DE] wpclilgp_randomencounters_patch.esp
  2866. [FE:1DF] Vault-Tec Armor Redux - SPECIAL Buffs.esp
  2867. [FE:1E0] 4estGimp - FSD NPC Records.esp
  2868. [FE:1E1] XG_CabotHouse_Enhanced_Quests.esp
  2869. [FE:1E2] prp.esp
  2870. [FE:1E3] Rebuild_Settlements_Previs.esp
  2871. [FE:1E4] previsibow_nwraio.esp
  2872. [FE:1E5] BreakheartBanksReclaimed_PrevisPatch.esp
  2873. [FE:1E6] WET.esp
  2874. [FE:1E7] DiscreteFemaleSkeleton.esp
  2875. [FE:1E8] Targeted Textures.esp
  2876. [FE:1E9] VividFallout - AiO - BestChoice.esp
  2877. [FE:1EA] VividFallout - AiO - Puddle Remover.esp
  2878. [FE:1EB] Vivid Fallout - Nuka World LOD.esp
  2879. [FE:1EC] Vivid Fallout - Far Harbor LOD.esp
  2880. [FE:1ED] Vivid Fallout - LOD.esp
  2881. [FE:1EE] Gloomy Glass.esp
  2882. [FE:1EF] FO4ParticlePatch.esp
  2883.  
Add Comment
Please, Sign In to add comment