Advertisement
Guest User

Untitled

a guest
Nov 1st, 2017
142
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 13.33 KB | None | 0 0
  1. KeyGlitchB=0,0,0,0
  2. KeyAdaptiveSharpen=0,0,0,0
  3. KeyBloomAndLensFlares=0,0,0,0
  4. KeyNostalgia=0,0,0,0
  5. KeyDaltonize=0,0,0,0
  6. KeyLumaSharpen=0,0,0,0
  7. KeyAmbientLight=0,0,0,0
  8. KeyGP65CJ042DOF=0,0,0,0
  9. KeyDeband=0,0,0,0
  10. KeyClarity=0,0,0,0
  11. KeyCartoon=0,0,0,0
  12. KeyBorder=0,0,0,0
  13. KeyTonemap=0,0,0,0
  14. KeyColourfulness=0,0,0,0
  15. KeyCA=0,0,0,0
  16. KeyMode3=0,0,0,0
  17. KeyColorMatrix=0,0,0,0
  18. KeySMAA=0,0,0,0
  19. KeyTechnicolor2=0,0,0,0
  20. KeyAdvancedCRT=0,0,0,0
  21. KeyCurves=0,0,0,0
  22. KeyKNearestNeighbors=0,0,0,0
  23. KeyNonLocalMeans=0,0,0,0
  24. KeyRingDOF=0,0,0,0
  25. KeyMagicDOF=0,0,0,0
  26. KeyMatsoDOF=0,0,0,0
  27. KeyFilmGrain=0,0,0,0
  28. KeyMXAO=0,0,0,0
  29. KeyFilmGrain2=0,0,0,0
  30. KeyMartyMcFlyDOF=0,0,0,0
  31. KeyDPX=0,0,0,0
  32. KeyEmphasize=0,0,0,0
  33. KeyFilmicPass=0,0,0,0
  34. KeyMode1=0,0,0,0
  35. KeyMode2=0,0,0,0
  36. KeyMotionBlur=0,0,0,0
  37. KeyFXAA=0,0,0,0
  38. KeyGaussianBlur=0,0,0,0
  39. KeyHDR=0,0,0,0
  40. KeyVibrance=0,0,0,0
  41. KeyLevels=0,0,0,0
  42. KeyHighPassSharp=0,0,0,0
  43. KeyHQ4X=0,0,0,0
  44. KeyLiftGammaGain=0,0,0,0
  45. KeyLightDoF_AutoFocus=0,0,0,0
  46. KeyLightDoF_Far=0,0,0,0
  47. KeyLightDoF_Near=0,0,0,0
  48. KeyTechnicolor=0,0,0,0
  49. KeyLUT=0,0,0,0
  50. KeyMonochrome=0,0,0,0
  51. KeyReflectiveBumpmapping=0,0,0,0
  52. KeyTint=0,0,0,0
  53. KeyTiltShift=0,0,0,0
  54. KeySurfaceBlur=0,0,0,0
  55. KeyVignette=0,0,0,0
  56. KeyMultiLUT=0,0,0,0
  57. Techniques=Curves,FXAA,FilmicPass,DPX,Vibrance,Vignette
  58. KeyDepthHaze=0,0,0,0
  59. KeyDisplayDepth=0,0,0,0
  60. KeyEGAfilter=0,0,0,0
  61. KeyLeiFx_Tech=0,0,0,0
  62. KeyMagicBloom=0,0,0,0
  63. KeyNightvision=0,0,0,0
  64. KeyAdaptiveFog=0,0,0,0
  65. KeyASCII=0,0,0,0
  66. KeyUIMask_Top=0,0,0,0
  67. KeyUIMask_Bottom=0,0,0,0
  68. TechniqueSorting=BloomAndLensFlares,Clarity,Curves,Mode1,ColorMatrix,Tonemap,Deband,Tint,HDR,Technicolor,Levels,SMAA,FXAA,AdaptiveSharpen,Cartoon,Colourfulness,AdvancedCRT,Daltonize,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,EGAfilter,Emphasize,MotionBlur,FilmGrain,FilmGrain2,FilmicPass,CA,Mode2,Mode3,LeiFx_Tech,GaussianBlur,GlitchB,HighPassSharp,HQ4X,DPX,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,ReflectiveBumpmapping,AdaptiveFog,AmbientLight,SurfaceBlur,ASCII,Technicolor2,TiltShift,Border,UIMask_Top,UIMask_Bottom,Vibrance,Vignette
  69.  
  70. [Border.fx]
  71. border_width=0.000000,30.000000
  72. border_ratio=2.350000
  73. border_color=0.007843,0.007843,0.007843
  74.  
  75. [Clarity.fx]
  76. ClarityRadius=3.000000
  77. ClarityBlendMode=2.000000
  78. ClarityOffset=5.000000
  79. ClarityDarkIntensity=0.600000
  80. ClarityBlendIfDark=100.000000
  81. ClarityBlendIfLight=205.000000
  82. ClarityViewBlendIfMask=0.000000
  83. ClarityStrength=0.470000
  84. ClarityLightIntensity=0.400000
  85. ClarityViewMask=0.000000
  86.  
  87. [HQ4X.fx]
  88. s=0.000000
  89. k=-1.100000
  90. mx=1.000000
  91. max_w=0.750000
  92. min_w=0.030000
  93. lum_add=0.330000
  94.  
  95. [AdaptiveSharpen.fx]
  96. curve_height=0.170000
  97. L_compr_low=0.169000
  98. D_compr_low=0.253000
  99. curveslope=0.400000
  100. L_overshoot=0.003000
  101. D_overshoot=0.009000
  102. L_compr_high=0.337000
  103. D_compr_high=0.504000
  104. max_scale_lim=0.100000
  105. pm_p=0.750000
  106. scale_lim=0.100000
  107. scale_cs=0.056000
  108.  
  109. [AmbientLight.fx]
  110. alDebug=0.000000
  111. alAdaptBaseMult=1.120000
  112. alInt=7.600000
  113. AL_DirtTex=0.000000
  114. alThreshold=15.000001
  115. AL_Adaptation=1.000000
  116. alAdapt=0.940000
  117. AL_Dirt=1.000000
  118. alAdaptBaseBlackLvL=3.000000
  119. alLensThresh=0.500000
  120. AL_Vibrance=0.000000
  121. AL_Adaptive=0.000000
  122. alDirtInt=1.000000
  123. alDirtOVInt=1.000000
  124. alLensInt=2.000000
  125. AL_Lens=0.000000
  126.  
  127. [CRT.fx]
  128. Resolution=1.150000
  129. Gamma=2.400000
  130. Brightness=0.900000
  131. Curvature=0.000000
  132. MonitorGamma=2.200000
  133. ScanlineIntensity=2.000000
  134. ScanlineGaussian=1.000000
  135. CornerSize=0.010000
  136. CurvatureRadius=1.500000
  137. ViewerDistance=2.000000
  138. Angle=0.000000,0.000000
  139. Overscan=1.010000
  140. Oversample=1.000000
  141.  
  142. [Bloom.fx]
  143. bGodrayEnable=0.000000
  144. iBloomMixmode=2.000000
  145. fBloomSaturation=0.800000
  146. bAnamFlareEnable=0.000000
  147. fBloomThreshold=0.860000
  148. fBloomAmount=0.420000
  149. fLensdirtSaturation=2.000000
  150. fBloomTint=1.000000,1.000000,1.000000
  151. fLensdirtIntensity=0.400000
  152. bLensdirtEnable=0.000000
  153. fFlareLuminance=0.095000
  154. iLensdirtMixmode=1.000000
  155. fLensdirtTint=1.000000,1.000000,1.000000
  156. bLenzEnable=0.000000
  157. fAnamFlareThreshold=99.900002
  158. fAnamFlareWideness=2.400000
  159. fAnamFlareAmount=0.500000
  160. fAnamFlareCurve=1.200000
  161. fAnamFlareColor=0.012000,0.313000,0.588000
  162. fLenzIntensity=15.000000
  163. fLenzThreshold=0.800000
  164. bChapFlareEnable=0.000000
  165. fChapFlareTreshold=0.900000
  166. iChapFlareCount=15.000000
  167. fChapFlareDispersal=0.250000
  168. fChapFlareSize=0.450000
  169. fFlareIntensity=2.070000
  170. fChapFlareCA=0.000000,0.010000,0.020000
  171. fChapFlareIntensity=100.000000
  172. fGodrayDecay=0.990000
  173. fGodrayExposure=1.000000
  174. fGodrayWeight=1.250000
  175. fGodrayDensity=1.000000
  176. fGodrayThreshold=0.900000
  177. iGodraySamples=128.000000
  178. fFlareBlur=200.000000
  179. fFlareTint=0.137000,0.216000,1.000000
  180.  
  181. [Cartoon.fx]
  182. Power=1.500000
  183. EdgeSlope=1.500000
  184.  
  185. [Sepia.fx]
  186. Tint=0.550000,0.430000,0.420000
  187. Strength=0.350000
  188.  
  189. [CA.fx]
  190. Shift=2.500000,-0.500000
  191. Strength=0.500000
  192.  
  193. [MultiLUT.fx]
  194. fLUT_LutSelector=0.000000
  195. fLUT_AmountChroma=1.000000
  196. fLUT_AmountLuma=1.000000
  197.  
  198. [Colourfulness.fx]
  199. colourfulness=0.250000
  200. lim_luma=0.700000
  201.  
  202. [Curves.fx]
  203. Mode=0.000000
  204. Formula=4.000000
  205. Contrast=0.380000
  206.  
  207. [SurfaceBlur.fx]
  208. BlurRadius=1.000000
  209. DebugMode=0.000000
  210. BlurOffset=1.000000
  211. BlurEdge=0.500000
  212. BlurStrength=1.000000
  213.  
  214. [UIMask.fx]
  215. fMask_Intensity=1.000000
  216. bDisplayMask=0.000000
  217.  
  218. [Daltonize.fx]
  219. Type=0.000000
  220.  
  221. [Deband.fx]
  222. Threshold=0.008000
  223. Range=16.000000
  224. Iterations=1.000000
  225. Grain=0.006000
  226.  
  227. [Denoise.fx]
  228. NoiseLevel=0.150000
  229. LerpCoefficeint=0.800000
  230. WeightThreshold=0.030000
  231. CounterThreshold=0.050000
  232. GaussianSigma=50.000000
  233.  
  234. [DOF.fx]
  235. fADOF_ShapeCurvatureAmount=0.300000
  236. DOF_AUTOFOCUS=-1.000000
  237. DOF_FARBLURCURVE=4.000000
  238. DOF_MOUSEDRIVEN_AF=0.000000
  239. fGPDOFBiasCurve=2.000000
  240. DOF_FOCUSPOINT=0.120000,0.550000
  241. fGPDOFChromaAmount=0.150000
  242. DOF_INFINITEFOCUS=12.000000
  243. DOF_MANUALFOCUSDEPTH=0.050000
  244. DOF_FOCUSSAMPLES=24.000000
  245. bADOF_ShapeApertureEnable=0.000000
  246. DOF_NEARBLURCURVE=15.000000
  247. DOF_FOCUSRADIUS=0.290000
  248. fRingDOFFringe=0.500000
  249. bGPDOFPolygonalBokeh=1.000000
  250. fGPDOFBrightnessMultiplier=2.000000
  251. DOF_BLURRADIUS=15.000001
  252. iRingDOFSamples=12.000000
  253. fADOF_BokehCurve=4.000000
  254. iRingDOFRings=4.000000
  255. fRingDOFThreshold=0.700000
  256. fGPDOFBrightnessThreshold=0.500000
  257. fRingDOFGain=27.000000
  258. bADOF_ShapeCurvatureEnable=0.000000
  259. fRingDOFBias=0.000000
  260. iMagicDOFBlurQuality=8.000000
  261. bADOF_ImageChromaEnable=0.000000
  262. fMagicDOFColorCurve=4.000000
  263. iGPDOFQuality=6.000000
  264. iGPDOFPolygonCount=5.000000
  265. fADOF_ShapeRotation=0.000000
  266. fADOF_ShapeChromaAmount=0.125000
  267. fGPDOFBias=10.000000
  268. bMatsoDOFChromaEnable=1.000000
  269. fADOF_SmootheningAmount=1.000000
  270. fMatsoDOFChromaPow=1.400000
  271. fMatsoDOFBokehCurve=8.000000
  272. iMatsoDOFBokehQuality=2.000000
  273. iADOF_ShapeQuality=17.000000
  274. fMatsoDOFBokehAngle=0.000000
  275. bADOF_RotAnimationEnable=0.000000
  276. fADOF_RotAnimationSpeed=2.000000
  277. fADOF_ShapeApertureAmount=0.010000
  278. fADOF_ShapeWeightAmount=1.000000
  279. bADOF_ShapeAnamorphEnable=0.000000
  280. fADOF_ShapeAnamorphRatio=0.200000
  281. bADOF_ShapeDistortEnable=0.000000
  282. fADOF_ShapeDistortAmount=0.200000
  283. fADOF_ShapeWeightCurve=4.000000
  284. bADOF_ShapeChromaEnable=0.000000
  285. bADOF_ShapeDiffusionEnable=0.000000
  286. fADOF_ShapeDiffusionAmount=0.100000
  287. bADOF_ShapeWeightEnable=0.000000
  288. iADOF_ShapeChromaMode=3.000000
  289. iADOF_ImageChromaHues=5.000000
  290. fADOF_ImageChromaCurve=1.000000
  291. fADOF_ImageChromaAmount=3.000000
  292.  
  293. [DPX.fx]
  294. RGB_Curve=8.000000,8.000000,8.000000
  295. Strength=0.050000
  296. RGB_C=0.360000,0.360000,0.340000
  297. Contrast=0.000000
  298. Saturation=0.400000
  299. Colorfulness=3.500000
  300.  
  301. [Vignette.fx]
  302. Type=0.000000
  303. Ratio=1.086000
  304. Center=0.500000,1.000000
  305. Radius=2.160000
  306. Amount=-0.170000
  307. Slope=2.000000
  308.  
  309. [Emphasize.fx]
  310. ManualFocusDepth=0.026000
  311. FocusRangeDepth=0.010000
  312. FocusEdgeDepth=0.050000
  313. BlendColor=0.000000,0.000000,0.000000
  314. EffectFactor=0.900000
  315. BlendFactor=0.000000
  316.  
  317. [FilmGrain.fx]
  318. Intensity=0.500000
  319. Variance=0.400000
  320. Mean=0.500000
  321. SignalToNoiseRatio=6.000000
  322.  
  323. [Glitch.fx]
  324. Amount=1.000000
  325. bUseUV=0.000000
  326.  
  327. [FilmGrain2.fx]
  328. grainamount=0.050000
  329. coloramount=0.600000
  330. lumamount=1.000000
  331. grainsize=1.600000
  332.  
  333. [ChromaticAberration.fx]
  334. Shift=2.500000,-0.500000
  335. Strength=0.500000
  336.  
  337. [FilmicPass.fx]
  338. Strength=0.568000
  339. Linearization=0.500000
  340. Fade=0.150000
  341. Contrast=1.000000
  342. Bleach=0.010000
  343. Saturation=-0.230000
  344. RedCurve=1.000000
  345. GreenCurve=1.000000
  346. BlueCurve=1.000000
  347. BaseCurve=0.100000
  348. BaseGamma=1.000000
  349. EffectGamma=0.650000
  350. EffectGammaR=1.000000
  351. EffectGammaG=1.000000
  352. EffectGammaB=1.000000
  353. LumCoeff=0.212656,0.715158,0.072186
  354.  
  355. [MagicBloom.fx]
  356. f2Adapt_Clip=0.000000,1.000000
  357. fBloom_Intensity=0.500000
  358. fBloom_Threshold=2.000000
  359. fDirt_Intensity=0.000000
  360. fExposure=0.500000
  361. fAdapt_Sensitivity=1.000000
  362. fAdapt_Speed=0.100000
  363. iDebug=0.000000
  364. iAdapt_Precision=1076677888.000000
  365.  
  366. [FakeMotionBlur.fx]
  367. mbRecall=0.400000
  368. mbSoftness=1.000000
  369.  
  370. [FineSharp.fx]
  371. sstr=1.320000
  372. cstr=0.400000
  373. xstr=0.190000
  374. pstr=1.272000
  375. xrep=0.250000
  376. lstr=1.490000
  377.  
  378. [SMAA.fx]
  379. EdgeDetectionType=2.000000
  380. EdgeDetectionThreshold=0.001000
  381. MaxSearchSteps=98.000000
  382. MaxSearchStepsDiagonal=32.000000
  383. CornerRounding=50.000000
  384. DebugOutput=0.000000
  385.  
  386. [FXAA.fx]
  387. Subpix=0.250000
  388. EdgeThreshold=0.125000
  389. EdgeThresholdMin=0.000000
  390.  
  391. [GaussianBlur.fx]
  392. GaussianBlurRadius=1.000000
  393. GaussianBlurOffset=1.000000
  394. GaussianBlurStrength=0.300000
  395.  
  396. [HDR.fx]
  397. HDRPower=1.100000
  398. radius1=0.750000
  399. radius2=0.790000
  400.  
  401. [HighPassSharpen.fx]
  402. HighPassSharpRadius=1.000000
  403. HighPassSharpOffset=1.000000
  404. HighPassViewBlendIfMask=0.000000
  405. HighPassBlendIfDark=0.000000
  406. HighPassBlendMode=1.000000
  407. HighPassBlendIfLight=255.000000
  408. HighPassSharpStrength=0.400000
  409. HighPassDarkIntensity=1.000000
  410. HighPassLightIntensity=1.000000
  411. HighPassViewSharpMask=0.000000
  412.  
  413. [ReflectiveBumpMapping.fx]
  414. iRBM_SampleCount=32.000000
  415. fRBM_LowerThreshold=0.100000
  416. fRBM_BlurWidthPixels=160.000000
  417. fRBM_ColorMask_Orange=1.000000
  418. fRBM_ReliefHeight=0.000000
  419. fRBM_FresnelMult=0.500000
  420. fRBM_FresnelReflectance=0.300000
  421. fRBM_UpperThreshold=0.200000
  422. fRBM_ColorMask_Red=1.000000
  423. fRBM_ColorMask_Yellow=1.000000
  424. fRBM_ColorMask_Green=1.000000
  425. fRBM_ColorMask_Cyan=1.000000
  426. fRBM_ColorMask_Blue=1.000000
  427. fRBM_ColorMask_Magenta=1.000000
  428.  
  429. [Levels.fx]
  430. BlackPoint=3.000000
  431. WhitePoint=222.000000
  432. HighlightClipping=0.000000
  433.  
  434. [LUT.fx]
  435. fLUT_AmountChroma=1.000000
  436. fLUT_AmountLuma=1.000000
  437.  
  438. [LiftGammaGain.fx]
  439. RGB_Lift=1.000000,1.000000,1.000000
  440. RGB_Gamma=1.000000,1.000000,1.000000
  441. RGB_Gain=1.000000,1.000000,1.000000
  442.  
  443. [TiltShift.fx]
  444. Line=0.000000
  445. BlurMultiplier=10.000000
  446. Axis=0.000000
  447. Offset=0.000000
  448. BlurCurve=1.000000
  449.  
  450. [LightDoF.fx]
  451. fLightDoF_Width=5.520000
  452. fLightDoF_Amount=0.800000
  453. f2LightDoF_CA=0.000000,1.000000
  454. f2Bokeh_AutoFocusCenter=0.500000,0.500000
  455. bLightDoF_UseCA=0.000000
  456. bLightDoF_AutoFocus=0.000000
  457. fLightDoF_AutoFocusSpeed=0.100000
  458. bLightDoF_UseMouseFocus=0.000000
  459. fLightDoF_ManualFocus=0.270000
  460.  
  461. [MXAO.fx]
  462. fMXAOAmbientOcclusionAmount=2.400000
  463. bMXAOIndirectLightingEnable=0.000000
  464. fMXAOIndirectLightingAmount=2.000000
  465. fMXAONormalBias=0.350000
  466. fMXAOIndirectLightingSaturation=0.800000
  467. iMXAOSampleCount=32.000000
  468. fMXAOSampleRadius=1.700000
  469. bMXAOSmartSamplingEnable=-1.000000
  470. fMXAOSampleRandomization=1.000000
  471. bMXAOBackfaceCheckEnable=-1.000000
  472. bMXAODebugViewEnable=0.000000
  473. fMXAOBlurSharpness=1.300000
  474. fMXAOBlurSteps=5.000000
  475. fMXAOFadeoutStart=0.200000
  476. iMXAOBayerDitherLevel=3.000000
  477. bMXAOSmoothNormalsEnable=0.000000
  478. fMXAOFadeoutEnd=0.400000
  479.  
  480. [LumaSharpen.fx]
  481. sharp_strength=0.535000
  482. pattern=1.000000
  483. sharp_clamp=0.035000
  484. offset_bias=1.000000
  485. show_sharpen=0.000000
  486.  
  487. [Monochrome.fx]
  488. Coefficients=0.210000,0.720000,0.070000
  489. ColorSaturation=0.000000
  490.  
  491. [MotionBlur.fx]
  492. mbRecall=0.400000
  493. mbSoftness=1.000000
  494.  
  495. [RBM.fx]
  496. fRBM_BlurWidthPixels=100.000000
  497. iRBM_SampleCount=32.000000
  498. fRBM_LowerThreshold=0.100000
  499. fRBM_ReliefHeight=0.300000
  500. fRBM_ColorMask_Orange=1.000000
  501. fRBM_FresnelReflectance=0.300000
  502. fRBM_FresnelMult=0.500000
  503. fRBM_UpperThreshold=0.200000
  504. fRBM_ColorMask_Red=1.000000
  505. fRBM_ColorMask_Yellow=1.000000
  506. fRBM_ColorMask_Green=1.000000
  507. fRBM_ColorMask_Cyan=1.000000
  508. fRBM_ColorMask_Blue=1.000000
  509. fRBM_ColorMask_Magenta=1.000000
  510.  
  511. [Technicolor.fx]
  512. Power=3.000000
  513. RGBNegativeAmount=0.880000,0.880000,0.880000
  514. Strength=0.300000
  515.  
  516. [Technicolor2.fx]
  517. ColorStrength=0.200000,0.200000,0.200000
  518. Saturation=1.000000
  519. Brightness=1.000000
  520. Strength=1.000000
  521.  
  522. [Tonemap.fx]
  523. Gamma=1.000000
  524. Bleach=0.000000
  525. Defog=0.000000
  526. Exposure=0.100000
  527. Saturation=0.000000
  528. FogColor=0.000000,0.000000,1.000000
  529.  
  530. [Vibrance.fx]
  531. Vibrance=-0.030000
  532. VibranceRGBBalance=-0.500000,1.000000,1.000000
  533.  
  534. [3DFX.fx]
  535. DITHERAMOUNT=0.500000
  536. LEIFX_PIXELWIDTH=1.500000
  537. DITHERBIAS=-1.000000
  538. LEIFX_LINES=1.000000
  539. GAMMA_LEVEL=1.000000
  540.  
  541. [AdaptiveFog.fx]
  542. FogCurve=1.500000
  543. FogColor=0.900000,0.900000,0.900000
  544. MaxFogFactor=0.800000
  545. BloomPower=10.000000
  546. FogStart=0.050000
  547. BloomThreshold=10.250000
  548. BloomWidth=0.200000
  549.  
  550. [ASCII.fx]
  551. Ascii_font_g=255.000000
  552. Ascii_spacing=0.000000
  553. Ascii_back_g=0.000000
  554. Ascii_font=1.000000
  555. Ascii_font_b=255.000000
  556. Ascii_font_r=255.000000
  557. Ascii_back_b=0.000000
  558. Ascii_back_r=0.000000
  559. Ascii_swap_colors=0.000000
  560. Ascii_invert_brightness=0.000000
  561. Ascii_dithering_temporal=0.000000
  562. Ascii_font_color_mode=1.000000
  563.  
  564. [ColorMatrix.fx]
  565. ColorMatrix_Red=0.817000,0.183000,0.000000
  566. ColorMatrix_Green=0.333000,0.667000,0.000000
  567. ColorMatrix_Blue=0.000000,0.125000,0.875000
  568. Strength=1.000000
  569.  
  570. [DepthHaze.fx]
  571. FogStart=0.200000
  572. EffectStrength=0.900000
  573. FogColor=0.800000,0.800000,0.800000
  574. FogFactor=0.200000
  575.  
  576. [FakeHDR.fx]
  577. HDRPower=1.300000
  578. radius1=0.793000
  579. radius2=0.870000
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement