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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144.  
  145.  
  146.  
  147. local player = game.Players.LocalPlayer
  148.  
  149.  
  150.  
  151.  
  152. repeat wait()
  153.  
  154. until player.Character
  155.  
  156. if (player.Character.Humanoid.RigType == Enum.HumanoidRigType.R6) then
  157. print("ERROR: R15 Rig; Current: R6")
  158. else
  159.  
  160.  
  161. local Char = player.Character
  162. local Hum = Char:FindFirstChild("Humanoid")
  163. local RLowerArm = Char.RightLowerArm
  164. local LLowerArm = Char.LeftLowerArm
  165. local RUpperArm = Char.RightUpperArm
  166. local LUpperArm = Char.LeftUpperArm
  167. local RLowerLeg = Char.RightLowerLeg
  168. local LLowerLeg = Char.LeftLowerLeg
  169. local LUpperLeg = Char.LeftUpperLeg
  170. local UpperTorso = Char.UpperTorso
  171. local LowerTorso = Char.LowerTorso
  172. local Head = Char.Head
  173. local LFoot = Char.LeftFoot
  174. local RFoot = Char.RightFoot
  175. local RHand = Char.RightHand
  176. local LHand = Char.LeftHand
  177. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  178. local mouse = player:GetMouse()
  179. local debounce = true
  180. Char.Humanoid.BodyWidthScale.Value = 0.9
  181. Char.Humanoid.BodyHeightScale.Value = 1
  182. Char.Humanoid.BodyDepthScale.Value = 0.9
  183. Char.Humanoid.HeadScale.Value = 1
  184. for i,g in pairs(Char:GetChildren()) do
  185.  
  186. if g:IsA("Shirt") then
  187. g.ShirtTemplate = "rbxassetid://2313604978"
  188. end
  189.  
  190. if g:IsA("Pants") then
  191. g.PantsTemplate = "rbxassetid://2313575049"
  192. end
  193.  
  194. if g:IsA("Accessory") then
  195. g:Destroy()
  196. end
  197. end
  198. hair = Instance.new("Part",Char)
  199. hair.Size = Vector3.new(1,1,1)
  200. hair.Position = Vector3.new(999,999,999)
  201. hair.Color = Color3.fromRGB(62, 23, 62)
  202. hair.Name = "Hair1"
  203. hairmesh = Instance.new("SpecialMesh",hair)
  204. hairmesh.MeshId = "rbxassetid://550178782"
  205. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  206. hairweld = Instance.new("Weld",hair)
  207. hairweld.Part0 = Head
  208. hairweld.Part1 = hair
  209. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  210.  
  211. local txt = Instance.new("BillboardGui", Char)
  212. CV="Plum"
  213. txt.Adornee = Char.Head
  214. txt.Name = "_status"
  215. txt.Size = UDim2.new(2, 0, 1.2, 0)
  216. txt.StudsOffset = Vector3.new(-14, 6, 0)
  217. local text = Instance.new("TextLabel", txt)
  218. text.Size = UDim2.new(15, 0,2, 0)
  219. text.FontSize = "Size24"
  220. text.TextScaled = true
  221. text.TextTransparency = 0
  222. text.BackgroundTransparency = 1
  223. text.TextTransparency = 0
  224. text.TextStrokeTransparency = 0
  225. text.Font = Enum.Font.SourceSansBold
  226. text.TextStrokeColor3 = Color3.new(0,0,0)
  227. text.TextColor3 = Color3.new(26, 234, 33)
  228. text.Text = "DBS: Broly Edited by Kyubisasukeborutogu1"
  229. v=Instance.new("Part")
  230. v.Name = "ColorBrick"
  231. v.Parent= Char
  232. v.FormFactor="Symmetric"
  233. v.Anchored=true
  234. v.CanCollide=false
  235. v.BottomSurface="Smooth"
  236. v.TopSurface="Smooth"
  237. v.Size=Vector3.new(10,5,3)
  238. v.Transparency=1
  239. v.CFrame=Char.UpperTorso.CFrame
  240. v.BrickColor=BrickColor.new("Lime green")
  241. v.Transparency=1
  242. v.Shape="Block"
  243.  
  244.  
  245. local txt2 = Instance.new("BillboardGui", Char)
  246. txt2.Adornee = Char.Head
  247. txt2.Name = "_status2"
  248. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  249. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  250. local text2 = Instance.new("TextLabel", txt2)
  251. text2.Size = UDim2.new(15, 0,2, 0)
  252. text2.FontSize = "Size24"
  253. text2.TextScaled = true
  254. text2.TextTransparency = 0
  255. text2.BackgroundTransparency = 1
  256. text2.TextTransparency = 0
  257. text2.TextStrokeTransparency = 0
  258. text2.Font = Enum.Font.SourceSansBold
  259. text2.TextStrokeColor3 = Color3.new(0,0,0)
  260. text2.TextColor3 = Color3.new(26, 234, 33)
  261. text2.Text = "Battle Power:"
  262. v2=Instance.new("Part")
  263. v2.Name = "ColorBrick"
  264. v2.Parent= Char
  265. v2.FormFactor="Symmetric"
  266. v2.Anchored=true
  267. v2.CanCollide=false
  268. v2.BottomSurface="Smooth"
  269. v2.TopSurface="Smooth"
  270. v2.Size=Vector3.new(10,5,3)
  271. v2.Transparency=1
  272. v2.CFrame=Char.UpperTorso.CFrame
  273. v2.BrickColor=BrickColor.new("Lime green")
  274. v2.Transparency=1
  275. v2.Shape="Block"
  276.  
  277.  
  278. z = Instance.new("Sound", Char.UpperTorso)
  279. z.SoundId = "rbxassetid://210825229"
  280. z.Looped = true
  281. z.Volume = 3
  282.  
  283. local BaseDmg = Instance.new("NumberValue", script)
  284. BaseDmg.Name = "BaseDamage"
  285. BaseDmg.Value = 1000
  286.  
  287.  
  288.  
  289.  
  290. local Dmg2 = Instance.new("NumberValue", script)
  291. Dmg2.Name = "Damage"
  292. Dmg2.Value = BaseDmg.Value*10 -- Changes for every move
  293.  
  294. local PL = Instance.new("NumberValue", script)
  295. PL.Name = "PowerLevel"
  296. PL.Value = 30000 -- Changes for every move
  297.  
  298. local S = false
  299. local L = false
  300. local P = false
  301.  
  302. for i,v in pairs(Char:children()) do
  303. if v:IsA("Hat") then
  304. v:Destroy()
  305. end
  306. end
  307.  
  308.  
  309. local player = game:GetService("Players").LocalPlayer
  310. local Char = player.Character
  311. local rad = math.rad
  312. local Hum = Char:FindFirstChild("Humanoid")
  313. local RLowerArm = Char.RightLowerArm
  314. local LLowerArm = Char.LeftLowerArm
  315. local RUpperArm = Char.RightUpperArm
  316. local LUpperArm = Char.LeftUpperArm
  317. local RLowerLeg = Char.RightLowerLeg
  318. local RUpperLeg = Char.RightUpperLeg
  319. local LLowerLeg = Char.LeftLowerLeg
  320. local LUpperLeg = Char.LeftUpperLeg
  321. local UpperTorso = Char.UpperTorso
  322. local LowerTorso = Char.LowerTorso
  323. local Head = Char.Head
  324. local LFoot = Char.LeftFoot
  325. local RFoot = Char.RightFoot
  326.  
  327. local RHand = Char.RightHand
  328. local LHand = Char.LeftHand
  329. local Neck = Char.Head.Neck
  330. local Root = Char.LowerTorso.Root
  331. local Waist = UpperTorso.Waist
  332.  
  333. function OmegaBlaster()
  334. if debounce == true then
  335. debounce = false
  336. Hum.WalkSpeed = 0
  337. Hum.JumpPower = 0
  338. local lb = Instance.new("Part")
  339. lb.Parent = Char
  340. lb.Material = "Neon"
  341. lb.BrickColor = BrickColor.new("Lime green")
  342. lb.CanCollide = false
  343. lb.Shape = "Ball"
  344. lb.Anchored = true
  345. lb.Size = Vector3.new(1,1,1)
  346. local thing = Instance.new("SpecialMesh",lb)
  347. thing.MeshType = "Sphere"
  348.  
  349.  
  350. local Aura = Instance.new("ParticleEmitter", lb)
  351. Aura.Texture = "rbxassetid://551638771"
  352. Aura.Transparency = NumberSequence.new(0.5)
  353. Aura.Size = NumberSequence.new(5.06)
  354. Aura.ZOffset = 1.5
  355. Aura.Name = "idk1"
  356. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  357. Aura.LockedToPart = true
  358. Aura.Rate = 2
  359. Aura.Lifetime = NumberRange.new(0.2)
  360. Aura.LightEmission = 0
  361. Aura.LightInfluence = 1
  362.  
  363. local Aura2 = Instance.new("ParticleEmitter", lb)
  364. Aura2.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  365. Aura2.Transparency = NumberSequence.new(2.31)
  366. Aura2.Size = NumberSequence.new(2.31, 0, 2.12, 0, 1.19)
  367. Aura2.ZOffset = 0.25
  368. Aura2.Name = "idk1"
  369. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  370. Aura2.LockedToPart = false
  371. Aura2.Rate = 20
  372. Aura2.Lifetime = NumberRange.new(1)
  373. Aura2.Rotation = NumberRange.new(-93, 125)
  374. Aura2.LightEmission = 0
  375. Aura2.LightInfluence = 1
  376.  
  377.  
  378. for i = 1,20 do
  379. lb.CFrame = LHand.CFrame
  380. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(45.607), 0, math.rad(-23.491)),.1) --LeftUpperArm
  381. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(0, math.rad(-34.206), math.rad(25.554)),.1)--RightUpperArm
  382. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  383. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  384. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.1)--LeftUpperLeg
  385. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.1)--RightUpperLeg
  386. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-0.516),rad(0),rad(0)),.1)--LeftLowerLeg
  387. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  388. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-27.33),rad(0)),.1)--Torso
  389. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-25.439), math.rad(28.877), math.rad(19.996)),.1)--Head
  390. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  391. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  392. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  393. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  394. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, math.rad(-14.84), 0),.1)--Head
  395. wait()
  396. end
  397.  
  398.  
  399.  
  400.  
  401. for i = 1,20 do
  402. lb.CFrame = LHand.CFrame
  403. lb.Size = lb.Size + Vector3.new(0.01,0.01,0.01)
  404. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.361), math.rad(-4.526), math.rad(-118.087)),.4) --LeftUpperArm
  405. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.756), math.rad(59.759), math.rad(103.705)),.4)--RightUpperArm
  406. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  407. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(53.686),rad(0),rad(0)),.4)--RightLowerArm
  408. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.4)--LeftUpperLeg
  409. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.4)--RightUpperLeg
  410. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.4)--LeftLowerLeg
  411. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  412. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.4)--Torso
  413. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.35), math.rad(-34.664), math.rad(0.057)),.4)--Head
  414. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  415. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  416. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  417. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  418. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.788), math.rad(39.591), math.rad(13.235)),.4)--Head
  419. wait()
  420. end
  421.  
  422. for i = 1, 15 do
  423. coroutine.resume(coroutine.create(function()
  424. local shok = Instance.new("Part")
  425. shok.Name = "cirlce"
  426. shok.BrickColor = BrickColor.new("Lime green")
  427. shok.CFrame = LHand.CFrame
  428. lb.CFrame = LHand.CFrame
  429. shok.Size = lb.Size
  430. shok.Anchored = true
  431. shok.Material = "Neon"
  432. shok.Shape = "Ball"
  433. shok.Transparency = 0.1
  434. shok.CanCollide = false
  435. shok.Parent = lb
  436. for e = 1, 50 do
  437. wait()
  438. shok.Size = shok.Size + Vector3.new(0.3, 0.3, 0.3)
  439. shok.Transparency = shok.Transparency +0.1
  440. shok.CFrame = LHand.CFrame
  441. if shok.Transparency == 1 or shok.Transparency > 1 then
  442. shok:Destroy()
  443.  
  444. end
  445.  
  446. end
  447. end))
  448. wait(0.3)
  449. end
  450. lb:Destroy()
  451.  
  452.  
  453. local x = Instance.new("Part")
  454. game.Debris:AddItem(x,10)
  455. x.BrickColor = BrickColor.new("Lime green")
  456. x.Size = Vector3.new(2,2,2)
  457. x.Material = "Neon"
  458. x.CanCollide = false
  459. x.Shape = "Ball"
  460. x.CFrame = Char.RightHand.CFrame
  461. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  462. x.Parent = game.Workspace
  463. x.Velocity = x.CFrame.lookVector * 200
  464.  
  465. local Mesh = Instance.new("SpecialMesh")
  466. Mesh.MeshType = "Sphere"
  467. Mesh.Scale = Vector3.new(1,1,1)
  468. Mesh.Parent = x
  469.  
  470. local Force = Instance.new("BodyForce")
  471. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  472. Force.Parent = x
  473.  
  474. local Activ = true
  475. x.Touched:connect(function(hit)
  476. if hit:IsDescendantOf(Char) == false and Activ == true then
  477. if (hit.Parent:FindFirstChild("Humanoid") ~= nil) then
  478. local Human = hit.Parent:FindFirstChild("Humanoid")
  479. Human:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value * 2)
  480. end
  481. Activ = false
  482. x.Anchored = true
  483. local SaveCF = x.CFrame
  484. for i = 1,10 do
  485. coroutine.resume(coroutine.create(function()
  486. local shok = Instance.new("Part")
  487. shok.Name = "wring1"
  488. shok.BrickColor = BrickColor.new("Institutional white")
  489. shok.Position = x.Position
  490. shok.Size = Vector3.new(1, 1, 1)
  491. shok.Anchored = true
  492. shok.Material = "Neon"
  493. shok.Transparency = 0.25
  494. shok.CanCollide = false
  495. shok.Parent = x
  496. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  497. -- game.Debris:AddItem(shok, 12)
  498. local mesh = Instance.new("SpecialMesh")
  499. mesh.MeshType = "FileMesh"
  500. mesh.MeshId = "rbxassetid://3270017"
  501. mesh.Scale = Vector3.new(100, 100, 20)
  502. mesh.Parent = shok
  503. for e = 1, 50 do
  504. wait()
  505. mesh.Scale = mesh.Scale + Vector3.new(5, 5, 3)
  506. shok.Transparency = shok.Transparency +0.05
  507. end
  508. end))
  509. wait()
  510. end
  511. for i = 1,50 do
  512. x.Size = x.Size + Vector3.new(5 + 5/i, 5 + 5/i, 5 + 5/i)
  513. x.CFrame = SaveCF
  514. x.Transparency = x.Transparency +0.02
  515. --BlastDamage(x, x.Size.X, 500, 15)
  516. print("Damage Called")
  517. wait()
  518. end
  519. x:Remove()
  520. Activ = true
  521. end
  522. end)
  523.  
  524.  
  525. for i = 1,5 do
  526. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(1.604), math.rad(-77.808), math.rad(-77.98)),.5) --LeftUpperArm
  527. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-7.964), math.rad(30.825), math.rad(97.976)),.5)--RightUpperArm
  528. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  529. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(87.204),rad(0),rad(0)),.5)--RightLowerArm
  530. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.5)--LeftUpperLeg
  531. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.5)--RightUpperLeg
  532. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.5)--LeftLowerLeg
  533. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  534. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.5)--Torso
  535. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.407), math.rad(25.898), math.rad(0.057)),.5)--Head
  536. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  537. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  538. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  539. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  540. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  541. wait()
  542. end
  543. wait(2)
  544. for i = 1,5 do
  545. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5) --LeftUpperArm
  546. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperArm
  547. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  548. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  549. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--LeftUpperLeg
  550. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperLeg
  551. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  552. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  553. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso
  554. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  555. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  556. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  557. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  558. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  559. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  560. wait()
  561. end
  562. wait(1)
  563. Hum.WalkSpeed = 16
  564. Hum.JumpPower = 50
  565. debounce = true
  566. end
  567. end
  568.  
  569.  
  570. function BlastDamage(partoz, magn, dmg, debtim)
  571. for _, guy in pairs(workspace:GetChildren()) do
  572. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  573. local humz = guy:FindFirstChild("Humanoid")
  574. local hed = guy:FindFirstChild("Head")
  575. humz:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value)
  576.  
  577. local db = Instance.new("StringValue")
  578. db.Name = "alabo"
  579. db.Parent = hed
  580. delay(debtim, function()
  581. db:Destroy()
  582. end)
  583.  
  584. end
  585.  
  586. end
  587. end
  588.  
  589.  
  590.  
  591.  
  592. function ModeOpen()
  593. if L == true then
  594.  
  595.  
  596.  
  597.  
  598. local effspwn = Instance.new("Part")
  599. coroutine.resume(coroutine.create(function()
  600. local sound1 = Instance.new("Sound")
  601. sound1.SoundId = "rbxassetid://138137702"
  602. sound1.MaxDistance = 300
  603. sound1.EmitterSize = 20
  604. sound1.Volume = 5
  605. sound1.Pitch = 0.95
  606. sound1.Parent = effspwn
  607. local sound2 = Instance.new("Sound")
  608. sound2.SoundId = "rbxassetid://157878578"
  609. sound2.MaxDistance = 300
  610. sound2.EmitterSize = 20
  611. sound2.Volume = 2
  612. sound2.Pitch = 0.9
  613. sound2.Parent = effspwn
  614. local sound3 = Instance.new("Sound")
  615. sound3.SoundId = "rbxassetid://138250406"
  616. sound2.MaxDistance = 400
  617. sound2.EmitterSize = 30
  618. sound2.Volume = 1.5
  619. sound2.Pitch = 0.6
  620. sound2.Parent = effspwn
  621. sound2:Play()
  622. wait()
  623. sound1:Play()
  624. sound3:Play()
  625. end))
  626. local model = Instance.new("Model")
  627. game.Debris:AddItem(model, 20)
  628. model.Name = "smasheffects"
  629. model.Parent = workspace
  630. effspwn.Name = "spwnr"
  631. effspwn.Size = Vector3.new(1, 1, 1)
  632. effspwn.Anchored = true
  633. effspwn.CanCollide = false
  634. effspwn.Transparency = 1
  635. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  636. effspwn.Parent = model
  637. for i = 1, 15 do
  638. coroutine.resume(coroutine.create(function()
  639. local shok = Instance.new("Part")
  640. shok.Name = "cirlce"
  641. shok.BrickColor = BrickColor.new("Lime green")
  642. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  643. shok.Size = Vector3.new(6, 40, 6)
  644. shok.Anchored = true
  645. shok.Material = "Neon"
  646. shok.Shape = "Ball"
  647. shok.Transparency = 0.1
  648. shok.CanCollide = false
  649. shok.Parent = model
  650. game.Debris:AddItem(shok, 300)
  651. if i == 8 then
  652. if Char:FindFirstChild("Hair1") ~= nil then
  653. Char:FindFirstChild("Hair1"):Destroy()
  654. end
  655. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  656. Aura.Texture = "rbxassetid://269780699"
  657. Aura.Transparency = NumberSequence.new(0.5)
  658. Aura.Size = NumberSequence.new(6.25)
  659. Aura.ZOffset = 0.25
  660. Aura.Name = "Aura1"
  661. Aura.Color = ColorSequence.new(Color3.fromRGB(156,255,0))
  662. Aura.LockedToPart = false
  663. Aura.Rate = 20
  664. Aura.Lifetime = NumberRange.new(0.35)
  665. Aura.Speed = NumberRange.new(8)
  666. Aura.LightEmission = 0.35
  667. Aura.LightInfluence = 1
  668.  
  669.  
  670. local Aura2 = Instance.new("ParticleEmitter", UpperTorso)
  671. Aura2.Texture = "rbxassetid://358965513"
  672. Aura2.Transparency = NumberSequence.new(0.7)
  673. Aura2.Size = NumberSequence.new(5.25)
  674. Aura2.ZOffset = 1
  675. Aura2.Name = "Aura2"
  676. Aura2.Color = ColorSequence.new(Color3.fromRGB(205,255,183))
  677. Aura2.LockedToPart = false
  678. Aura2.Rate = 20
  679. Aura2.Lifetime = NumberRange.new(0.35)
  680. Aura2.Speed = NumberRange.new(12.5)
  681. Aura2.LightEmission = 0.35
  682. Aura2.LightInfluence = 1
  683. hair = Instance.new("Part",Char)
  684. hair.Size = Vector3.new(2,2,2)
  685. hair.Position = Vector3.new(999,999,999)
  686. hair.Color = Color3.fromRGB(187, 255, 0)
  687. hair.Name = "Hair1"
  688. hairmesh = Instance.new("SpecialMesh",hair)
  689. hairmesh.MeshId = "rbxassetid://720479776"
  690. hairmesh.Scale = Vector3.new(8.84, 9.52, 9.425)
  691. hairweld = Instance.new("Weld",hair)
  692. hairweld.Part0 = Head
  693. hairweld.Part1 = hair
  694. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  695. Head.face.Texture = "rbxassetid://490351950"
  696. Char.Humanoid.BodyWidthScale.Value = 1.3
  697. Char.Humanoid.BodyHeightScale.Value = 1.4
  698. Char.Humanoid.BodyDepthScale.Value = 1.3
  699. Char.Humanoid.HeadScale.Value = 1.5
  700.  
  701. end
  702. for e = 1, 50 do
  703. wait()
  704. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  705. shok.Transparency = shok.Transparency +0.1
  706. shok.CFrame = UpperTorso.CFrame
  707.  
  708. end
  709. end))
  710. wait(0.1)
  711. end
  712. for i = 1,10 do
  713. coroutine.resume(coroutine.create(function()
  714. local shok = Instance.new("Part")
  715. shok.Name = "wring1"
  716. shok.BrickColor = BrickColor.new("Institutional white")
  717. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  718. shok.Size = Vector3.new(1, 1, 1)
  719. shok.Anchored = true
  720. shok.Material = "Neon"
  721. shok.Transparency = 0.25
  722. shok.CanCollide = false
  723. shok.Parent = model
  724. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  725. -- game.Debris:AddItem(shok, 12)
  726. local mesh = Instance.new("SpecialMesh")
  727. mesh.MeshType = "FileMesh"
  728. mesh.MeshId = "rbxassetid://3270017"
  729. mesh.Scale = Vector3.new(100, 100, 20)
  730. mesh.Parent = shok
  731. for e = 1, 50 do
  732. wait()
  733. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  734. shok.Position = UpperTorso.Position
  735. shok.Transparency = shok.Transparency +0.05
  736. end
  737. end))
  738. end
  739.  
  740. elseif S == true then
  741. local effspwn = Instance.new("Part")
  742. coroutine.resume(coroutine.create(function()
  743. local sound1 = Instance.new("Sound")
  744. sound1.SoundId = "rbxassetid://138137702"
  745. sound1.MaxDistance = 300
  746. sound1.EmitterSize = 20
  747. sound1.Volume = 5
  748. sound1.Pitch = 0.95
  749. sound1.Parent = effspwn
  750. local sound2 = Instance.new("Sound")
  751. sound2.SoundId = "rbxassetid://157878578"
  752. sound2.MaxDistance = 300
  753. sound2.EmitterSize = 20
  754. sound2.Volume = 2
  755. sound2.Pitch = 0.9
  756. sound2.Parent = effspwn
  757. local sound3 = Instance.new("Sound")
  758. sound3.SoundId = "rbxassetid://138250406"
  759. sound2.MaxDistance = 400
  760. sound2.EmitterSize = 30
  761. sound2.Volume = 1.5
  762. sound2.Pitch = 0.6
  763. sound2.Parent = effspwn
  764. sound2:Play()
  765. wait()
  766. sound1:Play()
  767. sound3:Play()
  768. end))
  769. local model = Instance.new("Model")
  770. game.Debris:AddItem(model, 20)
  771. model.Name = "smasheffects"
  772. model.Parent = workspace
  773. effspwn.Name = "spwnr"
  774. effspwn.Size = Vector3.new(1, 1, 1)
  775. effspwn.Anchored = true
  776. effspwn.CanCollide = false
  777. effspwn.Transparency = 1
  778. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  779. effspwn.Parent = model
  780. for i = 1, 10 do
  781. coroutine.resume(coroutine.create(function()
  782. local shok = Instance.new("Part")
  783. shok.Name = "cirlce"
  784. shok.BrickColor = BrickColor.new("Electric blue")
  785. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  786. shok.Size = Vector3.new(6, 40, 6)
  787. shok.Anchored = true
  788. shok.Material = "Neon"
  789. shok.Shape = "Ball"
  790. shok.Transparency = 0.1
  791. shok.CanCollide = false
  792. shok.Parent = model
  793. game.Debris:AddItem(shok, 300)
  794. if i == 8 then
  795. if Char:FindFirstChild("Hair1") ~= nil then
  796. Char:FindFirstChild("Hair1"):Destroy()
  797. end
  798. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  799. Aura.Texture = "rbxassetid://358965664"
  800. Aura.Transparency = NumberSequence.new(0.5)
  801. Aura.Size = NumberSequence.new(7)
  802. Aura.ZOffset = 1
  803. Aura.Name = "Aura1"
  804. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 135, 255))
  805. Aura.LockedToPart = false
  806. Aura.Rate = 50
  807. Aura.Lifetime = NumberRange.new(0.25,0.35)
  808. Aura.Speed = NumberRange.new(8)
  809. Aura.LightEmission = 1
  810. Aura.LightInfluence = 1
  811.  
  812. hair = Instance.new("Part",Char)
  813. hair.Size = Vector3.new(1,1,1)
  814. hair.Position = Vector3.new(999,999,999)
  815. hair.Color = Color3.fromRGB(8, 78, 124)
  816. hair.Name = "Hair1"
  817. hairmesh = Instance.new("SpecialMesh",hair)
  818. hairmesh.MeshId = "rbxassetid://550178782"
  819. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  820. hairweld = Instance.new("Weld",hair)
  821. hairweld.Part0 = Head
  822. hairweld.Part1 = hair
  823. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  824.  
  825. end
  826. for e = 1, 50 do
  827. wait()
  828. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  829. shok.Transparency = shok.Transparency +0.1
  830. shok.CFrame = UpperTorso.CFrame
  831.  
  832. end
  833. end))
  834. wait(0.1)
  835. end
  836. for i = 1,5 do
  837. coroutine.resume(coroutine.create(function()
  838. local shok = Instance.new("Part")
  839. shok.Name = "wring1"
  840. shok.BrickColor = BrickColor.new("Institutional white")
  841. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  842. shok.Size = Vector3.new(1, 1, 1)
  843. shok.Anchored = true
  844. shok.Material = "Neon"
  845. shok.Transparency = 0.25
  846. shok.CanCollide = false
  847. shok.Parent = model
  848. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  849. -- game.Debris:AddItem(shok, 12)
  850. local mesh = Instance.new("SpecialMesh")
  851. mesh.MeshType = "FileMesh"
  852. mesh.MeshId = "rbxassetid://3270017"
  853. mesh.Scale = Vector3.new(100, 100, 20)
  854. mesh.Parent = shok
  855. for e = 1, 50 do
  856. wait()
  857. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  858. shok.Position = UpperTorso.Position
  859. shok.Transparency = shok.Transparency +0.05
  860. end
  861. end))
  862. end
  863.  
  864. elseif P == true then
  865. local effspwn = Instance.new("Part")
  866. coroutine.resume(coroutine.create(function()
  867. local sound1 = Instance.new("Sound")
  868. sound1.SoundId = "rbxassetid://138137702"
  869. sound1.MaxDistance = 300
  870. sound1.EmitterSize = 20
  871. sound1.Volume = 5
  872. sound1.Pitch = 0.95
  873. sound1.Parent = effspwn
  874. local sound2 = Instance.new("Sound")
  875. sound2.SoundId = "rbxassetid://157878578"
  876. sound2.MaxDistance = 300
  877. sound2.EmitterSize = 20
  878. sound2.Volume = 2
  879. sound2.Pitch = 0.9
  880. sound2.Parent = effspwn
  881. local sound3 = Instance.new("Sound")
  882. sound3.SoundId = "rbxassetid://138250406"
  883. sound2.MaxDistance = 400
  884. sound2.EmitterSize = 30
  885. sound2.Volume = 1.5
  886. sound2.Pitch = 0.6
  887. sound2.Parent = effspwn
  888. sound2:Play()
  889. wait()
  890. sound1:Play()
  891. sound3:Play()
  892. end))
  893. local model = Instance.new("Model")
  894. game.Debris:AddItem(model, 20)
  895. model.Name = "smasheffects"
  896. model.Parent = workspace
  897. effspwn.Name = "spwnr"
  898. effspwn.Size = Vector3.new(1, 1, 1)
  899. effspwn.Anchored = true
  900. effspwn.CanCollide = false
  901. effspwn.Transparency = 1
  902. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  903. effspwn.Parent = model
  904. for i = 1, 20 do
  905. coroutine.resume(coroutine.create(function()
  906. local shok = Instance.new("Part")
  907. shok.Name = "cirlce"
  908. shok.BrickColor = BrickColor.new("New Yeller")
  909. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  910. shok.Size = Vector3.new(6, 40, 6)
  911. shok.Anchored = true
  912. shok.Material = "Neon"
  913. shok.Shape = "Ball"
  914. shok.Transparency = 0.1
  915. shok.CanCollide = false
  916. shok.Parent = model
  917. if i == 8 then
  918. if Char:FindFirstChild("Hair1") ~= nil then
  919. Char:FindFirstChild("Hair1"):Destroy()
  920. end
  921. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  922. Aura.Texture = "rbxassetid://269780699"
  923. Aura.Transparency = NumberSequence.new(0.5)
  924. Aura.Size = NumberSequence.new(5.5)
  925. Aura.ZOffset = 1
  926. Aura.Name = "Aura1"
  927. Aura.Color = ColorSequence.new(Color3.fromRGB(255, 191, 0))
  928. Aura.LockedToPart = false
  929. Aura.Rate = 25
  930. Aura.Lifetime = NumberRange.new(0.25,0.35)
  931. Aura.Speed = NumberRange.new(8)
  932. Aura.LightEmission = 1
  933. Aura.LightInfluence = 1
  934.  
  935. hair = Instance.new("Part",Char)
  936. hair.Size = Vector3.new(1,1,1)
  937. hair.Position = Vector3.new(999,999,999)
  938. hair.Color = Color3.fromRGB(239, 184, 56)
  939. hair.Name = "Hair1"
  940. hairmesh = Instance.new("SpecialMesh",hair)
  941. hairmesh.MeshId = "rbxassetid://720479776"
  942. hairmesh.Scale = Vector3.new(6.8, 6.8, 7.25)
  943. hairweld = Instance.new("Weld",hair)
  944. hairweld.Part0 = Head
  945. hairweld.Part1 = hair
  946. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  947.  
  948. end
  949. game.Debris:AddItem(shok, 300)
  950. for e = 1, 50 do
  951. wait()
  952. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  953. shok.Transparency = shok.Transparency +0.1
  954. shok.CFrame = UpperTorso.CFrame
  955.  
  956. end
  957. end))
  958. wait(0.1)
  959. end
  960. for i = 1,7 do
  961. coroutine.resume(coroutine.create(function()
  962. local shok = Instance.new("Part")
  963. shok.Name = "wring1"
  964. shok.BrickColor = BrickColor.new("Institutional white")
  965. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  966. shok.Size = Vector3.new(1, 1, 1)
  967. shok.Anchored = true
  968. shok.Material = "Neon"
  969. shok.Transparency = 0.25
  970. shok.CanCollide = false
  971. shok.Parent = model
  972. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  973. -- game.Debris:AddItem(shok, 12)
  974. local mesh = Instance.new("SpecialMesh")
  975. mesh.MeshType = "FileMesh"
  976. mesh.MeshId = "rbxassetid://3270017"
  977. mesh.Scale = Vector3.new(100, 100, 20)
  978. mesh.Parent = shok
  979. for e = 1, 50 do
  980. wait()
  981. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  982. shok.Position = UpperTorso.Position
  983. shok.Transparency = shok.Transparency +0.05
  984. end
  985. end))
  986. end
  987. end
  988. end
  989.  
  990. function LSSJ()
  991. if S == true then
  992. error("Error: You are in Form: Super Saiyan")
  993. elseif P == true then
  994. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  995. elseif L == true then
  996. L = false
  997. PL.Value = 30000
  998. Dmg2.Value = BaseDmg.Value*10
  999. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1000. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1001. end
  1002. if UpperTorso:FindFirstChild("Aura2") ~= nil then
  1003. UpperTorso:FindFirstChild("Aura2"):Destroy()
  1004. end
  1005. if Char:FindFirstChild("Hair1") ~= nil then
  1006. Char:FindFirstChild("Hair1"):Destroy()
  1007. end
  1008. Char.Humanoid.BodyWidthScale.Value = 0.9
  1009. Char.Humanoid.BodyHeightScale.Value = 1
  1010. Char.Humanoid.BodyDepthScale.Value = 0.9
  1011. Char.Humanoid.HeadScale.Value = 1
  1012. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  1013. hair = Instance.new("Part",Char)
  1014. hair.Size = Vector3.new(1,1,1)
  1015. hair.Position = Vector3.new(999,999,999)
  1016. hair.Color = Color3.fromRGB(62, 23, 62)
  1017. hair.Name = "Hair1"
  1018. hairmesh = Instance.new("SpecialMesh",hair)
  1019. hairmesh.MeshId = "rbxassetid://550178782"
  1020. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1021. hairweld = Instance.new("Weld",hair)
  1022. hairweld.Part0 = Head
  1023. hairweld.Part1 = hair
  1024. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1025.  
  1026. else
  1027. L = true
  1028. ModeOpen()
  1029.  
  1030. PL.Value = 7500000000
  1031. Dmg2.Value = BaseDmg.Value*50
  1032.  
  1033.  
  1034. end
  1035. end
  1036.  
  1037. function SSJ()
  1038. if L == true then
  1039. error("Error: You are in Form: Legendary Super Saiyan")
  1040. elseif P == true then
  1041. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  1042. elseif S == true then
  1043. S = false
  1044. PL.Value = 30000
  1045. Dmg2.Value = BaseDmg.Value*10
  1046. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1047. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1048. end
  1049. if Char:FindFirstChild("Hair1") ~= nil then
  1050. Char:FindFirstChild("Hair1"):Destroy()
  1051. end
  1052. hair = Instance.new("Part",Char)
  1053. hair.Size = Vector3.new(1,1,1)
  1054. hair.Position = Vector3.new(999,999,999)
  1055. hair.Color = Color3.fromRGB(62, 23, 62)
  1056. hair.Name = "Hair1"
  1057. hairmesh = Instance.new("SpecialMesh",hair)
  1058. hairmesh.MeshId = "rbxassetid://550178782"
  1059. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1060. hairweld = Instance.new("Weld",hair)
  1061. hairweld.Part0 = Head
  1062. hairweld.Part1 = hair
  1063. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1064. else
  1065. S = true
  1066. ModeOpen()
  1067. PL.Value = 750000000
  1068. Dmg2.Value = BaseDmg.Value*20
  1069.  
  1070.  
  1071. end
  1072. end
  1073.  
  1074. function PZSSJ()
  1075. if L == true then
  1076. error("Error: You are in Form: Legendary Super Saiyan")
  1077. elseif S == true then
  1078. error("Error: You are in Form: Super Saiyan")
  1079. elseif P == true then
  1080. P = false
  1081. PL.Value = 30000
  1082. Dmg2.Value = BaseDmg.Value*10
  1083. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1084. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1085. end
  1086. if Char:FindFirstChild("Hair1") ~= nil then
  1087. Char:FindFirstChild("Hair1"):Destroy()
  1088. end
  1089. hair = Instance.new("Part",Char)
  1090. hair.Size = Vector3.new(1,1,1)
  1091. hair.Position = Vector3.new(999,999,999)
  1092. hair.Color = Color3.fromRGB(62, 23, 62)
  1093. hair.Name = "Hair1"
  1094. hairmesh = Instance.new("SpecialMesh",hair)
  1095. hairmesh.MeshId = "rbxassetid://550178782"
  1096. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1097. hairweld = Instance.new("Weld",hair)
  1098. hairweld.Part0 = Head
  1099. hairweld.Part1 = hair
  1100. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1101.  
  1102.  
  1103. else
  1104. P = true
  1105. ModeOpen()
  1106. PL.Value = 1500000000
  1107. Dmg2.Value = BaseDmg.Value*20
  1108.  
  1109.  
  1110. end
  1111. end
  1112.  
  1113. function yeetonthemstupidfwords()
  1114. local x = Instance.new("Part")
  1115. game.Debris:AddItem(x,5)
  1116. x.BrickColor = BrickColor.new("Lime green")
  1117. x.Size = Vector3.new(2,2,2)
  1118. x.Material = "Neon"
  1119. x.CanCollide = false
  1120. x.Shape = "Ball"
  1121. x.CFrame = Char.RightHand.CFrame
  1122. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  1123. x.Parent = game.Workspace
  1124. x.Velocity = x.CFrame.lookVector * 200
  1125.  
  1126. local Mesh = Instance.new("SpecialMesh")
  1127. Mesh.MeshType = "Sphere"
  1128. Mesh.Scale = Vector3.new(1,1,1)
  1129. Mesh.Parent = x
  1130.  
  1131. local Force = Instance.new("BodyForce")
  1132. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  1133. Force.Parent = x
  1134.  
  1135. local Activ = true
  1136. x.Touched:connect(function(hit)
  1137. if hit:IsDescendantOf(Char) == false and Activ == true then
  1138. Activ = false
  1139. x.Anchored = true
  1140. local savecfyeet = x.CFrame
  1141. for i = 1,10 do
  1142. x.Size = x.Size + Vector3.new(2 + 5/i,2 + 5/i,2 + 5/i)
  1143. x.CFrame = savecfyeet
  1144. wait()
  1145. end
  1146. x:Remove()
  1147. Activ = true
  1148. end
  1149. end)
  1150. end
  1151.  
  1152. mouse.KeyDown:connect(function(key)
  1153. if key == "q" then
  1154. LSSJ()
  1155. end
  1156. if key == "e" then
  1157. SSJ()
  1158. end
  1159. if key == "r" then
  1160. PZSSJ()
  1161. end
  1162. if key == "f" then
  1163. OmegaBlaster()
  1164. end
  1165. if key == "t" then
  1166. yeetonthemstupidfwords()
  1167. end
  1168. end)
  1169. local num = 0
  1170. local enabled = true
  1171. local canattack = true
  1172. local p = game.Players.LocalPlayer
  1173. local char = p.Character
  1174. local LeftUpperArm = char.LeftUpperArm
  1175. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  1176. local LeftLowerArm = char.LeftLowerArm
  1177. local LeftElbow = char.LeftLowerArm.LeftElbow
  1178. --------------------------------------------------------
  1179. local LeftUpperLeg = char.LeftUpperLeg
  1180. local LeftHip = char.LeftUpperLeg.LeftHip
  1181. local LeftLowerLeg = char.LeftLowerLeg
  1182. local LeftKnee = char.LeftLowerLeg.LeftKnee
  1183. ----------------------------------------------------------
  1184. local RightUpperArm = char.RightUpperArm
  1185. local RightShoulder = char.RightUpperArm.RightShoulder
  1186. local RightLowerArm = char.RightLowerArm
  1187. local RightElbow = char.RightLowerArm.RightElbow
  1188. ----------------------------------------------------------
  1189. local RightUpperLeg = char.RightUpperLeg
  1190. local RightHip = char.RightUpperLeg.RightHip
  1191. local RightLowerLeg = char.RightLowerLeg
  1192. local RightKnee = char.RightLowerLeg.RightKnee
  1193. ----------------------------------------------------------
  1194. local UpperTorso = char.UpperTorso
  1195. local LowerTorso = char.LowerTorso
  1196. local Root = char.LowerTorso.Root
  1197. --------------------------------------------
  1198. local Head = char.Head
  1199. local Neck = char.Head.Neck
  1200. local RootPart = char.HumanoidRootPart
  1201. local LeftHand = char.LeftHand
  1202. local RightHand = char.RightHand
  1203. local LeftFoot = char.LeftFoot
  1204. local RightFoot = char.RightFoot
  1205. SoundFolder = Instance.new("Folder",char)
  1206. SoundFolder.Name = "SoundFolder"
  1207. punchsound1 = Instance.new("Sound",SoundFolder)
  1208. punchsound1.Volume = 10
  1209. punchsound1.Name = "punchsound1"
  1210. punchsound1.Looped = false
  1211. punchsound1.SoundId = "rbxassetid://137579113"
  1212. StrongPunch = Instance.new("Sound",SoundFolder)
  1213. StrongPunch.Volume = 10000
  1214. StrongPunch.Name = "StrongPunch"
  1215. StrongPunch.Looped = false
  1216. StrongPunch.SoundId = "rbxassetid://441202925"
  1217. StrongPunch = Instance.new("Sound",SoundFolder)
  1218. StrongPunch.Volume = 10000
  1219. StrongPunch.Name = "StrongPunch"
  1220. StrongPunch.Looped = false
  1221. StrongPunch.SoundId = "rbxassetid://441202925"
  1222. StrongPunch1 = Instance.new("Sound",SoundFolder)
  1223. StrongPunch1.Volume = 10000
  1224. StrongPunch1.Name = "StrongPunch"
  1225. StrongPunch1.Looped = false
  1226. StrongPunch1.SoundId = "rbxassetid://441202925"
  1227. StrongPunch2 = Instance.new("Sound",SoundFolder)
  1228. StrongPunch2.Volume = 10000
  1229. StrongPunch2.Name = "StrongPunch"
  1230. StrongPunch.Looped = false
  1231. StrongPunch2.SoundId = "rbxassetid://441202925"
  1232. Zano = Instance.new("Sound",SoundFolder)
  1233. Zano.Volume = 10000
  1234. Zano.Name = "Zano"
  1235. Zano.Looped = false
  1236. Zano.SoundId = "rbxassetid://744770874"
  1237. GroundImpact = Instance.new("Sound",SoundFolder)
  1238. GroundImpact.Volume = 10000
  1239. GroundImpact.Name = "GroundImpact"
  1240. GroundImpact.Looped = false
  1241. GroundImpact.SoundId = "rbxassetid://748061272"
  1242.  
  1243. local v3 = Vector3.new
  1244. local auraon = true
  1245. local auraon2 = true
  1246. local ns = NumberSequence.new
  1247. local ssjr = false
  1248. local mouse = p:GetMouse()
  1249. local new = Instance.new
  1250. local nr = NumberRange.new
  1251. local bc =BrickColor.new
  1252. local UpperTorso = char.UpperTorso
  1253. local Waist = char.UpperTorso.Waist
  1254. local hit1 = false
  1255. local hit2 = false
  1256. local hit3 = false
  1257. local hit4 = false
  1258. RightHand.Touched:connect(function(hit)
  1259. if hit then
  1260. if hit1 == true then
  1261. for i,v in pairs(hit.Parent:GetChildren()) do
  1262. if v:IsA("Humanoid") then
  1263. v.Health = v.Health - 0.5
  1264. end
  1265. end
  1266. end
  1267. end
  1268. end)
  1269. LeftHand.Touched:connect(function(hit)
  1270. if hit then
  1271. if hit2 == true then
  1272. for i,v in pairs(hit.Parent:GetChildren()) do
  1273. if v:IsA("Humanoid") then
  1274. v.Health = v.Health - 0.5
  1275. end
  1276. end
  1277. end
  1278. end
  1279. end)
  1280. RightFoot.Touched:connect(function(hit)
  1281. if hit then
  1282. if hit3 == true then
  1283. for i,v in pairs(hit.Parent:GetChildren()) do
  1284. if v:IsA("Humanoid") then
  1285. v.Health = v.Health - 2
  1286. end
  1287. end
  1288. end
  1289. end
  1290. end)
  1291. LeftFoot.Touched:connect(function(hit)
  1292. if hit then
  1293. if hit4 == true then
  1294. for i,v in pairs(hit.Parent:GetChildren()) do
  1295. if v:IsA("Humanoid") then
  1296. v.Health = v.Health - 2
  1297. end
  1298. end
  1299. end
  1300. end
  1301. end)
  1302. function Combo1()
  1303. getplayer = new("Part",char)
  1304. getplayer.Position = Vector3.new(999,999,999)
  1305. getplayer.Transparency = 1
  1306. getplayer.Size = v3(3,3,3)
  1307. getplayer.CanCollide = false
  1308. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1309. getplayer.Name = "GetPlayer"
  1310.  
  1311. game.Debris:AddItem(getplayer,0.5)
  1312.  
  1313. getplayer.Touched:connect(function(hit)
  1314. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1315. getplayer:Destroy()
  1316. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1317. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2
  1318. to.Anchored = true
  1319. idle = false
  1320. canattack = false
  1321.  
  1322. for i = 1,5 do
  1323. wait()
  1324. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1325. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1326. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1327. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1328. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1329. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1330. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1331. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1332. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1333. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1334. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1335. end
  1336. for i = 1,5 do
  1337. wait()
  1338. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-24.866), 0, 0),.5) --LeftUpperArm
  1339. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-46.696), math.rad(-0.802), math.rad(-0.802)),.5)--RightUpperArm
  1340. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1341. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(30.023), 0, 0),.5)--RightLowerArm
  1342. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-11.746), math.rad(3.266), math.rad(-15.183)),.5)--LeftUpperLeg
  1343. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-38.732), math.rad(-1.662), math.rad(2.063)),.5)--RightUpperLeg
  1344. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-19.366), 0, 0),.5)--LeftLowerLeg
  1345. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-7.047), 0, 0),.5)--RightLowerLeg
  1346. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1347. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1348. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.465), math.rad(-22.403), math.rad(-5.214)),.5)--UpperTorso
  1349. end
  1350. punchsound1:Play()
  1351. hit1 = true
  1352.  
  1353. for i = 1,5 do
  1354. wait()
  1355. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-30.023), 0, 0),.5) --LeftUpperArm
  1356. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(math.rad(98.434), math.rad(0.172), math.rad(1.146)),.5)--RightUpperArm
  1357. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1358. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(2.12), math.rad(2.292), math.rad(-4.297)),.5)--RightLowerArm
  1359. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-35.008), math.rad(9.053), math.rad(-12.662)),.5)--LeftUpperLeg
  1360. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(5.099), math.rad(0.229), math.rad(2.636)),.5)--RightUpperLeg
  1361. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1362. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-18.277), 0, 0),.5)--RightLowerLeg
  1363. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.382)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1364. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1365. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-6.761), math.rad(16.215), math.rad(-5.959)),.5)--UpperTorso
  1366. end
  1367. hit1 = false
  1368. for i = 1,5 do
  1369. wait()
  1370. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-69.442), math.rad(16.329), 0, 0),.5) --LeftUpperArm
  1371. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(31.455), 0, 0),.5)--RightUpperArm
  1372. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(54.316), 0, 0),.5)--LeftLowerArm
  1373. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1374. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-57.869), 0, 0),.5)--LeftUpperLeg
  1375. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(26.299), 0, 0),.5)--RightUpperLeg
  1376. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--LeftLowerLeg
  1377. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-35.867), 0, 0),.5)--RightLowerLeg
  1378. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1379. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1380. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.808), math.rad(23.09), math.rad(5.5)),.5)--UpperTorso
  1381. end
  1382. punchsound1:Play()
  1383. hit2 = true
  1384. for i = 1,5 do
  1385. wait()
  1386. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.478)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1387. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(8.824), math.rad(-35.294), math.rad(7.964)),.5)--UpperTorso
  1388. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(8.995), 0, 0),.5) --Head
  1389. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1390. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(20.684), 0, 0),.5)--RightLowerArm
  1391. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(43.029), math.rad(-25.726), math.rad(-6.131)),.5) --LeftUpperArm
  1392. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(69.557), 0, 0),.5)--LeftLowerArm
  1393. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-36.383), 0, 0),.5)--LeftUpperLeg
  1394. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1395. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-17.361), 0, 0),.5)--RightUpperLeg
  1396. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.193), 0, 0),.5)--RightLowerLeg
  1397. end
  1398. hit2 = false
  1399. for i = 1,5 do
  1400. wait()
  1401. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-17.017), 0, 0),.5)--LowerTorso
  1402. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--UpperTorso
  1403. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-10.313), 0, 0),.5) --Head
  1404. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--RightUpperArm
  1405. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(15.584), 0, 0),.5)--RightLowerArm
  1406. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.95), 0, 0),.5) --LeftUpperArm
  1407. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1408. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.829), 0, 0),.5)--LeftUpperLeg
  1409. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1410. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-39.133), math.rad(-7.047), math.rad(8.594)),.5)--RightUpperLeg
  1411. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-53.342), 0, 0),.5)--RightLowerLeg
  1412. end
  1413. punchsound1:Play()
  1414. hit3 = true
  1415. hit4 = true
  1416. for i = 1,5 do
  1417. wait()
  1418. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(10.657), math.rad(22.861), 0),.5)--LowerTorso
  1419. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(14.61), 0, 0),.5)--UpperTorso
  1420. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1421. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-47.555), 0, 0),.5)--RightUpperArm
  1422. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1423. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-16.215), math.rad(6.761), math.rad(-22.059)),.5) --LeftUpperArm
  1424. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1425. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-29.45), 0, 0),.5)--LeftUpperLeg
  1426. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1427. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(113.732), 0, math.rad(-7.391)),.5)--RightUpperLeg
  1428. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1429. end
  1430. for i = 1,5 do
  1431. wait()
  1432. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--LowerTorso
  1433. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-15.126), 0, 0),.5)--UpperTorso
  1434. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1435. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-18.965), math.rad(-2.521), math.rad(10.313)),.5)--RightUpperArm
  1436. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(22.231), 0, 0),.5)--RightLowerArm
  1437. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-35.924), 0, 0),.5) --LeftUpperArm
  1438. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.326), 0, 0),.5)--LeftLowerArm
  1439. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(38.732), math.rad(-1.776), math.rad(-15.413)),.5)--LeftUpperLeg
  1440. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-40.279), 0, 0),.5)--LeftLowerLeg
  1441. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(46.066), math.rad(4.183), math.rad(15.642)),.5)--RightUpperLeg
  1442. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-37.93), 0, math.rad(-2.75)),.5)--RightLowerLeg
  1443. end
  1444. punchsound1:Play()
  1445. for i = 1,2 do
  1446. wait()
  1447. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.443, 0.051)*CFrame.Angles(math.rad(41.253), 0, 0),.5)--LowerTorso
  1448. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(1.031), 0, 0),.5)--UpperTorso
  1449. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1450. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-28.304), 0, math.rad(12.548)),.5)--RightUpperArm
  1451. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(18.22), 0, 0),.5)--RightLowerArm
  1452. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, math.rad(-10.657)),.5) --LeftUpperArm
  1453. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(16.1), math.rad(-0.229), math.rad(-0.802)),.5)--LeftLowerArm
  1454. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0.63), math.rad(-10.6), math.rad(3.667)),.5)--LeftUpperLeg
  1455. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, math.rad(-3.151)),.5)--LeftLowerLeg
  1456. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-32.429), math.rad(-8.881), math.rad(16.902)),.5)--RightUpperLeg
  1457. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-26.757), 0, 0),.5)--RightLowerLeg
  1458. end
  1459. coroutine.wrap(function()
  1460. for i=1,5 do
  1461. wait()
  1462. to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,0))
  1463. end
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470. wait(0.7)
  1471. end)()
  1472. for i = 1,2 do
  1473. wait()
  1474. Root.C0 = Root.C0:lerp(CFrame.new(0, 1.202, -0.113)*CFrame.Angles(math.rad(138.255), math.rad(-2.235), math.rad(0.286)),.5)--LowerTorso
  1475. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1476. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1477. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-45.665), math.rad(-3.782), math.rad(11.918)),.5)--RightUpperArm
  1478.  
  1479. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-53.572), math.rad(8.652), math.rad(-6.303)),.5) --LeftUpperArm
  1480.  
  1481. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-47.899), math.rad(-13.121), math.rad(13.923)),.5)--LeftUpperLeg
  1482.  
  1483. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-48.472), 0, 0),.5)--RightUpperLeg
  1484.  
  1485. end
  1486.  
  1487. for i = 1,2 do
  1488. wait()
  1489. Root.C0 = Root.C0:lerp(CFrame.new(0.015, 1.788, -0.2)*CFrame.Angles(math.rad(-144.328), math.rad(-0.229), math.rad(2.235)),.5)--LowerTorso
  1490. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1491. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1492. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1493. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(33.747), 0, 0),.5)--RightLowerArm
  1494. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1495. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(37.013), math.rad(-0.516), math.rad(-0.688)),.5)--LeftLowerArm
  1496. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(49.332), math.rad(-4.24), math.rad(10.371)),.5)--LeftUpperLeg
  1497. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1498. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-21.601), math.rad(-5.5), math.rad(18.277)),.5)--RightUpperLeg
  1499. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-40.222), 0, 0),.5)--RightLowerLeg
  1500. end
  1501. for i = 1,2 do
  1502. wait()
  1503. Root.C0 = Root.C0:lerp(CFrame.new(-0.024, 0.146, 0.17)*CFrame.Angles(math.rad(-62.968), math.rad(2.177), math.rad(0.573)),.5)--LowerTorso
  1504. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(23.778), 0, 0),.5)--UpperTorso
  1505. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1506. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-27.33), math.rad(0.229), math.rad(12.548)),.5)--RightUpperArm
  1507. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1508. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.147), math.rad(4.24), math.rad(-9.798)),.5) --LeftUpperArm
  1509. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1510. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(47.555), math.rad(-4.584), math.rad(10.256)),.5)--LeftUpperLeg
  1511. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1512. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(1.375), math.rad(2.349), math.rad(18.908)),.5)--RightUpperLeg
  1513. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1514. end
  1515. RootPart.Anchored = true
  1516.  
  1517. Zanzoken = Instance.new("Part",char)
  1518. Zanzoken.Anchored = true
  1519. Zanzoken.Position = v3(999,999,999)
  1520. Zanzoken.CFrame = LowerTorso.CFrame
  1521. game.Debris:AddItem(Zanzoken,0.5)
  1522. Zanzoken.Transparency = 1
  1523. Zano:Play()
  1524. wait()
  1525. idk = Instance.new("BillboardGui",Zanzoken)
  1526. idk.Size = UDim2.new(10,0,15,0)
  1527. idk.AlwaysOnTop = false
  1528. idk1 = Instance.new("ImageLabel",idk)
  1529. idk1.BackgroundTransparency = 1
  1530. idk.ExtentsOffset = v3(0,0,0)
  1531. idk1.ImageTransparency = 0
  1532. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1533. idk1.Size = UDim2.new(2,0,1,0)
  1534. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1535. idk1.Image = "rbxassetid://319554883"
  1536. RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3
  1537. wait()
  1538. Zanzoken = Instance.new("Part",char)
  1539. Zanzoken.Anchored = true
  1540. Zanzoken.Position = v3(999,999,999)
  1541. Zanzoken.CFrame = LowerTorso.CFrame
  1542. game.Debris:AddItem(Zanzoken,0.5)
  1543. Zanzoken.Transparency = 1
  1544. wait()
  1545. idk = Instance.new("BillboardGui",Zanzoken)
  1546. idk.Size = UDim2.new(20,0,20,0)
  1547. idk.AlwaysOnTop = false
  1548. idk1 = Instance.new("ImageLabel",idk)
  1549. idk1.BackgroundTransparency = 1
  1550. idk.ExtentsOffset = v3(0,0,0)
  1551. idk1.ImageTransparency = 0
  1552. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1553. idk1.Size = UDim2.new(2,0,1,0)
  1554. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1555. idk1.Image = "rbxassetid://319554883"
  1556. for i = 1,5 do
  1557. wait()
  1558. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.555, 0)*CFrame.Angles(math.rad(8.079), 0, 0),.5)--LowerTorso
  1559. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(15.069), math.rad(21.83), 0),.5)--UpperTorso
  1560. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1561. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(150.287), math.rad(-3.552), math.rad(-44.29)),.5)--RightUpperArm
  1562. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--RightLowerArm
  1563. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(137.567), 0, math.rad(37.93)),.5) --LeftUpperArm
  1564. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(39.362), 0, 0),.5)--LeftLowerArm
  1565. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.485), math.rad(2.521), math.rad(-13.465)),.5)--LeftUpperLeg
  1566. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-16.845), 0, 0),.5)--LeftLowerLeg
  1567. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-6.474), 0, math.rad(14.496)),.5)--RightUpperLeg
  1568. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1569. end
  1570. for i = 1,5 do
  1571. wait()
  1572. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.276, -0.04)* CFrame.Angles(math.rad(-29.164), 0, 0),.5)--LowerTorso
  1573. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-0.401), math.rad(-24.924), 0),.5)--UpperTorso
  1574. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-28.877), 0, 0),.5) --Head
  1575. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(58.614), math.rad(44.404), math.rad(-42.857)),.5)--RightUpperArm
  1576. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1577. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(82.907), math.rad(-46.753), math.rad(55.806)),.5) --LeftUpperArm
  1578. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1579. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-43.43), math.rad(9.511), math.rad(-9.912)),.5)--LeftUpperLeg
  1580. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.288), 0, 0),.5)--LeftLowerLeg
  1581. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-44.633), math.rad(-9.053), math.rad(11.345)),.5)--RightUpperLeg
  1582. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-46.238), 0, 0),.5)--RightLowerLeg
  1583. end
  1584. StrongPunch:Play()
  1585. for i,v in pairs(to.Parent:GetChildren()) do
  1586. if v:IsA("Humanoid") then
  1587. v.Health = v.Health - 20
  1588.  
  1589. v.PlatformStand = true
  1590. end
  1591. end
  1592.  
  1593. hitground = new("Part",char)
  1594. hitground.Size = Vector3.new(5,5,5)
  1595. hitground.Name = "Ground"
  1596. hitground.Transparency = 1
  1597. hitground.CanCollide = false
  1598. game.Debris:AddItem(hitground,2)
  1599. hitground.Position = Vector3.new(999,999,999)
  1600. hitgroundweld = new("Weld",hitground)
  1601. hitgroundweld.Part0 = to
  1602. hitgroundweld.Part1 = hitground
  1603. hitground.Touched:connect(function(hit2)
  1604. if hit2.Size.x > 150 then
  1605. hitground:Destroy()
  1606. ad = new("Part",char)
  1607. ad.Name = "NewPart"
  1608. ad.Size = Vector3.new(30,0.1,30)
  1609. ad.CanCollide = false
  1610. ad.Anchored = true
  1611. ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z)
  1612. ad.Transparency = 1
  1613. aad = new("Decal",ad)
  1614.  
  1615. aad.Face = "Top"
  1616. aad.Transparency = 1
  1617. aad.Transparency = 0
  1618. aad.Texture = "http://www.roblox.com/asset/?id=108186785"
  1619. smoke = new("Part",to)
  1620. smokemesh = new("SpecialMesh",smoke)
  1621. smokemesh.MeshId = "rbxassetid://928329648"
  1622. smoke.BrickColor = hit2.BrickColor
  1623. smoke.Anchored = true
  1624. smoke.Position = hitground.Position
  1625. GroundImpact:Play()
  1626. for i = 1,20 do
  1627. wait()
  1628. smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3)
  1629. smoke.Transparency = smoke.Transparency + 1/20
  1630. end
  1631. smoke:Destroy()
  1632. wait(0.5)
  1633.  
  1634. for i = 1,20 do
  1635. wait(0.1)
  1636. aad.Transparency = aad.Transparency + 1/20
  1637. end
  1638. end
  1639. end)
  1640. to.Anchored = false
  1641. ys = Instance.new("BodyVelocity",to)
  1642. ys.Name = "GO"
  1643.  
  1644. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1645.  
  1646. ys.Velocity = v3(0,-90,0)
  1647.  
  1648. wait(1)
  1649. ys:Destroy()
  1650. for i = 1,5 do
  1651. wait()
  1652. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1653. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1654. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1655. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1656. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1657. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1658. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1659. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1660. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1661. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1662. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1663. end
  1664.  
  1665.  
  1666.  
  1667.  
  1668. hit3 = false
  1669. hit4 = false
  1670. for i = 1,5 do
  1671. wait()
  1672. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1673. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1674. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1675. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1676. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1677. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1678. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1679. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1680. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1681. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1682. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1683. end
  1684.  
  1685. hit1 = false
  1686. hit2 = false
  1687. hit3 = false
  1688. hit4 = false
  1689. canattack = true
  1690. idle = true
  1691. RootPart.Anchored = false
  1692. end
  1693. end)
  1694. end
  1695. function Combo2()
  1696. getplayer = new("Part",char)
  1697. getplayer.Position = Vector3.new(999,999,999)
  1698. getplayer.Transparency = 1
  1699. getplayer.Size = v3(3,3,3)
  1700. getplayer.CanCollide = false
  1701. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1702. getplayer.Name = "GetPlayer"
  1703.  
  1704. game.Debris:AddItem(getplayer,0.5)
  1705.  
  1706. getplayer.Touched:connect(function(hit)
  1707. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1708. getplayer:Destroy()
  1709. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1710. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*1
  1711. to.Anchored = true
  1712. idle = false
  1713.  
  1714. canattack = false
  1715. hit1 = true
  1716. hit2 = true
  1717. for i = 1,5 do
  1718. wait()
  1719. Root.C0 = Root.C0:lerp(CFrame.new(0.095, -0.034, -0.217)*CFrame.new(0.095, -0.034, -0.217) * CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1720. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-10.027), math.rad(-30.653), math.rad(-5.157)),.5)--UpperTorso
  1721. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1722. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1723. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1724. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(94.137), 0, math.rad(16.845)),.5) --LeftUpperArm
  1725. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1726. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1727. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1728. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1729. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1730. end
  1731. for i = 1,5 do
  1732. wait()
  1733. Root.C0 = Root.C0:lerp(CFrame.new(0.203, -0.073, -0.465)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1734. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-32.487), math.rad(72.365), math.rad(27.96)),.5)--UpperTorso
  1735. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1736. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(94.538), math.rad(2.177), math.rad(-9.568)),.5)--RightUpperArm
  1737. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1738. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1739. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1740. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1741. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1742. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1743. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1744. end
  1745. punchsound1:Play()
  1746. for i = 1,5 do
  1747. wait()
  1748. Root.C0 = Root.C0:lerp(CFrame.new(0.211, 0.618, -0.591)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1749. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(7.506), math.rad(-30.825), math.rad(3.896)),.5)--UpperTorso
  1750. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1751. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1752. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1753. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(140.26), math.rad(12.319), math.rad(11.574)),.5) --LeftUpperArm
  1754. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1755. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1756. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1757. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1758. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1759. end
  1760. punchsound1:Play()
  1761. for i = 1,5 do
  1762. wait()
  1763. Root.C0 = Root.C0:lerp(CFrame.new(0.118, 0.08, -0.244)*CFrame.Angles(math.rad(-8.079), math.rad(-30.653), math.rad(-2.292)),.5)--LowerTorso
  1764. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-41.941), math.rad(47.269), math.rad(33.461)),.5)--UpperTorso
  1765. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1766. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(80.157), math.rad(19.939), math.rad(-28.132)),.5)--RightUpperArm
  1767. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1768. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1769. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1770. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1771. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1772. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1773. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1774. end
  1775. punchsound1:Play()
  1776. for i = 1,5 do
  1777. wait()
  1778. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7.62), math.rad(-37.987), math.rad(-4.698)),.5)--LowerTorso
  1779. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), 0, 0),.5)--UpperTorso
  1780. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1781. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0, 0, math.rad(19.366)),.5)--RightUpperArm
  1782. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(25.611), math.rad(-0.859), math.rad(-1.833)),.5)--RightLowerArm
  1783. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-37.815), 0, 0),.5) --LeftUpperArm
  1784. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1785. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0, 0, math.rad(-18.048)),.5)--LeftUpperLeg
  1786. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-14.439), 0, 0),.5)--LeftLowerLeg
  1787. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-47.842), math.rad(-9.798), math.rad(13.063)),.5)--RightUpperLeg
  1788. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)* CFrame.Angles(math.rad(-42.112), 0, 0),.5)--RightLowerLeg
  1789. end
  1790.  
  1791. for i = 1,5 do
  1792. wait()
  1793. Root.C0 = Root.C0:lerp(CFrame.new(-0.161, -0.026, -0.445)*CFrame.Angles(math.rad(-3.38), math.rad(19.939), math.rad(-3.953)),.5)--LowerTorso
  1794. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), math.rad(22.804), 0),.5)--UpperTorso
  1795. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1796. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-58.843), math.rad(-16.73), math.rad(9.855)),.5)--RightUpperArm
  1797. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(16.215), math.rad(-0.573), math.rad(-1.948)),.5)--RightLowerArm
  1798. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-15.584), 0, 0),.5) --LeftUpperArm
  1799. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1800. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-15.183), math.rad(2.464), math.rad(-9.11)),.5)--LeftUpperLeg
  1801. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1802. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(107.601), math.rad(14.324), math.rad(-25.898)),.5)--RightUpperLeg
  1803. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(3.209), 0, 0),.5)--RightLowerLeg
  1804. end
  1805. punchsound1:Play()
  1806. for i = 1,5 do
  1807. wait()
  1808. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1809. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-23.377), math.rad(7.448), math.rad(2.807)),.5)--UpperTorso
  1810. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1811. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.814), math.rad(-5.443), math.rad(18.621)),.5)--RightUpperArm
  1812. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1813. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-2.578), 0, 0),.5) --LeftUpperArm
  1814. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1815. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-44.92), math.rad(6.704), math.rad(-6.646)),.5)--LeftUpperLeg
  1816. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-43.373), 0, 0),.5)--LeftLowerLeg
  1817. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-25.84), math.rad(-4.698), math.rad(15.241)),.5)--RightUpperLeg
  1818. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.079), 0, 0),.5)--RightLowerLeg
  1819. end
  1820. hit1 = false
  1821. hit2 = false
  1822. hit3 = true
  1823. hit4 = true
  1824. for i = 1,5 do
  1825. wait()
  1826. Root.C0 = Root.C0:lerp(CFrame.new(0.069, 0.42, 0.083)*CFrame.Angles(math.rad(5.959), math.rad(-29.622), math.rad(-10.6)),.5)--LowerTorso
  1827. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1828. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1829.  
  1830.  
  1831. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40.451), math.rad(-0.573), math.rad(-0.401)),.5) --LeftUpperArm
  1832. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1833. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(84.97), math.rad(-9.397), math.rad(14.782)),.5)--LeftUpperLeg
  1834. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--LeftLowerLeg
  1835.  
  1836. end
  1837. end
  1838. end)
  1839. end
  1840. end
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