Zuki

Log of #intros (Rough, Full)

Apr 5th, 2014
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  1. (12:20:10 PM) Impern [[email protected]] entered the room.
  2. (12:20:19 PM) The_Black_Watch: Alright
  3. (12:21:04 PM) The_Black_Watch: And feel free to stop me to ask questions at any point
  4. (12:21:18 PM) Crasher: kk
  5. (12:21:52 PM) The_Black_Watch: The basic premise is pretty much whats in the FAQ. Our characters are playing SBURB/SGRUB/Swhatever and the door doesn't work
  6. (12:22:11 PM) Crasher: kk
  7. (12:22:16 PM) The_Black_Watch: So, they keep replaying into different sessions with different people, different roles, ect
  8. (12:23:22 PM) The_Black_Watch: In the past, there was no intersession contact. The only people you can talk to is the people in your session
  9. (12:24:27 PM) The_Black_Watch: Normally called "Loose Replaying", its no longer the case. Most of the IC interaction is on a server hosted on a site called Sburb.org and it allows our characters to maintain contact with people in different sessions.
  10. (12:24:37 PM) Crasher: OK
  11. (12:25:37 PM) The_Black_Watch: Not everyone is connected though, and its not the only site. But it broadcasts through the Furthest Ring, and has instructions for new people to connect to it using a dongle (its a real word)
  12. (12:25:38 PM) Keleviel [[email protected]] entered the room.
  13. (12:25:39 PM) Zuki: (For your character's first session, and some number of sessions (up to you!) after that, your character was like that--not knowing about the larger net-works, just in contact with people in your own, current, session. How, and when, this changed is probably something you'll want to think about for your character.)
  14. (12:25:54 PM) The_Black_Watch: (Yup)
  15. (12:26:16 PM) The_Black_Watch: It is exceedingly unlikely that people on their first or Native session to connect
  16. (12:26:54 PM) Crasher: kk
  17. (12:27:53 PM) The_Black_Watch: I've been informed that you can if one of the players is interested in signals
  18. (12:28:11 PM) The_Black_Watch: But most of the time, the way someone connects is by rolling into a session with someone whos already connected
  19. (12:28:17 PM) Crasher: OK
  20. (12:29:19 PM) The_Black_Watch: Replayers generally only roll with other replayers. So you're not going to have someone whos started their first session rolling with a veteran whos starting their tenth
  21. (12:30:05 PM) The_Black_Watch: After their native though, they can roll with anyone else whos past their first.
  22. (12:30:28 PM) The_Black_Watch: This is mostly a simplification, their are caveats and exceptions, but I'm trying to get across the general points
  23. (12:30:59 PM) Crasher: OK
  24. (12:31:17 PM) The_Black_Watch: hmm
  25. (12:31:31 PM) Crasher: How does one enter the RP?
  26. (12:32:04 PM) The_Black_Watch: Well, you'll need a character first. We recommend to start with a human whos still trying to figure out whats going on
  27. (12:32:18 PM) Crasher: Have one already
  28. (12:32:33 PM) The_Black_Watch: That way they can ask questions to figure things out (For both them and you)
  29. (12:32:39 PM) Crasher: kk
  30. (12:32:56 PM) Ishtadaal: Excellent! You'll just have to run the by a small number of people to make sure they'll fit with the setting
  31. (12:33:01 PM) The_Black_Watch: Yup
  32. (12:33:03 PM) Crasher: Sure
  33. (12:33:14 PM) The_Black_Watch: We'd prefer to make sure they fit before, rather than after, being thrown on
  34. (12:33:24 PM) Crasher: Makes sense
  35. (12:33:56 PM) Zuki: (That's not like writing a whole /novel/ worth of backstory. It's more like...making sure the setting details work together, that you have a little idea of who this person was before they connected to the chat, etc.)
  36. (12:34:08 PM) Crasher: (kk)
  37. (12:34:33 PM) Keleviel: (You'll have a novel's worth eventually anyways. We all do)
  38. (12:34:35 PM) The_Black_Watch: (Some people throw characters on with little more than a handle and name, others with a novel like backstory. Its whatever works for you)
  39. (12:34:43 PM) Crasher: (OK)
  40. (12:35:40 PM) The_Black_Watch: Was there anything else in paticular you wanted to ask about?
  41. (12:35:45 PM) Crasher: Hm
  42. (12:35:58 PM) Crasher: What ways can a character replay SBURB?
  43. (12:36:07 PM) The_Black_Watch: 99% of the time
  44. (12:36:25 PM) The_Black_Watch: They go to the door after finishing the Genesis Frog and defeating the Black King
  45. (12:36:40 PM) The_Black_Watch: And the only option that works is the "Replay" button
  46. (12:36:57 PM) Crasher: OK
  47. (12:37:00 PM) The_Black_Watch: They then take the spot of a native-session kid whos session fails
  48. (12:37:04 PM) Keleviel: (Whether or not it's an /actual/ button or just like their mind interpreting it is left in the air)
  49. (12:37:18 PM) The_Black_Watch: Before they enter the game, in the pre-session
  50. (12:37:21 PM) Zuki: (It's more like....if your character is in this roleplay, then, for the purposes of this RP, they're a replayer.)
  51. (12:37:30 PM) Ishtadaal: It's not the 'Replay' button
  52. (12:37:30 PM) Crasher: (ok)
  53. (12:37:47 PM) Ishtadaal: They're called [Continue] and [New Game Plus]
  54. (12:38:02 PM) Ishtadaal: And the Continue button is broken
  55. (12:38:09 PM) Crasher: Ah
  56. (12:38:10 PM) Crasher: OK
  57. (12:38:17 PM) Ishtadaal: Doesn't matter if you try to press / interact with it, it doesn't work
  58. (12:38:38 PM) Crasher: kk
  59. (12:38:50 PM) Crasher: And has there ever been any instances in which a character has retained his main identity, despite being with new people every time?
  60. (12:38:56 PM) Ishtadaal: Oh
  61. (12:38:56 PM) The_Black_Watch: Oh
  62. (12:38:57 PM) Crasher: So, like let's say John Egbert is a replayer
  63. (12:39:04 PM) The_Black_Watch: If John replayed
  64. (12:39:05 PM) Ishtadaal: He stays John Egbert
  65. (12:39:06 PM) Keleviel: You don't /become/ a new person
  66. (12:39:07 PM) The_Black_Watch: He'd still be John
  67. (12:39:10 PM) Crasher: Ah
  68. (12:39:11 PM) Crasher: OK
  69. (12:39:15 PM) The_Black_Watch: Yeah, you don't become the new person
  70. (12:39:18 PM) The_Black_Watch: You take their spot
  71. (12:39:21 PM) Keleviel: The person gets erased and you get put in his place
  72. (12:39:25 PM) Crasher: OK
  73. (12:39:28 PM) Zuki: It's more like....he's replaced somebody else but people (that aren't other replayers) don't notice.
  74. (12:39:30 PM) Ishtadaal: It just happens that John is replaying in Richard Dufois' room
  75. (12:39:44 PM) Crasher: Ah
  76. (12:39:44 PM) Ishtadaal: And has Richard Dufois' guardian
  77. (12:39:45 PM) Keleviel: If Rose replayed into John Egbert's slot, then Rose would wake up in John's house in Washington with a father baking cakes
  78. (12:40:02 PM) Crasher: OK
  79. (12:40:09 PM) Ishtadaal: And said guardian may be a bit confused about whether or not you're Richard or someone else
  80. (12:40:27 PM) Crasher: kk
  81. (12:40:30 PM) Impern: Sometimes they think you're Richard, sometimes they double-take at the fact there's a John there
  82. (12:40:30 PM) ***The_Black_Watch nods
  83. (12:40:39 PM) Zuki: If Jade replayed into /Karkat's/ spot, she'd wake up on Alternia with a crabby lusus and have to figure out how to disguise herself as an alien! (Sometimes.)
  84. (12:40:42 PM) Ishtadaal: And the presession sort of... glosses over / doesn't quite realize that you're an interloper
  85. (12:40:49 PM) Crasher: kk
  86. (12:41:14 PM) Keleviel: Generally
  87. (12:41:18 PM) Ishtadaal: If Karkat replayed on earth, he'd be teased about walking outside in a weird demon costume / cosplay unless it was near Halloween
  88. (12:41:32 PM) Crasher: kk
  89. (12:41:45 PM) Ishtadaal: Now, if Sollux replayed on earth, and used his telekinetic powers, well
  90. (12:42:17 PM) Keleviel: That would be weird
  91. (12:42:22 PM) Ishtadaal: People would see someone inexplicably using telekinesis and this would likely break the illusion
  92. (12:42:32 PM) Ishtadaal: Now!
  93. (12:42:33 PM) Crasher: kk
  94. (12:42:41 PM) Ishtadaal: We've been using a lot of "X plays in Y's place" examples
  95. (12:42:54 PM) Ishtadaal: But chances are you will /never/ replay in a session you've been in
  96. (12:43:03 PM) Crasher: OK
  97. (12:43:05 PM) Ishtadaal: Like, the chances are astronomically/infinitely small
  98. (12:43:07 PM) The_Black_Watch: Yeah
  99. (12:43:13 PM) Ishtadaal: New world every time, slightly different, every time.
  100. (12:43:42 PM) Ishtadaal: Because there was a different First Guardian and different Destined Players on it
  101. (12:44:04 PM) Crasher: OK
  102. (12:44:12 PM) Keleviel: Never thought of it like that
  103. (12:44:24 PM) Zuki: Yeah, that's why different Earths/Alternias/etc are different.
  104. (12:44:35 PM) Impern: Sometimes it's just a small change
  105. (12:45:00 PM) Keleviel: Other times you end up in Land of the Musicals
  106. (12:45:15 PM) Crasher: OK
  107. (12:45:30 PM) The_Black_Watch: The pre-session is determined by the people who's characters are in it
  108. (12:45:56 PM) The_Black_Watch: Cause all the replayers that are going into a session together have to enter from the same universe
  109. (12:46:09 PM) Ishtadaal: Generally, from the same planet.
  110. (12:46:17 PM) The_Black_Watch: Which generally mean-yes
  111. (12:46:31 PM) Ishtadaal: Any more questions?
  112. (12:46:48 PM) Crasher: Hm
  113. (12:47:00 PM) Crasher: No, I think that covers everything
  114. (12:47:01 PM) Keleviel: (There's Abel's native, which had more than one planet, but after that, has there been any instances of people entering from different planets?)
  115. (12:47:33 PM) The_Black_Watch: (Sometimes from a spaceship and others from a planet)
  116. (12:47:50 PM) The_Black_Watch: (Or other spaceships)
  117. (12:49:19 PM) The_Black_Watch: Alright, you said you had an idea about your character? Might be a good time to share them
  118. (12:49:46 PM) Crasher: Well, it's kind of silly to be honest
  119. (12:49:56 PM) Crasher: But, basically my character has been in a total of 3-4 sessions
  120. (12:50:22 PM) Crasher: First one he had to reset it, as it was winnable. Second one, he died.
  121. (12:50:40 PM) The_Black_Watch: Ah
  122. (12:50:45 PM) Crasher: Somehow, he came back for session 3, in which he won
  123. (12:50:51 PM) The_Black_Watch: Okay, couple problems already
  124. (12:50:53 PM) Crasher: unwinnable* sorry
  125. (12:51:17 PM) Ishtadaal: You can beat a session. Win against the black king, go through the door.
  126. (12:51:18 PM) Crasher: kk
  127. (12:51:41 PM) The_Black_Watch: Scratching, unless you full out leave the session, means the character is erased
  128. (12:51:42 PM) The_Black_Watch: Like
  129. (12:51:47 PM) The_Black_Watch: They don't even go to the bubbles
  130. (12:51:50 PM) Crasher: Yeah
  131. (12:52:09 PM) Crasher: I was thinking about that, actually
  132. (12:52:18 PM) Ishtadaal: You don't have to reset, after the point of winning. You're basically forced to hit the New Game Plus button, if you didn't wind up accidentally clicking it thinking it was what you hit to continue to the new universe.
  133. (12:52:45 PM) Crasher: kk
  134. (12:52:56 PM) The_Black_Watch: mmhmm
  135. (12:53:35 PM) Ishtadaal: Second, when you die, you can be revived. Kissing the dead self, or the dream self, or tiering into godtier, which then allows you infinite resurrections, as long as you don't die Justly or Heroically.
  136. (12:54:02 PM) Keleviel: See Homestuck for rez mechanics
  137. (12:54:07 PM) The_Black_Watch: Yeah
  138. (12:54:24 PM) The_Black_Watch: Dying permanently, which does not include those, is a one way trip
  139. (12:54:30 PM) Crasher: Mmmm
  140. (12:54:31 PM) Ishtadaal: While he may have been pushed through the door while he was in the process of reviving, it could be he wound up pushed into a new session without recalling the circumstances of being /put/ into a new session.
  141. (12:54:38 PM) The_Black_Watch: With very few exceptions
  142. (12:54:57 PM) Crasher: OK
  143. (12:55:03 PM) Ishtadaal: People have been put through the door unconscious, and in comas, and have survived into presessions.
  144. (12:55:11 PM) ***Keleviel nods
  145. (12:55:21 PM) Ishtadaal: The general rule with presessions is that if you survived to get into it, you'll survive to enter.
  146. (12:56:11 PM) Ishtadaal: So, what thought have you put into your character's native role?
  147. (12:56:19 PM) Ishtadaal: That is, his Class and Aspect
  148. (12:56:33 PM) Crasher: I was thinking Heir of Light
  149. (12:56:53 PM) Keleviel: Nice
  150. (12:56:59 PM) Keleviel: We don't have a lot of Light natives
  151. (12:57:05 PM) The_Black_Watch: Yeah
  152. (12:57:09 PM) Zuki: Sweet. What kinda personality is he, that that's what his first Classpect is?
  153. (12:57:21 PM) Crasher: Yes to first Classpect
  154. (12:57:34 PM) Ishtadaal: What was he like, before his native?
  155. (12:57:42 PM) Zuki: before sburb changed him
  156. (12:58:08 PM) Ishtadaal: Before he entered the game
  157. (12:58:19 PM) Crasher: He was alone usually, usually burying himself in books etc. to find out more about subjects that interested him
  158. (12:58:39 PM) Ishtadaal: Personality, temperament?
  159. (12:59:44 PM) Crasher: Anti-social, introvert
  160. (12:59:58 PM) Crasher: Very close to himself
  161. (1:00:12 PM) Impern: Sounds like Heir could do him some good, yeah
  162. (1:00:51 PM) Ishtadaal: Was he a glass-half-full or a glass-half-empty sort of person?
  163. (1:01:22 PM) Crasher: Glass half empty
  164. (1:01:42 PM) The_Black_Watch: Heir of Light fits him perfectly actually
  165. (1:01:51 PM) Ishtadaal: I'd disagree, actually
  166. (1:01:59 PM) The_Black_Watch: Oh?
  167. (1:03:29 PM) Ishtadaal: Heir fits to a tee, for certain.
  168. (1:04:02 PM) Ishtadaal: But Heir is a Class of inheritance. It sort of necessitates an Aspect that will be difficult for the person to grasp and understand. If he was already an information-seeker, taking on the mantle of the Hero of Light would likely be easy.
  169. (1:04:23 PM) Impern: This is true. Socialisation, though...
  170. (1:04:30 PM) Impern: Blood or Might, perhaps?
  171. (1:04:32 PM) Keleviel: Light's about not just information, but yeah
  172. (1:04:36 PM) The_Black_Watch: Yeah
  173. (1:05:48 PM) The_Black_Watch: I was more looking at the "Good Luck" part, that things aren't always half-empty
  174. (1:06:04 PM) Keleviel: Light's about optimism, too
  175. (1:06:27 PM) The_Black_Watch: (As you can see, theres more than one way an Aspect can be viewed)
  176. (1:06:45 PM) Keleviel: (Most have several parts, too)
  177. (1:07:21 PM) Impern: (it's seldom clear precisely which aspect to give somebody)
  178. (1:08:35 PM) Ishtadaal: Light, however, would be an aspect ill-suited to make an introverted person come out of their shell.
  179. (1:09:05 PM) Keleviel: Would it? I would think it'd be a good one. What makes you say that?
  180. (1:09:21 PM) Impern: Information seeking is not friendship
  181. (1:09:29 PM) ***Impern jazzhands at Araena
  182. (1:09:37 PM) The_Black_Watch: True
  183. (1:09:44 PM) Keleviel: Point
  184. (1:09:55 PM) Ishtadaal: To put it into two sentences? "You've been given access to all the amenities at the school. This includes the library."
  185. (1:09:59 PM) Keleviel: Not that the goal was friendship, just more extroversion
  186. (1:10:05 PM) ***Keleviel jazzhands at Vriska
  187. (1:10:07 PM) Keleviel: ...
  188. (1:10:08 PM) Keleviel: Okay
  189. (1:10:16 PM) Keleviel: I now understand completely
  190. (1:10:28 PM) Ishtadaal: "In fact, it's reccommended that you check out the library. It's important!"
  191. (1:10:41 PM) Ishtadaal: Light's not a Social Aspect.
  192. (1:11:23 PM) Keleviel: Hrm. Looking at all three canon Light players (Four if you count Mindfang), none of them were real social dynamos
  193. (1:14:07 PM) The_Black_Watch: Anyways
  194. (1:14:39 PM) Ishtadaal: What do you think was the lesson he really needed to learn from his Native session?
  195. (1:14:49 PM) Ishtadaal: What he needed to change about himself or grow into / inherit
  196. (1:14:53 PM) Crasher: Hm
  197. (1:14:58 PM) Crasher: Probably relying on people more
  198. (1:15:10 PM) Keleviel: Very Heir, I believe
  199. (1:16:00 PM) Ishtadaal: Might, I'd say, probably? Or Stars.
  200. (1:16:25 PM) Ishtadaal: I'd suggest Blood but Blood has a distinct juggernaut / superhero streak that encourages independance in shrinking violets, but that could backfire badly.
  201. (1:16:45 PM) Ishtadaal: Either that or Space
  202. (1:16:54 PM) Ishtadaal: Space is a social aspect, and about exploration
  203. (1:17:29 PM) ***Keleviel nods
  204. (1:17:33 PM) Ishtadaal: (Feel free to ask about the Aspects at any time if you're not familiar with them!)
  205. (1:17:45 PM) Ishtadaal: Kel's our resident Space expert, if you want to take that route.
  206. (1:17:48 PM) Crasher: I don't think I've heard of Stars tbh
  207. (1:17:58 PM) Keleviel: I am?
  208. (1:18:02 PM) Keleviel: Oh, hey, I guess I am!
  209. (1:18:07 PM) Ishtadaal: Ehehe
  210. (1:18:09 PM) Ishtadaal: Stars is our canon's opposite of Hope!
  211. (1:18:17 PM) Crasher: OK
  212. (1:18:23 PM) Ishtadaal: Instead of being about refusal and repulsion, it's about acceptance and attraction.
  213. (1:18:25 PM) ***Keleviel puts Space ideograil pin on lapel proudly
  214. (1:18:31 PM) Ishtadaal: Think Katamari Damacy
  215. (1:18:36 PM) Crasher: OK
  216. (1:18:39 PM) The_Black_Watch is now known as The_Wandering_Watch
  217. (1:18:41 PM) Ishtadaal: Or Super Mario Galaxy
  218. (1:18:45 PM) Zuki: (the fan-aspects you haven't heard of before are either things we made up, or things we borrowed from that one fanfic we linked earlier.)
  219. (1:18:53 PM) Ishtadaal: That's what a lot of the powers are related to
  220. (1:18:57 PM) Crasher: (kk)
  221. (1:19:02 PM) Impern: (we like making things)
  222. (1:19:03 PM) Keleviel: (I want to play a game that combines Katamari Damacy and Super Mario Galaxy)
  223. (1:19:19 PM) Crasher: (That would be an interesting game)
  224. (1:19:30 PM) Ishtadaal: http://archiveofourown.org/works/340777/chapters/680520 This is the official chapter on Stars!
  225. (1:20:26 PM) Crasher: Thanks
  226. (1:31:23 PM) Crasher: Hm, I think Heir of Space would be interesting
  227. (1:31:35 PM) Zuki: Ooh, it would.
  228. (1:34:11 PM) ***Keleviel nods!
  229. (1:36:10 PM) Crasher: So, what do I do now?
  230. (1:36:46 PM) Keleviel: Read the FAQ, for one
  231. (1:37:17 PM) Crasher: kk
  232. (1:38:16 PM) Crasher: Anything after that?
  233. (1:38:20 PM) Keleviel: And feel free to hang around and watch the IC to see how we do stuff
  234. (1:38:27 PM) Crasher: kk
  235. (1:38:27 PM) Keleviel: Ask any questions you have, sorta thing
  236. (1:38:38 PM) Impern: Ask all questions, we shall do our best to give answers!
  237. (1:38:55 PM) Impern: As you may have seen already - certain people may be more knowledgeable in certain areas
  238. (1:39:03 PM) Impern: And we are /always/ happy to share what we've got
  239. (1:39:07 PM) Crasher: OK
  240. (1:39:08 PM) Zuki: If you give me an afternoon I'll write up a checklist of 'everything you need to start/finish your first character,' and then we'll figure out a session and some other characters for him to interact with, and then you'll be golden!
  241. (1:39:33 PM) Crasher: Sure, that sounds good
  242. (1:40:17 PM) Impern: A word of caution, though - we trend towards semi-dark themes
  243. (1:40:34 PM) Crasher: How dark are we talking?
  244. (1:41:07 PM) Impern: People die...Not frequently, but it's not rare either if that makes sense?
  245. (1:41:25 PM) Crasher: Ah
  246. (1:41:28 PM) Impern: And there can be things that people find upsetting - those usually go to sidememos with the appropriate warnings being listed in the OOC
  247. (1:41:44 PM) Crasher: Could you give an example?
  248. (1:41:44 PM) Impern: If anything makes you uncomfortable, please say and we will do our best to make sure you are treated with due respect
  249. (1:42:05 PM) Crasher: Well, I'm good with most things, so I think I'll be fine
  250. (1:42:12 PM) Ishtadaal: If at any point you're not comfortable with something being discussed in a channel, you can ask for it to be moved to a sidechannel
  251. (1:42:20 PM) Crasher: kk
  252. (1:42:39 PM) Zuki: (like, if it's too graphic, or if you just can't deal with grimdark sibling betrayal, or it's getting creepy, etc.)
  253. (1:42:48 PM) Crasher: (ok)
  254. (1:43:10 PM) Impern: (Corruption is a good example - High levels of it tip you into Speaker/Singer territory, at which a common warning seems to be 'Body Horror')
  255. (1:43:51 PM) Crasher: (kk)
  256. (1:43:58 PM) Crasher: (Also, Speaker/Singer?)
  257. (1:44:59 PM) Impern: (Ah, yes. Did you see the bit where Rose went Grimdark?)
  258. (1:45:10 PM) Zuki: (A 'Speaker For The Furthest Ring,' is like what happened to Rose when she grimdark'd. A 'Singer' is.....like when Eridan went crazy, but if it had the same degree of special effects and supernaturally-granted-power as Rose.)
  259. (1:45:31 PM) Crasher: (Yes, I did)
  260. (1:45:38 PM) Keleviel: (Both of those aren't quite like that, really)
  261. (1:45:41 PM) Crasher: (And ok)
  262. (1:45:42 PM) The_Wandering_Watch is now known as The_Black_Watch
  263. (1:45:51 PM) Impern: (But it's the best way of quickly summing it up!)
  264. (1:46:13 PM) Crasher: (kk)
  265. (1:46:39 PM) Impern: But yeah - The corruption cases do tend to get warnings due to some of the themes that come up with 'em
  266. (1:46:47 PM) Crasher: Makes sense
  267. (1:47:05 PM) Impern: Like Ish said - if you're ever uncomfortable, just say and we'll do our best to respond appropriately to that
  268. (1:48:01 PM) Crasher: I should be fine, but I'll let you know if I every feel uncomfortable
  269. (1:48:06 PM) Crasher: ever*
  270. (1:48:18 PM) Ishtadaal: Awesome!
  271. (1:48:21 PM) Impern: Excellent!
  272. (1:48:46 PM) Impern: Likewise, if you're not comfy saying in public? Grab somebody in private and say and they should be able to help out
  273. (1:49:04 PM) ***The_Black_Watch nods
  274. (1:49:37 PM) Crasher: kk
  275. (1:50:33 PM) Crasher: So, where do the RP sessions usually take place?
  276. (1:50:43 PM) The_Black_Watch: #ultimatereward is the IC channel. You don't need to be playing a character to be in there. Its a good idea to idle in there so you get an idea of what its like before tossing someone on yourself
  277. (1:51:01 PM) Crasher: kk
  278. (1:51:12 PM) Crasher: I'll have a peek and idle there for a bit
  279. (1:51:27 PM) Zuki: That channel represents the 'main lobby' of the trans-session IRC network that most of our characters use to keep in-touch.
  280. (1:51:46 PM) Crasher: kk
  281. (1:52:48 PM) The_Black_Watch: No one is active on it right now. But I'll throw someone on, see if I can't get something going
  282. (1:53:11 PM) Crasher: kk
  283. (1:53:13 PM) The_Black_Watch: We tend to be more active later in the evening as far as NA timezones are concerned
  284. (1:53:25 PM) Crasher: OK
  285. (1:53:46 PM) Impern: (The bulk of us are on the North American continent)
  286. (1:53:56 PM) Impern: (There's one person from Europe (hi!) and one from Australia)
  287. (1:54:09 PM) Crasher: (OK)
  288. (1:55:21 PM) Ishtadaal: And one last important thing!
  289. (1:55:27 PM) Ishtadaal: The rules!
  290. (1:55:38 PM) Ishtadaal: There's no formal list, but they're pretty simple.
  291. (1:55:41 PM) Crasher: OK
  292. (1:56:38 PM) Ishtadaal: We expect two things, mostly. Maturity (It doesn't bar any sort of silliness, of course, but we want people to be able to handle themselves) and Respect. Respect other people, respect other peoples' limits, respect the narrative we're all writing together, etc.
  293. (1:56:47 PM) Crasher: kk
  294. (1:56:49 PM) Ishtadaal: We pride ourselves in being a safe space, even / especially given the content of the roleplay!
  295. (1:57:54 PM) Crasher: OK
  296. (2:00:15 PM) Keleviel left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  297. (2:00:29 PM) The_Black_Watch: Oh
  298. (2:00:31 PM) The_Black_Watch: As a note
  299. (2:00:55 PM) The_Black_Watch: things in square brackets [ ] are actions that the character is taking or thinking
  300. (2:01:06 PM) Crasher: OK
  301. (2:16:38 PM) Crasher left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  302. (2:16:49 PM) The_Black_Watch left the room.
  303. (4:00:09 PM) The account has disconnected and you are no longer in this chat. You will automatically rejoin the chat when the account reconnects.
  304. (4:28:35 PM) Keleviel [[email protected]] entered the room.
  305. (4:28:37 PM) wickedPipes [[email protected]] entered the room.
  306. (4:28:52 PM) OJphone [[email protected]] entered the room.
  307. (4:34:28 PM) wickedPipes: So. Intros.
  308. (4:35:08 PM) Impern: Welcome, once again!
  309. (4:35:24 PM) wickedPipes: I feel very welcome.
  310. (4:35:27 PM) Impern: I take it you've already read the Glitch FAQ?
  311. (4:35:51 PM) wickedPipes: yes I have. Weighty tome that it is.
  312. (4:35:56 PM) Impern: Yes, yes it is
  313. (4:36:17 PM) Zuki: even worse if you read the comments.
  314. (4:36:19 PM) Impern: We've independently elaborated on chunks of it here so if we ever do something that seems confusing? Feel free to ask!
  315. (4:36:26 PM) Zuki: That's how RV /started/--roleplay in the comments sections.
  316. (4:36:45 PM) Impern: We housebrewed a lot of bits and bobs
  317. (4:37:05 PM) wickedPipes: oh yeah? That;s really cool.
  318. (4:37:22 PM) wickedPipes: I love when settings grow when you play them.
  319. (4:37:33 PM) Zuki: some new classes and aspects of our own because they were fun to make, and other alien species besides just humans (and then later on we added trolls)
  320. (4:37:53 PM) wickedPipes: what are the aliens, besides the trolls?
  321. (4:37:57 PM) ***wickedPipes is curious
  322. (4:38:22 PM) Impern: Anybody got a full list?
  323. (4:38:32 PM) Impern: All I can remember is the Hobs, Hoppers and Kindred right now
  324. (4:39:06 PM) wickedPipes: *wild guess* are hobs devil-looking aliens?
  325. (4:39:20 PM) Keleviel: Rat lizards
  326. (4:39:36 PM) Zuki: Naw, actually they're a smallish reptillian tree-squirrel thing that was conquered and colonized by imperial alternians.
  327. (4:39:50 PM) Zuki: The look a bit like a dungeons-and-dragons style kobold if you made 'em fuzzy or feathered.
  328. (4:40:03 PM) wickedPipes: oh neat. They sound kind of cute.
  329. (4:40:17 PM) Zuki: As their creator, I'd like to think so. :3
  330. (4:40:27 PM) Impern: They also have footspurs full of venom uwu
  331. (4:40:44 PM) wickedPipes: very cool. haha <3
  332. (4:40:45 PM) Zuki: humans, trolls, hobs, hoppers, The Kindred, aliens-from-mass-effect-with-special-permission, ditto for aliens-from-Star-Control-II, 'birdbros,' and a bunch of others people maybe used once but never again.
  333. (4:41:18 PM) The_Wandering_Watch [[email protected]] entered the room.
  334. (4:41:28 PM) The_Wandering_Watch is now known as The_Black_Watch
  335. (4:41:38 PM) Zuki: Timorrans, but they're in development. I want the little bug guys from an old fanart project (Kazerad's....Nestbound? ffft, can't recall.) to be in here but never did the work
  336. (4:42:03 PM) OJphone: mmmhm it was nestbound
  337. (4:42:06 PM) wickedPipes: Oh neat. Bug guys are awesome.
  338. (4:42:14 PM) Zuki: the big idea there was, it's....a big multiverse, full of civilizations and species that played S*B.
  339. (4:42:37 PM) Zuki: maybe your character's met some aliens before the RP starts, maybe not. Intercultural stuff makes for fun RP.
  340. (4:43:08 PM) wickedPipes: yeah that sounds like fun. I do love the whole multiverse aspect
  341. (4:43:12 PM) wickedPipes: thats a big draw for me.
  342. (4:46:28 PM) ***Zuki nods. I know the FAQ doesn't really cover it at all, and I don't remember....how much does our TVtropes page explain about how the multiverse and the act of 'replaying' interact?
  343. (4:46:48 PM) Impern: I don't recall
  344. (4:47:29 PM) wickedPipes: well, lets see what I remember. I know that players interact with otehr sessions/universes in chat
  345. (4:47:37 PM) wickedPipes: but I dont recall if they end up in sessions together.
  346. (4:48:42 PM) Zuki: They do!
  347. (4:48:52 PM) Zuki: So, the Door is broken, right?
  348. (4:49:22 PM) wickedPipes: right.
  349. (4:49:36 PM) Zuki: It's like (metaphorically or literally) you have two options: [CONTINUE] and [NEW GAME+]. But you can't actually /select/ the first one, no matter how hard you try.
  350. (4:50:55 PM) Impern: Like when you get an error box pop up and one of the options is greyed out
  351. (4:51:03 PM) Zuki: Replaying...you wake up, as it were, in a different room, on a different Earth (or Alternia, or Hobshome, etc.), in a different
  352. (4:51:03 PM) Zuki: >Your name is SOMETHING INCAPS. You have a BUNCH OF INTERESTS, AND EVEN IF YOU'RE A HOMESTUCK THIS FORMAT IS GETTING NAUSEATING.
  353. (4:51:14 PM) wickedPipes: xDDD
  354. (4:51:18 PM) Zuki: It's like you've replaced someone who's supposed to be there.
  355. (4:51:40 PM) Zuki: And nobody (well, /most/ people) don't quite notice the difference.
  356. (4:51:55 PM) Zuki: Like....did you ever know or hear about an old sci-fi show called Quantum Leap?
  357. (4:52:25 PM) wickedPipes: Yes, yes I did. Ive seen a few eps.
  358. (4:52:38 PM) wickedPipes: So, most people don't see that its someone else, but sometimes people will catch on?
  359. (4:52:41 PM) Zuki: so he's like replacing somebody but not /exactly/ and he's gotta pretend.
  360. (4:53:20 PM) Zuki: Exactly. And so replayers are stuck on an Earth or w/e, until they can get in contact with the other replayers on that planet, and the timer counts down again to meteors and another Sburb session.
  361. (4:54:16 PM) Zuki: sometimes this is easy, because you can just check the chumhandle list of the-person-who-doesn't-exist-because-you-replaced-them. (Probably because in the timeline where they /did/, they....failed at that session? And you're the guys that come in to fix it, to make sure the session can make a new frog and a new universe.)
  362. (4:54:59 PM) ***wickedPipes nods
  363. (4:55:04 PM) wickedPipes: that makes sense.
  364. (4:57:24 PM) wickedPipes: so sometimes you end up on an alien planet and all. Hence, having aliens in your session.
  365. (4:58:16 PM) Zuki: Experienced replayers carry a little make-up kit with them so they can quickly pretend to be a troll. :3
  366. (4:58:31 PM) Zuki: Other times you just make like the internet shut-in you're probably replacing.
  367. (4:59:12 PM) wickedPipes: haha, thats kind of amazing.
  368. (5:11:21 PM) wickedPipes is now known as wickedPipesAWAY
  369. (5:12:00 PM) ***Zuki nods!
  370. (5:12:03 PM) Zuki: Let us know when you're back!
  371. (5:16:47 PM) OJ [[email protected]] entered the room.
  372. (5:25:28 PM) OJ: http://rvdrabbles.tumblr.com/ is a thing, btw
  373. (5:32:00 PM) The_Black_Watch is now known as The_Wandering_Watch
  374. (6:55:07 PM) Ishtadaal left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  375. (6:56:59 PM) wickedPipesAWAY is now known as wickedPipes
  376. (6:57:42 PM) Dove [[email protected]] entered the room.
  377. (7:15:46 PM) Impern is now known as mislaidLullaby
  378. (7:16:37 PM) wickedPipes: Zuki, you mentioned you found a character app?
  379. (7:16:47 PM) Zuki: Yes!
  380. (7:16:53 PM) Zuki: Well, wrote one.
  381. (7:17:00 PM) wickedPipes: oh, even better.
  382. (7:17:01 PM) Zuki: Because we didn't have one before.
  383. (7:17:38 PM) wickedPipes: yes you mentioned. Sorry to make work for you
  384. (7:17:47 PM) Zuki: naw, it's work that needed to be done, years ago.
  385. (7:17:56 PM) mislaidLullaby: (literally)
  386. (7:17:58 PM) Zuki: RV is a rather anarchic thing that's tried to have someone Officially In Charge since about.....9 months after it got started.
  387. (7:18:09 PM) mislaidLullaby: aha yeah that uh
  388. (7:18:11 PM) mislaidLullaby: that didn't work
  389. (7:18:12 PM) Dove is now known as candiedApples
  390. (7:18:18 PM) wickedPipes: it happens. haha.
  391. (7:18:31 PM) Zuki: But each time we try enough people got uncomfortable so...we do things with a lot of consensus and discussions, until enough of us agree.
  392. (7:19:05 PM) Zuki: http://pastebin.com/Y6tvP898 -- so here's some guidelines. If one of us was walking you through chargen, we'd probably ask you variations on these anyhow.
  393. (7:19:32 PM) wickedPipes: that sounds like a good way to do things among friends
  394. (7:19:39 PM) wickedPipes: and alright, I'll be taking a look
  395. (7:19:46 PM) Zuki: we're a pretty tight-knit group. Getting along's important.
  396. (7:19:46 PM) wickedPipes: if Im quiet you know why.
  397. (7:19:51 PM) Zuki: yep!
  398. (7:19:52 PM) OJ: We call it the 'yelling into the den to see if anyone wants mushroom on their pizza' approach
  399. (7:20:20 PM) Zuki: You'll note there's no spot for a character's personal symbol: you'll probably figure one out eventually, but I don't think it's the most important part of chargen. Likewise, lusus, guardian, stuff like that....it'd go under #1: what what your pre-session life like.
  400. (7:21:21 PM) OJ is now known as parentheticalObjects
  401. (7:23:19 PM) wickedPipes: damn now I have to decide who to play XD
  402. (7:24:15 PM) Zuki: Tell us about your favorites, and we'll give input? :3
  403. (7:24:31 PM) Zuki: we have a slight overpopulation of troll characters, so humans are preferred atm.
  404. (7:24:49 PM) wickedPipes: alright, they're all human but one, so that works XD
  405. (7:24:54 PM) Zuki: sweeet.
  406. (7:25:05 PM) Zuki: (we are also short on human, hetrosexual, cis guys.)
  407. (7:25:09 PM) Zuki: (I am not even kidding.)
  408. (7:25:41 PM) mislaidLullaby: (we are never short on cis guys)
  409. (7:25:54 PM) Zuki: (we are short on het.)
  410. (7:26:03 PM) mislaidLullaby: (true, but not cis)
  411. (7:26:13 PM) wickedPipes: I have Priss, the brutish, villain obsessive thief girl, who is a lot of fun but would probably be a hindrance. Dorian, a moody gay english boy who's obsessed with pirates and Peter Pan.
  412. (7:26:25 PM) wickedPipes: Emily, a quiet, bookish mother hen type girl who likes star trek and tries to think her way out of problems. Lewis, a quiet boy who likes chess, and warhammer 40k, and is both a boyscout and a young serial killer.
  413. (7:26:43 PM) Zuki: oh man we have a secret serial killer cult for antagonists.
  414. (7:27:06 PM) wickedPipes: oh man, yeah? XD
  415. (7:27:10 PM) parentheticalObjects: I'm not sure I'd recommend it for first character, though?\
  416. (7:27:26 PM) Zuki: Naw, but maybe for later? And it's a part of the setting.
  417. (7:27:29 PM) parentheticalObjects: Yeah
  418. (7:27:35 PM) parentheticalObjects: They're called the Azurites
  419. (7:27:42 PM) parentheticalObjects: they think that if they show their might to Skaia that it will grant them a reward
  420. (7:27:49 PM) parentheticalObjects: 'show their might' usually translates to 'killing people'
  421. (7:27:51 PM) wickedPipes: haha thats cool. And fair enough.
  422. (7:27:54 PM) wickedPipes: cults are fun XD
  423. (7:28:23 PM) wickedPipes: Oh I have Figaro
  424. (7:28:27 PM) Zuki: (tobias isn't quite about 'showing his might,' he's more like, 'the game is broken, and it's my job to do what Skaia wills and fix it.')
  425. (7:28:32 PM) parentheticalObjects: (Heh. I play an ex-cultist, actually! He's from another group that used to exist called the Seer Network. He leaked a bunch of its internal documents. The leak was called Seergate.)
  426. (7:28:32 PM) Zuki: ('by killing people I think are bad.')
  427. (7:28:47 PM) Zuki: what's Figaro like?
  428. (7:29:02 PM) mislaidLullaby: (dorian sounds interesting!)
  429. (7:29:08 PM) wickedPipes: He's a six foot tall doofus who wears funny hats, and juggles and is obsessed with dolls and plays a lot of pkemon. He's a huge sweetheart, but not very bright, and a secret pervert.
  430. (7:29:18 PM) mislaidLullaby: (i say, having an aggressive gay scottish boy who would probably argue a lot with him)
  431. (7:29:19 PM) Zuki: (He does.)
  432. (7:29:36 PM) wickedPipes: thanks XD Dorian's a personal fave.
  433. (7:29:41 PM) Zuki: another way to think of it would be,
  434. (7:29:54 PM) Zuki: Who's going to adjust best/most interestingly to the reality of Replaying?
  435. (7:31:02 PM) wickedPipes: lets see....
  436. (7:31:36 PM) wickedPipes: Dorian would probably alternate between taking it as a personal challenge, and drinking himself into despair. He'd try to convince himself it was fun.
  437. (7:32:06 PM) parentheticalObjects: Eh, we've had drinking characters before and would prefer a somewhat different archetype
  438. (7:32:32 PM) wickedPipes: Emily might crack. Im not sure what she'd do honestly. She gets *very* dangerous when shes cornered though.
  439. (7:32:36 PM) Keleviel is now known as tenaciousTheseus
  440. (7:33:45 PM) Zuki: (It's more about how drinking-as-a-coping mechanism is portrayed, I'd say? Some people are uncomfortable with substance abuse.)
  441. (7:33:56 PM) Zuki: (But nobody pretends it isn't something replayers do.)
  442. (7:34:21 PM) wickedPipes: (makes sense. I wasnt really intending to play that up. More he gets very moody/sobby_
  443. (7:34:41 PM) wickedPipes: Lewis would probably remain calm and collected through the whole thing. Not much gets to him. He'd be disturbingly unaffected.
  444. (7:35:15 PM) Bobbin [[email protected]] entered the room.
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