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Sep 30th, 2018
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  1.     "elf_spitfire" ( "bulletweapon.gdf" )
  2.     {
  3.         "activate_mode" "hold"
  4.         "activate_with_primed_delay" "0"
  5.         "activatesSlam" "0"
  6.         "activatesSlamAsMelee" "0"
  7.         "activatesSlamAsPowerMelee" "0"
  8.         "activatesSlamAsPowerMeleeLeft" "0"
  9.         "acv_acog" ""
  10.         "acv_damage" ""
  11.         "acv_dualclip" ""
  12.         "acv_dualoptic" ""
  13.         "acv_dw" ""
  14.         "acv_dynzoom" ""
  15.         "acv_extbarrel" ""
  16.         "acv_extclip" ""
  17.         "acv_fastads" ""
  18.         "acv_fastreload" ""
  19.         "acv_fmj" ""
  20.         "acv_gl" ""
  21.         "acv_gmod0" ""
  22.         "acv_gmod1" ""
  23.         "acv_gmod2" ""
  24.         "acv_gmod3" ""
  25.         "acv_gmod4" ""
  26.         "acv_gmod5" ""
  27.         "acv_gmod6" ""
  28.         "acv_gmod7" ""
  29.         "acv_grip" ""
  30.         "acv_holo" ""
  31.         "acv_ir" ""
  32.         "acv_is" ""
  33.         "acv_mk" ""
  34.         "acv_mms" ""
  35.         "acv_none" ""
  36.         "acv_notracer" ""
  37.         "acv_precision" ""
  38.         "acv_quickdraw" ""
  39.         "acv_rangefinder" ""
  40.         "acv_recon" ""
  41.         "acv_reddot" ""
  42.         "acv_reflex" ""
  43.         "acv_rf" ""
  44.         "acv_sf" ""
  45.         "acv_stackfire" ""
  46.         "acv_stalker" ""
  47.         "acv_steadyaim" ""
  48.         "acv_supply" ""
  49.         "acv_suppressed" ""
  50.         "acv_swayreduc" ""
  51.         "acv_tacknife" ""
  52.         "acv_vzoom" ""
  53.         "additionalTracesOffset" "0"
  54.         "adsAdditiveFallScalar" "0.5"
  55.         "adsAdditiveJumpLandScalar" "0.5"
  56.         "adsAdditiveJumpScalar" "0.5"
  57.         "adsAimPitch" "0"
  58.         "adsAltDropAnim" ""
  59.         "adsAltDropTime" "0"
  60.         "adsAltRaiseAnim" ""
  61.         "adsAltRaiseTime" "0"
  62.         "adsBobFactor" "0"
  63.         "adsCrosshairInFrac" "0.5"
  64.         "adsCrosshairOutFrac" "0.2"
  65.         "adsDofEnd" "7.5"
  66.         "adsDofStart" "0"
  67.         "adsDownAnim" "elfenliedtopfan5_cordite_ads_down"
  68.         "adsFire" "0"
  69.         "adsFireAnim" "elfenliedtopfan5_cordite_idle"
  70.         "adsFireDelayAnim" ""
  71.         "adsFireIntroAnim" ""
  72.         "adsFiringFlinchScalar" "0.55"
  73.         "adsFiringSpeedScale" "0"
  74.         "adsFlinchScalar" "0.55"
  75.         "adsGunKickAccel" "700"
  76.         "adsGunKickPitchMax" "15"
  77.         "adsGunKickPitchMin" "5"
  78.         "adsGunKickReducedKickBullets" "0"
  79.         "adsGunKickReducedKickPercent" "75"
  80.         "adsGunKickSpeedDecay" "35"
  81.         "adsGunKickSpeedMax" "2000"
  82.         "adsGunKickStaticDecay" "10"
  83.         "adsGunKickYawMax" "10"
  84.         "adsGunKickYawMin" "-5"
  85.         "adsIdleAmount" "30"
  86.         "adsIdleSpeed" "1.5"
  87.         "adsLastShotAnim" "elfenliedtopfan5_cordite_idle"
  88.         "adsLowerSoundPlayer" "fly_generic_ads_lower_plr"
  89.         "adsMoveSpeedScale" "2"
  90.         "adsMoveSpeedTransitionTimeIn" "0.2"
  91.         "adsMoveSpeedTransitionTimeOut" "0"
  92.         "adsOnly" "0"
  93.         "adsOverlayAlphaScale" "1"
  94.         "adsOverlayHeight" "220"
  95.         "adsOverlayReticle" "none"
  96.         "adsOverlayShader" ""
  97.         "adsOverlayShaderLowRes" ""
  98.         "adsOverlayWidth" "220"
  99.         "adsProneMove" "0"
  100.         "adsRaiseSoundPlayer" "fly_generic_ads_plr"
  101.         "adsRechamberAnim" ""
  102.         "adsRecoilReductionLimit" "0"
  103.         "adsRecoilReductionRate" "0"
  104.         "adsRecoilReturnRate" "1"
  105.         "adsReloadTransTime" "0.175"
  106.         "adsScopeBlurAmount" "0"
  107.         "adsScopeBlurRadius" "0"
  108.         "adsScopeBlurStart" "0"
  109.         "adsSpread" "0.4"
  110.         "adsSwayHorizScale" "0.25"
  111.         "adsSwayLerpSpeed" "6"
  112.         "adsSwayMaxAngle" "4"
  113.         "adsSwayPitchScale" "0.1"
  114.         "adsSwayTransitionLerpSpeed" "20"
  115.         "adsSwayVertScale" "0.25"
  116.         "adsSwayViewInsteadOfGun" "0"
  117.         "adsSwayYawScale" "0.1"
  118.         "adsTransBlendTime" "0.1"
  119.         "adsTransInTime" "0.25"
  120.         "adsTransOutTime" "0.25"
  121.         "adsTurnRateScalar" "1"
  122.         "adsUpAnim" "elfenliedtopfan5_cordite_ads_up"
  123.         "adsUpOtherScopeAnim" ""
  124.         "adsViewBobMult" "0.25"
  125.         "adsViewErrorMax" "0"
  126.         "adsViewErrorMin" "0"
  127.         "adsViewKickCenterDuckedScale" "1"
  128.         "adsViewKickCenterProneScale" "1"
  129.         "adsViewKickCenterSpeed" "1700"
  130.         "adsViewKickMinMagnitude" "10"
  131.         "adsViewKickPitchMax" "50"
  132.         "adsViewKickPitchMin" "-20"
  133.         "adsViewKickYawMax" "-60"
  134.         "adsViewKickYawMin" "50"
  135.         "adsWallRunBobScalar" "1"
  136.         "adsZoom1_focalLength" "17.9"
  137.         "adsZoom1_fStop" "24"
  138.         "adsZoom2_focalLength" "17.9"
  139.         "adsZoom2_fStop" "24"
  140.         "adsZoom3_focalLength" "17.9"
  141.         "adsZoom3_fStop" "4.5"
  142.         "adsZoomInFrac" "0.7"
  143.         "adsZoomOutFrac" "0.4"
  144.         "adsZoomSound" ""
  145.         "aimAssistAdsDelay" "0"
  146.         "aimAssistRange" "750.0"
  147.         "aimAssistRangeAds" "1500.0"
  148.         "aimAssistRangeMin" "0"
  149.         "aimAssistRangeMinAds" "0"
  150.         "aimDownSight" "1"
  151.         "AIOverlayDescription" ""
  152.         "aiSpread" "0"
  153.         "aiVsAiAccuracyGraph" ""
  154.         "aiVsPlayerAccuracyGraph" ""
  155.         "altDropAnim" ""
  156.         "altDropTime" "0"
  157.         "altRaiseAnim" ""
  158.         "altRaiseTime" "0"
  159.         "altScopeADSTransInTime" "0"
  160.         "altScopeADSTransOutTime" "0"
  161.         "altSwitchSound" ""
  162.         "altSwitchSoundPlayer" ""
  163.         "altWeapon" ""
  164.         "altWeaponAdsOnly" "0"
  165.         "altWeaponDisableSwitching" "0"
  166.         "ammoCountClipRelative" "0"
  167.         "ammoCounterClip" "Magazine"
  168.         "ammoCounterIcon" ""
  169.         "ammoCounterIconRatio" "4:1"
  170.         "ammoDisplayName" ""
  171.         "ammoName" "SpitFire"
  172.         "ammoPickupSound" "wpn_ammo_pickup"
  173.         "ammoPickupSoundPlayer" "wpn_ammo_pickup"
  174.         "antiQuickScope" "0"
  175.         "antiQuickScopeScale" "8"
  176.         "antiQuickScopeSpreadMax" "25"
  177.         "antiQuickScopeSpreadMultiplier" "1"
  178.         "antiQuickScopeSwayFactor" "20"
  179.         "antiQuickScopeTime" "0.15"
  180.         "applySpinPitch" "1"
  181.         "armorPiercing" "0"
  182.         "attachmentUnique" ""
  183.         "attachViewModel1" ""
  184.         "attachViewModel2" ""
  185.         "attachViewModel3" ""
  186.         "attachViewModel4" ""
  187.         "attachViewModel5" ""
  188.         "attachViewModelOffsetPitch1" "0"
  189.         "attachViewModelOffsetPitch2" "0"
  190.         "attachViewModelOffsetPitch3" "0"
  191.         "attachViewModelOffsetPitch4" "0"
  192.         "attachViewModelOffsetPitch5" "0"
  193.         "attachViewModelOffsetRoll1" "0"
  194.         "attachViewModelOffsetRoll2" "0"
  195.         "attachViewModelOffsetRoll3" "0"
  196.         "attachViewModelOffsetRoll4" "0"
  197.         "attachViewModelOffsetRoll5" "0"
  198.         "attachViewModelOffsetX1" "0.0"
  199.         "attachViewModelOffsetX2" "0"
  200.         "attachViewModelOffsetX3" "0"
  201.         "attachViewModelOffsetX4" "0"
  202.         "attachViewModelOffsetX5" "0.0"
  203.         "attachViewModelOffsetY1" "0"
  204.         "attachViewModelOffsetY2" "0"
  205.         "attachViewModelOffsetY3" "0"
  206.         "attachViewModelOffsetY4" "0"
  207.         "attachViewModelOffsetY5" "0"
  208.         "attachViewModelOffsetYaw1" "0"
  209.         "attachViewModelOffsetYaw2" "0"
  210.         "attachViewModelOffsetYaw3" "0"
  211.         "attachViewModelOffsetYaw4" "0"
  212.         "attachViewModelOffsetYaw5" "0"
  213.         "attachViewModelOffsetZ1" "0.0"
  214.         "attachViewModelOffsetZ2" "0"
  215.         "attachViewModelOffsetZ3" "0"
  216.         "attachViewModelOffsetZ4" "0"
  217.         "attachViewModelOffsetZ5" "0.0"
  218.         "attachViewModelTag1" ""
  219.         "attachViewModelTag2" ""
  220.         "attachViewModelTag3" ""
  221.         "attachViewModelTag4" ""
  222.         "attachViewModelTag5" ""
  223.         "attachWorldModel1" ""
  224.         "attachWorldModel2" ""
  225.         "attachWorldModel3" ""
  226.         "attachWorldModel4" ""
  227.         "attachWorldModel5" ""
  228.         "attachWorldModelOffsetPitch1" "0"
  229.         "attachWorldModelOffsetPitch2" "0"
  230.         "attachWorldModelOffsetPitch3" "0"
  231.         "attachWorldModelOffsetPitch4" "0"
  232.         "attachWorldModelOffsetPitch5" "0.0"
  233.         "attachWorldModelOffsetRoll1" "0"
  234.         "attachWorldModelOffsetRoll2" "0"
  235.         "attachWorldModelOffsetRoll3" "0"
  236.         "attachWorldModelOffsetRoll4" "0"
  237.         "attachWorldModelOffsetRoll5" "0"
  238.         "attachWorldModelOffsetX1" "0"
  239.         "attachWorldModelOffsetX2" "0"
  240.         "attachWorldModelOffsetX3" "0"
  241.         "attachWorldModelOffsetX4" "0"
  242.         "attachWorldModelOffsetX5" "0.0"
  243.         "attachWorldModelOffsetY1" "0"
  244.         "attachWorldModelOffsetY2" "0"
  245.         "attachWorldModelOffsetY3" "0"
  246.         "attachWorldModelOffsetY4" "0"
  247.         "attachWorldModelOffsetY5" "0"
  248.         "attachWorldModelOffsetYaw1" "0"
  249.         "attachWorldModelOffsetYaw2" "0"
  250.         "attachWorldModelOffsetYaw3" "0"
  251.         "attachWorldModelOffsetYaw4" "0"
  252.         "attachWorldModelOffsetYaw5" "0"
  253.         "attachWorldModelOffsetZ1" "0"
  254.         "attachWorldModelOffsetZ2" "0"
  255.         "attachWorldModelOffsetZ3" "0"
  256.         "attachWorldModelOffsetZ4" "0"
  257.         "attachWorldModelOffsetZ5" "0.0"
  258.         "attachWorldModelTag1" ""
  259.         "attachWorldModelTag2" ""
  260.         "attachWorldModelTag3" ""
  261.         "attachWorldModelTag4" ""
  262.         "attachWorldModelTag5" ""
  263.         "autoAimRange" "0.0"
  264.         "avoidDropCleanup" "0"
  265.         "barrelCooldownEffect" ""
  266.         "barrelCooldownMinCount" "0"
  267.         "bDisallowAtMatchStart" "0"
  268.         "blocksProne" "0"
  269.         "blur_screen" "0"
  270.         "blurAmount" "0"
  271.         "blurInTime" "0"
  272.         "blurOutScale" "300"
  273.         "blurOutTime" "0"
  274.         "blurRadiusInner" "0"
  275.         "blurRadiusOuter" "0"
  276.         "boltAction" "0"
  277.         "breakdownSound" ""
  278.         "breakdownSoundPlayer" ""
  279.         "breakdownTime" "0.5"
  280.         "bShowModelInEachHand" "0"
  281.         "bulletImpactExplode" "0"
  282.         "burstCount" "1"
  283.         "burstFireDelay" "0"
  284.         "cacAttachmentsXCam" "ui_cam_cac_smg_standard"
  285.         "cacWeaponXCam" "ui_cam_cac_smg_standard"
  286.         "camo" ""
  287.         "camo_bread_crumb_duration" "0"
  288.         "camo_invisibility_alert_time" "2000"
  289.         "camo_invisibility_flicker_extension_time" "500"
  290.         "camo_invisibility_flicker_radius_extension" "2"
  291.         "camo_invisibility_radius" "100"
  292.         "camo_invisibility_takedown_response_radius" "500"
  293.         "camo_invisibility_takedown_reveal_time" "5000"
  294.         "camo_takedown_power_gain" "0"
  295.         "can_activate_whenEmpJammed" "1"
  296.         "cancelAutoHolsterWhenEmpty" "0"
  297.         "canUseUnderWater" "0"
  298.         "castAbility" ""
  299.         "castIn" ""
  300.         "castInTime" "0.25"
  301.         "castLoop" ""
  302.         "castLoopTime" "0.25"
  303.         "castOut" ""
  304.         "castOutHit" ""
  305.         "castOutHitTime" "0.45"
  306.         "castOutTime" "0.25"
  307.         "castPassiveIn" ""
  308.         "castPassiveLoop" ""
  309.         "castPassiveOut" ""
  310.         "castTime" "1"
  311.         "chainMeleeRange" "0"
  312.         "changeLens" "0"
  313.         "chargeShotCancelIfTriggerReleasedBeforeMinTime" "0"
  314.         "chargeShotFireWhenQueueReachesMax" "0"
  315.         "chargeShotMaxLevel" "0"
  316.         "chargeShotMaxTime" "0"
  317.         "chargeShotMinTime" "0"
  318.         "chargeSprintInAnim" ""
  319.         "chargeSprintInTime" "0.5"
  320.         "chargeSprintLoopAnim" ""
  321.         "chargeSprintLoopTime" "0.5"
  322.         "chargeSprintOutAnim" ""
  323.         "chargeSprintOutTime" "0.5"
  324.         "clipName" "smg_SpitFire"
  325.         "clipOnly" "0"
  326.         "clipSize" "50"
  327.         "clipType" "bottom"
  328.         "configstringFileType" "WEAPONFILE"
  329.         "contFireInAnim" ""
  330.         "contFireInTime" "0.5"
  331.         "contFireLoopAnim" ""
  332.         "contFireLoopTime" "0.5"
  333.         "contFireOutAnim" ""
  334.         "contFireOutTime" "0.5"
  335.         "continuousFire" "0"
  336.         "cooldownRate" "15"
  337.         "coolWhileFiring" "0"
  338.         "crackSound" ""
  339.         "crackSoundAngle" "0"
  340.         "crackSoundRange" "0"
  341.         "crateObjective" ""
  342.         "crawlBackAnim" ""
  343.         "crawlBackTime" "1"
  344.         "crawlEmptyBackAnim" ""
  345.         "crawlEmptyForwardAnim" ""
  346.         "crawlEmptyInAnim" ""
  347.         "crawlEmptyLeftAnim" ""
  348.         "crawlEmptyOutAnim" ""
  349.         "crawlEmptyRightAnim" ""
  350.         "crawlForwardAnim" ""
  351.         "crawlForwardTime" "1.1"
  352.         "crawlInAnim" ""
  353.         "crawlInTime" "0.15"
  354.         "crawlLeftAnim" ""
  355.         "crawlLeftTime" "1.1"
  356.         "crawlOutAnim" ""
  357.         "crawlOutFireTime" "0.064"
  358.         "crawlOutTime" "0.1"
  359.         "crawlRightAnim" ""
  360.         "crawlRightTime" "1.2"
  361.         "crosshairColorChange" "1"
  362.         "crouchMountedWeapdef" ""
  363.         "customBool1" "0"
  364.         "customBool3" "0"
  365.         "customBool4" "0"
  366.         "customFloat0" "0"
  367.         "cycleMeleeChargeAnims" "0"
  368.         "damage" "100"
  369.         "damage2" "0"
  370.         "damage3" "0"
  371.         "damage4" "0"
  372.         "damage5" "0"
  373.         "damageAlwaysKillsPlayer" "0"
  374.         "damageConeAngle" "180"
  375.         "damageRange2" "0.0"
  376.         "damageRange3" "0.0"
  377.         "damageRange4" "0.0"
  378.         "damageRange5" "0.0"
  379.         "damageType" "normal"
  380.         "deathCamTime" "0"
  381.         "deploySound" ""
  382.         "deploySoundPlayer" ""
  383.         "deployTime" "0.5"
  384.         "destroysEquipment" "0"
  385.         "disableDeploy" "0"
  386.         "disableSlamInAir" "0"
  387.         "disableWeaponRest" "0"
  388.         "disallowMeleeChargeInAir" "0"
  389.         "disallowMeleeChargeOnPowerMelee" "0"
  390.         "disallowUseAsOffhandMelee" "0"
  391.         "displayName" "SpitFire"
  392.         "diveInTime" "0.5"
  393.         "diveLoopTime" "0.5"
  394.         "diveOutTime" "0.5"
  395.         "doAnnihilate" "0"
  396.         "doBlowback" "0"
  397.         "doGibbing" "0"
  398.         "doGibbingOnMelee" "0"
  399.         "doNotDamageOwner" "0"
  400.         "doNotReflectImpactFX" "0"
  401.         "dontTakeClipOnlyWeaponIfEmpty" "0"
  402.         "doubleJumpCancel" ""
  403.         "doubleJumpCancelTime" "0.016"
  404.         "doubleJumpIn" ""
  405.         "doubleJumpInTime" "0.15"
  406.         "doubleJumpLoop" ""
  407.         "doubleJumpLoopTime" "1.5"
  408.         "doubleJumpOut" ""
  409.         "doubleJumpOutTime" "0.3"
  410.         "dpadIcon" ""
  411.         "dpadIconRatio" "4:1"
  412.         "dropAmmoMax" "120"
  413.         "dropAmmoMin" "90"
  414.         "dropAnim" ""
  415.         "dropClipAmmoMax" "1000"
  416.         "dropClipAmmoMin" "0"
  417.         "dropTime" "0.8"
  418.         "dtpOfsF" "0"
  419.         "dtpOfsR" "0"
  420.         "dtpOfsU" "0"
  421.         "dtpRotP" "0"
  422.         "dtpRotR" "0"
  423.         "dtpRotY" "0"
  424.         "dtpScale" "1"
  425.         "DualMag" "0"
  426.         "dualRenderADS" "0"
  427.         "dualWield" "0"
  428.         "DualWieldWeapon" ""
  429.         "duckedMoveF" "-0.5"
  430.         "duckedMoveMinSpeed" "20.0"
  431.         "duckedMoveR" "0.0"
  432.         "duckedMoveU" "0.0"
  433.         "duckedOfsF" "-1.0"
  434.         "duckedOfsR" "0.8"
  435.         "duckedOfsU" "-0.2"
  436.         "duckedRotMinSpeed" "20.0"
  437.         "duckedRotP" "2.0"
  438.         "duckedRotR" "-4.0"
  439.         "duckedRotY" "0.0"
  440.         "emptyDropAnim" ""
  441.         "emptyDropTime" "0.7"
  442.         "emptyFireSound" "wpn_generic_dryfire_npc"
  443.         "emptyFireSoundPlayer" "wpn_generic_dryfire_plr"
  444.         "emptyIdleAnim" "elfenliedtopfan5_cordite_idle"
  445.         "emptyRaiseAnim" ""
  446.         "emptyRaiseTime" "0.76"
  447.         "enemyCrosshairRange" "1200"
  448.         "enemyDeathFxSet" ""
  449.         "enemyTracerType" "smg_enemy"
  450.         "escort_drone_bullet_dmg_power_loss" "0"
  451.         "escort_drone_burst_count_max" "1"
  452.         "escort_drone_burst_count_min" "1"
  453.         "escort_drone_burst_power_loss" "0"
  454.         "escort_drone_burst_wait_time" "0"
  455.         "escort_drone_exp_dmg_power_loss" "0"
  456.         "escort_drone_hover_dist" "0"
  457.         "escort_drone_launch_dist" "0"
  458.         "escort_drone_misc_dmg_power_loss" "0"
  459.         "escort_drone_target_acquire_time" "0"
  460.         "escort_drone_tether_max_dist" "0"
  461.         "escort_drone_tether_min_dist" "0"
  462.         "exitImpactsFxTable" "bullet_small_exit"
  463.         "exitImpactsSoundsTable" "bullet_exit"
  464.         "explosionInnerDamage" "0"
  465.         "explosionOuterDamage" "0"
  466.         "explosionRadius" "0"
  467.         "fallAnim" ""
  468.         "fictionname" "SpitFire"
  469.         "fightDist" "720"
  470.         "finishDeploySound" ""
  471.         "finishDeploySoundPlayer" ""
  472.         "fireAnim" "elfenliedtopfan5_cordite_idle"
  473.         "fireBurstSound" ""
  474.         "fireBurstSoundPlayer" ""
  475.         "fireDelay" "0"
  476.         "fireDelayAnim" ""
  477.         "fireDelayRumble" ""
  478.         "fireDelayStartSound" ""
  479.         "fireDelayStartSoundPlayer" ""
  480.         "fireIntroAnim" ""
  481.         "fireRumble" "smg_fire"
  482.         "fireSound" "p90_fire"
  483.         "fireSoundPlayer" "p90_fire_plr"
  484.         "fireTime" "0.065"
  485.         "fireType" "Full Auto"
  486.         "fireTypeIcon" ""
  487.         "fireTypeString" "WEAPON_FIRERATE_AUTO"
  488.         "firingCancelsSlide" "0"
  489.         "firingSpeedScale" "0"
  490.         "firstRaiseAnim" ""
  491.         "firstRaiseSound" "fly_generic_first_raise_npc"
  492.         "firstRaiseSoundPlayer" "fly_generic_first_raise_plr"
  493.         "firstRaiseTime" "1.1"
  494.         "flashback_rewindDistance" "600"
  495.         "flashback_rewindTime" "0"
  496.         "flashback_screenFlashShotFadeTime" "0"
  497.         "flashback_screenFlashWhiteFadeTime" "0"
  498.         "flicker_on_damage" "0"
  499.         "flicker_on_power_loss" "0"
  500.         "flicker_on_power_low" "0"
  501.         "flicker_on_whizby" "0"
  502.         "flipKillIcon" "1"
  503.         "frontendModel" ""
  504.         "gadget_max_hitpoints" "100"
  505.         "gadget_type" "none"
  506.         "gadgetAltLoopSound" ""
  507.         "gadgetAltLoopSoundPlayer" ""
  508.         "gadgetEnemyPingSoundPlayer" ""
  509.         "gadgetFlickerSound" ""
  510.         "gadgetFlickerSoundPlayer" ""
  511.         "gadgetGiveSoundPlayer" ""
  512.         "gadgetIconAvailable" ""
  513.         "gadgetIconUnavailable" ""
  514.         "gadgetLoopSound" ""
  515.         "gadgetLoopSoundPlayer" ""
  516.         "gadgetMissSoundPlayer" ""
  517.         "gadgetOffSound" ""
  518.         "gadgetOffSoundPlayer" ""
  519.         "gadgetOnSound" ""
  520.         "gadgetOnSoundPlayer" ""
  521.         "gadgetPingSoundPlayer" ""
  522.         "gadgetPrimedLoopSound" ""
  523.         "gadgetPrimedLoopSoundPlayer" ""
  524.         "gadgetPrimedOffSound" ""
  525.         "gadgetPrimedOffSoundPlayer" ""
  526.         "gadgetPrimedOnSound" ""
  527.         "gadgetPrimedOnSoundPlayer" ""
  528.         "gadgetReadySound" ""
  529.         "gadgetReadySoundPlayer" ""
  530.         "gadgetTakeSoundPlayer" ""
  531.         "gibChance" "0.3"
  532.         "gunMaxPitch" "6"
  533.         "gunMaxYaw" "6"
  534.         "gunModel" "jzob_bo4_spitfire_test"
  535.         "handModel" ""
  536.         "heroVersion_2_0" "0"
  537.         "hideTags" ""
  538.         "hipGunKickAccel" "1000"
  539.         "hipGunKickPitchMax" "40"
  540.         "hipGunKickPitchMin" "35"
  541.         "hipGunKickReducedKickBullets" "0"
  542.         "hipGunKickReducedKickPercent" "0"
  543.         "hipGunKickSpeedDecay" "100"
  544.         "hipGunKickSpeedMax" "1200"
  545.         "hipGunKickStaticDecay" "100"
  546.         "hipGunKickYawMax" "25"
  547.         "hipGunKickYawMin" "-25"
  548.         "hipIdleAmount" "15"
  549.         "hipIdleSpeed" "6.0"
  550.         "hipReticleSidePos" "0"
  551.         "hipSpreadDecayRate" "4"
  552.         "hipSpreadDuckedDecay" "1"
  553.         "hipSpreadDuckedMax" "4.5"
  554.         "hipSpreadDuckedMin" "1.75"
  555.         "hipSpreadFireAdd" "0.52"
  556.         "hipSpreadMax" "5"
  557.         "hipSpreadMoveAdd" "4"
  558.         "hipSpreadProneDecay" "1"
  559.         "hipSpreadProneMax" "4"
  560.         "hipSpreadProneMin" "1.5"
  561.         "hipSpreadSlideDecay" "1.375"
  562.         "hipSpreadSlideMax" "6.5"
  563.         "hipSpreadSlideMin" "3"
  564.         "hipSpreadSprintAdd" "0"
  565.         "hipSpreadStandMin" "2"
  566.         "hipSpreadTurnAdd" "0"
  567.         "hipViewKickCenterSpeed" "1700"
  568.         "hipViewKickMinMagnitude" "20"
  569.         "hipViewKickPitchMax" "50"
  570.         "hipViewKickPitchMin" "-20"
  571.         "hipViewKickYawMax" "-60"
  572.         "hipViewKickYawMin" "50"
  573.         "holdBreathToSteady" "0"
  574.         "holdFireAnim" ""
  575.         "holdFireCancelAnim" ""
  576.         "holdFireLoopAnim" ""
  577.         "holdFireTime" "0.1"
  578.         "hudIcon" ""
  579.         "hudIconRatio" "4:1"
  580.         "idleAnim" "elfenliedtopfan5_cordite_idle"
  581.         "idleCrouchFactor" "0.75"
  582.         "idleProneFactor" "0.1"
  583.         "idleSpeedFromFireTransitionTime" "0.25"
  584.         "ignoreAttachments" "0"
  585.         "ignoresLightArmor" "0"
  586.         "ignoresPowerArmor" "0"
  587.         "ikLeftHandIdlePosF" "0"
  588.         "ikLeftHandIdlePosR" "0"
  589.         "ikLeftHandIdlePosU" "0"
  590.         "ikLeftHandOffsetF" "-0.7"
  591.         "ikLeftHandOffsetR" "0.5"
  592.         "ikLeftHandOffsetU" "-0.6"
  593.         "ikLeftHandProneOffsetF" "-2"
  594.         "ikLeftHandProneOffsetR" "0.5"
  595.         "ikLeftHandProneOffsetU" "1.5"
  596.         "ikLeftHandProneRotationP" "50"
  597.         "ikLeftHandProneRotationR" "0"
  598.         "ikLeftHandProneRotationY" "0"
  599.         "ikLeftHandRotationP" "0"
  600.         "ikLeftHandRotationR" "0"
  601.         "ikLeftHandRotationY" "0"
  602.         "ikLeftHandUiViewerOffsetF" "1"
  603.         "ikLeftHandUiViewerOffsetR" "0"
  604.         "ikLeftHandUiViewerOffsetU" "0"
  605.         "ikLeftHandUiViewerRotationP" "0"
  606.         "ikLeftHandUiViewerRotationR" "0"
  607.         "ikLeftHandUiViewerRotationY" "0"
  608.         "impactType" "bullet_small"
  609.         "infraRed" "0"
  610.         "introFireLength" "0"
  611.         "introFireTime" "0"
  612.         "inventoryType" "primary"
  613.         "isCarriedKillstreakWeapon" "0"
  614.         "isGameplayWeapon" "0"
  615.         "isHybridWeapon" "0"
  616.         "isNotDroppable" "0"
  617.         "isScavengable" "1"
  618.         "isSniperWeapon" "0"
  619.         "isSupplyDropWeapon" "0"
  620.         "jamFireTime" "0.05"
  621.         "jukeBackwardADSAnim" ""
  622.         "jukeBackwardAnim" ""
  623.         "jukeForwardADSAnim" ""
  624.         "jukeForwardAnim" ""
  625.         "jukeLeftADSAnim" ""
  626.         "jukeLeftAnim" ""
  627.         "jukeRightADSAnim" ""
  628.         "jukeRightAnim" ""
  629.         "jumpAnim" "vm_ap9_jump"
  630.         "jumpLandAnim" "vm_ap9_jump_land"
  631.         "jumpMoveSpeedScale" "1"
  632.         "keepCrosshairWhenADS" "0"
  633.         "kickAlignedInputScalar" "1.15"
  634.         "kickOpposedInputScalar" "0.85"
  635.         "killcamStartFireSound" ""
  636.         "killcamStartFireSoundPlayer" ""
  637.         "killIcon" ""
  638.         "killIconRatio" "4:1"
  639.         "laserSight" "0"
  640.         "laserType" ""
  641.         "laserTypeWorld" ""
  642.         "lastFireTime" "0"
  643.         "lastShotAnim" "elfenliedtopfan5_cordite_idle"
  644.         "lastShotSound" "p90_fire"
  645.         "lastShotSoundPlayer" "p90_fire_plr"
  646.         "leap_cancel" ""
  647.         "leap_in" ""
  648.         "leap_loop" ""
  649.         "leap_out" ""
  650.         "leapCancelTime" "0.016"
  651.         "leapInTime" "0.15"
  652.         "leapLoopTime" "0.85"
  653.         "leapOutTime" "0.3"
  654.         "lensMaxFocalLength" "14.64"
  655.         "lensMinFocalLength" "14.64"
  656.         "lensScaleFinal" "1"
  657.         "lensScaleInitial" "1"
  658.         "lensTransTimeIn" "500"
  659.         "lensTransTimeOut" "500"
  660.         "locGun" "0"
  661.         "locHead" "4"
  662.         "locHelmet" "4"
  663.         "lockOnFinishSound" ""
  664.         "lockOnLostSightPivotTimeout" "2000"
  665.         "lockOnLostSound" ""
  666.         "lockOnMaxRange" "3000"
  667.         "lockOnMaxRangeNoLineOfSight" "0"
  668.         "lockOnMinRange" "300"
  669.         "lockOnNeededFireSound" ""
  670.         "lockOnRadius" "0"
  671.         "lockOnRequiredMsgSuppressAfterFireTime" "0"
  672.         "lockOnScreenRadius" "25"
  673.         "lockonSeekerLockedSound" ""
  674.         "lockonSeekerLockedSoundLoops" "0"
  675.         "lockonSeekerSearchSound" ""
  676.         "lockonSeekerSearchSoundLoops" "0"
  677.         "lockOnSpeed" "0"
  678.         "lockOnStartSound" ""
  679.         "locLeftArmLower" "1"
  680.         "locLeftArmUpper" "1"
  681.         "locLeftFoot" "1"
  682.         "locLeftHand" "1"
  683.         "locLeftLegLower" "1"
  684.         "locLeftLegUpper" "1"
  685.         "locNeck" "1"
  686.         "locNone" "1"
  687.         "locRightArmLower" "1"
  688.         "locRightArmUpper" "1"
  689.         "locRightFoot" "1"
  690.         "locRightHand" "1"
  691.         "locRightLegLower" "1"
  692.         "locRightLegUpper" "1"
  693.         "locTorsoLower" "1"
  694.         "locTorsoMid" "1"
  695.         "locTorsoUpper" "1"
  696.         "loopFireEndSound" ""
  697.         "loopFireEndSoundPlayer" ""
  698.         "loopFireSound" ""
  699.         "loopFireSoundLeft" ""
  700.         "loopFireSoundPlayer" ""
  701.         "loopFireSoundPlayerLeft" ""
  702.         "lowAmmoWarningThreshold" "0.33"
  703.         "lowReadyInAnim" ""
  704.         "lowReadyInTime" "0.5"
  705.         "lowReadyLoopAnim" ""
  706.         "lowReadyLoopTime" "0.5"
  707.         "lowReadyOfsF" "0.7"
  708.         "lowReadyOfsR" "-0.5"
  709.         "lowReadyOfsU" "0.3"
  710.         "lowReadyOutAnim" ""
  711.         "lowReadyOutTime" "0.5"
  712.         "lowReadyRotP" "20"
  713.         "lowReadyRotR" "-10"
  714.         "lowReadyRotY" "25"
  715.         "mantleOfsF" "0"
  716.         "mantleOfsR" "0"
  717.         "mantleOfsU" "0"
  718.         "mantleRotP" "0"
  719.         "mantleRotR" "0"
  720.         "mantleRotY" "0"
  721.         "maxAmmo" "300"
  722.         "maxDamageRange" "800"
  723.         "maxDist" "340"
  724.         "maxGibDistance" "1000"
  725.         "maxHorTurnSpeed" "0"
  726.         "maxVertTurnSpeed" "0"
  727.         "meleeAltAnimTime" "0"
  728.         "meleeAmmoJukeOnly" "0"
  729.         "meleeAnim" ""
  730.         "meleeAnimEmpty" ""
  731.         "meleeAssassinationStateFOV" "65"
  732.         "meleeAssassinationStateTimeTransInTime" "0"
  733.         "meleeAssassinationStateTimeTransOutTime" "0"
  734.         "MeleeCanAssassinate" "0"
  735.         "meleeChainStrikeFinish" ""
  736.         "meleeChainStrikeFinishClose" ""
  737.         "meleeChainStrikeFinishLoop" ""
  738.         "meleeChainStrikeLeft" ""
  739.         "meleeChainStrikeLoop" ""
  740.         "meleeChainStrikeRight" ""
  741.         "meleeCharge2AnimFatal" ""
  742.         "meleeCharge2AnimFatalClose" ""
  743.         "meleeCharge2AnimIn" ""
  744.         "meleeCharge2AnimLeft" ""
  745.         "meleeCharge2AnimMiss" ""
  746.         "meleeCharge2FatalCloseTime" "0"
  747.         "meleeCharge2FatalTime" "0"
  748.         "meleeCharge2MissTime" "0"
  749.         "meleeCharge2Time" "0"
  750.         "meleeCharge3AnimFatal" ""
  751.         "meleeCharge3AnimFatalClose" ""
  752.         "meleeCharge3AnimIn" ""
  753.         "meleeCharge3AnimMiss" ""
  754.         "meleeCharge3FatalCloseTime" "0"
  755.         "meleeCharge3FatalTime" "0"
  756.         "meleeCharge3MissTime" "0"
  757.         "meleeCharge3Time" "0"
  758.         "meleeChargeAnim" ""
  759.         "meleeChargeAnimAbove" ""
  760.         "meleeChargeAnimFatal" ""
  761.         "meleeChargeAnimFatalClose" ""
  762.         "meleeChargeAnimHit" ""
  763.         "meleeChargeAnimMiss" ""
  764.         "meleeChargeDelay" "0"
  765.         "meleeChargeDelayAbove" "0"
  766.         "meleeChargeFatalCloseTime" "0"
  767.         "meleeChargeFatalTime" "0"
  768.         "meleeChargeMinRange" "70"
  769.         "meleeChargeMissTime" "0"
  770.         "meleeChargeRange" "0"
  771.         "meleeChargeTime" "0"
  772.         "meleeChargeTimeAbove" "0"
  773.         "meleeDamage" "25"
  774.         "meleeDelay" "0.25"
  775.         "meleeFromBehindDamage" "150"
  776.         "meleeIgnoresLightArmor" "0"
  777.         "meleeJuke" "0"
  778.         "meleeJukeAccelTime" "0"
  779.         "meleeJukeDecelTime" "250"
  780.         "meleeJukeGroundOnly" "0"
  781.         "meleeJukeIgnoreActors" "0"
  782.         "meleeJukeSpeed" "500"
  783.         "meleeJukeTime" "1000"
  784.         "meleeJukeViewEffect" ""
  785.         "meleeJukeWorldEffect" ""
  786.         "meleeLeftAnim" ""
  787.         "meleeLeftChargeAnim" ""
  788.         "meleeLeftChargeAnimFatal" ""
  789.         "meleeLeftChargeAnimHit" ""
  790.         "meleeLeftChargeAnimMiss" ""
  791.         "meleeLeftChargeFatalTime" "0"
  792.         "meleeLeftChargeTime" "0"
  793.         "meleeLeftTime" "0"
  794.         "meleeLungeRange" "0"
  795.         "meleeMaxChainKills" "0"
  796.         "meleeMissAnim" ""
  797.         "meleePowerAnim" ""
  798.         "meleePowerAnimLeft" ""
  799.         "meleePowerDamage" "50"
  800.         "meleePowerDamageLeft" "50"
  801.         "meleePowerDelay" "0"
  802.         "meleePowerDelayLeft" "0"
  803.         "meleePowerEffect" ""
  804.         "meleePowerEffectLeft" ""
  805.         "meleePowerInAnim" ""
  806.         "meleePowerInTime" "0"
  807.         "meleePowerLoopAnim" ""
  808.         "meleePowerLoopDelay" "0"
  809.         "meleePowerLoopTime" "0"
  810.         "meleePowerOutAnim" ""
  811.         "meleePowerOutTime" "0"
  812.         "meleePowerTime" "0"
  813.         "meleePowerTimeLeft" "0"
  814.         "meleeQueueMeleeEarlyTime" "0"
  815.         "meleeServerResponse" "0"
  816.         "meleeTime" "0.7"
  817.         "meleeWithLeftHand" "0"
  818.         "minDamage" "60"
  819.         "minDamageRange" "1500"
  820.         "modeName" ""
  821.         "mods" ""
  822.         "mountableWeapon" "0"
  823.         "mountedModel" ""
  824.         "movementMultiplierCrouch" "1"
  825.         "movementMultiplierDoubleJump" "1"
  826.         "movementMultiplierJump" "1"
  827.         "movementMultiplierLeap" "1"
  828.         "movementMultiplierNonSprintBob" "1"
  829.         "movementMultiplierProne" "1"
  830.         "movementMultiplierRun" "1"
  831.         "movementMultiplierSlide" "1"
  832.         "movementMultiplierSprint" "1"
  833.         "movementMultiplierSprintBob" "1"
  834.         "movementMultiplierStrafe" "1"
  835.         "movementMultiplierSwim" "1"
  836.         "movementMultiplierWalk" "1"
  837.         "movementMultiplierWallrun" "1"
  838.         "moveSpeedScale" "1"
  839.         "multiRocket_acquisition_time" "0"
  840.         "multiRocket_fire_interval" "0"
  841.         "multiRocket_fire_power_loss" "0"
  842.         "multirocket_target_number" "0"
  843.         "multiRocket_target_radius" "0"
  844.         "multishotBaseDamage1" "0"
  845.         "multishotBaseDamage2" "0"
  846.         "multishotBaseDamage3" "0"
  847.         "multishotBaseDamage4" "0"
  848.         "multishotBaseDamage5" "0"
  849.         "multishotBaseDamage6" "0"
  850.         "multishotBaseDamageRange1" "15000"
  851.         "multishotBaseDamageRange2" "0"
  852.         "multishotBaseDamageRange3" "0"
  853.         "multishotBaseDamageRange4" "0"
  854.         "multishotBaseDamageRange5" "0"
  855.         "multishotBaseDamageRange6" "16000"
  856.         "multishotBasePlayerDamage" "0"
  857.         "noADSAutoReload" "0"
  858.         "noADSLockOnCheck" "0"
  859.         "noAdsWhenMagEmpty" "0"
  860.         "noAmmoOnDpadIcon" "1"
  861.         "noDropsOrRaises" "0"
  862.         "noHitMarker" "0"
  863.         "noMeleeHint" "0"
  864.         "nonStowedWeapon" "0"
  865.         "noPartialReload" "0"
  866.         "noQuickDropWhenEmpty" "0"
  867.         "normalImpactsFxTable" "bullet_small_enter"
  868.         "normalImpactsSoundsTable" "bullet_impact"
  869.         "noThirdPersonDropsOrRaises" "0"
  870.         "offhandClass" "None"
  871.         "offhandSlot" "None"
  872.         "overheatDial" "0"
  873.         "overheatEndVal" "25"
  874.         "overheatRate" "40"
  875.         "overheatWeapon" "0"
  876.         "parentWeaponName" "SpitFire"
  877.         "penetrateType" "small"
  878.         "persistentViewModelTag1" ""
  879.         "persistentWorldModelTag1" ""
  880.         "playerAnimType" "handleclip"
  881.         "playerDamage" "30"
  882.         "posMoveRate" "6.0"
  883.         "posProneMoveRate" "5.0"
  884.         "posProneRotRate" "6.0"
  885.         "posRotRate" "6.0"
  886.         "power_attack_loss" "0"
  887.         "power_consume_on_ammo_use" "0"
  888.         "power_damage_factor" "0"
  889.         "power_flicker_chance" "0.11"
  890.         "power_flicker_frequency" "1000"
  891.         "power_flicker_threshold" "40"
  892.         "power_gain_score_factor" "0"
  893.         "power_gain_score_ignore_self" "0"
  894.         "power_gain_score_ignore_when_active" "0"
  895.         "power_init_empty" "0"
  896.         "power_juke_loss" "0"
  897.         "power_jump_loss" "0"
  898.         "power_melee_loss" "0"
  899.         "power_move_loss" "0"
  900.         "power_move_loss_speed" "0"
  901.         "power_on_damage_factor" "0"
  902.         "power_power_bonus" "0"
  903.         "power_recharge_delay" "1000"
  904.         "power_recharge_delay_max" "1000"
  905.         "power_recharge_disable_on_emp" "0"
  906.         "power_recharge_rate" "10"
  907.         "power_replenish_factor" "1.0"
  908.         "power_reset_on_class_change" "0"
  909.         "power_reset_on_death_if_active" "0"
  910.         "power_reset_on_round_switch" "0"
  911.         "power_reset_on_spawn" "0"
  912.         "power_reset_on_team_change" "0"
  913.         "power_round_end_active_penalty" "0"
  914.         "power_shut_off_on_death_penalty" "0"
  915.         "power_shut_off_penalty" "0"
  916.         "power_sprint_loss" "0"
  917.         "power_turn_off_penalty" "0"
  918.         "power_usable_threshold" "1"
  919.         "power_usage_rate" "10"
  920.         "power_use_type" "ammo"
  921.         "powerLevel" "0"
  922.         "projSmokeEndSound" ""
  923.         "projSmokeLoopSound" ""
  924.         "projSmokeStartSound" ""
  925.         "proneMountedWeapdef" ""
  926.         "proneMoveF" "0"
  927.         "proneMoveMinSpeed" "0"
  928.         "proneMoveR" "0.0"
  929.         "proneMoveU" "0.0"
  930.         "proneOfsF" "0.0"
  931.         "proneOfsR" "0.0"
  932.         "proneOfsU" "0.0"
  933.         "proneRotMinSpeed" "0"
  934.         "proneRotP" "0"
  935.         "proneRotR" "-2.0"
  936.         "proneRotY" "2.0"
  937.         "pullbackSound" ""
  938.         "pullbackSoundPlayer" ""
  939.         "pulse_duration" "0"
  940.         "pulse_enemy_share_type" "none"
  941.         "pulse_margin" "0"
  942.         "pulse_max_range" "0"
  943.         "pulse_reveal_camo_time" "0"
  944.         "pulse_reveal_time" "0"
  945.         "pulse_reveal_time_viewModel" "0"
  946.         "pulse_share_radius" "-1"
  947.         "pulse_share_type" "none"
  948.         "pulse_type" "none"
  949.         "putawaySound" "fly_generic_down_npc"
  950.         "putawaySoundPlayer" "fly_generic_down_plr"
  951.         "quickDropAnim" ""
  952.         "quickDropTime" "0.26"
  953.         "quickRaiseAnim" ""
  954.         "quickRaiseTime" "0.76"
  955.         "raiseAnim" ""
  956.         "raiseSound" "fly_generic_raise_npc"
  957.         "raiseSoundPlayer" "fly_generic_raise_plr"
  958.         "raiseTime" "0.76"
  959.         "rechamberAnim" ""
  960.         "rechamberBoltTime" "0"
  961.         "rechamberSound" ""
  962.         "rechamberSoundPlayer" ""
  963.         "rechamberTime" "0.1"
  964.         "rechamberWhileAds" "1"
  965.         "reloadAddTime" "1.77"
  966.         "reloadAmmoAdd" "0"
  967.         "reloadAnim" ""
  968.         "reloadEmptyAddTime" "2.45"
  969.         "reloadEmptyAnim" ""
  970.         "reloadEmptySound" ""
  971.         "reloadEmptySoundPlayer" ""
  972.         "reloadEmptyTime" "3.5"
  973.         "reloadEndAnim" ""
  974.         "reloadEndSound" ""
  975.         "reloadEndSoundPlayer" ""
  976.         "reloadEndTime" "0"
  977.         "reloadQuickAddTime" "1.96"
  978.         "reloadQuickAnim" ""
  979.         "reloadQuickEmptyAddTime" "0"
  980.         "reloadQuickEmptyAnim" ""
  981.         "reloadQuickEmptyTime" "2.8"
  982.         "reloadQuickTime" "2.64"
  983.         "reloadRumble" ""
  984.         "reloadSound" ""
  985.         "reloadSoundPlayer" ""
  986.         "reloadSpecialComboAddTime" "1.3"
  987.         "reloadSpecialComboAnim" ""
  988.         "reloadSpecialComboEmptyAddTime" "0"
  989.         "reloadSpecialComboEmptyAnim" ""
  990.         "reloadSpecialComboEmptyTime" "2.3"
  991.         "reloadSpecialComboQuickAddTime" "1.3"
  992.         "reloadSpecialComboQuickAnim" ""
  993.         "reloadSpecialComboQuickEmptyAddTime" "0"
  994.         "reloadSpecialComboQuickEmptyAnim" ""
  995.         "reloadSpecialComboQuickEmptyTime" "2.3"
  996.         "reloadSpecialComboQuickTime" "1.8"
  997.         "reloadSpecialComboTime" "1.8"
  998.         "reloadStartAdd" "0"
  999.         "reloadStartAddTime" "0"
  1000.         "reloadStartAnim" ""
  1001.         "reloadStartSound" ""
  1002.         "reloadStartSoundPlayer" ""
  1003.         "reloadStartTime" "0"
  1004.         "reloadTime" "2.76"
  1005.         "requireLockonToFire" "0"
  1006.         "reticleCenter" ""
  1007.         "reticleCenterSize" "8"
  1008.         "reticleLockOn" ""
  1009.         "reticleMinOfs" "0"
  1010.         "reticleSide" "reticle_side_small"
  1011.         "reticleSideSize" "8"
  1012.         "reticleWidget" ""
  1013.         "rideOfsF" "0"
  1014.         "rideOfsR" "0"
  1015.         "rideOfsU" "0"
  1016.         "rideRotP" "0"
  1017.         "rideRotR" "0"
  1018.         "rideRotY" "0"
  1019.         "rifleBullet" "0"
  1020.         "segmentedReload" "0"
  1021.         "sharedAmmo" "0"
  1022.         "sharedWeaponSounds" "smg"
  1023.         "shellCasing" "prj_brass_impact_small"
  1024.         "shellCasingPlayer" "prj_brass_impact_plr_small"
  1025.         "shield_blast_protection_120" "0.1"
  1026.         "shield_blast_protection_180" "0"
  1027.         "shield_blast_protection_30" "0.4"
  1028.         "shield_blast_protection_60" "0.2"
  1029.         "shield_reflect_actor_accuracy_multiplier" "0"
  1030.         "shield_reflect_aim_assist_lerp" "1"
  1031.         "shield_reflect_damage_multiplier" "1"
  1032.         "shield_reflect_power_gain" "0"
  1033.         "shield_reflect_power_loss" "0"
  1034.         "shock_field_damage" "0"
  1035.         "shock_field_radius" "0"
  1036.         "shotCount" "1"
  1037.         "shotsBeforeRechamber" "0"
  1038.         "silenced" "0"
  1039.         "skipBattlechatterKill" "0"
  1040.         "skipBattlechatterReload" "0"
  1041.         "skipLowAmmoVox" "0"
  1042.         "slamJumpForwardSpeed" "400"
  1043.         "slamJumpHeight" "60"
  1044.         "slamTime" "0.1"
  1045.         "slide_in" ""
  1046.         "slide_in_air" ""
  1047.         "slide_loop" ""
  1048.         "slide_out" ""
  1049.         "slideInTime" "0.5"
  1050.         "slideLoopTime" "0.5"
  1051.         "slideOfsF" "0"
  1052.         "slideOfsR" "0"
  1053.         "slideOfsU" "0"
  1054.         "slideOutTime" "0.5"
  1055.         "slideRotP" "0"
  1056.         "slideRotR" "0"
  1057.         "slideRotY" "0"
  1058.         "specialPain" "0"
  1059.         "speed_max_power_speed_threshold" "200"
  1060.         "speed_max_power_usage_rate" "10"
  1061.         "speed_sprint_out_scale" "1"
  1062.         "speed_wallrun_out_scale" "1"
  1063.         "spinDownTime" "1"
  1064.         "spinLoopSound" ""
  1065.         "spinLoopSoundPlayer" ""
  1066.         "spinMinigunOnADS" "0"
  1067.         "spinRate" "1"
  1068.         "spinUpTime" "1"
  1069.         "sprintCombatCooldownTime" "0"
  1070.         "sprintCombatTime" "0.15"
  1071.         "sprintDurationScale" "1.75"
  1072.         "sprintFiringSpeedScale" "0"
  1073.         "sprintInAnim" ""
  1074.         "sprintInEmptyAnim" ""
  1075.         "sprintInTime" "0.3"
  1076.         "sprintLoopAnim" ""
  1077.         "sprintLoopEmptyAnim" ""
  1078.         "sprintLoopTime" "0.7"
  1079.         "sprintOfsF" "0"
  1080.         "sprintOfsR" "0"
  1081.         "sprintOfsU" "0"
  1082.         "sprintOutAnim" ""
  1083.         "sprintOutEmptyAnim" ""
  1084.         "sprintOutTime" "0.3"
  1085.         "sprintRestoreDelay" "0"
  1086.         "sprintRotP" "0"
  1087.         "sprintRotR" "0"
  1088.         "sprintRotY" "0"
  1089.         "sprintScale" "0.95"
  1090.         "standMountedWeapdef" ""
  1091.         "standMoveF" "0"
  1092.         "standMoveMinSpeed" "0.0"
  1093.         "standMoveR" "0.0"
  1094.         "standMoveU" "0.0"
  1095.         "standRotMinSpeed" "0.0"
  1096.         "standRotP" "2.0"
  1097.         "standRotR" "-2.0"
  1098.         "standRotY" "0"
  1099.         "startAmmo" "300"
  1100.         "startFireSound" ""
  1101.         "startFireSoundPlayer" ""
  1102.         "startSpinSound" ""
  1103.         "startSpinSoundPlayer" ""
  1104.         "stopSpinSound" ""
  1105.         "stopSpinSoundPlayer" ""
  1106.         "stowedModel" ""
  1107.         "stowedModelOffsetsF" "-8.19"
  1108.         "stowedModelOffsetsPitch" "90"
  1109.         "stowedModelOffsetsR" "0.82"
  1110.         "stowedModelOffsetsRoll" "0"
  1111.         "stowedModelOffsetsU" "4.68"
  1112.         "stowedModelOffsetsYaw" "17.04"
  1113.         "stowedModelTag" ""
  1114.         "strafeMoveF" "0"
  1115.         "strafeMoveR" "0"
  1116.         "strafeMoveU" "0"
  1117.         "strafeRotP" "0"
  1118.         "strafeRotR" "0"
  1119.         "strafeRotY" "0"
  1120.         "suppressAmmoReserveDisplay" "0"
  1121.         "suppressedRapidFireBurstSound" ""
  1122.         "suppressedRapidFireBurstSoundPlayer" ""
  1123.         "suppressedRapidLoopFireSound" ""
  1124.         "suppressedRapidLoopFireSoundPlayer" ""
  1125.         "swayHorizScale" "0.3"
  1126.         "swayLerpSpeed" "4"
  1127.         "swayMaxAngle" "20"
  1128.         "swayPitchScale" "-1"
  1129.         "swayShellShockScale" "5"
  1130.         "swayVertScale" "0.1"
  1131.         "swayYawScale" "-1"
  1132.         "swimCombatAdsFire" ""
  1133.         "swimCombatCooldownTime" "1"
  1134.         "swimCombatFire" ""
  1135.         "swimCombatIdle" ""
  1136.         "swimCombatIdleIn" ""
  1137.         "swimCombatInTime" "0.1"
  1138.         "swimCombatOut" ""
  1139.         "swimCombatOutTime" "0.3"
  1140.         "swimDiveIn" ""
  1141.         "swimDiveLoop" ""
  1142.         "swimDiveOut" ""
  1143.         "swimDrop" ""
  1144.         "swimDropTime" "0.35"
  1145.         "swimFromLandTime" "0.3"
  1146.         "swimIdleLoop" ""
  1147.         "swimIdleLoopTime" "2"
  1148.         "swimMovingBackward" ""
  1149.         "swimMovingBackwardTime" "0.95"
  1150.         "swimMovingForward" ""
  1151.         "swimMovingForwardTime" "1.15"
  1152.         "swimMovingIn" ""
  1153.         "swimMovingInTime" "0.3"
  1154.         "swimMovingLeft" ""
  1155.         "swimMovingLeftTime" "1.05"
  1156.         "swimMovingOut" ""
  1157.         "swimMovingOutTime" "0.3"
  1158.         "swimMovingRight" ""
  1159.         "swimMovingRightTime" "1.15"
  1160.         "swimQuickRaise" ""
  1161.         "swimRaise" ""
  1162.         "swimSprintIn" ""
  1163.         "swimSprintInTime" "0.25"
  1164.         "swimSprintLoop" ""
  1165.         "swimSprintLoopTime" "1.25"
  1166.         "swimSprintOut" ""
  1167.         "swimSprintOutTime" "0.25"
  1168.         "swimSprintSurfaceLoop" "vm_bare_hands_swim_tw_sprint_loop"
  1169.         "swimSprintSurfaceLoopTime" "1.1"
  1170.         "swimToLandTime" "0.3"
  1171.         "swimTransitionFromLand" ""
  1172.         "swimTransitionToLand" ""
  1173.         "tagFXFirstPersonLoop" ""
  1174.         "tagFXFirstPersonOff" ""
  1175.         "tagFXFirstPersonOn" ""
  1176.         "tagFXFirstPersonOnAlt" ""
  1177.         "tagFXThirdPersonLoop" ""
  1178.         "tagFXThirdPersonOff" ""
  1179.         "tagFXThirdPersonOn" ""
  1180.         "tagFXThirdPersonOnAlt" ""
  1181.         "tankLifeTime" "0.1"
  1182.         "targetLostHorzAng" "20"
  1183.         "targetLostVertAng" "15"
  1184.         "targetTetherHorzAng" "20.0"
  1185.         "targetTetherVertAng" "20.0"
  1186.         "tracerType" "smg"
  1187.         "trmInAnim" ""
  1188.         "trmInLowAnim" ""
  1189.         "trmOutAnim" ""
  1190.         "trmOutLowAnim" ""
  1191.         "trmOverAnim" ""
  1192.         "trmOverLeftAnim" ""
  1193.         "trmOverRightAnim" ""
  1194.         "turnoff_onAttack" "0"
  1195.         "turnoff_onEmpJammed" "1"
  1196.         "turnoff_onHeldKillstreak" "0"
  1197.         "turret_fire_power_loss" "0"
  1198.         "tvguided" "0"
  1199.         "twoHanded" "1"
  1200.         "underwaterTracerType" "smg_uw"
  1201.         "unlimitedAmmo" "0"
  1202.         "useAltTagFlash" "0"
  1203.         "useAsMelee" "0"
  1204.         "useAsMeleeLunge" "0"
  1205.         "useAsMeleePowerLoop" "0"
  1206.         "useDroppedModelAsStowed" "0"
  1207.         "usingLeftHandProneIK" "0"
  1208.         "viewDamagedModel1" ""
  1209.         "viewDamagedModel2" ""
  1210.         "viewDamagedModel3" ""
  1211.         "viewFireDelayStartEffect" ""
  1212.         "viewFlashEffect" "fx\\weapon\\fx_muz_sm_pistol_1p.efx"
  1213.         "viewFlashOffsetF" "0"
  1214.         "viewFlashOffsetR" "0"
  1215.         "viewFlashOffsetU" "0"
  1216.         "viewLastShotEjectEffect" ""
  1217.         "viewmodelTag" ""
  1218.         "viewPersistentEffect1" ""
  1219.         "viewPersistentEffectSet" ""
  1220.         "viewShellEjectEffect" ""
  1221.         "viewShellEjectOffsetF" "0"
  1222.         "viewShellEjectOffsetR" "0"
  1223.         "viewShellEjectOffsetU" "0"
  1224.         "viewShellEjectRotationP" "0"
  1225.         "viewShellEjectRotationR" "0"
  1226.         "viewShellEjectRotationY" "0"
  1227.         "walkAnim" "vm_ap9_walk_f"
  1228.         "wallRunInAnim" ""
  1229.         "wallRunInTime" "0.25"
  1230.         "wallRunLoopAnim" ""
  1231.         "wallRunLoopTime" "0.7"
  1232.         "wallRunOfsF" "0"
  1233.         "wallRunOfsR" "0"
  1234.         "wallRunOfsU" "0"
  1235.         "wallRunOutAnim" ""
  1236.         "wallRunOutTime" "0.15"
  1237.         "wallRunRotP" "0"
  1238.         "wallRunRotR" "0"
  1239.         "wallRunRotY" "0"
  1240.         "waterSwellForceScale" "0.4"
  1241.         "waterSwellRadius" "1"
  1242.         "waterSwellRadiusScale" "1"
  1243.         "weapon_hold_mode" "wield"
  1244.         "weaponClass" "smg"
  1245.         "weaponDamage1HitPoints" "0"
  1246.         "weaponDamage2HitPoints" "0"
  1247.         "weaponDamage3HitPoints" "0"
  1248.         "weaponHeadObjective" ""
  1249.         "weaponIconXCam" "ui_cam_icon_smg_standard"
  1250.         "weaponRestLookingDownPitch" "5"
  1251.         "weaponRestLookingDownRoll" "0"
  1252.         "weaponRestLookingDownYaw" "5"
  1253.         "weaponRestLookingUpPitch" "3"
  1254.         "weaponRestLookingUpRoll" "9"
  1255.         "weaponRestLookingUpYaw" "1"
  1256.         "weaponRestPitch" "6"
  1257.         "weaponRestRoll" "-10"
  1258.         "weaponRestYaw" "-1"
  1259.         "weaponStartHitPoints" "0"
  1260.         "weaponSwitchCancelSound" ""
  1261.         "weaponSwitchCancelTransitionTime" "0.5"
  1262.         "weaponType" "bullet"
  1263.         "whizbySound" ""
  1264.         "wielded_stayOn_onEmpJammed" "0"
  1265.         "wielded_stayOn_onHeldKillstreak" "1"
  1266.         "wielded_stayOn_onOffhandThrow" "1"
  1267.         "worldClipDropEffect" ""
  1268.         "worldClipModel" ""
  1269.         "worldDamagedModel1" ""
  1270.         "worldDamagedModel2" ""
  1271.         "worldDamagedModel3" ""
  1272.         "worldFireDelayStartEffect" ""
  1273.         "worldFlashEffect" "fx\\weapon\\fx_muz_sm_pistol_3p.efx"
  1274.         "worldFlashOffsetF" "0"
  1275.         "worldFlashOffsetR" "0"
  1276.         "worldFlashOffsetU" "0"
  1277.         "worldLastShotEjectEffect" ""
  1278.         "worldModel" "jzob_bo4_spitfire_test"
  1279.         "worldModelTagLeft" ""
  1280.         "worldModelTagRight" ""
  1281.         "worldPersistentEffect1" ""
  1282.         "worldPersistentEffectSet" ""
  1283.         "worldShellEjectEffect" ""
  1284.         "worldShellEjectOffsetF" "0"
  1285.         "worldShellEjectOffsetR" "0"
  1286.         "worldShellEjectOffsetU" "0"
  1287.         "worldShellEjectRotationP" "0"
  1288.         "worldShellEjectRotationR" "0"
  1289.         "worldShellEjectRotationY" "0"
  1290.     }
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