Awooslayer699

Untitled

Feb 5th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. ----- Script made by Pedrorb03 -----
  143. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  144. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343" do
  145. wait()
  146. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343"
  147. end
  148. for _,animate in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  149. if animate.Name == "Animate" then
  150. animate:remove()
  151. end
  152. if animate.ClassName == "Accessory" then
  153. animate:remove()
  154. end
  155. end
  156. for _,anim in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
  157.  
  158. anim:Stop()
  159.  
  160. end
  161.  
  162. rot = 0
  163. armrot = 0
  164. suck = nil
  165. power = 0
  166. movingup = false
  167. movingback = false
  168. popo = 0
  169. bodyforces = {}
  170. popos = {}
  171. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  172. if part:IsA("BasePart") then
  173.  
  174. local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
  175. end
  176. end
  177. ac = true
  178.  
  179.  
  180. game:GetService("RunService").RenderStepped:connect(function()
  181. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  182. if movingup == false and movingback == false then
  183. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
  184. end
  185. rot = rot+5
  186. for number = 1,#popos do
  187. if popos[number].Parent == nil then
  188. table.remove(popos,number)
  189. end
  190. end
  191. for _,pop in pairs(popos) do
  192. pop.Touched:connect(function(hit)
  193. if hit.Locked == false then
  194. if hit.Parent ~= game.Players.LocalPlayer.Character then
  195. if hit ~= pop then
  196. hit.Color = pop.Color
  197. hit.Material = pop.Material
  198.  
  199. pop:remove()
  200. end
  201. end
  202. end
  203. end)
  204.  
  205. end
  206. armrot = armrot+40
  207. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 500
  208. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 1
  209. game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true
  210. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.p,game.Workspace.CurrentCamera.CFrame.p+game.Workspace.CurrentCamera.CFrame.lookVector*50000000)
  211. if ac == true then
  212. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
  213. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
  214. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
  215. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
  216. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
  217. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Right Hip"].C0.p) *CFrame.Angles(math.rad(armrot*1.75),0,0)
  218. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
  219. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(game.Players.LocalPlayer.Character.Torso["Left Hip"].C0.p)*CFrame.Angles(math.rad(armrot*1.75),0,0)
  220. end
  221. if suck == nil then
  222. for _,bod in pairs(bodyforces) do
  223. bod:remove()
  224. end
  225. end
  226. if suck ~= nil then
  227. local pos1 = game.Players.LocalPlayer:GetMouse().Hit.p
  228. local pos2 = game.Players.LocalPlayer.Character.Head.CFrame:toWorldSpace(CFrame.new(Vector3.new(0,0.25,0.5))).p
  229. for _,child in pairs(game.Workspace:GetChildren()) do
  230. if child:IsA("BasePart") then
  231. if child.Anchored == false then
  232. if (child.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  233. local hit = child
  234. local did = false
  235. for i=1,#bodyforces do
  236. if bodyforces[i].Parent == hit then
  237. did = true
  238. end
  239. end
  240. if did == false then
  241. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  242. table.insert(bodyforces,bodyforce)
  243. end
  244. end
  245. end
  246. end
  247. for _,child2 in pairs(child:GetChildren()) do
  248. if child2:IsA("BasePart") then
  249. if child2.Anchored == false then
  250. if (child2.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  251. local hit = child2
  252. local did = false
  253. for i=1,#bodyforces do
  254. if bodyforces[i].Parent == hit then
  255. did = true
  256. end
  257. end
  258. if did == false then
  259. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  260. table.insert(bodyforces,bodyforce)
  261. end
  262. end
  263. end
  264. end
  265. for _,child3 in pairs(child2:GetChildren()) do
  266. if child3:IsA("BasePart") then
  267. if child3.Anchored == false then
  268. if (child3.Position-pos1).magnitude <= 1+game.Players.LocalPlayer.Character.Head.Size.Y*5 then
  269. local hit = child3
  270. local did = false
  271. for i=1,#bodyforces do
  272. if bodyforces[i].Parent == hit then
  273. did = true
  274. end
  275. end
  276. if did == false then
  277. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  278. table.insert(bodyforces,bodyforce)
  279. end
  280. end
  281. end
  282. end
  283.  
  284. end
  285. end
  286. end
  287.  
  288. for _,bod in pairs(bodyforces) do
  289. bod.Position = game.Players.LocalPlayer.Character.Head.CFrame.p
  290. end
  291. suck.Mesh.Scale = Vector3.new(1+game.Players.LocalPlayer.Character.Head.Size.Y*5,(pos1-pos2).magnitude,1+game.Players.LocalPlayer.Character.Head.Size.Y*5)
  292. suck.CFrame = CFrame.new((pos1+pos2)/2,pos1) * CFrame.Angles(math.rad(90),rot,0)
  293. local ray = Ray.new(pos2,(pos1-pos2).unit*600)
  294. local hit,normal,position = game.Workspace:FindPartOnRay(ray,game.Players.LocalPlayer.Character)
  295.  
  296. if hit ~= nil then
  297. if hit.Anchored == false then
  298. local did = false
  299. for i=1,#bodyforces do
  300. if bodyforces[i].Parent == hit then
  301. did = true
  302. end
  303. end
  304. if did == false then
  305. local bodyforce = Instance.new("BodyPosition",hit) bodyforce.Position = pos2
  306. table.insert(bodyforces,bodyforce)
  307. end
  308. end
  309. end
  310.  
  311.  
  312.  
  313.  
  314.  
  315. end
  316. end)
  317. game:GetService("UserInputService").InputBegan:connect(function(key)
  318. if key.KeyCode == Enum.KeyCode.E then
  319. suck = Instance.new("Part",game.Players.LocalPlayer.Character)
  320. local mesh = Instance.new("SpecialMesh",suck) mesh.MeshId = "rbxassetid://1040723301"
  321. suck.Transparency = 0.5
  322. suck.Color = Color3.fromRGB(255,255,255)
  323. suck.CanCollide = false
  324. suck.Anchored = true
  325. suck.Size = Vector3.new(0,0,0)
  326. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  327.  
  328. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://505480085" do
  329. wait()
  330. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://505480085"
  331. end
  332.  
  333.  
  334. for _,decal in pairs(game.Players.LocalPlayer.Character.Head:GetChildren()) do
  335. if decal.ClassName == "Decal" then
  336. decal:remove()
  337. end
  338. end
  339. local decal = Instance.new("Decal",game.Players.LocalPlayer.Character.Head) decal.Texture = "http://www.roblox.com/asset/?id=1038938817" decal.Face = "Front"
  340.  
  341. end
  342. if key.KeyCode == Enum.KeyCode.W then
  343. if movingup == false then
  344. movingup = true
  345. while movingup == true do
  346. wait()
  347. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
  348. end
  349. end
  350. end
  351. if key.KeyCode == Enum.KeyCode.S then
  352. if movingback == false then
  353. movingback = true
  354. while movingback == true do
  355. wait()
  356. game.Players.LocalPlayer.Character.HumanoidRootPart.Velocity = -game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector*200
  357.  
  358. end
  359. end
  360. end
  361. if key.KeyCode == Enum.KeyCode.F then
  362. local food = math.random(1,7)
  363. local part = Instance.new("Part",game.Workspace) part.CFrame = CFrame.new(0,25,0)
  364. local meshs = Instance.new("SpecialMesh",part)
  365. if food == 1 then
  366. part.Size = Vector3.new(1.266, 1.704, 0.978)
  367. meshs.MeshId = "rbxassetid://923471248"
  368. meshs.TextureId = "rbxassetid://923471252"
  369. end
  370. if food == 2 then
  371. part.Size = Vector3.new(2.18, 0.733, 2.18)
  372. meshs.MeshId = "http://www.roblox.com/asset/?id=107432887"
  373. meshs.TextureId = "rbxassetid://107432992"
  374. end
  375. if food == 3 then
  376. part.Size = Vector3.new(1.764, 1.129, 1.686)
  377. meshs.MeshId = "http://www.roblox.com/asset/?id=90824595"
  378. meshs.TextureId = "rbxassetid://90819050"
  379. end
  380. if food == 4 then
  381. part.Size = Vector3.new(2.903, 2.903, 0.531)
  382. meshs.MeshId = "http://www.roblox.com/asset/?id=18417911"
  383. meshs.TextureId = "rbxassetid://18417918"
  384. end
  385. if food == 5 then
  386. part.Size = Vector3.new(2.056, 0.615, 0.907)
  387. meshs.MeshId = "http://www.roblox.com/asset/?id=29896287"
  388. meshs.TextureId = "rbxassetid://29896653"
  389. end
  390. if food == 6 then
  391. part.Size = Vector3.new(0.731, 1.693, 0.708)
  392. meshs.MeshId = "http://www.roblox.com/asset/?id=13073626"
  393. meshs.TextureId = "rbxassetid://13073598"
  394. end
  395. if food == 7 then
  396. part.Size = Vector3.new(1.997, 1.986, 1.997)
  397. meshs.MeshId = "http://www.roblox.com/asset/?id=125736357"
  398. meshs.TextureId = "rbxassetid://125728597"
  399. end
  400. end
  401. if key.KeyCode == Enum.KeyCode.C then
  402. if popo > 0 then
  403. popo = popo-1
  404. local ball = Instance.new("Part",game.Workspace) ball.Shape = Enum.PartType.Ball ball.Material = Enum.Material.Slate ball.Color = Color3.fromRGB(105, 64, 40) ball.CanCollide = false
  405. ball.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  406. ball.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  407. ball.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  408. ball.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  409. ball.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  410. ball.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  411. ball.Size = Vector3.new(game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2,game.Players.LocalPlayer.Character.Torso.Size.Y/2)
  412. ball.CFrame = CFrame.new(game.Players.LocalPlayer.Character.Torso.CFrame:toWorldSpace(CFrame.new(0,-game.Players.LocalPlayer.Character.Torso.Size.Y,0)).p,game.Players.LocalPlayer:GetMouse().Hit.p)
  413. ball.Velocity = ball.CFrame.lookVector*(game.Players.LocalPlayer.Character.Torso.Position-game.Players.LocalPlayer:GetMouse().Hit.p).magnitude*3
  414. table.insert(popos,ball)
  415. game:GetService("Debris"):AddItem(ball,5)
  416. end
  417. end
  418.  
  419.  
  420.  
  421. end)
  422. game:GetService("UserInputService").InputEnded:connect(function(key)
  423. if key.KeyCode == Enum.KeyCode.E then
  424. suck:remove()
  425. suck = nil
  426. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  427.  
  428. game.Players.LocalPlayer.Character.Head:WaitForChild("face")
  429. while game.Players.LocalPlayer.Character.Head.face.texture ~= "rbxassetid://1039774343" do
  430. wait()
  431. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://1039774343"
  432. end
  433. end
  434. if key.KeyCode == Enum.KeyCode.W then
  435. movingup = false
  436.  
  437. end
  438. if key.KeyCode == Enum.KeyCode.S then
  439. movingback = false
  440.  
  441. end
  442.  
  443.  
  444. end)
  445. game.Players.LocalPlayer.Character.Head.Touched:connect(function(hit)
  446. if hit.Parent ~= game.Players.LocalPlayer.Character then
  447.  
  448. if hit ~= nil then
  449. if hit.Anchored == false then
  450. hit:remove()
  451. popo = popo+2
  452. local sound = Instance.new("Sound",game.Players.LocalPlayer.Character.Head) sound.SoundId = "rbxassetid://179303694" sound:Play()
  453. game:GetService("Debris"):AddItem(sound,5)
  454. while ac == false do
  455. wait()
  456. if ac == true then
  457. break
  458. end
  459. end
  460. game.Players.LocalPlayer.Character.Torso:WaitForChild("Neck")
  461. game.Players.LocalPlayer.Character.HumanoidRootPart:WaitForChild("RootJoint")
  462. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Shoulder")
  463. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Shoulder")
  464. game.Players.LocalPlayer.Character.Torso:WaitForChild("Right Hip")
  465. game.Players.LocalPlayer.Character.Torso:WaitForChild("Left Hip")
  466. local rootjoint = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
  467. local neck = game.Players.LocalPlayer.Character.Torso.Neck:Clone()
  468. local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  469. local leftShoulder = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
  470. local rightShoulder = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
  471. local rightHip = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
  472. local leftHip = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
  473. ac = false
  474. wait(0.1)
  475. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  476. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  477. if part:IsA("BasePart") then
  478. part.Size = part.Size*1.05
  479. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  480. end
  481. end
  482. game.Players.LocalPlayer.CameraMaxZoomDistance = game.Players.LocalPlayer.CameraMaxZoomDistance*1.05
  483. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  484. rootjoint.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart
  485. neck.Parent = game.Players.LocalPlayer.Character.Torso
  486. rightShoulder.Parent = game.Players.LocalPlayer.Character.Torso
  487. leftShoulder.Parent = game.Players.LocalPlayer.Character.Torso
  488. rightHip.Parent = game.Players.LocalPlayer.Character.Torso
  489. leftHip.Parent = game.Players.LocalPlayer.Character.Torso
  490. neck.C0 = CFrame.new(neck.C0.p*1.05)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  491. rightShoulder.C0 = CFrame.new(rightShoulder.C0.p*1.05)
  492. leftShoulder.C0 = CFrame.new(leftShoulder.C0.p*1.05)
  493. rightHip.C0 = CFrame.new(rightHip.C0.p*1.05)
  494. leftHip.C0 = CFrame.new(leftHip.C0.p*1.05)
  495. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = game.Players.LocalPlayer.Character.Humanoid.MaxHealth*1.2
  496. game.Players.LocalPlayer.Character.Humanoid.Health = game.Players.LocalPlayer.Character.Humanoid.MaxHealth
  497. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  498. if part:FindFirstChild("ZeroGravity") then
  499. part.ZeroGravity:remove()
  500. end
  501. end
  502. for _,part in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
  503. if part:IsA("BasePart") then
  504. part.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  505. local zerograv = Instance.new("BodyForce",part) zerograv.force = Vector3.new(0, game.Workspace.Gravity, 0) * part:GetMass() zerograv.Name = "ZeroGravity"
  506. end
  507. end
  508. wait(0.1)
  509. ac = true
  510. end
  511. end
  512.  
  513. end
  514. end)
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