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Ultima Retrospective Source List

Jan 11th, 2024 (edited)
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  1. Ultima: Source List
  2.  
  3. Books:
  4. Dungeons & Desktops 2nd Edition [Matthew Barton & Shane Stacks]
  5. Through the Moongate Vol 1 & 2 [Andrea Contato]
  6. Explore/Create [Richard Garriott]
  7. Not All Fairy Tales Have Happy Endings [Ken Williams]
  8. Doom Guy: Life in First Person [John Romero]
  9. The Official Book of Ultima [Shay Addams]
  10. The Magic of Interactive Entertainment [Mike Morrison]
  11. Ultima: The Avatar Adventures [Rusel DeMaria and Caroline Spector]
  12. Game Design: Theory & Practice [Richard Rouse]
  13.  
  14. Interviews:
  15. Retro Tea Break | Richard Garriott's tells his Ultima Story [The Retro Collective]
  16. Richard Garriott, Felicia Day, and Greg Kasavin Talk Ultima [Game Informer Magazine]
  17. Richard Garriott on the Austin Coffee House Show (1995) [Austin History Center]
  18. Ultima An Introspective With Richard Garriott (Interview) Part 1 [Pirate Canvas]
  19. Ultima VI: Special Edition Cassette [Included with Ultima VI]
  20. Lord British [G4 Icons]
  21. Warren Spector [G4 Icons]
  22. 1993 Interview with Warren Spector [David Taylor, GameBytes]
  23. Retrospective Interview: Warren Spector on Ultima, Origin, and CRPG Design [Infinitron & Crooked Bee, RPG Codex]
  24. Ultima VIII: The Lost Vale/Arthurian Legends RPG Interview [BuckGB, GameBanshee]
  25. Madden '93 and immersive sim origins: the secret history of Ultima Underworld [Sam Machkovech, gamedeveloper.com]
  26. Games That Changed the World: Ultima Underworld [Paul Mallinson, PCZone]
  27. Raymond Benson Interview [Game Dev Advice Podcast]
  28. "We wanted the Game to Last Forever" - An Interview with Raymond Benson [Ultima Codex]
  29. The Tracks of His Games: Reflections on a Decade of Games from Doug Church [Computer Games Magazine]
  30. An Interview With Looking Glass Technologies [Game Bytes Magazine]
  31. Interviews with Austin Grossman, Dan Schmidt, Paul Neurath, Mark LeBlanc, Tim Stellmach, and Laura Baldwin [Gambit Podcast]
  32. "The Night the Director's Left" - An Interview with Bill Armintrout [Sergorn Dragon, Ultima Codex]
  33.  
  34. Articles:
  35. The On-Line Dorm - An excerpt from The Sierra Adventure: The Story of Sierra On-Line [Shawn Millis]
  36. Video Game Hall of Fame Inducts "Satanic Perverter" (MTV) [Stephen Totilo]
  37. Computer Gaming World Issue 47 (1988), "Becoming a Warrior of Destiny" [Scorpia]
  38. The Road to IV [Jimmy Maher, The Digital Antiquarian]
  39. The Road to V [Jimmy Maher, The Digital Antiquarian]
  40. Ultima VI - [Jimmy Maher, The Digital Antiquarian]
  41. Life Off the Grid, Part 1: Making Ultima Underworld - [Jimmy Maher, The Digital Antiquarian]
  42. Ultima VII - [Jimmy Maher, The Digital Antiquarian]
  43. "A Foreshadowing of Fantasy Jewels in a Duel Arcane: Ultima V and Wizardry IV" [Wyatt Lee, Computer Gaming World]
  44. The Bar that Killed the King [Dino's Ultima Page]
  45. 20 Years and Counting - Origin Systems [Sheri Graner Ray]
  46. We See Farther - A History of Electronic Arts [Jeffrey Fleming, gamedeveloper.com]
  47.  
  48. Assorted Videos:
  49. Warren Spector lecture 12 - Richard Garriott [gamedevthings]
  50. Ultima Special [NBC News Today]
  51. Britannia Manor [Secret Spaces, HGTV]
  52.  
  53. Documents:
  54. Point of Origin Newsletter
  55. Arthurian Legends Design Document: Plot Plan [Brian Martin & Sheri Hobbs]
  56. Serpent Isle Design Document: Moonshade Townplot [Bill Armintrout & Steve Powers]
  57. Serpent Isle Design Document: Mad Mage Townplot [Bill Armintrout, Steve Powers, & Raymond Benson]
  58.  
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