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Jul 8th, 2019
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  1. Step 1. Normal Summon Tour Guide of the Underworld, and use its effect to special summon Graff, Malebranche of the Burning Abyss
  2. Step 2. Overlay Graff and Tour Guide of the Underworld to XYZ summon Dante, Traveler of the Burning Abyss
  3. Step 3. Activate Dante's effect, detaching Graff to send the top 1-3 cards of the deck to the graveyard
  4. Step 4. Activate Graff's effect in the graveyard to Special Summon Cir, Malebranche of the Burning Abyss from the deck
  5. Step 5. Link Summon Knightmare Pheonix or Knightmare Cerberus using Dante and Cir
  6. Step 6. Activate Dante's effect in graveyard to add a Burning Abyss monster from the Graveyard to the hand, and Use Cir's effect to special summon Dante
  7. Step 7. Link Summon Knightmare Mermaid using the Knightmare that was summoned
  8. Step 8. Using Knightmare Mermaid's effect, discard 1 card to special summon Orcust Knightmare
  9. Step 9. XYZ summon Beatrice, Lady of the Eternal over Dante in the Zone Knightmare Mermaid Points to
  10. Step 10. Link Summon Galatea, The Orcust Automaton using Orcust Knightmare and Knightmare Mermaid
  11. Step 11. Using Orcust Knightmare’s effect, Send Orcust Harp Horror to graveyard
  12. Step 12. Using its own effect, banish Harp Horror to Special Summon Cymbal Skeleton from your deck
  13. Step 13. Link Summon The Phantom Knights of Rusty Bardiche Using Galatea, The Orcust Abomination and Orcust Cymbal Skeleton
  14. Step 14. Banish Cymbal Skeleton in graveyard to special summon Galatea again from grave
  15. Step 15. Using Dingirsu, The Orcust of Evening Star’s summon effect, XYZ summon it with Galatea
  16. Step 16. Using Dingirsu, The Orcust of Evening Star's other effect, Attach your banished Cymbal Skeleton to Dingirsu
  17. Step 17. Use The Phantom Knights of Rusty Bardiche’s effect to send The Phantom Knights of Ancient Cloak to the grave and set a Phantom Knights’ Fog Blade from your deck
  18. Step 18. Banish The Phantom Knights of Ancient Cloak from your graveyard to add The Phantom Knights of Silent Boots to your hand
  19. Step 19. Use The Phantom Knights of Silent Boots' effect to Special Summon itself from your hand
  20. Step 20. Use your Dingirsu and Silent Boots to link into a 2nd copy of Galatea
  21. Step 21. Banish Silent Boots to add a 2nd copy of Fog Blade to your hand
  22. Step 22. Activate Galatea's Effect on the field to shuffle one of your banished Orcust cards back into the deck and set Orcust Crescendo or Orcustrated Babel on the field
  23. Step 23. Set your 2nd Fog Blade (and activate Babel if you set it)
  24. IF Babel was activated
  25. Step 24. During your opponent’s turn, you can use Cymbal Skeleton to Special Summon Dingirsu to a zone that Bardiche points to
  26. Step 25. During your opponent's end phase, activate Galatea's effect to shuffle another banished orcust into the deck, setting an Orcust Spell or trap to the field
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