Sciencegar

Dancouga Combined - complete

Dec 22nd, 2014
224
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. Dancouga Nova
  2.  
  3. Aspects: Head of the God-Beast, Claws of the God-Beast, Body of the God-Beast, Legs of the God-Beast
  4.  
  5. Pilot Cross Interface:
  6. Liger: Great (+4) Armor
  7. Elephant: Great (+4) Armor (Redundancy)
  8. Eagle: Use Drive instead of Armor or Pilot for mech or aircraft mode manuvers
  9. Rhino: Great (+4) Armor (Redundancy)
  10.  
  11. Ranged Systems: Missile Detonator, Dankuuhou
  12. Eagle: Great (+4) Blast
  13. Liger: +2 to Blast Attacks against More than 1 Target, exactly 1 Zone Away.
  14. Liger: +2 to Blast Attacks against on targets exactly 2 zones away (Stacks)
  15. Elephant: (Stacks)
  16. Elephant: Add +2 to Blast Attacks against 3 or more targets at once
  17. Rhino: Add +2 to Blast attacks on targets exactly 2 zones away (Stacks)
  18. Rhino: Add +2 to Blast attacks on targets exactly 1 zone away
  19.  
  20. -> Missile Detonator: Add +2 to Blast attacks on targets exactly 1 zone away, +2 to Blast Attacks against More than 1 Target, exactly 1 Zone Away. Add +2 to Blast Attacks against 3 or more targets at once
  21. -> Dankuuhou: Add +6 to Blast attacks on targets exactly 2 zones away
  22.  
  23. Humanoid Mode: Now Combination Systems
  24. Eagle: You can reroll any Armor roll of less than a 0 on the dice once per battle.
  25. Liger: You can reroll any Blast roll of less than a 0 on the dice once per battle.
  26. Elephant: You can reroll any Vigor roll of less than a 0 on the dice once per battle.
  27. Rhino: You can reroll any Melee roll of less than a 0 on the dice once per battle.
  28.  
  29. Melee Weapons (Nova Knuckle, Boost Nova Knuckle, Dankuuken)
  30. Eagle: You may make Melee Attacks into adjacent zones.
  31. Elephant: When you draw on a Melee attack, you cause a 1-shift hit rather than gaining a boost
  32. Rhino: Melee Attacks ignore up to 2 points of Armor, and Invocations of 'Nova Beast' or 'God Beast' Aspects for melee attacks are Perfect.
  33.  
  34. -> Nova Knuckle: Melee Attacks ignore up to 2 points of Armor. When you draw on a Melee attack, you cause a 1-shift hit rather than gaining a boost.
  35. -> Boost Nova Knuckle: You may make Melee Attacks into adjacent zones. Melee Attacks ignore up to 2 points of Armor.
  36. -> Dankuuken: Melee Attacks ignore up to 2 points of Armor, and Invocations of 'Nova Beast' or 'God Beast' Aspects for melee attacks are Perfect. When you draw on a Melee attack, you cause a 1-shift hit rather than gaining a boost.
  37.  
  38. Misc:
  39. Eagle: May move as additional zone each turn.
  40. Liger: +2 to rolls to create advantage: "Blinded by Flash".
  41.  
  42. --------------------------------------------------------
  43.  
  44. Nova Team: Best Skills and Stunts
  45.  
  46. 5: Notice Blast Will Vigor
  47. 4: Athletics Deceit Drive Rapport Melee Survival
  48. 3: Swagger Daunt
  49.  
  50. Add +2 on Athletics rolls to climb things, walk on precarious ledges, and similar actions.
  51. Add +2 on Deceit rolls on the first meeting with someone
  52. Add 2 to Athletics checks to Defend or Overcome obstacles when personally Outnumbered
  53. May use Will to Defend when taking a great risk
  54. +2 to Daunt Rolls when attempting to create a "Terrified" Advantage
  55. +2 to Blast Rolls when attempting to create a "Suppressive Fire" Advantage
  56.  
  57. --------------------------------------------------------
  58.  
  59. Aggressive Mode (God Beast)
  60.  
  61. You disable all other normal systems. Dancouga now controls as a living creature, defending using Athletics and Vigor. For each Eagle system disabled, gain 2 free invocations of 'Nova Beast'. For each Liger system disabled, gain a free invocation of 'Aero Burst'. For each Rhino and Elephant system disabled, gain a Vassal 2[ ].
  62.  
  63. Melee Attacks gain Weapon 5 and Ranged attacks gain Weapon 2, You gain Armor 1 and you have additional Armor 2 when you defend with Vigor.
  64. When you make a Melee, Athletics or Vigor roll, you may also roll Will, and take the better result; If both rolls would have succeeded by at least 1 shift, you gain an invocation of 'Nova Beast'.
  65. Whenever you SWS on a melee attack, you may move the enemy 1 zone, or, if the attack destroys the enemy, you can make a ranged attack against an enemy in an adjacent zone.
Advertisement
Add Comment
Please, Sign In to add comment