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Age Of Wonders III Update v1.09-FASDOX

Apr 27th, 2014
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  26.  
  27. Age_Of_Wonders_III_Update_v1.09-FASDOX
  28.  
  29. ▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▓██▀▄ ▓██▀▀ ▓██ ▓██▀▀ ▄██▀▄ ▓██▀▀ ▓██▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▄
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  32. Age Of Wonders III (c) Triumph Studios *Update v1.09*
  33.  
  34. Date ..........: 2014-04-27 04 x 05.00 :......... Files
  35. Language ......: Multi 5 - :.... Protection
  36.  
  37. ▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▓██▀▄ ▄██▀▄ ▀██▄▀ ▓██ ▓▄ █ ▓██▀▀ ▄██▀▄ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▄
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  40. ▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▄
  41. █ [ ] Update [ ] NoCD/NoDVD Crack [ ] Language Selector █
  42. █ [ ] DLC [ ] Cheatscodes [ ] Trainer █
  43. █ [ ] Unlocker [ ] Keygen [ ] GameGuide █
  44. █ [ ] Savegame Editor [+] Covers [ ] Manual █
  45. █ [ ] Other: █
  46. ▀▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▀
  47.  
  48. Requirements:
  49. - Age.of.Wonders.III-RELOADED
  50.  
  51. Changelog:
  52. ~~~~~~~~~~
  53. v1.09
  54. * Compatibility:
  55. - WQHD / QHD (up to 2560 x 1440 / 2560 x 1600) native resolution display
  56. support (the Black & White boxes and blurry text should disappear). Fix
  57. has been verified to work up to and including a resolution of 2560 x 1660.
  58. - Fixed an issue for people using Intel HD Graphics - specifically for
  59. HD4000 and Surface 2 Pro - in combination with certain driver version,
  60. that caused a crash when opening interface screens - e.g. starting the
  61. game, opening options menu, skill book, etc.
  62. * Performance:
  63. - Fixed frame drop when armies were selected.
  64. - Fixed decreasing frame rate occurring during extended play, particularly
  65. in longer battles.
  66. - Fixed a memory leak when Windows was locked.
  67. - Optimized a feature effecting maps with water, which should now show
  68. increased framerate.
  69. * AI Improvements:
  70. - Fixed some cases where the tactical AI would come out from behind the
  71. walls of cities and fortresses too soon.
  72. - Stopped the AI spamming disjunction, so players can now use global magic
  73. more easily.
  74. - Fixed an issue where the tactical AI would cast a resurrection spell on an
  75. invalid target.
  76. - Made 'squire' AI easier to beat.
  77. - AI settings for players were changed to compensate for this change, to
  78. keep the same level of challenge on normal difficulty.
  79. - Using the 'restart' option in a campaign map now returns the player to the
  80. briefing, allowing map difficulty to be changed.
  81. * Scenario & Campaign:
  82. - Campaign: Heroes being mind controlled no longer causes you to instantly
  83. lose a campaign map if you rescue them by the end of combat.
  84. - Campaign: Heroes which are protected by the 'resurgence' effect - e.g. the
  85. theocrat's 'rebirth' spell - can now die in tactical combat without
  86. causing you to lose the campaign map, as long as you win the battle that
  87. they die in.
  88. - Blightmouth Crater: Closed a gap in impassable mountains.
  89. - Blightmouth Crater: Removed two superfluous hearts of the blight.
  90. - Blightmouth Crater: Fixed the behavior of independent armies.
  91. - Elven Resurgence: Player 6 now starts with more gold mines, making the
  92. starting positions more balanced.
  93. - 4th Elven Court map: Independents no longer interfere with one of the
  94. starting quests.
  95. - 4th Commonwealth map: Fixed a message that missed an icon under specific
  96. circumstances.
  97. - 5th Commonwealth map: A 'defeat leader' quest no longer reveals that
  98. leader's position.
  99. - 5th Commonwealth map: Fixed a story message that had overlapping lines of
  100. text.
  101. - 6th Elven Court & Commonwealth maps: Prevented story characters from dying
  102. when you are victorious.
  103. - 6th Elven Court and Commonwealth maps: Added a few building upgrades to
  104. starting cities to give the player a better starting situation and more
  105. options.
  106. * Other Fixes:
  107. - Fixed settings - e.g. graphics settings - not being saved when using the
  108. 'guest' profile.
  109. - Fixed an issue when logging in with usernames of two characters.
  110. - Fixed the stack confirm movement button being disabled in some situations
  111. when a stack was auto-moving.
  112. - Fixed a rare crash caused by a player razing a city with a heart of
  113. blight, tropics, etc in its domain
  114. - Fixed an issue where a backstab bonus wasn't being correctly applied. This
  115. led to situations where a unit could backstab a target without flanking it.
  116. - Fixed a crash triggered by clicking on a 'You lost your throne city!'
  117. event.
  118. - Fixed a crash triggered by selecting a 'Egg has hatched' after loading the
  119. save game.
  120. - Fixed the 'Remove army from event list' shortcut key function so armies
  121. are properly removed from the list.
  122. - Fixed an issue where the 'Protect your leader and throne city' quest
  123. failed to complete on victory.
  124. - The game now ignores controller input, to prevent camera drift when a
  125. controller is plugged in.
  126. - 'Spring of life' now rewards units when explored.
  127. - When creating a new custom leader, the field for setting a name is now
  128. left empty by default.
  129. * Balance:
  130. - 'Shrine of smiting' is no longer 'Devout', nerfing 'Shrine of smiting'
  131. doom stacks which relied on stacking 'Devout' bonuses for the 'Smiting
  132. prayer bolts'.
  133. - 'Shadow stalker' now does cold damage. This fixes an issue where rogues
  134. had limited options vs. blight immune troops.
  135. - Increased the research costs of skills to slow down progression through
  136. the skill tree.
  137. - Increased cost of racial tier 3 unit building to 300 gold and 100 mana.
  138. - Decreased the base production of cities.
  139. - Fixed issue with 'Libraries' and 'Observatories' generating too much
  140. knowledge.
  141. * Features:
  142. - Added buttons on either side of the city name that cycle through cities
  143. owned by the player.
  144. - We added a quick save option, bound under CTRL+S by default.
  145. - Added extra text to the preview popup when attacking a city wall. Players
  146. can now see the hit points the wall have remaining as they plan their
  147. attack.
  148.  
  149. ▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▄██▀▀ ▄██▀▄ ▓▄ ▄█ ▓██▀▀ ▓██ ▓▄ █ ▓██▀▀ ▄██▀▄ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▄
  150. █▓ ▓██ █ ▓██▄█ ▓██▀█ ▓██▀ ▓██ ▓██▄█ ▓██▀ ▓██ █ █
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  152. Age of Wonders III is the long anticipated sequel to the award-winning
  153. strategy series. Delivering a unique mix of Empire Building, Role Playing
  154. and Warfare, Age of Wonders III offers the ultimate in turn-based fantasy
  155. strategy for veterans of the series and new players alike!
  156.  
  157. URL: http://www.ageofwonders.com
  158. URL: http://www.gog.com/game/age_of_wonders_3_deluxe_edition
  159. URL: http://store.steampowered.com/app/226840/
  160.  
  161. NOTE: This update was made from the unprotected GOG.com version. It includes
  162. this additional DLC scenarios: Dragon's Throne and Elven Resurgence
  163.  
  164. ▄▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▓██ ▓▄ █ ▓██▀▀ ▀███▀ ▄██▀▄ ▓██ ▓██ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▄
  165. █▓ ▓██ ▓██▄█ ▀██▄ ▓██ ▓██▄█ ▓██ ▓██ █
  166. ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▀▀▀ ▀▀▀ ▀ ▀▀▀▀▀ ▀▀▀▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀
  167. - UnRAR
  168. - Run update
  169.  
  170. ▄▀▀▀▀▀▀▀▀▀ ▄██▀▀ ▓██▀▄ ▄██▀▄ ▓██ █ ▓██▀▄ ▓▄ █ ▓██▀▀ ▓█▄ █ ▓██▀▀ ▀▀▀▀▀▀▀▀▀▀▄
  171. █▓ ▓██ █ ▓██▄▀ ▓██ █ ▓██ █ ▓██▄▀ ▓██▄█ ▓██▀ ▓██▄█ ▀██▄ █
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  173. Tired about all the self-made CD/DVD images made from download versions of
  174. the games? Our games are made from physical sources if possible - like in
  175. the good old times and how we think it should still be done. In our opinion
  176. digital download versions should be tagged as such or at least it should be
  177. noted in the nfo. Also we think that physical sources never could be dupes
  178. of digital versions as well as CD versions are no dupes of DVD ones. All
  179. old and still active scene rules proof that we are right (the new S.I.R
  180. rules from 2009 and 2010 are not signed by any scene group and are not
  181. active because of that).
  182.  
  183. We bring you games that other groups do not do. We are different, like us
  184. or hate us. You think some games that we release are crap? We do not care
  185. because we think that scene means that every game should be released.
  186.  
  187. To rise the quality of our releases we now try to make all our releases
  188. both in normal image format (bin/cue or iso) as requested by the scene
  189. rules and also in clone (Alcohol 120%) format.
  190.  
  191. ▄▀▀▀▀▀▀▀▀▀▀▀ ▄██▀▀ ▓██▀▄ ▓██▀▀ ▓██▀▀ ▀███▀ ▓██ ▓▄ █ ▄██▀▀ ▓██▀▀ ▀▀▀▀▀▀▀▀▀▀▀▀▄
  192. █▓ ▓██ █ ▓██▄▀ ▓██▀ ▓██▀ ▓██ ▓██ ▓██▄█ ▓██ █ ▀██▄ █
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  194. 0x0815 - 0x0007 - FLT - GENESiS - GREENPEACE - PROPHET - DEFA - SMACKs
  195. Razor1911 - RELOADED
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