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Combat attrib enum

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Jun 4th, 2020
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  1.  
  2. enum CombatFlag
  3. {
  4.  
  5.     BF_CanUseCover = 0,    // 0x61C7368E
  6.     BF_CanUseVehicles = 1,    // 0x6AA56C4A
  7.     BF_CanDoDrivebys = 2,    // 0x2A6F7735
  8.     BF_CanLeaveVehicle = 3,    // 0xFA6067D1
  9.     BF_CanUseDynamicStrafeDecisions = 4,    // 0xFDE3BAE4
  10.     BF_AlwaysFight = 5,    // 0x9AF5C1F5
  11.     _0x66BB9FCC = 6,    // 0x66BB9FCC
  12.     _0x6837DA41 = 7,    // 0x6837DA41
  13.     _0xB4A13A5A = 8,    // 0xB4A13A5A
  14.     _0xEE326AAD = 9,    // 0xEE326AAD
  15.     _0x7DF2CCFA = 10,   // 0x7DF2CCFA
  16.     _0x0036D422 = 11,   // 0x0036D422
  17.     BF_BlindFireWhenInCover = 12,   // 0x8E008F1D
  18.     BF_Aggressive = 13,   // 0x1F6CE146
  19.     BF_CanInvestigate = 14,   // 0x8E5666E1
  20.     _0xF933AE10 = 15,   // 0xF933AE10
  21.     _0x6BDE28D1 = 16,   // 0x6BDE28D1
  22.     BF_AlwaysFlee = 17,   // 0x0F709901
  23.     _0x7852797D = 18,   // 0x7852797D
  24.     _0x33497B95 = 19,   // 0x33497B95
  25.     BF_CanTauntInVehicle = 20,   // 0xA687168F
  26.     BF_CanChaseTargetOnFoot = 21,   // 0x4A0783D6
  27.     BF_WillDragInjuredPedsToSafety = 22,   // 0x4F8CAEC8
  28.     _0xCD7168B8 = 23,   // 0xCD7168B8
  29.     BF_UseProximityFiringRate = 24,   // 0xB3AD2022
  30.     _0x48F914F8 = 25,   // 0x48F914F8
  31.     _0x2EA543D0 = 26,   // 0x2EA543D0
  32.     BF_PerfectAccuracy = 27,   // 0x0581E6BA
  33.     BF_CanUseFrustratedAdvance = 28,   // 0xF192CE85
  34.     _0x3D131AC1 = 29,   // 0x3D131AC1
  35.     _0x3AD95F27 = 30,   // 0x3AD95F27
  36.     BF_MaintainMinDistanceToTarget = 31,   // 0x87FC590E
  37.     _0xEAD68AD2 = 32,   // 0xEAD68AD2
  38.     _0xA206C2E0 = 33,   // 0xA206C2E0
  39.     BF_CanUsePeekingVariations = 34,   // 0x868A4DC5
  40.     _0xA5715184 = 35,   // 0xA5715184
  41.     _0xD5265533 = 36,   // 0xD5265533
  42.     _0x2B84C2BF = 37,   // 0x2B84C2BF
  43.     _0x8887CDD4 = 38,   // 0x8887CDD4
  44.     _0x1D4581AD = 39,   // 0x1D4581AD
  45.     _0xAA525726 = 40,   // 0xAA525726
  46.     BF_CanCommandeerVehicles = 41,   // 0xF3EF7B43
  47.     BF_CanFlank = 42,   // 0x134E65C2
  48.     BF_SwitchToAdvanceIfCantFindCover = 43,   // 0x56B08E10
  49.     BF_SwitchToDefensiveIfInCover = 44,   // 0xD30EB11D
  50.     _0xEB4786A0 = 45,   // 0xEB4786A0
  51.     BF_CanFightArmedPedsWhenNotArmed = 46,   // 0x9425B640
  52.     _0xA08E9402 = 47,   // 0xA08E9402
  53.     _0x952EAD7D = 48,   // 0x952EAD7D
  54.     BF_UseEnemyAccuracyScaling = 49,   // 0x2AE9FA2D
  55.     BF_CanCharge = 50,   // 0x450F711E
  56.     _0xDA8C2BD3 = 51,   // 0xDA8C2BD3
  57.     _0x6562F017 = 52,   // 0x6562F017
  58.     _0xA2C3D53B = 53,   // 0xA2C3D53B
  59.     BF_AlwaysEquipBestWeapon = 54,   // 0xF49578B8
  60.     BF_CanSeeUnderwaterPeds = 55,   // 0xDD7C6836
  61.     _0xF619486B = 56,   // 0xF619486B
  62.     _0x61EB63A3 = 57,   // 0x61EB63A3
  63.     BF_DisableFleeFromCombat = 58,   // 0x195207EC
  64.     _0x8976D12B = 59,   // 0x8976D12B
  65.     BF_CanThrowSmokeGrenade = 60,   // 0xFE30427B
  66.     BF_NonMissionPedsFleeFromThisPedUnlessArmed = 61,   // 0xD750699F
  67.     _0x5452A10C = 62,   // 0x5452A10C
  68.     BF_FleesFromInvincibleOpponents = 63,   // 0x7CBF624A
  69.     BF_DisableBlockFromPursueDuringVehicleChase = 64,   // 0x1E768BBB
  70.     BF_DisableSpinOutDuringVehicleChase = 65,   // 0x75383A7E
  71.     BF_DisableCruiseInFrontDuringBlockDuringVehicleChase = 66,   // 0x085673CF
  72.     _0x0B404731 = 67,   // 0x0B404731
  73.     BF_DisableReactToBuddyShot = 68,   // 0xC125D023
  74.     _0x7FFD6AEB = 69,   // 0x7FFD6AEB
  75.     _0x51F4AEF8 = 70,   // 0x51F4AEF8
  76.     BF_PermitChargeBeyondDefensiveArea = 71,   // 0xA5D0EAB0
  77.     _0x63E0A8E2 = 72,   // 0x63E0A8E2
  78.     _0xDF974436 = 73,   // 0xDF974436
  79.     _0x556C080B = 74,   // 0x556C080B
  80.     _0xA4D50035 = 75,   // 0xA4D50035
  81.     BF_SetDisableShoutTargetPositionOnCombatStart = 76,   // 0x7F28AEBB
  82.     BF_DisableRespondedToThreatBroadcast = 77,   // 0x5E0E4169
  83.     _0xCBB01765 = 78,   // 0xCBB01765
  84.     _0x4F862ED4 = 79,   // 0x4F862ED4
  85.     _0xEF9C7C40 = 80,   // 0xEF9C7C40
  86.     _0xE51B494F = 81,   // 0xE51B494F
  87.     _0x054D0199 = 82,   // 0x054D0199
  88.     _0xD36BCE94 = 83,   // 0xD36BCE94
  89.     _0xFB11F690 = 84,   // 0xFB11F690
  90.     _0xD208A9AD = 85,   // 0xD208A9AD
  91.     _0x2806D078 = 86,   // 0x2806D078
  92.     _0x07A6E531 = 87,   // 0x07A6E531
  93.     _0x34F9317B = 88,   // 0x34F9317B
  94.     _0x4240F5A9 = 89,   // 0x4240F5A9
  95.     _0xEE129DBD = 90,   // 0xEE129DBD
  96.     _0x053AEAD9 = 91,   // 0x053AEAD9
  97. }
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