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RylofScripts

Tower Defense Simulator Script

Aug 21st, 2023
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  1. -- Strat script: (auro rejoin script is at the bottom)
  2.  
  3. repeat wait() until game:IsLoaded()
  4. getgenv().IsMultiStrat = true
  5. getgenv().Debug = true
  6.  
  7. getgenv().Maps = {["Night Station"] = {"Farm", "Commander", "Soldier", "Shotgunner", "DJ Booth"},["Winter Abyss"] = {"Farm", "Commander", "Soldier", "Shotgunner", "DJ Booth"}}--Enter the correct info. Map, then units. If no unit in slot, write, "nil" Follow format to add more maps
  8. maplist = {"Night Station","Winter Abyss"}
  9.  
  10. if game.PlaceId == 3260590327 then
  11.     loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/ckmhjvskfkmsStratFun2", true))()
  12.     loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/asjhxnjfdStratFunJoin", true))()
  13. end
  14.  
  15. if game.PlaceId == 5591597781 then
  16.     map = game:GetService("ReplicatedStorage").State.Map.Value
  17.     game:GetService("Players").PlayerAdded:Connect(function() --back to lobby if it detected player join the game
  18.         game:GetService("TeleportService"):Teleport(3260590327)
  19.         wait(10)
  20.     end)
  21.     for i,v in pairs(game:GetService("Players"):GetPlayers()) do --back to lobby if there is more than 1 player
  22.         if i==2 then
  23.             game:GetService("TeleportService"):Teleport(3260590327)
  24.             wait(10)
  25.         end
  26.     end
  27.     if not table.find(maplist,map) then --back to lobby in case you joined wrong map
  28.         game:GetService("TeleportService"):Teleport(3260590327)
  29.         return
  30.     end
  31.     if map == maplist[1] then
  32. print([[
  33.  
  34. --> 1. Tested with Synapse and didn't get any bugs. If you find any let me know on discord.
  35. --> 2. Make sure to give this strat a thumbs up if you enjoy it!
  36. Strat by:       Gradymeister#3270
  37. MultiStrat by:          Gradymeister#3270 :>
  38. ]])
  39. local TDS = loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/ckmhjvskfkmsStratFun2", true))()
  40. TDS:Loadout("Farm", "Commander", "Soldier", "Shotgunner", "DJ Booth")
  41. TDS:Map("Night Station", true, "Survival")
  42. TDS:Mode('Normal')
  43. task.spawn(function()
  44.     wait(1)
  45.     for i,v in pairs(game.CoreGui:GetDescendants()) do
  46.         if v:IsA("TextLabel") and v.Name == "section_lbl" and v.Text == "" then
  47.             v.Text = "Strat By: Gradymeister#3270"
  48.         end
  49.     end
  50. end)
  51. TDS:Place('Soldier', 5.818484306335449, 0.07500037550926208, -24.423749923706055, 0, 0, 10)--1
  52. TDS:Place('Farm', -13.148622512817383, 0.07500037550926208, -10.495176315307617, 0, 0, 9)--2 farm 1
  53. TDS:Place('Soldier', 2.5739731788635254, 0.07500037550926208, -24.40503692626953, 2, 0, 59)--3
  54. TDS:Upgrade(2, 2, 0, 4)--farm(1) U (1)Gradymeister#3270
  55. TDS:Upgrade(2, 3, 0, 4)--farm(1) U (2)
  56. TDS:Place('Soldier', 7.1119065284729, 0.07500037550926208, -27.43052864074707, 4, 0, 59)--4
  57. TDS:Upgrade(2, 5, 0, 4)--farm(1) U (3)Gradymeister#3270
  58. TDS:Place('Farm', -13.079410552978516, 0.07500037550926208, -14.148445129394531, 5, 0, 4)--5 farm 2
  59. TDS:Place('Soldier', 7.220495700836182, 0.07500037550926208, -30.477672576904297, 6, 0, 59)--6
  60. TDS:Upgrade(5, 6, 0, 4)--farm(2) U (1)Gradymeister#3270
  61. TDS:Upgrade(5, 6, 0, 4)--farm(2) U (2)
  62. TDS:Place('Shotgunner', 2.3719570636749268, 0.07500037550926208, -27.51962661743164, 7, 0, 59)--7
  63. TDS:Upgrade(7, 7, 0, 59)--Shot(1) U (1)
  64. TDS:Upgrade(5, 7, 0, 4)--farm(2) U (3)Gradymeister#3270
  65. TDS:Upgrade(7, 8, 0, 4)--Shot(1) U (2)
  66. TDS:Place('Farm', -13.28238296508789, 0.07500037550926208, -17.720285415649414,8, 0, 4)--8 farm 3
  67. TDS:Upgrade(8, 8, 0, 3)--farm(3) U (1)Gradymeister#3270
  68. TDS:Upgrade(8, 9, 0, 59)--farm(3) U (2)
  69. TDS:Upgrade(8, 9, 0, 4)--farm(3) U (3)
  70. TDS:Place('Farm', -13.300004959106445, 0.07500037550926208, -21.304119110107422, 9, 0, 4)--9 farm 4
  71. TDS:Upgrade(9, 9, 0, 3)--farm(4) U (1)
  72. TDS:Place('Shotgunner', -3.777078151702881, 0.07500037550926208, -27.538543701171875, 10, 0, 59)--10
  73. TDS:Upgrade(10, 10, 0, 59)--Shot(2) U (1)
  74. TDS:Upgrade(10, 10, 0, 59)--Shot(2) U (2)
  75. TDS:Upgrade(9, 10, 0, 4)--farm(4) U (2)Gradymeister#3270
  76. TDS:Place('Farm', -13.192811965942383, 0.07500037550926208, -24.892597198486328, 10, 0, 4)--11 farm 5
  77. TDS:Upgrade(11, 10, 0, 3)--farm(5) U (1)
  78. TDS:Upgrade(11, 11, 0, 59)--farm(5) U (2)
  79. TDS:Upgrade(9, 11, 0, 59)--farm(4) U (3)Gradymeister#3270
  80. TDS:Upgrade(11, 11, 0, 4)--farm(5) U (3)
  81. TDS:Place('Shotgunner', -3.7351245880126953, 0.07500037550926208, -30.565757751464844, 12, 0, 59)--12
  82. TDS:Upgrade(12, 12, 0, 59)--Shot(3) U (1)
  83. TDS:Upgrade(12, 12, 0, 59)--Shot(3) U (2)Gradymeister#3270
  84. TDS:Place('Shotgunner', 2.373692512512207, 0.07500037550926208, -30.620128631591797, 12, 0, 58)--13
  85. TDS:Upgrade(13, 12, 0, 57)--Shot(4) U (1)
  86. TDS:Place('Farm', -9.529922485351562, 0.07500037550926208, -10.670917510986328, 12, 0, 4)--14 farm 6
  87. TDS:Upgrade(14, 12, 0, 4)--farm(6) U (1)
  88. TDS:Upgrade(14, 12, 0, 3)--farm(6) U (2)
  89. TDS:Upgrade(14, 12, 0, 2)--farm(6) U (3)Gradymeister#3270
  90. TDS:Upgrade(13, 13, 0, 59)--Shot(4) U (2)
  91. TDS:Place('Farm', -13.12321662902832, 0.07500037550926208, -28.556499481201172, 13, 0, 59)--15 farm 7
  92. TDS:Upgrade(15, 13, 0, 58)--farm(7) U (1)
  93. TDS:Upgrade(15, 13, 0, 57)--farm(7) U (2)
  94. TDS:Place('Farm', -9.52827262878418, 0.07500037550926208, -14.242362022399902, 13, 0, 4)--16 farm 8
  95. TDS:Upgrade(15, 13, 0, 4)--farm(7) U (3)Gradymeister#3270
  96. TDS:Upgrade(16, 13, 0, 4)--farm(8) U (1)
  97. TDS:Upgrade(16, 13, 0, 3)--farm(8) U (2)
  98. TDS:Upgrade(16, 14, 0, 2)--farm(8) U (3)
  99. TDS:Place('Commander', -6.065537452697754, 0.07500037550926208, -18.045223236083984, 14, 0, 59)--17
  100. TDS:Place('Commander', -3.033308982849121, 0.07500037550926208, -18.195213317871094, 15, 0, 59)--18
  101. TDS:Place('DJ Booth', 0.027112245559692383, 0.07500037550926208, -18.191722869873047, 15, 0, 57)--19
  102. TDS:Upgrade(19, 15, 0, 56)--DJ(1) U (1)
  103. TDS:Upgrade(19, 15, 0, 56)--DJ(1) U (2)Gradymeister#3270
  104. TDS:Upgrade(19, 15, 0, 55)--DJ(1) U (3)
  105. TDS:Upgrade(2, 15, 0, 4)--farm(1) U (4)
  106. TDS:Upgrade(17, 16, 0, 59)--Commander(1) U (1)
  107. TDS:Upgrade(17, 16, 0, 59)--Commander(1) U (2)Gradymeister#3270
  108. TDS:Ability(17, "Call Of Arms", 16, 0, 58)
  109. TDS:Upgrade(2, 16, 0, 4)--farm(1) U (5)
  110. TDS:Upgrade(7, 17, 0, 59)--Shot(1) U (3)
  111. TDS:Upgrade(18, 17, 0, 59)--Commander(2) U (1)Gradymeister#3270
  112. TDS:Upgrade(18, 17, 0, 58)--Commander(2) U (2)
  113. TDS:Ability(18, "Call Of Arms", 18, 0, 57)
  114. TDS:Upgrade(5, 18, 0, 4)--farm(2) U (4)
  115. TDS:Upgrade(5, 18, 0, 4)--farm(2) U (5)Gradymeister#3270
  116. TDS:Upgrade(10, 19, 0, 59)--Shot(2) U (3)
  117. TDS:Place('Commander', -3.7212705612182617, 0.07500037550926208, -21.27091407775879, 19, 0, 59)--20
  118. TDS:Upgrade(20, 19, 0, 58)--Commander(3) U (1)
  119. TDS:Upgrade(20, 19, 0, 57)--Commander(3) U (2)
  120. TDS:AutoChain(20, 17, 18, 19, 0, 56)--AUTO CTA
  121. TDS:Upgrade(8, 19, 0, 4)--farm(3) U (4)
  122. TDS:Upgrade(8, 20, 0, 59)--farm(3) U (5)
  123. TDS:Upgrade(7, 21, 0, 59)--Shot(1) U (4)Gradymeister#3270
  124. TDS:Upgrade(10, 22, 0, 59)--Shot(2) U (4)
  125. TDS:Upgrade(12, 22, 0, 59)--Shot(3) U (3)
  126. TDS:Upgrade(9, 22, 0, 4)--farm(4) U (4)
  127. TDS:Upgrade(12, 23, 0, 59)--Shot(3) U (4)
  128. TDS:Upgrade(9, 23, 0, 4)--farm(4) U (5)
  129. TDS:Upgrade(11, 24, 0, 59)--farm(5) U (4)Gradymeister#3270
  130. TDS:Upgrade(11, 24, 0, 59)--farm(5) U (5)
  131. TDS:Upgrade(14, 24, 0, 4)--farm(6) U (4)
  132. TDS:Upgrade(13, 25, 0, 59)--Shot(4) U (3)
  133. TDS:Upgrade(14, 25, 0, 59)--farm(6) U (5)
  134. TDS:Upgrade(15, 25, 0, 57)--farm(7) U (4)
  135. TDS:Upgrade(15, 25, 0, 4)--farm(7) U (5)
  136. TDS:Upgrade(13, 26, 0, 59)--Shot(4) U (4)Gradymeister#3270
  137. TDS:Upgrade(16, 26, 0, 4)--farm(8) U (4)
  138. TDS:Upgrade(16, 26, 0, 4)--farm(8) U (5)
  139. TDS:Sell(1, 26, 0, 3)--soldier 1
  140. TDS:Sell(3, 26, 0, 3)--soldier 2Gradymeister#3270
  141. TDS:Sell(4, 26, 0, 2)--soldier 3
  142. TDS:Sell(6, 26, 0, 2)--soldier 4
  143. TDS:Upgrade(19, 27, 0, 59)--DJ(1) U (4)
  144. TDS:Upgrade(19, 27, 0, 59)--DJ(1) U (5)Gradymeister#3270
  145. TDS:Place('Shotgunner', 2.391231060028076, 0.07500037550926208, -24.445388793945312, 27, 0, 4)--21
  146. TDS:Upgrade(21, 27, 0, 4)--Shot(5) U (1)
  147. TDS:Upgrade(21, 27, 0, 3)--Shot(5) U (2)Gradymeister#3270
  148. TDS:Upgrade(21, 28, 0, 59)--Shot(5) U (3)
  149. TDS:Upgrade(21, 28, 0, 59)--Shot(5) U (4)
  150. TDS:Place('Shotgunner', -3.7705416679382324, 0.07500037550926208, -24.3975830078125, 28, 0, 58)--22
  151. TDS:Upgrade(22, 28, 0, 57)--Shot(6) U (1)
  152. TDS:Upgrade(22, 28, 0, 57)--Shot(6) U (2)Gradymeister#3270
  153. TDS:Upgrade(22, 28, 0, 56)--Shot(6) U (3)
  154. TDS:Upgrade(22, 29, 0, 59)--Shot(6) U (4)
  155. TDS:Place('Shotgunner', 5.406899929046631, 0.07500037550926208, -24.468952178955078, 29, 0, 59)--23
  156. TDS:Upgrade(23, 29, 0, 58)--Shot(7) U (1)
  157. TDS:Upgrade(23, 29, 0, 58)--Shot(7) U (2)
  158. TDS:Upgrade(23, 29, 0, 57)--Shot(7) U (3)
  159. TDS:Upgrade(23, 29, 0, 54)--Shot(7) U (4)Gradymeister#3270
  160. TDS:Place('Shotgunner', 5.433204174041748, 0.07500037550926208, -27.565195083618164, 29, 0, 4)--24
  161. TDS:Upgrade(24, 29, 0, 4)--Shot(9) U (1)
  162. TDS:Upgrade(24, 29, 0, 3)--Shot(9) U (2)Gradymeister#3270
  163. TDS:Upgrade(24, 29, 0, 2)--Shot(9) U (3)
  164. TDS:Upgrade(24, 30, 1, 10)--Shot(9) U (4)
  165. TDS:Place('Shotgunner', 5.411324501037598, 0.07500037550926208, -30.677278518676758, 30, 0, 4)--25
  166. TDS:Upgrade(25, 30, 0, 4)--Shot(10) U (1)
  167. TDS:Upgrade(25, 30, 0, 4)--Shot(10) U (2)Gradymeister#3270
  168. TDS:Upgrade(25, 30, 0, 3)--Shot(10) U (3)
  169. TDS:Upgrade(25, 30, 0, 3)--Shot(10) U (4)
  170. TDS:Place('Shotgunner', 2.3903141021728516, 0.07500037550926208, -33.64951705932617, 31, 1, 20)--26
  171. TDS:Upgrade(26, 31, 1, 19)--Shot(11) U (1)
  172. TDS:Upgrade(26, 31, 1, 19)--Shot(11) U (2)
  173. TDS:Upgrade(26, 31, 1, 18)--Shot(11) U (3)Gradymeister#3270
  174. TDS:Upgrade(26, 31, 1, 18)--Shot(11) U (4)
  175. TDS:Place('Shotgunner', 6.419554233551025, 0.07500037550926208, -33.73911666870117, 31, 1, 17)--27
  176. TDS:Upgrade(27, 31, 1, 16)--Shot(12) U (1)
  177. TDS:Upgrade(27, 31, 1, 15)--Shot(12) U (2)
  178. TDS:Upgrade(27, 31, 1, 14)--Shot(12) U (3)
  179. TDS:Upgrade(17, 31, 0, 4)--Commander(1) U (3)Gradymeister#3270
  180. TDS:Upgrade(17, 32, 1, 20)--Commander(1) U (4)
  181. TDS:Upgrade(18, 32, 1, 19)--Commander(2) U (3)
  182. TDS:Upgrade(27, 32, 1, 15)--Shot(12) U (4)
  183. TDS:Place('Shotgunner', 8.487069129943848, 0.07500037550926208, -24.395126342773438, 32, 1, 8)--28
  184. TDS:Upgrade(28, 32, 1, 8)--Shot(13) U (1)
  185. TDS:Upgrade(28, 32, 1, 7)--Shot(13) U (2)
  186. TDS:Upgrade(28, 32, 1, 7)--Shot(13) U (3)Gradymeister#3270
  187. TDS:Place('Shotgunner', 8.538529396057129, 0.07500037550926208, -27.451522827148438, 33, 1, 17)--29
  188. TDS:Upgrade(29, 33, 1, 16)--Shot(14) U (1)
  189. TDS:Upgrade(29, 33, 1, 16)--Shot(14) U (2)
  190. TDS:Upgrade(29, 33, 1, 15)--Shot(14) U (3)Gradymeister#3270
  191. TDS:Upgrade(29, 33, 1, 15)--Shot(14) U (4)
  192. TDS:Place('Shotgunner', 8.57435417175293, 0.07500037550926208, -30.595849990844727, 33, 1, 8)--30
  193. TDS:Upgrade(30, 33, 1, 8)--Shot(15) U (1)
  194. TDS:Upgrade(30, 33, 1, 7)--Shot(15) U (2)Gradymeister#3270
  195. TDS:Upgrade(30, 33, 1, 7)--Shot(15) U (3)
  196. TDS:Place('Shotgunner', 3.047210216522217, 0.07500037550926208, -18.27920913696289, 33, 1, 5)--31
  197. TDS:Place('Shotgunner', 6.191225528717041, 0.07500037550926208, -18.290611267089844, 33, 1, 4)--32
  198. TDS:Place('Shotgunner', 6.269420623779297, 0.07500037550926208, -15.240524291992188, 33, 1, 3)--33
  199. TDS:Upgrade(28, 34, 1, 20)--Shot(13) U (4)
  200. TDS:Upgrade(30, 34, 1, 20)--Shot(15) U (4)
  201. TDS:Upgrade(31, 34, 1, 19)--Shot(16) U (1)
  202. TDS:Upgrade(31, 34, 1, 19)--Shot(16) U (2)
  203. TDS:Upgrade(31, 34, 1, 18)--Shot(16) U (3)Gradymeister#3270
  204. TDS:Upgrade(31, 34, 1, 18)--Shot(16) U (4)
  205. TDS:Upgrade(32, 34, 1, 17)--Shot(17) U (1)
  206. TDS:Upgrade(32, 34, 1, 17)--Shot(17) U (2)
  207. TDS:Upgrade(32, 34, 1, 16)--Shot(17) U (3)
  208. TDS:Upgrade(32, 34, 1, 10)--Shot(17) U (4)Gradymeister#3270
  209. TDS:Upgrade(33, 34, 0, 4)--Shot(18) U (1)
  210. TDS:Upgrade(33, 34, 0, 4)--Shot(18) U (2)
  211. TDS:Upgrade(33, 34, 0, 3)--Shot(18) U (3)
  212. TDS:Upgrade(33, 35, 1, 20)--Shot(18) U (4)
  213. TDS:Place('Shotgunner', 3.210728645324707, 0.07500037550926208, -15.23838996887207, 35, 1, 19)--34
  214. TDS:Upgrade(34, 35, 1, 11)--Shot(19) U (1)
  215. TDS:Upgrade(34, 35, 1, 11)--Shot(19) U (2)
  216. TDS:Upgrade(34, 35, 1, 10)--Shot(19) U (3)Gradymeister#3270
  217. TDS:Upgrade(34, 36, 1, 20)--Shot(19) U (4)
  218. TDS:Place('Shotgunner', 0.16923213005065918, 0.07500037550926208, -15.149426460266113, 36, 1, 18)--35
  219. TDS:Upgrade(35, 36, 1, 18)--Shot(20) U (1)
  220. TDS:Upgrade(35, 36, 1, 18)--Shot(20) U (2)Gradymeister#3270
  221. TDS:Upgrade(35, 36, 1, 17)--Shot(20) U (3)
  222. TDS:Upgrade(35, 36, 1, 17)--Shot(20) U (4)
  223. TDS:Place('Shotgunner', -2.8847713470458984, 0.07500037550926208, -15.136845588684082, 36, 0, 4)--36
  224. TDS:Upgrade(36, 36, 0, 4)--Shot(21) U (1)
  225. TDS:Upgrade(36, 36, 0, 4)--Shot(21) U (2)
  226. TDS:Upgrade(36, 36, 0, 3)--Shot(21) U (3)Gradymeister#3270
  227. TDS:Upgrade(36, 36, 0, 2)--Shot(21) U (4)
  228. TDS:Place('Shotgunner', -6.886444091796875, 0.07500037550926208, -22.76839256286621, 37, 1, 20)--37
  229. TDS:Upgrade(37, 37, 1, 19)--Shot(22) U (1)
  230. TDS:Upgrade(37, 37, 1, 19)--Shot(22) U (2)
  231. TDS:Upgrade(37, 37, 1, 18)--Shot(22) U (3)Gradymeister#3270
  232. TDS:Upgrade(37, 37, 1, 18)--Shot(22) U (4)
  233. TDS:Place('Shotgunner', -6.835777282714844, 0.07500037550926208, -25.845914840698242, 37, 1, 17)--38
  234. TDS:Upgrade(38, 37, 1, 16)--Shot(23) U (1)
  235. TDS:Upgrade(38, 37, 1, 15)--Shot(23) U (2)Gradymeister#3270
  236. TDS:Upgrade(38, 37, 1, 13)--Shot(23) U (3)
  237. TDS:Upgrade(38, 37, 1, 4)--Shot(23) U (4)
  238. TDS:Skip(37, 0, 54)
  239. TDS:Skip(37, 0, 53)
  240. TDS:Place('Shotgunner', -5.949267387390137, 0.07500037550926208, -15.038374900817871, 37, 0, 4)--39
  241. TDS:Place('Shotgunner', 6.2581892013549805, 0.07500037550926208, -12.140957832336426, 37, 0, 4)--40
  242. TDS:Place('Shotgunner', 3.2441139221191406, 0.07500037550926208, -12.148711204528809, 37, 0, 4)--41
  243. TDS:Place('Shotgunner', 0.1785564422607422, 0.07500037550926208, -12.043123245239258, 37, 0, 3)--42
  244. TDS:Place('Shotgunner', -2.9072136878967285, 0.07500037550926208, -12.111763000488281, 37, 0, 3)--43
  245. TDS:Upgrade(39, 38, 1, 19)--Shot(24) U (1)
  246. TDS:Upgrade(39, 38, 1, 19)--Shot(24) U (2)Gradymeister#3270
  247. TDS:Upgrade(39, 38, 1, 18)--Shot(24) U (3)
  248. TDS:Upgrade(39, 38, 1, 18)--Shot(24) U (4)
  249. TDS:Upgrade(40, 38, 1, 17)--Shot(25) U (1)
  250. TDS:Upgrade(40, 38, 1, 17)--Shot(25) U (2)Gradymeister#3270
  251. TDS:Upgrade(40, 38, 1, 16)--Shot(25) U (3)
  252. TDS:Upgrade(40, 38, 1, 16)--Shot(25) U (4)
  253. TDS:Upgrade(41, 38, 1, 15)--Shot(26) U (1)
  254. TDS:Upgrade(41, 38, 1, 15)--Shot(26) U (2)Gradymeister#3270
  255. TDS:Upgrade(41, 38, 1, 14)--Shot(26) U (3)
  256. TDS:Skip(38, 0, 54)
  257. TDS:Skip(38, 0, 53)
  258. TDS:Upgrade(41, 38, 0, 4)--Shot(26) U (4)
  259. TDS:Upgrade(42, 38, 0, 4)--Shot(27) U (1)
  260. TDS:Upgrade(42, 38, 0, 3)--Shot(27) U (2)Gradymeister#3270
  261. TDS:Upgrade(42, 38, 0, 2)--Shot(27) U (3)
  262. TDS:Upgrade(42, 39, 1, 20)--Shot(27) U (4)
  263. TDS:Upgrade(43, 39, 1, 19)--Shot(28) U (1)
  264. TDS:Upgrade(43, 39, 1, 19)--Shot(28) U (2)Gradymeister#3270
  265. TDS:Upgrade(43, 39, 1, 18)--Shot(28) U (3)
  266. TDS:Upgrade(43, 39, 1, 15)--Shot(28) U (4)
  267. TDS:Skip(39, 0, 54)
  268. TDS:Skip(39, 0, 53)
  269. TDS:Place('Shotgunner', -5.930129051208496, 0.07500037550926208, -11.952861785888672, 39, 0, 4)--44
  270. TDS:Upgrade(44, 39, 0, 4)--Shot(29) U (1)
  271. TDS:Upgrade(44, 39, 0, 4)--Shot(29) U (2)
  272. TDS:Upgrade(44, 39, 0, 3)--Shot(29) U (3)Gradymeister#3270
  273. TDS:Upgrade(44, 39, 0, 2)--Shot(29) U (4)
  274. TDS:Sell(2, 40, 99, 59)--farm 1 sell
  275. TDS:Sell(5, 40, 99, 59)--farm 2 sellGradymeister#3270
  276. TDS:Sell(8, 40, 99, 59)--farm 3 sell
  277. TDS:Sell(9, 40, 99, 58)--farm 4 sell
  278. TDS:Sell(11, 40, 99, 58)--farm 5 sellGradymeister#3270
  279. TDS:Sell(14, 40, 99, 58)--farm 6 sell
  280. TDS:Sell(15, 40, 99, 57)--farm 7 sell
  281. TDS:Sell(16, 40, 99, 57)--farm 8 sell
  282. TDS:Place('Shotgunner', 12.363351821899414, 0.07500037550926208, -19.17992401123047, 40, 99, 56)--45
  283. TDS:Upgrade(45, 40, 99, 56)--Shot(30) U (1)
  284. TDS:Upgrade(45, 40, 99, 56)--Shot(30) U (2)Gradymeister#3270
  285. TDS:Upgrade(45, 40, 99, 55)--Shot(30) U (3)
  286. TDS:Upgrade(45, 40, 99, 55)--Shot(30) U (4)
  287. TDS:Place('Shotgunner', 12.349894523620605, 0.07500037550926208, -16.173583984375, 40, 99, 54)--46
  288. TDS:Upgrade(46, 40, 99, 53)--Shot(31) U (1)
  289. TDS:Upgrade(46, 40, 99, 53)--Shot(31) U (2)Gradymeister#3270
  290. TDS:Upgrade(46, 40, 99, 52)--Shot(31) U (3)
  291. TDS:Upgrade(46, 40, 99, 52)--Shot(31) U (4)
  292. TDS:Place('Shotgunner', 12.405400276184082, 0.07500037550926208, -13.096586227416992, 40, 99, 51)--47
  293. TDS:Upgrade(47, 40, 99, 50)--Shot(32) U (1)Gradymeister#3270
  294. TDS:Upgrade(47, 40, 99, 50)--Shot(32) U (2)
  295. TDS:Upgrade(47, 40, 99, 49)--Shot(32) U (3)
  296. TDS:Upgrade(47, 40, 99, 49)--Shot(32) U (4)
  297. TDS:Place('Shotgunner', 12.371295928955078, 0.07500037550926208, -9.958130836486816, 40, 99, 48)--48
  298. TDS:Upgrade(48, 40, 99, 47)--Shot(33) U (1)
  299. TDS:Upgrade(48, 40, 99, 47)--Shot(33) U (2)Gradymeister#3270
  300. TDS:Upgrade(48, 40, 99, 46)--Shot(33) U (3)
  301. TDS:Upgrade(48, 40, 99, 46)--Shot(33) U (4)
  302. TDS:Place('Shotgunner', 12.426210403442383, 0.07500037550926208, -6.91192626953125, 40, 99, 40)--49
  303. TDS:Upgrade(49, 40, 99, 39)--Shot(34) U (1)Gradymeister#3270
  304. TDS:Upgrade(49, 40, 99, 39)--Shot(34) U (2)
  305. TDS:Upgrade(49, 40, 99, 38)--Shot(34) U (3)
  306. TDS:Upgrade(49, 40, 99, 38)--Shot(34) U (4)
  307. TDS:Place('Shotgunner', 15.437088012695312, 0.07500037550926208, -19.01337432861328, 40, 99, 37)--50
  308. TDS:Upgrade(50, 40, 99, 36)--Shot(35) U (1)
  309. TDS:Upgrade(50, 40, 99, 36)--Shot(35) U (2)Gradymeister#3270
  310. TDS:Upgrade(50, 40, 99, 35)--Shot(35) U (3)
  311. TDS:Upgrade(50, 40, 99, 35)--Shot(35) U (4)
  312. TDS:Place('Shotgunner', 15.494491577148438, 0.07500037550926208, -15.91351318359375, 40, 99, 31)--51
  313. TDS:Upgrade(51, 40, 99, 30)--Shot(36) U (1)
  314. TDS:Upgrade(51, 40, 99, 30)--Shot(36) U (2)Gradymeister#3270
  315. TDS:Upgrade(51, 40, 99, 29)--Shot(36) U (3)
  316. TDS:Upgrade(51, 40, 99, 29)--Shot(36) U (4)
  317. TDS:Place('Shotgunner', 15.47461986541748, 0.07500037550926208, -12.75283432006836, 40, 99, 27)--52
  318. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (1)
  319. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (2)Gradymeister#3270
  320. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (3)
  321. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (4)
  322. TDS:Place('Shotgunner', 9.411714553833008, 0.07500037550926208, -4.1717071533203125, 40, 99, 24)--53
  323. TDS:Upgrade(53, 40, 99, 23)--Shot(38) U (1)Gradymeister#3270
  324. TDS:Upgrade(53, 40, 99, 23)--Shot(38) U (2)
  325. TDS:Upgrade(53, 40, 99, 22)--Shot(38) U (3)
  326. TDS:Upgrade(53, 40, 99, 22)--Shot(38) U (4)
  327. TDS:Sell(12, 40, 99, 21)--shotgunner
  328. TDS:Sell(10, 40, 99, 21)--shotgunnerGradymeister#3270
  329. TDS:Sell(38, 40, 99, 21)--shotgunner
  330. TDS:Sell(37, 40, 99, 21)--shotgunner
  331. TDS:Place('Shotgunner', 6.335257530212402, 0.07500037550926208, -4.2176713943481445, 40, 99, 20)--54
  332. TDS:Upgrade(54, 40, 99, 19)--Shot(39) U (1)
  333. TDS:Upgrade(54, 40, 99, 19)--Shot(39) U (2)
  334. TDS:Upgrade(54, 40, 99, 18)--Shot(39) U (3)Gradymeister#3270
  335. TDS:Upgrade(54, 40, 99, 18)--Shot(39) U (4)
  336. TDS:Sell(26, 40, 99, 17)--shotgunner
  337. TDS:Sell(13, 40, 99, 17)--shotgunner
  338. TDS:Sell(27, 40, 99, 17)--shotgunner
  339. TDS:Place('Shotgunner', 3.2913966178894043, 0.07500037550926208, -4.238041877746582, 40, 99, 16)--55
  340. TDS:Upgrade(55, 40, 99, 15)--Shot(40) U (1)Gradymeister#3270
  341. TDS:Upgrade(55, 40, 99, 15)--Shot(40) U (2)
  342. TDS:Upgrade(55, 40, 99, 15)--Shot(40) U (3)Gradymeister#3270
  343. TDS:Upgrade(55, 40, 99, 14)--Shot(40) U (4)
  344. TDS:Place('Shotgunner', 0.2161417007446289, 0.07500037550926208, -4.262051582336426, 40, 99, 14)--56
  345. TDS:Upgrade(56, 40, 99, 13)--Shot(41) U (1)
  346. TDS:Upgrade(56, 40, 99, 13)--Shot(41) U (2)Gradymeister#3270
  347. TDS:Upgrade(56, 40, 99, 12)--Shot(41) U (3)
  348. TDS:Upgrade(56, 40, 99, 12)--Shot(41) U (4)
  349. TDS:Place('Shotgunner', -2.868102550506592, 0.07500037550926208, -4.264366149902344, 40, 99, 12)--57
  350. TDS:Upgrade(57, 40, 99, 11)--Shot(42) U (1)Gradymeister#3270
  351. TDS:Upgrade(57, 40, 99, 11)--Shot(42) U (2)
  352. TDS:Upgrade(57, 40, 99, 10)--Shot(42) U (3)
  353. TDS:Upgrade(57, 40, 99, 10)--Shot(42) U (4)
  354. TDS:Place('Shotgunner', -5.943308353424072, 0.07500037550926208, -4.260336875915527, 40, 99, 9)--58
  355. TDS:Upgrade(58, 40, 99, 8)--Shot(42) U (1)Gradymeister#3270
  356. TDS:Upgrade(58, 40, 99, 8)--Shot(42) U (2)Gradymeister#3270
  357. TDS:Upgrade(58, 40, 99, 7)--Shot(42) U (3)Gradymeister#3270
  358. TDS:Upgrade(58, 40, 99, 7)--Shot(42) U (4)Gradymeister#3270
  359. TDS:Sell(25, 40, 98, 34)--shotgunner
  360. TDS:Sell(24, 40, 98, 34)--shotgunner
  361. TDS:Sell(28, 40, 98, 33)--shotgunner
  362. TDS:Sell(29, 40, 98, 33)--shotgunner
  363. TDS:Sell(22, 40, 98, 33)--shotgunner
  364. TDS:Sell(23, 40, 98, 32)--shotgunner
  365. TDS:Sell(45, 40, 98, 32)--shotgunner
  366. TDS:Sell(46, 40, 98, 32)--shotgunner
  367. TDS:Sell(47, 40, 98, 31)--shotgunner
  368. TDS:Sell(48, 40, 98, 31)--shotgunner
  369. TDS:Sell(49, 40, 98, 31)--shotgunner
  370. TDS:Sell(50, 40, 98, 30)--shotgunner
  371. TDS:Sell(34, 40, 98, 30)--shotgunner
  372. TDS:Sell(33, 40, 98, 30)--shotgunner
  373. TDS:Sell(20, 40, 98, 29)--commander
  374. TDS:Sell(36, 40, 98, 29)--shotgunner
  375. TDS:Sell(32, 40, 98, 29)--shotgunner
  376. TDS:Sell(31, 40, 98, 28)--shotgunner
  377. TDS:Sell(40, 40, 98, 28)--shotgunner
  378. TDS:Sell(39, 40, 98, 28)--shotgunner
  379. TDS:Sell(38, 40, 98, 27)--shotgunner
  380. TDS:Sell(37, 40, 98, 27)--shotgunner
  381. TDS:Sell(51, 40, 98, 27)--shotgunner
  382. TDS:Place('Commander', -17.552337646484375, 0.07500037550926208, 20.817045211791992, 40, 98, 26)--59
  383. TDS:Place('Shotgunner', -20.659564971923828, 0.07500037550926208, 20.830718994140625, 40, 98, 26)--60
  384. TDS:Place('Shotgunner', -23.761768341064453, 0.07500037550926208, 17.943885803222656, 40, 98, 26)--61
  385. TDS:Place('Shotgunner', -14.267580032348633, 0.07500037550926208, 14.605098724365234, 40, 98, 25)--62
  386. TDS:Place('Shotgunner', -23.777557373046875, 0.07500037550926208, 14.849693298339844, 40, 98, 25)--63
  387. TDS:Place('Shotgunner', -17.397220611572266, 0.07500037550926208, 14.510485649108887, 40, 98, 25)--64
  388. TDS:Upgrade(59, 40, 98, 22)--(L) Commander 1
  389. TDS:Upgrade(59, 40, 98, 22)--(L) Commander 2
  390. TDS:Upgrade(59, 40, 98, 22)--(L) Commander 3
  391. TDS:Upgrade(59, 40, 98, 21)--(L) Commander 4
  392. TDS:Upgrade(60, 40, 98, 21)--(L) Shotgunner 1 U1
  393. TDS:Upgrade(60, 40, 98, 21)--(L) Shotgunner 1 U2
  394. TDS:Upgrade(60, 40, 98, 20)--(L) Shotgunner 1 U3
  395. TDS:Upgrade(60, 40, 98, 20)--(L) Shotgunner 1 U4
  396. TDS:Upgrade(61, 40, 98, 20)--(L) Shotgunner 2 U1
  397. TDS:Upgrade(61, 40, 98, 19)--(L) Shotgunner 2 U2
  398. TDS:Upgrade(61, 40, 98, 19)--(L) Shotgunner 2 U3
  399. TDS:Upgrade(61, 40, 98, 19)--(L) Shotgunner 2 U4
  400. TDS:Upgrade(62, 40, 98, 18)--(L) Shotgunner 3 U1
  401. TDS:Upgrade(62, 40, 98, 18)--(L) Shotgunner 3 U2
  402. TDS:Upgrade(62, 40, 98, 18)--(L) Shotgunner 3 U3
  403. TDS:Upgrade(62, 40, 98, 17)--(L) Shotgunner 3 U4
  404. TDS:Upgrade(63, 40, 98, 17)--(L) Shotgunner 4 U1
  405. TDS:Upgrade(63, 40, 98, 17)--(L) Shotgunner 4 U2
  406. TDS:Upgrade(63, 40, 98, 16)--(L) Shotgunner 4 U3
  407. TDS:Upgrade(63, 40, 98, 16)--(L) Shotgunner 4 U4
  408. TDS:Upgrade(64, 40, 98, 16)--(L) Shotgunner 5 U1
  409. TDS:Upgrade(64, 40, 98, 16)--(L) Shotgunner 5 U2
  410. TDS:Upgrade(64, 40, 98, 15)--(L) Shotgunner 5 U3
  411. TDS:Upgrade(64, 40, 98, 15)--(L) Shotgunner 5 U4
  412.     end
  413.     if map == maplist[2] then
  414. print([[
  415.  
  416. --> 1. Tested with Synapse and didn't get any bugs. If you find any let me know on discord.
  417. --> 2. Make sure to give this strat a thumbs up if you enjoy it!
  418. Strat by:       Gradymeister#3270
  419. MultiStrat by:          Gradymeister#3270 :>
  420. ]])
  421. local TDS = loadstring(game:HttpGet("https://raw.githubusercontent.com/banbuskox/dfhtyxvzexrxgfdzgzfdvfdz/main/ckmhjvskfkmsStratFun2", true))()
  422. TDS:Loadout("Farm", "Commander", "Soldier", "Shotgunner", "DJ Booth")
  423. TDS:Map("Winter Abyss", true, "Survival")
  424. TDS:Mode('Normal')
  425. task.spawn(function()
  426.     wait(1)
  427.     for i,v in pairs(game.CoreGui:GetDescendants()) do
  428.         if v:IsA("TextLabel") and v.Name == "section_lbl" and v.Text == "" then
  429.             v.Text = "Strat By: Gradymeister#3270"
  430.         end
  431.     end
  432. end)
  433. TDS:Place('Soldier', -2.1124377250671387, 6.100831031799316, 1.5082459449768066, 0, 0, 10)--1
  434. TDS:Place('Farm', 6.27881383895874, 6.100996971130371, -23.621620178222656, 0, 0, 9)--2 farm 1
  435. TDS:Place('Soldier', 0.9507825374603271, 6.100848197937012, 1.334723949432373, 2, 0, 59)--3
  436. TDS:Upgrade(2, 2, 0, 4)--farm(1) U (1)
  437. TDS:Upgrade(2, 3, 0, 4)--farm(1) U (2)Gradymeister#3270
  438. TDS:Place('Soldier', -2.09216046333313, 6.100761413574219, 4.6016058921813965, 4, 0, 59)--4
  439. TDS:Upgrade(2, 5, 0, 4)--farm(1) U (3)
  440. TDS:Place('Farm', 10.073891639709473, 6.10099983215332, -23.68800926208496,  5, 0, 4)--5 farm 2
  441. TDS:Place('Soldier', -5.114849090576172, 6.1007537841796875, 4.916806697845459, 6, 0, 59)--6
  442. TDS:Upgrade(5, 6, 0, 4)--farm(2) U (1)Gradymeister#3270
  443. TDS:Upgrade(5, 6, 0, 4)--farm(2) U (2)
  444. TDS:Place('Shotgunner', 3.912170886993408, 6.10077428817749, 4.539892673492432, 7, 0, 59)--7
  445. TDS:Upgrade(7, 7, 0, 59)--Shot(1) U (1)
  446. TDS:Upgrade(5, 7, 0, 4)--farm(2) U (3)Gradymeister#3270
  447. TDS:Upgrade(7, 8, 0, 4)--Shot(1) U (2)
  448. TDS:Place('Farm', 6.168034553527832, 6.100908279418945, -20.02695083618164, 8, 0, 4)--8 farm 3
  449. TDS:Upgrade(8, 8, 0, 3)--farm(3) U (1)
  450. TDS:Upgrade(8, 9, 0, 59)--farm(3) U (2)Gradymeister#3270
  451. TDS:Upgrade(8, 9, 0, 4)--farm(3) U (3)
  452. TDS:Place('Farm', -1.1449275016784668, 6.100985050201416, -23.52118492126465, 9, 0, 4)--9 farm 4
  453. TDS:Upgrade(9, 9, 0, 3)--farm(4) U (1)Gradymeister#3270
  454. TDS:Place('Shotgunner', 10.069499015808105, 6.10076904296875, 4.907057285308838, 10, 0, 59)--10
  455. TDS:Upgrade(10, 10, 0, 59)--Shot(2) U (1)
  456. TDS:Upgrade(10, 10, 0, 59)--Shot(2) U (2)Gradymeister#3270
  457. TDS:Upgrade(9, 10, 0, 4)--farm(4) U (2)
  458. TDS:Place('Farm', 9.693242073059082, 6.10089111328125, -19.24570655822754, 10, 0, 4)--11 farm 5
  459. TDS:Upgrade(11, 10, 0, 3)--farm(5) U (1)
  460. TDS:Upgrade(11, 11, 0, 59)--farm(5) U (2)Gradymeister#3270
  461. TDS:Upgrade(9, 11, 0, 59)--farm(4) U (3)
  462. TDS:Upgrade(11, 11, 0, 4)--farm(5) U (3)
  463. TDS:Place('Shotgunner', 3.761977195739746, 6.100703239440918, 7.6569952964782715, 12, 0, 59)--12
  464. TDS:Upgrade(12, 12, 0, 59)--Shot(3) U (1)Gradymeister#3270
  465. TDS:Upgrade(12, 12, 0, 59)--Shot(3) U (2)
  466. TDS:Place('Shotgunner', 10.086771965026855, 6.100696563720703, 8.011329650878906, 12, 0, 58)--13
  467. TDS:Upgrade(13, 12, 0, 57)--Shot(4) U (1)Gradymeister#3270
  468. TDS:Place('Farm', 9.047893524169922, 6.10080623626709, -15.793756484985352, 12, 0, 4)--14 farm 6
  469. TDS:Upgrade(14, 12, 0, 4)--farm(6) U (1)
  470. TDS:Upgrade(14, 12, 0, 3)--farm(6) U (2)Gradymeister#3270
  471. TDS:Upgrade(14, 12, 0, 2)--farm(6) U (3)
  472. TDS:Upgrade(13, 13, 0, 59)--Shot(4) U (2)
  473. TDS:Place('Farm', 8.013821601867676, 6.100579261779785, -10.109373092651367, 13, 0, 59)--15 farm 7
  474. TDS:Upgrade(15, 13, 0, 58)--farm(7) U (1)Gradymeister#3270
  475. TDS:Upgrade(15, 13, 0, 57)--farm(7) U (2)
  476. TDS:Place('Farm', 13.77209758758545, 6.100968360900879, -22.2453670501709, 13, 0, 4)--16 farm 8
  477. TDS:Upgrade(15, 13, 0, 4)--farm(7) U (3)
  478. TDS:Upgrade(16, 13, 0, 4)--farm(8) U (1)Gradymeister#3270
  479. TDS:Upgrade(16, 13, 0, 3)--farm(8) U (2)
  480. TDS:Upgrade(16, 14, 0, 2)--farm(8) U (3)
  481. TDS:Place('Commander', 5.530819416046143, 6.100992202758789, -4.820683002471924, 14, 0, 59)--17
  482. TDS:Place('Commander', 2.5053188800811768, 6.100998878479004, -5.153682231903076, 15, 0, 59)--18
  483. TDS:Place('DJ Booth', 5.0807414054870605, 6.100394248962402, -8.154964447021484, 15, 0, 57)--19
  484. TDS:Upgrade(19, 15, 0, 56)--DJ(1) U (1)Gradymeister#3270
  485. TDS:Upgrade(19, 15, 0, 56)--DJ(1) U (2)
  486. TDS:Upgrade(19, 15, 0, 55)--DJ(1) U (3)
  487. TDS:Upgrade(2, 15, 0, 4)--farm(1) U (4)
  488. TDS:Upgrade(17, 16, 0, 59)--Commander(1) U (1)
  489. TDS:Upgrade(17, 16, 0, 59)--Commander(1) U (2)Gradymeister#3270
  490. TDS:Ability(17, "Call Of Arms", 16, 0, 58)
  491. TDS:Upgrade(2, 16, 0, 4)--farm(1) U (5)
  492. TDS:Upgrade(7, 17, 0, 59)--Shot(1) U (3)
  493. TDS:Upgrade(18, 17, 0, 59)--Commander(2) U (1)
  494. TDS:Upgrade(18, 17, 0, 58)--Commander(2) U (2)Gradymeister#3270
  495. TDS:Ability(18, "Call Of Arms", 18, 0, 57)
  496. TDS:Upgrade(5, 18, 0, 4)--farm(2) U (4)
  497. TDS:Upgrade(5, 18, 0, 4)--farm(2) U (5)Gradymeister#3270
  498. TDS:Upgrade(10, 19, 0, 59)--Shot(2) U (3)
  499. TDS:Place('Commander', -0.6007239818572998, 6.100978851318359, -5.102243423461914, 19, 0, 59)--20
  500. TDS:Upgrade(20, 19, 0, 58)--Commander(3) U (1)
  501. TDS:Upgrade(20, 19, 0, 57)--Commander(3) U (2)
  502. TDS:AutoChain(20, 17, 18, 19, 0, 56)--AUTO CTA
  503. TDS:Upgrade(8, 19, 0, 4)--farm(3) U (4)Gradymeister#3270
  504. TDS:Upgrade(8, 20, 0, 59)--farm(3) U (5)
  505. TDS:Upgrade(7, 21, 0, 59)--Shot(1) U (4)
  506. TDS:Upgrade(10, 22, 0, 59)--Shot(2) U (4)
  507. TDS:Upgrade(12, 22, 0, 59)--Shot(3) U (3)
  508. TDS:Upgrade(9, 22, 0, 4)--farm(4) U (4)Gradymeister#3270
  509. TDS:Upgrade(12, 23, 0, 59)--Shot(3) U (4)
  510. TDS:Upgrade(9, 23, 0, 4)--farm(4) U (5)
  511. TDS:Upgrade(11, 24, 0, 59)--farm(5) U (4)
  512. TDS:Upgrade(11, 24, 0, 59)--farm(5) U (5)
  513. TDS:Upgrade(14, 24, 0, 4)--farm(6) U (4)
  514. TDS:Upgrade(13, 25, 0, 59)--Shot(4) U (3)Gradymeister#3270
  515. TDS:Upgrade(14, 25, 0, 59)--farm(6) U (5)
  516. TDS:Upgrade(15, 25, 0, 57)--farm(7) U (4)
  517. TDS:Upgrade(15, 25, 0, 4)--farm(7) U (5)
  518. TDS:Upgrade(13, 26, 0, 59)--Shot(4) U (4)Gradymeister#3270
  519. TDS:Upgrade(16, 26, 0, 4)--farm(8) U (4)
  520. TDS:Upgrade(16, 26, 0, 4)--farm(8) U (5)
  521. TDS:Sell(1, 26, 0, 3)--soldier 1
  522. TDS:Sell(3, 26, 0, 3)--soldier 2
  523. TDS:Sell(4, 26, 0, 2)--soldier 3
  524. TDS:Sell(6, 26, 0, 2)--soldier 4Gradymeister#3270
  525. TDS:Upgrade(19, 27, 0, 59)--DJ(1) U (4)
  526. TDS:Upgrade(19, 27, 0, 59)--DJ(1) U (5)
  527. TDS:Place('Shotgunner', 9.890028953552246, 6.1008405685424805, 1.7872662544250488, 27, 0, 4)--21
  528. TDS:Upgrade(21, 27, 0, 4)--Shot(5) U (1)
  529. TDS:Upgrade(21, 27, 0, 3)--Shot(5) U (2)
  530. TDS:Upgrade(21, 28, 0, 59)--Shot(5) U (3)Gradymeister#3270
  531. TDS:Upgrade(21, 28, 0, 59)--Shot(5) U (4)
  532. TDS:Place('Shotgunner', 9.40782356262207, 6.1009135246276855, -1.3973350524902344, 28, 0, 58)--22
  533. TDS:Upgrade(22, 28, 0, 57)--Shot(6) U (1)
  534. TDS:Upgrade(22, 28, 0, 57)--Shot(6) U (2)
  535. TDS:Upgrade(22, 28, 0, 56)--Shot(6) U (3)
  536. TDS:Upgrade(22, 29, 0, 59)--Shot(6) U (4)
  537. TDS:Place('Shotgunner', 8.623952865600586, 6.100983619689941, -4.415783882141113, 29, 0, 59)--23
  538. TDS:Upgrade(23, 29, 0, 58)--Shot(7) U (1)
  539. TDS:Upgrade(23, 29, 0, 58)--Shot(7) U (2)Gradymeister#3270
  540. TDS:Upgrade(23, 29, 0, 57)--Shot(7) U (3)
  541. TDS:Upgrade(23, 29, 0, 54)--Shot(7) U (4)
  542. TDS:Place('Shotgunner', 1.2664072513580322, 6.100843906402588, 1.5159029960632324, 29, 0, 4)--24
  543. TDS:Upgrade(24, 29, 0, 4)--Shot(9) U (1)
  544. TDS:Upgrade(24, 29, 0, 3)--Shot(9) U (2)Gradymeister#3270
  545. TDS:Upgrade(24, 29, 0, 2)--Shot(9) U (3)
  546. TDS:Upgrade(24, 30, 1, 10)--Shot(9) U (4)
  547. TDS:Place('Shotgunner', 0.838748574256897, 6.100771427154541, 4.599031925201416, 30, 0, 4)--25
  548. TDS:Upgrade(25, 30, 0, 4)--Shot(10) U (1)
  549. TDS:Upgrade(25, 30, 0, 4)--Shot(10) U (2)Gradymeister#3270
  550. TDS:Upgrade(25, 30, 0, 3)--Shot(10) U (3)
  551. TDS:Upgrade(25, 30, 0, 3)--Shot(10) U (4)
  552. TDS:Place('Shotgunner', 13.141988754272461, 6.100811958312988, 3.1085104942321777, 31, 1, 20)--26
  553. TDS:Upgrade(26, 31, 1, 19)--Shot(11) U (1)
  554. TDS:Upgrade(26, 31, 1, 19)--Shot(11) U (2)
  555. TDS:Upgrade(26, 31, 1, 18)--Shot(11) U (3)Gradymeister#3270
  556. TDS:Upgrade(26, 31, 1, 18)--Shot(11) U (4)
  557. TDS:Place('Shotgunner', 13.02414608001709, 6.100882530212402, 0.03605175018310547, 31, 1, 17)--27
  558. TDS:Upgrade(27, 31, 1, 16)--Shot(12) U (1)
  559. TDS:Upgrade(27, 31, 1, 15)--Shot(12) U (2)
  560. TDS:Upgrade(27, 31, 1, 14)--Shot(12) U (3)
  561. TDS:Upgrade(17, 31, 0, 4)--Commander(1) U (3)
  562. TDS:Upgrade(17, 32, 1, 20)--Commander(1) U (4)Gradymeister#3270
  563. TDS:Upgrade(18, 32, 1, 19)--Commander(2) U (3)
  564. TDS:Upgrade(27, 32, 1, 15)--Shot(12) U (4)
  565. TDS:Place('Shotgunner', -1.7844070196151733, 6.100832939147949, 1.429934024810791, 32, 1, 8)--28
  566. TDS:Upgrade(28, 32, 1, 8)--Shot(13) U (1)
  567. TDS:Upgrade(28, 32, 1, 7)--Shot(13) U (2)
  568. TDS:Upgrade(28, 32, 1, 7)--Shot(13) U (3)Gradymeister#3270
  569. TDS:Place('Shotgunner', -2.274111032485962, 6.100762844085693, 4.546855449676514, 33, 1, 17)--29
  570. TDS:Upgrade(29, 33, 1, 16)--Shot(14) U (1)
  571. TDS:Upgrade(29, 33, 1, 16)--Shot(14) U (2)Gradymeister#3270
  572. TDS:Upgrade(29, 33, 1, 15)--Shot(14) U (3)
  573. TDS:Upgrade(29, 33, 1, 15)--Shot(14) U (4)
  574. TDS:Place('Shotgunner', 16.10592269897461, 6.10089111328125, -0.27601051330566406, 33, 1, 8)--30
  575. TDS:Upgrade(30, 33, 1, 7)--Shot(15) U (1)Gradymeister#3270
  576. TDS:Upgrade(30, 33, 1, 7)--Shot(15) U (2)
  577. TDS:Upgrade(30, 33, 1, 6)--Shot(15) U (3)
  578. TDS:Place('Shotgunner', 2.046236753463745, 6.100397109985352, -8.243915557861328, 33, 1, 5)--31
  579. TDS:Place('Shotgunner', -0.9840756058692932, 6.100652694702148, -8.185739517211914, 33, 1, 4)--32
  580. TDS:Place('Shotgunner', -3.6704609394073486, 6.100977897644043, -5.114051342010498, 33, 1, 3)--33
  581. TDS:Upgrade(28, 34, 1, 20)--Shot(13) U (4)
  582. TDS:Upgrade(30, 34, 1, 20)--Shot(15) U (4)
  583. TDS:Upgrade(31, 34, 1, 19)--Shot(16) U (1)
  584. TDS:Upgrade(31, 34, 1, 19)--Shot(16) U (2)
  585. TDS:Upgrade(31, 34, 1, 18)--Shot(16) U (3)Gradymeister#3270
  586. TDS:Upgrade(31, 34, 1, 18)--Shot(16) U (4)
  587. TDS:Upgrade(32, 34, 1, 17)--Shot(17) U (1)
  588. TDS:Upgrade(32, 34, 1, 17)--Shot(17) U (2)
  589. TDS:Upgrade(32, 34, 1, 16)--Shot(17) U (3)
  590. TDS:Upgrade(32, 34, 1, 10)--Shot(17) U (4)
  591. TDS:Upgrade(33, 34, 0, 4)--Shot(18) U (1)
  592. TDS:Upgrade(33, 34, 0, 4)--Shot(18) U (2)
  593. TDS:Upgrade(33, 34, 0, 3)--Shot(18) U (3)Gradymeister#3270
  594. TDS:Upgrade(33, 35, 1, 20)--Shot(18) U (4)
  595. TDS:Place('Shotgunner', -7.256880760192871, 6.100988388061523, -5.645463466644287, 35, 1, 19)--34
  596. TDS:Upgrade(34, 35, 1, 11)--Shot(19) U (1)
  597. TDS:Upgrade(34, 35, 1, 11)--Shot(19) U (2)
  598. TDS:Upgrade(34, 35, 1, 10)--Shot(19) U (3)
  599. TDS:Upgrade(34, 36, 1, 19)--Shot(19) U (4)Gradymeister#3270
  600. TDS:Place('Shotgunner', -4.013124465942383, 6.100647926330566, -8.141311645507812, 36, 1, 18)--35
  601. TDS:Upgrade(35, 36, 1, 18)--Shot(20) U (1)
  602. TDS:Upgrade(35, 36, 1, 18)--Shot(20) U (2)
  603. TDS:Upgrade(35, 36, 1, 17)--Shot(20) U (3)Gradymeister#3270
  604. TDS:Upgrade(35, 36, 1, 17)--Shot(20) U (4)
  605. TDS:Place('Shotgunner', -7.091329097747803, 6.100669860839844, -8.678173065185547, 36, 0, 4)--36
  606. TDS:Upgrade(36, 36, 0, 4)--Shot(21) U (1)
  607. TDS:Upgrade(36, 36, 0, 4)--Shot(21) U (2)Gradymeister#3270
  608. TDS:Upgrade(36, 36, 0, 3)--Shot(21) U (3)
  609. TDS:Upgrade(36, 36, 0, 2)--Shot(21) U (4)
  610. TDS:Place('Shotgunner', 3.7261834144592285, 6.100683212280273, -11.312507629394531, 37, 1, 20)--37
  611. TDS:Upgrade(37, 37, 1, 19)--Shot(22) U (1)Gradymeister#3270
  612. TDS:Upgrade(37, 37, 1, 19)--Shot(22) U (2)
  613. TDS:Upgrade(37, 37, 1, 18)--Shot(22) U (3)
  614. TDS:Upgrade(37, 37, 1, 18)--Shot(22) U (4)
  615. TDS:Place('Shotgunner', 0.6507272124290466, 6.100673675537109, -11.258176803588867, 37, 1, 17)--38
  616. TDS:Upgrade(38, 37, 1, 16)--Shot(23) U (1)Gradymeister#3270
  617. TDS:Upgrade(38, 37, 1, 15)--Shot(23) U (2)
  618. TDS:Upgrade(38, 37, 1, 13)--Shot(23) U (3)Gradymeister#3270
  619. TDS:Upgrade(38, 37, 1, 4)--Shot(23) U (4)
  620. TDS:Skip(37, 0, 54)
  621. TDS:Skip(37, 0, 53)
  622. TDS:Place('Shotgunner', -2.4109904766082764, 6.100787162780762, -11.261651992797852, 37, 0, 4)--39
  623. TDS:Place('Shotgunner', -5.491271018981934, 6.100805282592773, -11.723625183105469, 37, 0, 4)--40
  624. TDS:Place('Shotgunner', -7.4977827072143555, 6.100940227508545, -14.785215377807617, 37, 0, 4)--41
  625. TDS:Place('Shotgunner', -4.2490129470825195, 6.100940704345703, -14.74306869506836, 37, 0, 3)--42Gradymeister#3270
  626. TDS:Place('Shotgunner', -1.0331478118896484, 6.100922584533691, -14.27718734741211, 37, 0, 3)--43
  627. TDS:Upgrade(39, 38, 1, 20)--Shot(24) U (1)
  628. TDS:Upgrade(39, 38, 1, 20)--Shot(24) U (2)
  629. TDS:Upgrade(39, 38, 1, 19)--Shot(24) U (3)
  630. TDS:Upgrade(39, 38, 1, 19)--Shot(24) U (4)
  631. TDS:Upgrade(40, 38, 1, 18)--Shot(25) U (1)
  632. TDS:Upgrade(40, 38, 1, 18)--Shot(25) U (2)Gradymeister#3270
  633. TDS:Upgrade(40, 38, 1, 17)--Shot(25) U (3)
  634. TDS:Upgrade(40, 38, 1, 17)--Shot(25) U (4)
  635. TDS:Upgrade(41, 38, 1, 16)--Shot(26) U (1)Gradymeister#3270
  636. TDS:Upgrade(41, 38, 1, 15)--Shot(26) U (2)
  637. TDS:Upgrade(41, 38, 1, 14)--Shot(26) U (3)
  638. TDS:Skip(38, 0, 54)
  639. TDS:Skip(38, 0, 53)
  640. TDS:Upgrade(41, 38, 0, 4)--Shot(26) U (4)
  641. TDS:Upgrade(42, 38, 0, 4)--Shot(27) U (1)
  642. TDS:Upgrade(42, 38, 0, 3)--Shot(27) U (2)Gradymeister#3270
  643. TDS:Upgrade(42, 38, 0, 2)--Shot(27) U (3)
  644. TDS:Upgrade(42, 39, 1, 20)--Shot(27) U (4)
  645. TDS:Upgrade(43, 39, 1, 19)--Shot(28) U (1)
  646. TDS:Upgrade(43, 39, 1, 19)--Shot(28) U (2)Gradymeister#3270
  647. TDS:Upgrade(43, 39, 1, 18)--Shot(28) U (3)
  648. TDS:Upgrade(43, 39, 1, 15)--Shot(28) U (4)
  649. TDS:Skip(39, 0, 54)
  650. TDS:Skip(39, 0, 53)
  651. TDS:Place('Shotgunner', 2.0433568954467773, 6.100964546203613, -14.37403678894043, 39, 0, 4)--44
  652. TDS:Upgrade(44, 39, 0, 4)--Shot(29) U (1)
  653. TDS:Upgrade(44, 39, 0, 4)--Shot(29) U (2)
  654. TDS:Upgrade(44, 39, 0, 3)--Shot(29) U (3)
  655. TDS:Upgrade(44, 39, 0, 2)--Shot(29) U (4)Gradymeister#3270
  656. TDS:Sell(2, 40, 99, 59)--farm 1 sell
  657. TDS:Sell(5, 40, 99, 59)--farm 2 sell
  658. TDS:Sell(8, 40, 99, 59)--farm 3 sell
  659. TDS:Sell(9, 40, 99, 58)--farm 4 sellGradymeister#3270
  660. TDS:Sell(11, 40, 99, 58)--farm 5 sell
  661. TDS:Sell(14, 40, 99, 58)--farm 6 sell
  662. TDS:Sell(15, 40, 99, 57)--farm 7 sell
  663. TDS:Sell(16, 40, 99, 57)--farm 8 sell
  664. TDS:Place('Shotgunner', -4.917089939117432, 6.100832939147949, 1.385758876800537, 40, 99, 56)--45
  665. TDS:Upgrade(45, 40, 99, 56)--Shot(30) U (1)
  666. TDS:Upgrade(45, 40, 99, 56)--Shot(30) U (2)Gradymeister#3270
  667. TDS:Upgrade(45, 40, 99, 55)--Shot(30) U (3)
  668. TDS:Upgrade(45, 40, 99, 55)--Shot(30) U (4)
  669. TDS:Place('Shotgunner', -8.026775360107422, 6.100832462310791, 1.3658928871154785, 40, 99, 54)--46
  670. TDS:Upgrade(46, 40, 99, 53)--Shot(31) U (1)
  671. TDS:Upgrade(46, 40, 99, 53)--Shot(31) U (2)
  672. TDS:Upgrade(46, 40, 99, 52)--Shot(31) U (3)Gradymeister#3270
  673. TDS:Upgrade(46, 40, 99, 52)--Shot(31) U (4)
  674. TDS:Place('Shotgunner', -11.053776741027832, 6.100849628448486, 0.5208096504211426, 40, 99, 51)--47
  675. TDS:Upgrade(47, 40, 99, 50)--Shot(32) U (1)
  676. TDS:Upgrade(47, 40, 99, 50)--Shot(32) U (2)
  677. TDS:Upgrade(47, 40, 99, 49)--Shot(32) U (3)
  678. TDS:Upgrade(47, 40, 99, 49)--Shot(32) U (4)Gradymeister#3270
  679. TDS:Place('Shotgunner', -13.906344413757324, 6.100919723510742, -2.678487777709961, 40, 99, 48)--48
  680. TDS:Upgrade(48, 40, 99, 47)--Shot(33) U (1)
  681. TDS:Upgrade(48, 40, 99, 47)--Shot(33) U (2)
  682. TDS:Upgrade(48, 40, 99, 46)--Shot(33) U (3)
  683. TDS:Upgrade(48, 40, 99, 46)--Shot(33) U (4)Gradymeister#3270
  684. TDS:Place('Shotgunner', -14.064434051513672, 6.100988388061523, -5.763852596282959, 40, 99, 40)--49
  685. TDS:Upgrade(49, 40, 99, 39)--Shot(34) U (1)
  686. TDS:Upgrade(49, 40, 99, 39)--Shot(34) U (2)
  687. TDS:Upgrade(49, 40, 99, 38)--Shot(34) U (3)Gradymeister#3270
  688. TDS:Upgrade(49, 40, 99, 38)--Shot(34) U (4)
  689. TDS:Place('Shotgunner', -14.241781234741211, 6.100676536560059, -8.953081130981445, 40, 99, 37)--50
  690. TDS:Upgrade(50, 40, 99, 36)--Shot(35) U (1)
  691. TDS:Upgrade(50, 40, 99, 36)--Shot(35) U (2)Gradymeister#3270
  692. TDS:Upgrade(50, 40, 99, 35)--Shot(35) U (3)
  693. TDS:Upgrade(50, 40, 99, 35)--Shot(35) U (4)
  694. TDS:Place('Shotgunner', -14.353649139404297, 6.100813865661621, -12.063764572143555, 40, 99, 31)--51
  695. TDS:Upgrade(51, 40, 99, 30)--Shot(36) U (1)
  696. TDS:Upgrade(51, 40, 99, 30)--Shot(36) U (2)Gradymeister#3270
  697. TDS:Upgrade(51, 40, 99, 29)--Shot(36) U (3)
  698. TDS:Upgrade(51, 40, 99, 29)--Shot(36) U (4)
  699. TDS:Sell(13, 40, 99, 28)--shotgunner
  700. TDS:Sell(10, 40, 99, 28)--shotgunner
  701. TDS:Sell(30, 40, 99, 28)--shotgunnerGradymeister#3270
  702. TDS:Sell(27, 40, 99, 28)--shotgunner
  703. TDS:Place('Shotgunner', -1.5977485179901123, 6.100955963134766, -22.45506477355957, 40, 99, 27)--52
  704. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (1)
  705. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (2)Gradymeister#3270
  706. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (3)
  707. TDS:Upgrade(52, 40, 99, 26)--Shot(37) U (4)
  708. TDS:Place('Shotgunner', -4.821323394775391, 6.100944519042969, -22.257490158081055, 40, 99, 24)--53
  709. TDS:Upgrade(53, 40, 99, 23)--Shot(38) U (1)
  710. TDS:Upgrade(53, 40, 99, 23)--Shot(38) U (2)Gradymeister#3270
  711. TDS:Upgrade(53, 40, 99, 22)--Shot(38) U (3)
  712. TDS:Upgrade(53, 40, 99, 22)--Shot(38) U (4)
  713. TDS:Place('Shotgunner', -7.962806224822998, 6.100934028625488, -22.270580291748047, 40, 99, 21)--54
  714. TDS:Upgrade(54, 40, 99, 20)--Shot(39) U (1)
  715. TDS:Upgrade(54, 40, 99, 20)--Shot(39) U (2)Gradymeister#3270
  716. TDS:Upgrade(54, 40, 99, 19)--Shot(39) U (3)
  717. TDS:Upgrade(54, 40, 99, 19)--Shot(39) U (4)
  718. TDS:Sell(21, 40, 99, 18)--shotgunner
  719. TDS:Sell(12, 40, 99, 18)--shotgunner
  720. TDS:Sell(7, 40, 99, 18)--shotgunner Gradymeister#3270
  721. TDS:Sell(26, 40, 99, 18)--shotgunner Gradymeister#3270
  722. TDS:Place('Shotgunner', 5.088226318359375, 6.100831508636475, -16.868940353393555, 40, 99, 18)--55
  723. TDS:Upgrade(55, 40, 99, 17)--Shot(40) U (1)
  724. TDS:Upgrade(55, 40, 99, 17)--Shot(40) U (2)
  725. TDS:Upgrade(55, 40, 99, 16)--Shot(40) U (3)Gradymeister#3270
  726. TDS:Upgrade(55, 40, 99, 16)--Shot(40) U (4)
  727. TDS:Place('Shotgunner', 6.1938276290893555, 6.100906848907471, -19.96339225769043, 40, 99, 15)--56
  728. TDS:Upgrade(56, 40, 99, 14)--Shot(41) U (1)
  729. TDS:Upgrade(56, 40, 99, 14)--Shot(41) U (2)Gradymeister#3270
  730. TDS:Upgrade(56, 40, 99, 13)--Shot(41) U (3)
  731. TDS:Upgrade(56, 40, 99, 13)--Shot(41) U (4)
  732. TDS:Place('Shotgunner', 6.2045698165893555, 6.100983619689941, -23.073810577392578, 40, 99, 12)--57
  733. TDS:Upgrade(57, 40, 99, 11)--Shot(42) U (1)
  734. TDS:Upgrade(57, 40, 99, 11)--Shot(42) U (2)Gradymeister#3270
  735. TDS:Upgrade(57, 40, 99, 10)--Shot(42) U (3)
  736. TDS:Upgrade(57, 40, 99, 10)--Shot(42) U (4)
  737. TDS:Place('Shotgunner', -14.091031074523926, 6.100953102111816, -15.170440673828125, 40, 99, 9)--58
  738. TDS:Upgrade(58, 40, 99, 8)--Shot(42) U (1)Gradymeister#3270
  739. TDS:Upgrade(58, 40, 99, 8)--Shot(42) U (2)Gradymeister#3270
  740. TDS:Upgrade(58, 40, 99, 7)--Shot(42) U (3)Gradymeister#3270
  741. TDS:Upgrade(58, 40, 99, 7)--Shot(42) U (4)Gradymeister#3270
  742. TDS:Sell(25, 40, 99, 3)--shotgunner
  743. TDS:Sell(24, 40, 99, 3)--shotgunner
  744. TDS:Sell(28, 40, 99, 3)--shotgunner
  745. TDS:Sell(29, 40, 99, 3)--shotgunner
  746. TDS:Sell(22, 40, 99, 2)--shotgunner
  747. TDS:Sell(23, 40, 99, 2)--shotgunner
  748. TDS:Sell(45, 40, 98, 59)--shotgunner
  749. TDS:Sell(46, 40, 98, 59)--shotgunner
  750. TDS:Sell(47, 40, 98, 59)--shotgunner
  751. TDS:Sell(48, 40, 98, 58)--shotgunner
  752. TDS:Sell(49, 40, 98, 57)--shotgunner
  753. TDS:Sell(50, 40, 98, 52)--shotgunner
  754. TDS:Sell(34, 40, 98, 30)--shotgunner
  755. TDS:Sell(33, 40, 98, 30)--shotgunner
  756. TDS:Sell(20, 40, 98, 30)--commander
  757. TDS:Sell(36, 40, 98, 29)--shotgunner
  758. TDS:Sell(32, 40, 98, 29)--shotgunner
  759. TDS:Sell(31, 40, 98, 29)--shotgunner
  760. TDS:Sell(40, 40, 98, 28)--shotgunner
  761. TDS:Sell(39, 40, 98, 28)--shotgunner
  762. TDS:Sell(38, 40, 98, 28)--shotgunner
  763. TDS:Sell(37, 40, 98, 27)--shotgunner
  764. TDS:Sell(51, 40, 98, 27)--shotgunner
  765. TDS:Place('Commander', -8.94361400604248, 6.118936538696289, -47.089962005615234, 40, 98, 26)--59
  766. TDS:Place('Shotgunner', -12.669395446777344, 6.118005752563477, -46.71780776977539, 40, 98, 26)--60
  767. TDS:Place('Shotgunner', -15.939133644104004, 6.1136908531188965, -51.41098403930664, 40, 98, 26)--61
  768. TDS:Place('Shotgunner', -15.879426956176758, 6.114881992340088, -48.39107894897461, 40, 98, 25)--62
  769. TDS:Place('Shotgunner', -15.86277961730957, 6.117642879486084, -45.31660079956055, 40, 98, 25)--63
  770. TDS:Place('Shotgunner', -15.704259872436523, 6.119847774505615, -42.24283218383789, 40, 98, 25)--64
  771. TDS:Upgrade(59, 40, 98, 22)--(L) Commander 1
  772. TDS:Upgrade(59, 40, 98, 22)--(L) Commander 2
  773. TDS:Upgrade(59, 40, 98, 22)--(L) Commander 3
  774. TDS:Upgrade(59, 40, 98, 21)--(L) Commander 4
  775. TDS:Upgrade(60, 40, 98, 21)--(L) Shotgunner 1 U1
  776. TDS:Upgrade(60, 40, 98, 21)--(L) Shotgunner 1 U2
  777. TDS:Upgrade(60, 40, 98, 20)--(L) Shotgunner 1 U3
  778. TDS:Upgrade(60, 40, 98, 20)--(L) Shotgunner 1 U4
  779. TDS:Upgrade(61, 40, 98, 20)--(L) Shotgunner 2 U1
  780. TDS:Upgrade(61, 40, 98, 19)--(L) Shotgunner 2 U2
  781. TDS:Upgrade(61, 40, 98, 19)--(L) Shotgunner 2 U3
  782. TDS:Upgrade(61, 40, 98, 19)--(L) Shotgunner 2 U4
  783. TDS:Upgrade(62, 40, 98, 18)--(L) Shotgunner 3 U1
  784. TDS:Upgrade(62, 40, 98, 18)--(L) Shotgunner 3 U2
  785. TDS:Upgrade(62, 40, 98, 18)--(L) Shotgunner 3 U3
  786. TDS:Upgrade(62, 40, 98, 17)--(L) Shotgunner 3 U4
  787. TDS:Upgrade(63, 40, 98, 17)--(L) Shotgunner 4 U1
  788. TDS:Upgrade(63, 40, 98, 17)--(L) Shotgunner 4 U2
  789. TDS:Upgrade(63, 40, 98, 16)--(L) Shotgunner 4 U3
  790. TDS:Upgrade(63, 40, 98, 16)--(L) Shotgunner 4 U4
  791. TDS:Upgrade(64, 40, 98, 16)--(L) Shotgunner 5 U1
  792. TDS:Upgrade(64, 40, 98, 16)--(L) Shotgunner 5 U2
  793. TDS:Upgrade(64, 40, 98, 15)--(L) Shotgunner 5 U3
  794. TDS:Upgrade(64, 40, 98, 15)--(L) Shotgunner 5 U4
  795.     end
  796. end
  797.  
  798.  
  799. -- auto rejoin script:
  800.  
  801. local averageGameTime = 13 --In minutes
  802. local function Rejoin()
  803. if game.PlaceId == 5591597781 then--support for other games
  804. game:GetService("TeleportService"):Teleport(3260590327)
  805. else
  806. game:GetService('TeleportService'):Teleport(game.PlaceId, game.Players.LocalPlayer)
  807. end
  808. end
  809. local lobbyKickTime = 5*30 --5 minutes, dont need to change
  810. local gameKickTime = averageGameTime*60 --dont change, convertes minutes to seconds
  811. spawn(function()
  812. if game.PlaceId == 3260590327 then --in lobby
  813.     wait(lobbyKickTime)
  814.     Rejoin()
  815. elseif game.PlaceId == 5591597781 then --in game
  816.     wait(gameKickTime+180)--3 minute for bad rng
  817.     Rejoin()
  818. end
  819. end)
  820. local Dir = game:GetService("CoreGui"):WaitForChild("RobloxPromptGui"):WaitForChild("promptOverlay")
  821.     Dir.DescendantAdded:Connect(function(Err)
  822.     Rejoin()
  823.     end)
  824. if #Dir:GetChildren()>0 then
  825.      Rejoin()
  826. end
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