Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class RotadorRandom : MonoBehaviour {
- public float rotar;
- // Use this for initialization
- void Start () {
- GetComponent<Rigidbody2D>().angularVelocity = Random.value * rotar;
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement