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- class InterpTrackVisibility extends InterpTrack
- native(Interpolation);
- /**
- * Copyright 1998-2012 Epic Games, Inc. All Rights Reserved.
- *
- *
- * This track implements support for setting or toggling the visibility of the associated actor
- */
- cpptext
- {
- // InterpTrack interface
- virtual INT GetNumKeyframes() const;
- virtual void GetTimeRange(FLOAT& StartTime, FLOAT& EndTime) const;
- virtual FLOAT GetTrackEndTime() const;
- virtual FLOAT GetKeyframeTime(INT KeyIndex) const;
- virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode);
- virtual INT SetKeyframeTime(INT KeyIndex, FLOAT NewKeyTime, UBOOL bUpdateOrder=true);
- virtual void RemoveKeyframe(INT KeyIndex);
- virtual INT DuplicateKeyframe(INT KeyIndex, FLOAT NewKeyTime);
- virtual UBOOL GetClosestSnapPosition(FLOAT InPosition, TArray<INT> &IgnoreKeys, FLOAT& OutPosition);
- virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst);
- virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump);
- /** Get the name of the class used to help out when adding tracks, keys, etc. in UnrealEd.
- * @return String name of the helper class.*/
- virtual const FString GetEdHelperClassName() const;
- virtual class UMaterial* GetTrackIcon() const;
- /** Whether or not this track is allowed to be used on static actors. */
- virtual UBOOL AllowStaticActors() { return TRUE; }
- virtual void DrawTrack( FCanvas* Canvas, UInterpGroup* Group, const FInterpTrackDrawParams& Params );
- }
- /** Visibility track actions */
- enum EVisibilityTrackAction
- {
- /** Hides the object */
- EVTA_Hide,
- /** Shows the object */
- EVTA_Show,
- /** Toggles visibility of the object */
- EVTA_Toggle
- };
- /** Required condition for firing this event */
- enum EVisibilityTrackCondition
- {
- /** Always play this event */
- EVTC_Always,
- /** Only play this event when extreme content (gore) is enabled */
- EVTC_GoreEnabled,
- /** Only play this event when extreme content (gore) is disabled */
- EVTC_GoreDisabled
- };
- /** Information for one toggle in the track. */
- struct native VisibilityTrackKey
- {
- var float Time;
- var() EVisibilityTrackAction Action;
- /** Condition that must be satisfied for this key event to fire */
- var EVisibilityTrackCondition ActiveCondition;
- };
- /** Array of events to fire off. */
- var array<VisibilityTrackKey> VisibilityTrack;
- /** If events should be fired when passed playing the sequence forwards. */
- var() bool bFireEventsWhenForwards;
- /** If events should be fired when passed playing the sequence backwards. */
- var() bool bFireEventsWhenBackwards;
- /** If true, events on this track are fired even when jumping forwads through a sequence - for example, skipping a cinematic. */
- var() bool bFireEventsWhenJumpingForwards;
- defaultproperties
- {
- TrackInstClass=class'Engine.InterpTrackInstVisibility'
- TrackTitle="Visibility"
- bFireEventsWhenForwards=true
- bFireEventsWhenBackwards=true
- bFireEventsWhenJumpingForwards=true
- }
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